Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 23:22:12 Player: LYMPH NODE JONES Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (26) 130 Value Destroyed (920) 920 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5510 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 409/450 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (550) Ox10 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Large Storage Unit Compact Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Compact Wheel DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Ion Engine Neutrino Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Focal Shield High-powered Tractor Beam > --- WEAPON ----------- Tesla Rifle Thermic Laser KE Penetrator Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Datajack DRS Beacon [Rating: 43] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility Small Storage Unit Device Improved Focal Shield Storage Small Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Subdweller Machine Gun Energy Gun Tesla Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Slots Evolved 10 | . . . . . 10 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . . 2 . . Utility 5 | . . . . . 5 . . Weapon 2 | . . . . . 2 . . Parts Attached 64 | 6 3 1 12 2 4 3 33 Power 13 | 1 . . 5 2 . . 5 Engine 9 | 1 . . 3 2 . . 3 Core 4 | . . . 2 . . . 2 Reactor . | . . . . . . . . Propulsion 16 | 2 . . 2 . 2 2 8 Treads . | . . . . . . . . Leg 10 | 2 . . 2 . 2 2 2 Wheel 5 | . . . . . . . 5 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 15 | 1 1 1 . . 1 . 11 Device 6 | . . . . . . . 6 Storage 5 | 1 . . . . . . 4 Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 3 | . 1 . . . 1 . 1 Artifact . | . . . . . . . . Weapon 20 | 2 2 . 5 . 1 1 9 Energy Gun 6 | 2 . . 1 . . . 3 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | . 2 . 3 . 1 . 2 Ballistic Cannon 2 | . . . . . . . 2 Launcher 2 | . . . 1 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes . | . . . . . . . . Corrupted Parts 2 | . . . . . . . 2 System Corruption 2 | . . . . . . . 2 Parts Lost 25 | . . . . . . 5 20 Power 4 | . . . . . . 1 3 Propulsion 9 | . . . . . . 2 7 Utility 5 | . . . . . . . 5 Weapon 7 | . . . . . . 2 5 Highest Loss Streak 12 | . . . . . . 5 12 To Critical Strikes . | . . . . . . . . Average Backups 5 | . 3 4 7 6 2 1 1 Power . | . 1 1 1 . . . . Propulsion 2 | . . . 3 2 1 1 1 Utility . | . . . . 1 . . . Weapon 1 | . 2 3 1 2 1 . . Tool/Special . | . . . . . . . . Unused Backups 5 | . . . 2 2 . . 1 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . Utility 1 | . . . . 1 . . . Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 87 | . 93 99 99 99 61 51 38 Engine 10 | . 14 14 9 13 5 3 1 Core 1 | . . . 4 . . . 2 Leg 23 | . 28 28 27 28 21 17 3 Device 1 | . . . . . . . 8 Storage 11 | . 14 14 14 14 5 4 3 Processor 10 | . . 12 14 14 5 4 . Energy Gun 1 | . 4 . 2 . . . 2 Ballistic Gun 20 | . 22 28 18 28 17 12 1 Launcher 1 | . . . 6 . . 2 . Peak Build Rating 43 | 6 7 9 15 17 28 38 43 Average Rating 15 | 4 6 8 11 14 27 25 26 On Entrance 10 | . 6 7 9 14 17 28 . Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 14 | . . . . . . 9 5 Heaviest Build 51 | 12 13 13 17 24 31 34 51 Greatest Support 78 | 20 20 20 20 20 50 78 58 Greatest Overweight (x) 13 | 3 . . . 1 . . 13 Average Overweight (x) . | . . . . . . . 3 Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 Average Capacity 7 | 7 8 8 8 8 8 7 6 Most Carried 8 | 2 4 4 8 8 6 3 4 Average Carried 6 | . 3 4 7 7 3 2 2 Final Capacity 15 | 8 8 8 8 8 8 5 15 Final Carried 8 | 2 4 4 8 7 3 3 3 Class Distribution -------------------- 78% | Mutant 13% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Gunner | -5/Factory Derelict-Gunner | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Was Fac Matter Collected 1721 | 246 . 54 455 20 . . 946 Remotely 493 | . . . . . . . 493 Salvage Created 1170 | . . . 264 . . . 906 Parts 65 | . . . 23 . . . 42 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 16 | . . . 16 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Combat Hostiles Destroyed 21 | . . . 7 . . . 14 Guns 13 | . . . 3 . . . 10 Cannons 3 | . . . . . . . 3 AOE 4 | . . . 4 . . . . Classes Destroyed 8 | . . . 1 . . . 7 Builder 2 | . . . . . . . 2 Tunneler 1 | . . . . . . . 1 Recycler 2 | . . . . . . . 2 Swarmer 6 | . . . . . . . 6 Grunt 6 | . . . . . . . 6 Duelist 1 | . . . . . . . 1 Sentry 1 | . . . . . . . 1 Subdweller 7 | . . . 