Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 14:07:48 Player: Mogwok Wargfriend Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (194) 970 Value Destroyed (5668) 5668 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (-549) -549 TOTAL SCORE: 11469 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 87 Friendly Fire -666 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 79/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Melee Analysis Suite Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- Kinetic Spear > --- INVENTORY (5) ---- Advanced Heat Sink Recalibrator Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Carbon-fiber Leg Treaded FC-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Actuator Array Advanced Reaction Control System Advanced System Shield Recalibrator > --- WEAPON ----------- Phasing Sabre Kinetic Spear Kinetic Spear > --- INVENTORY -------- Advanced Heat Sink Microactuators Phase Shifter Enhanced Gauss Cannon Makeshift Sword [Rating: 110] Favorites ----------- Power Constructs Engine Ion Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Advanced Melee Analysis Suite Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Improved Utility Shielding Weapon Kinetic Spear Energy Gun Medium Laser Ballistic Gun Constructs Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 . . 4 . . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . 2 . . . Utility 7 | . . 1 1 2 . . 1 . . 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 121 | 8 5 13 . 17 15 14 23 6 1 19 Power 9 | 1 . 2 . 1 3 1 . . . 1 Engine 7 | 1 . 2 . . 3 1 . . . . Core 2 | . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 40 | 2 2 4 . 8 7 3 6 3 1 4 Treads 2 | 1 . . . . 1 . . . . . Leg 3 | . . . . . . 1 1 . 1 . Wheel 11 | 1 . . . . 6 . 2 . . 2 Hover 11 | . . . . 6 . . 3 . . 2 Flight 13 | . 2 4 . 2 . 2 . 3 . . Utility 51 | 3 1 5 . 6 3 8 11 2 . 12 Device 17 | 1 . . . 1 . 2 5 2 . 6 Storage 4 | 2 1 . . . . 1 . . . . Processor 21 | . . 3 . 3 2 4 4 . . 5 Hackware 5 | . . 1 . 2 . . 1 . . 1 Protection 4 | . . 1 . . 1 1 1 . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 2 . 2 2 2 6 1 . 2 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 1 2 . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . Launcher 5 | . 1 . . 2 1 . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 . . 1 Slashing Weapon 4 | . . . . . 1 1 . 1 . 1 Piercing Weapon 2 | . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . 1 . 2 2 . . . Parts Lost 81 | . . 4 . 6 7 9 17 2 1 35 Power 6 | . . . . . 2 2 . . . 2 Propulsion 32 | . . 3 . 3 3 3 6 1 1 12 Utility 29 | . . . . 2 . 4 6 1 . 16 Weapon 14 | . . 1 . 1 2 . 5 . . 5 Highest Loss Streak 16 | . . 2 . 2 7 4 3 1 1 16 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 6 | 4 13 4 4 4 4 6 6 4 4 4 Power . | . 1 . . . . . . . . . Propulsion 1 | 2 3 1 1 2 3 3 1 . . . Utility 2 | . 3 . 2 . . 2 3 2 2 2 Weapon 1 | 1 4 2 1 1 . . 1 1 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | 1 18 3 1 . . . 3 . . 2 Power 2 | . 2 . . . . . . . . . Propulsion 7 | . 6 1 . . . . . . . . Utility 7 | . 4 . . . . . 2 . . 1 Weapon 11 | 1 6 1 1 . . . 1 . . 1 Tool/Special 1 | . . 