Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.28 @ 07:25:36 Player: Dekar Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (76) 380 Value Destroyed (3312) 3312 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (963) 963 TOTAL SCORE: 9595 Bonus ------- Follower Combat Kills 907 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -544 Cogmind --------- Core Integrity 0/850 Matter 110/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Makeshift Leg Experimental Thermal Shield Ripper Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Layered Medium Armor Plating Army-in-a-Box > --- WEAPON ----------- Gatling Laser Plasma Rifle > --- INVENTORY -------- Micro Fission Core Light Treads Advanced Treads Improved Heat Sink Advanced Heat Sink Improved Light Armor Plating EM Disruption Field Force Field Heavy Riot Gun Improved Lightning Gun Gatling Laser Gatling Laser Advanced Assault Cannon Gauss Cannon Heavy Rocket Launcher [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Army-in-a-Box Storage Large Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Gauss Cannon Energy Gun Plasma Rifle Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Segregator Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 6 | . . . . . 4 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 127 | 6 . 2 . 2 9 10 24 4 23 6 5 18 18 Power 23 | 1 . . . . 1 2 6 1 5 1 2 2 2 Engine 12 | 1 . . . . . 2 4 1 2 . 2 . . Core 9 | . . . . . 1 . 2 . 3 1 . 1 1 Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 22 | 2 . . . . 2 1 3 . 8 1 1 1 3 Treads 19 | 2 . . . . 2 1 3 . 7 1 1 . 2 Leg 2 | . . . . . . . . . . . . 1 1 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . Utility 50 | 1 . 2 . . 6 5 8 3 5 . 2 10 8 Device 26 | . . . . . 4 3 2 1 2 . 1 7 6 Storage 7 | 1 . 1 . . . . 4 . 1 . . . . Processor 2 | . . 1 . . . 1 . . . . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 14 | . . . . . 2 1 2 2 2 . 1 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 32 | 2 . . . 2 . 2 7 . 5 4 . 5 5 Energy Gun 15 | 1 . . . 1 . 1 4 . 3 1 . 2 2 Energy Cannon 1 | . . . . . . . . . . . . 1 . Ballistic Gun 3 | 1 . . . 1 . . 1 . . . . . . Ballistic Cannon 10 | . . . . . . 1 2 . 2 2 . 2 1 Launcher 2 | . . . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . 1 1 . 2 1 Parts Lost 44 | . . . . . 1 2 7 1 . . 1 11 21 Power 7 | . . . . . . . 2 . . . . 2 3 Propulsion 8 | . . . . . . . 2 . . . 1 3 2 Utility 20 | . . . . . 1 1 2 1 . . . 3 12 Weapon 9 | . . . . . . 1 1 . . . . 3 4 Highest Loss Streak 11 | . . . . . 1 2 4 1 . . 1 11 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 85 100 100 100 90 96 65 79 65 66 64 63 74 Engine 5 | . 14 14 14 14 7 10 5 5 5 . . 2 . Core 5 | . . . . . 1 4 3 7 6 13 12 7 5 Treads 17 | . 28 28 28 28 18 22 11 23 20 20 18 10 . Device 9 | . . . . . 21 22 7 12 6 6 6 16 27 Storage 8 | . 14 14 14 14 9 7 10 7 6 6 6 6 5 Processor 3 | . . 14 14 14 9 7 4 . . . . . . Protection 5 | . . . . . 5 4 4 6 5 6 6 3 11 Energy Gun 8 | . 14 14 14 14 9 6 7 7 8 6 6 6 . Ballistic Gun 3 | . 14 14 14 14 9 5 . . . . . . . Ballistic Cannon 3 | . . . . . . 1 6 7 3 3 6 5 4 Naked Turns 72 | . . . . . . . . . . . . . 72 Heaviest Build 133 | 12 12 27 27 31 43 56 63 53 133 124 124 123 78 Greatest Support 86 | 40 40 40 40 40 42 62 63 63 86 86 78 78 28 Greatest Overweight (x) 14 | . . . . . 1 . 2 . 2 1 2 14 12 Average Overweight (x) . | . . . . . . . . . 