7 . . . . Best Kill Streak 10 | . . . 3 . . . 10 Combat Bots Only 8 | . . . 3 . . . 8 Max Kills in Single Turn 3 | . . . 2 . . . 3 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Hostile Shots Fired 222 | . . . 36 . . 5 181 Missed 58 | . . . 10 . . . 48 Hits 164 | . . . 26 . . 5 133 Melee 9 | . . . . . . 5 4 Projectile 155 | . . . 26 . . . 129 Critical Strikes 16 | . . . 2 . . 3 11 Actively Blocked 1 | . . . . . . . 1 Damage Taken 3422 | . . 14 581 . . 260 2567 Core 1155 | . . . 150 . . 100 905 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 40 | . . . . . . . 40 Ignored by Resistances 109 | . . . . . . . 109 Core Remaining (%) 70 | 100 . . . 40 . . . Volleys Fired 91 | . . . 34 . . 2 55 Largest 4 | . . . 2 . . 4 4 Hottest 223 | . . . 95 . . 113 223 Shots Fired 196 | . . . 68 . . 8 120 Gun 149 | . . . 49 . . 6 94 Cannon 26 | . . . . . . . 26 Launcher 21 | . . . 19 . . 2 . Special . | . . . . . . . . Kinetic 104 | . . . 40 . . 6 58 Thermal 47 | . . . 9 . . . 38 Explosive 21 | . . . 19 . . 2 . Electromagnetic 24 | . . . . . . . 24 Robot Hit Streak 18 | . . . 18 . . 2 6 Robot Miss Streak 5 | . . . 1 . . 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 99 | . . . 32 . . 4 63 Core Hits 46 | . . . 13 . . 1 32 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . . . 2 . . . 6 Burn 2 | . . . 1 . . . 1 Destroy 2 | . . . 1 . . . 1 Blast 4 | . . . . . . . 4 Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2732 | . . . 899 . . 218 1615 Guns 1688 | . . . 381 . . 112 1195 Cannons 420 | . . . . . . . 420 Explosions 624 | . . . 518 . . 106 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1204 | . . . 299 . . 112 793 Thermal 571 | . . . 82 . . . 489 Explosive 624 | . . . 518 . . 106 . Electromagnetic 333 | . . . . . . . 333 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . . . 9 Message Errors 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 2 | . . . . . . . 2 Misfires 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 5 | . . . 5 . . . . Projectiles . | . . . . . . . . Explosions 5 | . . . 5 . . . . Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 23 | . . . . . . 23 . Shots 1 | . . . . . . 1 . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 634 | . . . . . . 60 634 Average Temperature 256 | . . . . . . 31 266 Received Heat Transfer 1107 | . . . 69 . . . 1038 Effects 24 | . . . . . . . 24 Shutdowns 10 | . . . . . . . 10 Energy Bleed 3 | . . . . . . . 3 Matter Decay 3 | . . . . . . . 3 Short Circuit 3 | . . . . . . . 3 Damage (minor) 3 | . . . . . . . 3 Damage (major) 1 | . . . . . . . 1 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 1 | . . . . . . . 1 Heat Transferred 1609 | . . . 259 . . . 1350 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 188 | . 7 . . . . 12 188 Initial . | . . . . . . . . Average 26 | . . . . . . 1 47 Influence Increases 412 | . 14 . . . . 12 386 Destroy 0b10 Robot/C 280 | . . . . . . . 280 Destroy 0b10 Robot/NC 25 | . . . . . . . 25 Destroy Leader 40 | . . . . . . . 40 Successful Hack 14 | . 14 . . . . . . Disable Machine 15 | . . . . . . . 15 Destroy Structure 38 | . . . . . . 12 26 Influence Decreases 399 | . 14 . . . . 12 373 Time Decay 197 | . 14 . . . . 2 181 Lost Part 202 | . . . . . . 10 192 Squads Dispatched 3 | . . . . . . . 3 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 31 | . . . 8 . 1 6 16 Peak Tracking Total 6 | . . . 3 . 1 6 6 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Was Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Machines Accessed 12 | . 2 1 3 6 . . . Terminals 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 4 1 6 40 . . . Successful 49 | . 2 1 6 40 . . . Failed 2 | . 2 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 5 | . . . . 5 . . . Terminals 4 | . 4 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 49 | . 2 1 6 40 . . . Record 43 | . . . 4 39 . . . Open Door 2 | . . 1 1 . . . . Patrol Status 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . Release Object 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . 1 . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac Was Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders 3 | . . 3 . . . . . GUARD 2 | . . 2 . . . . . AID 1 | . . 1 . . . . . Ally Attacks 19 | . . . 19 . . . . Total Damage 48 | . . . 48 . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac Was Fac Active Infowar (turns) 174 | . . . . . . . 174 Terrain 174 | . . . . . . . 