Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.16 @ 19:26:39 Player: viper Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (191) 955 Value Destroyed (8435) 8435 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 15328 Bonus ------- Pacifist 200 High Alert Combat Kills 95 Follower Combat Kills 341 Friendly Fire -418 Cogmind --------- Core Integrity 0/1300 Matter 390/400 Energy 354/770 System Corruption 7% Temperature Cool (2) Movement Walking (150) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (12) ----- Advanced Heat Sink Small Battery Energy Well Medium Matter Pod Advanced Salvage Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Core Analyzer Centrium Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Faulty Compact Mass Driver Compact Mass Driver Force Lance > --- INVENTORY (4) ---- Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Small Battery Energy Well Medium Matter Pod High-capacity Matter Pod Advanced Salvage Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Improved Core Analyzer Hacking Suite Improved System Shield > --- WEAPON ----------- Gamma Rifle Heavy Laser Phase Gun Heavy Wave Gun > --- INVENTORY -------- Light Antimatter Reactor Advanced Heat Sink Force Lance [Rating: 120] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Slots Evolved 15 | . 1 2 . 2 2 2 2 . 2 2 Power 1 | . 1 . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 10 | . . 2 . 2 . 2 . . 2 2 Weapon 2 | . . . . . 2 . . . . . Parts Attached 163 | 6 2 2 27 2 13 7 42 20 11 31 Power 25 | 1 1 . 8 . 4 . 4 2 1 4 Engine 22 | 1 1 . 8 . 4 . 4 2 1 1 Core . | . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 3 Propulsion 37 | 2 . . 6 . 1 2 14 2 2 8 Treads 1 | . . . 1 . . . . . . . Leg 36 | 2 . . 5 . 1 2 14 2 2 8 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 45 | 1 1 2 4 2 2 5 7 6 5 10 Device 17 | . . 1 2 1 . 2 2 4 1 4 Storage 12 | 1 . . 1 1 1 1 3 . 2 2 Processor 9 | . . 1 . . . 1 2 2 1 2 Hackware 2 | . . . . . 1 . . . 1 . Protection 5 | . 1 . 1 . . 1 . . . 2 Artifact . | . . . . . . . . . . . Weapon 56 | 2 . . 9 . 6 . 17 10 3 9 Energy Gun 14 | 1 . . 5 . . . 3 . . 5 Energy Cannon 6 | . . . . . . . . 6 . . Ballistic Gun 25 | 1 . . 3 . 4 . 10 4 2 1 Ballistic Cannon 7 | . . . . . 2 . 2 . 1 2 Launcher 3 | . . . 1 . . . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 2 . . 4 Parts Lost 81 | . . . 7 . 2 . 24 20 . 28 Power 11 | . . . 2 . . . 3 1 . 5 Propulsion 19 | . . . 1 . . . 6 5 . 7 Utility 19 | . . . . . 1 . 5 6 . 7 Weapon 32 | . . . 4 . 1 . 10 8 . 9 Highest Loss Streak 13 | . . . 5 . 1 . 9 11 . 13 Average Slot Usage (%) 93 | . 100 100 97 100 98 99 92 83 77 79 Engine 13 | . 25 20 19 16 14 12 10 7 10 3 Leg 15 | . 25 20 16 16 14 12 20 14 9 11 Device 8 | . . 10 9 16 11 5 5 7 4 7 Storage 13 | . 12 10 10 16 14 12 17 19 12 11 Processor 10 | . . 10 10 8 7 11 7 7 19 18 Hackware 3 | . . . . . 1 6 5 5 7 8 Protection 6 | . 12 10 9 8 7 12 4 . . 2 Energy Gun 3 | . 12 10 8 . . . 3 5 . 2 Ballistic Gun 12 | . 12 10 11 16 23 12 9 9 10 5 Ballistic Cannon 3 | . . . . . 4 12 5 . 4 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 93 | 16 22 23 55 61 85 88 93 92 58 69 Greatest Support 90 | 3 20 20 20 20 25 36 76 66 40 90 Greatest Overweight (x) 11 | 5 1 1 10 3 3 5 2 11 1 11 Average Overweight (x) 1 | 3 1 1 1 3 2 4 . 