Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.01 @ 20:48:08 Player: ()val()s Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (464) 464 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (842) 842 TOTAL SCORE: 2876 Bonus ------- Follower Combat Kills 266 Met Imprinter 300 Was Imprinted 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/400 Matter 500/500 Energy 100/100 System Corruption 0% Temperature Cool (37) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Medium Treads > --- UTILITY (4) ------ Small Storage Unit High-capacity Matter Pod Structural Scanner 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Medium Treads > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Structural Scanner 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- Barrage Gun CR-A16's Pointy Stick > --- INVENTORY -------- Field Recycling Unit [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage High-capacity Matter Pod Processor 0b10 Decoder Chip [Skirmisher] Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 29 | 10 3 5 1 1 9 Power 2 | 1 . . . 1 . Engine 2 | 1 . . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 4 . . . . 4 Treads 1 | . . . . . 1 Leg 4 | 2 . . . . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 10 | 2 1 4 . . 3 Device 4 | 1 . 2 . . 1 Storage 3 | 1 . 1 . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 9 | 3 2 1 1 . 2 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 2 . . . 1 Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . 1 . . . Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . . 1 . . 9 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 1 | . . . . . 1 Weapon 4 | . . 1 . . 3 Highest Loss Streak 4 | . . 1 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 83 Engine 11 | . 14 11 11 11 10 Leg 1 | . . . . . 4 Wheel 18 | . 28 22 22 22 6 Device 18 | . 14 22 22 22 10 Storage 11 | . 6 11 11 11 13 Processor 2 | . . . . . 10 Protection 8 | . 7 11 11 11 4 Ballistic Gun 2 | . 10 11 . . 2 Ballistic Cannon 8 | . . . 11 11 8 Launcher 9 | . . 11 11 11 7 Naked Turns . | . . . . . . Heaviest Build 26 | 7 11 24 26 26 26 Greatest Support 28 | 20 20 20 20 20 28 Greatest Overweight (x) 6 | 2 . 1 1 1 6 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 8 | 5 5 5 5 5 8 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 5 Average Carried 4 | 2 4 4 3 4 3 Final Capacity 8 | 5 5 5 5 5 8 Final Carried 5 | 3 5 4 4 5 1 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 891 | 364 . 187 143 29 168 Remotely . | . . . . . . Salvage Created 519 | 91 . 187 23 . 218 Parts 28 | 12 . 8 1 . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . . 14 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | 1 . 4 3 . 4 Melee 2 | . . . . . 2 Guns 4 | 1 . 3 . . . Cannons 4 | . . . 3 . 1 AOE 2 | . . 1 . . 1 Classes Destroyed 6 | 3 . 1 1 . 1 Worker 1 | 1 . . . . . Tunneler 1 | 1 . . . . . Swarmer 3 | . . . 3 . . Grunt 4 | 1 . 2 . . 1 Sentry 3 | . . 2 . . 1 Thug 1 | . . . . . 1 Mutant 1 | . . . . . 1 Best Kill Streak 3 | 2 . 2 3 . 2 Combat Bots Only 3 | 1 . 2 3 . 2 Max Kills in Single Turn 1 | 1 . 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 165 | 14 7 36 9 . 99 Missed 54 | 7 1 10 1 . 35 Damage Taken 1524 | 60 83 220 52 . 1109 Core 412 | . 10 25 4 . 373 Absorbed by Shields . | . . . . . . Ignored by Resistances 435 | 19 26 68 16 . 306 Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 54 | 11 1 15 8 . 19 Largest 2 | 2 2 1 1 . 1 Hottest 140 | 60 140 30 39 . 39 Shots Fired 66 | 22 2 15 8 . 19 Gun 38 | 22 1 14 . . 1 Cannon 20 | . . . 8 . 12 Launcher 7 | . . 1 . . 6 Special 1 | . 1 . . . . Kinetic 46 | 11 . 14 8 . 13 Thermal 13 | 11 2 . . . . Explosive 7 | . . 1 . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 16 . 13 2 . 9 Robot Miss Streak 3 | 2 2 3 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 53 | 18 . 13 5 . 17 Core Hits 23 | 4 . 7 3 . 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Impale 1 | . . . . . 1 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1096 | 201 . 209 106 . 580 Guns 377 | 201 . 161 . . 15 Cannons 319 | . . . 106 . 213 Explosions 296 | . . 48 . . 248 Melee 104 | . . . . . 104 Ramming . | . . . . . . Kinetic 589 | 94 . 161 106 . 228 Thermal 107 | 107 . . . . . Explosive 296 | . . 48 . . 248 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 104 | . . . . . 104 Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 30 | . . . 6 . 24 Projectiles 6 | . . . 6 . . Explosions . | . . . . . . Melee 24 | . . . . . 24 Knockbacks 3 | . . . 3 . . Impact . | . . . . . . Kinetic 2 | . . . 