Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.06 @ 18:42:36 Player: OctarineSorcerer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1022) 1022 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3737 Bonus ------- None Cogmind --------- Core Integrity 392/700 Matter 257/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Walking (540) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Power Shielding > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (25) --- Aerolev Unit Faulty Aerolev Unit Surge Thruster Heat Sink Coolant Injector Large Storage Unit Compact Battery (200) Compact Battery (200) Sensor Array Component Analysis Suite High-powered Field Laser High-powered Field Laser Advanced Beam Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Medium Armor Plating > --- WEAPON ----------- Assault Cannon Makeshift Hammer > --- INVENTORY -------- Wheel Aerolev Unit Aerolev Unit Surge Thruster Heat Sink Compact Battery Compact Battery Advanced Weight Redist. System Sensor Array Improved Terrain Scan Processor Advanced Beam Cannon Heavy Particle Cannon Assault Cannon Assault Cannon [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Parts Attached 59 | 5 2 5 10 18 19 Power 7 | 1 . . 1 3 2 Engine 4 | 1 . . 1 2 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 24 | 2 . 1 6 7 8 Treads 1 | . . . . . 1 Leg 5 | 2 . 1 . . 2 Wheel 9 | . . . 4 1 4 Hover 7 | . . . 2 5 . Flight 2 | . . . . 1 1 Utility 14 | 1 1 . 1 6 5 Device 5 | . 1 . . 3 1 Storage 3 | 1 . . 1 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 5 | . . . . 1 4 Artifact . | . . . . . . Weapon 14 | 1 1 4 2 2 4 Energy Gun 4 | 1 1 2 . . . Energy Cannon 3 | . . . . 1 2 Ballistic Gun . | . . . . . . Ballistic Cannon 3 | . . . 1 . 2 Launcher 1 | . . . 1 . . Special Weapon 2 | . . 2 . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 31 | . . 1 3 8 19 Power 6 | . . . 1 2 3 Propulsion 13 | . . 1 1 3 8 Utility 7 | . . . . 2 5 Weapon 5 | . . . 1 1 3 Highest Loss Streak 9 | . . 1 2 8 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 76 99 94 82 76 Engine 9 | . 14 14 10 7 4 Core 1 | . . . . 4 2 Leg 12 | . 28 27 9 . 3 Wheel 6 | . . . 21 3 10 Hover 7 | . . . 8 25 2 Flight 1 | . . . . . 3 Device 10 | . 1 14 11 8 10 Storage 10 | . 14 14 11 9 7 Processor 1 | . . . . 2 3 Protection 4 | . . . . 4 11 Energy Gun 9 | . 18 22 7 . . Energy Cannon 1 | . . . . 5 2 Ballistic Cannon 2 | . . . 5 6 2 Launcher 1 | . . . 8 . . Special Weapon 1 | . . 5 . . . Impact Weapon 2 | . . . . 3 6 Naked Turns . | . . . . . . Heaviest Build 109 | 12 14 14 34 93 109 Greatest Support 40 | 20 20 20 40 32 35 Greatest Overweight (x) 10 | 3 . 1 1 9 10 Average Overweight (x) 1 | . . . . 2 4 Largest Inventory Capacity 25 | 8 8 8 15 25 25 Average Capacity 15 | 7 8 8 10 17 25 Most Carried 20 | 1 4 8 9 17 20 Average Carried 10 | . 1 6 7 13 17 Final Capacity 25 | 8 8 8 15 25 25 Final Carried 17 | 1 4 8 9 17 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 819 | 199 51 70 . 329 170 Remotely . | . . . . . . Salvage Created 1311 | . 101 136 104 355 615 Parts 42 | . 2 7 7 5 21 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 23 | . 4 2 3 7 7 Melee 3 | . . . . . 3 Guns 6 | . 4 2 . . . Cannons 8 | . . . 2 3 3 AOE 1 | . . . 1 . . Classes Destroyed 12 | . 2 1 1 2 6 Worker 6 | . . 2 1 1 2 Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Mechanic 1 | . . . . 1 . Watcher 1 | . . . . . 1 Swarmer 4 | . 3 . . . 1 Grunt 10 | . 1 2 1 5 1 Brawler 2 | . . . . 1 1 Sentry 4 | . . . 2 1 1 Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 3 2 1 3 4 Combat Bots Only 4 | . 3 2 1 4 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 4001 | . 123 218 300 1188 2172 Core 709 | . 43 43 . 315 308 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 11 | . . . . 11 . Core Remaining (%) 76 | 100 . 65 100 42 . Volleys Fired 94 | . 22 27 10 15 20 Largest 2 | . 2 2 2 2 1 Hottest 200 | . 90 200 90 119 80 Shots Fired 146 | . 24 54 20 28 20 Gun 71 | . 24 38 9 . . Cannon 52 | . . . 4 28 20 Launcher 7 | . . . 7 . . Special 16 | . . 