Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.13 @ 06:18:31 Player: Zailor Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (99) 495 Value Destroyed (4060) 4060 Prototype IDs (16) 320 Alien Tech Used (5) 1000 Bonus (6088) 6088 TOTAL SCORE: 18963 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 228 Met Data Miner 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Spectral Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Advanced ECM Suite Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Combat Airjet Antigrav System Antigrav System Antigrav System Antigrav System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Stasis Canceller Advanced Transmission Jammer Hacking Suite > --- WEAPON ----------- Sigix Broadsword Force Lance > --- INVENTORY -------- Antigrav System Advanced Coolant Injector Long-range Sensor Array Advanced ECM Suite Core Reset Matrix Subatomic Replicator Heavy Rocket Launcher Force Lance Sigix Corpse [Rating: 143] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Matter Drive Weapon Gauss Rifle Energy Gun EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Compact Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 2 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . 1 . . . . . 1 2 . . . . Utility 10 | . . 1 . 1 1 . . . . 1 . 2 2 . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . Parts Attached 201 | 6 9 22 10 17 20 1 12 . 13 14 9 4 8 41 15 Power 27 | 1 2 4 . 1 4 . 3 . 1 1 2 1 1 4 2 Engine 10 | 1 2 4 . 1 1 . 1 . . . . . . . . Core 8 | . . . . . 3 . 2 . . 1 2 . . . . Reactor 9 | . . . . . . . . . 1 . . 1 1 4 2 Propulsion 56 | 2 4 4 2 4 9 . 2 . 2 4 2 . 1 18 2 Treads 20 | . . 3 2 4 7 . 2 . . . . . . . 2 Leg 8 | 2 4 1 . . . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . 4 2 . . 18 . Flight 4 | . . . . . 2 . . . 1 . . . 1 . . Utility 54 | 1 1 5 2 5 3 . 1 . 3 3 2 3 4 14 7 Device 27 | . 1 1 1 . 2 . 1 . 1 1 2 3 4 6 4 Storage 4 | 1 . 1 . . . . . . . . . . . 2 . Processor 12 | . . 1 . . 1 . . . 2 2 . . . 4 2 Hackware 1 | . . . . . . . . . . . . . . 1 . Protection 9 | . . 2 1 5 . . . . . . . . . . 1 Artifact 1 | . . . . . . . . . . . . . . 1 . Weapon 64 | 2 2 9 6 7 4 1 6 . 7 6 3 . 2 5 4 Energy Gun 5 | . 2 2 . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 23 | 2 . 6 4 4 3 . 3 . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 8 | . . 1 . . . 1 3 . 1 . . . . 2 . Special Weapon 3 | . . . . . . . . . . . 1 . . . 2 Impact Weapon 5 | . . . 2 3 . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . 6 6 1 . . 1 . Piercing Weapon 5 | . . . . . . . . . . . 1 . 2 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . . . . . 4 1 Parts Lost 63 | . . 6 1 . 3 2 3 . 5 1 5 . 1 30 6 Power 10 | . . 1 . . . 1 1 . 1 . 1 . . 5 . Propulsion 25 | . . 2 . . 1 . 1 . 4 1 2 . . 12 2 Utility 16 | . . 1 . . . 1 . . . . 1 . 1 10 2 Weapon 12 | . . 2 1 . 2 . 1 . . . 1 . . 3 2 Highest Loss Streak 18 | . . 4 1 . 1 3 2 . 3 1 4 . 1 18 4 Average Slot Usage (%) 84 | . 91 94 98 99 96 76 86 100 83 59 67 72 82 84 19 Engine 5 | . 14 10 11 9 6 7 4 7 4 . . . . . . Core 3 | . . . . . 5 . 8 7 7 7 10 5 2 . . Treads 13 | . . 2 21 26 22 23 23 23 15 . . . . . 2 Leg 2 | . 28 18 . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 4 17 15 14 23 . Device 12 | . 6 10 11 9 12 15 15 23 18 5 8 12 25 11 3 Storage 6 | . 14 11 11 9 7 7 7 7 5 . . . . 4 . Processor 9 | . . 6 . . 6 7 7 7 10 31 23 21 19 19 8 Protection 4 | . . 2 11 17 9 . . . . . . . . . . Energy Gun 1 | . 13 8 3 . . . . . . . . . . . . Ballistic Gun 12 | . 14 21 23 22 15 15 17 23 13 . . . . . 