Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.16 @ 00:41:12 Player: MrPotato28 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (145) 725 Value Destroyed (5700) 5700 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2464) 2464 TOTAL SCORE: 14629 Bonus ------- High Alert Combat Kills 389 Follower Combat Kills 1343 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -68 Cogmind --------- Core Integrity 0/1150 Matter 217/300 Energy 121/170 System Corruption 8% Temperature Cool (0) Movement Core (250) Ox4 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Skirmisher] > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Long-range Sensor Array Improved Target Analyzer Improved Transmission Jammer Improved Phase Shifter Hacking Suite > --- WEAPON ----------- Advanced Variable Charge Gun Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Improved Medium Armor Plating Plasma Rifle Advanced Plasma Cannon Advanced KE Penetrator Advanced KE Penetrator [Rating: 127] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Visual Processing Unit Device Transmission Jammer Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Advanced KE Penetrator Energy Gun Advanced Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Advanced KE Penetrator Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Slots Evolved 12 | . . 2 2 2 2 2 . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 5 | . . 1 1 1 1 . . . 1 . . Utility 5 | . . 1 1 . 1 1 . . 1 . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 242 | 6 17 19 47 8 22 35 28 12 31 3 14 Power 42 | 1 1 4 7 3 4 11 4 . 4 . 3 Engine 21 | 1 1 4 5 1 4 3 1 . . . 1 Core 17 | . . . 2 2 . 8 3 . 1 . 1 Reactor 4 | . . . . . . . . . 3 . 1 Propulsion 74 | 2 6 4 18 2 8 5 9 2 17 1 . Treads . | . . . . . . . . . . . . Leg 15 | 2 1 . 2 2 2 . 3 1 2 . . Wheel 2 | . . . . . . . 1 . 1 . . Hover 22 | . . . 2 . . 4 4 . 11 1 . Flight 35 | . 5 4 14 . 6 1 1 1 3 . . Utility 56 | 1 4 2 12 2 5 7 9 2 10 . 2 Device 34 | . . 2 8 1 2 5 5 1 9 . 1 Storage 3 | 1 2 . . . . . . . . . . Processor 8 | . 1 . 2 . 1 1 . 1 1 . 1 Hackware 2 | . . . . . . 1 1 . . . . Protection 9 | . 1 . 2 1 2 . 3 . . . . Artifact . | . . . . . . . . . . . . Weapon 70 | 2 6 9 10 1 5 12 6 8 . 2 9 Energy Gun 25 | 1 . 1 4 1 3 7 2 3 . 1 2 Energy Cannon 9 | . 1 2 2 . . . 1 . . . 3 Ballistic Gun 30 | 1 5 5 3 . 2 2 3 5 . 1 3 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . Special Weapon 3 | . . . . . . 3 . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 2 . 1 2 1 2 1 . . Corrupted Parts 4 | . . . 1 . . . 2 . . . 1 System Corruption 6 | . . . 1 . . . 2 . . . 3 Parts Lost 81 | . 1 1 19 . 1 26 2 1 10 2 18 Power 9 | . 1 . 2 . . 3 . . . . 3 Propulsion 34 | . . 1 9 . . 9 1 1 6 . 7 Utility 16 | . . . 4 . . 6 . . 4 . 2 Weapon 22 | . . . 4 . 1 8 1 . . 2 6 Highest Loss Streak 21 | . 1 1 11 . 1 21 2 1 4 1 7 To Critical Strikes 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 91 | . 97 98 92 100 97 91 86 98 91 99 48 Engine 5 | . 14 11 5 8 6 2 3 5 1 . . Core 4 | . . . 3 6 4 7 5 5 5 5 3 Leg 4 | . 15 . 3 7 6 . 3 2 4 . . Hover 10 | . . . 3 . . 1 19 23 22 35 10 Flight 14 | . 12 33 25 30 32 30 1 6 4 . . Device 17 | . . 17 21 15 19 20 17 22 23 26 16 Storage 1 | . 12 . . . . . . . . . . Processor 4 | . 6 11 9 7 6 6 . . 