Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.15 @ 13:49:34 Player: mehbruh Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (344) 1720 Value Destroyed (14671) 14671 Prototype IDs (84) 1680 Alien Tech Used (2) 400 Bonus (3910) 3910 TOTAL SCORE: 30481 Bonus ------- High Alert Combat Kills 1731 Follower Combat Kills 347 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 252 Friendly Fire -20 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 23/100 System Corruption 20% Temperature Cool (0) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (10) ----- Advanced Heat Sink Machine Analyzer Enhanced Optical Array Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Flexi-carbon Leg Gyrokinetic Inverter Gyrokinetic Inverter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Thermal Shield Improved System Shield > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Gyrokinetic Inverter Gyrokinetic Inverter Quantum Rifle [Rating: 139] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Thunder Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 . 2 . . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . Utility 8 | . . . . . . . . . 2 . . 2 1 . . . . 1 . . . . 2 Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Parts Attached 422 | 7 11 . 22 . 2 4 19 13 34 1 54 32 22 . 2 15 1 21 12 4 20 4 122 Power 44 | 1 2 . 4 . . . . 1 2 . 7 2 1 . . 2 . 3 . . 5 . 14 Engine 21 | 1 2 . 4 . . . . 1 1 . 6 . 1 . . 1 . 1 . . 1 . 2 Core 6 | . . . . . . . . . 1 . 1 2 . . . . . 1 . . . . 1 Reactor 17 | . . . . . . . . . . . . . . . . 1 . 1 . . 4 . 11 Propulsion 102 | 2 1 . 8 . 2 . 9 1 10 . 11 7 3 . . 4 . 2 2 2 5 . 33 Treads 41 | 2 1 . 8 . 2 . 9 1 10 . . . . . . . . . . 1 . . 7 Leg 37 | . . . . . . . . . . . 6 7 3 . . 4 . 2 2 1 1 . 11 Wheel 10 | . . . . . . . . . . . 5 . . . . . . . . . . . 5 Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Flight 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Utility 84 | 2 4 . 2 . . 1 . . 7 . 10 7 4 . 2 5 1 6 1 2 . 1 29 Device 49 | 1 1 . 1 . . . . . 3 . 4 5 3 . 2 4 . 2 . 2 . . 21 Storage 10 | 1 3 . 1 . . . . . 1 . 2 . . . . . . . . . . . 2 Processor 9 | . . . . . . 1 . . . . 1 1 . . . . . 1 . . . . 5 Hackware 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Protection 13 | . . . . . . . . . 3 . 3 1 1 . . 1 1 1 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 192 | 2 4 . 8 . . 3 10 11 15 1 26 16 14 . . 4 . 10 9 . 10 3 46 Energy Gun 71 | . . . 1 . . . 2 4 . . 11 6 10 . . 4 . 4 3 . 5 . 21 Energy Cannon 39 | . . . . . . . . . . . 12 9 3 . . . . 5 4 . 3 . 3 Ballistic Gun 50 | 2 4 . 7 . . 3 6 7 9 1 . 1 . . . . . . . . . . 10 Ballistic Cannon 8 | . . . . . . . . . 2 . . . . . . . . . . . . . 6 Launcher 10 | . . . . . . . 2 . 2 . 3 . 1 . . . . . 2 . . . . Special Weapon 10 | . . . . . . . . . . . . . . . . . . . . . 2 3 5 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 . . . 1 3 2 . 9 1 1 . . 6 . 4 . . 2 . 2 Parts Lost 68 | . 1 . 1 . . . . . 1 . . . 1 . 2 . . . 5 1 6 2 48 Power 7 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 5 Propulsion 15 | . . . . . . . . . . . . . . . . . . . 2 1 . 2 10 Utility 21 | . . . 1 . . . . . 1 . . . 1 . 1 . . . 1 . 1 . 15 Weapon 25 | . . . . . . . . . . . . . . . 1 . . . 2 . 4 . 18 Highest Loss Streak 15 | . 1 . 1 . . . . . 1 . . . 1 . 1 . . . 3 1 5 1 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 96 100 99 100 66 100 99 99 95 56 77 99 99 100 99 77 100 99 97 99 84 33 81 Engine 5 | . 13 14 11 11 11 11 9 9 4 5 5 2 5 5 5 4 5 5 5 5 4 4 . Core 1 | . . . . . . . . . 2 . . 3 . . . . . 5 5 5 4 . . Treads 13 | . 25 28 33 33 33 33 35 36 30 21 . . . . . . . . . . . . 11 Leg 12 | . . . . . . . . . . . 10 26 29 29 29 28 29 26 24 25 21 . 4 Device 10 | . 13 14 10 11 11 6 . . 6 10 5 13 17 17 17 16 17 9 10 10 8 . 15 Storage 6 | . 14 14 11 11 11 11 9 9 7 5 4 6 5 5 5 5 5 5 5 5 4 . 2 Processor 8 | . . . . . . 4 9 9 4 . 6 12 11 11 11 11 11 10 10 10 8 . 16 Hackware 1 | . . . . . . . . . . . . . . . . . . 10 10 10 8 . 1 Protection 3 | . . . . . . . . . 6 5 6 6 5 5 5 5 5 5 5 5 4 5 . Energy Gun 9 | . . . . 11 . . 5 7 . . 12 17 16 23 22 2 23 15 12 15 8 8 7 Energy Cannon 3 | . . . . . . . . . . . 8 8 5 . . . . 5 6 5 7 . 1 Ballistic Gun 11 | . 27 28 32 22 . 33 29 28 28 5 . . . . . . . . . . . . 5 Peak Build Rating 139 | 7 8 8 20 20 20 23 39 41 54 72 80 87 102 99 100 103 103 118 115 116 117 43 139 Average Rating 66 | 5 7 8 15 20 12 22 32 38 43 54 52 82 94 99 99 79 103 112 108 113 96 24 103 On Entrance 52 | . 