Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 18:00:19 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (208) 1040 Value Destroyed (7545) 7545 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1467) 1467 TOTAL SCORE: 15172 Bonus ------- High Alert Combat Kills 1287 Follower Combat Kills 177 Entered Garrisons 200 Friendly Fire -197 Cogmind --------- Core Integrity 589/850 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Advanced Heat Sink Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Light Angular Momentum Engine Huge Storage Unit Large Matter Pod (28) Improved Shield Generator Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Smartbomb Launcher > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Armored Treads Armored Treads Medium Treads Medium Treads Compact Wheel Huge Storage Unit Large Matter Pod Large Matter Pod Experimental Sensor Array Improved Transmission Jammer Reflective Plating Graphene Brace Improved Shield Generator Improved Shield Generator Thief Drone Bay Autogun Enhanced Autogun [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Smartbomb Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 2 . . 1 1 . . Utility 1 | . . . 1 . . . . . . . . . . Weapon 2 | . . . 1 . . . . . . . 1 . . Parts Attached 123 | 6 . 4 20 5 1 . 19 10 23 10 25 . . Power 10 | 1 . . 2 . . . 2 . 1 2 2 . . Engine 5 | 1 . . 1 . . . 1 . 1 1 . . . Core 5 | . . . 1 . . . 1 . . 1 2 . . Reactor . | . . . . . . . . . . . . . . Propulsion 43 | 2 . 1 4 . . . 6 4 10 6 10 . . Treads 41 | 2 . . 4 . . . 6 4 10 6 9 . . Leg 1 | . . 1 . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 17 | 1 . 2 3 3 . . 3 1 3 . 1 . . Device 6 | . . 1 . 1 . . 1 1 1 . 1 . . Storage 3 | 1 . 1 . . . . 1 . . . . . . Processor 1 | . . . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . Protection 7 | . . . 2 2 . . 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 53 | 2 . 1 11 2 1 . 8 5 9 2 12 . . Energy Gun 2 | 1 . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 36 | 1 . . 3 1 1 . 6 5 8 2 9 . . Ballistic Cannon 5 | . . . 5 . . . . . . . . . . Launcher 10 | . . . 3 1 . . 2 . 1 . 3 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 . 1 . . . . Parts Lost 45 | . . 2 2 . . . 10 1 4 2 23 1 . Power 5 | . . . 1 . . . 1 . . 1 2 . . Propulsion 19 | . . 1 . . . . 4 . . . 13 1 . Utility 4 | . . . . . . . 1 1 2 . . . . Weapon 17 | . . 1 1 . . . 4 . 2 1 8 . . Highest Loss Streak 17 | . . 2 1 . . . 3 1 2 2 17 1 . To Critical Strikes 2 | . . . . . . . . . . . 2 . . Average Slot Usage (%) 96 | . 85 99 96 100 100 100 97 100 98 98 90 31 13 Engine 5 | . 14 14 7 . . . 2 9 9 7 1 . . Core 4 | . . . 3 11 11 11 4 . . 6 9 . . Treads 30 | . 28 27 20 22 22 22 35 36 36 38 34 . . Device 5 | . . 13 2 . . . 3 9 6 7 6 6 6 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 6 5 . Processor 8 | . . . 8 11 11 11 9 9 9 7 6 6 6 Protection 4 | . . . 9 11 11 11 5 . 1 . . . . Energy Gun 1 | . 14 14 5 . . . . . . . . . . Ballistic Gun 19 | . 14 13 8 11 11 11 20 27 25 22 23 5 . Ballistic Cannon 6 | . . . 17 22 22 22 6 . . . . . . Peak Build Rating 71 | 6 6 11 19 25 23 23 31 40 51 58 71 19 8 Average Rating 33 | 5 6 10 16 19 21 23 28 35 44 56 60 18 8 On Entrance 22 | . 6 6 11 19 20 23 23 30 40 51 58 19 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 117 | 12 12 19 31 33 34 34 108 104 106 111 117 84 1 Greatest Support 168 | 40 40 40 46 46 46 46 86 87 111 139 168 16 3 Greatest Overweight (x) 5 | 3 . . 1 . . . 1 1 1 . 5 5 . Average Overweight (x) . | . . . . . . . . 1 . . . 