1 Impact Weapon 1 | . . . 6 4 5 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 71 | 11 12 35 36 45 53 47 51 47 47 17 21 32 57 71 46 Greatest Support 113 | 20 20 43 43 63 84 84 84 84 84 80 82 69 69 113 56 Greatest Overweight (x) 2 | 1 . . 1 . 1 . . . 2 1 . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 10 10 4 4 4 4 10 4 Average Capacity 8 | 5 6 6 10 10 10 10 10 10 8 4 4 4 4 8 4 Most Carried 10 | 4 6 9 10 10 10 9 10 10 10 4 4 4 4 10 4 Average Carried 7 | 2 5 6 9 9 9 8 9 10 8 3 3 3 4 7 3 Final Capacity 10 | 6 6 10 10 10 10 10 10 10 4 4 4 4 4 4 4 Final Carried 10 | 4 6 9 10 10 9 9 10 10 4 4 4 4 4 4 4 Class Distribution -------------------- 32% | Scavenger-Mutant 31% | Mutant 9% | Scavenger-Skirmisher 5% | Scavenger-Tank 5% | Infiltrator-Mutant 3% | Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scout | -6/Factory Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -3/Research Scavenger-Ninja | -3/Quarantine Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Matter Collected 3392 | 237 128 419 230 415 378 119 389 . 315 10 42 . . 566 144 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3732 | . 288 601 195 325 394 104 503 . 344 . 95 . 81 776 26 Parts 228 | . 12 47 9 15 28 4 26 . 14 . 6 . 2 62 3 Haulers Intercepted 2 | . . 1 . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . 4 21 . 11 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Combat Hostiles Destroyed 77 | . 6 16 4 6 6 3 16 . 8 . 4 . . 8 . Melee 10 | . . . . . 1 . . . . . 4 . . 5 . Guns 43 | . 6 13 4 6 5 2 3 . 4 . . . . . . AOE 24 | . . 3 . . . 1 13 . 4 . . . . 3 . Classes Destroyed 14 | . 1 5 . . 4 . . . 1 . . . . 3 . Worker 5 | . . 3 . . 1 . . . . . . . . 1 . Builder 3 | . . . . . 1 . . . . . . . . 1 1 Hauler 2 | . . 1 . . . . . . . . . . 1 . . Recycler 2 | . . . . . 2 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . Watcher 2 | . . . . . . . . . . . . . . 2 . Swarmer 21 | . . 8 . . . 1 8 . . . 4 . . . . Grunt 28 | . 6 3 3 3 1 1 4 . 7 . . . . . . Brawler 4 | . . 1 . . . . 3 . . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . Researcher 7 | . . . . . . . . . . . . . . 7 . Sentry 10 | . . 4 1 3 . 1 1 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Programmer 12 | . . . . . 4 . . . . . . . . 8 . Best Kill Streak 8 | . 2 5 2 2 3 5 8 . 5 . 4 . 1 6 1 Combat Bots Only 8 | . 2 5 2 2 1 4 8 . 5 . 4 . . 3 . Max Kills in Single Turn 6 | . 2 3 1 1 2 1 6 . 2 . 1 . 1 5 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . Exploded 6 | . . 2 . . . 1 6 . 2 . . . . 3 . Melee 1 | . . . . . 1 . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Damage Taken 12707 | . 533 767 408 214 966 349 453 . 488 485 665 69 379 4516 2415 Core 3600 | . 112 55 64 . 84 52 72 . 117 183 158 24 42 1175 1462 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 55 . 70 100 . . . . 53 78 84 97 . 6 . Volleys Fired 171 | . 25 53 13 18 26 7 15 . 9 . . . . 1 4 Largest 3 | . 2 3 3 3 3 3 3 . 3 . . . . 1 2 Hottest 125 | . 60 88 88 66 125 86 91 . 86 . . . . . 35 Shots Fired 369 | . 50 114 31 42 53 16 28 . 27 . . . . 1 7 Gun 343 | . 50 112 31 42 53 14 20 . 18 . . . . . 3 Cannon . | . . . . . . . . . . . . . . . . Launcher 22 | . . 2 . . . 2 8 . 9 . . . . 1 . Special 4 | . . . . . . . . . . . . . . . 4 Kinetic 275 | . 25 71 30 42 52 14 20 . 18 . . . . . 3 Thermal 15 | . 8 5 . . 1 . . . . . . . . 1 . Explosive 21 | . . 2 . . . 2 8 . 9 . . . . . . Electromagnetic 54 | . 17 36 1 . . . . . . . . . . . . Robot Hit Streak 18 | . 9 18 11 16 9 8 8 . 14 . . . . 6 8 Robot Miss Streak 3 | . 2 3 1 1 2 2 2 . 