7 8 8 20 20 14 23 38 37 54 1 76 81 99 99 95 103 103 110 112 116 30 13 Naked Turns 98 | . . . . . . . . . . 23 24 . . . . . . . . . 51 . . Heaviest Build 103 | 14 30 28 58 58 49 58 60 60 79 76 101 77 85 82 82 78 78 103 96 94 99 15 80 Greatest Support 146 | 40 40 40 60 60 60 60 88 88 106 104 80 80 96 96 96 110 110 110 108 118 118 20 146 Greatest Overweight (x) 9 | . 1 . . . . . . . . . 3 1 . . . . . . 1 1 3 . 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 Average Capacity 17 | 7 14 15 19 20 20 20 20 20 20 16 14 20 20 20 20 20 20 20 20 20 17 5 7 Most Carried 20 | 6 15 15 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 Average Carried 16 | 5 11 15 18 20 19 16 18 19 19 16 13 19 18 20 19 19 19 19 17 16 17 4 6 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 20 | 6 15 15 20 20 20 16 20 20 20 5 20 20 20 20 19 19 20 20 14 20 5 5 4 Class Distribution -------------------- 39% | Skirmisher 12% | Gunner 12% | Scavenger-Skirmisher 10% | Mutant 8% | Hacker-Gunner 5% | Hacker-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Warlord Sprinter | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 8673 | 285 430 28 575 . . . 1034 565 1329 . 898 381 296 . 72 . 199 252 154 85 195 20 1875 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15926 | 82 359 . 1362 . . . 1487 971 1537 . 1203 1720 566 73 331 . 216 1104 539 181 80 108 4007 Parts 713 | 10 25 . 88 . . . 74 52 77 . 54 63 19 6 13 . 14 33 14 9 2 4 156 Haulers Intercepted 26 | . 2 . 6 . . . 3 2 4 . 3 4 . . . . . 2 . . . . . Recyclers Shooed 13 | . 2 . 2 . . . 2 . 2 . . . . . . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . . . 6 12 . 11 . 9 7 . 2 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 257 | . 10 . 22 . . . 26 16 27 . 18 19 12 3 8 . 7 12 15 2 2 4 54 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 170 | . 10 . 22 . . . 24 16 22 . 1 11 4 3 8 . 7 7 5 1 1 . 28 Cannons 30 | . . . . . . . . . . . 6 5 3 . . . . 4 2 . . 1 9 AOE 40 | . . . . . . . 2 . 5 . 8 1 4 . . . . . 7 . 1 3 9 Classes Destroyed 23 | 1 4 . 4 . . . 2 1 1 . 4 1 . . . . 1 1 1 1 1 . . Worker 17 | . 1 . . . . . 3 1 3 . 4 1 . . . . . 1 . . . . 3 Builder 12 | . . . . . . . . 1 1 . 4 . 1 . . . . . . . . . 5 Tunneler 7 | 4 . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Hauler 26 | . 2 . 6 . . . 3 2 4 . 3 4 . . . . . 2 . . . . . Recycler 14 | . . . 1 . . . 1 . 4 . 3 1 . . . . . . . . . . 4 Carrier 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 Operator 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Drone 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . Watcher 4 | . . . . . . . 1 . . . 1 2 . . . . . . . . . . . Swarmer 33 | . 6 . . . . . 3 . 2 . . . 4 3 5 . 2 . 8 . . . . Grunt 101 | . 4 . 13 . . . 13 8 13 . 3 5 3 . 3 . . 5 5 . . 3 23 Brawler 4 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . 1 Duelist 7 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . . 3 Protector 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Sentry 39 | . . . 7 . . . 7 7 3 . . 3 2 . . . . 3 2 1 . . 4 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Hunter 16 | . . . . . . . 1 . . . 6 6 . . . . . . . . . . 3 Programmer 44 | . . . . . . . . . 7 . 3 5 3 . . . 3 4 . . . . 19 Heavy 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 2 3 . 4 . . . 4 5 7 . 11 5 4 3 4 . 3 5 7 1 2 3 11 Combat Bots Only 9 | . 3 . 4 . . . 4 5 6 . 9 2 4 3 4 . 3 5 7 1 2 3 8 Max Kills in Single Turn 4 | 1 2 . 1 . . . 2 2 3 . 4 2 2 2 2 . 1 2 3 1 1 3 4 Gunslinging 1 | . 1 . . . . . . 1 1 . . 1 . 1 1 . . . . . . . 1 Exploded 3 | . . . . . . . 1 . 3 . 3 1 2 . . . . . 3 . 1 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1525 | . 54 6 73 . . . 89 30 206 1 57 83 38 7 29 . 17 41 67 16 124 16 571 Missed 519 | . 17 . 21 . . . 25 7 92 . 18 28 12 1 7 . 9 15 12 7 66 9 173 Damage Taken 18617 | . 377 90 684 . . . 1023 435 1276 55 1361 844 595 98 414 . 156 756 1243 198 1652 143 7217 Core 2837 | . 36 . 76 . . . 66 37 86 55 204 107 112 34 15 . . 86 131 . 448 22 1322 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1386 | . . . . . . . . . . . . . . . . . . . . . . . 1386 Regen/Repaired (Parts) 2240 | . 128 . . . . . 349 . 953 . . 127 255 . . . . 196 . . 232 . . Core Remaining (%) 74 | 100 . 85 . . . 81 . 81 . . 50 87 . . . . 75 . . . . 40 . Volleys Fired 700 | 13 53 4 83 . . . 62 41 69 7 55 58 28 2 8 . 11 30 22 5 14 5 130 Largest 4 | 2 2 2 3 . . . 4 4 4 1 4 4 4 4 4 . 4 4 4 4 4 2 4 Hottest 376 | 40 40 40 102 . . . 130 134 146 60 187 218 282 174 174 . 