Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.16 @ 19:17:19 Player: ButtBot Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (1484) 1484 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 5593 Bonus ------- High Alert Combat Kills 89 Cogmind --------- Core Integrity 0/850 Matter 146/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Enhanced Optical Array Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Reaction Control System Reaction Control System Proton Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Enhanced Optical Array Signal Interpreter Core Analyzer > --- WEAPON ----------- Pulse Rifle Autogun > --- INVENTORY -------- Core Analyzer Reaction Control System Reaction Control System Proton Cannon Light Assault Rifle [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Signal Interpreter Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . . 2 . 2 . 2 2 Power 1 | . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . 1 1 Utility 3 | . . . 1 . 1 . . 1 Weapon . | . . . . . . . . . Parts Attached 60 | 8 4 . 7 3 5 7 6 20 Power 11 | 1 1 . . 1 . 2 3 3 Engine 8 | 1 1 . . 1 . 2 3 . Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 23 | 2 . . 6 1 2 3 2 7 Treads . | . . . . . . . . . Leg 4 | 2 . . 2 . . . . . Wheel . | . . . . . . . . . Hover 2 | . . . . . . . 2 . Flight 17 | . . . 4 1 2 3 . 7 Utility 10 | 2 1 . 1 . 1 1 1 3 Device 5 | 1 . . . . 1 1 1 1 Storage 1 | 1 . . . . . . . . Processor 4 | . 1 . 1 . . . . 2 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 3 2 . . 1 2 1 . 7 Energy Gun 6 | 2 . . . . 1 . . 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 1 2 . . . . 1 . 3 Ballistic Cannon 2 | . . . . 1 1 . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 28 | . 2 . . . . 2 4 20 Power 7 | . 1 . . . . . 1 5 Propulsion 13 | . . . . . . 2 3 8 Utility 3 | . . . . . . . . 3 Weapon 5 | . 1 . . . . . . 4 Highest Loss Streak 11 | . 1 . . . . 1 4 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 98 85 86 88 100 98 88 63 Engine 9 | . 13 14 11 11 9 9 13 . Core 1 | . . . . . . . . 5 Leg 6 | . 28 28 3 . . . . . Flight 20 | . . . 27 33 36 34 27 15 Device 6 | . 9 . . . 9 9 7 6 Storage 8 | . 14 14 11 11 9 9 7 1 Processor 15 | . 4 14 22 22 18 18 15 20 Energy Gun 5 | . 19 . . . 7 2 . 3 Ballistic Gun 6 | . 7 14 11 11 1 6 7 4 Ballistic Cannon 3 | . . . . . 9 9 7 . Naked Turns . | . . . . . . . . . Heaviest Build 20 | 14 14 12 12 12 16 16 20 20 Greatest Support 43 | 20 20 20 30 12 16 16 25 43 Greatest Overweight (x) 4 | . . . 2 . . . 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 5 Most Carried 8 | 7 8 8 8 8 8 8 8 8 Average Carried 6 | 4 7 8 7 8 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 8 7 7 4 Class Distribution -------------------- 45% | Mutant 21% | Scavenger-Scout 20% | Scavenger-Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Matter Collected 903 | 265 165 . 12 60 39 11 . 351 Remotely . | . . . . . . . . . Salvage Created 1341 | 85 487 . 62 11 39 120 . 537 Parts 90 | 4 30 . 8 1 2 10 . 35 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 40 | . 13 . 4 1 3 2 . 17 Guns 26 | . 13 . 4 1 2 1 . 5 Cannons 2 | . . . . . 1 1 . . AOE 12 | . . . . . . . . 12 Classes Destroyed 9 | 2 4 . . . . 2 . 1 Worker 5 | . 1 . . . . 1 . 3 Builder 1 | . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . Recycler 2 | 1 . . . . . . . 1 Mechanic 1 | . . . . . . 1 . . Watcher 2 | . 2 . . . . . . . Swarmer 22 | . 4 . 4 1 3 . . 10 Grunt 16 | . 9 . . . . . . 7 Sentry 2 | . . . . . . 2 . . Best Kill Streak 11 | 2 7 . 4 1 3 2 . 11 Combat Bots Only 4 | . 4 . 4 1 3 1 . 4 Max Kills in Single Turn 5 | 1 2 . 1 1 1 2 . 5 Gunslinging 1 | . 1 . . . . . . . Exploded 4 | . . . . . . . . 4 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Damage Taken 2960 | . 607 . 112 24 18 336 119 1744 Core 1047 | . 79 . 26 . 10 75 . 857 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 29 | . . . . . 12 17 . . Core Remaining (%) 89 | 100 . 68 . 93 . 84 100 . Volleys Fired 119 | 7 45 . 10 3 4 12 . 38 Largest 2 | 2 2 . 1 1 2 2 . 2 Hottest 102 | 90 90 . 20 20 102 102 . 86 Shots Fired 191 | 14 80 . 10 3 8 24 . 52 Gun 167 | 14 80 . 10 3 4 12 . 44 Cannon 16 | . . . . . 4 12 . . Launcher 8 | . . . . . . . . 8 Special . | . . . . . . . . . Kinetic 110 | . 40 . 10 3 4 15 . 38 Thermal 73 | 14 40 . . . 4 9 . 6 Explosive 8 | . . . . . . . . 8 Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 5 6 . 11 1 5 5 . 8 Robot Miss Streak 4 | 2 4 . . 2 1 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 121 | 9 50 . 10 1 5 14 . 32 Core Hits 85 | 3 25 . 4 1 4 5 . 43 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 . . . . . . 1 Burn 1 | . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3224 | 118 651 . 122 13 94 283 . 