Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 15:20:47 Player: Blue Cog Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1324) 1324 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1026) 1026 TOTAL SCORE: 5540 Bonus ------- High Alert Combat Kills 26 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 262/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Cryofiber Web Lightpack 2.0 Large Matter Pod (150) High-capacity Matter Pod (8) Relay Coupler [Hunter] (17) Relay Coupler [Heavy] (13) Tractor Beam Improved Medium Laser High-powered Shotgun Light Cannon Mini Grenade Launcher Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Heavy Armor Plating System Shield > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Cryofiber Web Small Storage Unit Huge Storage Unit Lightpack 2.0 Large Matter Pod Light Armor Plating Light Armor Plating Insulated Plating Tractor Beam Improved Medium Laser High-powered Shotgun Light Cannon Mini Grenade Launcher Great Maul [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 46 | 6 19 . . . 10 10 1 Power 6 | 1 1 . . . 1 3 . Engine 4 | 1 1 . . . . 2 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 10 | 2 5 . . . 3 . . Treads 5 | . 2 . . . 3 . . Leg . | . . . . . . . . Wheel 5 | 2 3 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 7 . . . 3 3 1 Device 1 | . . . . . 1 . . Storage 4 | 1 3 . . . . . . Processor 1 | . 1 . . . . . . Hackware 2 | . . . . . 1 1 . Protection 7 | . 3 . . . 1 2 1 Artifact . | . . . . . . . . Weapon 15 | 2 6 . . . 3 4 . Energy Gun 7 | 2 5 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . . . . 2 1 . Ballistic Cannon 1 | . 1 . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon 2 | . . . . . 1 1 . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 19 | . 7 . . . 2 1 9 Power 2 | . . . . . 1 . 1 Propulsion 7 | . 4 . . . 1 . 2 Utility 6 | . 1 . . . . 1 4 Weapon 4 | . 2 . . . . . 2 Highest Loss Streak 9 | . 4 . . . 2 1 9 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 10 17 16 17 17 16 15 Power 1 | . 2 3 2 2 2 1 1 Propulsion 1 | 1 2 4 3 4 1 1 1 Utility 5 | . 3 5 5 6 7 8 7 Weapon 3 | . 2 5 5 5 5 5 5 Tool/Special . | . . . . . . . . Unused Backups 10 | . . . . . . 1 9 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 8 | . . . . . . 1 7 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 100 83 91 66 Engine 9 | . 14 14 14 14 1 6 . Core 1 | . . . . . 7 2 5 Treads 17 | . 15 . . . 22 27 17 Wheel 8 | . 12 28 28 28 2 . . Device 4 | . . . . . 7 9 6 Storage 11 | . 14 14 14 14 9 9 9 Hackware 2 | . . . . . 3 5 . Protection 13 | . 12 14 14 14 11 13 14 Energy Gun 11 | . 26 14 14 14 2 . . Ballistic Gun 6 | . . . . . 7 14 14 Ballistic Cannon 3 | . . 14 14 14 7 . . Peak Build Rating 31 | 6 8 8 11 11 31 31 28 Average Rating 16 | 4 7 8 9 11 24 27 20 On Entrance 12 | . 6 8 8 11 11 31 27 Naked Turns . | . . . . . . . . Heaviest Build 90 | 12 90 53 53 53 70 70 61 Greatest Support 60 | 20 40 32 32 32 60 60 60 Greatest Overweight (x) 13 | 3 4 1 1 1 1 1 13 Average Overweight (x) 1 | . 2 1 1 1 . . 2 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 Average Capacity 20 | 7 23 20 20 20 20 20 20 Most Carried 20 | 4 17 17 19 19 20 20 18 Average Carried 14 | 2 10 17 18 19 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 19 | 4 17 17 19 19 19 17 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1203 | 260 317 24 . . 157 445 . Remotely . | . . . . . . . . Salvage Created 1406 | 155 643 71 . . 211 326 . Parts 72 | 8 26 2 . . 13 23 . Haulers Intercepted 3 | . 2 . . . 1 . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 34 | . 12 2 . . 4 16 . Guns 26 | . 