Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 21:02:06 Player: szymekc Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (1556) 7780 Value Destroyed (99115) 99115 Prototype IDs (400) 8000 Alien Tech Used (17) 3400 Bonus (127676) 127676 TOTAL SCORE: 257071 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 70522 Follower Combat Kills 4682 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1204 MAIN.C Attacked Proxy Base 500 Scanned by Researcher 500 Pursued by Intercept 1000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2432 Cogmind --------- Core Integrity 625/2100 Matter 265/300 Energy 1067/1090 System Corruption 0% +Membrane Temperature Cool (16) +ITN Movement Treading (143) Location 0b11 Command Parts ------- > --- POWER (4) -------- Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- 2N-1CE's Frost Array Huge Storage Unit Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Zionite Shade Armor Experimental Force Field > --- WEAPON (4) ------- Firepult Sigix Broadsword (fused) > --- INVENTORY (27) --- Experimental Biometal Heavy Treads Zionite Biocell (600) Quantum Capacitor Centrium Heavy Armor Plating Centrium Linked Plating Graphene Brace Experimental Focal Shield Thermal Barrier Experimental EM Shield Microwarp Drive Modified Sigix Sheargun Modified Sigix Sheargun Compact HERF Cannon Enhanced Nova Cannon Hypervelocity Multirail Graviton Cannon Perforator Experimental Plasma Cutter Sigix Corpse Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Spectral Analyzer Advanced Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Force Field Microwarp Drive > --- WEAPON ----------- Firepult Sigix Broadsword > --- INVENTORY -------- Experimental Biometal Heavy Treads Zionite Biocell Quantum Capacitor Experimental Weapon Cycler Experimental Phase Shifter Centrium Heavy Armor Plating Centrium Linked Plating Zionite Shade Armor Graphene Brace Experimental Focal Shield Thermal Barrier Experimental EM Shield Modified Sigix Sheargun Modified Sigix Sheargun Compact HERF Cannon Enhanced Nova Cannon Hypervelocity Multirail Graviton Cannon Perforator Experimental Plasma Cutter Sigix Corpse [Rating: 277] Favorites ----------- Power Vortex Chain Reactor Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Experimental Biometal Heavy Treads Treads Experimental Biometal Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Quantum Capacitor Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Centrium Heavy Armor Plating Artifact Microwarp Drive Weapon Sigix Broadsword Energy Gun Gatling Laser Energy Cannon Firepult Ballistic Gun KE Penetrator Ballistic Cannon Graviton Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Experimental Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Utility 10 | . . . . . 2 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 312 | 8 7 4 7 2 40 47 5 8 9 9 4 6 2 1 3 6 4 2 12 2 12 1 3 6 . 24 18 12 9 5 7 16 11 Power 41 | 1 . 1 . . 5 6 1 2 1 2 . 1 1 . . 2 . . 1 . 3 . 1 1 . 2 2 . 2 . 2 3 1 Engine 13 | 1 . 1 . . 4 5 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Core 8 | . . . . . 1 1 1 2 . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Reactor 20 | . . . . . . . . . 1 2 . . . . . . . . 1 . 2 . 1 1 . 2 2 . 2 . 2 3 1 Propulsion 72 | 2 . . 2 2 11 15 1 . 2 3 1 . . . . 1 . . 3 2 2 1 . 3 . 6 2 5 2 2 . 4 . Treads 35 | 2 . . 2 . 10 10 . . . . . . . . . . . . . . . . . . . . . 3 2 2 . 4 . Leg 34 | . . . . . 1 5 . . 2 3 1 . . . . 1 . . 3 2 2 1 . 3 . 6 2 2 . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 108 | 2 3 1 2 . 7 17 1 1 4 4 3 2 1 1 . 2 1 2 4 . 2 . 2 1 . 11 10 3 5 1 3 6 6 Device 56 | 2 1 1 . . 4 11 . 1 . 3 2 1 . 1 . 1 . 2 1 . 1 . 2 . . 5 5 1 4 1 1 2 3 Storage 7 | . 2 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Processor 22 | . . . . . 3 2 . . 3 1 1 . . . . 1 . . 2 . 1 . . 1 . . 2 . . . . 4 1 Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 20 | . . . 1 . . 2 . . 1 . . 1 1 . . . 1 . 1 . . . . . . 5 3 . 1 . 1 . 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon 91 | 3 4 2 3 . 17 9 2 5 2 . . 3 . . 3 1 3 . 4 . 5 . . 1 . 5 4 4 . 2 2 3 4 Energy Gun 25 | 3 1 . . . 10 4 . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . 1 . 2 Energy Cannon 26 | . 2 2 . . 2 . . . 1 . . 2 . . . 1 . . 2 . 4 . . . . 3 2 3 . 1 . . 1 Ballistic Gun 19 | . . . 1 . 2 3 . 5 . . . . . . 1 . 3 . 1 . . . . 1 . . . . . . . 1 1 Ballistic Cannon 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Launcher 6 | . . . 1 . . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . . Special Weapon 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 5 | . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . 1 . . . 8 5 1 . . 1 . . . 1 . . . . 2 . . . . 1 . 4 5 6 2 2 3 1 2 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . System Corruption 16 | . . . . . . . . . . . . . . . . . . . . 3 . . 4 9 . . . . . . . . . Parts Lost 36 | . . . 8 . 4 8 . 1 . 1 . 3 . . . . 1 . 2 2 . . . . . 2 . . . . . 2 2 Power 6 | . . . 1 . 1 . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Propulsion 14 | . . . 4 . 3 4 . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . Utility 9 | . . . 1 . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 Weapon 7 | . . . 2 . . 1 . . . 1 . 1 . . . . . . . 1 . . . . . 1 . . . . . . . Highest Loss Streak 5 | . . . 5 . 3 3 . 1 . 1 . 2 . . . . 1 . 2 1 . . . . . 2 . . . . . 2 1 To Critical Strikes 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 1 7 14 17 4 16 17 20 20 20 18 18 18 17 17 18 17 17 17 17 18 17 18 16 18 19 19 23 23 23 22 23 23 19 Power . | . . 1 3 . . . . . . . . . . . . 1 1 1 . 1 1 1 . . . . . 1 . . . 1 . Propulsion . | . . . 1 . 2 1 2 3 2 . . . . . . . . . . . 2 2 1 1 2 1 . . 1 . . . 1 Utility 9 | . 2 3 2 1 5 7 6 7 9 10 11 10 10 11 12 10 10 9 9 8 6 7 6 7 7 6 11 10 11 12 11 10 10 Weapon 6 | 1 4 8 9 2 6 7 7 8 7 6 6 6 5 5 5 5 5 6 7 6 6 7 7 8 7 8 8 5 4 4 6 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 74 | . 1 3 7 . 12 8 1 1 5 2 . . 1 . . . 2 . 4 . 2 1 1 2 . 5 4 2 3 . 1 3 3 Power 14 | . . 1 4 . 3 2 . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 . Propulsion 12 | . . . . . 4 . . . 3 . . . . . . . . . . . 1 1 . 1 . 1 . 1 . . . . . Utility 20 | . . 1 . . . 2 1 . . 1 . . 1 . . . . . 3 . . . 1 1 . 1 2 . 1 . 1 1 3 Weapon 26 | . 1 1 3 . 5 4 . 1 2 1 . . . . . . 2 . . . . . . . . 2 . 1 2 . . 1 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Average Slot Usage (%) 82 | . 95 100 73 21 97 99 100 100 91 99 99 95 93 86 86 90 89 84 86 87 94 100 99 95 100 98 92 81 62 66 68 68 76 Engine 2 | . 14 14 12 . 8 15 8 . . . . . 6 6 6 5 5 5 . . . . . . . . . . . . . . . Core 1 | . . . . . . . 5 14 14 1 . . 5 6 6 5 5 5 . . . 5 5 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . 13 13 8 . . . . . . 4 5 7 5 4 8 10 9 8 4 8 8 8 8 8 Treads 9 | . 28 28 27 . 22 23 . . . . . . . . . . . . . . . . . . . . . 3 13 12 12 12 11 Leg 10 | . . . . . . 6 30 30 30 30 33 32 27 20 20 19 22 17 21 28 26 26 26 26 26 28 28 21 . . . . . Device 13 | . 14 14 11 . 14 13 15 15 6 1 5 6 6 6 6 10 6 9 16 5 17 21 21 21 21 18 13 11 12 11 15 17 15 Storage 5 | . 10 14 13 . 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 3 Processor 11 | . . . . . 11 4 . . 11 15 18 16 13 13 13 17 17 17 17 17 19 21 21 21 21 19 20 19 9 8 8 8 22 Protection 5 | . . . 1 . . 2 7 7 4 5 1 2 6 5 6 5 5 3 . 5 1 . . . . 2 4 5 4 8 12 9 4 Energy Gun 2 | . 5 . . . 21 15 21 13 . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 5 | . 19 28 1 . . 2 . . 1 . . 3 1 9 11 6 9 . 1 2 9 15 14 7 10 11 4 3 4 5 4 4 4 Ballistic Gun 2 | . . . 1 . 2 3 . 7 11 22 14 12 10 2 1 4 4 15 12 13 5 . . 4 4 . 1 . . . . . . Slashing Weapon 2 | . . . 2 14 2 . . . . . . . . . . . . . . . . . . . . . 2 3 4 4 4 4 3 Peak Build Rating 277 | 9 10 11 17 9 42 57 62 70 77 85 93 101 86 79 77 96 100 94 131 125 138 135 138 148 148 176 203 229 245 249 262 265 277 Average Rating 160 | 5 7 9 12 7 36 51 58 63 62 79 92 89 80 74 74 89 97 91 111 121 133 133 133 138 145 165 191 208 239 241 257 257 261 On Entrance 106 | . 9 8 11 7 9 39 57 60 65 77 83 92 82 73 75 74 96 91 94 119 125 135 133 136 147 145 176 201 226 240 243 259 250 Avg Prop Armor Cover (%) 9 | . . . 32 30 13 3 . . . . . 6 6 . . . . . . . . . . . . . . . . . . 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 222 | 11 32 32 53 2 64 88 118 125 114 98 100 107 76 79 86 97 110 97 114 123 125 98 105 107 112 173 172 181 216 216 222 218 204 Greatest Support 255 | 40 40 40 40 3 66 92 70 70 94 102 127 127 127 84 84 112 112 84 129 131 131 126 116 120 118 180 180 245 250 250 250 255 250 Greatest Overweight (x) 2 | . . . 1 . 2 1 1 1 1 . . . . . 1 1 1 1 1 1 . . . . . . . 1 . . . 1 . Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 27 | 5 15 15 20 5 20 20 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 27 27 27 27 27 27 Average Capacity 23 | 5 11 15 19 5 19 20 24 25 23 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 26 27 27 27 27 27 Most Carried 27 | 2 12 15 20 5 20 20 25 25 25 20 20 20 20 20 20 20 20 20 20 19 20 20 18 20 20 24 25 27 27 27 27 27 27 Average Carried 22 | 1 7 14 18 4 17 19 22 23 22 19 19 19 19 19 20 19 19 19 19 18 18 19 17 19 19 20 24 25 26 26 26 26 26 Final Capacity 27 | 5 15 15 5 5 20 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 27 27 27 27 27 27 Final Carried 27 | 2 12 15 5 5 20 20 25 25 20 20 20 18 19 20 20 20 20 20 19 19 20 20 18 20 20 24 25 27 27 27 27 27 25 Class Distribution -------------------- 29% | Hauler-Mutant 22% | Scavenger-Mutant 11% | Scavenger-Gunner 10% | Mutant 9% | Gunner 5% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Skirmisher | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Gunner | -3/Research Mutant | -3/Quarantine Hauler-Mutant | -3/Section 7 Hauler-Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Hauler-Mutant | -1/Command Hauler-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 14346 | 279 113 84 40 107 648 1288 194 187 304 1163 78 359 156 46 221 87 49 67 710 395 245 30 137 151 72 627 513 1152 686 270 598 2016 1274 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 116417 | 135 388 249 38 146 2515 3550 225 240 418 1387 253 386 163 . 164 . . . 315 484 347 . 286 187 86 2041 1103 3982 13271 14358 19260 44968 5472 Parts 2544 | 11 25 13 . 6 99 151 12 27 25 53 9 19 14 . 6 . . . 12 12 12 . 