1 . . . . . 1 Penetration Max 1 | . . . . . 1 . 1 . . . . . . . 1 Secondary Targets 5 | . 2 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 325 | . 32 92 28 34 33 10 20 . 19 3 8 1 9 30 6 Core Hits 181 | . 15 36 11 15 15 7 30 . 24 . 5 . 1 20 2 Critical Hits 12 | . 1 1 . . 3 . 1 . . . . . . 4 2 Critical Kills 6 | . . . . . 1 . . . . . . . . 4 1 Critical Parts Destroyed 4 | . 1 1 . . 2 . . . . . . . . . . Melee Attacks 239 | . . . 19 13 75 . . . 10 20 14 1 22 65 . Impact 107 | . . . 19 13 75 . . . . . . . . . . Slashing 72 | . . . . . . . . . 10 20 14 1 6 21 . Piercing 60 | . . . . . . . . . . . . . 16 44 . Sneak Attacks 3 | . . . 1 . . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . 2 9 . Damage Inflicted 14515 | . 337 1276 502 403 1106 289 1147 . 954 128 345 44 482 7413 89 Guns 3951 | . 337 1019 361 403 925 196 367 . 269 . . . . . 74 Cannons . | . . . . . . . . . . . . . . . . Explosions 7608 | . . 257 111 . 128 93 780 . 685 . . . . 5554 . Melee 2913 | . . . 30 . 25 . . . . 128 345 44 482 1859 . Ramming 43 | . . . . . 28 . . . . . . . . . 15 Kinetic 3255 | . 134 560 345 403 907 196 367 . 269 . . . . . 74 Thermal 5870 | . 88 99 111 . 18 . . . . . . . . 5554 . Explosive 1877 | . . 191 . . 128 93 780 . 685 . . . . . . Electromagnetic 557 | . 115 426 16 . . . . . . . . . . . . Impact 55 | . . . 30 . 25 . . . . . . . . . . Slashing 1747 | . . . . . . . . . . 128 345 44 332 898 . Piercing 1111 | . . . . . . . . . . . . . 150 961 . Highest Corruption 49 | . . 3 3 . 3 3 3 3 3 2 . . . 49 11 Average Corruption 4 | . . 3 3 . 1 3 3 3 3 1 . . . 16 9 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 78 | . . 1 7 . 7 6 13 3 14 . . . . 23 4 Message Errors 20 | . . 1 1 . 1 2 4 1 3 . . . . 7 . Matter Fused 13 | . . . . . 2 1 1 . 6 . . . . 3 . Heat Flow Errors 6 | . . . 1 . . 2 . . 2 . . . . . 1 Energy Discharges 8 | . . . 1 . 1 . 3 . 1 . . . . 1 1 Data Loss (minor) 16 | . . . 2 . 3 1 4 2 2 . . . . 1 1 Misdirections 8 | . . . . . . . . . . . . . . 7 1 Targeting Errors 7 | . . . 2 . . . 1 . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1754 | . . . 28 . . . . . 26 4 19 . 5 1672 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 1541 | . . . 28 . . . . . 26 . . . . 1487 . Melee 213 | . . . . . . . . . . 4 19 . 5 185 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 1200 | . . 33 48 . . . 38 . 104 . . . . 970 7 Shots 7 | . . 1 1 . . . 1 . 3 . . . . 1 . Rammed 7 | . . . . . 4 . . . . . . . . . 3 Targets Rammed 9 | . . . . . 6 . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . . Highest Temperature 223 | . 145 14 181 . 13 181 . . 223 2 . . . . 133 Average Temperature 65 | . 74 4 43 . 10 92 . . 116 2 . . . . 84 Received Heat Transfer 1479 | . 294 138 195 99 177 120 54 . 108 27 45 9 81 87 45 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . Heat Transferred 642 | . 200 175 150 . 37 . . . . . . . . 80 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Peak Influence 694 | . 180 229 269 200 143 . . . . 23 194 124 194 694 556 Average Influence 129 | . 117 130 171 138 45 . . . . 13 96 106 107 289 390 Maximum Alert Level 2 | . . 1 1 1 . . . . . . . . . 2 2 Low Security (%) 79 | 100 100 89 43 99 100 . . . . 100 100 100 100 16 14 Level 1 15 | . . 10 56 . . . . . . . . . . 70 38 Level 2 4 | . . . . . . . . . . . . . . 13 47 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 1 2 2 9 . . . . 2 1 . . 6 4 Investigation . | . . . . . . . . . . . . . . . . Extermination 7 | . . . . . 4 . . . . 1 . . . 1 1 Reinforcement 17 | . 1 1 2 2 2 . . . . 1 1 . . 