174 201 201 197 235 80 376 Shots Fired 2167 | 26 106 8 249 . . 1 238 146 253 7 136 186 82 9 32 . 42 119 53 20 31 9 414 Gun 1849 | 26 106 8 249 . . 1 235 146 243 7 68 117 52 9 32 . 42 84 34 15 26 6 343 Cannon 280 | . . . . . . . . . 4 . 60 69 28 . . . . 35 15 5 5 . 59 Launcher 23 | . . . . . . . 3 . 6 . 8 . 2 . . . . . 4 . . . . Special 15 | . . . . . . . . . . . . . . . . . . . . . . 3 12 Kinetic 1135 | 26 106 8 247 . . 1 203 117 247 7 . . . . . . . . . . . . 173 Thermal 979 | . . . 2 . . . 32 29 . . 128 186 80 9 32 . 42 119 49 20 23 6 222 Explosive 38 | . . . . . . . 3 . 6 . 8 . 2 . . . . . 4 . . 3 12 Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . Robot Hit Streak 35 | 12 10 1 18 . . . 24 9 35 11 22 11 28 29 16 . 14 32 14 15 19 3 34 Robot Miss Streak 7 | 1 7 2 4 . . . 3 7 5 2 2 3 2 1 1 . 2 2 3 3 3 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 29 | . 2 . 1 . . . 5 5 3 . . 1 1 2 4 . 1 . . . . . 4 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . . 1 1 1 1 . 1 . . . . . 1 Shots Hit Robots 1450 | 20 60 4 167 . . . 171 81 175 7 88 106 53 5 23 . 27 81 40 16 20 5 301 Core Hits 686 | 7 19 . 61 . . . 66 37 83 1 60 50 27 3 13 . 11 40 37 4 12 8 147 Critical Kills 13 | . . . . . . . 2 . 2 . 1 1 . . . . . . . . . . 7 Critical Parts Destroyed 11 | . 1 . 2 . . . 1 . . . . . . . . . . . . . 2 . 5 Critical Strikes 80 | . 1 . 2 . . . 7 1 2 . 4 8 3 . 3 . 2 9 2 1 2 . 33 Burn 44 | . . . . . . . 4 1 . . 3 7 3 . 3 . 2 9 2 1 . . 9 Meltdown 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 Destroy 20 | . 1 . 2 . . . 3 . 2 . . . . . . . . . . . . . 12 Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 14 | . . . . . . . . . 5 . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . 5 . . . . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40374 | 188 819 52 1848 . . . 2840 1625 3822 541 4018 3240 1839 103 627 . 637 1969 1976 374 714 811 12331 Guns 24559 | 188 772 50 1818 . . . 2642 1524 2858 541 812 1310 901 103 595 . 637 1447 725 268 529 24 6815 Cannons 5200 | . . . . . . . . . 83 . 1097 1018 429 . . . . 510 217 106 28 . 1712 Explosions 9152 | . . . . . . . 146 80 740 . 2109 799 468 . . . . . 1030 . 157 675 2948 Melee 278 | . . . . . . . . . . . . . . . . . . . . . . . 278 Ramming 607 | . 47 2 30 . . . 52 21 141 . . 113 41 . 32 . . 12 4 . . . 112 Kinetic 13353 | 188 772 50 1800 . . . 2118 1244 2941 541 . . . . . . . . . . . . 3699 Thermal 16456 | . . . 18 . . . 524 280 . . 2154 2328 1330 103 595 . 637 1957 942 374 510 24 4680 Explosive 8661 | . . . . . . . 146 80 740 . 1775 799 468 . . . . . 1030 . . 675 2948 Electromagnetic 237 | . . . . . . . . . . . 89 . . . . . . . . . . . 148 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 856 | . . . . . . . . . . . . . . . . . . . . . . 112 744 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 204 | . . . . . . . . . . . . . . . . . . . . . 204 . . Highest Corruption 19 | . . . 1 1 1 1 . . 3 1 2 3 9 9 9 9 11 3 3 3 3 1 19 Average Corruption 3 | . . . 1 1 1 1 . . 2 1 1 2 8 9 9 9 9 2 3 3 2 1 5 Corruption Purged 10 | . . . . . . . . . 5 . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 222 | . . . 3 . . 2 . . 25 1 8 38 19 10 18 11 10 22 4 20 1 . 30 Message Errors 55 | . . . 3 . . . . . 7 . 3 11 2 2 6 1 4 4 1 6 . . 5 Matter Fused 54 | . . . . . . 1 . . 3 . 1 12 6 2 5 1 2 8 2 4 . . 7 Heat Flow Errors 33 | . . . . . . . . . 3 . 2 4 6 2 4 . 1 3 . 4 . . 4 Energy Discharges 21 | . . . . . . . . . 2 . 2 3 2 1 1 4 . . . 3 1 . 2 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Parts Fused 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . Data Loss (minor) 23 | . . . . . . . . . 5 1 . 3 1 . 2 3 1 2 . 2 . . 3 Data Loss (major) 8 | . . . . . . . . . 2 . . 2 . 2 . . . 2 . . . . . Misfires 6 | . . . . . . 1 . . . . . . 1 1 . . . 1 . . . . 2 Alerts 6 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . . 3 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . 2 . . 1 1 . . . 2 . . . . . 3 Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 687 | . . . . . . . 3 . . . 168 33 26 . . . . 4 69 . 71 11 302 Projectiles 94 | . . . . . . . . . . . 4 3 . . . . . 4 . . . 11 72 Explosions 589 | . . . . . . . 3 . . . 164 30 25 . . . . . 66 . 71 . 230 Melee 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . Knockbacks 15 | . 3 . . . . . . . . . . 1 1 . . . . . . . . . 10 Impact 5 | . 2 . . . . . . . . . . 1 1 . . . . . . . . . 1 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 248 | . . . . . . . 