Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.13 @ 22:17:10 Player: UberDoot Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (533) 533 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-79) -79 TOTAL SCORE: 1489 Bonus ------- Friendly Fire -79 Cogmind --------- Core Integrity 0/250 Matter 82/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Light Treads Wheel Gravmag System Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Signal Interpreter Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam Trap Extractor (4/4 Heavy EX) Improved Light Cannon Improved Light Cannon Improved Light Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Gauss Rifle Makeshift Sword > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Compact Wheel Flight Unit Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Tractor Beam Trap Extractor Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher Rocket Launcher [Rating: 18] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 64 | 7 23 19 6 9 Power 3 | 1 2 . . . Engine 3 | 1 2 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 6 . 4 Treads 4 | . . 2 . 2 Leg 2 | 2 . . . . Wheel 8 | . 2 4 . 2 Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 8 6 . 1 Device 12 | 1 6 5 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 30 | 2 11 7 6 4 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 10 | . 4 3 2 1 Ballistic Cannon 9 | . 5 2 2 . Launcher 6 | . 1 1 1 3 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . 1 4 . 6 Power 1 | . . . . 1 Propulsion 5 | . . 3 . 2 Utility 1 | . 1 . . . Weapon 4 | . . 1 . 3 Highest Loss Streak 6 | . 1 2 . 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 100 91 Engine 13 | . 13 14 14 12 Treads 2 | . . 4 . 18 Wheel 24 | . 24 22 28 6 Device 13 | . 13 13 14 12 Storage 14 | . 14 14 14 14 Energy Gun 1 | . 6 . . . Ballistic Gun 10 | . 6 9 13 4 Ballistic Cannon 11 | . 14 17 3 2 Slashing Weapon 3 | . . . 10 . Naked Turns . | . . . . . Heaviest Build 61 | 12 58 61 57 57 Greatest Support 40 | 20 20 40 26 40 Greatest Overweight (x) 6 | . 2 6 2 2 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 14 20 20 20 Most Carried 20 | 8 20 20 20 20 Average Carried 17 | 5 14 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 20 20 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Jun Mat Min Exi Min Matter Collected 1579 | 270 408 356 516 29 Remotely . | . . . . . Salvage Created 1240 | 155 339 295 411 40 Parts 80 | 9 30 26 13 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Combat Hostiles Destroyed 27 | . 9 8 . 10 Guns 6 | . 6 . . . Cannons 8 | . 2 6 . . AOE 13 | . 1 2 . 10 Classes Destroyed 9 | 3 4 1 . 1 Worker 5 | 1 2 1 . 1 Builder 2 | . . 2 . . Tunneler 4 | 3 1 . . . Recycler 4 | 1 . 3 . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 9 | . 3 6 . . Grunt 8 | . 6 2 . . Assembled 10 | . . . . 10 Best Kill Streak 10 | 2 5 3 . 10 Combat Bots Only 10 | . 4 3 . 10 Max Kills in Single Turn 4 | 1 2 2 . 4 Gunslinging . | . . . . . Exploded 4 | . 1 2 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Damage Taken 1363 | . 335 478 . 550 Core 259 | . 56 65 . 138 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 99 | 18 39 28 2 12 Largest 2 | 1 2 2 1 2 Hottest 80 | 40 80 78 33 63 Shots Fired 163 | 18 73 52 2 18 Gun 86 | 18 53 13 . 2 Cannon 55 | . 17 38 . . Launcher 22 | . 3 1 2 16 Special . | . . . . . Kinetic 97 | . 44 51 . 2 Thermal 31 | 18 13 . . . Explosive 22 | . 3 1 2 16 Electromagnetic 13 | . 13 . . . Robot Hit Streak 7 | 4 6 6 . 7 Robot Miss Streak 3 | 2 3 3 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 118 | 12 35 34 29 8 Core Hits 85 | 6 23 15 10 31 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . 1 . Corrupt 1 | . 1 . . . Sever 1 | . . . 1 . Melee Attacks 31 | . . 2 29 . Impact 2 | . . 2 . . Slashing 29 | . . . 29 . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4939 | 134 681 855 2365 904 Guns 620 | 131 391 82 . 16 Cannons 732 | . 209 523 . . Explosions 1302 | . 58 131 225 888 Melee 2243 | . . 103 2140 . Ramming 42 | 3 23 16 . . Kinetic 1050 | . 429 605 . 16 Thermal 210 | 131 79 . . . Explosive 1302 | . 58 131 225 888 Electromagnetic 92 | . 92 . . . Impact 103 | . . 103 . . Slashing 2140 | . . . 2140 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 488 | . 3 55 423 7 Projectiles 25 | . 3 22 . . Explosions 33 | . . . 26 7 Melee 430 | . . 33 397 . Knockbacks 8 | . 2 6 . . Impact 1 | . . 1 . . Kinetic 7 | . 2 5 . . Secondary . | . . . . . Self-Inflicted Damage 71 | . 42 29 . . Shots 2 | . 1 1 . . Rammed 3 | . 1 2 . . Targets Rammed 4 | 1 1 2 . . Kicked 1 | 1 . . . . Crushed . | . . . . . Highest Temperature 258 | . 150 258 . . Average Temperature 60 | . 49 68 . . Received Heat Transfer 273 | . 108 165 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 475 | 300 175 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Peak Influence 198 | 25 198 196 . 31 Initial 16 | . 16 . . . Average 51 | 10 61 56 . 12 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 16 8 . 12 Peak Tracking Total 9 | . 4 3 . 9 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused . | . . . . . Traps Extracted 4 | . 4 . . . Installed 5 | . . 