1 . . . . . . . . Average Slot Usage (%) 78 | . 98 78 81 89 87 84 72 70 81 66 Engine 3 | . 14 11 9 1 6 5 2 . . 2 Reactor 1 | . . . . . . 1 2 5 5 . Treads 1 | . 13 . . . 3 1 . . . 2 Leg 3 | . . . . . . 3 6 5 8 4 Wheel 3 | . 13 . . . 17 5 2 1 . . Hover 4 | . . . . 20 2 . 4 . . . Flight 6 | . 1 27 27 8 . 15 3 6 12 1 Device 10 | . 13 . . 5 7 7 11 14 17 16 Storage 2 | . 13 . . . . 5 2 . . . Processor 11 | . . 12 18 14 13 13 10 11 11 15 Hackware 6 | . . . 9 13 20 7 5 5 5 3 Protection 1 | . . 4 . 3 2 1 2 . . . Energy Gun 1 | . 13 . . . . . . . . . Ballistic Gun 2 | . 13 10 9 5 . . . . . . Launcher 2 | . . 11 9 8 4 1 . . . . Slashing Weapon 3 | . . . . . 6 9 3 2 5 6 Piercing Weapon 3 | . . . . . . . 3 11 11 6 Peak Build Rating 110 | 7 9 18 18 42 38 60 99 92 92 110 Average Rating 57 | 5 7 12 18 32 27 41 79 82 91 90 On Entrance 39 | . 7 8 18 18 38 29 57 74 92 92 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 15 50 12 9 14 23 32 44 32 31 35 Greatest Support 87 | 10 10 13 13 33 48 36 79 37 42 87 Greatest Overweight (x) 4 | 3 4 1 . 1 1 1 1 1 1 1 Average Overweight (x) . | . 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 5 5 5 5 8 8 5 5 5 Average Capacity 6 | 7 17 5 5 5 5 7 6 5 5 5 Most Carried 20 | 8 20 5 5 5 5 8 8 5 5 5 Average Carried 6 | 4 13 4 4 4 4 7 6 4 5 4 Final Capacity 8 | 8 5 5 5 5 5 8 5 5 5 5 Final Carried 8 | 8 5 5 5 5 5 8 5 5 5 3 Scrap Engine Consumption 93 | . . . . . . 14 53 3 . 23 Constructs Created 7 | . . . . . . 2 3 . . 2 Constructs Modified 29 | . . . . . . . 16 3 . 10 Class Distribution -------------------- 38% | Gladiator 21% | Mutant 19% | Scavenger-Mutant 10% | Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Matter Collected 3537 | 364 151 278 . 615 497 308 917 141 23 243 Remotely . | . . . . . . . . . . . Salvage Created 8660 | 224 402 422 . 540 394 1422 2660 544 52 2000 Parts 363 | 19 37 36 . 36 29 47 72 10 . 77 Haulers Intercepted 8 | . 1 2 . 1 2 . 2 . . . Recyclers Shooed 8 | . 2 . . 1 1 2 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 7 4 . Prevented 2 | . . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Combat Hostiles Destroyed 99 | . 10 13 . 8 3 6 28 10 1 20 Melee 39 | . . . . . 1 6 6 7 1 18 Guns 14 | . 10 1 . 1 . . 1 . . 1 Cannons 8 | . . . . . . . 8 . . . AOE 21 | . . 12 . 7 2 . . . . . Classes Destroyed 18 | 3 5 3 . 1 . 2 2 2 . . Worker 29 | 2 1 3 . 7 1 . 11 . . 4 Builder 4 | . 1 . . 1 2 . . . . . Tunneler 5 | 4 . . . . . . 1 . . . Hauler 8 | . 1 2 . 1 2 . 2 . . . Recycler 27 | 1 1 . . 2 2 12 5 . . 4 Minesweeper 2 | . . . . . . . . 2 . . Mechanic 2 | . . . . . . . 1 . . 1 Operator 5 | . . 2 . 1 1 . 1 . . . Watcher 13 | . 3 4 . 2 2 . 1 . . 1 Swarmer 25 | . 9 3 . 3 2 . . 7 . 1 Grunt 25 | . 1 6 . . . . 10 2 1 5 Brawler 1 | . . 1 . . . . . . . . Sentry 14 | . . 3 . . 1 2 5 . . 3 Hunter 10 | . . . . . . . 6 1 . 3 Programmer 20 | . . . . 5 . . 7 . . 8 Scientist 2 | . . . . . . 2 . . . . Scrapper 3 | . . . . . . 3 . . . . Packrat 2 | . . . . . . . . 2 . . Samaritan 1 | . . . . . . . . 1 . . Best Kill Streak 10 | 5 6 10 . 5 2 4 8 4 1 4 Combat Bots Only 5 | . 3 5 . 4 2 2 5 4 1 3 Max Kills in Single Turn 3 | 1 1 2 . 3 2 1 2 1 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . 2 2 . . . . . Melee 2 | . . . . . 1 1 1 1 1 2 Uniques/NPCs Destroyed 1 | . . . . . . 1 . . . . KN-7UR (-7/Recycling) Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Hostile Shots Fired 1128 | . 33 46 10 55 98 117 343 76 13 337 Missed 344 | . 9 15 5 23 41 38 107 21 4 81 Hits 784 | . 24 31 5 32 57 79 236 55 9 256 Melee 4 | . . . . . . . . . . 4 Projectile 780 | . 24 31 5 32 57 79 236 55 9 252 AOE 5 | . . . . . 2 . 2 . . 1 Critical Strikes 28 | . 1 . 1 2 . 1 12 . . 11 Damage Taken 13544 | . 189 467 77 546 659 750 4596 893 177 5190 Core 2717 | . 16 140 14 111 249 250 463 252 59 1163 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 108 | . . . . . . . 108 . . . Regen/Repaired (Parts) 2102 | . . . . . . 88 1180 216 . 618 Core Remaining (%) 64 | 100 93 65 97 . . 12 . . 22 . Volleys Fired 270 | 15 37 52 1 36 10 . 113 . . 6 Largest 2 | 2 2 2 1 2 2 . 2 . . 1 Hottest 164 | 70 70 50 23 60 60 . 164 . . 38 Shots Fired 381 | 30 73 77 1 46 12 . 136 . . 6 Gun 210 | 30 73 48 1 24 . . 28 . . 6 Cannon 108 | . . . . . . . 108 . . . Launcher 63 | . . 29 . 22 12 . . . . . Special . | . . . . . . . . . . . Kinetic 180 | 15 37 48 1 24 . . 49 . . 6 Thermal 124 | 15 36 . . . . . 73 . . . Explosive 63 | . . 29 . 22 12 . . . . . Electromagnetic 14 | . . . . . . . 14 . . . Robot Hit Streak 11 | 4 9 11 . 11 3 . 11 . . 2 Robot Miss Streak 7 | 3 7 5 1 2 3 . 7 . . 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 478 | 16 39 44 . 28 26 42 160 30 3 90 Core Hits 282 | 8 22 37 . 42 16 16 94 9 1 37 Critical Kills 9 | . . . . . . . 9 . . . Critical Parts Destroyed 26 | 1 . . . . . . 21 4 . . Critical Strikes 78 | 3 4 . . . 3 3 42 5 . 18 Burn 11 | 2 4 . . . . . 5 . . . Destroy 22 | 1 . . . . . . 21 . . . Corrupt 1 | . . . . . . . 1 . . . Smash 14 | . . . . . . . 10 4 . . Sever 25 | . . . . . 3 3 4 . . 15 Impale 5 | . . . . . . . 1 1 . 3 Melee Attacks 345 | . . . . . 24 49 88 55 5 124 Impact 59 | . . . . . . . 33 18 . 8 Slashing 218 | . . . . . 24 49 34 15 3 93 Piercing 68 | . . . . . . . 21 22 2 23 Sneak Attacks 62 | . . . . . 10 22 15 6 . 9 Combat Hostiles 3 | . . . . . . 2 1 . . . Follow-up Attacks 45 | . . . . . . . 10 15 1 19 Damage Inflicted 19462 | 203 510 1749 . 1352 1725 2705 5114 1536 127 4441 Guns 2082 | 203 510 310 . 307 . . 630 . . 122 Cannons 1552 | . . . . . . . 1552 . . . Explosions 2963 | . . 1439 . 1036 488 . . . . . Melee 12841 | . . . . . 1230 2697 2932 1536 127 4319 Ramming 24 | . . . . 9 7 8 . . . . Kinetic 1536 | 90 248 310 . 307 . . 459 . . 122 Thermal 1993 | 113 262 . . . . . 1618 . . . Explosive 2963 | . . 1439 . 1036 488 . . . . . Electromagnetic 105 | . . . . . . . 105 . . . Impact 2479 | . . . . . . . 1313 842 . 324 Slashing 8884 | . . . . . 1230 2697 1262 256 78 3361 Piercing 1478 | . . . . . . . 357 438 49 634 Highest Corruption 28 | . . . . 5 5 11 28 28 24 24 Average Corruption 12 | . . . . 1 5 10 14 25 24 12 Corruption Purged 4 | . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . Effects 228 | . . . . 15 14 29 103 40 1 26 Message Errors 55 | . . . . 4 4 4 31 8 . 4 Matter Fused 55 | . . . . 7 3 8 20 12 . 5 Heat Flow Errors 29 | . . . . . 