49 80 12 . . . . . . . . . 93 . . . 14 Shots 6 | . . . . . . . 1 1 1 . . . . . . . . . 3 . . . . Rammed 42 | . 7 1 7 . . . 3 3 7 . . . . . . . . . . . . . 14 Targets Rammed 67 | . 8 1 8 . . . 4 4 12 . . 10 1 . 2 . . 1 1 . . . 15 Kicked 15 | . . . . . . . . . . . . 10 1 . 2 . . 1 1 . . . . Crushed 10 | . 1 . 1 . . . 1 1 5 . . . . . . . . . . . . . 1 Highest Temperature 496 | . 2 2 54 . . . 312 344 402 56 285 213 311 154 214 . 221 312 297 194 292 . 496 Average Temperature 72 | . 2 2 12 . . . 63 121 81 30 75 44 82 67 54 . 49 105 94 73 137 . 68 Received Heat Transfer 3875 | . 90 51 285 . . . 522 171 351 . 72 111 120 . 75 . . 132 189 18 132 39 1517 Effects 10 | . . . . . . . 1 4 3 . . . . . . . . . 1 . . . 1 Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . . . 1 3 . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . Robots Melted 17 | . . . . . . . . . . . 3 3 1 . . . . 2 1 1 . . 6 Combat Hostiles 15 | . . . . . . . . . . . 3 2 1 . . . . 1 1 1 . . 6 Parts Melted 107 | . . . . . . . 2 . . . 17 22 12 . 2 . 3 20 8 4 1 . 16 Heat Transferred 29063 | . . . 37 . . . 1258 592 . . 3582 4524 2339 185 1073 . 1147 3852 1962 743 778 74 6917 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 1078 | 20 208 68 508 165 . . 683 618 448 165 465 709 311 . . . . 457 . . . . 1078 Initial 400 | . 13 12 26 165 . . . 266 263 150 115 219 294 . . . . 400 . . . . 47 Average 277 | 8 77 52 340 165 . . 376 452 213 152 243 301 143 . . . . 202 . . . . 476 Maximum Alert Level 3 | . 1 . 2 . . . 2 2 2 . 2 3 1 . . . . 2 . . . . 3 Low Security (%) 44 | 100 97 100 22 100 . 100 17 1 46 100 48 37 70 . . . . 46 . . . . 38 Level 1 26 | . 2 . 35 . . . 40 27 34 . 36 29 29 . . . . 35 . . . . 3 Level 2 24 | . . . 42 . . . 42 70 19 . 15 32 . . . . . 18 . . . . 24 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . 33 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . . . 2 . . . 4 5 7 . 10 12 4 . . . . 6 . . . . 17 Investigation 5 | . . . . . . . 1 . . . . 1 1 . . . . 1 . . . . 1 Extermination 22 | . . . . . . . . . 5 . 2 3 2 . . . . 3 . . . . 7 Reinforcement 22 | . . . 2 . . . 2 1 2 . 5 5 1 . . . . 2 . . . . 2 Assault 10 | . . . . . . . . 3 . . . 3 . . . . . . . . . . 4 Garrison 8 | . . . . . . . 1 1 . . 3 . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 8 | . . . . . . . . . 1 . 1 4 . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 21 | . 2 . 3 . . . 7 3 . . . 2 . . . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 461 | . 27 2 45 . . . 40 22 31 3 32 34 15 5 16 . 11 15 14 2 53 7 87 Peak Tracking Total 20 | . 5 1 7 . . . 6 6 8 3 11 5 3 6 8 . 3 3 7 1 20 4 8 Tactical Retreats 29 | . 2 . 2 . . . 1 3 2 . 2 4 . . 1 . 1 . . . 8 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 15 | . 1 . . . . . . . 3 . 2 3 3 . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 29 | . 19 . 4 . . . . . . . . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . . . . . . . . . . . 22 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 38 | . . . . . . . 1 6 . . 6 12 1 . . . . 3 2 . . . 7 Max in Single Turn 4 | . . . . . . . 1 1 . . 3 4 1 . . . . 1 2 . . . 4 Garrison Access 5 | . . . . . . . 1 1 . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 102 | . 8 . 10 . 1 . 8 6 11 . 2 20 8 . . 9 . 11 . 1 5 1 1 Terminals 57 | . 7 . 7 . . . 5 4 8 . . 11 5 . . . . 9 . . . 1 . Fabricators 8 | . . . . . . . . . . . 1 3 2 . . . . 1 . . . . 1 Repair Stations 13 | . 1 . 2 . . . 2 1 2 . 1 2 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . 1 . . 2 . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . 2 . . . . . . . . . . . Total Hacks 324 | . 36 . 28 . 1 . 28 17 41 . 2 46 23 . . 48 . 36 . 1 12 1 4 Successful 212 | . 27 . 13 . 1 . 15 6 29 . . 23 14 . . 48 . 21 . 1 12 1 1 Failed 112 | . 9 . 15 . . . 13 11 12 . 2 23 9 . . . . 15 . . . . 3 Catastrophic 18 | . . . 1 . . . 1 2 5 . . 4 3 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 15 . 7 . 1 . 3 7 7 . . 10 11 . . . . 18 . . 1 . . Terminals 168 | . 29 . 21 . . . 15 12 19 . . 23 16 . . . . 32 . . . 1 . Fabricators 13 | . . . . . . . . . . . 1 4 3 . . . . 1 . . . . 4 Repair Stations 60 | . 7 . 5 . . . 10 2 20 . 1 8 4 . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . . . . 2 . . 7 . . . . . . . . . . . Garrison Access 10 | . . . . . . . 3 3 . . . 4 . . . . . . . . . . . Terminal Hacks 131 | . 17 . 9 . 1 . 5 5 7 . . 8 6 . . 48 . 11 . 1 12 1 . Record 49 | . . . . . . . . 1 . . . 1 . . . 36 . . . . 10 1 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 13 | . 