5 . . Triggered . | . . . . . Most Traps Carried 4 | . 4 4 4 4 Machines | -11 -10 -10 -10 -9 ---------- Run | Jun Mat Min Exi Min Machines Disabled 4 | . . 2 1 1 Max in Single Turn 2 | . . 2 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Machines Accessed 8 | . 7 . 1 . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 42 | . 19 . 23 . Successful 32 | . 9 . 23 . Failed 10 | . 10 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 7 | . 7 . . . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 30 | . 7 . 23 . Record 23 | . . . 23 . Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Jun Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . 2 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Jun Mat Min Exi Min Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 29 | . . . 29 29 Highest-Rated Ally 21 | . . . 21 21 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 129 | . . . . 129 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Jun Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Jun Mat Min Exi Min Turns Passed 3192 | 248 805 1150 918 71 Spaces Moved 2211 | 162 585 768 682 14 Core 8 | 8 . . . . Treads 63 | . . 54 . 9 Legs 225 | 154 71 . . . Wheels 1915 | . 514 714 682 5 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 105 120 Average Speed 117 | 116 101 128 118 197 Slowest Speed 240 | 120 120 240 120 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 6 75 98 93 10 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 9 | . . . 9 . Terrain Destroyed 99 | . 19 1 9 70 Melee . | . . . . . Projectile 2 | . 1 1 . . AOE 97 | . 18 . 9 70 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Jun Mat Min Exi Min Total 2598 | 201 728 872 762 35 Wait 60 | . 30 30 . . Move 2207 | 161 584 767 681 14 Hop . | . . . . . Pick Up 49 | 11 26 10 2 . Fast Attach 17 | 7 8 1 1 . Attach 11 | . 4 6 . 1 Detach 3 | . 1 2 . . Swap 36 | . 11 12 5 8 Drop 37 | 3 24 7 3 . Fire 99 | 18 39 28 2 12 Melee 31 | . . 2 29 . Ram 3 | . 1 2 . . Kick 1 | 1 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 39 | . . . 39 . Trap 5 | . . 5 . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 249 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Discovered new exit (range 10) 781 | -10/Materials | Discovered new exit (range 10) 864 | -10/Materials | Discovered new exit (range 13) 1054 | -10/Materials | Entered Mines 1453 | -10/Mines | Discovered new exit (range 13) 1464 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1538 | -10/Mines | Found a hidden stash of uninstalled traps 1543 | -10/Mines | Learned 8 Materials zone layouts 1652 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1737 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1739 | -10/Mines | Discovered new exit (range 5) 1847 | -10/Mines | Learned location of Zion (-7) 2055 | -10/Mines | Discovered new exit (range 5) 2204 | -10/Mines | Entered Exiles 2204 | -10/Exiles | Found Exiles lab destroyed 2222 | -10/Exiles | Discovered new exit (range 15) 3062 | -10/Exiles | Discovered new exit (range 14) 3122 | -10/Exiles | Entered Mines 3122 | -9/Mines | Accompanied by 2 allies 3123 | -9/Mines | Assembled infested the area 3178 | -9/Mines | Destroyed 10 combat bots 3181 | -9/Mines | Core integrity fell below 50% 3188 | -9/Mines | Core integrity fell below 20% 3193 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03173_ K-01 Serf collects debris. 03174_ The unstable cave ceiling collapses. 03174_ K-01 Serf collects debris. 03178_ The unstable cave ceiling collapses. 03178_ K-01 Serf collects debris. 03179_ Slug penetrates Wall. 03179_ K-01 Serf destroyed. 03179_ C-30 ARC bursts open, deploying its payload. 03179_ D-53 Grenadier unfolds itself. 03182_ Slug penetrates D-53 Grenadier. 03182_ K-01 Serf collects debris. 03183_ Rocket Launcher destroyed. 03183_ Com. Wheel destroyed. 03183_ Gauss Rifle destroyed. 03185_ Com. Wheel destroyed. 03186_ K-01 Serf collects debris. 03187_ Cld. Ion Engine destroyed. 03188_ K-01 Serf collects debris. 03191_ The unstable cave ceiling collapses. 03191_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????########? | | ???????????????# ?????????# #? | | ???????????????# ????????# #? | | ?????????????### #???????# """ #? | | ?????????????# #??????# """ #? | | ????????????# ###???# """ #? | | ???????????? % k##?# #? | | ???????????? # ## ?? | | ??????????? #??? | | ?????????? dd = #??? | | ??????????# #??? | | ???????????# #??? | | ???????????# @ ##??? | | ?????????????# #???? | | ?????????????# #???? | | ?????????????# ##???? | | ?????????????# ##????? | | ???????????? #######?????? | | ???????????? < #????????????? | | ???????????? ?????????????? | | ?????????????## ??????????????? | | ??????????????## ???????????????? | | ???????????????## ????????????????? | | ????????????????##????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Trap Extractor Capacity 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed ArmoredLinkedRay Manual? 0 Play Time 00:43:30 Cumulative 11.0 hours Start 2024.01.13 @ 21:33:08 End 2024.01.13 @ 22:17:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f90a1d4c-2a30-45f8-ade2-a4d1b6235221