1 5 12 4 1 6 Energy Discharges 29 | . . . . 1 3 4 11 6 . 4 Parts Rejected 4 | . . . . . . 1 1 . . 2 Parts Fused 3 | . . . . . 1 . 1 . . 1 Data Loss (minor) 31 | . . . . 2 1 4 12 8 . 4 Data Loss (major) 11 | . . . . . . 2 8 1 . . Misfires 5 | . . . . 1 1 . 3 . . . Alerts 3 | . . . . . . 1 1 1 . . Weapon Failures 3 | . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2523 | . . 15 . 4 200 502 848 509 . 445 Projectiles . | . . . . . . . . . . . Explosions 32 | . . 15 . 4 13 . . . . . Melee 2491 | . . . . . 187 502 848 509 . 445 Knockbacks 13 | . . . . . . . 9 3 . 1 Impact 8 | . . . . . . . 4 3 . 1 Kinetic 5 | . . . . . . . 5 . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 191 | . . 86 . 46 51 8 . . . . Shots 6 | . . 3 . 2 1 . . . . . Rammed 8 | . . . . 4 4 . . . . . Targets Rammed 8 | . . . . 4 4 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 372 | 45 54 10 13 14 169 251 372 213 152 205 Average Temperature 69 | 18 18 4 8 3 74 108 111 93 76 95 Received Heat Transfer 1692 | . . 153 36 33 108 283 615 81 36 347 Effects 7 | . . . . . . . 7 . . . Shutdowns 1 | . . . . . . . 1 . . . Interference 5 | . . . . . . . 5 . . . Matter Decay 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Robots Corrupted 10 | . . . . . . . 4 5 . 1 Combat Hostiles 7 | . . . . . . . 3 3 . 1 Parts Fried 16 | . . . . . . 1 11 3 . 1 Impact Corruptions 47 | . . . . . . . 24 18 . 5 Robots Melted 11 | . . . . . . . 11 . . . Combat Hostiles 10 | . . . . . . . 10 . . . Parts Melted 33 | 2 2 . . . . . 29 . . . Heat Transferred 8404 | 481 1036 . . . . . 6887 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Maximum Alert Level 2 | . . 2 1 1 . . 1 . . . Low Security (%) 75 | 100 100 21 . 89 100 100 45 . . 100 Level 1 21 | . . 24 100 10 . . 54 . . . Level 2 3 | . . 53 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 543 | 15 112 543 224 284 187 41 376 . . 199 Initial 224 | . . . 224 92 127 41 . . . 74 Average 113 | 2 44 345 216 57 133 5 172 . . 79 Influence Increases 4127 | 35 299 794 . 591 256 129 1007 255 76 685 Destroy 0b10 Robot/C 1940 | . 200 260 . 160 60 40 560 200 60 400 Destroy 0b10 Robot/NC 475 | 35 35 55 . 70 50 60 110 10 . 50 Destroy Leader 482 | . 38 82 . 66 18 . 136 30 10 102 Allied During Kill 6 | . . . . . . . . . 6 . Successful Hack 222 | . 26 10 . 58 . 28 97 . . 3 Disable Machine 195 | . . 105 . 45 . . 45 . . . Destroy Structure 327 | . . 162 . 57 83 1 14 . . 10 Partial Spotted 255 | . . 120 . 90 45 . . . . . Lose Combat Pursuer 225 | . . . . 45 . . 45 15 . 120 Influence Decreases 4083 | 35 296 265 328 515 429 236 633 540 47 759 Entered New Map 843 | . . 3 308 112 153 66 . 140 17 44 Time Decay 2573 | 35 296 222 20 350 206 160 483 380 20 401 Lost Part 667 | . . 40 . 53 70 10 150 20 10 314 Squads Dispatched 29 | . . 2 . 7 2 . 11 . . 7 Investigation . | . . . . . . . . . . . Extermination 13 | . . . . 5 . . 5 . . 3 Reinforcement 7 | . . 1 . 1 2 . 2 . . 1 Assault 1 | . . 1 . . . . . . . . Garrison 8 | . . . . 1 . . 4 . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Distress Signals 13 | . 1 4 1 1 . . 2 . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 189 | . 13 23 8 21 12 7 48 13 3 41 Peak Tracking Total 8 | . 