1 5 3 Hackware 1 | . . . . . . . 2 5 5 5 3 Protection 5 | . 8 3 2 7 6 1 9 5 1 . . Energy Gun 4 | . . 3 4 7 8 5 2 4 5 5 3 Energy Cannon 2 | . 7 . 6 . . . 4 . . . . Ballistic Gun 8 | . 18 17 5 7 3 4 6 10 10 10 6 Naked Turns 31 | . . . . . . . . . . . 31 Heaviest Build 67 | 12 31 15 28 29 39 43 57 54 67 50 48 Greatest Support 84 | 20 20 12 25 16 36 36 33 45 60 84 48 Greatest Overweight (x) 7 | . 3 1 7 1 1 5 3 2 2 1 3 Average Overweight (x) . | . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 10 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 10 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 5 4 4 4 4 4 3 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 . 4 5 5 5 1 Class Distribution -------------------- 29% | Scavenger-Tank 26% | Scavenger-Mutant 14% | Mutant 10% | Scavenger-Skirmisher 5% | Infiltrator-Mutant 4% | Scavenger-Sprinter 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Matter Collected 3897 | 238 256 275 614 131 210 356 556 327 502 295 137 Remotely . | . . . . . . . . . . . . Salvage Created 6489 | . 312 417 1795 123 344 517 323 308 1116 687 547 Parts 341 | . 26 23 103 7 13 35 15 21 50 25 23 Haulers Intercepted 7 | . 2 1 2 . 1 . 1 . . . . Recyclers Shooed 2 | . . . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 24 16 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Combat Hostiles Destroyed 121 | . 8 10 34 2 4 15 3 9 15 13 8 Guns 84 | . 8 6 12 2 3 7 2 8 15 13 8 Cannons 19 | . . 4 14 . . . 1 . . . . AOE 16 | . . . 8 . . 8 . . . . . Classes Destroyed 12 | . 4 2 5 . . 1 . . . . . Worker 4 | . . . 3 . . . . . 1 . . Builder 7 | . . . 6 . . . . . 1 . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 7 | . 2 1 2 . 1 . 1 . . . . Recycler 2 | . . . 2 . . . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . Swarmer 44 | . 6 3 12 . . 8 . 7 . 7 1 Grunt 37 | . 2 4 12 1 1 . . . 7 4 6 Duelist 3 | . . 1 . . 1 . . . . . 1 Sentry 18 | . . 2 8 1 2 . 1 . 2 2 . Hunter 7 | . . . 2 . . 1 2 . 2 . . Programmer 10 | . . . . . . 6 . . 4 . . Cetus Guard 2 | . . . . . . . . 2 . . . Best Kill Streak 18 | . 3 3 18 1 2 8 2 3 3 5 4 Combat Bots Only 8 | . 3 3 6 1 2 8 2 3 3 5 4 Max Kills in Single Turn 7 | . 1 2 7 1 1 7 1 2 2 2 2 Gunslinging 1 | . . . . . . . . 1 1 1 1 Exploded 7 | . . . 4 . . 7 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Damage Taken 9002 | . 163 201 1317 66 425 2595 71 329 1229 518 2088 Core 2196 | . 23 39 244 4 74 608 12 35 183 32 942 Absorbed by Shields 458 | . . . . . . 47 20 151 240 . . Redirected to Shielding 28 | . . . . . . . . 8 20 . . Regen/Repaired (Parts) 10 | . . . 10 . . . . . . . . Core Remaining (%) 79 | 100 90 90 55 99 91 . . 34 . . . Volleys Fired 281 | . 31 21 62 5 20 23 14 22 33 24 26 Largest 3 | . 2 2 2 2 2 2 3 3 3 3 3 Hottest 191 | . 80 88 144 103 145 130 191 156 150 150 143 Shots Fired 606 | . 45 42 117 10 40 36 41 57 99 70 49 Gun 538 | . 44 33 77 10 40 36 28 53 99 70 48 Cannon 66 | . 1 9 38 . . . 13 4 . . 1 Launcher 2 | . . . 2 . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 343 | . 44 27 45 5 6 15 14 44 66 47 30 Thermal 195 | . 1 12 45 2 20 15 13 13 33 23 18 Explosive . | . . . . . . . . . . . . Electromagnetic 68 | . . 3 27 3 14 6 14 . . . 1 Robot Hit Streak 50 | . 27 50 17 13 27 26 17 8 15 14 27 Robot Miss Streak 4 | . 