2 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 2 | . . . . . 2 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 80 | 42 40 5 80 . 30 Average Temperature 26 | 30 21 2 41 . 14 Received Heat Transfer 697 | 42 69 66 . . 520 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | 1 . . . . . Heat Transferred 250 | 250 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 196 | 30 59 196 131 . . Initial 61 | . 16 21 61 . . Average 72 | 11 32 113 115 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | 1 8 15 3 . 18 Peak Tracking Total 10 | 1 7 10 3 . 6 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 3 2 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 4 4 . . . Successful 5 | . 3 2 . . . Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 8 | . 4 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 2 . . . Branch Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 154 | . . . . 154 154 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 35 | . . . . . 35 Total Damage 1088 | . . . . . 1088 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2643 | 187 177 262 179 1172 666 Spaces Moved 2116 | 116 194 237 120 1043 406 Core 37 | 36 . . . . 1 Treads 20 | . . . . . 20 Legs 237 | 61 . . . . 176 Wheels 1802 | 19 194 237 120 1043 189 Hover . | . . . . . . Flight 20 | . . . . . 20 Fastest Speed 50 | 50 80 80 95 95 80 Average Speed 98 | 94 80 90 95 95 125 Slowest Speed 360 | 150 80 95 95 95 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 31 27 15 85 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 41 | . . 5 . . 36 Melee . | . . . . . . Projectile . | . . . . . . AOE 41 | . . 5 . . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2588 | 172 211 269 176 1224 536 Wait 348 | 18 6 8 47 178 91 Move 2111 | 115 193 236 119 1042 406 Hop . | . . . . . . Pick Up 30 | 14 5 3 1 2 5 Fast Attach . | . . . . . . Attach 20 | 9 . 2 1 . 8 Detach . | . . . . . . Swap 9 | 1 3 3 . 1 1 Drop 13 | 4 3 2 . 1 3 Fire 54 | 11 1 15 8 . 19 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 88 | -11/Scrapyard | Discovered new exit (range 8) 188 | -11/Scrapyard | Entered Materials 359 | -10/Materials | Discovered new exit (range 10) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Utility x2 465 | -9/Materials | Identified exit to Mines 558 | -9/Materials | Build established: Mutant 627 | -9/Materials | Entered Mines 801 | -9/Mines | Identified exit to Materials 802 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 806 | -9/Mines | Entered Zion 950 | -7/Zion | Learned Factory emergency access door positions 1505 | -7/Zion | Imprinted 1507 | -7/Zion | Declared Zion's savior 1822 | -7/Zion | Build established: Scavenger-Mutant 1914 | -7/Zion | Found CR-A16's Pointy Stick 1941 | -7/Zion | Discovered new exit (range 15) 1978 | -7/Zion | Entered Proximity Caves 1978 | -6/Proximity Caves | Accompanied by 4 allies 1980 | -6/Proximity Caves | Spotter reported a threat 2033 | -6/Proximity Caves | Spotter reported a threat 2086 | -6/Proximity Caves | Spotter reported a threat 2118 | -6/Proximity Caves | Attacked by a faux Warlord 2139 | -6/Proximity Caves | Spotter reported a threat 2404 | -6/Proximity Caves | Identified exit to Factory 2440 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2483 | -6/Proximity Caves | Core integrity fell below 50% 2500 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 2547 | -6/Proximity Caves | Build established: Mutant 2621 | -6/Proximity Caves | Core integrity fell below 20% 2644 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Wave Gun fries itself beyond repair. Neutrino Core fries itself beyond repair. Imp. Medium Armor Plating fries itself beyond repair. Destroyed Hvy. Laser. Adv. Heat Sink fries itself beyond repair. Acquired Med. Treads. Adv. Heat Sink fries itself beyond repair. Acquired Barrage Gun. Acquired 10 matter. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. Acquired 10 matter. Carbon-fiber Leg destroyed. Lgt. Ion Engine destroyed. Critical hit (Burn: +50). M-28 Smith repairs G-50 Soldier. Barrage Gun destroyed. Critical hit (Burn: +50). 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Flight Unit | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Force Booster | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Tourist Challenges ------------ None Game ------ Seed LobotomyFieldEdition Manual? 0 Play Time 00:57:54 Cumulative 2.7 hours Start 2024.04.01 @ 19:35:32 End 2024.04.01 @ 20:48:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 040977ea-1e2a-4169-8a90-e9532665e161