Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 01:06:48 Player: netthier Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1221) 1221 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 3194 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 75/100 System Corruption 11% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Cooling System Seismic Detector Advanced Targeting Computer Drone Bay (2/2) Drone Bay (2/2) Beam Rifle Ion Cannon Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Flight Unit Flight Unit > --- UTILITY ---------- Improved Cooling System Large Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Plasma Cannon Minigun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Cooling System Seismic Detector Advanced Targeting Computer Drone Bay Drone Bay Drone Bay Drone Bay Ion Cannon Plasma Cannon Grenade Launcher Rocket Launcher [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 40 | 6 5 4 10 15 Power 5 | 1 1 . 1 2 Engine 4 | 1 1 . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 15 | 2 1 2 5 5 Treads 3 | . . . 2 1 Leg 10 | 2 1 2 3 2 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 9 | 1 3 2 1 2 Device 4 | . 1 . 1 2 Storage 4 | 1 2 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . . 3 6 Energy Gun 2 | . . . 2 . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon . | . . . . . Launcher 5 | . . . . 5 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . 1 . 5 19 Power 3 | . 1 . . 2 Propulsion 13 | . . . 5 8 Utility 2 | . . . . 2 Weapon 7 | . . . . 7 Highest Loss Streak 15 | . 1 . 2 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 95 99 97 90 Engine 10 | . 13 11 9 5 Treads 5 | . . . 8 15 Leg 27 | . 28 43 25 9 Flight 1 | . . . . 5 Device 9 | . 10 9 8 8 Storage 11 | . 14 11 9 9 Processor 4 | . . 1 9 9 Energy Gun 6 | . . . 17 12 Energy Cannon 3 | . . . 9 7 Ballistic Gun 15 | . 28 22 . 3 Naked Turns . | . . . . . Heaviest Build 40 | 12 28 28 36 40 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 12 | . 1 . 1 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 8 14 15 15 Most Carried 15 | 5 10 15 15 15 Average Carried 11 | 2 7 11 14 14 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 4 10 15 14 10 Class Distribution -------------------- 58% | Mutant 36% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 631 | 212 162 52 90 115 Remotely . | . . . . . Salvage Created 1366 | . 234 93 522 517 Parts 72 | . 16 6 28 22 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 32 | . 5 2 12 13 Guns 23 | . 5 2 8 8 Cannons 3 | . . . 2 1 AOE 3 | . . . . 3 Classes Destroyed 7 | . 2 1 2 2 Builder 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 6 | . . . 3 3 Grunt 16 | . 5 1 5 5 Brawler 1 | . . . . 1 Protector 2 | . . . . 2 Sentry 7 | . . 1 4 2 Best Kill Streak 7 | . 2 1 7 3 Combat Bots Only 7 | . 2 1 7 3 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 248 | . 31 15 64 138 Missed 52 | . 12 5 11 24 Damage Taken 3346 | . 254 152 789 2151 Core 589 | . 27 . 74 488 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 89 100 . . Volleys Fired 113 | . 33 11 36 33 Largest 3 | . 2 2 3 3 Hottest 160 | . 40 40 160 160 Shots Fired 267 | . 66 22 93 86 Gun 221 | . 66 22 72 61 Cannon 41 | . . . 21 20 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 103 | . 66 22 . 15 Thermal 159 | . . . 93 66 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 12 8 16 12 Robot Miss Streak 8 | . 8 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 177 | . 37 18 71 51 Core Hits 91 | . 19 6 25 41 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2981 | . 322 146 1086 1427 Guns 1638 | . 322 146 629 541 Cannons 824 | . . . 457 367 Explosions 506 | . . . . 506 Melee . | . . . . . Ramming 13 | . . . . 13 Kinetic 635 | . 322 146 . 167 Thermal 1827 | . . . 1086 741 Explosive 506 | . . . . 506 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 11 | . . . . 11 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 36 | . . . 24 12 Projectiles 24 | . . . 24 . Explosions 12 | . . . . 12 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots 1 | . . . . 1 Rammed 2 | . . . . 2 Targets Rammed 4 | . . . . 4 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 379 | . 18 6 77 379 Average Temperature 51 | . 7 4 27 85 Received Heat Transfer 1284 | . 141 54 351 738 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 2 1 Combat Hostiles 3 | . . . 2 1 Parts Melted 11 | . . . 7 4 Heat Transferred 3598 | . . . 2225 1373 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 303 | . 171 147 233 303 Initial 72 | . . 72 12 44 Average 87 | . 70 87 80 138 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 91 | 100 100 100 94 63 Level 1 8 | . . . 