1 . . . . . 2 . 2 . . 1 1 . . 4 . 2 . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 11 | . . . 2 . . . . 2 1 . . 2 2 . . . . 2 . . . . . Unreport Threat 6 | . . . . . . . . 1 1 . . 1 1 . . . . 2 . . . . . Locate Traps 13 | . 4 . 2 . . . 1 . 2 . . 2 1 . . . . 1 . . . . . Disarm Traps 6 | . 4 . 1 . . . . . . . . . . . . . . 1 . . . . . Transport Status 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 1 3 . . . . . . . . . 1 Load Schematic 4 | . . . . . . . . . . . . 1 2 . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 45 | . 7 . 1 . . . 8 1 18 . . 6 2 . . . . 2 . . . . . Scan Component 26 | . 4 . 1 . . . 4 1 9 . . 5 1 . . . . 1 . . . . . Repair 19 | . 3 . . . . . 4 . 9 . . 1 1 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 2 . . . . . 2 . . 5 . . . . . . . . . . . Insert Component 5 | . . . 1 . . . . . 1 . . 3 . . . . . . . . . . . Analyze 4 | . . . 1 . . . . . 1 . . 2 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Unauthorized Hacks 20 | . 3 . 1 . . . 2 . 2 . . 1 3 . . . . 8 . . . . . Terminals 19 | . 3 . 1 . . . 1 . 2 . . 1 3 . . . . 8 . . . . . Botnet 19 | . 3 . 1 . . . 1 . 2 . . 1 3 . . . . 8 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 76 | . 6 . 10 . . . 8 5 9 . 2 18 7 . . . . 10 . . . . 1 Full Trace Events 4 | . . . 1 . . . . 1 . . . 1 1 . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 1 . . . . . 1 . . 2 . . . 4 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . Parts Repaired 19 | . 3 . . . . . 4 . 9 . . 1 1 . . . . 1 . . . . . Time 914 | . 78 . . . . . 181 . 428 . . 89 89 . . . . 49 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . . . 1 . . 3 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . 1 . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 20 | . . 3 . . . . . 2 . . 3 . 12 . . . . . . . . . . Largest Group 8 | . . 3 2 . . . . 2 . . 3 . 8 . . . . . . . . . . Highest-Rated Group 225 | . . 40 32 . . . . 62 . . 93 . 225 . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 . . . . 31 . . 31 . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . 9 40 . . . . 15 . . 28 . . . . . . . . . . . . Total Damage 1144 | . . 134 376 . . . . 208 . . 426 . . . . . . . . . . . . Kills 16 | . . 3 10 . . . . 1 . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . . . . . . 1 1 . 1 . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 25489 | 160 1470 176 1745 36 375 251 1742 1058 3325 101 1567 3664 1815 294 514 268 282 1484 393 1013 1033 99 2624 Spaces Moved 15662 | 71 679 99 802 23 230 155 691 549 1523 87 1065 2591 1347 240 335 196 201 1008 248 863 1030 259 1370 Core 239 | 5 . . . . . . . . . 48 47 . . . . . . . . . 138 . 1 Treads 5514 | 66 679 99 802 23 230 155 691 549 1523 39 . . . . . . . . . . . . 658 Legs 8265 | . . . . . . . . . . . 323 2591 1347 240 335 196 201 1008 248 863 728 . 185 Wheels 897 | . . . . . . . . . . . 695 . . . . . . . . . . . 202 Hover 241 | . . . . . . . . . . . . . . . . . . . . . . . 241 Flight 506 | . . . . . . . . . . . . . . . . . . . . . 164 259 83 Fastest Speed 26 | 50 160 160 160 160 160 160 145 145 148 50 50 112 120 120 120 120 120 114 114 114 26 26 32 Average Speed 126 | 152 171 160 160 160 160 160 154 147 152 100 109 120 120 120 120 120 120 116 126 114 91 29 117 Slowest Speed 500 | 160 240 160 160 160 160 160 160 148 162 162 190 187 120 120 120 120 120 120 187 187 200 32 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 48 | 5 92 32 65 7 61 54 52 60 30 83 20 65 26 48 43 62 43 23 54 85 77 57 27 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . . . . 3 . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 . 1 . . 1 1 . . 1 1 1 . 1 1 1 1 . Scrap Searched 8 | . . . . . . . . . . . . . . 1 3 . 1 . 1 2 . . . Spaces Dug 102 | . . . . . . . 11 . 15 . 16 13 6 . . . . 1 . . . . 40 Terrain Destroyed 486 | . . . . . . . 32 11 30 . 62 39 21 . 1 . . 3 46 . 27 24 190 Melee 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . Projectile 90 | . . . . . . . . . 1 . 8 23 9 . 1 . . 3 3 . 18 . 24 AOE 390 | . . . . . . . 32 11 24 . 54 16 12 . . . . . 43 . 9 24 165 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 19880 | 96 875 108 1119 22 241 159 1220 734 2388 102 1346 3002 1483 241 426 229 217 1264 291 880 1099 275 2063 Wait 2536 | . 97 5 161 . . . 418 114 709 . 107 261 59 . 79 . 5 178 3 . 4 1 335 Move 15640 | 70 678 98 801 22 229 154 690 548 1523 86 1064 2590 1346 239 334 195 200 1007 247 862 1029 258 1370 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | 6 16 . 