Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 18:00:51 Player: ClassActJerk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (761) 761 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2706 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 228/400 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod Targeting Computer Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Power Shielding > --- WEAPON ----------- Assault Rifle Autogun Autogun > --- INVENTORY -------- Nuclear Core VSS Leg Medium Matter Pod Targeting Computer Utility Shielding Autogun Battle Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 24 | 1 7 . 2 14 Power 5 | . 1 . . 4 Engine 2 | . 1 . . 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 4 | . 2 . . 2 Treads 3 | . 2 . . 1 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 . . 4 Device 1 | . . . . 1 Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 8 | . 2 . 2 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | . 2 . 2 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 15 | . . . . 15 Power 3 | . . . . 3 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 6 | . . . . 6 Highest Loss Streak 12 | . . . . 12 To Critical Strikes . | . . . . . Average Backups 7 | 3 5 7 8 6 Power . | 1 1 1 1 . Propulsion . | 1 . . . . Utility 2 | . . 2 4 2 Weapon 3 | . 4 4 3 2 Tool/Special . | . . . . . Unused Backups 2 | . 1 . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 88 100 100 81 Engine 11 | . 12 14 14 6 Core 2 | . . . . 9 Treads 23 | . 26 28 28 14 Device 2 | . . . . 7 Storage 12 | . 14 14 14 10 Protection 11 | . 7 14 14 8 Ballistic Gun 26 | . 26 28 28 23 Peak Build Rating 24 | 1 11 11 13 24 Average Rating 13 | . 9 11 11 20 On Entrance 6 | . 1 11 11 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 45 | 5 30 30 30 45 Greatest Support 40 | 3 40 40 40 40 Greatest Overweight (x) 12 | 1 2 . . 12 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 Most Carried 11 | 5 8 10 11 9 Average Carried 7 | 3 5 8 9 5 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | 5 7 10 10 1 Scrap Suit Usage (%) 26 | . . . . 90 Parts Cannibalized 3 | . . . . 3 Class Distribution -------------------- 77% | Mutant 20% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 960 | 210 102 . 150 498 Remotely . | . . . . . Salvage Created 869 | . 182 . 105 582 Parts 64 | . 14 . 5 45 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . . 3 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 22 | . 5 . 3 14 Guns 22 | . 5 . 3 14 Classes Destroyed 8 | . 3 . 1 4 Builder 2 | . . . . 2 Recycler 1 | . 1 . . . Swarmer 7 | . 3 . . 4 Grunt 8 | . 2 . . 6 Brawler 1 | . . . . 1 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Subdweller 3 | . . . 3 . Best Kill Streak 8 | . 3 . 1 8 Combat Bots Only 8 | . 3 . 1 8 Max Kills in Single Turn 2 | . 2 . 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 167 | . 16 . 16 135 Missed 34 | . 3 . . 31 Hits 133 | . 13 . 16 104 Melee 2 | . . . . 2 Projectile 131 | . 13 . 16 102 AOE 1 | . . . 1 . Critical Strikes 4 | . . . . 4 Damage Taken 2787 | . 109 . 355 2323 Core 655 | . 24 . 80 551 Absorbed by Shields . | . . . . . Redirected to Shielding 64 | . . . 6 58 Regen/Repaired (Parts) 28 | . . . . 28 Core Remaining (%) 79 | 100 . . 58 . Volleys Fired 76 | . 6 . 10 60 Largest 3 | . 2 . 2 3 Hottest 71 | . 46 . 51 71 Shots Fired 182 | . 12 . 20 150 Gun 182 | . 12 . 20 150 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 182 | . 12 . 20 150 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 4 . 18 11 Robot Miss Streak 3 | . 1 . 1 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 129 | . 8 . 18 103 Core Hits 46 | . 7 . 5 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1891 | . 126 . 224 1541 Guns 1891 | . 126 . 224 1541 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1891 | . 126 . 224 1541 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 196 | . 6 . . 196 Average Temperature 59 | . 4 . . 64 Received Heat Transfer 585 | . . . 36 549 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 80 | 100 100 100 . 60 Level 1 19 | . . . . 39 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 311 | . 86 6 . 311 Initial 6 | . . 6 . . Average 84 | . 26 . . 153 Influence Increases 583 | . 126 . . 457 Destroy 0b10 Robot/C 380 | . 100 . . 280 Destroy 0b10 Robot/NC 15 | . 5 . . 10 Destroy Leader 80 | . 20 . . 60 Destroy Structure 3 | . 1 . . 2 Lose Combat Pursuer 105 | . . . . 105 Influence Decreases 534 | . 110 16 . 408 Entered New Map 10 | . . 10 . . Time Decay 374 | . 110 6 . 258 Lost Part 150 | . . . . 150 Squads Dispatched 5 | . 2 . . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 7 . 3 26 Peak Tracking Total 11 | . 4 . 1 11 Tactical Retreats 5 | . . . . 5 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 1 . 4 . Successful 5 | . 1 . 4 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . 4 . Record 4 | . . . 4 . Disarm Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2396 | 39 388 282 980 707 Spaces Moved 1093 | 45 188 138 582 140 Core 70 | 45 12 . . 13 Treads 1019 | . 176 138 582 123 Legs 4 | . . . . 4 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 160 160 160 Average Speed 165 | 74 156 160 160 238 Slowest Speed 650 | 100 160 160 160 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 22 | 3 33 25 45 7 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1549 | 50 270 199 613 417 Wait 327 | . 60 60 14 193 Move 1089 | 44 187 137 581 140 Hop . | . . . . . Pick Up 25 | 5 8 2 3 7 Fast Attach 3 | 1 2 . . . Attach 19 | . 4 . 1 14 Detach . | . . . . . Swap 2 | . 1 . 1 . Drop 8 | . 2 . 3 3 Fire 76 | . 6 . 10 60 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / Rec) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 428 | -10/Materials | Entered Mines 556 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 575 | -10/Mines | Found Scrap Suit 697 | -10/Mines | Discovered new exit (range 8) 710 | -10/Mines | Entered Subcaves 1213 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1365 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1367 | -10/Subcaves | Visited Clippyterm 1368 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 1372 | -10/Subcaves | Identified exit to Recycling 1372 | -10/Subcaves | Learned Research machine intel 1487 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1519 | -10/Subcaves | Learned location of Zion (-6) 1519 | -10/Subcaves | Met a Zionite searching for "candidates" 1671 | -10/Subcaves | Discovered new exit (range 13) 1690 | -10/Subcaves | Entered Materials 1690 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1901 | -8/Materials | Destroyed 8 combat bots 2063 | -8/Materials | Build established: Tank 2328 | -8/Materials | Crushed by falling debris 2356 | -8/Materials | Core integrity fell below 50% 2359 | -8/Materials | Lost 12 parts (3p3n2u4w) 2384 | -8/Materials | Core integrity fell below 20% 2397 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02328_ VSS Leg destroyed. 02328_ System corrupted by crushing effect (+3). 02328_ Scrap Suit destroyed. 02328_ System corrupted by crushing effect (+1). 02328_ Nuclear Core destroyed. 02328_ System corrupted by crushing effect (+1). 02328_ Battle Rifle destroyed. 02328_ System corrupted by crushing effect (+1). 02328_ Structural Scanner crushed. 02331_ Acquired 8 matter. 02332_ System corrupted: Matter fused (-9). 02342_ R-06 Scavenger collects Imp. Heat Sink. 02344_ Knocked back. 02359_ R-06 Scavenger knocked back. 02361_ System corrupted: Autogun jammed. 02363_ G-47 Trooper destroyed. 02374_ Knocked back. 02385_ Autogun destroyed. 02391_ Acquired Aluminum Leg. 02392_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????########???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# """#???????????????? | | ??????????????????????????# """#???????????????? | | ??????????????????????????# = """#???????????????? | | ?????????????????########## ##############??? | | ?????????????????# ## # # #??? | | ?????????????????# #####+### # #??? | | ?????????????????# T + =#??? | | ?????????????????######g###### ### # #??? | | ??????????????????## ## #?# # #??? | | ??????????????????#; ##%#?### ### #??? | | ???????????????????# @ ;#%##?##+##########??? | | ???????????????????# % %= ### #???????? | | ???????????????????# [;* =%%# """ #???????? | | ???????????????????# % #;;% H# """ #???????? | | ???????????????????# % #####*# """ /#???????? | | ???????????????????# #???#=# #???????? | | ???????????????????# #???#%# [#???????? | | ???????????????????##########???# ##+#####???????? | | ????????????????????????????????"| ??????????????? | | ????????????????????????????????# ??????????????? | | ????????????????????????????????#% ??????????????? | | ????????????????????????????????# ?????????????? | | ????????????????????????????????# ?????????????? | | ????????????????????????????????# ?????????????? | | ????????????????????????????????? ?????????????? | | ????????????????????????????????? ###????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedNullDisplacer Manual? 0 Play Time 00:18:24 Cumulative 33.8 hours Start 2025.11.23 @ 17:46:38 End 2025.11.23 @ 18:00:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76b0aa91-146e-459c-a5b2-609a760e4550