12 3 8 89 56 219 218 191 252 719 271 Haulers Intercepted 26 | . 2 . . . 5 4 . . . . 1 . . . . . . . . . 3 . . . . 2 . 2 3 . 4 . . Recyclers Shooed 25 | . . 1 . . 2 4 . . . . . . . . . . . . . . . . . . . . . . 1 1 8 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 165 | . . . . . . . 10 . . 67 . 16 14 . 9 . 3 3 . 14 . 11 10 3 5 . . . . . . . . Prevented 74 | . . . . . . . . . . 70 . . 2 . 2 . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 1389 | . 4 5 3 1 34 59 7 . 4 19 1 11 3 . 6 . 1 . 9 10 6 . 10 1 5 27 11 50 144 163 192 546 57 Melee 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 159 | . . . 1 . 29 41 6 . 4 19 1 2 3 . . . 1 . 4 8 1 . . 1 . . . . . . . . 38 Cannons 142 | . 4 5 1 . 1 10 . . . . . 1 . . 1 . . . 5 2 1 . 6 . . 21 2 31 12 7 8 23 1 AOE 206 | . . . 1 . . 6 . . . . . 8 . . 5 . . . . . 4 . 4 . 5 4 . 4 15 17 31 102 . Classes Destroyed 33 | 2 6 . 1 . 6 4 1 1 . . . 2 . . 1 . . . 3 . . . . . . . 1 1 2 1 . 1 . Worker 68 | . 3 1 . 3 3 2 . . . . 1 . . . . . . . . . . . . . . 2 . 3 10 2 18 20 . Builder 44 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . 5 5 6 24 . . Tunneler 11 | 3 . . . . 1 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . Hauler 25 | . 2 . . . 5 4 . . . . 1 . . . . . . . . . 3 . . . . 2 . 2 2 . 4 . . Recycler 46 | 1 1 . . . 3 7 . . . . . . . . . . . . . . . . . . . 4 . . 4 2 14 10 . Carrier 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 7 5 . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 45 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 7 14 9 13 . Operator 11 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . 1 2 . 1 2 . Watcher 23 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . 2 2 2 3 9 . Swarmer 109 | . 2 3 . . . 4 6 . . 1 . 8 1 . 3 . . . . 4 4 . 6 . 5 7 . . 5 . 9 41 . Cutter 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Saboteur 48 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 9 12 22 . Grunt 461 | . 2 2 . . 21 33 . . . 14 . 2 . . 2 . . . 3 5 . . 1 . . 1 1 14 55 69 74 162 . Brawler 73 | . . . . . 1 1 . . . 2 . . . . . . . . 1 . . . . . . . . 1 10 9 8 40 . Duelist 73 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . 2 15 7 7 38 . Protector 61 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 12 12 10 25 . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Sentry 32 | . . . . . 9 4 1 . . . 1 . . . . . . . . . 1 . 1 . . 3 . 6 2 . 1 3 . Demolisher 14 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 12 . Specialist 30 | . . . . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . 2 . . . 24 . Hunter 119 | . . . . . 1 2 . . . . . . . . . . 1 . . . 1 . 2 . . 6 . 4 8 19 22 53 . Programmer 165 | . . . . . . 8 . . . . . . 2 . 1 . . . 1 1 . . . . . 7 . 14 16 24 20 71 . Heavy 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Behemoth 11 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 4 4 . Quarantine Guard 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 34 | . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . 29 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . . . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . 2 . Investigator 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 2 . Striker 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 13 15 . Executioner 38 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 2 6 12 15 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ranger 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . Master Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 71 | 2 4 3 2 3 9 10 4 . 3 4 2 4 2 . 3 . 1 . 3 5 7 . 8 1 5 12 2 11 18 41 44 71 5 Combat Bots Only 71 | . 2 3 2 1 8 9 4 . 3 4 1 4 2 . 3 . 1 . 3 5 4 . 8 1 5 5 2 8 11 36 36 71 5 Max Kills in Single Turn 9 | 1 1 1 1 1 2 2 2 1 1 2 1 3 1 . 3 . 1 . 1 2 5 . 4 1 4 3 1 3 6 8 6 9 3 Gunslinging 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . 2 . . . . . 3 . . 3 . . . . . 4 . 4 . 4 3 . 3 2 2 3 4 . Melee 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 3341 | . 19 14 61 4 111 351 20 2 1 74 . 52 10 . 28 . 6 2 28 63 24 . 60 . 3 131 44 319 200 134 149 567 864 Missed 1149 | . 3 . 12 2 33 112 10 . . 25 . 14 3 . 15 . 1 . 11 15 10 . 18 . . 45 17 99 52 33 50 173 396 Hits 2192 | . 16 14 49 2 78 239 10 2 1 49 . 38 7 . 13 . 5 2 17 48 14 . 42 . 3 86 27 220 148 101 99 394 468 Melee 28 | . . . . . . 7 . 1 . . . . 3 . . . . . . . . . 6 . . . . 1 . 2 2 2 4 Projectile 2164 | . 16 14 49 2 78 232 10 1 1 49 . 38 4 . 13 . 5 2 17 48 14 . 36 . 3 86 27 219 148 99 97 392 464 AOE 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 11 . Critical Strikes 112 | . . 1 13 . 3 8 . . . 2 . 2 . . . . . . 1 4 1 . . . . 3 1 6 7 5 7 21 27 Actively Blocked 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 17 . Part Disruptions 22 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 3 . . 10 5 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Damage Taken 27915 | 28 138 143 814 29 1436 3214 97 104 43 922 . 724 60 . 207 32 311 38 594 841 222 . 441 . 52 1537 890 2254 1157 829 796 4127 5835 Core 2609 | 14 13 . 74 13 214 394 19 . . 103 . 153 . . 21 . . . 48 19 20 . 42 . . 106 23 415 39 24 55 233 567 Absorbed by Shields 15948 | . . . . . . 626 . . . . . . . . . 11 . . 132 . . . . . . . 371 1920 1153 874 837 3971 6053 Reduced by Siege Mode 456 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 18 184 173 Redirected to Shielding 355 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 39 24 . 7 . 164 81 Ignored by Resistances 12484 | . . . . . . . . . . . . . . . . . . . . . . . 230 . 7 245 . 1421 1329 809 760 4397 3286 Regen/Repaired (Parts) 10299 | . . . . . . . . . . 89 . . . . . . . . 6 . . . . . . . 135 1874 394 173 197 3080 4351 Core Remaining (%) 67 | 94 . . . 54 61 . . . . 26 . . . . 79 . . . . 93 . . . . 94 . . 49 . 96 . . 29 Volleys Fired 3047 | 12 24 12 10 . 92 151 13 36 8 56 1 23 11 . 8 4 8 1 22 21 16 10 24 28 17 80 49 258 236 173 334 989 320 Largest 3 | 2 2 2 2 . 3 3 3 3 3 3 3 3 2 . 3 1 3 3 3 3 3 3 3 1 1 3 3 1 2 1 1 2 2 Hottest 331 | 80 120 120 83 . 183 215 215 215 103 101 101 270 123 . 270 33 99 99 166 166 315 315 315 105 105 331 221 250 250 250 250 250 250 Shots Fired 4206 | 15 40 24 18 . 262 435 36 40 23 161 3 59 22 . 11 4 16 3 51 57 36 18 70 28 16 182 61 258 238 173 334 1016 496 Gun 1158 | 15 . . 9 . 253 337 34 6 23 161 3 34 21 . . 4 12 3 40 51 18 . . 16 . 21 16 . . . . . 81 Cannon 2944 | . 35 24 8 . 9 92 . . . . . 21 1 . 6 . 4 . 11 6 17 18 69 12 13 158 45 256 236 173 333 982 415 Launcher 32 | . . . 1 . . 6 . . . . . 4 . . 5 . . . . . 1 . 1 . 3 3 . 2 2 . 1 3 . Special 72 | . 5 . . . . . 2 34 . . . . . . . . . . . . . . . . . . . . . . . 31 . Kinetic 679 | . . . 9 . 22 114 . . 23 161 3 34 21 . . 4 12 3 40 51 18 . . 16 . . 9 . . . 6 54 79 Thermal 3218 | 9 40 24 8 . 240 315 34 40 . . . 21 1 . 6 . 4 . . . 3 18 69 12 13 161 22 149 191 156 323 950 409 Explosive 24 | . . . 1 . . 6 . . . . . 4 . . 5 . . . . . 1 . 1 . 3 3 . . . . . . . Electromagnetic 183 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . 2 30 68 41 17 5 8 6 Slashing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Entropic 98 | . . . . . . . . . . . . . . . . . . . 11 6 14 . . . . 16 . 41 6 . . 4 . Robot Hit Streak 48 | 11 8 7 6 . 19 28 14 4 5 9 6 12 3 . 3 . 4 . 12 11 6 . 21 22 . 20 32 34 15 28 36 48 44 Robot Miss Streak 9 | 2 2 2 5 . 3 5 5 3 1 4 1 2 4 . 1 . 2 3 3 3 3 . 2 1 . 2 1 3 4 4 4 9 4 Penetration Max 2 | . . . . . . 1 . . 1 2 1 . 1 . . . . . 1 1 . . . . . 1 . 1 1 . 1 . 1 Secondary Targets 13 | . . . . . 4 6 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Capacitor 1653 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 210 173 327 928 15 Shots Hit Robots 2162 | 13 21 15 16 6 198 304 22 23 8 94 4 38 12 . 6 . 7 . 30 35 17 . 35 15 . 103 45 167 122 50 123 307 326 Core Hits 3831 | 5 13 8 7 4 79 165 14 11 8 52 3 22 5 . 13 1 4 . 20 18 14 . 17 8 8 54 22 77 378 473 567 1523 238 Critical Kills 76 | . . . . . . . . . 4 20 1 2 3 . . . . . . . . . . . . 3 . . . . 5 . 38 Critical Parts Destroyed 90 | . . . . . . 3 . . 1 25 . 3 3 . . . 1 . . 1 . . . 4 . . 1 . . . 8 . 40 Critical Strikes 233 | 1 . . . . 13 8 . 3 5 46 1 5 6 . . . 1 . 4 2 5 . . 4 . 14 1 18 1 . 14 . 81 Burn 18 | . . . . . 13 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Destroy 166 | . . . . . . 2 . . 5 46 1 4 6 . . . 1 . . 1 . . . 4 . 1 1 . . . 13 . 81 Corrupt 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Smash 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Sunder 39 | . . . . . . . . . . . . . . . . . . . 4 1 5 . . . . 11 . 17 1 . . . . Melee Attacks 200 | . . . 9 9 14 14 . . 13 2 4 5 8 1 6 2 12 . . . . . . . . . 15 38 7 7 6 28 . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Impact 65 | . . . . . . 13 . . 12 2 4 5 8 1 6 2 12 . . . . . . . . . . . . . . . . Slashing 132 | . . . 9 9 14 1 . . 1 . . . . . . . . . . . . . . . . . 12 38 7 7 6 28 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . 5 3 1 . . 1 . 2 2 1 . 1 . . . . . . . . . . . . 13 3 2 5 11 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 171679 | 226 381 317 427 422 4014 7713 461 470 135 854 318 1449 219 . 1056 74 171 . 1455 1192 1335 . 1707 254 435 7245 1477 12982 15768 16535 20430 59453 12704 Guns 14273 | 183 . . 94 . 3404 5209 461 77 115 806 27 128 84 . . 74 171 . 736 1025 166 . . 96 . 478 180 . . . . . 759 Cannons 52649 | . 368 295 51 . 152 1379 . . . . . 532 . . 102 . . . 719 162 670 . 1396 158 . 5826 1207 9848 4091 1859 2683 10971 10180 Explosions 94216 | 43 . . 38 . . 910 . . . . . 612 . . 832 . . . . . 444 . 311 . 435 745 . 652 11021 14293 16749 45366 1765 Melee 9072 | . . . 244 422 458 127 . . 20 48 193 177 135 . 122 . . . . . . . . . . . 80 2482 656 383 998 2527 . Ramming 487 | . 13 22 . . . 88 . . . . 98 . . . . . . . . 5 55 . . . . 196 10 . . . . . . Kinetic 8900 | . . . 94 . 317 1716 . . 115 806 27 128 84 . . 74 171 . 736 1025 166 . . 96 . . 116 . . . 75 2395 759 Thermal 135432 | 142 368 295 51 . 3239 4894 461 470 . . . 532 . . 102 . . . . . 212 . 1396 158 . 4312 320 3546 13431 16152 19109 54435 11807 Explosive 4537 | . . . 38 . . 888 . . . . . 612 . . 832 . . . . . 347 . 311 . 435 745 . 329 . . . . . Electromagnetic 5084 | 84 . . . . . . . . . . . . . . . . . . . . . . . . . 72 1031 2206 1209 . 248 96 138 Impact 802 | . . . . . . 127 . . . 