5 2 Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Distress Signals 11 | . . 4 . 2 . . . . . . . . . . 5 Communications Jammed 1 | . . . . . . . . . . . . . 1 . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 201 | . 8 25 9 10 18 3 14 . 8 9 27 2 7 28 33 Peak Tracking Total 13 | . 2 6 4 3 8 3 9 . 5 5 8 2 3 8 13 Tactical Retreats 26 | . . 2 3 . . . . . . 2 7 . 3 3 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Traps Triggered 3 | . . . 2 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Machines Disabled 21 | . . 2 1 . 2 . . . . . 1 . . 15 . Max in Single Turn 9 | . . 2 1 . 2 . . . . . 1 . . 9 . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Machines Accessed 43 | . 2 2 4 6 4 . . 4 . 2 4 . . 14 1 Terminals 36 | . 2 2 4 6 4 . . . . 1 4 . . 13 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . 1 1 Total Hacks 134 | . 5 8 13 20 10 . . 30 . 4 10 . . 33 1 Successful 76 | . 2 5 7 9 1 . . 30 . 1 4 . . 17 . Failed 58 | . 3 3 6 11 9 . . . . 3 6 . . 16 1 Catastrophic 12 | . . . 4 1 2 . . . . . 2 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 53 | . 3 8 9 7 5 . . . . 1 5 . . 15 . Terminals 99 | . 5 8 13 20 10 . . . . 1 10 . . 32 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 3 . . . 1 1 Terminal Hacks 66 | . 1 4 5 7 1 . . 30 . . 3 . . 15 . Record 19 | . . . 1 . . . . 11 . . . . . 7 . Part Schematic 9 | . . . . . . . . 9 . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . 1 1 . . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Terminal Index 6 | . 1 1 1 1 . . . . . . . . . 2 . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . . . . . . 2 . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . . . . . . Zone Layout 9 | . . 1 2 2 . . . . . . 2 . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 31 | . 4 2 5 4 5 . . . . 1 6 . . 4 . Terminals 9 | . 1 1 2 2 . . . . . . 1 . . 2 . Botnet 9 | . 1 1 2 2 . . . . . . 1 . . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . 1 . Hacking Detections 38 | . 2 2 4 6 4 . . . . 2 4 . . 13 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Total Allies 37 | . . . . . . . . . 1 . . . . 6 30 Largest Group 8 | . . . . . . . . . . . . . . 6 8 Highest-Rated Group 115 | . . . . . . . . . . . . . . 89 115 Highest-Rated Ally 15 | . . . . . . . . . . . . . . 15 15 Total Orders 1 | . . . . . . . . . . . 1 . . . . GOTO 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 137 | . . . . . . . . . 1 . . . . 6 130 Total Damage 2842 | . . . . . . . . . 47 . . . . 206 2589 Kills 6 | . . . . . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Turns Passed 9136 | 65 353 688 382 707 2120 403 870 146 979 521 339 69 250 756 488 Spaces Moved 6688 | 46 213 353 162 346 990 238 500 92 800 709 402 85 293 841 618 Core 642 | 4 . . . . . . . . 65 . . . . 15 558 Treads 2836 | . . 48 162 346 990 238 500 92 400 . . . . . 60 Legs 561 | 42 213 305 . . . . . . 1 . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1817 | . . . . . . . . . . 211 402 85 293 826 . Flight 832 | . . . . . . . . . 334 498 . . . . . Fastest Speed 40 | 50 120 120 160 160 160 160 160 160 40 40 63 72 72 40 50 Average Speed 107 | 115 120 125 160 160 160 160 160 160 109 57 70 72 72 54 63 Slowest Speed 180 | 120 120 160 180 160 180 160 160 160 160 120 76 72 72 180 180 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . . . . . 6 . Exploration Rate (%) 35 | 3 33 38 41 36 28 43 57 74 68 19 13 3 8 87 20 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . 1 . 1 1 . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . 1 . Scrap Searched 5 | . . . . . . . 