12 1 . . 1 12 . Cannons 4 | . . 1 . . 3 . . AOE 4 | . . . . . . 4 . Classes Destroyed 10 | 3 3 . . . 2 2 . Worker 1 | 1 . . . . . . . Tunneler 5 | 4 1 . . . . . . Hauler 3 | . 2 . . . 1 . . Recycler 2 | 1 1 . . . . . . Watcher 1 | . . . . . 1 . . Swarmer 12 | . 2 . . . . 10 . Grunt 18 | . 10 2 . . 2 4 . Brawler 1 | . . . . . . 1 . Sentry 2 | . . . . . 2 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | 6 2 2 . . 1 6 . Combat Bots Only 6 | . 2 2 . . 1 6 . Max Kills in Single Turn 3 | 1 1 1 . . 1 3 . Gunslinging . | . . . . . . . . Exploded 3 | . . . . . . 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 354 | . 118 10 . . 21 68 137 Missed 100 | . 25 2 . . 9 19 45 Hits 254 | . 93 8 . . 12 49 92 Melee 2 | . . . . . . 2 . Projectile 252 | . 93 8 . . 12 47 92 Critical Strikes 9 | . . 1 . . . 4 4 Damage Taken 3677 | . 1054 104 . . 324 623 1572 Core 758 | . 183 15 . . 90 34 436 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 12 | . 12 . . . . . . Core Remaining (%) 60 | 100 . . . 20 . . . Volleys Fired 183 | 19 78 6 . . 27 53 . Largest 2 | 2 2 2 . . 2 2 . Hottest 100 | 80 100 80 . . 100 55 . Shots Fired 306 | 38 137 12 . . 44 75 . Gun 252 | 38 137 6 . . 17 54 . Cannon 35 | . . 6 . . 21 8 . Launcher 7 | . . . . . . 7 . Special 12 | . . . . . 6 6 . Kinetic 95 | . . 6 . . 27 62 . Thermal 198 | 38 137 6 . . 17 . . Explosive 7 | . . . . . . 7 . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 5 14 11 . . 8 10 . Robot Miss Streak 4 | 3 4 2 . . 2 3 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 187 | 20 94 9 . . 27 37 . Core Hits 79 | 7 31 3 . . 11 27 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 2 . . . 3 . . Burn 3 | . 2 . . . 1 . . Blast 2 | . . . . . 2 . . Melee Attacks 4 | . . . . . . 4 . Impact 4 | . . . . . . 4 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2872 | 218 1071 133 . . 443 992 15 Guns 2043 | 218 1062 64 . . 160 539 . Cannons 352 | . . 69 . . 283 . . Explosions 453 | . . . . . . 453 . Melee . | . . . . . . . . Ramming 24 | . 9 . . . . . 15 Kinetic 975 | . . 69 . . 367 539 . Thermal 1420 | 218 1062 64 . . 76 . . Explosive 453 | . . . . . . 453 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . 1 . . 4 . 1 Impact 1 | . . . . . . . 1 Kinetic 5 | . . 1 . . 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 10 | . . . . . . 10 . Shots 1 | . . . . . . 1 . Rammed 7 | . 3 . . . . . 4 Targets Rammed 7 | . 3 . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 315 | 162 315 243 . . 78 20 10 Average Temperature 93 | 74 105 128 . . 38 9 10 Received Heat Transfer 1734 | . 456 81 . . 90 207 900 Effects 3 | . 3 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 1 | . 1 . . . . . . Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | 2 10 1 . . . . . Heat Transferred 3648 | 500 2667 185 . . 296 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 72 | 100 100 100 . 100 100 16 84 Level 1 21 | . . . . . . 64 15 Level 2 6 | . . . . . . 19 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 450 | 15 42 60 . . 30 450 219 Initial 219 | . 3 10 . . . . 219 Average 104 | 2 10 39 . . 6 282 123 Influence Increases 1020 | 30 322 50 . . 138 480 . Destroy 0b10 Robot/C 680 | . 240 40 . . 80 320 . Destroy 0b10 Robot/NC 60 | 30 20 . . . 10 . . Destroy Leader 88 | . 44 10 . . 24 10 . Successful Hack 37 | . 18 . . . 5 14 . Disable Machine 15 | . . . . . . 15 . Anti-Garrison Action 50 | . . . . . . 50 . Destroy Structure 60 | . . . . . 4 56 . Lose Combat Pursuer 30 | . . . . . 15 15 . Influence Decreases 1011 | 25 300 27 50 . 138 30 441 Entered New Map 300 | . 2 17 50 . . . 231 Time Decay 533 | 25 260 10 . . 