1 . . Largest Inventory Capacity 12 | 8 8 8 12 12 12 12 12 12 4 4 Average Capacity 9 | 7 8 8 8 12 12 12 12 10 4 4 Most Carried 12 | 6 8 7 8 8 12 12 12 12 4 4 Average Carried 7 | 4 6 6 7 6 9 11 7 8 2 3 Final Capacity 12 | 8 8 8 12 12 12 12 12 4 4 4 Final Carried 12 | 6 8 6 8 8 12 12 12 . 4 1 Class Distribution -------------------- 29% | Hacker-Skirmisher 27% | Hacker-Mutant 11% | Hacker-Gunner 10% | Scavenger-Gunner 8% | Scavenger-Mutant 6% | Hacker-Tank 6% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Gunner | -5/Extension Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Matter Collected 6779 | 230 50 168 816 176 885 536 1607 768 158 1385 Remotely 52 | . . . . . . . . 52 . . Salvage Created 10074 | . . 168 953 354 1362 585 2157 1145 217 3133 Parts 446 | . . 5 64 11 71 25 87 48 10 125 Haulers Intercepted 5 | . . . 1 . . 1 . 1 . 2 Recyclers Shooed 8 | . . . 1 . . . 2 5 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Combat Hostiles Destroyed 146 | . . 3 18 6 25 7 35 15 1 36 Melee 4 | . . . . . . . . . . 4 Guns 102 | . . 3 15 6 21 2 24 10 . 21 Cannons 32 | . . . . . 4 5 7 5 1 10 AOE 8 | . . . 3 . . . 4 . . 1 Classes Destroyed 13 | . . 2 6 1 1 . 2 1 . . Worker 8 | . . . 2 . 2 . . . 2 2 Builder 8 | . . . 1 . . 2 . 2 . 3 Hauler 5 | . . . 1 . . 1 . 1 . 2 Recycler 13 | . . . 1 . 1 1 3 1 1 5 Operator 4 | . . . . 1 . . 2 . . 1 Watcher 6 | . . . 2 1 . 1 2 . . . Swarmer 14 | . . . 2 . . . 5 4 . 3 Grunt 83 | . . 2 9 5 18 5 19 7 . 18 Brawler 2 | . . . . . . . 2 . . . Sentry 18 | . . 1 7 1 3 . 3 2 1 . Hunter 4 | . . . . . . . 2 . . 2 Programmer 22 | . . . . . 4 2 4 . . 12 Behemoth 3 | . . . . . . . . 2 . 1 Thug 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . . 2 4 3 5 3 5 8 2 9 Combat Bots Only 7 | . . 2 4 2 5 2 5 4 1 7 Max Kills in Single Turn 4 | . . 1 2 1 2 1 2 2 2 4 Gunslinging 1 | . . . . . . . 1 . . . Exploded 2 | . . . 2 . . . 2 . . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Damage Taken 11496 | . . 113 809 182 600 109 3159 1873 60 4591 Core 2322 | . . 14 127 29 70 20 394 362 . 1306 Absorbed by Shields 35 | . . . . . . . . 35 . . Core Remaining (%) 83 | 100 100 . 64 94 90 97 . 24 100 . Volleys Fired 461 | . . 11 79 18 50 23 107 77 6 90 Largest 4 | . . 2 2 2 4 4 4 4 3 4 Hottest 320 | . . 60 112 46 148 148 196 293 123 320 Shots Fired 1185 | . . 22 122 36 199 82 280 189 17 238 Gun 896 | . . 22 121 36 152 36 203 146 12 168 Cannon 282 | . . . . . 47 46 71 43 5 70 Launcher 7 | . . . 1 . . . 6 . . . Special . | . . . . . . . . . . . Kinetic 914 | . . 11 66 36 199 82 217 111 17 175 Thermal 214 | . . . 39 . . . 55 70 . 50 Explosive 7 | . . . 1 . . . 6 . . . Electromagnetic 50 | . . 11 16 . . . 2 8 . 13 Robot Hit Streak 49 | . . 21 31 49 27 13 33 31 23 36 Robot Miss Streak 6 | . . . 2 1 4 5 6 2 1 2 Penetration Max 1 | . . . . . . . . 1 . 1 Secondary Targets 13 | . . 1 3 . . . 5 3 . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . 1 Shots Hit Robots 927 | . . 21 97 32 130 63 224 152 13 195 Core Hits 544 | . . 6 41 13 115 43 143 58 11 114 Critical Hits 63 | . . 1 1 1 1 1 7 15 1 35 Critical Kills 19 | . . . . 