2 . 3 . . . . . . Spaces Dug 100 | . . . 3 8 39 . . . 10 17 3 . 9 11 . Terrain Destroyed 967 | . . 2 7 8 58 9 84 . 76 17 3 . 9 694 . Melee 100 | . . . 3 8 39 . . . 10 17 3 . 9 11 . Projectile 7 | . . . . . . . 6 . 1 . . . . . . AOE 860 | . . 2 4 . 19 9 78 . 65 . . . . 683 . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Fac Fac Res Qua Res Total 7991 | 55 266 514 226 449 1325 246 544 91 879 797 434 90 321 1057 697 Wait 491 | . 10 66 19 31 182 . 8 . 24 43 4 . . 75 29 Move 6667 | 45 212 352 161 345 989 237 499 91 799 708 401 84 292 834 618 Hop . | . . . . . . . . . . . . . . . . Pick Up 54 | 4 3 7 1 9 6 . 5 . 1 1 2 . . 13 2 Fast Attach 95 | 6 2 9 4 1 8 . 4 . 3 8 7 3 8 19 13 Attach 52 | . . 3 1 2 8 1 6 . 8 6 1 1 . 12 3 Detach 42 | . . 2 . 1 5 1 2 . 11 7 1 1 . 8 3 Swap 58 | . 7 10 5 14 5 . 2 . 2 . 1 . . 12 . Drop 107 | . 7 12 3 15 15 . 3 . 12 4 2 . 4 23 7 Fire 171 | . 25 53 13 18 26 7 15 . 9 . . . . 1 4 Melee 217 | . . . 19 13 75 . . . 10 20 14 1 17 48 . Ram 3 | . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . Crush 6 | . . . . . 6 . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . . . . . 12 15 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 359 | -10/Materials | Discovered new exit (range 13) 404 | -10/Materials | Discovered new exit (range 11) 419 | -10/Materials | Entered another Materials area 419 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 741 | -9/Materials | Discovered new exit (range 18) 955 | -9/Materials | Discovered new exit (range 13) 1032 | -9/Materials | Lost 4 parts (2n1u1w) 1107 | -9/Materials | Entered Storage 1465 | -9/Storage | Discovered new exit (range 16) 1489 | -9/Storage | Entered Materials 1489 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2132 | -8/Materials | Discovered new exit (range 3) 2196 | -8/Materials | Entered Factory 2196 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2396 | -7/Factory | Build established: Scavenger-Mutant 2766 | -7/Factory | Garrison activated, responded to threat 3616 | -7/Factory | Build established: Mutant 3794 | -7/Factory | Identified exit to Lower Caves 4316 | -7/Factory | Entered Lower Caves 4318 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4351 | -7/Lower Caves | Lost 3 parts (1p1u1w) 4456 | -7/Lower Caves | Learned location of Zion (-6) 4633 | -7/Lower Caves | Encountered a Warlord checkpoint 4701 | -7/Lower Caves | Discovered new exit (range 13) 4715 | -7/Lower Caves | Identified exit to Lower Caves 4719 | -7/Lower Caves | Entered another Lower Caves area 4731 | -7/Lower Caves | Discovered new exit (range 15) 4746 | -7/Lower Caves | Encountered a Warlord checkpoint 4753 | -7/Lower Caves | Identified exit to Factory 4759 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4793 | -7/Lower Caves | Destroyed 8 combat bots 5456 | -7/Lower Caves | Learned Factory trap positions 5488 | -7/Lower Caves | Build established: Scavenger-Mutant 5569 | -7/Lower Caves | Discovered new exit (range 15) 5588 | -7/Lower Caves | Identified exit to Data Miner 5589 | -7/Lower Caves | Entered Data Miner 5589 | -7/Data Miner | Discovered new exit (range 6) 5620 | -7/Data Miner | Met Data Miner 5665 | -7/Data Miner | Learned location of Section 7 (-2) 5665 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5690 | -7/Data Miner | Received God Mode back door access code from Data Miner 5727 | -7/Data Miner | Identified exit to Proximity Caves 5735 | -7/Data Miner | Entered Proximity Caves 5845 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 6454 | -6/Proximity Caves | Lost 3 parts (3n) 6568 | -6/Proximity Caves | Discovered exit to Factory (range 13) 6653 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6714 | -6/Proximity Caves | Entered Factory 6714 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6715 | -6/Factory | Loaded intel: 105 trap records 6741 | -6/Factory | Build established: Mutant 7227 | -6/Factory | Discovered new exit (range 13) 7234 | -6/Factory | Identified exit to Factory 7235 | -6/Factory | Entered another Factory area 7235 | -5/Factory | Evolved 2 slots: Propulsion x2 7240 | -5/Factory | Identified exit to Factory 7509 | -5/Factory | Lost 4 parts (2n1u1w) 7574 | -5/Factory | Entered another Factory area 7574 | -4/Factory | Evolved 2 slots: Utility x2 7611 | -4/Factory | Discovered new exit (range 15) 7638 | -4/Factory | Identified exit to Research 7643 | -4/Factory | Entered Research 7643 | -3/Research | Evolved 2 slots: Utility x2 7853 | -3/Research | Build established: Infiltrator-Mutant 7884 | -3/Research | Discovered new exit (range 13) 7884 | -3/Research | Spotted B-90 Cyclops 7892 | -3/Research | Identified exit to Quarantine 7893 | -3/Research | Entered Quarantine 7916 | -3/Quarantine | Found Prototype Processor 7916 | -3/Quarantine | Identified Exp. Terrain Scan Processor 7979 | -3/Quarantine | Found Prototype Processor 7979 | -3/Quarantine | Identified Spectral Analyzer 8022 | -3/Quarantine | Found Sigix Corpse 8076 | -3/Quarantine | Scanned by Researcher 8083 | -3/Quarantine | Found Alien Slashing Weapon 8083 | -3/Quarantine | Identified Sigix Broadsword 8124 | -3/Quarantine | Found Alien Artifact 8146 | -3/Quarantine | Found Alien Artifact 8223 | -3/Quarantine | Found Alien Artifact 8279 | -3/Quarantine | System corruption reached 10% 8327 | -3/Quarantine | Lost 12 parts (2p4n5u1w) 8396 | -3/Quarantine | Met incapacitated Sigix Warrior 8396 | -3/Quarantine | Lockdown squad dispatched 8402 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 8403 | -3/Quarantine | Unlocked Sigix quarantine chamber 8498 | -3/Quarantine | Identified Core Reset Matrix 8498 | -3/Quarantine | Identified Subatomic Replicator 8498 | -3/Quarantine | Identified Matter Drive 8498 | -3/Quarantine | Used Core Reset Matrix 8502 | -3/Quarantine | Sensed 12 artifacts in vicinity 8557 | -3/Quarantine | Crushed by falling debris 8560 | -3/Quarantine | Crushed by falling debris 8568 | -3/Quarantine | Crushed by falling debris 8596 | -3/Quarantine | Crushed by falling debris 8597 | -3/Quarantine | System corruption reached 30% 8605 | -3/Quarantine | Crushed by falling debris 8610 | -3/Quarantine | Crushed by falling debris 8618 | -3/Quarantine | Found Sigix Terminator 8635 | -3/Quarantine | Spotted Alpha 7 8639 | -3/Quarantine | Fired Sigix Terminator 8639 | -3/Quarantine | Discovered new exit (range 15) 8640 | -3/Quarantine | Emitted hypermatrix ping 8640 | -3/Quarantine | Core integrity fell below 50% 8640 | -3/Quarantine | Core integrity fell below 20% 8645 | -3/Quarantine | Assembled emerged from beneath the floor 8649 | -3/Quarantine | Entered Research 8649 | -2/Research | Evolved 2 slots: Utility x2 8669 | -2/Research | Lost 18 parts (3p8n5u2w) 8682 | -2/Research | Used Subatomic Replicator to replicate Adv. ECM Suite 8786 | -2/Research | Core integrity fell below 50% 8809 | -2/Research | Emitted hypermatrix ping 8814 | -2/Research | Assembled emerged from beneath the floor 8847 | -2/Research | Garrison activated, responded to threat 8939 | -2/Research | Found Spectral Analyzer 9033 | -2/Research | Core integrity fell below 20% 9035 | -2/Research | System corruption reached 10% 9047 | -2/Research | Assembled emerged from beneath the floor 9061 | -2/Research | Lost 4 parts (2n1u1w) 9088 | -2/Research | Assembled emerged from beneath the floor 9116 | -2/Research | Assembled emerged from beneath the floor 9137 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09058_ Detected hypermatrix ping. 09088_ Assembled emerge from beneath the floor. 