16 . . . Kinetic 29 | . . . 4 15 10 Thermal 110 | . 24 54 9 13 10 Explosive 7 | . . . 7 . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 5 5 4 6 9 Robot Miss Streak 4 | . 4 2 2 3 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 113 | . 13 23 13 32 32 Core Hits 44 | . 6 9 11 7 11 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 6 | . . . . 3 3 Critical Strikes 14 | . 2 2 1 3 6 Burn 5 | . 2 2 1 . . Smash 9 | . . . . 3 6 Melee Attacks 51 | . . . . 24 27 Impact 51 | . . . . 24 27 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . . . 2 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3214 | . 164 277 323 1154 1296 Guns 520 | . 164 277 79 . . Cannons 799 | . . . 71 414 314 Explosions 173 | . . . 173 . . Melee 1722 | . . . . 740 982 Ramming . | . . . . . . Kinetic 471 | . . . 71 239 161 Thermal 848 | . 164 277 79 175 153 Explosive 173 | . . . 173 . . Electromagnetic . | . . . . . . Impact 1722 | . . . . 740 982 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 4 | . . . . . 4 Matter Fused 3 | . . . . . 3 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 620 | . . . . 323 297 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 620 | . . . . 323 297 Knockbacks 10 | . . . . 6 4 Impact 9 | . . . . 5 4 Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 70 | . . . 70 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 492 | . 100 393 110 492 252 Average Temperature 139 | . 43 117 43 225 88 Received Heat Transfer 1272 | . 18 144 72 648 390 Effects 10 | . . 2 . 8 . Shutdowns 4 | . . . . 4 . Energy Bleed 2 | . . 2 . . . Interference 3 | . . . . 3 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 16 | . . . . 5 11 Impact Corruptions 25 | . . . . 14 11 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 2340 | . 617 891 273 259 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 232 | . 120 96 201 232 154 Initial 84 | . . 46 . 84 55 Average 77 | . 74 28 95 154 70 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 90 | 100 100 100 97 57 100 Level 1 9 | . . . 2 42 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . 1 1 5 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . . 1 Reinforcement 6 | . 2 . 1 . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 6 2 6 11 18 Peak Tracking Total 9 | . 3 2 3 4 9 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 12 | . 1 . 6 3 2 Terminals 7 | . 1 . 5 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . . . . 1 1 Scanalyzers 2 | . . . 1 . 1 Garrison Access . | . . . . . . Total Hacks 34 | . 5 . 12 13 4 Successful 19 | . 3 . 4 10 2 Failed 15 | . 2 . 8 3 2 Catastrophic 6 | . 1 . 4 . 1 Database Lockouts . | . . . . . . Manual 7 | . 1 . 5 1 . Terminals 16 | . 5 . 9 2 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 10 | . . . . 8 2 Scanalyzers 5 | . . . 3 . 2 Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 3 . . Record 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks 7 | . . . . 7 . Recycle Component 3 | . . . . 3 . Process 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Retrieve Matter 2 | . . . . 2 . Scanalyzer 3 | . . . 1 . 2 Insert Component 2 | . . . 1 . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 . 5 2 2 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 68 | . . . . 68 . Parts Recycled 3 | . . . . 3 . Recycled Matter 50 | . . . . 50 . Retrieved Matter 50 | . . . . 50 . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 2937 | 55 236 872 301 640 833 Spaces Moved 1887 | 35 154 610 262 382 444 Core 15 | 15 . . . . . Treads 5 | . . . . . 5 Legs 802 | 20 154 610 16 . 2 Wheels 704 | . . . 162 105 437 Hover 361 | . . . 84 277 . Flight . | . . . . . . Fastest Speed 38 | 50 120 120 76 38 120 Average Speed 125 | 129 120 120 92 117 158 Slowest Speed 540 | 200 120 190 140 215 540 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 27 89 31 29 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 6 | . . 6 . . . Terrain Destroyed 69 | . . 12 52 5 . Melee . | . . . . . . Projectile 18 | . . 12 1 5 . AOE 51 | . . . 