4 . Largest Inventory Capacity 25 | 8 8 10 10 10 10 10 25 25 25 25 25 25 5 Average Capacity 18 | 7 8 9 10 10 10 10 21 25 25 25 25 24 5 Most Carried 25 | 6 8 10 10 10 10 10 24 25 25 25 25 17 5 Average Carried 17 | 3 7 9 9 9 9 10 15 24 24 22 23 16 5 Final Capacity 25 | 8 8 10 10 10 10 10 25 25 25 25 25 5 5 Final Carried 25 | 6 8 9 10 10 10 10 24 25 25 25 17 5 5 Class Distribution -------------------- 60% | Gunner 16% | Scavenger-Gunner 12% | Mutant 8% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Commander-Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Matter Collected 6904 | 260 . 356 538 192 148 36 1030 884 1482 172 1735 71 . Remotely . | . . . . . . . . . . . . . . Salvage Created 7844 | . . 245 688 264 253 135 1322 909 2155 172 1701 . . Parts 440 | . . 6 61 19 13 7 70 58 118 3 85 . . Haulers Intercepted 12 | . . . 4 . . . 5 . 3 . . . . Recyclers Shooed 2 | . . . . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Combat Hostiles Destroyed 159 | . . 5 18 9 . 2 27 28 30 3 37 . . Guns 116 | . . 5 4 2 . . 14 28 30 3 30 . . Cannons 21 | . . . 7 5 . 2 7 . . . . . . AOE 22 | . . . 7 2 . . 6 . . . 7 . . Classes Destroyed 18 | . . 3 5 2 . 1 1 2 3 1 . . . Worker 12 | . . . . . . . 2 . 5 . 5 . . Builder 8 | . . . 1 . . . 3 . 2 . 2 . . Tunneler 2 | . . . . 1 . . . . 1 . . . . Hauler 12 | . . . 4 . . . 5 . 3 . . . . Recycler 6 | . . 1 1 . . . 3 . 1 . . . . Mechanic 2 | . . . . . . . . . 1 . 1 . . Operator 2 | . . . . . . . . . 1 . 1 . . Watcher 5 | . . . 2 . . . . . 2 . 1 . . Swarmer 39 | . . . 6 1 . . 6 10 4 . 12 . . Grunt 72 | . . 4 8 6 . 2 16 6 15 2 13 . . Brawler 7 | . . . . 2 . . . 2 1 . 2 . . Duelist 1 | . . . . . . . . . . 1 . . . Sentry 21 | . . . 4 . . . 4 2 7 . 4 . . Specialist 6 | . . . . . . . . 4 2 . . . . Hunter 7 | . . . . . . 1 1 3 . . 2 . . Programmer 5 | . . . . . . . . 1 . . 4 . . Heavy 1 | . . . . . . . . . 1 . . . . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 8 | . . 2 6 5 . 1 6 6 8 2 7 . . Combat Bots Only 7 | . . 2 5 4 . 1 5 6 5 2 7 . . Max Kills in Single Turn 4 | . . 2 2 2 . 2 3 2 2 1 4 . . Gunslinging 1 | . . 1 . . . . . 1 . . 1 . . Exploded 3 | . . . 2 1 . . 2 . . . 3 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Hostile Shots Fired 867 | . . 44 47 16 . 3 118 134 179 16 309 1 . Missed 230 | . . 9 12 9 . . 21 42 45 1 91 . . Damage Taken 8999 | . . 522 371 78 . 89 1500 849 1840 274 3428 48 . Core 714 | . . 75 16 . . . 92 57 197 16 213 48 . Absorbed by Shields 904 | . . . . . . . 44 315 382 100 63 . . Ignored by Resistances 52 | . . . . . . . . . 52 . . . . Core Remaining (%) 80 | 100 . 70 . . . 96 . . 37 97 . . . Volleys Fired 471 | . . 28 41 13 26 3 77 78 97 13 95 . . Largest 4 | . . 2 3 3 3 3 3 3 3 3 4 . . Hottest 119 | . . 80 119 101 106 106 106 91 91 85 110 . . Shots Fired 1276 | . . 56 106 32 32 9 211 185 276 37 331 1 . Gun 1105 | . . 56 44 7 26 3 153 185 273 37 320 1 . Cannon 142 | . . . 54 24 6 6 52 . . . . . . Launcher 29 | . . . 8 1 . . 6 . 3 . 11 . . Special . | . . . . . . . . . . . . . . Kinetic 1186 | . . 18 75 31 32 9 205 185 273 37 320 1 . Thermal 43 | . . 28 15 . . . . . . . . . . Explosive 29 | . . . 8 1 . . 6 . 3 . 11 . . Electromagnetic 18 | . . 10 8 . . . . . . . . . . Robot Hit Streak 29 | . . 11 9 8 19 27 29 14 20 12 21 . . Robot Miss Streak 6 | . . 3 4 2 3 . 6 3 3 4 4 1 . Penetration Max 3 | . . . . . 1 . 1 1 3 . 1 . . Secondary Targets 25 | . . 1 . . . . 1 5 6 . 12 . . Max Gunslinging Chain 1 | . . 1 . . . . 1 1 1 . 1 . . Shots Hit Robots 826 | . . 40 62 22 27 8 119 120 183 22 223 . . Core Hits 401 | . . 11 36 15 11 5 70 65 88 7 93 . . Critical Kills 9 | . . 1 . . . . . 2 6 . . . . Critical Parts Destroyed 19 | . . . . 1 . . 1 4 10 . 3 . . Critical Strikes 38 | . . 1 2 3 1 1 2 7 16 . 5 . . Destroy 31 | . . 1 . 1 . . 1 7 16 . 