09088_ System corrupted: Component data lost. 09097_ Drone sends a signal. 09097_ Drone sends out distress signal. 09103_ Detected hypermatrix ping. 09108_ System corrupted: Energy discharge (-33). 09109_ W-44 Eye sends out distress signal. 09109_ Penetrated by Slug. 09109_ Slug penetrates Wall. 09110_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09114_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 09116_ Assembled emerge from beneath the floor. 09117_ as-75466 destroyed. 09120_ Slug penetrates as-70976. 09126_ Slug penetrates Wall. 09129_ Slug penetrates Door. 09134_ Slug penetrates Wall. 09137_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##########+###+#????????????????? | | ?????????????????# #????????????????? | | ??####???????????# [ #????????????????? | | ?? ! ???????????# ##???????????????? | | ?? ???????????# ????????????????? | | ??" ???????????# #????????????????? | | ??? ???????????# "" "" #????????????????? | | ??? ????########^ ""T"" #????????????????? | | ??? ????# """ #????????????????? | | ??? ????# #????????????????? | | ??? ????# h #????????????????? | | ??? ????# ! +????????????????? | | ?? ????# ###+###### #####+#????????????????? | | ?? ????# # #h#??????????????????????? | | ###+###### # # #??????????????????????? | | # """ !# #??????????????????????? | | % # """ # #??????????????????????? | | # """ + #??????????????????????? | | # """ # #??????????????????????? | | ### ######### """ # #??????????????????????? | | ??# #???????# # #??????????????????????? | | ??# #???????# * # #??????????????????????? | | ??# #???????##########@#??????????????????????? | | ??# #????????????????# #??????????????????????? | | ??# #????????????????# #??????????????????????? | | ??# #????????????????# #??????????????????????? | | ??# ##########???????# #??????????????????????? | | ??+ +???????# #??????????????????????? | | ??# #############???????# #??????????????????????? | | ### ###?????????????????# #??????????????????????? | | # ! ###########?????###;####???????????????????? | | # #?????# =#???????????????????? | | +?????# #???????????????????? | | # #?????# [ #???????????????????? | | # ######### #?????# #???????????????????? | | ###+###???????????????# ! #???????????????????? | | #?????????????????????# #???????????????????? | | #?????????????????????########???????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 41 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 28 Robot Scan Range 20 Terrain Scan Density 1210 ECM Strength 3 Jamming Range 16 Armor Coverage 600 Melee Speed Boost 50 Evasion (%) 62 Melee Accuracy 16 Target Analysis 8 Recoil Reduction 3 Stasis Canceling 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Subatomic Replicator Matter Drive Sigix Terminator Achievements -------------- Alien Roots Hard Hitter Challenges ------------ None Game ------ Seed LegLatentLog Manual? 0 Play Time 01:44:35 Cumulative 105.4 hours Start 2020.03.13 @ 04:32:58 End 2020.03.13 @ 06:18:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5d5a961-ef6f-4e07-8948-bc73b61f53e7