2 3 4 2 3 2 1 2 2 3 1 Penetration Max 1 | . . . 1 . . . . 1 1 1 1 Secondary Targets 11 | . 2 . . . . . . 3 2 2 2 Max Gunslinging Chain 2 | . 1 . . . . . . 2 1 1 2 Shots Hit Robots 470 | . 38 35 90 8 36 29 36 34 70 47 47 Core Hits 290 | . 15 24 100 7 14 24 12 20 35 21 18 Critical Kills 22 | . . . 1 . 1 . 3 3 4 5 5 Critical Parts Destroyed 21 | . . . 2 . 1 1 . 2 7 4 4 Critical Strikes 50 | . . . 4 . 5 2 3 5 13 9 9 Burn 3 | . . . . . 3 . . . . . . Meltdown 1 | . . . . . . . 1 . . . . Destroy 44 | . . . 3 . 2 1 2 5 13 9 9 Corrupt 2 | . . . 1 . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13421 | . 427 507 3013 151 743 1599 949 998 2476 1251 1307 Guns 9957 | . 427 327 1138 151 743 760 525 902 2455 1251 1278 Cannons 1390 | . . 180 665 . . . 420 96 . . 29 Explosions 2053 | . . . 1210 . . 822 . . 21 . . Melee . | . . . . . . . . . . . . Ramming 21 | . . . . . . 17 4 . . . . Kinetic 6166 | . 427 231 596 44 78 362 252 749 1657 881 889 Thermal 5306 | . . 219 1527 54 354 926 420 249 798 370 389 Explosive 235 | . . . 26 . . 188 . . 21 . . Electromagnetic 1693 | . . 57 864 53 311 106 273 . . . 29 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . 7 . . 3 5 5 5 5 8 Average Corruption 4 | . . . 5 . . 2 4 5 2 5 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 149 | . . . 33 . . 7 45 15 14 18 17 Message Errors 36 | . . . 8 . . 1 10 4 4 2 7 Matter Fused 47 | . . . 7 . . 3 18 5 4 5 5 Heat Flow Errors 11 | . . . 1 . . 1 3 2 1 2 1 Energy Discharges 20 | . . . 10 . . . 4 . 2 2 2 Parts Rejected 2 | . . . . . . 1 . . . 1 . Data Loss (minor) 15 | . . . 2 . . 1 6 1 2 3 . Data Loss (major) 5 | . . . 2 . . . 2 1 . . . Misfires 6 | . . . 2 . . . 1 1 . 1 1 Alerts 3 | . . . . . . . 1 . 1 1 . Weapon Failures 4 | . . . 1 . . . . 1 . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 201 | . . . 182 . . 19 . . . . . Projectiles 21 | . . . 21 . . . . . . . . Explosions 180 | . . . 161 . . 19 . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 604 | . . . 298 . . 304 2 . . . . Shots 11 | . . . 7 . . 4 . . . . . Rammed 8 | . . . . . . 7 1 . . . . Targets Rammed 8 | . . . . . . 7 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 543 | . 27 192 93 12 198 543 301 260 191 416 78 Average Temperature 99 | . 10 53 26 6 98 148 106 65 56 130 18 Received Heat Transfer 1801 | . 24 87 513 24 162 264 8 . 155 103 461 Effects 18 | . . . . . . 11 1 . . 6 . Shutdowns 6 | . . . . . . 4 . . . 2 . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 9 | . . . . . . 5 1 . . 3 . Matter Decay 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 3 | . . . 2 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 13 | . . . 2 . 2 . 2 2 4 1 . Heat Transferred 7870 | . . 347 2071 125 1175 1137 550 335 888 533 709 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . 6 . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Peak Influence 870 | . 187 348 870 407 198 661 555 426 362 . . Initial 302 | . . 24 52 302 93 12 247 87 207 . . Average 262 | . 46 161 519 310 106 255 313 230 227 . . Maximum Alert Level 3 | . . 1 3 2 . 2 2 2 1 . . Low Security (%) 42 | 100 100 63 12 . 100 44 19 46 32 . . Level 1 37 | . . 36 23 66 . 35 61 38 67 . . Level 2 14 | . . . 34 33 . 20 19 15 . . . Level 3 4 | . . . 