1 . 1 4 4 . 9 Critical Parts Destroyed 36 | . . 1 1 . 1 . 3 9 1 20 Melee Attacks 10 | . . . . . . . . . . 10 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 10 | . . . . . . . . . . 10 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 23122 | . . 228 1617 506 2657 1265 4662 3579 356 8252 Guns 14674 | . . 228 1349 506 2155 618 3463 2485 192 3678 Cannons 6892 | . . . . . 496 647 816 1094 164 3675 Explosions 1085 | . . . 268 . . . 343 . . 474 Melee 425 | . . . . . . . . . . 425 Ramming 46 | . . . . . 6 . 40 . . . Kinetic 16802 | . . 80 751 506 2651 1265 3225 1874 356 6094 Thermal 4201 | . . . 631 . . . 1037 1610 . 923 Explosive 861 | . . . 44 . . . 343 . . 474 Electromagnetic 787 | . . 148 191 . . . 17 95 . 336 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 425 | . . . . . . . . . . 425 Highest Corruption 14 | . . . . . . . 14 14 . 7 Average Corruption 10 | . . . . . . . 13 14 . 4 Corruption Purged . | . . . . . . . . . . . Effects 201 | . . . . . . . 84 77 . 40 Message Errors 26 | . . . . . . . 8 10 . 8 Matter Fused 29 | . . . . . . . 16 7 . 6 Heat Flow Errors 12 | . . . . . . . 5 4 . 3 Energy Discharges 15 | . . . . . . . 4 8 . 3 Parts Rejected 4 | . . . . . . . 2 1 . 1 Data Loss (minor) 12 | . . . . . . . 4 4 . 4 Data Loss (major) 6 | . . . . . . . 4 . . 2 Misfires 4 | . . . . . . . 2 2 . . Alerts 1 | . . . . . . . 1 . . . Misdirections 15 | . . . . . . . 9 6 . . Targeting Errors 65 | . . . . . . . 26 28 . 11 Weapon Failures 12 | . . . . . . . 3 7 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 173 | . . . 33 . 10 . 2 2 . 126 Projectiles 114 | . . . . . 10 . 2 2 . 100 Explosions 38 | . . . 33 . . . . . . 5 Melee 21 | . . . . . . . . . . 21 Knockbacks 57 | . . . . . 4 2 8 . . 43 Impact . | . . . . . . . . . . . Kinetic 52 | . . . . . 4 2 8 . . 38 Secondary 5 | . . . . . . . . . . 5 Self-Inflicted Damage 190 | . . . 54 . 3 . 86 . . 47 Shots 6 | . . . 2 . . . 3 . . 1 Rammed 2 | . . . . . 1 . 1 . . . Targets Rammed 5 | . . . . . 1 . 4 . . . Kicked 3 | . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . Highest Temperature 1027 | . . 123 293 . 86 343 604 723 27 1027 Average Temperature 168 | . . 49 92 . 23 110 196 218 15 370 Received Heat Transfer 3301 | . . 78 534 126 411 45 885 331 18 873 Effects 95 | . . . 1 . . 1 32 28 . 33 Shutdowns 25 | . . . . . . 1 10 7 . 7 Energy Bleed 14 | . . . . . . . 5 4 . 5 Interference 19 | . . . 1 . . . 5 4 . 9 Matter Decay 6 | . . . . . . . 4 1 . 1 Short Circuit 7 | . . . . . . . . 4 . 3 Damage (minor) 6 | . . . . . . . . 3 . 3 Damage (major) 12 | . . . . . . . 7 5 . . Damage (core) 6 | . . . . . . . 1 . . 5 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . 2 . . . . 1 . 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 13 | . . . 2 1 . . 1 5 . 4 Heat Transferred 7017 | . . . 1336 . . . 1739 2610 . 1332 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Peak Influence 524 | . . 67 267 105 237 228 524 183 84 311 Initial 81 | . . . 8 1 . 61 81 16 8 8 Average 82 | . . 16 78 12 53 51 211 57 37 127 Maximum Alert Level 2 | . . . 1 . 1 1 2 . . 1 Low Security (%) 84 | 100 100 100 82 100 90 96 44 100 100 80 Level 1 13 | . . . 17 . 9 3 41 . . 