3 7 8 3 4 2 6 4 3 6 Tactical Retreats 12 | . . . . 2 . 1 3 1 . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Traps Triggered 10 | . . . . 5 . . 5 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . . . . 2 . . . . . . Reused 1 | . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . Installed 8 | . . . . . . . . 7 . 1 Triggered 1 | . . . . . . . . 1 . . Most Traps Carried 2 | . . . . . . . . 2 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Machines Disabled 13 | . . 7 . 3 . . 3 . . . Max in Single Turn 1 | . . 1 . 1 . . 1 . . . Garrison Access 2 | . . . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Machines Accessed 60 | . 9 4 1 15 1 13 13 . . 4 Terminals 30 | . 7 1 . 10 1 5 5 . . 1 Fabricators 3 | . . . . 2 . . 1 . . . Repair Stations 3 | . . . . 1 . . 1 . . 1 Recycling Units 13 | . 2 2 . 1 . 7 1 . . . Scanalyzers 5 | . . 1 . 1 . . 2 . . 1 Garrison Access 5 | . . . 1 . . . 3 . . 1 Total Hacks 174 | . 29 17 1 45 5 36 31 . . 10 Successful 99 | . 15 11 1 32 1 25 12 . . 2 Failed 74 | . 13 6 . 13 4 11 19 . . 8 Catastrophic 14 | . 3 . . 2 . 1 8 . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 83 | . 25 6 . 20 6 17 8 . . 1 Terminals 76 | . 25 2 . 24 5 9 10 . . 1 Fabricators 8 | . . . . 6 . . 2 . . . Repair Stations 12 | . . . . 2 . . 4 . . 6 Recycling Units 43 | . 4 9 . 2 . 25 3 . . . Scanalyzers 23 | . . 6 . 11 . . 5 . . 1 Garrison Access 10 | . . . 1 . . . 7 . . 2 Terminal Hacks 19 | . 7 . . 8 . 3 1 . . . Robot Schematic 1 | . . . . 1 . . . . . . Robot Analysis 4 | . 3 . . . . 1 . . . . Prototype ID Bank 3 | . 1 . . 1 . . 1 . . . Open DSF 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . Locate Traps 4 | . 1 . . 3 . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . Fabricator Hacks 3 | . . . . 2 . . 1 . . . Network Status 3 | . . . . 2 . . 1 . . . Repair Station Hacks 6 | . . . . 2 . . 2 . . 2 Scan Component 3 | . . . . 1 . . 1 . . 1 Repair 3 | . . . . 1 . . 1 . . 1 Recycling Unit Hacks 18 | . 1 4 . . . 13 . . . . Report Inventory 10 | . 1 2 . . . 7 . . . . Retrieve Components 8 | . . 2 . . . 6 . . . . Scanalyzer 18 | . . 4 . 11 . . 3 . . . Insert Component 9 | . . 2 . 5 . . 2 . . . Analyze 9 | . . 2 . 6 . . 1 . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . Seal Access 2 | . . . 1 . . . 1 . . . Unauthorized Hacks 33 | . 7 3 . 9 1 9 4 . . . Terminals 16 | . 4 1 . 6 1 2 2 . . . Botnet 15 | . 3 1 . 6 1 2 2 . . . Operators 1 | . 1 . . . . . . . . . Fabricators 4 | . . . . 3 . . 1 . . . Liberate 3 | . . . . 2 . . 1 . . . Fabnet 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 13 | . 3 2 . . . 7 1 . . . Reject 12 | . 2 2 . . . 7 1 . . . Recyclers 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . . Used . | . . . . . . . . . . . Hacking Detections 44 | . 8 2 . 11 1 8 12 . . 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . 2 . 5 . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . 1 . . 1 . . 1 Time 117 | . . . . 53 . . 26 . . 38 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 26 | . . 10 . . . 16 . . . . Parts Scanalyzed 9 | . . 2 . 5 . . 2 . . . Part Schematics Acquired 8 | . . 2 . 5 . . 1 . . . Parts Damaged 2 | . . . . 