5 . . Blast 7 | . . . 2 2 1 1 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18179 | . . 415 1808 729 519 187 3259 2100 2952 360 5850 . . Guns 12643 | . . 404 390 119 400 54 1885 2100 2920 360 4011 . . Cannons 1650 | . . . 644 278 119 94 515 . . . . . . Explosions 3719 | . . . 774 332 . 39 820 . . . 1754 . . Melee . | . . . . . . . . . . . . . . Ramming 167 | . . 11 . . . . 39 . 32 . 85 . . Kinetic 13807 | . . 100 852 397 519 148 2400 2100 2920 360 4011 . . Thermal 630 | . . 200 87 219 . 39 . . . . 85 . . Explosive 3355 | . . . 753 113 . . 820 . . . 1669 . . Electromagnetic 220 | . . 104 116 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 . . . . . . . . 3 16 16 Average Corruption 2 | . 2 2 . . . . . . . . 2 8 16 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 31 | . 1 7 . . . . . . . . 15 7 1 Message Errors 7 | . . 2 . . . . . . . . 3 1 1 Matter Fused 4 | . . 1 . . . . . . . . 1 2 . Heat Flow Errors 4 | . 1 2 . . . . . . . . 1 . . Energy Discharges 3 | . . 1 . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . Data Loss (major) 3 | . . . . . . . . . . . 2 1 . Misfires 3 | . . . . . . . . . . . 2 1 . Alerts 4 | . . 1 . . . . . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 305 | . . . 46 24 . 24 46 . . . 165 . . Projectiles 15 | . . . 15 . . . . . . . . . . Explosions 248 | . . . 31 24 . 24 37 . . . 132 . . Melee 42 | . . . . . . . 9 . . . 33 . . Knockbacks 13 | . . . 3 1 1 . 5 . 1 . 2 . . Impact 2 | . . . . . . . . . 1 . 1 . . Kinetic 9 | . . . 3 1 1 . 4 . . . . . . Secondary 2 | . . . . . . . 1 . . . 1 . . Self-Inflicted Damage 268 | . . . . . . 13 84 . . . 171 . . Shots 9 | . . . . . . 1 2 . . . 6 . . Rammed 8 | . . 2 . 1 . . 2 . 2 . 1 . . Targets Rammed 13 | . . 3 . 1 . . 4 . 2 . 3 . . Kicked . | . . . . . . . . . . . . . . Crushed 5 | . . 1 . . . . 2 . . . 2 . . Highest Temperature 542 | . 267 218 297 237 51 120 348 106 378 188 542 . . Average Temperature 86 | . 135 40 96 75 25 55 91 21 89 67 115 . . Received Heat Transfer 2663 | . . 240 108 36 . 36 672 134 690 62 685 . . Effects 18 | . . 1 3 . . . 2 . 7 . 5 . . Shutdowns 3 | . . . . . . . . . . . 3 . . Energy Bleed 4 | . . 1 . . . . 1 . 2 . . . . Interference 7 | . . . 3 . . . . . 4 . . . . Damage (minor) 2 | . . . . . . . 1 . 1 . . . . Damage (major) 2 | . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . Impact Corruptions 2 | . . . . . . . 1 . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 1075 | . . 475 200 300 . 50 . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Peak Influence 1395 | . 38 55 489 543 . 174 442 1395 986 512 700 241 147 Initial 679 | . . 14 19 156 . . 67 287 679 431 250 241 147 Average 464 | . 19 29 288 309 . 101 287 837 796 486 356 230 147 Maximum Alert Level 4 | . . . 2 2 . . 2 4 3 2 3 1 . Low Security (%) 17 | 100 100 100 23 3 . 100 14 . . . 3 . 100 Level 1 36 | . . . 59 78 . . 73 17 . . 64 100 . Level 2 20 | . . . 17 17 . . 11 14 30 100 31 . . Level 3 20 | . . . . . . . . 40 69 . . . . Level 4 4 | . . . . . . . . 27 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 30 | . . . 4 . . . 7 . 7 . 12 . . Investigation 6 | . . . 2 . . . 1 . 1 . 2 . . Extermination 3 | . . . . . . . . . . . 3 . . Reinforcement 9 | . . . 2 . . . 3 . 3 . 1 . . Assault 4 | . . . . . . . . . 3 . 1 . . Garrison 8 | . . . . . . . 3 . . . 5 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Distress Signals 9 | . . 1 1 . . . 3 . 3 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 223 | . 2 7 26 11 . 3 38 28 51 5 48 4 . Peak Tracking Total 7 | . 1 2 6 3 . 2 6 6 7 4 7 5 . Tactical Retreats 18 | . . . 1 1 . . 3 4 6 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Traps Triggered 16 | . 