1943 Guns 1380 | 118 651 . 122 13 53 145 . 278 Cannons 179 | . . . . . 41 138 . . Explosions 1665 | . . . . . . . . 1665 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 885 | . 370 . 122 13 41 145 . 194 Thermal 674 | 118 281 . . . 53 138 . 84 Explosive 1665 | . . . . . . . . 1665 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 . Average Corruption 4 | . . . . . . . 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 94 | . . . . . . . . 94 Projectiles . | . . . . . . . . . Explosions 94 | . . . . . . . . 94 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 250 | . . . . . . . . 250 Shots 6 | . . . . . . . . 6 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 372 | 210 264 . . . 108 315 13 372 Average Temperature 139 | 106 90 . . . 45 176 13 190 Received Heat Transfer 705 | . 249 . . . . 135 54 267 Effects 11 | . 2 . . . . 1 . 8 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 4 | . . . . . . 1 . 3 Interference 6 | . 2 . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 1684 | 310 708 . . . 111 296 . 259 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Peak Influence 1003 | 10 394 153 241 158 262 244 202 1003 Initial 153 | . 6 153 59 93 61 110 110 98 Average 251 | 3 142 153 137 120 153 190 120 657 Maximum Alert Level 3 | . 1 . 1 . 1 1 1 3 Low Security (%) 65 | 100 66 100 62 100 65 54 98 18 Level 1 18 | . 33 . 37 . 34 45 1 9 Level 2 . | . . . . . . . . 4 Level 3 15 | . . . . . . . . 66 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 5 . 1 . 1 2 1 6 Investigation 5 | . 1 . . . 1 2 . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . 4 . 1 . . . 1 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Distress Signals 3 | . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 113 | . 21 . 12 5 10 14 11 40 Peak Tracking Total 12 | . 7 . 6 3 5 12 8 12 Tactical Retreats 12 | . . . 1 2 1 . 2 6 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Machines Disabled 24 | . . . . . . . . 24 Max in Single Turn 9 | . . . . . . . . 9 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Machines Accessed 20 | . 1 . 2 . 5 6 2 4 Terminals 13 | . 1 . 1 . 2 5 2 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . 1 Recycling Units 2 | . . . . . 1 . . 1 Scanalyzers 2 | . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 62 | . 3 . 10 . 25 14 2 8 Successful 43 | . 1 . 8 . 21 8 2 3 Failed 19 | . 2 . 2 . 4 6 . 5 Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 30 | . 3 . 2 . 7 12 2 4 Fabricators . | . . . . . . . . . Repair Stations 8 | . . . . . 3 2 . 3 Recycling Units 2 | . . . . . 1 . . 1 Scanalyzers 22 | . . . 8 . 14 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 1 . . . 6 6 2 1 Record 3 | . . . . . 3 . . . Prototype ID Bank 4 | . . . . . 1 3 . . Open Door 1 | . . . . . . 1 . . Open DSF 2 | . . . . . . . 1 1 Emergency Access Points 1 | . . . . . 1 . . . Locate Traps 3 | . 1 . . . . 2 . . Dispatch Records 1 | . . . . . 1 . . . Patrol Status 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 2 . 1 Scan Component 3 | . . . . . 1 1 . 1 Repair 2 | . . . . . 1 1 . . Recycling Unit Hacks 2 | . . . . . 1 . . 1 Report Inventory 2 | . . . . . 1 . . 1 Scanalyzer 20 | . . . 8 . 12 . . . Insert Component 10 | . . . 4 . 6 . . . Analyze 10 | . . . 4 . 6 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 1 . 2 . 3 5 . 3 Full Trace Events 5 | . 1 . . . 1 2 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . 4 . 5 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . Time 58 | . . . . . 26 32 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 9 | . . . 4 . 5 . . . Part Schematics Acquired 9 | . . . 4 . 5 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Jun Mat Min Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Turns Passed 2001 | 115 382 67 116 155 172 215 326 453 Spaces Moved 2903 | 71 190 54 202 405 381 365 613 622 Core 113 | 14 . . . . . . 15 84 Treads . | . . . . . . . . . Legs 309 | 57 190 54 8 . . . . . Wheels . | . . . . . . . . . Hover 25 | . . . . . . . 25 . Flight 2456 | . . . 194 405 381 365 573 538 Fastest Speed 23 | 50 120 120 34 34 29 29 29 23 Average Speed 43 | 106 120 120 38 34 29 29 34 41 Slowest Speed 250 | 120 120 120 200 34 31 29 120 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 19 | . . . . . 5 9 2 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 31 17 25 79 33 46 13 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 72 | . . . . . . . . 72 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 72 | . . . . . . . . 72 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 --------- Run | Jun Mat Min Mat Min Mat Sto Fac Fac Total 3420 | 94 265 56 231 420 428 440 725 761 Wait 293 | . 14 3 1 3 31 64 102 75 Move 2858 | 70 189 53 201 404 370 347 608 616 Hop 18 | . . . . . 