1 . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % 1 | . . . . . . . 1 1 1 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 167 | . . . . . . . . . 167 . Highest-Rated Ally 167 | . . . . . . . . . 167 . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . Total Damage 212 | . . . . . . . . . 212 . Kills 2 | . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Active Infowar (turns) 3412 | 15 720 450 48 1324 426 429 . . . . Optics 1870 | . . 450 48 1324 48 . . . . . Sensors 1795 | . . . . 962 426 407 . . . . Seismic 735 | 15 720 . . . . . . . . . Machine Analysis 22 | . . . . . . 22 . . . . Robot Analysis Total 4 | . 3 . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . . . . 3 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Turns Passed 9099 | 160 753 467 48 1324 426 854 2725 886 56 1400 Spaces Moved 7763 | 97 480 805 146 2048 315 973 1506 647 36 710 Core 31 | 10 . . . . 20 . . . . 1 Treads 370 | . . . . . . . . . . 370 Legs 2671 | . . . . . . 145 1506 647 36 337 Wheels 970 | 87 418 . . . 261 202 . . . 2 Hover 1307 | . . . . 1273 34 . . . . . Flight 2414 | . 62 805 146 775 . 626 . . . . Fastest Speed 28 | 50 32 29 30 28 48 28 123 111 115 80 Average Speed 83 | 93 118 34 30 41 90 62 136 116 134 130 Slowest Speed 249 | 200 140 112 30 112 100 170 170 186 186 249 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . 7 4 5 . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 79 53 27 39 40 86 30 71 4 15 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 3 | . . 1 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 . . . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . 4 1 . Spaces Dug 26 | . . 4 . . 4 1 7 5 . 5 Terrain Destroyed 368 | . . 175 . 63 112 1 7 5 . 5 Melee 22 | . . . . . 4 1 7 5 . 5 Projectile . | . . . . . . . . . . . AOE 346 | . . 175 . 63 108 . . . . . Terrain Rammed 1 | . . . . . . 1 . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Upp Upp Fac Total 9510 | 133 601 909 145 2475 402 1130 1915 720 39 1041 Wait 864 | 4 32 30 1 326 24 72 167 21 . 187 Move 7721 | 96 479 790 137 2037 314 972 1505 646 35 710 Hop 16 | . . 7 4 5 . . . . . . Pick Up 57 | 8 19 5 1 5 2 2 6 4 . 5 Fast Attach 107 | 8 4 12 . 13 10 13 23 4 1 19 Attach 25 | . . 2 . 5 2 5 3 2 . 6 Detach 33 | 1 5 2 . 4 3 11 4 . . 3 Swap 18 | . 1 1 . 3 4 1 6 . . 2 Drop 71 | 1 24 8 1 6 5 4 12 3 . 7 Fire 270 | 15 37 52 1 36 10 . 113 . . 6 Melee 272 | . . . . . 24 49 68 33 3 95 Ram 9 | . . . . 4 4 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 37 | . . . . 31 . . 6 . . . Rewire 2 | . . . . . . . 2 . . . Trap 8 | . . . . . . . . 7 . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 410 | -10/Materials | Central database locked down 558 | -10/Materials | Discovered new exit (range 15) 845 | -10/Materials | Discovered new exit (range 7) 914 | -10/Materials | Entered another Materials area 914 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 941 | -9/Materials | Discovered new exit (range 8) 1158 | -9/Materials | Build established: Sprinter 1314 | -9/Materials | First assault squad dispatched 1360 | -9/Materials | Discovered new exit (range 17) 1381 | -9/Materials | Identified