Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.25 @ 23:57:27 Player: UnifiBg Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1731) 1731 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-250) -250 TOTAL SCORE: 5566 Bonus ------- Registered with UFD 300 Friendly Fire -550 Cogmind --------- Core Integrity 0/850 Matter 423/550 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (250) Ox4 Location -5/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Matter Compressor > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine Nuclear Core > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Structural Scanner Enhanced Scrap Shield > --- WEAPON ----------- Slug Cannon Junk Cannon Chainsword > --- INVENTORY -------- Matter Compressor Advanced Terrain Scan Processor Heavy Armor Plating Hardened Heavy Armor Plating Thermal Shield Magnetic Acceleration Cannon Missile Launcher DRS Beacon [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Protection Enhanced Scrap Shield Weapon Chainsword Energy Gun Thermic Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Slug Cannon Launcher Missile Launcher Special Weapon Junk Cannon Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 8 . . . . Power 2 | . . . . . 2 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 2 | . . . . . 2 . . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 53 | 5 13 2 . 7 6 4 12 . 4 Power 8 | 1 1 . . 1 1 1 3 . . Engine 6 | 1 1 . . 1 1 . 2 . . Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 4 2 . 1 . . 4 . . Treads 1 | . . . . . . . 1 . . Leg . | . . . . . . . . . . Wheel 11 | 2 4 2 . 1 . . 2 . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . 1 . . Utility 15 | . 5 . . 1 3 2 2 . 2 Device 5 | . 1 . . 1 2 . 1 . . Storage 5 | . 4 . . . . . . . 1 Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 5 | . . . . . 1 2 1 . 1 Artifact . | . . . . . . . . . . Weapon 17 | 2 3 . . 4 2 1 3 . 2 Energy Gun 1 | . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | 2 3 . . . . . 1 . . Ballistic Cannon 3 | . . . . . 1 1 . . 1 Launcher 1 | . . . . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon 4 | . . . . 3 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . Parts Lost 27 | . 1 . . . . . 13 . 13 Power 6 | . . . . . . . 4 . 2 Propulsion 7 | . 1 . . . . . 4 . 2 Utility 6 | . . . . . . . 3 . 3 Weapon 8 | . . . . . . . 2 . 6 Highest Loss Streak 7 | . 1 . . . . . 7 . 6 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | 1 8 9 7 6 5 7 6 5 1 Power . | . 1 1 1 . . . . 1 . Propulsion . | . 1 1 . . . . . . . Utility 2 | . 2 2 1 1 1 4 3 2 1 Weapon 3 | . 3 4 3 4 3 2 3 2 . Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 8 7 . 4 . 12 1 . . Power 4 | . 3 . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 15 | . 2 3 . . . 9 1 . . Weapon 10 | . 3 2 . 2 . 3 . . . Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 72 | . 99 100 99 82 65 71 60 66 45 Engine 11 | . 14 14 14 14 12 13 10 6 1 Core 2 | . . . . . . 4 5 . . Wheel 13 | . 27 28 28 28 13 13 1 13 . Device 9 | . 11 14 14 13 13 6 6 6 5 Storage 9 | . 15 14 14 14 6 6 6 6 6 Protection 3 | . . . . . . 5 5 6 5 Ballistic Gun 5 | . 28 28 27 . . . . 6 4 Ballistic Cannon 3 | . . . . . 5 5 5 . 4 Special Weapon 3 | . . . . 3 6 6 4 . . Slashing Weapon 4 | . . . . 7 6 6 6 6 . Peak Build Rating 50 | 5 10 13 13 27 43 50 50 26 28 Average Rating 29 | 3 9 10 12 14 38 49 38 26 23 On Entrance 20 | . 5 10 13 10 23 43 50 26 26 Naked Turns . | . . . . . . . . . . Heaviest Build 76 | 9 22 22 22 34 56 74 76 32 61 Greatest Support 40 | 32 32 40 40 30 22 22 22 20 20 Greatest Overweight (x) 24 | . 2 . 1 2 2 3 24 1 20 Average Overweight (x) 2 | . . . . . 2 2 6 1 12 Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 Most Carried 10 | 3 10 10 10 10 9 10 10 8 8 Average Carried 8 | 1 9 9 9 9 7 9 9 8 2 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 8 10 8 8 . Class Distribution -------------------- 41% | Mutant 26% | Skirmisher 26% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Tank | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Matter Collected 1697 | 194 339 149 34 114 . 