Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 20:01:33 Player: sick0r Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (84) 420 Value Destroyed (2618) 2618 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 8498 Bonus ------- Aligned with FarCom 300 Friendly Fire -120 Cogmind --------- Core Integrity 394/1150 Matter 295/300 Energy 150/150 System Corruption 9% Temperature Cool (53) Movement Treading (410) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (9) ------ Advanced Coolant Injector Huge Storage Unit Melee Analysis Suite System Shield > --- WEAPON (4) ------- Plasma Rifle > --- INVENTORY (25) --- Micro Fission Core Light Antimatter Reactor Huge Storage Unit High-capacity Matter Pod (200) Advanced Signal Interpreter System Shield Improved Recalibrator Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Cooling System Advanced Cooling System Huge Storage Unit Energy Filter Kinecellerator Improved Shield Generator System Shield > --- WEAPON ----------- Guided Plasma Cannon Coil Gun Heavy Mass Driver > --- INVENTORY -------- Fission Core Micro Fission Core Light Antimatter Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Centrium Wheel Advanced Coolant Injector Huge Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Melee Analysis Suite Improved Shield Generator System Shield System Shield System Restoration Module System Restoration Module System Restoration Module Improved Recalibrator Rocket Launcher Datajack Axe Carbide Saw [Rating: 101] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Energy Filter Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 7 | . . . . . 2 1 1 2 1 Weapon 2 | . . . . . . . 1 . 1 Parts Attached 116 | 7 12 2 1 3 11 13 11 22 34 Power 15 | 1 1 . . . 1 2 . 6 4 Engine 7 | 1 1 . . . 1 2 . 2 . Core 6 | . . . . . . . . 4 2 Reactor 2 | . . . . . . . . . 2 Propulsion 40 | 3 5 . . 2 3 6 6 3 12 Treads 12 | 1 2 . . 2 . . . . 7 Leg 2 | 2 . . . . . . . . . Wheel 26 | . 3 . . . 3 6 6 3 5 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 1 3 1 . . 5 3 2 8 10 Device 18 | . . . . . 1 1 1 7 8 Storage 4 | 1 3 . . . . . . . . Processor 2 | . . 1 . . . . . . 1 Hackware 4 | . . . . . 2 . 1 . 1 Protection 5 | . . . . . 2 2 . 1 . Artifact . | . . . . . . . . . . Weapon 28 | 2 3 1 1 1 2 2 3 5 8 Energy Gun 4 | . . . . . . . . 1 3 Energy Cannon 8 | . 1 1 1 1 2 1 1 . . Ballistic Gun 10 | 2 2 . . . . . 2 2 2 Ballistic Cannon 3 | . . . . . . 1 . 2 . Launcher 1 | . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . . . Parts Lost 45 | . 1 . . 2 2 . 3 3 34 Power 5 | . 1 . . . 1 . . . 3 Propulsion 11 | . . . . 2 . . . . 9 Utility 19 | . . . . . 1 . 1 3 14 Weapon 10 | . . . . . . . 2 . 8 Highest Loss Streak 32 | . 1 . . 2 1 . 2 2 32 To Critical Strikes 3 | . . . . 1 1 . . . 1 Average Slot Usage (%) 92 | . 84 100 90 91 97 97 90 96 85 Engine 11 | . 13 14 14 14 9 15 13 4 . Core 1 | . . . . . . . . 6 6 Treads 3 | . 1 . . 12 9 1 . . 2 Leg 2 | . 12 . . . . . . . . Wheel 21 | . 14 28 28 15 26 28 26 23 17 Device 5 | . . . . . 7 . 2 15 27 Storage 10 | . 14 14 14 14 9 7 6 5 5 Processor 4 | . . 14 14 14 1 . . . . Hackware 4 | . . . . . 2 15 18 16 7 Protection 3 | . . . . . 14 11 10 6 . Energy Cannon 7 | . 10 14 4 6 9 3 3 5 3 Ballistic Gun 11 | . 17 14 14 14 9 7 5 2 4 Ballistic Cannon 1 | . . . . . . 3 2 3 3 Naked Turns . | . . . . . . . . . . Heaviest Build 153 | 10 89 89 89 89 98 109 116 136 153 Greatest Support 108 | 20 40 20 20 40 40 40 46 46 108 Greatest Overweight (x) 7 | . 4 4 4 4 3 3 2 3 7 Average Overweight (x) 2 | . 