19 Level 2 1 | . . . . . . . 13 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 48 | . . . 3 1 16 4 15 2 1 6 Investigation 11 | . . . 3 . 2 1 4 1 . . Extermination 14 | . . . . . 3 3 4 . . 4 Reinforcement 9 | . . . . 1 2 . 3 1 1 1 Assault . | . . . . . . . . . . . Garrison 14 | . . . . . 9 . 4 . . 1 Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . Haulers Reinforced 3 | . . . . . 2 . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Distress Signals 5 | . . 1 . . . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 195 | . . 4 26 10 26 8 44 29 3 45 Peak Tracking Total 6 | . . 2 4 3 4 3 6 6 1 6 Tactical Retreats 10 | . . . 1 . . 1 1 5 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Traps Triggered 11 | . . . 5 . . . 1 4 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 9 | . . . 5 . . . 4 . . . Reprogrammed 4 | . . . 4 . . . . . . . Reused 1 | . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Machines Disabled 11 | . . . 1 . . 2 5 1 . 2 Max in Single Turn 2 | . . . 1 . . 1 2 1 . 1 Garrison Access 3 | . . . 1 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Machines Accessed 36 | . 3 2 7 2 3 4 6 6 2 1 Terminals 25 | . 3 2 4 1 1 2 4 6 1 1 Fabricators 3 | . . . . . 1 2 . . . . Repair Stations 4 | . . . 2 . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 1 1 . 1 . . . Total Hacks 115 | . 9 6 36 4 6 13 13 10 16 2 Successful 82 | . 8 4 26 3 2 9 8 9 12 1 Failed 33 | . 1 2 10 1 4 4 5 1 4 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 3 3 1 1 . 1 . . 1 . Terminals 76 | . 9 6 20 3 3 9 8 10 6 2 Fabricators 5 | . . . . . 1 4 . . . . Repair Stations 27 | . . . 13 . . . 4 . 10 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . 3 1 2 . 1 . . . Terminal Hacks 49 | . 5 2 14 1 1 5 6 9 5 1 Record 6 | . . . 3 . . . . 3 . . Part Schematic 1 | . . . . . . . . . 1 . Robot Schematic 1 | . . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . 1 . Open Door 7 | . . . 1 . . . 1 5 . . Level Access Points 1 | . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . 1 1 . . 1 Emergency Access Points 3 | . 2 . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 5 | . 1 . 3 . . . 1 . . . Disarm Traps 2 | . . . 1 . . . 1 . . . Reprogram Traps 3 | . . . 3 . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . Patrol Status 1 | . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . 1 . . . . Zone Layout 4 | . . 1 . . 1 . 2 . . . Fabricator Hacks 4 | . . . . . 1 3 . . . . Network Status 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 2 | . . . . . 1 1 . . . . Repair Station Hacks 17 | . . . 10 . . . 1 . 6 . Scan Component 9 | . . . 5 . . . 1 . 3 . Repair 8 | . . . 5 . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . . . Seal Access 3 | . . . 1 1 . . 1 . . . Unauthorized Hacks 9 | . 3 2 1 1 . 1 . . 1 . Terminals 9 | . 3 2 1 1 . 1 . . 1 . Track 9 | . 3 2 1 1 . 1 . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 24 | . 1 1 7 1 3 3 4 2 1 1 Full Trace Events 11 | . . . 4 . 2 1 3 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built 1 | . . . . . . 1 . . . . Matter 285 | . . . . . . 285 . . . . Time 76 | . . . . . . 76 . . . . Total Robot Build Rating 5 | . . . . . . 