538 239 . 90 Remotely . | . . . . . . . . . . Salvage Created 1660 | . 339 88 . . . 492 452 . 289 Parts 69 | . 32 5 . . . 7 16 . 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . 7 . . . 7 9 . 5 Prevented 4 | . . . . . . 1 3 . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 44 | . 11 1 . . . 11 11 . 10 Melee 6 | . . . . . . 2 3 . 1 Guns 14 | . 11 1 . . . . 1 . 1 Cannons 13 | . . . . . . 8 4 . 1 AOE 4 | . . . . . . . . . 4 Classes Destroyed 10 | . 3 2 . . . 3 2 . . Builder 1 | . 1 . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . Turret 2 | . . 2 . . . . . . . Swarmer 19 | . 6 . . . . 2 6 . 5 Grunt 12 | . 5 . . . . 2 3 . 2 Brawler 5 | . . . . . . 4 1 . . Duelist 3 | . . . . . . 1 . . 2 Sentry 3 | . . . . . . 2 . . 1 Behemoth 1 | . . . . . . . 1 . . Subdweller 1 | . . 1 . . . . . . . Savage 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 4 2 . . . 5 3 . 5 Combat Bots Only 5 | . 3 1 . . . 5 3 . 5 Max Kills in Single Turn 2 | . 1 1 . . . 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Hostile Shots Fired 375 | . 34 13 . . 1 92 145 . 90 Missed 120 | . 12 4 . . . 34 47 . 23 Damage Taken 4400 | . 238 84 . . 18 776 1368 . 1916 Core 945 | . 43 41 . . . 42 167 . 652 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 38 | . . . . 38 . . . . . Core Remaining (%) 83 | 100 . . . 66 . . . . . Volleys Fired 96 | . 27 11 . . . 18 28 . 12 Largest 3 | . 2 2 . . . 2 2 . 3 Hottest 108 | . 46 46 . . . 40 108 . 108 Shots Fired 189 | . 55 22 1 . . 34 45 . 32 Gun 96 | . 55 22 1 . . . 4 . 14 Cannon 53 | . . . . . . 18 26 . 9 Launcher 9 | . . . . . . . . . 9 Special 31 | . . . . . . 16 15 . . Kinetic 144 | . 55 22 1 . . 18 28 . 20 Thermal 5 | . . . . . . . 2 . 3 Explosive 9 | . . . . . . . . . 9 Electromagnetic . | . . . . . . . . . . Impact 31 | . . . . . . 16 15 . . Robot Hit Streak 9 | . 9 7 . . . 6 6 . 3 Robot Miss Streak 6 | . 5 1 . . . 2 6 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 132 | . 31 14 . . . 29 33 . 25 Core Hits 59 | . 18 5 . . . 10 12 . 14 Critical Kills 5 | . . 1 . . . 2 1 . 1 Critical Parts Destroyed 6 | . . . . . . 2 2 . 2 Critical Strikes 14 | . . 1 . . . 6 4 . 3 Destroy 4 | . . 1 . . . 2 1 . . Smash 8 | . . . . . . 3 2 . 3 Sever 2 | . . . . . . 1 1 . . Melee Attacks 36 | . . . . . . 6 14 . 16 Impact 16 | . . . . . . . . . 16 Slashing 20 | . . . . . . 6 14 . . Piercing . | . . . . . . . . . . Sneak Attacks 15 | . . . . . . 6 9 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5237 | . 447 210 . . . 1715 1686 . 1179 Guns 739 | . 447 210 . . . . 18 . 64 Cannons 696 | . . . . . . 278 329 . 89 Explosions 576 | . . . . . . . . . 576 Melee 1440 | . . . . . . 386 604 . 450 Ramming . | . . . . . . . . . . Kinetic 1417 | . 447 210 . . . 278 329 . 153 Thermal 18 | . . . . . . . 18 . . Explosive 576 | . . . . . . . . . 576 Electromagnetic . | . . . . . . . . . . Impact 2236 | . . . . . . 1051 735 . 450 Slashing 990 | . . . . . . 386 604 . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . 3 3 3 3 . . . . 10 Average Corruption 2 | . 2 3 3 3 . . . . 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 82 | . 16 8 11 46 . . . . 1 Message Errors 23 | . 5 2 3 13 . . . . . Matter Fused 22 | . 4 2 4 12 . . . . . Heat Flow Errors 11 | . 3 . 2 5 . . . . 1 Energy Discharges 7 | . 1 1 . 5 . . . . . Data Loss (minor) 7 | . . 1 . 6 . . . . . Data Loss (major) 5 | . 2 . . 3 . . . . . Misfires 3 | . 1 1 1 . . . . . . Alerts 3 | . . . 1 2 . . . . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 660 | . . . . . . 265 257 . 138 Projectiles 476 | . . . . . . 265 211 . . Explosions 39 | . . . . . . . . . 39 Melee 145 | . . . . . . . 46 . 99 Knockbacks 15 | . . . . . . 4 10 . 1 Impact 5 | . . . . . . 1 4 . . Kinetic 8 | . . . . . . 3 4 . 1 Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage 121 | . . . . . . . . . 