2 4 4 3 2 2 2 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 20 25 25 25 25 25 25 25 25 Most Carried 25 | 7 18 22 24 24 25 25 25 25 25 Average Carried 20 | 5 13 19 23 22 22 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 17 22 24 21 25 25 25 25 8 Class Distribution -------------------- 59% | Mutant 20% | Scavenger-Mutant 9% | Scavenger-Skirmisher 4% | Hacker-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2198 | 267 440 45 . 54 183 321 145 298 445 Remotely . | . . . . . . . . . . Salvage Created 3210 | . 475 49 . 89 496 345 232 700 824 Parts 187 | . 48 5 . 1 28 21 5 29 50 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 54 | . 13 3 . 2 9 6 2 7 12 Melee 2 | . . . . . . . . . 2 Guns 22 | . 7 2 . 2 4 3 . . 4 Cannons 29 | . 6 1 . . 5 3 2 7 5 AOE 1 | . . . . . . . . . 1 Classes Destroyed 15 | . 7 . . 1 1 1 1 3 1 Worker 14 | . 3 . . . . 3 . 6 2 Builder 4 | . . . . . . . . 1 3 Tunneler 1 | . 1 . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 2 | . . . . . . . 1 1 . Operator 4 | . 1 . . . 1 1 . . 1 Watcher 4 | . 3 . . . . 1 . . . Swarmer 13 | . 9 3 . . . . . . 1 Cutter 1 | . . . . . . . . 1 . Grunt 24 | . 4 . . 1 8 5 1 2 3 Brawler 1 | . . . . 1 . . . . . Sentry 3 | . . . . . 1 . 1 1 . Specialist 4 | . . . . . . . . . 4 Hunter 3 | . . . . . . 1 . 1 1 Programmer 5 | . . . . . . . . 2 3 Best Kill Streak 6 | . 4 3 . 2 5 3 1 2 6 Combat Bots Only 4 | . 3 3 . 2 4 2 1 2 4 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 548 | . 53 9 . 5 42 20 60 27 332 Missed 164 | . 13 1 . . 12 8 14 9 107 Damage Taken 6937 | . 384 74 . 119 462 191 526 469 4712 Core 1112 | . 125 18 . 33 63 12 12 93 756 Absorbed by Shields 567 | . . . . . . . 12 32 523 Redirected to Shielding 57 | . . . . . . . . 57 . Core Remaining (%) 83 | 100 . . . 29 88 98 98 90 . Volleys Fired 214 | . 52 5 . 8 27 27 14 47 34 Largest 3 | . 2 2 . 2 2 2 3 2 2 Hottest 138 | . 83 83 . 83 120 83 120 122 138 Shots Fired 358 | . 104 10 . 17 52 54 18 48 55 Gun 179 | . 66 5 . 8 25 27 5 9 34 Cannon 174 | . 38 5 . 9 27 27 13 39 16 Launcher 5 | . . . . . . . . . 5 Special . | . . . . . . . . . . Kinetic 205 | . 66 5 . 8 25 51 8 13 29 Thermal 148 | . 38 5 . 9 27 3 10 35 21 Explosive 5 | . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 23 | . 6 6 . 10 23 5 5 12 10 Robot Miss Streak 4 | . 4 1 . 2 1 3 1 2 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 217 | . 51 7 . 13 39 32 9 25 41 Core Hits 133 | . 27 4 . 4 19 16 6 23 34 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 6 | . 1 . . . . 1 1 . 3 Burn 1 | . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . Blast 3 | . . . . . . 1 1 . 1 Sever 1 | . . . . . . . . . 1 Melee Attacks 11 | . . . . . . . . . 11 Impact . | . . . . . . . . . . Slashing 11 | . . . . . . . . . 11 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 Damage Inflicted 6545 | . 728 104 . 206 708 601 469 1639 2090 Guns 2019 | . 434 69 . 101 375 223 39 170 608 Cannons 3749 | . 294 35 . 105 333 378 430 1469 705 Explosions 501 | . . . . . . . . . 501 Melee 276 | . . . . . . . . . 276 Ramming . | . . . . . . . . . . Kinetic 2915 | . 434 69 . 101 375 567 115 394 860 Thermal 2853 | . 294 35 . 105 333 34 354 1245 453 Explosive 501 | . . . . . . . . . 501 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 276 | . . . . . . . . . 276 Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . 4 . . . . 10 Average Corruption 3 | . . . . 4 . . . . 3 Corruption Purged 1 | . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . 10 . . . . 