29 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 6 1 2 6 . . 3 . 1 Investigation 1 | . 1 . . . . . . . . . . Extermination 6 | . . . . . 1 3 . . 2 . . Reinforcement 7 | . . . 3 . 1 2 . . 1 . . Assault 2 | . . . . . . 1 . . . . 1 Garrison 4 | . . . 3 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Distress Signals 13 | . 1 . 7 . . . 1 2 2 . . Communications Jammed 96 | . . . . . . 11 13 50 22 . . Distress Signals 96 | . . . . . . 11 13 50 22 . . Times Spotted 268 | . 15 14 62 5 13 54 15 24 27 14 25 Peak Tracking Total 11 | . 4 6 7 2 4 11 2 5 4 5 11 Tactical Retreats 37 | . 1 1 5 . 4 13 2 1 5 2 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Traps Triggered 16 | . 3 1 . . 1 4 7 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Machines Disabled 21 | . . . 6 . . 5 1 5 3 1 . Max in Single Turn 3 | . . . 3 . . 2 . 1 1 1 . Garrison Access 6 | . . . 1 2 . 2 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Machines Accessed 38 | . 3 2 9 3 4 1 7 2 6 1 . Terminals 27 | . 3 2 6 . 2 . 7 2 4 1 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . 1 . . Garrison Access 6 | . . . 1 2 1 1 . . 1 . . Total Hacks 86 | . 8 9 21 4 4 1 12 5 19 3 . Successful 64 | . 6 7 15 2 3 1 8 5 14 3 . Failed 22 | . 2 2 6 2 1 . 4 . 5 . . Catastrophic 2 | . 1 . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . 1 . . . . . . . . . . Terminals 60 | . 8 9 14 . 2 . 12 5 7 3 . Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . Scanalyzers 12 | . . . . 1 . . . . 11 . . Garrison Access 8 | . . . 2 3 1 1 . . 1 . . Terminal Hacks 45 | . 6 7 9 . 2 . 8 5 5 3 . Record 13 | . 2 . 1 . 1 . 1 4 1 3 . Prototype ID Bank 8 | . 1 1 3 . . . 1 . 2 . . Open Door 6 | . . . . . . . 5 1 . . . Open DSF 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . Locate Traps 2 | . . 1 . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 1 . . . . . . 1 . . Zone Layout 2 | . . 1 . . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer 8 | . . . . . . . . . 8 . . Insert Component 2 | . . . . . . . . . 2 . . Analyze 6 | . . . . . . . . . 6 . . Garrison Access Hacks 6 | . . . 2 2 . 1 . . 1 . . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 5 | . . . 1 2 . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 3 2 7 1 3 . 4 . 5 . . Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 13 . . . . Allies Hacked 2 | . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Total Allies 19 | . . . . . . . 19 . . . . Largest Group 12 | . . . . . . . 12 12 3 . . Highest-Rated Group 488 | . . . . . . . 488 488 205 . . Highest-Rated Ally 159 | . . . . . . . 159 143 140 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 234 | . . . . . . . 144 87 3 . . Total Damage 4788 | . . . . . . . 2970 1807 11 . . Kills 37 | . . . . . . . 21 16 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . 2 3 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Turns Passed 9996 | 90 1056 405 1429 633 911 796 1984 538 1159 595 400 Spaces Moved 10046 | 71 747 572 1223 498 1232 1292 1495 448 1088 979 401 Core 250 | 11 . . 25 . . 1 7 . . . 206 Treads . | . . . . . . . . . . . . Legs 488 | 60 302 . 94 . . . 11 21 . . . Wheels 126 | . . . . . . . 126 . . . . Hover 4151 | . . . 67 . . 44 1351 427 1088 979 195 Flight 5031 | . 