1 . . . . . 1 7 2 . 5 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Machines Disabled 25 | . . . 2 6 . 2 1 5 4 . 5 . . Max in Single Turn 6 | . . . 1 6 . 1 1 1 1 . 2 . . Garrison Access 1 | . . . . . . . . . . 1 . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Machines Accessed 35 | . 2 . 6 1 2 . 5 3 8 2 6 . . Terminals 25 | . 2 . 4 . . . 4 3 8 1 3 . . Fabricators 2 | . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 1 . . Total Hacks 78 | . 8 . 16 1 2 . 13 5 19 2 12 . . Successful 33 | . 4 . 9 1 2 . 3 2 7 1 4 . . Failed 45 | . 4 . 7 . . . 10 3 12 1 8 . . Catastrophic 9 | . . . 2 . . . 2 1 1 . 3 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 45 | . 4 . 15 . 1 . 8 . 10 1 6 . . Terminals 64 | . 8 . 14 . . . 11 5 19 1 6 . . Fabricators 3 | . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 2 . . 1 3 . . Terminal Hacks 22 | . 3 . 4 1 2 . 1 2 7 . 2 . . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . Alert Level 3 | . 1 . . . . . . . 2 . . . . Unreport Threat 2 | . . . . . . . . . 2 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . Registered Components 3 | . 1 . 1 . . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . Network Status 2 | . . . . . . . . . . . 2 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 7 | . 1 . 5 . . . 1 . . . . . . Terminals 5 | . 1 . 3 . . . 1 . . . . . . Botnet 5 | . 1 . 3 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . Tunnel 2 | . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . 1 . . Used 1 | . . . . . . . . . . . 1 . . Hacking Detections 26 | . 2 . 3 . . . 4 3 7 1 6 . . Full Trace Events 2 | . . . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 18 . . . . . Machine Destruction 15 | . . . . . . . . 15 . . . . . Programmers 3 | . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Total Allies 5 | . . . . . 4 . . . . . . 1 . Largest Group 4 | . . . . . 4 4 2 . . . . 1 . Highest-Rated Group 45 | . . . . . 45 45 29 . . . . 31 . Highest-Rated Ally 31 | . . . . . 21 21 21 . . . . 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . 12 13 . . . . 8 . Total Damage 570 | . . . . . . 144 341 . . . . 85 . Kills 6 | . . . . . . 3 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Turns Passed 12463 | 92 191 883 1073 335 1791 122 1911 1799 2091 223 1810 132 10 Spaces Moved 5661 | 51 119 400 547 177 1038 70 725 628 774 112 918 84 18 Core 40 | 10 . . . . . . . . . . . 12 18 Treads 5419 | 41 119 400 547 177 1038 70 725 628 774 112 788 . . Legs . | . . . . . . . . . . . . . . Wheels 202 | . . . . . . . . . . . 130 72 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 242 162 162 160 50 50 Average Speed 184 | 152 160 160 160 160 160 160 215 243 217 162 162 157 50 Slowest Speed 250 | 200 160 160 240 160 160 160 243 245 250 162 175 175 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 32 71 52 42 91 22 40 80 71 5 27 73 1 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 . 1 . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 98 | . . . . . . . 17 . 61 . 20 . . Terrain Destroyed 315 | . . . 34 45 . 11 66 2 62 . 95 . . Melee . | . . . . . . . . . . . . . . Projectile 12 | . . . 3 . . . 4 2 . . 3 . . AOE 302 | . . . 31 45 . 11 62 . 61 . 92 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Was Fac Total 6893 | 63 120 591 663 201 1141 74 903 759 1030 136 1111 83 18 Wait 382 | . . 149 28 3 11 . 48 18 78 1 46 . . Move 5649 | 50 118 399 546 176 1037 69 725 626 773 111 918 83 18 Hop . | . . . . . . . . . . . . . . Pick Up 99 | 7 2 5 11 1 3 1 27 7 26 1 8 . . Fast Attach 19 | 5 . 1 5 . . . . 1 1 3 3 . . Attach 45 | 1 . 2 1 . . . 12 1 7 4 17 . . Detach 2 | . . . . . . . . . . . 