174 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 2 1 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Was Fac Turns Passed 5387 | 65 187 284 1381 2377 49 119 925 Spaces Moved 3744 | 44 150 204 994 1934 37 98 283 Core 185 | 17 . . . . . 19 149 Treads . | . . . . . . . . Legs 3522 | 27 150 204 994 1934 37 79 97 Wheels 37 | . . . . . . . 37 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 50 50 Average Speed 130 | 123 120 120 120 122 125 108 243 Slowest Speed 700 | 200 120 120 120 190 125 133 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 27 44 39 86 3 66 4 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 6 | . . 1 3 2 . . . Spaces Dug 7 | . . . 7 . . . . Terrain Destroyed 136 | . . . 115 . . 9 12 Melee . | . . . . . . . . Projectile 12 | . . . . . . . 12 AOE 124 | . . . 115 . . 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac Was Fac Total 4070 | 51 156 243 1119 1944 41 105 411 Wait 89 | . . 38 40 . . . 11 Move 3738 | 43 149 203 993 1933 37 97 283 Hop . | . . . . . . . . Pick Up 26 | 2 2 . 12 3 . . 7 Fast Attach 50 | 6 3 1 9 1 . 2 28 Attach 20 | . . . 5 1 4 2 8 Detach 7 | . . . 4 . . 2 1 Swap 5 | . . . 4 . . . 1 Drop 36 | . 2 1 17 4 . . 12 Fire 91 | . . . 34 . . 2 55 Melee 2 | . . . . . . . 2 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 7 exits: Fac x4 / Upp / Ext x2) -5/Waste -5/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 15) 253 | -10/Materials | Entered Mines 268 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 314 | -10/Mines | Build established: Mutant 382 | -10/Mines | Learned location of Zion (-7) 403 | -10/Mines | Discovered new exit (range 13) 423 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 441 | -10/Mines | Discovered new exit (range 15) 445 | -10/Mines | Discovered new exit (range 8) 447 | -10/Mines | Learned Materials stockpile data 537 | -10/Mines | Entered Subcaves 537 | -10/Subcaves | Accompanied by 3 allies 538 | -10/Subcaves | Approached by a straggling Scientist 562 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 672 | -10/Subcaves | Lost 3 allies 713 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 717 | -10/Subcaves | A Subdweller sparked back to life 717 | -10/Subcaves | A Subdweller sparked back to life 717 | -10/Subcaves | A Subdweller sparked back to life 967 | -10/Subcaves | Released subatomizers from SUBCON Basin 1031 | -10/Subcaves | Ambushed by Subdweller buried in earth 1034 | -10/Subcaves | Ambushed by Subdweller buried in earth 1334 | -10/Subcaves | Visited Clippyterm 1338 | -10/Subcaves | Learned 40 Factory zone layouts 1564 | -10/Subcaves | Discovered new exit (range 8) 1663 | -10/Subcaves | Core integrity fell below 50% 1820 | -10/Subcaves | Discovered new exit (range 15) 1843 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1843 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1915 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1918 | -10/Subcaves | Entered Scraptown 1975 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2076 | -7/Scraptown | Received an X-ray algorithm 2080 | -7/Scraptown | Visited UFD Registry 2080 | -7/Scraptown | Registered with UFD as "Novaboard" 2142 | -7/Scraptown | Visited LU-1G1's Boring Crew 2218 | -7/Scraptown | Visited Scrap Suit Storage 2229 | -7/Scraptown | Ran an X-ray algorithm 2232 | -7/Scraptown | Ran an X-ray algorithm 2280 | -7/Scraptown | Ran an X-ray algorithm 2280 | -7/Scraptown | Ran an X-ray algorithm 2334 | -7/Scraptown | Visited Derelict Rescue Squad 2345 | -7/Scraptown | Found DRS Beacon 2372 | -7/Scraptown | Visited Junk Repository 2402 | -7/Scraptown | Visited Junk Repository 2458 | -7/Scraptown | Visited Research Penetration Think Tank 2531 | -7/Scraptown | Discovered new exit (range 3) 2663 | -7/Scraptown | Visited Infowarlord's Domain 2709 | -7/Scraptown | Visited Chapter 10 2825 | -7/Scraptown | Visited Science Guys 2845 | -7/Scraptown | Ran an X-ray algorithm 3032 | -7/Scraptown | Visited Curators Association 3494 | -7/Scraptown | Visited Cyclists 3517 | -7/Scraptown | Entered Cyclist Reading Room 3549 | -7/Scraptown | Visited Assassins FH 3624 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3627 | -7/Scraptown | Learned location of 1 exit from Lower Caves 3629 | -7/Scraptown | Learned location of 2 exits from Upper Caves 3645 | -7/Scraptown | Discovered new exit (range 11) 3696 | -7/Scraptown | Guru changed UFD alias to "Electrocircuit" 4002 | -7/Scraptown | Build established: Scavenger-Mutant 4295 | -7/Scraptown | Entered Factory 4295 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 4296 | -5/Factory | Identified exit to Factory 4296 | -5/Factory | Identified exit to Upper Caves 4296 | -5/Factory | Identified exit to Extension 4344 | -5/Factory | Sucked down chute 4344 | -5/Factory | Entered Waste 4385 | -5/Waste | Spotted C-40 Crusher 4385 | -5/Waste | Spotted C-40 Crusher 4400 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4407 | -5/Waste | Spotted C-40 Crusher 4411 | -5/Waste | Spotted C-40 Crusher 4420 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4421 | -5/Waste | Spotted C-40 Crusher 4423 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4431 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4446 | -5/Waste | Spotted C-40 Crusher 4454 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4458 | -5/Waste | Discovered new exit (range 12) 4463 | -5/Waste | Entered Factory 4485 | -5/Factory | Lost 5 parts (1p2n2w) 4747 | -5/Factory | Build established: Mutant 5132 | -5/Factory | Destroyed 8 combat bots 5205 | -5/Factory | Lost 5 parts (1n1u3w) 5341 | -5/Factory | Core integrity fell below 50% 5374 | -5/Factory | Core integrity fell below 20% 5388 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05328_ Plasma Rifle destroyed. 05330_ Com. Wheel destroyed. 05330_ Imp. Ion Engine destroyed. 05338_ Lgt. Nuclear Core destroyed. 05340_ Core Shielding destroyed. 05342_ Critical hit (Burn: +37). 05344_ ALERT: Cargo convoy en route, clear transfer corridor. 05351_ Critical hit (Burn: +37). 05355_ Adv. Heat Sink destroyed. 05357_ Jacked G-50 Soldier... 05358_ Acquired 69 matter. 05358_ Terrain Scanner destroyed. 05362_ System corrupted: Imp. Datajack rejected. 05363_ Slammed into G-50 Soldier. 05363_ Destabilizing: System corrupted (+1). 05369_ Slammed into G-50 Soldier. 05371_ K-01 Serf collects debris. 05376_ Critical hit (Burn: +37). 05385_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????### ?????????? | | ????????????????????????????????? ?????????? | | ????????????????????????????????? ?????????? | | ??????????????????????????????#?? ????????? | | ??????????????????????????????+?? "???????? | | ?????????????????????????????????# ????????? | | ???????????? ????????"?"???????#?# ?????????? | | ??????????????????????????"? ???# ?????????? | | ?????????????????#?? ??????"?????# #?????????? | | ????????????????????????????? ???# #?????#???? | | ?????????????? ?????? ???? ?????## #?????????? | | ??????????? ?? ????????????? ????# #?????????? | | ????????? ?"???????###########??## ##????????? | | ?????????????"?? ??# #?????# #?????????? | | ??????? ???????????# k #?????# #?????????? | | ???????????????????# g ####### #?#??#????? | | ???????????????????# g@ # #?????????? | | ???????????????????######/## % |#?????????? | | ???????????????????????##! ! * #?????#???? | | ???????????????? ??????##| * = #########?? | | ????????????????? ????###""" """ "" =# !#? | | ????????????? ?? ???#???#"T*!"""" ==*# """ ?? | | ????????????????????#?#?#"""*"""""= =# """ ?? | | ??????????????? ???#???# !""""" # """ ! #? | | ???????????????? ????### """"" + #? | | ??????????????? ?????##?# """"" # """ #? | | ???????????????????#????# """"" # """ #? | | ??????????????????????#?# """"" #?""" ] #? | | ??????????????????????#?# """""" #? #? | | ????????????????????????# #?######### | | ????????????????????????# #?# # | | ????????????????????????####### #?# """ # | | ??????????????????????????????# #?# """ # | | ??????????????????????????????# #?# """ # | | ??????????????????????????????#### #?# # | | ?????????????????????????????????# ### """ # | | ?????????????????????????????????# # """ # | | ?????????????????????????????????# # """ # | | ?????????????????????????????????# + # | | ?????????????????????????????????# # = # | | ?????????????????????????????????# #= # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 26 Energy Capacity 480 Matter Stores 405 Matter Capacity 550 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 25 Resistance: EX 50 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Bob, First Of His Name Do Not Disturb Longdome?! Challenges ------------ None Game ------ Seed TimingHoverExtrapolator Manual? 0 Play Time 01:05:51 Cumulative 14.7 hours Start 2026.01.04 @ 20:47:36 End 2026.01.04 @ 23:22:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: bb155d74-44bb-4ff3-ba37-9c0afbc553ae