1 1 1 2 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 12 15 15 15 15 14 15 15 15 15 15 13 Most Carried 15 | 4 7 7 13 15 15 15 15 15 15 15 15 15 11 Average Carried 11 | 1 4 6 7 14 14 12 10 14 13 14 14 11 8 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 7 6 13 15 14 15 15 15 15 15 15 9 4 Class Distribution -------------------- 81% | Mutant 11% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 2374 | 224 . 71 3 23 224 121 230 51 490 131 287 168 351 Remotely . | . . . . . . . . . . . . . . Salvage Created 3312 | . . 91 . . 880 74 284 19 1063 83 97 190 531 Parts 130 | . . 3 . . 40 8 9 . 37 5 1 9 18 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . 6 . . 5 19 . 18 Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 67 | . . 2 . . 17 1 5 1 19 4 2 4 12 Guns 38 | . . 2 . . 17 1 2 1 11 1 . 1 2 Cannons 19 | . . . . . . . 3 . 7 . 2 2 5 AOE 8 | . . . . . . . . . . 3 . . 5 Classes Destroyed 15 | . . 1 . . 5 . 4 1 3 . . . 1 Worker 1 | . . . . . 1 . . . . . . . . Recycler 3 | . . . . . 2 . . . 1 . . . . Drone 1 | . . . . . . . . . 1 . . . . Watcher 3 | . . . . . 1 1 . . 1 . . . . Swarmer 18 | . . . . . 7 . 4 . 3 3 . . 1 Grunt 21 | . . 2 . . 9 . . . 3 . 1 . 6 Brawler 3 | . . . . . . . . . 1 . . . 2 Duelist 2 | . . . . . . . . . . . . . 2 Sentry 9 | . . . . . 1 1 . . 6 . . . 1 Specialist 2 | . . . . . . . . . 2 . . . . Hunter 2 | . . . . . . . . 1 . 1 . . . Programmer 4 | . . . . . . . . . 4 . . . . Behemoth 1 | . . . . . . . 1 . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . Samaritan 2 | . . . . . . . 2 . . . . . . Thug 1 | . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 8 | . . 2 . . 5 2 4 1 4 3 1 1 8 Combat Bots Only 8 | . . 2 . . 5 1 4 1 4 3 1 1 8 Max Kills in Single Turn 3 | . . 1 . . 2 1 1 1 2 2 1 1 3 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Damage Taken 8826 | . . 64 . . 633 193 1648 155 1295 409 542 1148 2739 Core 1468 | . . 29 . . 44 7 487 45 145 11 55 19 626 Absorbed by Shields 432 | . . . . . 164 56 88 . . . . 108 16 Redirected to Shielding 121 | . . . . . . . . 10 7 . . . 104 Core Remaining (%) 75 | 100 . . . 88 92 . . 23 . . . . . Volleys Fired 239 | . . 5 1 . 45 5 35 9 57 7 20 26 29 Largest 2 | . . 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 165 | . . 60 60 . 97 108 160 117 155 123 123 155 165 Shots Fired 444 | . . 10 2 . 74 7 59 18 113 17 38 50 56 Gun 288 | . . 10 2 . 74 7 38 9 80 9 17 34 8 Cannon 149 | . . . . . . . 21 9 33 5 21 16 44 Launcher 7 | . . . . . . . . . . 3 . . 4 Special . | . . . . . . . . . . . . . . Kinetic 183 | . . 5 1 . 45 5 22 9 33 5 21 16 21 Thermal 245 | . . . . . 29 2 37 9 80 9 17 31 31 Explosive 7 | . . . . . . . . . . 3 . . 4 Electromagnetic 9 | . . 5 1 . . . . . . . . 3 . Robot Hit Streak 12 | . . 5 . . 11 8 9 12 11 5 6 10 11 Robot Miss Streak 6 | . . 1 . . 4 2 6 1 3 2 2 1 3 Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 3 | . . . . . 2 . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . Shots Hit Robots 316 | . . 9 . . 51 7 45 14 79 9 25 42 35 Core Hits 186 | . . 5 . . 33 3 21 2 54 6 10 23 29 Critical Kills 1 | . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 20 | . . . . . 4 . 4 1 4 2 2 2 1 Burn 8 | . . . . . 2 . . . 4 . . 1 1 Destroy 2 | . . . . . 2 . . . . . . . . Blast 10 | . . . . . . . 4 1 . 2 2 1 . Melee Attacks 3 | . . . . . . . . . . . . . 3 Thermal 3 | . . . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8069 | . . 121 . . 1192 231 1054 232 1903 377 579 849 1531 Guns 4607 | . . 121 . . 1192 96 662 115 1462 65 196 521 177 Cannons 2490 | . . . . . . . 392 117 441 59 383 278 820 Explosions 956 | . . . . . . 135 . . . 253 . 50 518 Melee . | . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . . . . . . 16 Kinetic 2926 | . . 53 . . 770 84 412 117 441 59 383 278 329 Thermal 4249 | . . . . . 422 147 642 115 1462 65 196 532 668 Explosive 771 | . . . . . . . . . . 253 . . 518 Electromagnetic 107 | . . 68 . . . . . . . . . 39 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . . 4 9 10 10 14 Average Corruption 5 | . . . . . . . . . 1 4 9 10 9 Corruption Purged 3 | . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . Effects 132 | . . . . . . . . . 26 21 28 12 45 Message Errors 33 | . . . . . . . . . 8 6 8 2 9 Matter Fused 29 | . . . . . . . . . 4 6 7 3 9 Heat Flow Errors 13 | . . . . . . . . . 3 2 2 2 4 Energy Discharges 9 | . . . . . . . . . 3 . . 2 4 Parts Rejected 1 | . . . . . . . . . . . . . 1 Parts Fused 6 | . . . . . . . . . . . 1 1 4 Data Loss (minor) 14 | . . . . . . . . . 5 3 3 . 3 Data Loss (major) 6 | . . . . . . . . . . 1 2 . 3 Misfires 10 | . . . . . . . . . 1 3 2 1 3 Alerts 5 | . . . . . . . . . 1 . 1 1 2 Misdirections 3 | . . . . . . . . . . . 1 . 2 Weapon Failures 3 | . . . . . . . . . 1 . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 155 | . . . . . . 77 44 7 13 . . . 14 Projectiles 78 | . . . . . . . 44 7 13 . . . 14 Explosions 77 | . . . . . . 77 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 12 | . . . . . . . 1 . 2 2 3 2 2 Impact . | . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . 1 . 2 2 3 2 2 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 271 | . . . . . . 151 . . . 80 . . 40 Shots 6 | . . . . . . 2 . . . 3 . . 1 Rammed 8 | . . . . . . . . . . . . . 8 Targets Rammed 8 | . . . . . . . . . . . . . 8 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 677 | . . 36 . . 183 69 677 . 493 277 258 216 443 Average Temperature 130 | . . 25 . . 81 34 224 . 135 102 118 95 106 Received Heat Transfer 1834 | . . 36 . . 273 19 104 . 267 9 66 . 1060 Effects 34 | . . . . . . . 21 . 6 . 2 1 4 Shutdowns 7 | . . . . . . . 6 . 1 . . . . Energy Bleed 3 | . . . . . . . 2 . . . 1 . . Interference 6 | . . . . . . . . . 4 . 1 1 . Matter Decay 3 | . . . . . . . 2 . . . . . 1 Short Circuit 4 | . . . . . . . 3 . 1 . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Damage (major) 7 | . . . . . . . 4 . . . . . 3 Damage (core) 3 | . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . . 1 . Parts Melted 11 | . . . . . . . . . 8 1 . 2 . Heat Transferred 8967 | . . . . . 962 125 1347 222 3511 150 450 1700 500 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Peak Influence 290 | . 15 55 . . 290 249 . . 289 . . . . Initial 131 | . . 5 . . . 131 . . 18 . . . . Average 94 | . 3 43 . . 156 121 . . 94 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . 1 . . . . Low Security (%) 85 | 100 100 100 . 100 66 86 . . 85 . . . . Level 1 14 | . . . . . 33 13 . . 14 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . 1 5 2 . . 11 . 1 . 1 Investigation 3 | . . . . 1 1 . . . 1 . . . . Extermination 8 | . . . . . . 1 . . 7 . . . . Reinforcement 8 | . 1 . . . 3 1 . . 3 . . . . Assault 2 | . . . . . . . . . . . 1 . 1 Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 4 | . . . . . 2 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 124 | . 1 2 . . 29 2 5 1 34 5 18 4 23 Peak Tracking Total 10 | . 1 2 . . 5 2 4 1 4 3 6 4 10 Tactical Retreats 6 | . . . . . 1 . . . 2 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 2 | . . . . . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 7 | . . . . . 1 3 . . 1 . 1 1 . Max in Single Turn 3 | . . . . . 1 3 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 28 | . 1 1 4 1 3 2 1 . 