48 193 177 135 . 122 . . . . . . . . . . . . . . . . . . Slashing 8190 | . . . 244 422 458 . . . 20 . . . . . . . . . . . . . . . . . . 2482 656 383 998 2527 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 8247 | . . . . . . . . . . . . . . . . . . . 719 162 555 . . . . 1920 . 4419 472 . . . . Highest Corruption 13 | . 4 4 4 4 . 9 9 10 10 10 . . . . . . . . . 5 . . 4 13 13 3 1 1 . . . . . Average Corruption 5 | . 4 4 4 4 . 5 9 9 10 10 . . . . . . . . . 4 . . 4 9 13 1 1 1 . . . . . Corruption Purged 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 357 | . 12 24 20 3 . 67 37 27 13 41 . . . . . . . . . 9 . . 17 16 28 10 11 22 . . . . . Message Errors 87 | . 4 7 2 1 . 16 7 5 4 11 . . . . . . . . . 1 . . 3 4 10 3 3 6 . . . . . Matter Fused 90 | . 4 7 2 . . 18 8 12 4 10 . . . . . . . . . 2 . . 3 5 5 2 3 5 . . . . . Heat Flow Errors 36 | . 1 1 3 . . 7 7 1 2 4 . . . . . . . . . 1 . . 3 1 2 . 3 . . . . . . Energy Discharges 36 | . 1 3 7 1 . 8 2 2 1 . . . . . . . . . . 1 . . 4 . 2 1 1 2 . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Parts Fused 7 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Data Loss (minor) 51 | . 1 6 4 . . 9 4 5 1 5 . . . . . . . . . . . . 1 1 5 2 1 6 . . . . . Data Loss (major) 17 | . 1 . . 1 . 5 3 1 . 2 . . . . . . . . . . . . 1 2 . . . 1 . . . . . Misfires 8 | . . . . . . . 3 . . 1 . . . . . . . . . 2 . . . 1 1 . . . . . . . . Alerts 10 | . . . . . . 2 1 1 . 1 . . . . . . . . . 2 . . 1 . 1 . . 1 . . . . . Misdirections 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 10 | . . . . . . 2 . . 1 4 . . . . . . . . . . . . . 1 2 . . . . . . . . Overload Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4650 | . . 18 . 70 72 181 . . . . 143 160 70 . 147 . . . 28 4 13 . 7 25 13 290 4 1653 406 196 372 751 27 Projectiles 1205 | . . 18 . . . 16 . . . . . . . . . . . . 28 . 13 . 7 25 . 184 4 557 160 1 94 71 27 Explosions 515 | . . . . . . 38 . . . . . . . . 65 . . . . . . . . . 13 61 . 37 18 52 45 186 . Melee 2930 | . . . . 70 72 127 . . . . 143 160 70 . 82 . . . . 4 . . . . . 45 . 1059 228 143 233 494 . Knockbacks 9 | . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . 4 . Impact 5 | . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 909 | 29 . . . . . 183 . . . . . 28 . . . . . . . . . . 17 . . . . 4 58 111 10 406 63 Shots 99 | 1 . . . . . 3 . . . . . 1 . . . . . . . . . . 1 . . . . 1 7 15 2 59 9 Rammed 5 | . 1 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | . 2 3 . . . 7 . . . . 2 . . . . . . . . 1 1 . . . . 6 1 . . . . . . Kicked 14 | . . . . . . 3 . . . . 2 . . . . . . . . 1 1 . . . . 6 1 . . . . . . Crushed 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 351 | 30 201 162 218 . 227 199 275 163 250 351 . 231 84 . 144 . 124 66 25 127 63 51 147 210 125 214 244 318 276 176 173 173 153 Average Temperature 132 | 13 56 67 65 . 57 47 76 71 98 132 . 106 34 . 49 . 58 37 21 21 25 34 50 124 79 74 67 154 173 119 137 143 117 Received Heat Transfer 3416 | . 21 42 . 18 531 1056 12 . . 396 . 114 . . 21 9 9 18 55 69 36 . 45 . 21 117 57 109 162 72 76 223 127 Thermoelectric Energy+ 126299 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1030 36205 9213 23968 53788 2095 Effects 37 | . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . 7 25 . . . . Energy Bleed 11 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 8 . . . . Interference 25 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . 4 17 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 4 Total Turns 2702 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 786 406 1398 112 Longest Duration 1286 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 774 406 1286 48 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 37 | . . . . . . . . . . . 3 1 1 . 1 . . . . 1 . . . . . 1 8 14 4 . 1 1 1 Combat Hostiles 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 14 4 . 1 1 1 Parts Fried 91 | 1 . . . . . 2 . . . . 5 3 . . 1 . . . . . . . . . . 4 27 26 12 . 4 1 5 Impact Corruptions 41 | . . . . . . 3 . . . . 8 11 12 . 2 . . . . 1 . . . . . 4 . . . . . . . Robots Melted 945 | . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . 2 . 1 127 158 184 451 17 Combat Hostiles 849 | . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . 2 . 1 113 139 152 420 17 Parts Melted 3674 | . . 1 . . 29 23 2 . . . . . . . . . . . . . . . 1 . . 8 . 9 438 607 795 1675 86 Heat Transferred 557801 | 346 777 629 111 . 7252 9370 1023 675 . . . . . . . . . . . . 161 . 1332 148 . 3441 370 2976 63340 80275 103261 269658 12656 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen 7 | . . . . . . . . 1 . . . . 3 . . . . . . . . . 3 . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Power Chain Reactions 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Maximum Alert Level 5 | . . . . . 2 4 . . . . . . . . . . . . . . 1 . . . . 3 2 4 5 5 5 5 . Low Security (%) 16 | 100 100 100 . 100 74 6 . . . . 100 . . . . 100 . . . . 57 . . . . 26 . . . . . . . Level 1 4 | . . . . . 10 11 . . . . . . . . . . . . . . 42 . . . . 35 . 13 . . . . . Level 2 12 | . . . . . 14 29 . . . . . . . . . . . . . . . . . . . 30 100 44 . . . . . Level 3 5 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . 8 . 12 9 . . . . Level 4 5 | . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . 29 2 . . . . Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 12 9 29 . High Security 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 87 90 70 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Peak Influence 18369 | 10 70 70 . 37 461 1141 . . . . 84 . . . . 167 . . . . 273 . . . . 882 611 1542 4203 6439 9007 18369 . Initial 5764 | . . 12 . . 14 206 . . . . 54 . . . . 53 . . . . 11 . . . . . 492 330 864 2364 3863 5764 . Average 4200 | 2 13 11 . 9 180 760 . . . . 34 . . . . 36 . . . . 139 . . . . 369 543 769 3319 5105 7445 12406 . Influence Increases 38680 | 20 175 145 . 78 1055 1724 167 . . 440 68 275 120 . 334 212 457 156 1278 318 353 . 220 10 170 1334 641 1828 3857 4215 5354 13019 657 Destroy 0b10 Robot/C 27860 | . 80 100 . . 680 1160 140 . . 360 20 220 60 . 200 20 360 120 1140 280 120 . 200 . 100 680 320 1100 2740 3100 4000 10560 . Destroy 0b10 Robot/NC 1740 | 20 40 10 . 15 80 100 . . . 10 20 . . . 5 10 . . 15 . 20 . . 10 . 70 5 70 225 190 425 400 . Destroy Leader 3442 | . 26 20 . . 194 290 10 . . 10 12 40 . . 40 12 30 20 . 30 26 . 20 . 10 188 112 208 506 424 594 620 . Allied During Kill 540 | . . . . . . . 2 . . . . . . . 74 9 67 16 108 8 . . . . . 160 17 . 5 . 74 . . Successful Hack 64 | . 9 . . . 5 22 . . . . . . . . . . . . . . . . . . . . 24 4 . . . . . Disable Machine 1050 | . . 15 . . 60 60 . . . . 15 . . . . 30 . . . . 105 . . . . 30 105 195 45 135 . 75 180 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 150 . . . Destroy Structure 2784 | . 5 . . 3 6 62 . . . . 1 . . . . 116 . . . . 82 . . . . 206 58 206 156 216 201 989 477 Lose Combat Pursuer 900 | . 15 . . 60 30 30 15 . . 60 . 15 60 . 15 15 . . 15 . . . . . 60 . . 45 30 . 60 375 . Influence Decreases 38043 | 20 143 177 . 41 637 1045 939 362 . 353 155 275 120 . 249 140 417 353 190 1388 190 181 68 162 170 458 930 877 1192 1979 2786 3509 18537 Entered New Map 29750 | . . 20 . . 23 249 421 70 . . 33 . . . . 32 59 38 . 1088 7 68 . 152 . . 384 257 674 1839 2576 3243 18517 Time Decay 7745 | 20 143 157 . 41 574 716 498 282 . 343 122 255 120 . 209 90 328 315 170 260 183 113 68 10 170 388 506 620 518 140 140 246 . Lost Part 270 | . . . . . 40 80 . 10 . 10 . 20 . . . . 10 . 20 20 . . . . . 20 . . . . . 20 20 Lost Ally 278 | . . . . . . . 20 . . . . . . . 40 18 20 . . 20 . . . . . 50 40 . . . 70 . . Squads Dispatched 210 | . 1 . . . 4 22 . . . 1 2 . . . . 1 . . . . . . . . . 8 3 10 39 38 40 41 . Investigation 5 | . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . . Extermination 19 | . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . 2 . 6 4 . . 1 . Reinforcement 28 | . 1 . . . 2 7 . . . . . . . . . . . . . . . . . . . 2 . 3 1 2 6 4 . Assault 141 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . 1 29 36 34 36 . Garrison 14 | . . . . . 1 6 . . . . . . . . . 1 . . . . . . . . . . 3 . 3 . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 2 4 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 31 | . 1 . . 1 1 5 . . . . . . . . . . . . 1 . 1 . . . . 3 . 1 2 3 3 9 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1738 | . 9 7 9 6 40 81 14 3 4 40 1 15 10 . 11 1 13 5 63 12 5 . 18 1 3 38 17 58 161 213 220 574 86 Peak Tracking Total 60 | . 4 3 11 4 6 6 4 1 2 9 1 4 5 . 4 1 5 5 16 6 3 . 8 1 4 6 3 7 10 22 17 60 5 Tactical Retreats 39 | . 1 . 1 4 2 2 1 . . 3 . 1 3 . 1 1 . . 1 . . . . . 2 . . 3 2 . 4 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 16 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . 10 . 2 . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 92 | . . 1 4 . 4 4 . . . . 1 . . . . 2 3 . . 3 7 . . 2 . 2 8 14 4 12 2 5 14 Max in Single Turn 6 | . . 1 1 . 1 1 . . . . 1 . . . . . 1 . . 1 6 . . 1 . 1 1 1 1 2 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 49 | . 3 . 2 . 9 5 . . 4 3 1 . 1 . . . 1 . 3 . . 1 1 4 . . 3 6 . 1 . . 1 Terminals 20 | . 3 . . . 8 5 . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 130 | . 5 . 5 . 16 11 . . 29 3 1 . 3 . . . 1 . 7 . . 1 1 13 . . 6 8 . 1 . . 19 Successful 95 | . 2 . 5 . 3 3 . . 29 2 . . 3 . . . 1 . 7 . . 1 1 13 . . 2 4 . . . . 19 Failed 35 | . 3 . . . 13 8 . . . 1 1 . . . . . . . . . . . . . . . 4 4 . 1 . . . Catastrophic 13 | . . . . . 6 4 . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . . . 1 . 9 9 . . . 1 . . . . . 3 . . 1 . . . . . . 14 32 8 11 3 9 . . Terminals 35 | . 5 . . . 15 11 . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 4 . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Terminal Hacks 88 | . 2 . 5 . 2 2 . . 29 1 . . 3 . . . 1 . 7 . . 1 1 13 . . . 2 . . . . 19 Record 43 | . . . 4 . . . . . 11 . . . 3 . . . . . 1 . . . . 5 . . . . . . . . 19 Part Schematic 12 | . . . . . . . . . 8 . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . 3 . . . . . . . . . 5 . . . . 4 . . . . . . . . . Open Door 7 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 1 . . . . 2 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Retrieve Study 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . . . 9 5 . . . 1 1 . . . . . . . . . . . . . . . 3 4 . 1 . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . 7 . . . . 4 . . . . . . . . . . . . 4 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 69 | . . . . . . . . . 8 . . . . 15 . . . . . . . . . 4 . . 32 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 21 | . . . . . . . 2 . . 1 . . . 4 . 1 . . . . . . . . . 6 . . 2 . 5 . . Largest Group 5 | . . . . . . . 2 . . . . . . 4 4 3 2 1 1 1 . . . . . 5 2 . 1 . 5 . . Highest-Rated Group 443 | . . . . . . . 136 . . . . . . 155 155 217 177 138 138 138 . . . . . 443 206 . 269 . 332 . . Highest-Rated Ally 269 | . . . . . . . 68 . . . . . . 40 40 138 138 138 138 138 . . . . . 103 103 . 269 . 122 . . Zionite Dispatches 12 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . 2 . 4 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Total Orders 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 5 2 . STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 145 | . . . . . . . 18 . . . . . . . 14 5 10 2 27 1 . . . . . 30 19 . 3 . 16 . . Total Damage 24700 | . . . . . . . 54 . . . . . . . 363 488 3078 965 14055 602 . . . . . 2206 1098 . 504 . 1287 . . Kills 113 | . . . . . . . . . . . . . . . 4 3 17 6 56 4 . . . . . 8 6 . 1 . 8 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Active Infowar (turns) 34976 | 23 338 . . . 92 . . . . 4 254 866 527 1128 513 190 889 737 1089 681 413 627 884 500 694 1033 1362 2072 5301 2332 3193 6172 3062 Optics 28512 | . . . . . . . . . . . . . . . . . . . 186 681 413 627 884 500 694 1033 1362 2072 5301 2332 3193 6172 3062 Sensors 11208 | . . . . . 92 . . . . . 254 866 527 1128 513 190 889 737 903 . 413 627 824 499 694 510 543 705 294 . . . . Terrain 192 | 20 172 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 361 | 23 338 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spoofing 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . . . . . . . . . 154 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . 1 2 . . . 1 2 2 1 . 1 . . . . 1 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite Intel Received 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 1 . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 47140 | 120 744 1157 834 186 1749 3317 1323 773 398 1051 336 966 527 1128 663 190 889 737 1679 681 413 627 884 500 694 1033 1362 2095 5325 2332 3193 6172 3062 Spaces Moved 25855 | 47 399 688 335 323 849 1491 636 337 147 672 268 730 388 834 487 134 676 426 965 460 272 499 655 326 461 628 1005 1237 2895 930 1595 2446 1614 Core 377 | 2 . . 25 323 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13086 | 45 399 688 310 . 691 1242 . . . . . . . . . . . . . . . . . . . . . 231 2895 930 1595 2446 1614 Legs 12143 | . . . . . . 249 636 337 147 672 268 730 388 834 487 134 676 426 965 460 272 499 655 326 461 628 1005 888 . . . . . Wheels 131 | . . . . . 131 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 50 50 50 152 195 195 122 112 114 112 114 120 120 120 120 120 120 116 115 116 120 120 120 108 106 103 143 143 143 135 143 Average Speed 138 | 155 160 160 225 50 147 175 195 195 163 117 114 114 119 120 121 120 120 170 149 129 115 119 120 120 120 115 106 113 143 143 143 140 143 Slowest Speed 240 | 160 160 160 240 50 160 235 195 195 195 122 114 120 120 120 190 190 190 190 190 190 116 120 120 120 120 120 108 176 150 143 143 232 143 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 2 Microwarps 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Exploration Rate (%) 63 | 4 77 89 71 61 77 42 78 49 80 69 7 82 53 89 64 4 77 73 89 66 10 65 77 77 71 24 91 73 92 93 48 64 84 Regions Visited 33 Branch Regions 24 Pre-discovered Areas 33 | . . . 1 . . . . 1 26 . . . . . . . . . . . . . . 3 . . 2 . . . . . . Known Exits Taken 18 | . . . . . 1 1 1 . . 1 1 . . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . . . 1 1 . . 1 1 1 1 . . . 1 . . . . . . . . . . 1 1 1 . Scrap Searched 31 | . . 1 . 1 . . 3 4 . 1 . 3 4 2 3 . 2 1 . . . 4 1 . 1 . . . . . . . . Spaces Dug 498 | . 3 . . 3 2 13 . . . 1 1 4 5 . 5 2 12 . 2 5 6 13 18 1 5 24 13 32 11 28 36 231 22 Terrain Destroyed 1409 | . 4 . 5 3 4 62 . . . 20 1 43 6 . 55 2 16 . 20 18 50 18 56 2 37 82 17 154 39 136 56 373 130 Melee 81 | . . . . 3 2 13 . . . . 1 1 5 . 5 2 9 . . . . . . . . . 9 15 2 5 . 9 . Projectile 829 | . 4 . . . 2 1 . . . . . 9 1 . 3 . 7 . 20 18 24 18 30 2 13 66 8 96 25 40 50 295 97 AOE 457 | . . . 5 . . 48 . . . . . 29 . . 47 . . . . . 26 . 26 . 24 16 . 43 12 91 2 69 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 34901 | 75 453 722 387 337 1132 1850 687 397 270 797 288 788 416 959 530 156 718 433 1166 501 342 511 698 408 583 806 1225 1649 4040 1922 2492 5053 2110 Wait 4163 | 6 3 . 8 2 36 45 17 . 57 23 1 10 . 117 14 . 6 1 132 12 15 . 1 24 101 16 66 52 765 751 472 1381 29 Move 25714 | 46 398 687 334 322 848 1490 635 336 146 671 267 729 387 833 486 133 675 425 964 459 271 498 654 325 460 627 1004 1129 2894 929 1594 2445 1613 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 340 | 2 12 7 6 1 46 31 7 6 9 6 4 . 4 3 . 4 5 1 14 2 10 1 5 9 1 19 18 20 16 9 17 28 17 Fast Attach 167 | 7 1 . . 2 14 16 1 2 4 3 . 2 1 . 1 2 1 1 6 . 5 . 2 3 . 7 8 12 12 7 7 23 17 Attach 203 | . 1 . 5 . 5 12 1 1 5 1 2 1 . 1 . 2 . 1 1 2 6 . . 3 . 4 4 19 24 13 21 40 28 Detach 144 | . 2 . 2 . 3 3 2 2 7 1 . . . . . . . . 2 . 3 . . 3 . 2 1 17 25 7 9 34 19 Swap 485 | 2 6 4 5 . 38 44 7 7 6 25 4 18 2 2 14 4 4 1 9 3 5 1 7 5 3 27 33 76 31 7 9 34 42 Drop 400 | . 4 8 8 1 36 37 4 6 15 9 3 . 3 2 1 5 7 2 15 1 10 1 5 8 1 18 26 28 26 15 23 47 25 Fire 3047 | 12 24 12 10 . 92 151 13 36 8 56 1 23 11 . 8 4 8 1 22 21 16 10 24 28 17 80 49 258 236 173 334 989 320 Melee 200 | . . . 9 9 14 14 . . 13 2 4 5 8 1 6 2 12 . . . . . . . . . 15 38 7 7 6 28 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . . 3 . . . . 2 . . . . . . . . 1 1 . . . . 6 1 . . . . . . Crush 9 | . 2 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . 4 . Rewire 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 7) 476 | -10/Materials | Discovered new exit (range 15) 773 | -10/Materials | Discovered new exit (range 6) 865 | -10/Materials | Entered Mines 933 | -10/Mines | Discovered new exit (range 8) 1011 | -10/Mines | Found a hidden stash of uninstalled traps 1029 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1094 | -10/Mines | Found DCF Scrap (14 items) 1111 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1348 | -10/Mines | Learned location of 2 exits from Materials 1594 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2016 | -10/Mines | Discovered new exit (range 5) 2022 | -10/Mines | Entered Exiles 2088 | -10/Exiles | Met 8R-AWN 2129 | -10/Exiles | Met EX-HEX 2194 | -10/Exiles | Met EX-BIN 2220 | -10/Exiles | Aligned with FarCom system 2222 | -10/Exiles | Given EX-Vault access code 2278 | -10/Exiles | Opened EX-Vault 2293 | -10/Exiles | Found Field Lobotomy Kit 2302 | -10/Exiles | Found Firepult 2353 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2420 | -10/Exiles | Met EX-DEC 2430 | -10/Exiles | Learned location of Zion (-6) 2732 | -10/Exiles | Attacked by the Exiles 2816 | -10/Exiles | Lost 3 parts (1p1u1w) 2848 | -10/Exiles | Discovered new exit (range 15) 2856 | -10/Exiles | Stole two prototypes: Firepult, Field Lobotomy Kit 2856 | -10/Exiles | Entered Mines 2866 | -9/Mines | Met a Derelict bent on vengeance 2883 | -9/Mines | Lost 5 parts (4n1w) 2895 | -9/Mines | Learned Materials terminal intel 2898 | -9/Mines | Assembled infested the area 3040 | -9/Mines | Discovered new exit (range 5) 3042 | -9/Mines | Entered Materials 3042 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3043 | -8/Materials | Identified exit to Factory 3044 | -8/Materials | Loaded intel: 12 terminal locations 3382 | -8/Materials | Lost 3 parts (1p2n) 4039 | -8/Materials | Garrison activated, responded to threat 4197 | -8/Materials | Build established: Scavenger-Gunner 4395 | -8/Materials | Destroyed 8 combat bots 4541 | -8/Materials | Discovered exit to Factory (range 9) 4791 | -8/Materials | Entered Factory 4791 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5011 | -7/Factory | Build established: Gunner 5946 | -7/Factory | Discovered new exit (range 5) 5978 | -7/Factory | Garrison activated, responded to threat 5991 | -7/Factory | First assault squad dispatched 6273 | -7/Factory | Discovered new exit (range 16) 6818 | -7/Factory | Core integrity fell below 50% 6829 | -7/Factory | Garrison activated, responded to threat 6862 | -7/Factory | Discovered new exit (range 11) 6897 | -7/Factory | Destroyed 9 combat bots 6978 | -7/Factory | Lost 3 parts (2n1u) 7009 | -7/Factory | Discovered new exit (range 4) 7099 | -7/Factory | Build established: Tank 7319 | -7/Factory | Identified exit to Storage 7450 | -7/Factory | Identified exit to Factory 7761 | -7/Factory | Identified exit to Lower Caves 8108 | -7/Factory | Entered Lower Caves 8110 | -7/Lower Caves | Encountered a Master Thief 8110 | -7/Lower Caves | Encountered a Master Thief 8110 | -7/Lower Caves | Assimilated WI-FLA(f) with FLK Orb 8113 | -7/Lower Caves | Assimilated HN-PBV(f) with FLK Orb 8331 | -7/Lower Caves | Found Prototype Special Weapon 8331 | -7/Lower Caves | Identified Exp. Plasma Cutter 8485 | -7/Lower Caves | Identified exit to Lower Caves 8839 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9431 | -7/Lower Caves | Entered another Lower Caves area 9432 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 9433 | -7/Lower Caves | Encountered a Master Thief 9474 | -7/Lower Caves | System corruption reached 10% 9619 | -7/Lower Caves | Discovered exit to Factory (range 8) 9777 | -7/Lower Caves | Learned Factory terminal intel 9815 | -7/Lower Caves | Activated DRS Beacon 10051 | -7/Lower Caves | Encountered a Warlord checkpoint 10183 | -7/Lower Caves | Discovered new exit (range 11) 10204 | -7/Lower Caves | Entered Data Miner 10207 | -7/Data Miner | Discovered new exit (range 6) 10244 | -7/Data Miner | Met Data Miner 10295 | -7/Data Miner | Learned location of Section 7 (-3) 10295 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10314 | -7/Data Miner | Received God Mode back door access code from Data Miner 10334 | -7/Data Miner | Interfaced with the Data