19 . 1 . 12 2 16 4 25 13 13 . . 2 . 9 . 6 11 . 28 Fast Attach 194 | 7 7 . 5 . . . 5 5 10 . 25 10 4 . 1 14 . 9 3 2 13 1 73 Attach 98 | . 1 . 3 . . 4 2 2 8 1 9 5 5 . 1 1 . 7 9 1 6 3 30 Detach 40 | . 1 . . . 2 . . . . . 14 2 1 . . 1 . 1 4 . 6 3 5 Swap 132 | . 3 . 14 . 2 . 12 6 16 . 20 17 13 . . 2 1 5 . 1 1 . 19 Drop 260 | . 11 . 25 . 7 1 15 12 20 4 27 21 13 . 1 14 . 17 2 2 15 4 49 Fire 700 | 13 53 4 83 . . . 62 41 69 7 55 58 28 2 8 . 11 30 22 5 14 5 130 Melee 14 | . . . . . . . . . 5 . . . . . . . . . . . . . 9 Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Kick 15 | . . . . . . . . . . . . 10 1 . 2 . . 1 1 . . . . Crush 45 | . 8 1 8 . . . 4 4 12 . . . . . . . . . . . . . 8 Escape Stasis 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / Tes) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Discovered new exit (range 14) 657 | -10/Materials | Discovered new exit (range 9) 1200 | -10/Materials | Discovered new exit (range 7) 1277 | -10/Materials | Discovered new exit (range 16) 1467 | -10/Materials | Repaired Assault Rifle 1494 | -10/Materials | Repaired Lgt. Treads 1521 | -10/Materials | Repaired Assault Rifle 1631 | -10/Materials | Entered Mines 1636 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1799 | -10/Mines | Discovered new exit (range 5) 1807 | -10/Mines | Entered Materials 1807 | -9/Materials | Accompanied by 2 allies 1807 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2419 | -9/Materials | Discovered new exit (range 8) 2796 | -9/Materials | Build established: Scavenger-Gunner 2980 | -9/Materials | Discovered new exit (range 16) 3373 | -9/Materials | Discovered new exit (range 5) 3552 | -9/Materials | Entered Mines 3580 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3581 | -9/Mines | Discovered new exit (range 5) 3588 | -9/Mines | Entered Exiles 3629 | -9/Exiles | Met 8R-AWN 3653 | -9/Exiles | Met EX-HEX 3727 | -9/Exiles | Met EX-BIN 3754 | -9/Exiles | Aligned with FarCom system 3756 | -9/Exiles | Given EX-Vault access code 3794 | -9/Exiles | Opened EX-Vault 3812 | -9/Exiles | Found XL Autogun Array 3843 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3890 | -9/Exiles | Build established: Scavenger-Mutant 3890 | -9/Exiles | Met EX-DEC 3947 | -9/Exiles | Discovered new exit (range 11) 3963 | -9/Exiles | Left Exiles lab with XL Autogun Array 3963 | -9/Exiles | Entered Mines 4197 | -8/Mines | Discovered new exit (range 12) 4214 | -8/Mines | Entered Materials 4214 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4425 | -8/Materials | Garrison activated, responded to threat 4502 | -8/Materials | Build established: Scavenger-Skirmisher 4670 | -8/Materials | Repaired Imp. Assault Rifle 4698 | -8/Materials | Repaired Lgt. Treads 4916 | -8/Materials | Discovered new exit (range 15) 5186 | -8/Materials | Build established: Skirmisher 5517 | -8/Materials | Identified exit to Storage 5838 | -8/Materials | Repaired Broken Adv. Treads 5891 | -8/Materials | Repaired Imp. Assault Rifle 5956 | -8/Materials | Entered Storage 6134 | -8/Storage | Garrison activated, responded to threat 6602 | -8/Storage | Met a pair of Derelict thieves 6772 | -8/Storage | Learned location of Armory (-3) 7005 | -8/Storage | Discovered new exit (range 6) 7014 | -8/Storage | Entered Factory 7014 | -7/Factory | Evolved 2 slots: Utility x2 7015 | -7/Factory | Identified exit to Lower Caves 7024 | -7/Factory | Discovered new exit (range 10) 9370 | -7/Factory | Repaired Enh. Autogun? 9424 | -7/Factory | Repaired Adv. Treads 9462 | -7/Factory | Repaired Adv. Treads 9523 | -7/Factory | Repaired Enh. Autogun? 9688 | -7/Factory | Build established: Scavenger-Skirmisher 9780 | -7/Factory | Repaired Imp. Assault Rifle? 9909 | -7/Factory | Repaired Imp. Assault Rifle 9924 | -7/Factory | Discovered exit to Lower Caves (range 16) 9953 | -7/Factory | Repaired Imp. Medium Armor Plating 10019 | -7/Factory | Repaired Enh. Autogun? 