121 Shots 3 | . . . . . . . . . 3 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 265 | . 123 . 197 265 . 8 177 . 243 Average Temperature 71 | . 35 . 94 121 . 4 62 . 63 Received Heat Transfer 942 | . 96 48 . . 9 111 183 . 495 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 3 . 3 Combat Hostiles 7 | . . . . . . 1 3 . 3 Parts Fried 8 | . . . . . . 1 3 . 4 Impact Corruptions 23 | . . . . . . 8 8 . 7 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 50 | . . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 111 | . 111 . 28 . . . . . . Initial 28 | . . . 28 . . . . . . Average 22 | . 34 . 2 . . . . . . Influence Increases 1285 | . 377 130 23 . . 250 280 . 225 Destroy 0b10 Robot/C 900 | . 220 40 . . . 220 220 . 200 Destroy 0b10 Robot/NC 10 | . 5 . . . . . 5 . . Destroy Leader 100 | . 50 . . . . . 40 . 10 Successful Hack 64 | . 41 . 23 . . . . . . Destroy Structure 1 | . 1 . . . . . . . . Lose Combat Pursuer 210 | . 60 90 . . . 30 15 . 15 Influence Decreases 1192 | . 377 70 51 . . 250 219 . 225 Time Decay 972 | . 307 70 51 . . 250 119 . 175 Lost Part 160 | . 10 . . . . . 100 . 50 Purge Threat 60 | . 60 . . . . . . . . Squads Dispatched 2 | . 2 . . . . . . . . Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Distress Signals 2 | . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 81 | . 25 8 . . 2 10 18 . 18 Peak Tracking Total 7 | . 4 4 . . 4 7 5 . 5 Tactical Retreats 11 | . 3 3 . . . 2 2 . 1 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Traps Triggered 3 | . 3 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Machines Accessed 29 | . 7 2 12 6 . 1 1 . . Terminals 12 | . 7 . 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . 5 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 113 | . 30 3 45 33 . 1 1 . . Successful 91 | . 15 3 38 33 . 1 1 . . Failed 22 | . 15 . 7 . . . . . . Catastrophic 6 | . 5 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 33 | . 26 . 7 . . . . . . Terminals 44 | . 30 . 14 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . 7 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 71 | . 5 3 28 33 . 1 1 . . Record 58 | . . 1 24 33 . . . . . Robot Analysis 1 | . . . 1 . . . . . . Open Door 3 | . . 1 . . . 1 1 . . Branch Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . Release Object 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 7 | . . . 7 . . . . . . Report Inventory 5 | . . . 5 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 13 | . 10 . 3 . . . . . . Terminals 13 | . 10 . 3 . . . . . . Track 2 | . 1 . 1 . . . . . . Botnet 4 | . 2 . 2 . . . . . . Operators 1 | . 1 . . . . . . . . Skim 6 | . 6 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 7 . 5 . . . . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Active Infowar (turns) 12261 | . 992 362 566 2615 94 2229 4321 9 1073 Structural 12261 | . 992 362 566 2615 94 2229 4321 9 1073 ECM 56 | . . . . . . . 56 . . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 5 | . . . . 2 . 2 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Turns Passed 12547 | 40 1197 362 566 2626 94 2235 4321 9 1097 Spaces Moved 7590 | 31 1028 331 540 2663 75 1640 1122 10 150 Core 260 | 1 . . . . . . 146 . 113 Treads 301 | . . . . . . . 301 . . Legs . | . . . . . . . . . . Wheels 6904 | 30 1028 331 540 2663 75 1640 550 10 37 Hover . | . . . . . . . . . . Flight 125 | . . . . . . . 125 . . Fastest Speed 50 | 50 80 90 95 95 115 115 95 95 95 Average Speed 156 | 98 91 93 102 97 115 129 373 95 660 Slowest Speed 1250 | 100 110 110 120 110 115 130 1250 95 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 51 | 4 94 18 84 95 2 95 84 22 17 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 2 | . . . . 2 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 21 | . . . . 9 . 9 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 97 | . . . . . . 9 13 . 75 Melee . | . . . . . . . . . . Projectile 27 | . . . . . . 9 13 . 5 AOE 70 | . . . . . . . . . 