Conduit 10523 | -7/Data Miner | Found Exp. Thermal Shield 10602 | -7/Data Miner | Entered Proximity Caves 10604 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 10676 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 10703 | -6/Proximity Caves | Build established: Scavenger-Gunner 10959 | -6/Proximity Caves | Lost 9 allies 11002 | -6/Proximity Caves | 0b10 base defense nominally successful 11633 | -6/Proximity Caves | Discovered exit to Factory (range 13) 11653 | -6/Proximity Caves | Entered Factory 11653 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11654 | -6/Factory | Loaded intel: 279 machine locations 11655 | -6/Factory | Loaded intel: 28 terminal locations 11670 | -6/Factory | Discovered new exit (range 15) 11734 | -6/Factory | Identified exit to Lower Caves 11975 | -6/Factory | Build established: Scavenger-Mutant 11989 | -6/Factory | Entered Lower Caves 12063 | -6/Lower Caves | Encountered a Warlord checkpoint 12445 | -6/Lower Caves | Spotted B-75 Beast 12504 | -6/Lower Caves | Destroyed B-75 Beast 12722 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 12743 | -6/Lower Caves | Build established: Scavenger-Gunner 12906 | -6/Lower Caves | Discovered new exit (range 10) 12955 | -6/Lower Caves | Entered another Lower Caves area 13078 | -6/Lower Caves | Learned Factory emergency access door positions 13101 | -6/Lower Caves | Build established: Scavenger-Mutant 13169 | -6/Lower Caves | Learned Factory trap positions 13262 | -6/Lower Caves | Encountered a Master Thief 13263 | -6/Lower Caves | Exp. Thermal Shield stolen by Master Thief 13272 | -6/Lower Caves | Encountered a Master Thief 13272 | -6/Lower Caves | Encountered a Master Thief 13274 | -6/Lower Caves | Adv. VSS Leg stolen by Master Thief 13274 | -6/Lower Caves | Myomer Leg stolen by Master Thief 13351 | -6/Lower Caves | Discovered new exit (range 8) 13482 | -6/Lower Caves | Entered Zion 13576 | -6/Zion | Discovered new exit (range 14) 13685 | -6/Zion | Learned Factory recycling unit intel 13765 | -6/Zion | Learned Factory trap positions 13784 | -6/Zion | Learned Factory terminal intel 13801 | -6/Zion | Received a hallucinogenic algorithm 13915 | -6/Zion | Met Imprinter 13934 | -6/Zion | Imprinted 13936 | -6/Zion | Declared Zion's savior 14031 | -6/Zion | Given the Hacking Drone Bay 14033 | -6/Zion | Found Prototype Device 14219 | -6/Zion | Identified Hacking Drone Bay 14610 | -6/Zion | Entered Proximity Caves 14610 | -5/Proximity Caves | Accompanied by 4 allies 15139 | -5/Proximity Caves | Discovered new exit (range 8) 15273 | -5/Proximity Caves | Entered Factory 15273 | -5/Factory | Accompanied by 2 allies 15273 | -5/Factory | Evolved 2 slots: Utility x2 15274 | -5/Factory | Loaded intel: 101 trap records 15276 | -5/Factory | Loaded intel: 259 machine locations 15277 | -5/Factory | Loaded intel: 26 terminal locations 15278 | -5/Factory | Loaded intel: 7 recycling unit locations 15368 | -5/Factory | Zion hero teleported in (99-TNT) 15393 | -5/Factory | Garrison activated, responded to threat 15450 | -5/Factory | Discovered new exit (range 12) 15462 | -5/Factory | Identified exit to Upper Caves 15463 | -5/Factory | Entered Upper Caves 15463 | -5/Upper Caves | Accompanied by 2 allies (99-TNT) 15674 | -5/Upper Caves | Learned Factory stockpile data 15781 | -5/Upper Caves | Attracted the attention of an 0b10 base 16193 | -5/Upper Caves | Build established: Scavenger-Gunner 16233 | -5/Upper Caves | Discovered new exit (range 13) 16341 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16350 | -5/Upper Caves | Identified exit to Upper Caves 16352 | -5/Upper Caves | Entered another Upper Caves area 16352 | -5/Upper Caves | Accompanied by 1 ally (99-TNT) 16353 | -5/Upper Caves | Identified exit to Warlord 16379 | -5/Upper Caves | Discovered new exit (range 16) 16405 | -5/Upper Caves | Identified exit to Factory 16630 | -5/Upper Caves | Build established: Gunner 16688 | -5/Upper Caves | Spotted B-75 Beast 16696 | -5/Upper Caves | Allies destroyed B-75 Beast 16886 | -5/Upper Caves | Encountered a Warlord checkpoint 17089 | -5/Upper Caves | Entered Warlord 17089 | -5/Warlord | Accompanied by 1 ally (99-TNT) 17246 | -5/Warlord | Opened Warlord's prototype stash 17251 | -5/Warlord | Found Vortex Chain Reactor 17258 | -5/Warlord | Found Exp. Targeting Computer 17268 | -5/Warlord | Found Thermal Barrier 17709 | -5/Warlord | Warlord's base attacked by MAIN.C 17725 | -5/Warlord | Found Prototype Energy Gun 17726 | -5/Warlord | Identified Vortex Rail 17730 | -5/Warlord | Found Vortex Rail 17735 | -5/Warlord | Found Prototype Energy Cannon 17735 | -5/Warlord | Identified Vortex Driver 17740 | -5/Warlord | Found Vortex Driver 17745 | -5/Warlord | Found Vortex Driver 17748 | -5/Warlord | Found Vortex Driver 17821 | -5/Warlord | Rebuked by Warlord 18059 | -5/Warlord | Warlord forces counterattacked 18137 | -5/Warlord | Spotted Executioner 18154 | -5/Warlord | Allies destroyed Executioner 18183 | -5/Warlord | Lost 5 allies 18195 | -5/Warlord | Discovered new exit (range 15) 18213 | -5/Warlord | Spotted Executioner 18220 | -5/Warlord | Spotted Executioner 18221 | -5/Warlord | Allies destroyed Executioner 18221 | -5/Warlord | Allies destroyed Executioner 18248 | -5/Warlord | Lost 4 allies 18322 | -5/Warlord | Spotted B-75 Beast 18322 | -5/Warlord | Spotted Executioner 18322 | -5/Warlord | Allies destroyed B-75 Beast 18324 | -5/Warlord | Destroyed Executioner 18337 | -5/Warlord | Build established: Scavenger-Gunner 18361 | -5/Warlord | Lost 12 allies 18384 | -5/Warlord | Warlord base infiltrated, sounded retreat 18554 | -5/Warlord | Spotted Executioner 18570 | -5/Warlord | Found Corrupted Exp. Core Analyzer 18624 | -5/Warlord | Lost 8 allies 18642 | -5/Warlord | Spotted Striker 18709 | -5/Warlord | Spotted Striker 18744 | -5/Warlord | Lost 5 allies 18768 | -5/Warlord | Entered Proximity Caves 18768 | -4/Proximity Caves | Accompanied by 1 ally (99-TNT) 19436 | -4/Proximity Caves | Discovered exit to Factory (range 6) 19449 | -4/Proximity Caves | Entered Factory 19449 | -4/Factory | Evolved 2 slots: Utility x2 19450 | -4/Factory | Loaded intel: 88 trap records 19452 | -4/Factory | Loaded intel: 244 machine locations 19530 | -4/Factory | Discovered new exit (range 8) 19589 | -4/Factory | Identified exit to Upper Caves 19711 | -4/Factory | Discovered new exit (range 23) 19854 | -4/Factory | Build established: Scavenger-Skirmisher 19862 | -4/Factory | Entered Upper Caves 20074 | -4/Upper Caves | Encountered a Warlord checkpoint 20210 | -4/Upper Caves | Build established: Skirmisher 20352 | -4/Upper Caves | Discovered new exit (range 5) 20374 | -4/Upper Caves | Learned Research emergency access door positions 20398 | -4/Upper Caves | Identified exit to Upper Caves 20489 | -4/Upper Caves | Entered another Upper Caves area 20491 | -4/Upper Caves | Encountered a Master Thief 20491 | -4/Upper Caves | Encountered a Master Thief 20492 | -4/Upper Caves | Enh. Biometal Leg stolen by Master Thief 20494 | -4/Upper Caves | Encountered a Master Thief 20496 | -4/Upper Caves | Lgt. Antimatter Reactor stolen by Master Thief 20497 | -4/Upper Caves | Exp. Matter Compressor stolen by Master Thief 20522 | -4/Upper Caves | Discovered new exit (range 9) 20546 | -4/Upper Caves | Learned Research stockpile data 20791 | -4/Upper Caves | Build established: Scavenger-Skirmisher 21311 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21354 | -4/Upper Caves | Discovered new exit (range 17) 21362 | -4/Upper Caves | Destroyed 8 combat bots 21372 | -4/Upper Caves | Identified exit to Zhirov 21373 | -4/Upper Caves | Entered Zhirov 21375 | -4/Zhirov | Discovered new exit (range 3) 21376 | -4/Zhirov | Identified exit to Proximity Caves 21453 | -4/Zhirov | Found Alien Artifact 21453 | -4/Zhirov | Identified Integrated Reactor 21453 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21564 | -4/Zhirov | System corruption reached 10% 21581 | -4/Zhirov | Found Alien Artifact 21651 | -4/Zhirov | Cloak Generator disabled 21661 | -4/Zhirov | Enhanced Grunts warped into view 21806 | -4/Zhirov | Build established: Skirmisher 21873 | -4/Zhirov | Entered Proximity Caves 22147 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 22458 | -3/Proximity Caves | Discovered new exit (range 9) 22467 | -3/Proximity Caves | Identified exit to Research 22554 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22567 | -3/Proximity Caves | Entered Research 22567 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22570 | -3/Research | Loaded intel: 113 machine locations 23077 | -3/Research | Build established: Gunner 23121 | -3/Research | Zion Heavy squad teleported in 23152 | -3/Research | Zion Heavy squad teleported in 23308 | -3/Research | Discovered new exit (range 7) 23327 | -3/Research | Identified exit to Research 23338 | -3/Research | Zion Kinetic Resupply teleported in 23388 | -3/Research | Zion Recon squad teleported in 23518 | -3/Research | Zion Trap Resupply teleported in 23536 | -3/Research | Spotted B-90 Cyclops 23537 | -3/Research | Intercept squad dispatched 23540 | -3/Research | Spotted Tracker 23541 | -3/Research | Spotted Tracker 23549 | -3/Research | Spotted Combat Programmer 23550 | -3/Research | Destroyed Tracker 23551 | -3/Research | Allies destroyed B-90 Cyclops 23553 | -3/Research | Destroyed Tracker 23559 | -3/Research | Destroyed Combat Programmer 23567 | -3/Research | First assault squad dispatched 23570 | -3/Research | Found Prototype Protection 23570 | -3/Research | Identified Zio. Weapon Casing 23572 | -3/Research | Spotted Combat Programmer 23575 | -3/Research | Allies destroyed Combat Programmer 23590 | -3/Research | Discovered new exit (range 10) 23599 | -3/Research | Identified exit to Quarantine 23600 | -3/Research | Entered Quarantine 23600 | -3/Quarantine | Accompanied by 2 allies 23601 | -3/Quarantine | Loaded intel: 69 machine locations 23635 | -3/Quarantine | Spotted Alpha 7 23645 | -3/Quarantine | Garrison activated, responded to threat 23649 | -3/Quarantine | Allies destroyed Alpha 7 23653 | -3/Quarantine | Found Exp. Target Analyzer 23660 | -3/Quarantine | Found Exp. Targeting Computer 23683 | -3/Quarantine | Cryocooling Duct disabled 23698 | -3/Quarantine | Ambient heat levels rising (+20) 23698 | -3/Quarantine | Non-combat units ordered to evacuate 23720 | -3/Quarantine | Cryocooling Duct disabled 23735 | -3/Quarantine | Ambient heat levels rising (+20) 23735 | -3/Quarantine | Combat units ordered to evacuate 23835 | -3/Quarantine | Quarantine Guard activated 23938 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 23969 | -3/Quarantine | Found Alien Slashing Weapon 23969 | -3/Quarantine | Identified Sigix Broadsword 24011 | -3/Quarantine | Spotted Quarantine Guard 24018 | -3/Quarantine | Destroyed Quarantine Guard 24054 | -3/Quarantine | Spotted Quarantine Guard 24107 | -3/Quarantine | Destroyed Quarantine Guard 24131 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 24146 | -3/Quarantine | Spotted Quarantine Guard 24180 | -3/Quarantine | Retrieved Zion intel report: Branch Access 24213 | -3/Quarantine | Spotted Quarantine Guard 24224 | -3/Quarantine | Found Alien Artifact 24224 | -3/Quarantine | Identified Dimensional Node Initializer 24224 | -3/Quarantine | Initialized slip node 24232 | -3/Quarantine | Found Alien Artifact 24232 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 24232 | -3/Quarantine | Warped through subspace to slip node 24246 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 24249 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 24275 | -3/Quarantine | Found Centrium Heavy Armor Plating 24292 | -3/Quarantine | Found Alien Artifact 24407 | -3/Quarantine | Destroyed Quarantine Guard 24422 | -3/Quarantine | Spotted Quarantine Guard 24426 | -3/Quarantine | Destroyed Quarantine Guard 24428 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 24461 | -3/Quarantine | Identified Core Reset Matrix 24467 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 24486 | -3/Quarantine | Found Alien Impact Weapon 24490 | -3/Quarantine | Discovered exit to Research (range 8) 24490 | -3/Quarantine | Spotted Quarantine Guard 24495 | -3/Quarantine | Destroyed Quarantine Guard 24520 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 24580 | -3/Quarantine | Spotted Quarantine Guard 24599 | -3/Quarantine | Destroyed Quarantine Guard 24619 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 24632 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 24684 | -3/Quarantine | Build established: Mutant 24694 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 24714 | -3/Quarantine | Identified Core Stripper 24727 | -3/Quarantine | Spotted Quarantine Guard 24750 | -3/Quarantine | Destroyed Quarantine Guard 24779 | -3/Quarantine | Spotted Fortress 24795 | -3/Quarantine | Destroyed Fortress 24801 | -3/Quarantine | Found Vortex Chain Reactor 24809 | -3/Quarantine | Found Exp. EM Shield 24815 | -3/Quarantine | Found Prototype Device 24815 | -3/Quarantine | Identified Exp. Force Field 24921 | -3/Quarantine | Discovered new exit (range 21) 24921 | -3/Quarantine | Spotted Quarantine Guard 24923 | -3/Quarantine | Discovered new exit (range 21) 24923 | -3/Quarantine | Spotted Quarantine Guard 24937 | -3/Quarantine | Destroyed Quarantine Guard 24941 | -3/Quarantine | Destroyed Quarantine Guard 24958 | -3/Quarantine | Identified exit to Protoforge 24961 | -3/Quarantine | Identified exit to Section 7 24962 | -3/Quarantine | Entered Section 7 24963 | -3/Section 7 | Loaded intel: 130 machine locations 24971 | -3/Section 7 | Spotted B-86 Titan 25018 | -3/Section 7 | Spotted S7 Guard 25041 | -3/Section 7 | Destroyed S7 Guard 25053 | -3/Section 7 | Found Alien Artifact 25122 | -3/Section 7 | Identified Core Regenerator 25174 | -3/Section 7 | Found Integrated Reactor 25174 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25203 | -3/Section 7 | Found Com. Tesla Bomb Launcher 25215 | -3/Section 7 | Discovered exit to Research (range 17) 25219 | -3/Section 7 | Spotted S7 Guard 25236 | -3/Section 7 | Found Alien Artifact 25249 | -3/Section 7 | Destroyed S7 Guard 25311 | -3/Section 7 | Spotted S7 Guard 25325 | -3/Section 7 | Destroyed S7 Guard 25333 | -3/Section 7 | Found Alien Artifact 25381 | -3/Section 7 | Warped through subspace 25383 | -3/Section 7 | Spotted Executioner 25383 | -3/Section 7 | Spotted Executioner 25403 | -3/Section 7 | Destroyed Executioner 25416 | -3/Section 7 | Destroyed Executioner 25466 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 25500 | -3/Section 7 | Spotted Striker 25501 | -3/Section 7 | Spotted Striker 25684 | -3/Section 7 | Spotted B-99 Colossus 25733 | -3/Section 7 | Found Alien Artifact 25733 | -3/Section 7 | Identified Integrity Redistributor 25733 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-217) 25740 | -3/Section 7 | Found Integrity Redistributor 25743 | -3/Section 7 | Found Integrity Redistributor 25780 | -3/Section 7 | Found Alien Artifact 25780 | -3/Section 7 | Identified LRC Armor 25780 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 25782 | -3/Section 7 | Found Alien Artifact 25782 | -3/Section 7 | Identified LRC Storage 25782 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 25790 | -3/Section 7 | Found LRC Armor 25792 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 25862 | -3/Section 7 | Destroyed B-99 Colossus 26026 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 26040 | -3/Section 7 | Found Alien Artifact 26040 | -3/Section 7 | Identified Spacefold Activator 26181 | -3/Section 7 | Found Alien Artifact 26221 | -3/Section 7 | Identified Core Membrane 26221 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 26339 | -3/Section 7 | Terminal network hard line cut 26379 | -3/Section 7 | Identified Integrated Thermoelectric Network 26379 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 26410 | -3/Section 7 | Build established: Hauler-Mutant 26462 | -3/Section 7 | First assault squad dispatched 26479 | -3/Section 7 | Identified Microwarp Drive 26489 | -3/Section 7 | Destroyed 8 combat bots 27041 | -3/Section 7 | Core integrity fell below 50% 27057 | -3/Section 7 | Entered Research 27057 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 27058 | -2/Research | Loaded intel: 101 machine locations 27181 | -2/Research | Garrison activated, responded to threat 27246 | -2/Research | Destroyed 7 combat bots 27257 | -2/Research | Found Quantum Capacitor 27261 | -2/Research | Spotted B-90 Cyclops 27282 | -2/Research | Destroyed B-90 Cyclops 27307 | -2/Research | First assault squad dispatched 27317 | -2/Research | Found Gamma Bomb Array 27374 | -2/Research | Zion Experimental squad teleported in 27489 | -2/Research | Found Prototype Protection 27489 | -2/Research | Identified Zio. Shade Armor 27644 | -2/Research | Zion Zionite Resupply teleported in 27650 | -2/Research | Intercept squad dispatched 27650 | -2/Research | Found Zio. Weapon Casing 27653 | -2/Research | Found Zio. Weapon Casing 27674 | -2/Research | Spotted Tracker 27675 | -2/Research | Spotted Tracker 27680 | -2/Research | Destroyed Tracker 27703 | -2/Research | Destroyed Tracker 27720 | -2/Research | Spotted Combat Programmer 27723 | -2/Research | Destroyed Combat Programmer 27749 | -2/Research | Combat Programmer assimilated allied SE-W47(A) 27753 | -2/Research | Spotted Combat Programmer 27759 | -2/Research | Destroyed Combat Programmer 27780 | -2/Research | Destroyed 11 combat bots 28122 | -2/Research | Retrieved Zion intel report: Branch Access 28122 | -2/Research | Identified exit to Testing 28173 | -2/Research | Intercept squad dispatched 28204 | -2/Research | Spotted Tracker 28204 | -2/Research | Spotted Tracker 28204 | -2/Research | Spotted Tracker 28204 | -2/Research | Destroyed Tracker 28206 | -2/Research | Destroyed Tracker 28206 | -2/Research | Destroyed Tracker 28237 | -2/Research | Spotted Combat Programmer 28237 | -2/Research | Spotted Combat Programmer 28243 | -2/Research | Destroyed Combat Programmer 28255 | -2/Research | Destroyed Combat Programmer 28274 | -2/Research | Terminal network hard line cut 28279 | -2/Research | Spotted Combat Programmer 28289 | -2/Research | Destroyed Combat Programmer 28481 | -2/Research | High security lockdown imminent 28561 | -2/Research | High security lockdown engaged 28654 | -2/Research | Destroyed 7 combat bots 28742 | -2/Research | Spotted Executioner 28746 | -2/Research | Destroyed Executioner 28769 | -2/Research | Destroyed 9 combat bots 28929 | -2/Research | Destroyed 7 combat bots 28943 | -2/Research | Build established: Scavenger-Mutant 29032 | -2/Research | Destroyed Striker 29054 | -2/Research | Destroyed 9 combat bots 29079 | -2/Research | Destroyed 9 combat bots 29163 | -2/Research | Destroyed Striker 29185 | -2/Research | Destroyed Investigator 29189 | -2/Research | Destroyed Striker 29192 | -2/Research | Sterilization system engaged 29192 | -2/Research | Non-combat units ordered to evacuate 29210 | -2/Research | Destroyed 11 combat bots 29256 | -2/Research | Destroyed Executioner 29256 | -2/Research | Destroyed Striker 29279 | -2/Research | Destroyed 9 combat bots 29292 | -2/Research | Combat units ordered to evacuate 29295 | -2/Research | Cargo convoy interrupted 29328 | -2/Research | Found Exp. Core Analyzer 29492 | -2/Research | Ambient heat levels rising (+10) 29611 | -2/Research | Build established: Hauler-Mutant 29642 | -2/Research | Ambient heat levels rising (+10) 29792 | -2/Research | Ambient heat levels rising (+10) 29942 | -2/Research | Ambient heat levels rising (+10) 30092 | -2/Research | Ambient heat levels rising (+10) 30242 | -2/Research | Ambient heat levels rising (+10) 30392 | -2/Research | Ambient heat levels rising (+10) 30399 | -2/Research | Discovered new exit (range 9) 30542 | -2/Research | Ambient heat levels rising (+10) 30692 | -2/Research | Ambient heat levels rising (+10) 30842 | -2/Research | Ambient heat levels rising (+10) 30882 | -2/Research | Discovered new exit (range 23) 30992 | -2/Research | Ambient heat levels rising (+10) 31142 | -2/Research | Ambient heat levels rising (+10) 31292 | -2/Research | Ambient heat levels rising (+10) 31442 | -2/Research | Ambient heat levels rising (+10) 31592 | -2/Research | Ambient heat levels rising (+10) 31742 | -2/Research | Ambient heat levels rising (+10) 31892 | -2/Research | Ambient heat levels rising (+10) 32042 | -2/Research | Ambient