5 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built 2 | . . . . . 2 . . . . . Matter 190 | . . . . . 190 . . . . . Time 47 | . . . . . 47 . . . . . Total Part Build Rating 10 | . . . . . 10 . . . . . Parts Repaired 8 | . . . 5 . . . . . 3 . Time 183 | . . . 120 . . . . . 63 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Total Allies 17 | . . . 11 . . 1 . 5 . . Largest Group 10 | . . . 10 4 . 1 1 2 . . Highest-Rated Group 163 | . . . 163 32 . 19 19 156 . . Highest-Rated Ally 156 | . . . 99 8 . 19 19 156 . . Total Orders . | . . . . . . . . . . . Ally Attacks 71 | . . . 19 12 . . . 40 . . Total Damage 1198 | . . . 178 120 . . . 900 . . Kills 10 | . . . 4 . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Turns Passed 11334 | 134 391 458 1911 674 1970 1508 1681 864 451 1292 Spaces Moved 4082 | 60 239 129 713 172 501 362 695 331 244 636 Core 74 | 60 . . 1 . . . . 5 . 8 Treads 128 | . . . 128 . . . . . . . Legs 3880 | . 239 129 584 172 501 362 695 326 244 628 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 150 150 120 210 180 180 120 150 120 120 Average Speed 171 | 202 150 150 162 210 205 258 144 170 143 146 Slowest Speed 600 | 300 150 150 550 210 210 270 180 600 150 600 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 26 | 6 38 20 90 23 15 11 17 40 9 19 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 2 | . . . . . 1 . . . . 1 Terrain Destroyed 190 | . . . 14 . 4 8 130 8 5 21 Melee . | . . . . . . . . . . . Projectile 61 | . . . . . 4 8 21 8 5 15 AOE 129 | . . . 14 . . . 109 . . 6 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Ext Fac Res Total 7471 | 71 273 374 1339 449 1317 882 1167 490 327 782 Wait 2661 | . 25 233 509 256 745 484 299 37 66 7 Move 4072 | 59 238 128 712 171 500 361 694 330 243 636 Hop . | . . . . . . . . . . . Pick Up 40 | 6 6 . 2 2 5 2 11 1 1 4 Fast Attach 75 | 6 . . 13 . 1 1 15 8 8 23 Attach 44 | . 2 2 . 2 3 3 15 10 . 7 Detach 2 | . . . . . . 1 . . . 1 Swap 45 | . . . 14 . 9 3 13 2 3 1 Drop 36 | . 2 . 10 . 3 4 9 5 . 3 Fire 461 | . . 11 79 18 50 23 107 77 6 90 Melee 10 | . . . . . . . . . . 10 Ram . | . . . . . . . . . . . Kick 5 | . . . . . 1 . 4 . . . Crush . | . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 20 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 135 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Evolved 1 slot: Power x1 309 | -10/Materials | Build established: Hacker-Mutant 437 | -10/Materials | Identified exit to Materials 437 | -10/Materials | Discovered exit to Materials (range 10) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Utility x2 770 | -9/Materials | Identified exit to Materials 947 | -9/Materials | Identified exit to Storage 947 | -9/Materials | Discovered exit to Storage (range 15) 984 | -9/Materials | Entered Storage 1217 | -9/Storage | Lost 5 parts (2p1n2w) 1336 | -9/Storage | Repaired Lgt. Ion Engine 1362 | -9/Storage | Repaired Terrain Scanner 1390 | -9/Storage | Repaired Aluminum Leg 1417 | -9/Storage | Repaired Core Shielding 1458 | -9/Storage | Repaired Beam Rifle 1612 | -9/Storage | Build established: Scavenger-Mutant 1830 | -9/Storage | Discovered exit to Materials (range 13) 1947 | -9/Storage | Build established: Hacker-Mutant 1988 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2131 | -9/Storage | Identified exit to Recycling 2131 | -9/Storage | Discovered exit to Recycling (range 5) 2289 | -9/Storage | Build established: Commander-Mutant 2634 | -9/Storage | Met 01-MTF 2895 | -9/Storage | Entered Materials 2895 | -8/Materials | Accompanied by 5 allies (01-MTF) 2895 | -8/Materials | Evolved 2 slots: Utility x2 2900 | -8/Materials | 01-MTF left 2993 | -8/Materials | Build established: Hacker-Mutant 3432 | -8/Materials | Identified exit to Factory 3432 | -8/Materials | Discovered exit to Factory (range 7) 3569 | -8/Materials | Entered Factory 3569 | -7/Factory | Evolved 2 slots: Weapon x2 3863 | -7/Factory | Build established: Hacker-Skirmisher 3874 | -7/Factory | Garrison activated, responded to threat 4240 | -7/Factory | Garrison activated, responded to threat 4885 | -7/Factory | Garrison activated, responded to threat 5142 | -7/Factory | Fabricated Angular Momentum Engine (x2) 5237 | -7/Factory | Build established: Hacker-Tank 5253 | -7/Factory | Identified exit to Factory 5253 | -7/Factory | Discovered exit to Factory (range 14) 5539 | -7/Factory | Entered another Factory area 5539 | -6/Factory | Evolved 2 slots: Utility x2 5946 | -6/Factory | Build established: Hacker-Skirmisher 6761 | -6/Factory | Identified exit to Lower Caves 6930 | -6/Factory | Identified exit to Factory 6930 | -6/Factory | Discovered exit to Factory (range 9) 6983 | -6/Factory | Fabricated R-10 Processor? 7047 | -6/Factory | Entered another Factory area 7047 | -5/Factory | Accompanied by 1 ally 7047 | -5/Factory | Evolved 2 slots: Propulsion x2 7583 | -5/Factory | Garrison activated, responded to threat 7639 | -5/Factory | Crushed by falling debris 7639 | -5/Factory | System corruption reached 10% 7693 | -5/Factory | Lost 7 parts (1n3u3w) 7888 | -5/Factory | Garrison activated, responded to threat 7896 | -5/Factory | Lost 9 parts (2p2n1u4w) 7961 | -5/Factory | Identified exit to Upper Caves 7961 | -5/Factory | Discovered exit to Upper Caves (range 5) 8135 | -5/Factory | Lost 4 parts (1n1u2w) 8627 | -5/Factory | Build established: Scavenger-Gunner 8632 | -5/Factory | Identified exit to Extension 8632 | -5/Factory | Discovered exit to Extension (range 6) 8728 | -5/Factory | Entered Extension 8801 | -5/Extension | Rescued a captive Derelict 8885 | -5/Extension | Rescued a captive Derelict 9109 | -5/Extension | Rescued A7 9179 | -5/Extension | Spotted B-75 Beast 9188 | -5/Extension | Spotted B-75 Beast 9219 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9220 | -5/Extension | Core integrity fell below 50% 9244 | -5/Extension | Destroyed B-75 Beast 9270 | -5/Extension | Lost 11 parts (1p4n2u4w) 9353 | -5/Extension | Disrupted transfer network 9373 | -5/Extension | Rescued a captive Derelict 9374 | -5/Extension | Rescued a captive Derelict 9421 | -5/Extension | Destroyed B-75 Beast 9452 | -5/Extension | Lost 4 parts (1n2u1w) 9531 | -5/Extension | Lost 5 parts (2u3w) 9587 | -5/Extension | Identified exit to Factory 9587 | -5/Extension | Discovered exit to Factory (range 3) 9592 | -5/Extension | Entered Factory 9592 | -4/Factory | Evolved 