exit to Materials 1381 | -9/Materials | Entered another Materials area 1381 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1424 | -8/Materials | Discovered new exit (range 8) 1429 | -8/Materials | Identified exit to Factory 1429 | -8/Materials | Entered Factory 1429 | -7/Factory | Evolved 2 slots: Utility x2 1521 | -7/Factory | Discovered new exit (range 11) 1639 | -7/Factory | Repaired Broken Cesium-ion Thruster 2064 | -7/Factory | Build established: Scavenger-Mutant 2465 | -7/Factory | Identified exit to Storage 2465 | -7/Factory | Identified exit to Lower Caves 2541 | -7/Factory | Garrison activated, responded to threat 2753 | -7/Factory | Entered Storage 2757 | -7/Storage | Build established: Hacker-Mutant 2839 | -7/Storage | Lost 7 parts (2p3n2w) 2883 | -7/Storage | Met 01-MTF 3106 | -7/Storage | Core integrity fell below 50% 3167 | -7/Storage | Used back door to open Recycling access 3167 | -7/Storage | Discovered new exit (range 5) 3179 | -7/Storage | Entered Recycling 3179 | -7/Recycling | Accompanied by 1 ally (01-MTF) 3240 | -7/Recycling | System corruption reached 10% 3342 | -7/Recycling | Build established: Scavenger-Mutant 3483 | -7/Recycling | Scanned before Scraplab entrance 3512 | -7/Recycling | Angered Scraplab inhabitants 3514 | -7/Recycling | Destroyed KN-7UR 3618 | -7/Recycling | Lost 3 parts (1p1n1u) 3627 | -7/Recycling | Found Prototype Device 3627 | -7/Recycling | Identified Scrap Engine 3860 | -7/Recycling | Core integrity fell below 20% 3896 | -7/Recycling | Lost 4 parts (1p2n1u) 3955 | -7/Recycling | Discovered new exit (range 11) 4033 | -7/Recycling | Entered Factory 4033 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4068 | -5/Factory | Build established: Gladiator 4917 | -5/Factory | Build established: Scavenger-Mutant 5118 | -5/Factory | Garrison activated, responded to threat 5154 | -5/Factory | System corruption reached 10% 5193 | -5/Factory | Lost 3 parts (2n1u) 5513 | -5/Factory | Found Prototype Launcher 5513 | -5/Factory | Identified Mni. Smartbomb Launcher 5627 | -5/Factory | Build established: Mutant 5776 | -5/Factory | Repaired Broken Actuator Array 6059 | -5/Factory | Discovered new exit (range 4) 6431 | -5/Factory | Build established: Gladiator 6688 | -5/Factory | Discovered new exit (range 5) 6748 | -5/Factory | Garrison activated, responded to threat 6758 | -5/Factory | Entered Upper Caves 6923 | -5/Upper Caves | Learned Factory garrison access intel 6956 | -5/Upper Caves | Learned Factory trap positions 6987 | -5/Upper Caves | Core integrity fell below 50% 7608 | -5/Upper Caves | Encountered a Warlord checkpoint 7611 | -5/Upper Caves | Discovered new exit (range 9) 7634 | -5/Upper Caves | Spotted B-75 Beast 7644 | -5/Upper Caves | Entered another Upper Caves area 7654 | -5/Upper Caves | P1-3CE showed up to help 7656 | -5/Upper Caves | P1-3CE revealed a hidden path 7700 | -5/Upper Caves | Entered Factory 7700 | -4/Factory | Evolved 2 slots: Utility x2 7701 | -4/Factory | Loaded intel: 75 trap records 7702 | -4/Factory | Loaded intel: 4 garrison access locations 7793 | -4/Factory | Repaired Actuator Array 8417 | -4/Factory | Garrison activated, responded to threat 8507 | -4/Factory | System corruption reached 10% 8556 | -4/Factory | Lost 6 parts (2n3u1w) 8898 | -4/Factory | Lost 3 parts (3u) 9080 | -4/Factory | Core integrity fell below 50% 9094 | -4/Factory | Core integrity fell below 20% 9100 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09093_ P-70 Sage system corrupted by crushing effect. 