445 572 1037 498 1232 1247 . . . . . Fastest Speed 24 | 50 37 34 31 121 25 24 60 50 44 36 48 Average Speed 76 | 109 123 41 75 121 54 43 113 95 85 44 52 Slowest Speed 460 | 120 330 114 460 121 131 300 260 260 178 108 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 27 | . 4 . 11 . 7 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 49 | 3 66 38 71 8 31 34 96 94 21 82 53 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . . . . . . . . . 4 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 178 | . . . 52 . . 72 1 8 26 13 6 Melee . | . . . . . . . . . . . . Projectile 47 | . . . 5 . . 6 1 8 8 13 6 AOE 131 | . . . 47 . . 66 . . 18 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Cet Fac Upp Upp Total 11772 | 80 831 704 1604 520 1430 1476 1741 516 1237 1087 546 Wait 854 | . 22 76 238 3 117 74 59 15 67 80 103 Move 9984 | 70 738 571 1200 497 1218 1283 1494 447 1087 978 401 Hop 24 | . 4 . 11 . 6 3 . . . . . Pick Up 46 | 4 5 3 15 1 5 2 5 3 1 2 . Fast Attach 136 | 6 10 6 27 2 8 18 23 6 21 1 8 Attach 50 | . 4 8 11 2 3 11 1 . 2 2 6 Detach 31 | . 7 4 4 1 3 5 . 4 1 . 2 Swap 56 | . 3 5 9 4 11 6 4 6 8 . . Drop 119 | . 7 10 27 5 21 11 8 13 17 . . Fire 281 | . 31 21 62 5 20 23 14 22 33 24 26 Melee . | . . . . . . . . . . . . Ram 8 | . . . . . . 7 1 . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 101 | . . . . . 18 28 55 . . . . Rewire 82 | . . . . . . 5 77 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 4) 756 | -10/Materials | Discovered new exit (range 17) 1025 | -10/Materials | Discovered new exit (range 18) 1135 | -10/Materials | Build established: Scavenger-Mutant 1147 | -10/Materials | Entered another Materials area 1147 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1176 | -9/Materials | Identified exit to Mines 1544 | -9/Materials | Discovered new exit (range 8) 1552 | -9/Materials | Entered another Materials area 1552 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1597 | -8/Materials | Repaired Flight Unit 2135 | -8/Materials | Garrison activated, responded to threat 2210 | -8/Materials | Lost 11 parts (1p5n3u2w) 2447 | -8/Materials | Identified exit to Garrison 2710 | -8/Materials | Lost 3 parts (1p1u1w) 2800 | -8/Materials | Discovered new exit (range 9) 2981 | -8/Materials | Entered Factory 2981 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3138 | -7/Factory | Garrison activated, responded to threat 3172 | -7/Factory | Discovered new exit (range 12) 3614 | -7/Factory | Entered another Factory area 3614 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4480 | -6/Factory | Discovered new exit (range 18) 4523 | -6/Factory | Discovered new exit (range 5) 4525 | -6/Factory | Entered another Factory area 4525 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4572 | -5/Factory | Spotted B-75 Beast 5125 | -5/Factory | Search patrols dispatched 5141 | -5/Factory | Lost 3 parts (1n1u1w) 5268 | -5/Factory | Core integrity fell below 50% 5296 | -5/Factory | Destroyed 8 combat bots 5311 | -5/Factory | Discovered new exit (range 16) 5321 | -5/Factory | Entered Extension 5331 | -5/Extension | Lost 21 parts (3p7n4u7w) 5408 | -5/Extension | Rescued A7 5517 | -5/Extension | Build established: Mutant 5637 | -5/Extension | Rescued a captive Derelict 5638 | -5/Extension | Rescued a captive Derelict 5962 | -5/Extension | Build established: Scavenger-Tank 6049 | -5/Extension | Spotted B-75 Beast 6074 | -5/Extension | Allies destroyed B-75 Beast 6075 | -5/Extension | Spotted B-75 Beast 6086 | -5/Extension | Allies destroyed B-75 Beast 6460 | -5/Extension | Discovered new exit (range 16) 6461 | -5/Extension | Discovered new exit (range 15) 6684 | -5/Extension | Rescued a captive Derelict 6719 | -5/Extension | Rescued a captive Derelict 7059 | -5/Extension | Rescued a captive Derelict 7305 | -5/Extension | Entered Cetus 7305 | -5/Cetus | Accompanied by 12 allies (A7) 7310 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 7321 | -5/Cetus | Spotted Cetus Guard 7321 | -5/Cetus | Spotted Cetus Guard 7324 | -5/Cetus | Spotted Cetus Guard 7325 | -5/Cetus | Spotted Cetus Guard 7329 | -5/Cetus | Allies destroyed Cetus Guard 7337 | -5/Cetus | Allies destroyed Cetus Guard 7341 | -5/Cetus | Destroyed Cetus Guard 7343 | -5/Cetus | Allies destroyed Cetus Guard 7488 | -5/Cetus | Discovered new exit (range 16) 7548 | -5/Cetus | Cetus Manufacturing Module disabled 7621 | -5/Cetus | Escorted A7 to Cetus Mainframe 7661 | -5/Cetus | Discovered new exit (range 15) 7671 | -5/Cetus | Spotted Cetus Guard 7671 | -5/Cetus | Spotted Cetus Guard 7699 | -5/Cetus | Allies destroyed Cetus Guard 7700 | -5/Cetus | Spotted Cetus Guard 7700 | -5/Cetus | Spotted Cetus Guard 7706 | -5/Cetus | Allies destroyed Cetus Guard 7707 | -5/Cetus | Destroyed Cetus Guard 7707 | -5/Cetus | Allies destroyed Cetus Guard 7730 | -5/Cetus | Discovered new exit (range 15) 7779 | -5/Cetus | Met Revision 17 7843 | -5/Cetus | Entered Factory 7843 | -4/Factory | Accompanied by 3 allies (A7) 7843 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7848 | -4/Factory | Received a hacking code to weaken MAIN.C 8576 | -4/Factory | Lost 3 parts (2n1u) 8793 | -4/Factory | Lost 4 parts (2n2u) 8908 | -4/Factory | Discovered new exit (range 11) 9002 | -4/Factory | Entered Upper Caves 9012 | -4/Upper Caves | Encountered a Warlord checkpoint 9046 | -4/Upper Caves | Identified exit to Upper Caves 9048 | -4/Upper Caves | Attracted the attention of an 0b10 base 9063 | -4/Upper Caves | Learned Factory stockpile data 9189 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9278 | -4/Upper Caves | Build established: Scavenger-Skirmisher 9597 | -4/Upper Caves | Entered another Upper Caves area 9660 | -4/Upper Caves | Lost 7 parts (1p4n1u1w) 9677 | -4/Upper Caves | Learned Research emergency access door positions 9757 | -4/Upper Caves | Learned 8 Research zone layouts 9828 | -4/Upper Caves | Spotted B-86 Titan 9842 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9847 | -4/Upper Caves | Released all parts (10) 9872 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9872 | -4/Upper Caves | Core integrity fell below 50% 9877 | -4/Upper Caves | Lost 4 parts (3n1u) 9975 | -4/Upper Caves | Core integrity fell below 20% 9997 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09979_ Slug penetrates G-67 Veteran. 09981_ Flexi-carbon Leg fries itself beyond repair. 09981_ Slug penetrates G-67 Veteran. 09981_ G-67 Veteran suffers critical hit (Destroy). 09981_ G-67 Veteran destroyed. 09983_ Slug penetrates L-61 Swordsman. 09983_ Adv. KE Penetrator destroyed. 