2 slots: Utility x2 9722 | -4/Factory | Identified exit to Upper Caves 9722 | -4/Factory | Discovered exit to Upper Caves (range 9) 9978 | -4/Factory | Repaired Flexi-carbon Leg 9992 | -4/Factory | Repaired Hcp. Matter Pod 10019 | -4/Factory | Repaired Adv. Heat Sink 10026 | -4/Factory | Identified exit to Research 10026 | -4/Factory | Discovered exit to Research (range 12) 10043 | -4/Factory | Entered Research 10043 | -3/Research | Evolved 2 slots: Utility x2 10100 | -3/Research | Spotted B-86 Titan 10121 | -3/Research | Destroyed B-86 Titan 10403 | -3/Research | Build established: Hacker-Gunner 10472 | -3/Research | Identified exit to Testing 11120 | -3/Research | Lost 7 parts (1p2n2u2w) 11247 | -3/Research | Garrison activated, responded to threat 11265 | -3/Research | Core integrity fell below 50% 11290 | -3/Research | Core integrity fell below 20% 11335 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11310_ System corrupted: Force Lance targeting data glitched. 11310_ G-67 Veteran destroyed. 11311_ K-01 Serf collects debris. 11313_ K-01 Serf destroyed. 11314_ K-01 Serf collects debris. 11316_ G-67 Veteran misfires. 11318_ K-01 Serf collects debris. 11321_ Adv. Heat Sink fried. 11321_ G-67 Veteran destroyed. 11326_ Penetrated by Slug. 11326_ Slug penetrates Wall. 11327_ Acquired Adv. Heat Sink. 11329_ Slug penetrates H-77 Assassin. 11330_ Acquired 18 matter. 11332_ Slug penetrates Wall. 11332_ Penetrated by Slug. 11332_ Slug penetrates Wall. 11333_ Acquired Lgt. Antimatter Reactor. 11335_ K-01 Serf collects debris. 11335_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? #? | | ???????????????"" ???????????????????????????? #? | | ???????????????"" ?????????????????????????? ?? | | ???????????????"" ????????????????????######+#### | | ??????????????""" ???????????????????# | | ???????????? 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""G"" # + """ ?????????????# | | ?????????????? ?# # ??????????# | | ?????????????? ?##= ##???? ???????## | | ??????????????######???#%[#????????? ?????????? | | ???????????????????????#* #??????????????????????# | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? "" ??????????????????????? | | ??????????????????????? T" ?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 41 Energy Capacity 1020 Matter Stores 700 Matter Capacity 900 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Reclamation Efficiency 20 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Core Analysis 8 Recoil Reduction 1 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Q-thruster | -4/Factory | Hacked Robot Schematics ------------------ R-10 Processor | -6/Factory | Hacked Fabricated ------------ Angular Momentum Engine | x2 | -7/Factory | Preloaded R-10 Processor | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightKineticCanceller Manual? 0 Play Time 01:19:44 Cumulative 846.0 hours Start 2020.12.16 @ 17:55:05 End 2020.12.16 @ 19:26:39 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 668 Rogue 62 Adventurer 0 Explorer 606 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 80 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fe8c393-4332-479f-82d9-c00decd73a28