5 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 1 2 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 4 | . 2 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 17 5 13 26 Peak Tracking Total 12 | . 3 4 4 12 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 10 | . 5 3 1 1 Terminals 10 | . 5 3 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 9 8 3 1 Successful 10 | . 6 2 1 1 Failed 11 | . 3 6 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 9 8 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 2 1 1 Robot Analysis 2 | . 2 . . . Open Door 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . 1 . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 2 1 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 13 | . . . . 13 Total Damage 170 | . . . . 170 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries 2 | . . . . 2 Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2426 | 62 786 524 605 449 Spaces Moved 1406 | 46 553 353 279 175 Core 13 | 12 . . . 1 Treads 256 | . . . 105 151 Legs 1137 | 34 553 353 174 23 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 131 | 101 120 120 149 165 Slowest Speed 650 | 120 190 120 190 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 71 32 23 37 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 42 | . . . 2 40 Melee . | . . . . . Projectile 5 | . . . 2 3 AOE 37 | . . . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1778 | 61 624 435 392 266 Wait 139 | . 18 59 41 21 Move 1402 | 45 552 352 278 175 Hop . | . . . . . Pick Up 54 | 10 11 8 15 10 Fast Attach 7 | . . . 3 4 Attach 25 | 6 2 2 6 9 Detach 1 | . . . . 1 Swap 8 | . 3 2 1 2 Drop 25 | . 5 1 12 7 Fire 113 | . 33 11 36 33 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 4) 670 | -10/Materials | Identified exit to Mines 717 | -10/Materials | Discovered new exit (range 7) 849 | -10/Materials | Entered another Materials area 849 | -9/Materials | Evolved 2 slots: Propulsion x2 885 | -9/Materials | Discovered new exit (range 13) 1298 | -9/Materials | Discovered new exit (range 4) 1327 | -9/Materials | Identified exit to Materials 1373 | -9/Materials | Entered another Materials area 1373 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1443 | -8/Materials | Discovered new exit (range 15) 1615 | -8/Materials | Destroyed 7 combat bots 1915 | -8/Materials | Build established: Scavenger-Gunner 1973 | -8/Materials | Identified exit to Storage 1978 | -8/Materials | Entered Storage 2242 | -8/Storage | Lost 4 parts (1p2n1w) 2264 | -8/Storage | Met a pair of Derelict thieves 2405 | -8/Storage | Core integrity fell below 50% 2423 | -8/Storage | Core integrity fell below 20% 2424 | -8/Storage | System corruption reached 10% 2427 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Knocked back. U-05 Engineer lays Concrete. System corrupted: Matter fused (-7). U-05 Engineer lays Concrete. Adv. EMP Blaster destroyed. System corrupted by crushing effect (+2). U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Signal Interpreter destroyed. System corrupted by crushing effect (+2). Compression Vault explodes. U-05 Engineer destroyed. Y-45 Defender destroyed. L-31 Rogue destroyed. Y-45 Defender destroyed. G-50 Soldier destroyed. U-05 Engineer lays Concrete. [Achievement: System Compromised] U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????###### ##??????????????? | | ?????????????????? ##?????????????? | | ???????????????# """ #?????????????? | | ???????????????# ! 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[%!Y% #?????? | | ??????????? * %g + #?????? | | ??????????? * # """ ####### | | ??????????##### k * +#]]] """ # # | | ??????????????# =%!%#]] """ # # | | ??????????????# #]] # # | | ??????????????# # ########### """ # | | ??????????????# # #???# # """ # | | ????????????? u##### %# """ # | | ????????????? # +!%= T %/% # | | ??????????????# #####!!% *#%" " # | | ??????????????? # #???#%[*! #= " # | | ????????????????? #???##[[ ## " " # | | ??????????????????? ## #????# ## # | | ??????????????????????# #?###????# ## ] # | | ???????????????????????????????### ##### ## | | ???????????????????????????????" + #????##? | | ???????????????????????????????#T# #??????? | | ???????????????????????????????### ###????? | | ?????????????????????????????????# ""#????? | | ?????????????????????????????????# Y"#????? | | ?????????????????????????????????# ""#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Risk Taker System Compromised Challenges ------------ None Game ------ Seed SwarmDispersionShielding Manual? 0 Play Time 00:39:20 Cumulative 2.9 hours Start 2024.05.30 @ 00:27:05 End 2024.05.30 @ 01:06:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a6d5a485-5df6-4ac1-ad24-0817e26ec275