heat levels rising (+10) 32107 | -2/Research | Discovered new exit (range 4) 32192 | -2/Research | Ambient heat levels rising (+10) 32342 | -2/Research | Ambient heat levels rising (+10) 32382 | -2/Research | Entered Testing 32383 | -2/Testing | Loaded intel: 55 machine locations 32493 | -2/Testing | Spotted Alpha 7 32520 | -2/Testing | Destroyed Alpha 7 32568 | -2/Testing | Found Prototype Device 32568 | -2/Testing | Identified 2N-1CE's Frost Array 32632 | -2/Testing | First assault squad dispatched 32679 | -2/Testing | High security lockdown imminent 32700 | -2/Testing | Destroyed 11 combat bots 32759 | -2/Testing | High security lockdown engaged 32810 | -2/Testing | Destroyed 15 combat bots 32950 | -2/Testing | Scanned by Researcher 32953 | -2/Testing | Destroyed Investigator 32975 | -2/Testing | Destroyed 16 combat bots 33136 | -2/Testing | Destroyed 27 combat bots 33139 | -2/Testing | Build established: Scavenger-Mutant 33298 | -2/Testing | Destroyed Striker 33299 | -2/Testing | Destroyed Striker 33299 | -2/Testing | Destroyed Executioner 33299 | -2/Testing | Destroyed Striker 33299 | -2/Testing | Destroyed Executioner 33300 | -2/Testing | Destroyed Executioner 33306 | -2/Testing | Spotted Striker 33306 | -2/Testing | Spotted Executioner 33306 | -2/Testing | Spotted Executioner 33306 | -2/Testing | Destroyed Executioner 33306 | -2/Testing | Destroyed Executioner 33310 | -2/Testing | Destroyed Striker 33338 | -2/Testing | Destroyed 31 combat bots 33554 | -2/Testing | Spotted Executioner 33554 | -2/Testing | Spotted Striker 33554 | -2/Testing | Spotted Striker 33554 | -2/Testing | Spotted Striker 33555 | -2/Testing | Destroyed Striker 33557 | -2/Testing | Destroyed Executioner 33558 | -2/Testing | Destroyed Striker 33558 | -2/Testing | Destroyed Striker 33559 | -2/Testing | Sterilization system engaged 33559 | -2/Testing | Non-combat units ordered to evacuate 33582 | -2/Testing | Destroyed 36 combat bots 33659 | -2/Testing | Combat units ordered to evacuate 33733 | -2/Testing | Destroyed 9 combat bots 33757 | -2/Testing | Spotted Alpha 7 33810 | -2/Testing | Found Prototype Ballistic Cannon 33815 | -2/Testing | Identified Perforator 33859 | -2/Testing | Ambient heat levels rising (+10) 34009 | -2/Testing | Ambient heat levels rising (+10) 34067 | -2/Testing | Discovered new exit (range 8) 34159 | -2/Testing | Ambient heat levels rising (+10) 34309 | -2/Testing | Ambient heat levels rising (+10) 34459 | -2/Testing | Ambient heat levels rising (+10) 34609 | -2/Testing | Ambient heat levels rising (+10) 34714 | -2/Testing | Entered Access 34714 | -1/Access | Evolved 2 slots: Utility x2 34715 | -1/Access | Loaded intel: 120 machine locations 34736 | -1/Access | Zion Zionite Resupply teleported in 34746 | -1/Access | Found Prototype Protection 34746 | -1/Access | Identified Zio. Shade Carapace 34806 | -1/Access | Zion Heavy squad teleported in 34849 | -1/Access | Zion Thermal Resupply teleported in 34963 | -1/Access | Zion Explosive Resupply teleported in 34964 | -1/Access | First assault squad dispatched 35003 | -1/Access | High security lockdown imminent 35083 | -1/Access | High security lockdown engaged 35175 | -1/Access | Warped through subspace 35266 | -1/Access | Spotted Striker 35267 | -1/Access | Destroyed Striker 35338 | -1/Access | Destroyed 32 combat bots 35372 | -1/Access | Destroyed Executioner 35393 | -1/Access | Destroyed 8 combat bots 35548 | -1/Access | Destroyed Striker 35549 | -1/Access | Destroyed Executioner 35550 | -1/Access | Destroyed Executioner 35574 | -1/Access | Destroyed Investigator 35594 | -1/Access | Destroyed 11 combat bots 35623 | -1/Access | Destroyed Striker 35650 | -1/Access | Destroyed 14 combat bots 35660 | -1/Access | Destroyed Executioner 35662 | -1/Access | Destroyed Striker 35756 | -1/Access | Destroyed Striker 35756 | -1/Access | Destroyed Striker 35761 | -1/Access | Destroyed Investigator 35785 | -1/Access | Destroyed 20 combat bots 35844 | -1/Access | Destroyed Executioner 35845 | -1/Access | Destroyed Executioner 35847 | -1/Access | Destroyed Executioner 35848 | -1/Access | Destroyed Executioner 35849 | -1/Access | Destroyed Striker 35849 | -1/Access | Sterilization system engaged 35858 | -1/Access | Spotted Striker 35861 | -1/Access | Destroyed Striker 35884 | -1/Access | Destroyed Striker 35885 | -1/Access | Destroyed Striker 35911 | -1/Access | Destroyed 36 combat bots 36000 | -1/Access | Destroyed Striker 36002 | -1/Access | Destroyed Executioner 36074 | -1/Access | Destroyed Investigator 36086 | -1/Access | Destroyed Striker 36097 | -1/Access | Destroyed Executioner 36097 | -1/Access | Destroyed Executioner 36118 | -1/Access | Destroyed 10 combat bots 36149 | -1/Access | Ambient heat levels rising (+10) 36235 | -1/Access | Spotted Executioner 36236 | -1/Access | Spotted Striker 36238 | -1/Access | Destroyed Striker 36242 | -1/Access | Destroyed Executioner 36285 | -1/Access | Destroyed 9 combat bots 36299 | -1/Access | Ambient heat levels rising (+10) 36429 | -1/Access | Spotted B-99 Colossus 36433 | -1/Access | Destroyed B-99 Colossus 36433 | -1/Access | Spotted B-99 Colossus 36437 | -1/Access | Destroyed B-99 Colossus 36449 | -1/Access | Ambient heat levels rising (+10) 36454 | -1/Access | Spotted B-99 Colossus 36465 | -1/Access | Destroyed B-99 Colossus 36490 | -1/Access | Found Prototype Ballistic Gun 36554 | -1/Access | Spotted B-99 Colossus 36563 | -1/Access | Destroyed B-99 Colossus 36599 | -1/Access | Ambient heat levels rising (+10) 36643 | -1/Access | Build established: Hauler-Mutant 36749 | -1/Access | Ambient heat levels rising (+10) 36899 | -1/Access | Ambient heat levels rising (+10) 37049 | -1/Access | Ambient heat levels rising (+10) 37199 | -1/Access | Ambient heat levels rising (+10) 37349 | -1/Access | Ambient heat levels rising (+10) 37499 | -1/Access | Ambient heat levels rising (+10) 37649 | -1/Access | Ambient heat levels rising (+10) 37799 | -1/Access | Ambient heat levels rising (+10) 37905 | -1/Access | Discovered new exit (range 3) 37907 | -1/Access | Entered Command 37908 | -1/Command | Loaded intel: 52 machine locations 37910 | -1/Command | Spotted B-99 Colossus 37912 | -1/Command | Destroyed B-99 Colossus 38157 | -1/Command | First assault squad dispatched 38261 | -1/Command | Destroyed 9 combat bots 38296 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-366) 38429 | -1/Command | High security lockdown imminent 38464 | -1/Command | Spotted M Guard 38464 | -1/Command | Spotted M Guard 38464 | -1/Command | Spotted Combat Programmer 38465 | -1/Command | Spotted Combat Programmer 38480 | -1/Command | Destroyed M Guard 38482 | -1/Command | Destroyed Combat Programmer 38485 | -1/Command | Destroyed Combat Programmer 38485 | -1/Command | Destroyed M Guard 38485 | -1/Command | All MAIN.C guards destroyed 38509 | -1/Command | High security lockdown engaged 38544 | -1/Command | Destroyed 17 combat bots 38634 | -1/Command | Destroyed 18 combat bots 38709 | -1/Command | Destroyed Striker 38710 | -1/Command | Destroyed Executioner 38741 | -1/Command | Destroyed 18 combat bots 38742 | -1/Command | Destroyed Investigator 38856 | -1/Command | Spotted Striker 38856 | -1/Command | Spotted Executioner 38857 | -1/Command | Destroyed Executioner 38858 | -1/Command | Destroyed Striker 38858 | -1/Command | Destroyed Striker 38861 | -1/Command | Destroyed Executioner 38866 | -1/Command | Spotted Striker 38869 | -1/Command | Destroyed Striker 38891 | -1/Command | Destroyed 18 combat bots 39063 | -1/Command | Destroyed Investigator 39066 | -1/Command | Spotted Striker 39068 | -1/Command | Destroyed Striker 39069 | -1/Command | Destroyed Striker 39069 | -1/Command | Spotted Executioner 39072 | -1/Command | Destroyed Executioner 39077 | -1/Command | Destroyed Executioner 39079 | -1/Command | Destroyed Executioner 39079 | -1/Command | Spotted Executioner 39080 | -1/Command | Destroyed Striker 39081 | -1/Command | Destroyed Executioner 39082 | -1/Command | Destroyed Striker 39116 | -1/Command | Destroyed 28 combat bots 39118 | -1/Command | Destroyed Striker 39118 | -1/Command | Destroyed Executioner 39118 | -1/Command | Destroyed Striker 39315 | -1/Command | Destroyed Executioner 39315 | -1/Command | Destroyed Executioner 39316 | -1/Command | Destroyed Executioner 39319 | -1/Command | Spotted Striker 39324 | -1/Command | Destroyed Striker 39333 | -1/Command | Destroyed Striker 39337 | -1/Command | Destroyed Striker 39358 | -1/Command | Destroyed 36 combat bots 40075 | -1/Command | Destroyed 51 combat bots 40130 | -1/Command | Destroyed 14 combat bots 40296 | -1/Command | Destroyed 50 combat bots 40379 | -1/Command | Destroyed 19 combat bots 40498 | -1/Command | Destroyed 22 combat bots 40664 | -1/Command | Destroyed 10 combat bots 40961 | -1/Command | Spotted Executioner 40961 | -1/Command | Spotted Executioner 40964 | -1/Command | Spotted Executioner 40965 | -1/Command | Spotted Alpha 7 40965 | -1/Command | Spotted Striker 40971 | -1/Command | Spotted Alpha 7 40971 | -1/Command | Spotted Striker 40989 | -1/Command | Destroyed Striker 40989 | -1/Command | Spotted Executioner 40990 | -1/Command | Destroyed Alpha 7 40990 | -1/Command | Destroyed Executioner 40990 | -1/Command | Destroyed Striker 40991 | -1/Command | Destroyed Executioner 40992 | -1/Command | Destroyed Executioner 40993 | -1/Command | Destroyed Alpha 7 40999 | -1/Command | Spotted B-99 Colossus 40999 | -1/Command | Spotted B-99 Colossus 40999 | -1/Command | Destroyed Executioner 41012 | -1/Command | Destroyed B-99 Colossus 41013 | -1/Command | Destroyed B-99 Colossus 41034 | -1/Command | Destroyed 13 combat bots 41303 | -1/Command | Destroyed 41 combat bots 41426 | -1/Command | Destroyed 42 combat bots 41665 | -1/Command | Destroyed 71 combat bots 41741 | -1/Command | Destroyed 11 combat bots 42465 | -1/Command | Used Core Regenerator, restored core integrity (+525) 42494 | -1/Command | Found Zero-point Reactor 42544 | -1/Command | Identified Multirail 42719 | -1/Command | Met MAIN.C 42723 | -1/Command | 0b10 Conduit disabled 42767 | -1/Command | Destroyed MAIN.C Shell 42769 | -1/Command | MAIN.C activated Command garrisons 42799 | -1/Command | Build established: Scavenger-Mutant 42814 | -1/Command | Destroyed MAIN.C 42843 | -1/Command | Discovered new exit (range 40) 42843 | -1/Command | Discovered new exit (range 93) 42843 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 42864 | -1/Command | Spotted B-99 Colossus 42874 | -1/Command | Destroyed B-99 Colossus 43147 | -1/Command | Found Hyp. Multirail 43152 | -1/Command | Found Vortex Chain Reactor 43154 | -1/Command | Found Zero-point Reactor 43160 | -1/Command | Found Spectral Analyzer 43163 | -1/Command | Found Exp. Armor Integrity Analyzer 43427 | -1/Command | Build established: Hauler-Mutant 44072 | -1/Command | Warped through subspace to slip node 44072 | -1/Command | Discovered new exit (range 4) 44075 | -1/Command | Found Exp. Target Analyzer 44079 | -1/Command | Entered Access_0 44080 | -1/Access_0 | Loaded intel: 60 machine locations 44080 | -1/Access_0 | Met Architect 44092 | -1/Access_0 | Destroyed A8 44108 | -1/Access_0 | Architect warped through subspace 44155 | -1/Access_0 | Architect warped through subspace 44187 | -1/Access_0 | Architect warped through subspace 44214 | -1/Access_0 | Architect warped through subspace 44236 | -1/Access_0 | Spotted Enhanced Programmer 44248 | -1/Access_0 | Destroyed Enhanced Programmer 44259 | -1/Access_0 | Architect warped through subspace 44273 | -1/Access_0 | Subspace Access Node disabled 44296 | -1/Access_0 | Architect warped through subspace 44335 | -1/Access_0 | Found Exp. Weapon Cycler 44344 | -1/Access_0 | Architect warped through subspace 44348 | -1/Access_0 | Found Exp. Phase Shifter 44361 | -1/Access_0 | Spotted Enhanced Programmer 44368 | -1/Access_0 | Destroyed Enhanced Programmer 44384 | -1/Access_0 | Architect warped through subspace 44388 | -1/Access_0 | Spotted Enhanced Programmer 44390 | -1/Access_0 | Found Exp. Phase Shifter 44398 | -1/Access_0 | Destroyed Enhanced Programmer 44428 | -1/Access_0 | Architect warped through subspace 44430 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-435) 44441 | -1/Access_0 | Found Exp. Focal Shield 44471 | -1/Access_0 | Architect warped through subspace 44476 | -1/Access_0 | Spotted Enhanced Programmer 44483 | -1/Access_0 | Destroyed Enhanced Programmer 44498 | -1/Access_0 | Architect warped through subspace 44509 | -1/Access_0 | Spotted Enhanced Programmer 44515 | -1/Access_0 | Destroyed Enhanced Programmer 44525 | -1/Access_0 | Architect warped through subspace 44538 | -1/Access_0 | A6 warped into view 44543 | -1/Access_0 | Spotted Enhanced Programmer 44548 | -1/Access_0 | Destroyed A6 44548 | -1/Access_0 | Core integrity fell below 50% 44550 | -1/Access_0 | Destroyed Enhanced Programmer 44561 | -1/Access_0 | Architect warped through subspace 44572 | -1/Access_0 | Spotted Enhanced Programmer 44578 | -1/Access_0 | Destroyed Enhanced Programmer 44604 | -1/Access_0 | Architect warped through subspace 44631 | -1/Access_0 | Architect warped through subspace 44660 | -1/Access_0 | Architect warped through subspace 44672 | -1/Access_0 | Spotted Enhanced Programmer 44674 | -1/Access_0 | Destroyed Enhanced Programmer 44689 | -1/Access_0 | Architect warped through subspace 44716 | -1/Access_0 | Build established: Scavenger-Mutant 44727 | -1/Access_0 | Architect warped through subspace 44768 | -1/Access_0 | Destroyed A2 44793 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 44806 | -1/Access_0 | Architect warped through subspace 44836 | -1/Access_0 | Spotted Enhanced Programmer 44837 | -1/Access_0 | Destroyed Enhanced Programmer 44847 | -1/Access_0 | Architect warped through subspace 44854 | -1/Access_0 | Singularity Gate disabled 44894 | -1/Access_0 | Architect warped through subspace 44922 | -1/Access_0 | Spotted Enhanced Programmer 44926 | -1/Access_0 | Destroyed Enhanced Programmer 44934 | -1/Access_0 | Architect warped through subspace 44976 | -1/Access_0 | Architect warped through subspace 45017 | -1/Access_0 | Architect warped through subspace 45056 | -1/Access_0 | Architect warped through subspace 45062 | -1/Access_0 | Subspace Access Node disabled 45072 | -1/Access_0 | A5 warped into view 45076 | -1/Access_0 | Build established: Hauler-Mutant 45086 | -1/Access_0 | Destroyed A5 45100 | -1/Access_0 | Architect warped through subspace 45107 | -1/Access_0 | Subspace Access Node disabled 45124 | -1/Access_0 | Architect warped through subspace 45148 | -1/Access_0 | Architect warped through subspace 45168 | -1/Access_0 | Subspace Access Node disabled 45219 | -1/Access_0 | Destroyed Architect 45231 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 45234 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 45238 | -1/Access_0 | Found Prototype Protection 45238 | -1/Access_0 | Identified Centrium Linked Plating 45249 | -1/Access_0 | Found Alien Energy Gun 45249 | -1/Access_0 | Identified Modified Sigix Sheargun 45256 | -1/Access_0 | Found Modified Sigix Sheargun 45533 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 45592 | -1/Access_0 | Found Integrated Dissipator 45592 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 45616 | -1/Access_0 | A4 warped into view 45633 | -1/Access_0 | Destroyed A4 45741 | -1/Access_0 | Found Sigix Corpse 46074 | -1/Access_0 | Found Core Expander 46074 | -1/Access_0 | Installed Core Expander, added new Power slot 46344 | -1/Access_0 | Build established: Generator-Mutant 46630 | -1/Access_0 | Found Integrated Mediator 46630 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 46758 | -1/Access_0 | A3 warped into view 46760 | -1/Access_0 | Destroyed A3 47109 | -1/Access_0 | Warped through subspace to slip node 47109 | -1/Access_0 | Discovered new exit (range 8) 47111 | -1/Access_0 | Warped through subspace to slip node 47141 | *** | Establishing 0b11! Last Messages --------------- 47029_ Antimatter Reactor melted. 47029_ Adv. Energy Well melted. 47029_ Enhanced Grunt critical meltdown. 47029_ Exp. Thermal Shield melted. 47029_ Antimatter Reactor melted. 47029_ Neutron Cannon melted. 47029_ Enh. Flexi-carbon Leg melted. 47029_ Adv. Heat Sink melted. 47109_ Warped through subspace, drawn to slip node. 47109_ EXIT=FOUND 47111_ Warped through subspace, drawn to slip node. 47123_ Dimensional Slip Node implodes. 47127_ The unstable cave ceiling collapses. 47133_ Dropped Microwarp Drive. 47134_ The unstable cave ceiling collapses. 47135_ Acquired Microwarp Drive. 47136_ The unstable cave ceiling collapses. 47137_ Dropped Microwarp Drive. 47138_ The unstable cave ceiling collapses. 47140_ Acquired Microwarp Drive. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????# #?????????????????????? | | ???????????????????# # ????????????????????? | | ???????????????????# # # #???????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# ## #??????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????# # #???????????????????? | | ???????????????????### ####???????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 120 Energy Generation 127 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 2000 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Fusion Compressor | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Phase Gun | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Coolant Injector | -3/Quarantine | Z-intel Adv. KE Penetrator | -3/Quarantine | Z-intel Lgt. Antimatter Cannon | -3/Quarantine | Z-intel Imp. Diametric Drive | -3/Quarantine | Z-intel Diametric Drive | -3/Quarantine | Z-intel Spectral Analyzer | -3/Quarantine | Z-intel Lrn. Phase Cannon | -3/Quarantine | Z-intel Adv. Gravity Neutralizer | -3/Quarantine | Z-intel Centrium Light Armor Plating | -3/Quarantine | Z-intel Adv. Micro-nuke Launcher | -3/Quarantine | Z-intel Imp. KE Penetrator | -3/Quarantine | Z-intel Enh. Force Rifle | -3/Quarantine | Z-intel Com. Particle Reactor | -3/Quarantine | Z-intel Cld. Gravmag System | -3/Quarantine | Z-intel Cld. Field Propulsion Drive | -3/Quarantine | Z-intel Quantum Shading Machine | -3/Quarantine | Z-intel Prc. Energy Filter | -3/Quarantine | Z-intel Hyp. Mass Driver | -3/Quarantine | Z-intel Antigrav System | -3/Quarantine | Z-intel Microactuators | -3/Quarantine | Z-intel Linear Accelerator | -3/Quarantine | Z-intel Machine Analyzer | -3/Quarantine | Z-intel Adv. Medium Treads | -3/Quarantine | Z-intel Imp. Gyrokinetic Inverter | -3/Quarantine | Z-intel Arm. Wheel | -3/Quarantine | Z-intel Lyr. Light Armor Plating | -3/Quarantine | Z-intel Recoil Stabilizer | -3/Quarantine | Z-intel Nova Cannon | -3/Quarantine | Z-intel Powered Armor | -3/Quarantine | Z-intel Adv. VSS Leg | -3/Quarantine | Z-intel Adv. Recalibrator | -3/Quarantine | Z-intel Med. Storage Unit | -3/Quarantine | Z-intel Stealth Drone Bay | -3/Section 7 | Archive Cld. Antimatter Reactor | -3/Section 7 | Archive Exp. Power Amplifier | -3/Section 7 | Archive Lgt. Neutrino Core | -3/Section 7 | Archive Exp. Terrain Scan Processor | -3/Section 7 | Archive Imp. Energy Well | -3/Section 7 | Archive Molecular Scythe | -3/Section 7 | Archive Exp. Flexi-carbon Leg | -3/Section 7 | Archive Enh. Multireflex Exoskeleton | -3/Section 7 | Archive Coolant Network | -3/Section 7 | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive A-02 Transporter | -3/Quarantine | Z-intel G-67 Veteran | -3/Quarantine | Z-intel M-36 Artificer | -3/Quarantine | Z-intel B-74 Champion | -3/Quarantine | Z-intel R-06 Scavenger | -3/Section 7 | Archive H-77 Assassin | -3/Section 7 | Archive O-32 Director | -3/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Cannon | -8/Materials | Hacked Com. HERF Cannon | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Stripper Integrity Redistributor LRC Armor LRC Storage Spacefold Activator Core Membrane Integrated Thermoelectric Network Microwarp Drive Core Regenerator Modified Sigix Sheargun Integrated Dissipator Core Expander Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonThrowingPropulsion Manual? 0 Play Time 07:40:52 Cumulative 1414.9 hours Start 2026.08.27 @ 17:33:23 End 2026.08.29 @ 21:02:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 438 Adventurer 2 Explorer 0 Win Type 1 Total 126 Types 34/32/28/2/1/1/21/3/1/3 Lore% 97 Gallery% 92 Achievement% 92 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 935b10c5-a107-405f-b6fb-7cc34ee8531d