Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 13:29:28 Player: Cinder Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (43) 215 Value Destroyed (1859) 1859 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (604) 604 TOTAL SCORE: 10378 Bonus ------- Pacifist 270 Follower Combat Kills 498 Friendly Fire -164 Cogmind --------- Core Integrity 0/1450 Matter 263/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Signal Interpreter 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Seismic Detector Quantum Rifle Heavy Machine Gun Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Advanced Weight Redist. System Advanced Weight Redist. System Triangulator Advanced Visual Processing Unit Signal Interpreter 0b10 Decoder Chip [Generic] ECM Suite Cloaking Device > --- WEAPON ----------- (None) > --- INVENTORY -------- Neutrino Core Micro Antimatter Reactor Armored Huge Wheel Seismic Detector Advanced Reaction Control System Quantum Rifle Nova Cannon Heavy Machine Gun [Rating: 95] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Visual Processing Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Quantum Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 2 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . 2 1 . 1 . . 1 . . 1 . Utility 8 | . . . . . 2 1 1 . . . 1 . . 1 2 Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 107 | 6 1 . 2 . 13 9 7 14 13 4 4 14 . 13 7 Power 16 | 1 . . . . 1 2 . 1 2 1 2 2 . 2 2 Engine 6 | 1 . . . . 1 . . . . 1 2 1 . . . Core 8 | . . . . . . 2 . 1 2 . . 1 . 1 1 Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 41 | 2 . . . . 9 4 3 4 6 1 1 2 . 5 4 Treads 7 | . . . . . 3 . 1 1 2 . . . . . . Leg 19 | 2 . . . . 6 4 2 1 2 . . 2 . . . Wheel 8 | . . . . . . . . 2 2 1 1 . . . 2 Hover . | . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . . . . . 5 2 Utility 26 | 1 1 . 1 . 2 2 2 4 2 1 1 4 . 4 1 Device 11 | . . . . . 1 . 2 1 . 1 1 1 . 3 1 Storage 6 | 1 . . 1 . . 1 . 1 1 . . . . 1 . Processor 6 | . . . . . 1 1 . 2 . . . 2 . . . Hackware . | . . . . . . . . . . . . . . . . Protection 3 | . 1 . . . . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 24 | 2 . . 1 . 1 1 2 5 3 1 . 6 . 2 . Energy Gun 7 | . . . . . . . . 2 1 1 . 3 . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . Ballistic Gun 6 | 2 . . . . 1 . . . 1 . . . . 2 . Ballistic Cannon 5 | . . . . . . . 1 3 . . . 1 . . . Launcher 2 | . . . . . . 1 1 . . . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 . . . . 2 . Parts Lost 78 | . . . . . . 2 7 17 3 9 . 16 . 6 18 Power 13 | . . . . . . 1 2 1 . 2 . 3 . 1 3 Propulsion 29 | . . . . . . 1 2 7 2 3 . 4 . 2 8 Utility 17 | . . . . . . . 1 2 . 1 . 5 . 1 7 Weapon 19 | . . . . . . . 2 7 1 3 . 4 . 2 . Highest Loss Streak 18 | . . . . . . 2 3 5 3 6 . 15 . 2 18 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 1 Average Backups 9 | 2 6 7 7 7 8 10 12 9 9 8 9 8 9 9 7 Power 1 | . 1 1 1 1 1 1 . . 1 1 2 2 2 2 1 Propulsion 1 | 2 4 3 2 2 1 2 3 1 . . . . . 1 1 Utility 3 | . . 2 3 4 4 4 4 3 3 3 3 4 4 2 2 Weapon 2 | . 1 1 . . 1 2 3 3 4 4 4 2 3 4 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 17 | . . 5 . . 3 2 . . . . . . . 2 5 Power 2 | . . . . . 