10064 | -7/Factory | Repaired Hcp. Storage Unit 10157 | -7/Factory | Build established: Skirmisher 10339 | -7/Factory | Sucked down chute 10339 | -7/Factory | Entered Waste 10387 | -7/Waste | Spotted C-40 Crusher 10409 | -7/Waste | Spotted C-40 Crusher 10417 | -7/Waste | Released all parts (10) 10422 | -7/Waste | Spotted C-40 Crusher 10434 | -7/Waste | Discovered new exit (range 13) 10440 | -7/Waste | Entered Factory 11088 | -7/Factory | Allied Derelicts emerged from ambush trap array 11239 | -7/Factory | Discovered new exit (range 5) 11278 | -7/Factory | Cargo convoy interrupted 11315 | -7/Factory | Destroyed 9 combat bots 11317 | -7/Factory | Found Prototype Launcher 11317 | -7/Factory | Identified Com. Tesla Bomb Launcher 11363 | -7/Factory | Found Com. Tesla Bomb Launcher 11588 | -7/Factory | Garrison activated, responded to threat 12007 | -7/Factory | Entered another Factory area 12007 | -6/Factory | Evolved 2 slots: Utility x2 12561 | -6/Factory | Identified exit to DSF 12990 | -6/Factory | Repaired Enh. Armored Leg 14670 | -6/Factory | Discovered new exit (range 4) 15507 | -6/Factory | First assault squad dispatched 15671 | -6/Factory | Entered another Factory area 15671 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15672 | -5/Factory | Allied Derelicts attacked 0b10 via Garrison Access 15729 | -5/Factory | Identified exit to Upper Caves 15950 | -5/Factory | Fabricated Imp. Heavy Treads? 15985 | -5/Factory | Build established: Gunner 16607 | -5/Factory | Repaired Enh. Armored Leg? 17486 | -5/Factory | Entered Upper Caves 17525 | -5/Upper Caves | Identified exit to Upper Caves 17527 | -5/Upper Caves | Encountered a Warlord checkpoint 17780 | -5/Upper Caves | Entered another Upper Caves area 18105 | -5/Upper Caves | Spotted B-75 Beast 18167 | -5/Upper Caves | Discovered new exit (range 11) 18286 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18294 | -5/Upper Caves | Entered Zhirov 18294 | -5/Zhirov | Discovered new exit (range 3) 18318 | -5/Zhirov | Met Zhirov 18342 | -5/Zhirov | Learned location of Quarantine (-2) 18342 | -5/Zhirov | Learned location of Testing (-3) 18342 | -5/Zhirov | Learned location of Command (-1) 18364 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18461 | -5/Zhirov | Found Alien Artifact 18461 | -5/Zhirov | Identified Integrated Dissipator 18461 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18478 | -5/Zhirov | Found Alien Artifact 18478 | -5/Zhirov | Identified Transdimensional Reconstructor 18478 | -5/Zhirov | Warped through subspace 18562 | -5/Zhirov | Entered Proximity Caves 18641 | -4/Proximity Caves | Spotter reported a threat 18650 | -4/Proximity Caves | Spotter reported a threat 18733 | -4/Proximity Caves | Learned Research emergency access door positions 18814 | -4/Proximity Caves | Discovered new exit (range 11) 18830 | -4/Proximity Caves | System corruption reached 10% 18844 | -4/Proximity Caves | Entered Factory 18844 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18845 | -4/Factory | Identified exit to Upper Caves 19123 | -4/Factory | Search patrols dispatched 19161 | -4/Factory | Build established: Hacker-Skirmisher 19375 | -4/Factory | Identified exit to Extension 19890 | -4/Factory | Repaired Adv. Myomer Leg 19980 | -4/Factory | Found Quantum Capacitor 20288 | -4/Factory | Found Prototype Processor 20288 | -4/Factory | Identified Exp. Terrain Scan Processor 20328 | -4/Factory | Entered Upper Caves 20480 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20519 | -4/Upper Caves | Learned Research security intel 20536 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20579 | -4/Upper Caves | Destroyed 7 combat bots 20584 | -4/Upper Caves | Lost 3 parts (1n1u1w) 20622 | -4/Upper Caves | Build established: Hacker-Gunner 20716 | -4/Upper Caves | Discovered new exit (range 5) 20721 | -4/Upper Caves | Entered another Upper Caves area 21041 | -4/Upper Caves | Encountered a Warlord checkpoint 21076 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21229 | -4/Upper Caves | Spotted B-86 Titan 21559 | -4/Upper Caves | Destroyed B-86 Titan 21686 | -4/Upper Caves | Learned 4 Research zone layouts 21714 | -4/Upper Caves | Discovered new exit (range 16) 21734 | -4/Upper Caves | Entered Warlord 21806 | -4/Warlord | System corruption cleaned by Quarantine Array 22194 | -4/Warlord | Visited the Vortex Lab 22208 | -4/Warlord | Found Prototype Energy Gun 22208 | -4/Warlord | Identified Vortex Rail 22210 | -4/Warlord | Warlord's base attacked by MAIN.C 22215 | -4/Warlord | Found Vortex Rail 22302 | -4/Warlord | Met Warlord 22524 | -4/Warlord | Opened side exit 22545 | -4/Warlord | Spotted Striker 22560 | -4/Warlord | Warlord forces counterattacked 22586 | -4/Warlord | Spotted Executioner 22592 | -4/Warlord | Spotted Executioner 22605 | -4/Warlord | Spotted B-90 Cyclops 22608 | -4/Warlord | Released all parts (16) 22628 | -4/Warlord | Found Prototype Special Weapon 22628 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 