2 . . Swap 59 | . . 1 14 5 1 . 7 8 15 3 5 . . Drop 80 | . . 3 17 2 3 1 3 14 31 . 6 . . Fire 471 | . . 28 41 13 26 3 77 78 97 13 95 . . Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 13 | . . 3 . 1 . . 4 . 2 . 3 . . Escape Stasis 14 | . . . . . . . . 6 . . 8 . . Rewire 60 | . . . . . 60 . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Waste -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Identified exit to Mines 284 | -10/Materials | Entered Mines 285 | -10/Mines | Assembled infested the area 290 | -10/Mines | Assisted by a Guerilla fighting off Assembled 321 | -10/Mines | Build established: Mutant 760 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 763 | -10/Mines | Found Prototype Device 891 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1037 | -10/Mines | Discovered new exit (range 6) 1099 | -10/Mines | Discovered new exit (range 7) 1167 | -10/Mines | Entered Materials 1167 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1549 | -9/Materials | Discovered new exit (range 12) 1802 | -9/Materials | Build established: Gunner 1826 | -9/Materials | Identified exit to Mines 1826 | -9/Materials | Identified exit to Storage 1840 | -9/Materials | Discovered new exit (range 16) 2240 | -9/Materials | Entered Mines 2260 | -9/Mines | Found the Drone Emporium 2267 | -9/Mines | Found Prototype Device 2267 | -9/Mines | Identified Thief Drone Bay 2540 | -9/Mines | Discovered new exit (range 7) 2567 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2567 | -9/Mines | Discovered new exit (range 5) 2575 | -9/Mines | Entered Exiles 2575 | -9/Exiles | Found Exiles lab destroyed 2748 | -9/Exiles | Learned location of Zion (-6) 3294 | -9/Exiles | Discovered new exit (range 11) 3443 | -9/Exiles | Opened EX-Vault 3564 | -9/Exiles | Build established: Commander-Gunner 4144 | -9/Exiles | Discovered new exit (range 14) 4366 | -9/Exiles | Entered Mines 4366 | -8/Mines | Accompanied by 4 allies 4472 | -8/Mines | Discovered new exit (range 5) 4488 | -8/Mines | Entered Materials 4488 | -8/Materials | Accompanied by 2 allies 4488 | -8/Materials | Evolved 2 slots: Propulsion x2 4593 | -8/Materials | Garrison activated, responded to threat 4786 | -8/Materials | Build established: Scavenger-Gunner 5499 | -8/Materials | Lost 3 parts (1p1n1w) 5741 | -8/Materials | Discovered new exit (range 6) 5789 | -8/Materials | Build established: Gunner 6399 | -8/Materials | Identified exit to Garrison 6399 | -8/Materials | Entered Garrison 6482 | -8/Garrison | Triggered checkpoint 6563 | -8/Garrison | Garrison Relay disabled 6687 | -8/Garrison | Triggered checkpoint 6911 | -8/Garrison | Triggered checkpoint 7081 | -8/Garrison | Build established: Scavenger-Gunner 7335 | -8/Garrison | Triggered checkpoint 7338 | -8/Garrison | Discovered new exit (range 13) 7451 | -8/Garrison | Build established: Gunner 7587 | -8/Garrison | Discovered new exit (range 10) 7687 | -8/Garrison | Triggered checkpoint 7753 | -8/Garrison | Garrison Relay disabled 7771 | -8/Garrison | Discovered new exit (range 77) 7771 | -8/Garrison | Discovered new exit (range 64) 7771 | -8/Garrison | Discovered new exit (range 25) 7874 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7943 | -8/Garrison | Build established: Scavenger-Gunner 7948 | -8/Garrison | Triggered checkpoint 8198 | -8/Garrison | Entered Materials 8526 | -8/Materials | Build established: Gunner 9189 | -8/Materials | Core integrity fell below 50% 9398 | -8/Materials | First assault squad dispatched 9707 | -8/Materials | Discovered new exit (range 15) 10245 | -8/Materials | Identified exit to Factory 10289 | -8/Materials | Entered