5 8 2 3 Pick Up 36 | 8 7 . 4 2 8 1 3 3 Fast Attach 29 | 6 1 . 3 1 1 . 3 14 Attach 18 | 2 1 . 2 . 3 3 3 4 Detach 5 | 1 . . 2 . . . 1 1 Swap 13 | . 2 . 2 2 1 4 . 2 Drop 31 | . 6 . 6 5 5 1 3 5 Fire 119 | 7 45 . 10 3 4 12 . 38 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 116 | -11/Junkyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 14) 332 | -10/Materials | Build established: Mutant 487 | -10/Materials | Identified exit to Mines 498 | -10/Materials | Entered Mines 551 | -10/Mines | Discovered new exit (range 13) 564 | -10/Mines | Identified exit to Materials 565 | -10/Mines | Entered Materials 565 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 678 | -9/Materials | Discovered new exit (range 7) 680 | -9/Materials | Identified exit to Mines 681 | -9/Materials | Entered Mines 682 | -9/Mines | Learned Materials emergency access door positions 797 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 824 | -9/Mines | Discovered new exit (range 7) 825 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 836 | -9/Mines | Identified exit to Materials 836 | -9/Mines | Entered Materials 836 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 957 | -8/Materials | Repaired Flight Unit? 996 | -8/Materials | Discovered new exit (range 17) 1003 | -8/Materials | Identified exit to Storage 1008 | -8/Materials | Entered Storage 1118 | -8/Storage | Repaired VTOL Module 1222 | -8/Storage | Discovered new exit (range 5) 1223 | -8/Storage | Identified exit to Factory 1223 | -8/Storage | Entered Factory 1223 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1224 | -7/Factory | Discovered new exit (range 10) 1227 | -7/Factory | Identified exit to Lower Caves 1487 | -7/Factory | Noticed a derelict Sapper rigging charges 1504 | -7/Factory | Discovered new exit (range 10) 1540 | -7/Factory | Identified exit to Factory 1549 | -7/Factory | Entered another Factory area 1549 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1602 | -6/Factory | Lost 8 parts (3p5n) 1750 | -6/Factory | Garrison activated, responded to threat 1932 | -6/Factory | Core integrity fell below 50% 1988 | -6/Factory | Core integrity fell below 20% 2002 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01970_ Lgt. Nuclear Core destroyed. 01970_ Pulse Rifle destroyed. 01970_ S-27 Virus destroyed. 01974_ Nuclear Pulse Thruster destroyed. 01979_ S-27 Virus destroyed. 01981_ Xenon Bombardment Thruster destroyed. 01981_ Lgt. Fission Core destroyed. 01986_ Nuclear Reactor explodes. 01986_ P-60 Hacker destroyed. 01986_ Lgt. Assault Rifle destroyed. 01986_ Nuclear Pulse Thruster destroyed. 01990_ The unstable cave ceiling collapses. 01990_ Slug penetrates Earth. 01993_ The unstable cave ceiling collapses. 01993_ Penetrated by Slug. 01998_ Adv. Weight Redist. System destroyed. 01998_ Slug penetrates Earth. 01999_ The unstable cave ceiling collapses. 02001_ U-05 Engineer builds a Wall. 02001_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????## # #####?????????????? | | ???????????????????## * #?????????????? | | ???????????????????# [ "" #?????????????? | | ?????????????????????# @ Y" #??????????##?? | | ?????????????????????# [[ "" #??????????# ? | | ?????????????????????# %%[ #??????????# " | | ?????????????????????# h #??????????# " | | ?????????????????????# ! #??????????# " | | ?????????????????????# #Y #####??????????# " | | ?????????????????????### ## #??????????????# " | | ??????????????????????######u ##?????????????# " | | ??????????????????????+ T#?????????????# " | | ??????????????????????###### #?????????????# " | | ???????????????????????????# #########+###+## " | | ??????????????????????###### # | | ??????????????????????+ # ! | | ??????????????????????### + | | ????????????????????????# ############## #### | | ????????????????????????# ?????????????# ## | | ???????????????????????? ??????????????# " | | ??????????????????????? ???????????????+ " | | ?????????????????????? ???????????????# | | ?????????????????????##????????????????#+####+## | | ???????????????????????????????????????????? ## | | ???????????????????????????????????????????? ?# | | ???????????????????????????????????????????" ## | | ???????????????????????????????????????????" ## | | ??????????????????????????????????????????"" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 65 Core Analysis 6 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Trap Scanner | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed FortressCombatFalx Manual? 0 Play Time 00:47:09 Cumulative 13.4 hours Start 2023.11.16 @ 18:31:43 End 2023.11.16 @ 19:17:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99010a6c-0469-49e2-9dd8-ca316879ea1a