70 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Total 8080 | 38 1240 372 552 2694 82 1714 1181 9 198 Wait 164 | . 140 5 6 2 . . 1 . 10 Move 7581 | 30 1027 330 539 2662 74 1639 1121 9 150 Hop . | . . . . . . . . . . Pick Up 61 | 3 14 10 2 7 1 21 3 . . Fast Attach 28 | 5 3 . . 6 2 3 8 . 1 Attach 17 | . 2 . . . 4 2 4 . 5 Detach 6 | . 2 . 1 1 1 1 . . . Swap 16 | . 9 2 1 2 . 1 1 . . Drop 72 | . 16 13 3 14 . 23 1 . 2 Fire 96 | . 27 11 . . . 18 28 . 12 Melee 36 | . . . . . . 6 14 . 16 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 2 | . . 1 . . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Dat]) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 15) 182 | -10/Materials | Discovered new exit (range 14) 278 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 6) 529 | -10/Materials | Discovered new exit (range 10) 1118 | -10/Materials | Learned location of 3 exits from Materials 1179 | -10/Materials | Learned location of 3 exits from Materials 1232 | -10/Materials | Learned location of 2 exits from Mines 1238 | -10/Materials | Entered Subcaves 1239 | -10/Subcaves | Identified exit to Materials 1274 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1291 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1352 | -10/Subcaves | Released subatomizers from SUBCON Basin 1510 | -10/Subcaves | Discovered new exit (range 9) 1600 | -10/Subcaves | Entered Recycling 1601 | -8/Recycling | Met a Zionite searching for Scraptown 1835 | -8/Recycling | Build established: Scavenger-Mutant 2127 | -8/Recycling | Scanned before Scraplab entrance 2138 | -8/Recycling | Discovered new exit (range 11) 2142 | -8/Recycling | Entered Scraplab 2166 | -8/Recycling | Entered Scraptown 2226 | -8/Scraptown | Build established: Mutant 2578 | -8/Scraptown | Discovered new exit (range 5) 2663 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2666 | -8/Scraptown | Learned Research terminal intel 2667 | -8/Scraptown | Learned location of Extension (-6) 2700 | -8/Scraptown | Visited CR-KLE's Repair Center 2706 | -8/Scraptown | CR-KLE repaired 4 parts 2733 | -8/Scraptown | Visited Bundlers 3037 | -8/Scraptown | Visited Cyclists 3083 | -8/Scraptown | Visited Spacefarers 3150 | -8/Scraptown | Visited TADAMA 3182 | -8/Scraptown | Visited Fellowship of the Rings 3242 | -8/Scraptown | Visited UFD Registry 3242 | -8/Scraptown | Registered with UFD as "Protoguard" 3283 | -8/Scraptown | Visited Supply Room 3328 | -8/Scraptown | Visited Junk Cannon Lab 3366 | -8/Scraptown | Visited Junk Repository 3500 | -8/Scraptown | Discovered new exit (range 5) 3544 | -8/Scraptown | Visited Derelict Rescue Squad 3553 | -8/Scraptown | Found DRS Beacon 3588 | -8/Scraptown | Visited Sword Containment 3609 | -8/Scraptown | Visited Scrap Suit Storage 3721 | -8/Scraptown | Visited Science Testing Area 3744 | -8/Scraptown | Visited Supply Room 3773 | -8/Scraptown | Visited Scrapoid Pod Storage 3797 | -8/Scraptown | Visited Junk Repository 3905 | -8/Scraptown | Delivered Scrap Shield to a Scientist 4191 | -8/Scraptown | Found Prototype Special Weapon 4191 | -8/Scraptown | Identified Junk Cannon 4792 | -8/Scraptown | Entered Factory 4792 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 4849 | -6/Factory | Discovered new exit (range 7) 4886 | -6/Factory | Entered Lower Caves 4888 | -6/Lower Caves | UFD Scientist delivered a prototype 4888 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4940 | -6/Lower Caves | Found Prototype Protection 4944 | -6/Lower Caves | Identified Enh. Scrap Shield 5255 | -6/Lower Caves | Build established: Skirmisher 5841 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5995 | -6/Lower Caves | Encountered a Warlord checkpoint 6662 | -6/Lower Caves | Discovered new exit (range 13) 6670 | -6/Lower Caves | Learned Factory stockpile data 7121 | -6/Lower Caves | Entered another Lower Caves area 7272 | -6/Lower Caves | Discovered new exit (range 13) 7588 | -6/Lower Caves | Spotted B-75 Beast 7865 | -6/Lower Caves | Destroyed B-75 Beast 8583 | -6/Lower Caves | Build established: Tank 10762 | -6/Lower Caves | Lost 7 parts (3p1n1u2w) 11009 | -6/Lower Caves | Build established: Mutant 11436 | -6/Lower Caves | Discovered new exit (range 4) 11439 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11442 | -6/Lower Caves | Entered Data Miner 11442 | -6/Data Miner | Discovered new exit (range 6) 11451 | -6/Data Miner | Entered Proximity Caves 11454 | -5/Proximity Caves | Spotter reported a threat 11489 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11575 | -5/Proximity Caves | Lost 6 parts (1p2n1u2w) 11908 | -5/Proximity Caves | Spotter reported a threat 11913 | -5/Proximity Caves | Build established: Tank 11996 | -5/Proximity Caves | Spotter reported a threat 12370 | -5/Proximity Caves | Spotter reported a threat 12371 | -5/Proximity Caves | Crushed by falling debris 12371 | -5/Proximity Caves | Core integrity fell below 50% 12503 | -5/Proximity Caves | Spotter reported a threat 12522 | -5/Proximity Caves | Activated DRS Beacon 12525 | -5/Proximity Caves | System corruption reached 10% 12528 | -5/Proximity Caves | Core integrity fell below 20% 12548 | -5/Proximity Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 12520_ System corrupted: Heat flow error (+261). 12522_ Dropped DRS Beacon. 12522_ DRS Beacon begins transmitting. DRS Beacon narrowcast message: "Please hold, a Derelict Rescue Squad will be with you shortly." 12523_ Slammed into B-60 Warrior. 12524_ Structural Scanner destroyed. 12524_ System corrupted by crushing effect (+3). 12524_ Critical hit (Burn: +37). 12526_ Acquired 31 matter. 12528_ Knocked back. 12538_ Slug penetrates G-50 Soldier. 12538_ G-50 Soldier destroyed. 12538_ Slug penetrates G-50 Soldier. 12538_ HV Slug penetrates Wall. 12538_ HV Slug penetrates G-50 Soldier. 12545_ T7-OPT(h): "You rang?" 12547_ HV Slug penetrates B-60 Warrior. 12547_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?######??????????????????????????????????????????? | | ########??????????????#??????????????????????????? | | ### ####????????????## ?????????????????????????? | | ## ###????????????# ?????????????????????????? | | # ##????????????? ?????????????????????????? | | # ##????????????? ?????????????????????????? | | ## ###?????????????# ?????????????????????????? | | ## ###?????????????## ##???????????????????????? | | # ###????????????## #####????????????????????? | | # ###????????????## ####????????????????????? | | # ####??????# #### @ ##????????????????????? | | # ### #???# b #??????? #??????????? | | ## ##??###### ##??????? ##??????????? | | ##?####### h## ##???# # #??????????? | | # ## ##?### h h #### ##??? # ????# ???????? | | # ### ##?## #### ##### ? ????????? | | ######## ##?# #### # #?????????? | | #######????? ## * #????????????? | | ?????????????#?### %= ## #???????? | | ??????????????#### ## % ##?????? #????????? | | ####??????????#### ## = ###??????????????????? | | ####??????????## &###???? ?# ##????????? | | #####???????## ###???? ?######???????? | | #####???????## #######; ##??### ?## ####??????? | | ## ??????? #######; ####### ?## ####?????? | | ## ##????????????### # ###### ## ###?????? | | ## ##???????????### #### # ### ###????? | | # ##????????###### #### ##### #### ??? | | # ##?############ #### ##### ### ?? | | ############ ###### ## ## ?? | | ##### ####### ## ## ##?? | | ### ####### ## ##?? | | # ### ####### ###?? | | ## ### ## ### ####?? | | # #### ## ####??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 605 Matter Stores 423 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 800 Evasion (%) 44 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralRestorationCyclogen Manual? 0 Play Time 01:26:29 Cumulative 32.8 hours Start 2025.01.25 @ 22:28:14 End 2025.01.25 @ 23:57:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 14 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76ad3eb3-c099-4897-b5c4-f32e5e659979