22631 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22634 | -4/Warlord | Lost 5 parts (1u4w) 22636 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22637 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22639 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22667 | -4/Warlord | Released all parts (2) 22686 | -4/Warlord | Spotted Executioner 22698 | -4/Warlord | Lost 9 allies 22734 | -4/Warlord | Spotted Executioner 22738 | -4/Warlord | Core integrity fell below 50% 22764 | -4/Warlord | Discovered new exit (range 8) 22765 | -4/Warlord | Lost 5 allies 22767 | -4/Warlord | Entered Proximity Caves 22864 | -3/Proximity Caves | Discovered new exit (range 7) 22866 | -3/Proximity Caves | Entered Research 22866 | -3/Research | Evolved 2 slots: Utility x2 22867 | -3/Research | Identified exit to Armory 22867 | -3/Research | Identified exit to Testing 23139 | -3/Research | Found Prototype Device 23139 | -3/Research | Identified Exp. Thermal Shield 23715 | -3/Research | Garrison activated, responded to threat 23777 | -3/Research | Destroyed 7 combat bots 23809 | -3/Research | Build established: Scavenger-Skirmisher 23922 | -3/Research | Spotted B-86 Titan 23961 | -3/Research | Destroyed B-86 Titan 24079 | -3/Research | Lost 4 parts (1u3w) 24366 | -3/Research | First assault squad dispatched 24562 | -3/Research | Lost 8 parts (2p2n1u3w) 24644 | -3/Research | Destroyed 8 combat bots 25101 | -3/Research | Core integrity fell below 50% 25165 | -3/Research | Destroyed 7 combat bots 25170 | -3/Research | Lost 14 parts (1p3n4u6w) 25321 | -3/Research | Found Prototype Device 25321 | -3/Research | Identified Adv. Kinecellerator 25387 | -3/Research | Spotted B-86 Titan 25449 | -3/Research | Core integrity fell below 20% 25461 | -3/Research | System corruption reached 10% 25490 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 25476_ Quantum Rifle destroyed. 25478_ M-36 Artificer repairs G-73 Enforcer. 25479_ R-10 Processor collects Field Laser. 25479_ Adv. Heat Sink destroyed. 25479_ Quantum Rifle destroyed. 25480_ Slammed into G-67 Veteran. 25481_ G-67 Veteran suffers critical hit (Burn). 25481_ G-67 Veteran destroyed. 25482_ R-10 Processor collects Adv. Target Analyzer. 25482_ Slammed into P-80 Master. 25483_ Destabilizing: Core damaged (-26). 25485_ Adv. Heat Sink destroyed. 25485_ Slammed into P-80 Master. 25485_ Quantum Rifle destroyed. 25485_ Imp. System Shield destroyed. 25485_ P-80 Master resets M-36 Artificer, system corruption cleaned. 25487_ Adv. Targeting Computer destroyed. 25488_ Slammed into G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????+?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????"""????????????########+### | | ??????????????????????????????????????# | | ?????????+???????#????????????????????# | | ?????????????????# ???????????????????# | | ?????????????????# ??????????????????# """ | | ?????????????????# ?????????????????# """ | | ?????????????????# ????????????????# """ | | ?????????????????# ################# """ | | ?????????????????# """ | | ?????????????????# | | ?????????????????# | | ?????????????????# % | | ?????????????????#########+############+######+### | | ????????????????????# g [ #????????# | | ????????????????????# @ %! #????????# | | ????????????????????# mp %=|[ #????????# | | ????????????????????# =%[* p #????????# [[ | | ????????????????????# !!% #????????# [[ | | ???????????????????## %=% "" #????????# [ | | ???????????????????# [= ! """#????????# | | ???????????????????## [ T"#????????# | | ????????????????????# [/! """#????????# | | ????????????????????#! "" #????????######## | | ????????????????????# #???????????????? | | ????????????????????#! #???????????????? | | ????????????????????##############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Energy Generation 45 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 5 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Imp. Heavy Treads | -6/Factory | Scanalyzed Weapon Cycler | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Treads | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Novice Programmer Prolific Hacker Subspace Traveler Universal Adapter Challenges ------------ None Game ------ Seed FlightSuperquantumCorpse Manual? 0 Play Time 04:53:20 Cumulative 49.0 hours Start 2024.10.14 @ 15:29:24 End 2024.10.15 @ 13:49:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ed46ddd-d770-48e8-9576-ab0e8fd023b4