4 Message Errors 3 | . . . . 2 . . . . 1 Matter Fused 2 | . . . . 1 . . . . 1 Heat Flow Errors 4 | . . . . 4 . . . . . Energy Discharges 2 | . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . 1 Misfires 1 | . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 164 | . 3 . . . 1 . 8 117 35 Projectiles 155 | . 3 . . . 1 . 8 117 26 Explosions 9 | . . . . . . . . . 9 Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . . 2 1 2 2 Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . 2 1 2 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . . . 23 Shots 2 | . . . . . . . . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 483 | . 154 84 . 266 96 146 282 483 141 Average Temperature 64 | . 37 36 . 99 24 39 86 113 46 Received Heat Transfer 1106 | . 24 . . 6 279 18 117 . 662 Effects 5 | . . . . . . . . 5 . Shutdowns 2 | . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . . . . . . 2 5 4 1 Heat Transferred 6215 | . 629 74 . 222 715 74 800 2677 1024 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 241 | . 152 114 . 30 211 135 120 144 241 Initial 65 | . . 29 . . . 2 65 51 51 Average 56 | . 69 44 . 11 83 17 96 64 89 Maximum Alert Level 1 | . . . . . 1 . . . 1 Low Security (%) 96 | 100 100 100 . 100 69 100 100 100 98 Level 1 3 | . . . . . 30 . . . 1 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 2 . . . 5 2 . 7 7 Investigation 1 | . 1 . . . . . . . . Extermination 3 | . . . . . . . . 1 2 Reinforcement 11 | . 1 . . . 2 . . 3 5 Assault 1 | . . . . . . 1 . . . Garrison 7 | . . . . . 3 1 . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 8 | . . . . . 2 2 . 2 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 21 5 . 2 9 16 8 25 25 Peak Tracking Total 6 | . 4 3 . 2 4 3 3 5 6 Tactical Retreats 6 | . 2 . . . . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 6 | . 2 . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 3 | . . 1 . . . . . . 2 Max in Single Turn 1 | . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 15 | . 6 . 2 . 1 . 2 2 2 Terminals 10 | . 6 . . . 1 . . 2 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 Garrison Access . | . . . . . . . . . . Total Hacks 36 | . 13 . 2 . 5 . 3 4 9 Successful 18 | . 2 . 2 . 2 . 2 3 7 Failed 18 | . 11 . . . 3 . 1 1 2 Catastrophic 8 | . 5 . . . . . . 1 2 Database Lockouts . | . . . . . . . . . . Manual 18 | . 10 . 1 . 5 . . . 2 Terminals 24 | . 13 . . . 5 . . 4 2 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 9 | . . . . . . . 2 . 7 Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 2 . 2 . 2 . . 3 . Record 3 | . . . 1 . . . . 2 . Emergency Access Points 2 | . 1 . . . . . . 1 . Unreport Threat 2 | . . . . . 2 . . . . Recall Investigation 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 9 | . . . . . . . 2 . 7 Insert Component 4 | . . . . . . . 1 . 3 Analyze 5 | . . . . . . . 1 . 4 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . 1 1 Used . | . . . . . . . . . . Hacking Detections 12 | . 5 . . . 1 . 2 2 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . 3 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . 3 Part Schematics Acquired 4 | . . . . . . . 1 . 3 Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Machine Destruction 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 . Highest-Rated Group 70 | . . . . . . . . 70 . Highest-Rated Ally 41 | . . . . . . . . 41 . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . Total Damage 144 | . . . . . . . . 