118 . 120 Lost Part 158 | . 38 . . . 20 10 90 Lost Ally 20 | . . . . . . 20 . Squads Dispatched 3 | . 2 . . . . . 1 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | . 18 2 . . 6 19 3 Peak Tracking Total 6 | . 3 2 . . 3 6 2 Tactical Retreats 2 | . . . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . 2 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 2 | . . . . . . 2 . Max in Single Turn 1 | . . . . . . 1 . Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 12 | . 6 . 2 . 3 1 . Terminals 9 | . 6 . . . 2 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 25 | . 17 . 2 . 5 1 . Successful 11 | . 5 . 2 . 3 1 . Failed 13 | . 11 . . . 2 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts 1 | . 1 . . . . . . Manual 11 | . 10 . 1 . . . . Terminals 22 | . 17 . . . 4 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 10 | . 5 . 2 . 2 1 . Record 2 | . . . 1 . 1 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 5 . . . 2 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 3 | . . . . . . 3 . Non-combat . | . . . . . . . . Combat 3 | . . . . . . 3 . Robot Hacks Applied 4 | . . . . . . 4 . scatter_targeting 1 | . . . . . . 1 . overload_power 1 | . . . . . . 1 . disable_weapons 1 | . . . . . . 1 . formatsys_high 1 | . . . . . . 1 . Relay Couplers Released 7 | . . . . . . 7 . Machine Destruction 3 | . . . . . . 3 . Programmers 4 | . . . . . . 4 . Attached 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 1 | . . . . . . 1 . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) . | . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 4042 | 179 1442 35 336 87 518 1188 257 Spaces Moved 1871 | 102 626 15 290 76 180 495 87 Core 35 | 28 . . . . . . 7 Treads 952 | . 226 . . . 151 495 80 Legs . | . . . . . . . . Wheels 884 | 74 400 15 290 76 29 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 115 115 115 115 160 160 Average Speed 179 | 107 185 115 115 115 206 206 285 Slowest Speed 700 | 200 320 115 115 115 240 240 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 31 | 5 85 4 62 32 16 38 13 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug 6 | . . . . . 6 . . Terrain Destroyed 44 | . . . . . 6 38 . Melee . | . . . . . . . . Projectile 6 | . . . . . 6 . . AOE 38 | . . . . . . 38 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 2229 | 130 756 20 293 75 272 590 93 Wait 73 | . 18 . . . 44 11 . Move 1863 | 101 625 14 289 75 179 493 87 Hop . | . . . . . . . . Pick Up 32 | 4 13 . 2 . 7 6 . Fast Attach 13 | 6 3 . . . 3 . 1 Attach 11 | . 5 . . . 2 4 . Detach 2 | . . . . . . 1 1 Swap 27 | . 11 . . . 5 11 . Drop 12 | . . . 2 . 5 5 . Fire 183 | 19 78 6 . . 27 53 . Melee 4 | . . . . . . 4 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . 3 . . . . . 4 Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 5) 436 | -10/Materials | Discovered new exit (range 3) 726 | -10/Materials | Lost 4 parts (2n1u1w) 750 | -10/Materials | Core integrity fell below 50% 953 | -10/Materials | Discovered new exit (range 9) 1234 | -10/Materials | Central database locked down 1297 | -10/Materials | Discovered new exit (range 16) 1494 | -10/Materials | Discovered new exit (range 13) 1622 | -10/Materials | Entered Mines 1651 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1652 | -10/Mines | Discovered new exit (range 5) 1657 | -10/Mines | Entered Exiles 1689 | -10/Exiles | Met 8R-AWN 1705 | -10/Exiles | Met EX-HEX 1737 | -10/Exiles | Met EX-BIN 1754 | -10/Exiles | Aligned with FarCom system 1755 | -10/Exiles | Given EX-Vault access code 1782 | -10/Exiles | Opened EX-Vault 1791 | -10/Exiles | Found Lightpack 2.0 1857 