Factory 10289 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 10506 | -7/Factory | Discovered new exit (range 5) 10512 | -7/Factory | Entered another Factory area 10512 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10572 | -6/Factory | Discovered new exit (range 16) 10891 | -6/Factory | Garrison activated, responded to threat 11256 | -6/Factory | Identified exit to Lower Caves 11256 | -6/Factory | Identified exit to Extension 11859 | -6/Factory | Destroyed 7 combat bots 11912 | -6/Factory | First assault squad dispatched 11985 | -6/Factory | Garrison activated, responded to threat 12080 | -6/Factory | Lost 17 parts (2p10n5w) 12265 | -6/Factory | Garrison activated, responded to threat 12322 | -6/Factory | Sucked down chute 12322 | -6/Factory | Entered Waste 12323 | -6/Waste | Met a frightened Derelict 12337 | -6/Waste | EMP discharged 12375 | -6/Waste | Spotted C-40 Crusher 12403 | -6/Waste | Spotted C-40 Crusher 12412 | -6/Waste | Spotted C-40 Crusher 12434 | -6/Waste | Spotted C-40 Crusher 12437 | -6/Waste | EMP discharged 12437 | -6/Waste | System corruption reached 10% 12441 | -6/Waste | Discovered new exit (range 16) 12448 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12454 | -6/Waste | Entered Factory 12464 | -6/Factory | Self-destructed Last Messages --------------- 12427_ ALERT: Foreign system detected. Charging EMP. 12436_ System corrupted: Matter fused (-10). 12437_ System corrupted (+8). 12441_ EXIT=FOUND 12448_ Com. Wheel crushed. 12448_ Huge Storage Unit crushed. 12448_ Enh. Autogun crushed. 12448_ Extracted 71 matter. 12450_ Prototype Device crushed. 12451_ Wheel crushed. 12451_ Thief Drone Bay crushed. 12452_ Nuclear Core crushed. 12452_ Imp. Transmission Jammer crushed. 12454_ Enh. Autogun crushed. LOCATION=UNKNOWN GOAL=ESCAPE 12456_ KV=0ZK%,UBU|FXTIJ6XCEWEO4 12464_ Connecting with Terminal... 12464_ Current location identified: Factory Map ----- +----------------------------------------------------+ | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# ##############?????????????????????? | | ????????+ # ! ??????????????????????? | | ????????# # ???????????????????????? | | ????????# # ????????????????????????? | | ?###+#### # ???????????????????????? | | ?# # """ """ ??????????????????????? | | ?# # """ """ #?????????????????????? | | ?# + """ """ #?????????????????????? | | ?# # #?????????????????????? | | # """ """ #?????????????????????? | | # ] """ """ #?????????????????????? | | # """ """ +?????????????????????? | | "" ######## #?????????????????????? | | ?"" ????????######+#######?????????????????????? | | ?"""???????????????# #???????????????????????????? | | ??"????????????????# ###########?????????????????? | | ???????????????????# # ! #?????????????????? | | ???????????????????# + = #?????????????????? | | ???????????????????# # * #?????????????????? | | ???????????????????# # #?????????????????? | | ??????????????????? + ""@"" #?????????????????? | | ??????????????????## # ""T"" #?????????????????? | | ???????????????????# # """ #?????????????????? | | ???????????????????# # #?????????????????? | | ???????????????????# ###########?????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ????????????????????T????????????????????????????? | | ????????????????????"????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedAlertFemtoactuators Manual? 0 Play Time 01:09:46 Cumulative 198.6 hours Start 2025.01.29 @ 15:41:54 End 2025.01.29 @ 18:00:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/0/2/1/0/0/0/0/0 Lore% 74 Gallery% 65 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4fcd612-1f70-460f-8374-e6effdb27935