144 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 7103 | 87 1667 1016 487 862 715 585 302 728 654 Spaces Moved 3954 | 57 907 567 346 413 213 378 224 483 366 Core 11 | 11 . . . . . . . . . Treads 163 | 4 21 . . 121 8 . . . 9 Legs 394 | 42 352 . . . . . . . . Wheels 3386 | . 534 567 346 292 205 378 224 483 357 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 140 140 140 110 110 110 112 104 Average Speed 138 | 109 150 140 140 192 131 112 111 116 126 Slowest Speed 410 | 160 320 140 140 320 320 125 115 130 410 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 99 97 82 60 16 14 8 18 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 1 . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 38 | . . . . . . . . . 38 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . . . . 8 AOE 30 | . . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 5210 | 79 1115 780 349 465 594 486 261 605 476 Wait 761 | 8 112 195 . 42 334 49 . 7 14 Move 3945 | 56 906 566 345 412 212 377 223 482 366 Hop . | . . . . . . . . . . Pick Up 93 | 8 22 9 2 . 10 8 6 15 13 Fast Attach 19 | 4 1 . . . . 4 2 7 1 Attach 51 | 2 2 1 . 3 6 1 4 4 28 Detach 2 | . . . . . . . . 2 . Swap 46 | 1 9 1 1 . 5 8 5 11 5 Drop 64 | . 11 3 1 . . 12 7 24 6 Fire 214 | . 52 5 . 8 27 27 14 47 34 Melee 9 | . . . . . . . . . 9 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 6 | . . . . . . . . 6 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 88 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 10) 914 | -10/Materials | Discovered new exit (range 5) 1120 | -10/Materials | Discovered new exit (range 10) 1755 | -10/Materials | Entered Mines 1807 | -10/Mines | Learned location of 1 exit from Materials 1815 | -10/Mines | Core integrity fell below 50% 1948 | -10/Mines | Discovered new exit (range 6) 2088 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2094 | -10/Mines | Discovered new exit (range 9) 2208 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2334 | -10/Mines | Found a hidden stash of uninstalled traps 2765 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2765 | -10/Mines | Discovered new exit (range 5) 2771 | -10/Mines | Entered Exiles 2772 | -10/Exiles | Identified exit to Mines 2808 | -10/Exiles | Met 8R-AWN 2830 | -10/Exiles | Met EX-HEX 2879 | -10/Exiles | Met EX-BIN 2899 | -10/Exiles | Aligned with FarCom system 2900 | -10/Exiles | Given EX-Vault access code 2932 | -10/Exiles | Opened EX-Vault 2945 | -10/Exiles | Found Prototype Energy Cannon 2946 | -10/Exiles | Identified Gui. Plasma Cannon 2990 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3032 | -10/Exiles | Met EX-DEC 3044 | -10/Exiles | Learned location of Zion (-7) 3105 | -10/Exiles | Visited The Gauntlet 3258 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3258 | -10/Exiles | Entered Mines 3303 | -9/Mines | Learned location of Storage (-7) 3835 | -9/Mines | Discovered new exit (range 13) 4120 | -9/Mines | Entered Materials 4120 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4121 | -8/Materials | Identified exit to Factory 4246 | -8/Materials | Garrison activated, responded to threat 4439 | -8/Materials | Build established: Scavenger-Mutant 4768 | -8/Materials | Met 7R-MNS 4811 | -8/Materials | Discovered exit to Factory (range 16) 4835 | -8/Materials | Entered Factory 4835 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4836 | -7/Factory | Caught up to 7R-MNS 4929 | -7/Factory | Discovered new exit (range 9) 5003 | -7/Factory | Garrison activated, responded to threat 5384 | -7/Factory | Discovered new exit (range 11) 5420 | -7/Factory | Entered another Factory area 5420 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5421 | -6/Factory | Caught up to 7R-MNS 5607 | -6/Factory | Discovered new exit (range 15) 5722 | -6/Factory | Entered another Factory area 5722 | -5/Factory | Evolved 2 slots: Utility x2 5723 | -5/Factory | Caught up to 7R-MNS 5977 | -5/Factory | P-70 Sage assimilated allied Slayer 6a 6144 | -5/Factory | Garrison activated, responded to threat 6400 | -5/Factory | Discovered new exit (range 11) 6450 | -5/Factory | Entered another Factory area 6450 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6451 | -4/Factory | Caught up to 7R-MNS 6629 | -4/Factory | Build established: Scavenger-Skirmisher 6827 | -4/Factory | 7R-MNS successfully reached the Upper Caves 7071 | -4/Factory | System corruption reached 10% 7099 | -4/Factory | Core integrity fell below 50% 7104 | -4/Factory | Self-destructed Last Messages --------------- 07084_ Imp. Remote Datajack melted. 07084_ P-70 Sage destroyed. 07085_ Acquired 47 matter. 07085_ U-05 Engineer builds a Wall. 07086_ U-05 Engineer lays Concrete. 07087_ Acquired 8 matter. 07087_ U-05 Engineer lays Concrete. 07089_ Slug penetrates Wall. 07089_ U-05 Engineer builds a Wall. 07090_ Acquired Mic. Fission Core. 07093_ U-05 Engineer destroyed. 07094_ System Restoration Module destroyed. 07094_ Arm. Medium Treads blasted off. 07098_ Acquired Arm. Medium Treads. 07099_ Arm. Medium Treads blasted off. 07100_ Critical hit (Burn: +50). 07101_ Arm. Medium Treads destroyed. 07103_ Penetrated by Slug. 07103_ Arm. Medium Treads destroyed. 07103_ Field Laser destroyed. Map ----- +----------------------------------------------------+ | % ######### # # ? #???? | | #???????# """" """ # = #??? ? #???? | | #???????# """" """" ### #????? #???? | | #???????# """" """" ### #######??????+???? | | ####/########??# """" """" #?# #????????????????? | | #??# """" """" #?# ????????????????? | | #??# """" """" #?###????????????????? | | #??# =% %" #??????????????????? | | ! = #??# [ #????????????????????? | | #??# #????????????????????? | | #??##############????????????????????? | | #????????????????????????????????????? | | ! #???######???????????????????????????? | | ! ##### ##??##??????????????????????? | | # #[####################???????????? | | / ### ## ???????????? | | ! /=% % % ???????????? | | ############## % =* ???????????? | | ????# #= % ???????????? | | ????# """ %% %% ???????????? | | ?????? ? """ #+####+##############??????????????? | | ???????? """ # ![!%=g=#!#???????????????????? | | ???????? 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"""" #?????????????????????? | | ??????????????# ?? #?????????????????????? | | ??????????????? !?? #?????????????????????? | | ??????????????? ?? #?????????????????????? | | ??????????????? ? #?????????????????????? | | ?????????????????? #?????????????????????? | | ???????????????????#########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 100 Energy Generation 34 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Microactuators | -6/Factory | Scanalyzed Centrium Wheel | -4/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Huge Storage Unit | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalDecoderVibroblade Manual? 0 Play Time 01:27:26 Cumulative 48.7 hours Start 2024.04.25 @ 21:12:35 End 2024.05.01 @ 20:01:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 100 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6199b21-5da1-4be9-b5ad-aa3b677bdc32