1 1 . . . . . . . . . Propulsion 5 | . . 4 . . 1 . . . . . . . . . . Utility 3 | . . . . . . 1 . . . . . . . . 2 Weapon 7 | . . 1 . . 1 . . . . . . . . 2 3 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 94 100 100 100 89 88 85 59 73 70 63 56 65 69 46 Engine 4 | . 14 14 14 14 9 5 . . . 2 8 1 . . . Core 3 | . . . . . . 1 7 . 8 2 . 3 5 3 4 Treads 2 | . . . . . 10 5 1 3 3 5 5 . . . . Leg 16 | . 28 28 28 28 25 29 30 7 11 5 5 7 10 3 . Wheel 1 | . . . . . . . . 3 4 9 7 1 . . . Flight 1 | . . . . . . . . . . . . . . 12 10 Device 7 | . . . . . 9 7 14 10 5 7 12 8 10 13 12 Storage 7 | . 14 14 14 14 9 7 6 5 5 5 5 5 5 8 4 Processor 11 | . . . . . 4 15 11 13 16 16 15 17 20 16 12 Protection 4 | . 8 14 14 14 4 . . . 2 5 . . . . . Energy Gun 2 | . . . . . . . . 1 1 2 5 8 15 4 . Ballistic Gun 8 | . 28 28 23 14 15 12 9 . 4 1 . . . . . Ballistic Cannon 1 | . . . . . . . . 5 3 4 . . . . . Special Weapon 1 | . . . 4 14 2 . . . . . . . . 1 . Peak Build Rating 95 | 6 7 8 8 8 35 43 57 57 50 51 61 71 63 87 95 Average Rating 36 | 4 6 7 8 7 25 40 50 37 42 40 50 49 62 73 53 On Entrance 32 | . 6 7 8 8 8 35 43 44 19 50 41 61 62 63 63 Avg Prop Armor Cover (%) 11 | . . . . . 7 7 4 16 13 12 14 13 . 7 18 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 68 | 13 14 14 19 19 31 41 43 46 66 66 56 68 43 47 36 Greatest Support 78 | 20 20 20 20 20 40 68 78 28 58 38 56 56 49 49 58 Greatest Overweight (x) 13 | 2 . . . 1 . . . 1 6 3 1 13 . . 1 Average Overweight (x) . | . . . . . . . . . 2 2 . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 15 15 10 10 10 Average Capacity 12 | 7 8 8 8 10 10 12 15 15 15 15 15 11 10 10 8 Most Carried 15 | 6 8 8 8 8 10 15 15 12 15 15 15 15 10 10 10 Average Carried 10 | 3 6 7 7 8 8 11 14 9 11 13 13 9 9 9 8 Final Capacity 15 | 8 8 8 10 10 10 15 15 15 15 15 15 10 10 10 5 Final Carried 15 | 6 8 8 8 8 10 15 12 12 15 13 15 8 10 10 4 Scrap Suit Usage (%) 23 | . . . . . 100 100 100 12 . . . . . . . Parts Cannibalized 10 | . . . . . 2 2 6 . . . . . . . . Class Distribution -------------------- 49% | Mutant 9% | Commander-Mutant 8% | Scavenger-Mutant 8% | Scavenger-Skirmisher 6% | Derelict-Skirmisher 4% | Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Commander-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Skirmisher | -4/Upper Caves Scavenger-Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Matter Collected 2017 | 233 37 . . 40 226 148 357 7 596 54 . 209 . 93 17 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1555 | . . . . . 45 274 617 63 260 11 . 183 . 102 . Parts 81 | . . . . . 3 13 29 9 14 . . 5 . 8 . Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 12 . . 5 . . . Prevented 5 | . . . . . . . . . . . . . 5 . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 37 | . . . . . 1 9 9 4 8 . . 3 . 3 . Melee 1 | . . . . . . . . . . . . 1 . . . Guns 18 | . . . . . 1 3 5 . 4 . . 2 . 3 . Cannons 2 | . . . . . . . . 1 1 . . . . . . AOE 16 | . . . . . . 6 4 3 3 . . . . . . Classes Destroyed 10 | . . . . . 2 4 2 . 2 . . . . . . Builder 2 | . . . . . . 1 . 1 . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 13 | . . . . . 1 . . 2 7 . . . . 3 . Grunt 16 | . . . . . . 7 8 . . . . 1 . . . Duelist 1 | . . . . . . 