51 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 2217 | 42 180 656 301 516 522 Wait 76 | 2 . 9 2 60 3 Move 1882 | 34 153 609 261 381 444 Hop . | . . . . . . Pick Up 42 | 1 3 5 7 17 9 Fast Attach 23 | 5 2 1 6 2 7 Attach 20 | . . . 3 5 12 Detach 2 | . . . 2 . . Swap 16 | . . 4 1 11 . Drop 11 | . . 1 9 1 . Fire 94 | . 22 27 10 15 20 Melee 51 | . . . . 24 27 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 12) 292 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 397 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 472 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 474 | -10/Mines | Found Prototype Device 940 | -10/Mines | Learned location of 1 exit from Materials 1042 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1122 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1137 | -10/Mines | Discovered new exit (range 9) 1164 | -10/Mines | Entered Materials 1164 | -9/Materials | Evolved 2 slots: Propulsion x2 1165 | -9/Materials | Identified exit to Mines 1193 | -9/Materials | Identified Exp. Sensor Array 1341 | -9/Materials | Identified exit to Storage 1457 | -9/Materials | Discovered new exit (range 9) 1465 | -9/Materials | Entered another Materials area 1465 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1658 | -8/Materials | Repaired Broken Exp. Sensor Array 1943 | -8/Materials | Core integrity fell below 50% 1959 | -8/Materials | Lost 8 parts (2p3n2u1w) 2069 | -8/Materials | Discovered new exit (range 14) 2105 | -8/Materials | Entered Factory 2105 | -7/Factory | Evolved 2 slots: Utility x2 2677 | -7/Factory | Lost 3 parts (1p1n1w) 2938 | -7/Factory | Self-destructed Last Messages --------------- 02876_ K-01 Serf collects debris. 02878_ Imp. Light Armor Plating destroyed. 02879_ Imp. Terrain Scanner destroyed. 02880_ Acquired Wheel. 02881_ K-01 Serf collects debris. 02881_ Acquired 10 matter. 02882_ Lgt. Nuclear Core destroyed. 02882_ K-01 Serf destroyed. 02885_ K-01 Serf collects debris. 02887_ Acquired Wheel. 02888_ K-01 Serf collects debris. 02899_ System corrupted: Matter fused (-8). 02907_ Assault Cannon destroyed. 02911_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02914_ Hvy. Particle Cannon destroyed. 02917_ S:=GTKYPYZ&Z ,LXP52=E78O Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#############??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ??????????????????????# #??????????????? | | ????????????????? ????# #??????????????? | | ????????????????? ????g #??????????????? | | ????????????????? ???# #??????????????? | | ????????????????? ???#l #??????????????? | | ?????????????????# #??# #??????????????? | | ?????????????????# #??# # #????????? | | ??????????????#??# #??# x ; H #????????? | | ?????????????????# #??# @ Y #??????????????? | | ???????????????#?# #??# x #??????????????? | | ???????????????### #### p #???#??????????? | | ???????????????# ############+### #??????????? | | ???????????????# #??????????? | | ???????????????+ #??????????? | | ?????????? ????# * #??????????? | | ?????????????? # =% ##/##### #??????????? | | ???????????????## ## # #??????????? | | ????????????? ??# %## + #??????????? | | ?????????#####??#/ ## """ ######### #??????????? | | ??????? 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""" "T"?#????#?? | | ??????# * # # ["""" # ??"?" ??#? ???? | | ??????# ?# # """" #????? ??????????? | | ??????#########?# # """" #######+###### ] | | ???????? ?? ????# + """" + % | | ????????????????# # """" ####### ###### | | ???????????"????# # """" #???#?# #??????? ???? | | ?????????????? ?# # """" #?????# #???????????? | | ????????????????# # #?????#!#?#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 450 Power Shielding 66 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- Imp. Light Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Safety First Challenges ------------ None Game ------ Seed ParticleLargeSlayer Manual? 0 Play Time 01:08:59 Cumulative 20.9 hours Start 2023.03.06 @ 20:53:43 End 2023.12.06 @ 18:42:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5f6cc22-2369-4dde-879a-0bb219985586