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1896 | -10/Exiles | Met EX-DEC 1916 | -10/Exiles | Learned location of Zion (-6) 1981 | -10/Exiles | Discovered new exit (range 10) 1993 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1993 | -10/Exiles | Entered Mines 2039 | -9/Mines | Discovered new exit (range 10) 2080 | -9/Mines | Entered Materials 2080 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2104 | -8/Materials | Discovered new exit (range 15) 2537 | -8/Materials | Crushed by falling debris 2596 | -8/Materials | Identified exit to Garrison 2598 | -8/Materials | Entered Garrison 2610 | -8/Garrison | Triggered checkpoint 2714 | -8/Garrison | Installed Relay Interface Framework 3229 | -8/Garrison | Garrison Relay disabled 3434 | -8/Garrison | Triggered checkpoint 3771 | -8/Garrison | Discovered new exit (range 8) 3786 | -8/Garrison | Entered Materials 3979 | -8/Materials | Core integrity fell below 50% 4013 | -8/Materials | Lost 9 parts (1p2n4u2w) 4029 | -8/Materials | Core integrity fell below 20% 4043 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03919_ Detecting nearby Garrison Access. 03921_ R-06 Scavenger collects Adv. Beam Cannon. 03926_ Lgt. Treads destroyed. 03928_ Lgt. Armor Plating destroyed. 03929_ R-06 Scavenger collects Adv. Beam Cannon. 03932_ Slammed into G-47 Trooper. 03938_ Lgt. Nuclear Core destroyed. 03940_ K-01 Serf collects debris. 03942_ Insulated Plating destroyed. 03945_ K-01 Serf collects debris. 03955_ Imp. Heat Sink destroyed. 03956_ Critical hit (Burn: +37). 03961_ K-01 Serf collects debris. 03980_ Enh. Autogun destroyed. 03982_ Hpw. Shotgun destroyed. 04036_ Critical hit (Burn: +37). 04040_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????H??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????###??????? ???????????????????????????????? | | ???? ?????? ???????????????????????????????? | | ????? ????? ???????????????????????????????? | | ????? #####+################???x????????????? | | ????? #????????????????? | | ??????? +??x?????????????? | | ??????? @ #????????????????? | | ??????????????# #????????????????? | | ??????????????# g #????????????????? | | ??????????????# g #????????????????? | | ??????????????# ###############????????????????? | | ??????????Y???# #??????????????????????????????? | | ??????????????# #???? ????????????????????????? | | ??????????????# # """ #???????????????????????? | | ??????????????+ " """ #???????????????????????? | | ??????????????# # """ #???????o???????????????? | | ??????????????# #? ??????????????w?????????? | | ??????????????# #??#####???????????????????????? | | ???????????#### #??????????????????????????????? | | ??????????##! #??????????????????????????????? | | ??????????#! #??????????????????????????????? | | ??????????#! +??????????????????????????????? | | ??????????#! #??????????????????????????????? | | ??????????#! #??????????????????????????????? | | ??????????##! #??????????????????????????????? | | ???????????#### ]#??????????????????????????????? | | ??????????????# ]#??????????????????????????????? | | ??????????????#= %#??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: EM 15 Power Shielding 33 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Dramatic Entrance Error 47 Overachiever Challenges ------------ None Game ------ Seed CommFrostRifle Manual? 0 Play Time 00:34:54 Cumulative 105.6 hours Start 2025.10.04 @ 18:39:55 End 2025.10.05 @ 15:20:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 40 Gallery% 49 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 231f706c-b638-4b8b-a411-2439f887af4b