10 1 . 4 . Terminals 8 | . . 1 . . 1 2 . . 4 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . Recycling Units 3 | . 1 . . . 1 . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 124 | . 2 3 49 1 11 3 1 . 22 1 . 31 . Successful 104 | . 2 2 49 1 9 1 1 . 7 1 . 31 . Failed 20 | . . 1 . . 2 2 . . 15 . . . . Catastrophic 4 | . . . . . . 1 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . . . 5 . . . . . 9 . . 1 . Terminals 20 | . . 3 . . 5 3 . . 9 . . . . Fabricators 7 | . . . . . . . . . 7 . . . . Repair Stations 3 | . . . . . . . . . 3 . . . . Recycling Units 6 | . 2 . . . 1 . . . 3 . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 92 | . . 2 49 1 4 1 1 . 2 1 . 31 . Record 63 | . . . 49 . . 1 . . 2 . . 11 . Part Schematic 11 | . . . . . . . . . . . . 11 . Robot Schematic 6 | . . . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 3 | . . . . 1 . . 1 . . 1 . . . Alert Level 2 | . . 1 . . 1 . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 1 . . . 2 . . . . Process 1 | . 1 . . . . . . . . . . . . Report Inventory 3 | . 1 . . . 1 . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 1 1 . . 2 2 . . 10 . . . . Full Trace Events 1 | . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . . . 11 . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 25 | . . . . . . . . . 25 . . . . Total Part Build Rating 2 | . . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 8 | . 8 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Total Allies 5 | . . 3 . . . . . 1 . . . . 1 Largest Group 3 | . . 3 3 3 3 . . 1 . . . . 1 Highest-Rated Group 167 | . . 40 40 40 40 . . 167 . . . . 30 Highest-Rated Ally 167 | . . 16 16 16 16 . . 167 . . . . 30 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 232 | . . . . . 35 . . . 58 4 107 25 3 Total Damage 4073 | . . . . . 316 . . . 794 80 2344 422 117 Kills 30 | . . . . . 4 . . . 4 1 18 2 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 1 . . 1 2 . 1 Drone Launches 30 | . . . . . . . . . 8 3 11 8 . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 11754 | 63 146 397 1401 147 654 576 1496 192 3338 874 768 414 1288 Spaces Moved 4978 | 34 89 237 872 87 319 310 545 97 1100 349 277 104 558 Core 173 | 4 . . . . . . . . . . . 11 158 Treads 4388 | 30 89 237 872 87 319 310 545 97 1100 349 277 71 5 Legs 417 | . . . . . . . . . . . . 22 395 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 161 161 163 235 235 235 190 50 Average Speed 204 | 147 160 160 160 160 157 161 244 163 238 239 252 294 202 Slowest Speed 750 | 160 160 160 160 160 237 161 330 163 320 240 312 750 650 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 25 54 94 19 33 8 66 19 25 59 64 78 58 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 3 | . . . 1 1 . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . . . 1 1 . 3 1 . 2 Spaces Dug 5 | . . . . . . . . . 5 . . . . Terrain Destroyed 158 | . . . . . . 48 7 3 13 34 7 7 39 Melee . | . . . . . . . . . . . . . . Projectile 48 | . . . . . . . 7 3 13 2 7 3 13 AOE 110 | . . . . . . 48 . . . 32 . 4 26 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Total 6084 | 47 93 245 876 95 402 381 649 113 1697 374 309 162 641 Wait 554 | . . . . 1 11 43 16 . 461 8 1 2 11 Move 4963 | 33 88 236 871 86 318 309 544 96 1099 346 276 103 558 Hop 1 | . . . . . . . . . . 1 . . . Pick Up 107 | 8 5 1 3 4 8 9 16 3 24 2 3 10 11 Fast Attach 13 | . . . . . 2 1 . 2 6 . 2 . . Attach 72 | 6 . 1 . . 4 8 14 2 3 1 1 16 16 Detach 10 | . . . . . 1 1 3 . 2 . . 1 2 Swap 42 | . . 1 . 2 3 1 10 . 14 5 2 2 2 Drop 70 | . . 