09985_ Lrn. Proton Cannon destroyed. 09986_ Field Laser fries itself beyond repair. 09987_ System corrupted: Energy discharge (-16). 09988_ Plasma Rifle fries itself beyond repair. 09988_ Acquired Lgt. Antimatter Reactor. 09989_ Field Laser fries itself beyond repair. 09990_ L-61 Swordsman destroyed. 09993_ Adv. Heat Sink fries itself beyond repair. 09993_ Plasma Rifle fries itself beyond repair. 09994_ Dispersion Rifle destroyed. 09994_ Penetrated by Slug. 09996_ Acquired Power Sword. 09997_ Lgt. Antimatter Reactor fries itself beyond repair. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????????### | | ??????????????????????????????????????????####### | | ?????????????????????????????????????????####### | | ?????????????????????????????????????????### | | ?????????????????????????????????????????## | | ?????????????????????????????????????????## | | ?????????????????????????????????????????### | | ?????????????????????????????????????????#### | | ?????????????? ??????????????? ???????????####### | | ?????????????# ?????????????? #???????????###### | | ??????????### #?????????????? #???????????????## | | ??????????! #####?????????? #???????????????## | | ??????????# $ ?????????? #???????????????## | | ??????????# ???????#### #???????????????## | | ??????????# ######## ### ????????????????### | | ??????????# ###;### ????????????????### | | ?????????## % ? ? #????????????????## | | ?????????? ??# ##?????????????????# | | ??????????? ???# ##; ### ##?????????????????# | | ???????????## ##???# #" !# ##?????????????????# | | ??????????## ##??# #" =!# ######?????????????# | | ??????##### #### #" #@%% ! #????????# | | ??????# # #" ## g!!######?## ########## | | ??????# % % #" g!YY###???## ########## | | ##?#### ###" % #""""""#![###???## # ### | | # ## #?#### ## ########[ ##???## | | #????# #### ###??####### | | # ##????###?### ### ############# # | | ## #????????## #### #"########### ## | | ?## #???????## ##?## ######## ## | | ??# ####????# #??### # | | ??## #????## ###### % # # | | ??## #?????## #?## ############ # | | ?## ####??????## ## ##?##" "#### ##### # | | ## % ##?????????# #####?###"# ???????### ## | | ##?#####??# #?????# """ ??????##### | | ### #??# #?????? ?????#### | | ## #??# "#### ?????????? | | #### ##???????? | | % #### ####???????? | | ##???? ####???????? | | ## ##"" ###??# ## ###?????? | | #?## ##### #??# ?????? | | #???# #??#" #??# #???? | | ????## ####" """ #??# ?? | | ?????# #" """" #??# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 65 Energy Generation 39 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Phase Shifting 10 Evasion (%) 66 Target Analysis 6 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Transmission Jammer | -4/Factory | Scanalyzed Adv. KE Penetrator | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Cya! Leap Before You Look Main Advantage Omniscient Cartographer Prison Break Quick And Dirty Revising The Future Challenges ------------ None Game ------ Seed NetworkBarrageLaser Manual? 0 Play Time 02:26:42 Cumulative 29.9 hours Start 2022.03.22 @ 20:58:44 End 2022.04.16 @ 00:41:12 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 7 Explorer 8 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98de3fe2-8447-4601-b150-74a80b16be4a