09094_ Wheel destroyed. 09094_ Penetrated by Slug. 09096_ Destroyed Imp. Target Analyzer. 09096_ P-70 Sage system corrupted by crushing effect. 09096_ Penetrated by Slug. 09096_ Hacking Suite destroyed. 09097_ K-01 Serf collects debris. 09097_ Penetrated by Slug. 09098_ Wall collapses. 09099_ Kinetic Spear follow-up attack on P-70 Sage. 09099_ P-70 Sage destroyed. 09099_ Penetrated by Slug. 09099_ Hvy. Mace destroyed. 09099_ Slug penetrates K-01 Serf. 09099_ K-01 Serf destroyed. 09100_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ???????????????????????????? | | ???????????????^^^^^? "?????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????????#+############### "??????? | | ????????????????????????#!%!% + "??????? | | ???????????????????????## * % u #????????? | | ??????????????# ####!@ %! h #????????? | | ??????????????# *%[ * h ?????? | | ??????????????# ############## h ?????? | | ??????????????# ???# #?? ??????? | | ????????????????????# "" """"" #???? ??????? | | ????????????????????# """" ""T"" #??????""???????? | | ????????????????????# """" #???????????????? | | ????????????????????# """" #???????????????? | | ????????????????????+ """" #???????????????? | | ????????????????????# """" #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ??#?????????????????# #???????????????? | | ?!##??????????????#?# #???????????????? | | #!#####???#???##### ##+###########???????????????? | | #%% =#?????????????????????????? | | #+#####??? ???########%#?????????????????????????? | | =* ##??# #?????????#=#?????????????????????????? | | ##??# #?????????#%#?????????????????????????? | | ##??# ###########+#########?????????????????? | | ##??# # |=%|+[ ??????????? | | ##??# # *=*%########?????????????????? | | #???# # !!#????????????????????????? | | ########## # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 352 Matter Stores 301 Matter Capacity 350 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 310 Armor Coverage 225 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 9 Recoil Reduction 6 Salvage Targeting 8 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Sensor Array | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Lgt. Armor Plating | -7/Factory | Scanalyzed Great Axe | -7/Factory | Scanalyzed Adv. Heat Sink | -5/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked Fabricated ------------ Nothing Repaired ---------- Cesium-ion Thruster | 99% | -7/Factory | Broken Actuator Array | 10% | -5/Factory | Broken Actuator Array | 12% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingCloakNukerbomber Manual? 1 Play Time 01:55:55 Cumulative 339.0 hours Start 2025.08.23 @ 03:16:49 End 2025.08.23 @ 14:07:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe6fb871-3f62-4252-84e6-ed91e0cbce1d