1 1 2 10 4 11 1 29 4 4 2 1 Fire 239 | . . 5 1 . 45 5 35 9 57 7 20 26 29 Melee 3 | . . . . . . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . 8 Escape Stasis 2 | . . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 7) 210 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 444 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 601 | -10/Mines | Discovered new exit (range 5) 607 | -10/Mines | Entered Exiles 607 | -10/Exiles | Accompanied by 3 allies 650 | -10/Exiles | Discovered new exit (range 14) 703 | -10/Exiles | Met 8R-AWN 732 | -10/Exiles | Met EX-HEX 793 | -10/Exiles | Met EX-BIN 828 | -10/Exiles | Aligned with FarCom system 830 | -10/Exiles | Given EX-Vault access code 1010 | -10/Exiles | Met EX-DEC 1055 | -10/Exiles | Learned location of Zion (-7) 1140 | -10/Exiles | Discovered new exit (range 10) 1346 | -10/Exiles | Visited The Gauntlet 1778 | -10/Exiles | Opened EX-Vault 1786 | -10/Exiles | Found Prototype Device 1822 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2008 | -10/Exiles | Left Exiles lab with Army-in-a-Box 2008 | -10/Exiles | Entered Mines 2008 | -9/Mines | Accompanied by 3 allies 2057 | -9/Mines | Met a Derelict shopkeep closing up shop 2133 | -9/Mines | Discovered new exit (range 9) 2155 | -9/Mines | Entered Materials 2155 | -8/Materials | Accompanied by 3 allies 2155 | -8/Materials | Evolved 4 slots: Utility x4 2500 | -8/Materials | Identified Army-in-a-Box 2715 | -8/Materials | Garrison activated, responded to threat 2750 | -8/Materials | Discovered new exit (range 10) 2779 | -8/Materials | Build established: Skirmisher 2809 | -8/Materials | Entered Factory 2809 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3306 | -7/Factory | Discovered new exit (range 8) 3385 | -7/Factory | Entered Lower Caves 3385 | -7/Lower Caves | Spotted B-75 Beast 3450 | -7/Lower Caves | Core integrity fell below 50% 3457 | -7/Lower Caves | Destroyed B-75 Beast 3484 | -7/Lower Caves | Learned Factory emergency access door positions 3485 | -7/Lower Caves | Lost 3 parts (1n2u) 3599 | -7/Lower Caves | Lost 4 parts (2p1n1w) 3683 | -7/Lower Caves | Build established: Mutant 4719 | -7/Lower Caves | Encountered a Warlord checkpoint 4820 | -7/Lower Caves | Discovered new exit (range 5) 4881 | -7/Lower Caves | Entered another Lower Caves area 5055 | -7/Lower Caves | P1-3CE showed up to help 5057 | -7/Lower Caves | P1-3CE revealed a hidden path 5073 | -7/Lower Caves | Entered Factory 5073 | -6/Factory | Evolved 2 slots: Utility x2 5660 | -6/Factory | Fabricated Lgt. Treads (x2) 8375 | -6/Factory | Discovered new exit (range 16) 8411 | -6/Factory | Entered Lower Caves 8662 | -6/Lower Caves | Learned 4 Factory zone layouts 9068 | -6/Lower Caves | Discovered new exit (range 10) 9141 | -6/Lower Caves | Found Prototype Device 9285 | -6/Lower Caves | Entered another Lower Caves area 9285 | -6/Lower Caves | Accompanied by 3 allies 9412 | -6/Lower Caves | System corruption reached 10% 9471 | -6/Lower Caves | Discovered new exit (range 12) 9555 | -6/Lower Caves | Attacked by a faux Warlord 9662 | -6/Lower Caves | Learned location of 1 exit from Factory 9977 | -6/Lower Caves | Discovered new exit (range 15) 9990 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10053 | -6/Lower Caves | Entered Data Miner 10053 | -6/Data Miner | Accompanied by 3 allies 10053 | -6/Data Miner | Discovered new exit (range 6) 10098 | -6/Data Miner | Met Data Miner 10169 | -6/Data Miner | Learned location of Section 7 (-2) 10169 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10209 | -6/Data Miner | Received God Mode back door access code from Data Miner 10210 | -6/Data Miner | Data Conduit disabled 10336 | -6/Data Miner | Lost 11 parts (2p3n3u3w) 10344 | -6/Data Miner | Found Prototype Device 10402 | -6/Data Miner | Found Prototype Device 10403 | -6/Data Miner | Identified Exp. Thermal Shield (x2) 10420 | -6/Data Miner | Found Exp. Thermal Shield 10467 | -6/Data Miner | Entered Proximity Caves 10697 | -5/Proximity Caves | Build established: Scavenger-Mutant 11459 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11526 | -5/Proximity Caves | Destroyed 8 combat bots 11560 | -5/Proximity Caves | Core integrity fell below 50% 11580 | -5/Proximity Caves | Lost 10 parts (2p5u3w) 11599 | -5/Proximity Caves | Identified Heart of Steel 11660 | -5/Proximity Caves | Core integrity fell below 20% 11676 | -5/Proximity Caves | Lost 9 parts (1p2n5u1w) 11755 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11645_ Imp. Treads destroyed. 11650_ System corrupted: Heart of Steel fused. 11670_ F%E%V&HQAOQCU2P:LU|UL8UV1GN 11676_ Acquired 1 matter. 11677_ Critical hit (Burn: +37). 11681_ Imp. System Shield destroyed. 11683_ Heart of Steel destroyed. 11692_ MF KF JZHBDUH|F1SK%UO|B8ACNGJZBJ:LR 11698_ Acquired 39 matter. 11700_ Acquired 45 matter. 11709_ Searching scrap... 11709_ Found Mak. Leg. 11709_ Found Ripper. 11709_ Found 26 Matter. 11710_ Acquired 26 matter. 11710_ Acquired Mak. Leg. 11712_ Acquired Ripper. 11719_ System corrupted: Energy discharge (-28). 11738_ System corrupted: Matter fused (-10). 11755_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ? #????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????###?? ????????????????????????? | | ????????????# ### ?????????????????????????? | | ???????????## ??????????????????????????? | | ???????##### #??????????????????????????? | | ????#### #??????????????????????????? | | ???## ???????????????????????????? | | #??## #????????????????????????????? | | #### #????????????????????????????? | | ## #???????????###???????????????? | | # #??????????? #???????????????? | | # #####????## #???????????????? | | # h ##### #???????????????? | | ## ## ### #????????????????? | | ## ######?## @ #????????????????? | | ### #??# ##### #????????????????? | | #?# #???????????????????????? | | #### #?# #??????????????????????? | | ???## #?# #??????????????????????? | | ????### #### ####??????????????????????? | | ??????##### ## #?????????????????????????? | | ?????####?## ## ##?????????????????????????? | | ??##?# #### ## ###??????????????????????????? | | ??# ## #####????????????????????????????? | | ??# ######???????????????????????????? | | ### ## #???????????????????????????? | | # ######## #???????????????????????????? | | ## ##?????#### #??????????????????????????? | | ?## #????????########??????????????????????????? | | ??#####??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Particle Charging 25 Defensive Hacking 12 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Hvy. Treads | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Lgt. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Backstab It's Just You Leap Before You Look Maybe Next Time I'll Detach My Launcher Release The Drones! Safety First The Oracle True Hacker Challenges ------------ None Game ------ Seed SubatomicGuidedSegregator Manual? 0 Play Time 02:41:27 Cumulative 13.0 hours Start 2024.02.26 @ 21:33:41 End 2024.02.28 @ 07:25:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a43802c-9f6f-444b-94ce-99a8e7b3bae0