1 . . . . . . . . . Sentry 3 | . . . . . . 1 . . 1 . . 1 . . . Programmer 4 | . . . . . . . 1 2 . . . 1 . . . Decomposer 3 | . . . . . . . . . 2 1 . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . . . . . 1 10 4 3 5 . . 1 . 2 . Combat Bots Only 9 | . . . . . 1 9 4 3 5 . . 1 . 2 . Max Kills in Single Turn 5 | . . . . . 1 2 5 1 3 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 4 1 3 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 967 | . . . . . 37 124 113 234 47 51 . 135 . 40 186 Missed 332 | . . . . . 5 50 47 72 18 14 . 35 . 11 80 Hits 635 | . . . . . 32 74 66 162 29 37 . 100 . 29 106 Projectile 635 | . . . . . 32 74 66 162 29 37 . 100 . 29 106 Critical Strikes 20 | . . . . . 2 1 . 5 1 1 . 6 . 1 3 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . Damage Taken 12166 | . . . . . 522 584 1222 2959 620 889 . 2023 . 754 2593 Core 3028 | . . . . . 43 59 116 595 141 119 . 385 . 113 1457 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . 35 . . . . . . 65 . . . Regen/Repaired (Parts) 87 | . . . . . 15 18 54 . . . . . . . . Core Remaining (%) 80 | 100 . . . 100 92 91 86 . . 14 . . 66 91 . Volleys Fired 111 | . . . 6 . 16 13 28 9 16 2 . 10 . 11 . Largest 3 | . . . 1 . 2 2 2 2 3 2 . 2 . 3 . Hottest 276 | . . . 100 . 43 58 72 91 132 122 . 188 . 276 . Shots Fired 209 | . . . 6 . 32 24 56 19 33 4 . 16 1 18 . Gun 146 | . . . . . 32 14 48 . 19 2 . 14 1 16 . Cannon 33 | . . . . . . . 6 14 9 2 . 2 . . . Launcher 22 | . . . . . . 10 2 5 5 . . . . . . Special 8 | . . . 6 . . . . . . . . . . 2 . Kinetic 146 | . . . . . 32 14 54 14 24 2 . 2 . 4 . Thermal 37 | . . . 6 . . . . . . 2 . 14 1 14 . Explosive 20 | . . . . . . 10 . 5 5 . . . . . . Electromagnetic 6 | . . . . . . . 2 . 4 . . . . . . Robot Hit Streak 9 | . . . . . 4 9 8 2 6 7 . 6 . 6 . Robot Miss Streak 8 | . . . . . 2 1 3 8 3 1 . 2 . 1 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 134 | . . . . . 19 19 37 9 20 3 . 17 . 10 . Core Hits 108 | . . . . . 5 20 31 22 15 1 . 8 . 6 . Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . . . . . Critical Strikes 8 | . . . . . 1 . 2 2 2 . . 1 . . . Destroy 3 | . . . . . 1 . 2 . . . . . . . . Blast 4 | . . . . . . . . 2 2 . . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . Melee Attacks 11 | . . . . . . . . . 2 . . 9 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 . . . . . . Piercing 9 | . . . . . . . . . . . . 9 . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5429 | . . . . 2 263 1158 1709 700 758 92 . 493 . 254 . Guns 2090 | . . . . . 263 221 726 . 300 22 . 310 . 248 . Cannons 511 | . . . . . . . 37 235 161 60 . 18 . . . Explosions 2637 | . . . . . . 936 939 465 297 . . . . . . Melee 165 | . . . . . . . . . . . . 165 . . . Ramming 26 | . . . . 2 . 1 7 . . 10 . . . 6 . Kinetic 2038 | . . . . . 263 221 763 235 390 60 . 18 . 88 . Thermal 530 | . . . . . . . . 16 22 22 . 310 . 160 . Explosive 2107 | . . . . . . 936 608 288 275 . . . . . . Electromagnetic 563 | . . . . . . . 331 161 71 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 165 | . . . . . . . . . . . . 165 . . . Highest Corruption 7 | . . . . . . . 1 5 5 7 . 7 7 . 1 Average Corruption 4 | . . . . . . . 1 4 5 5 . 6 7 . 1 Corruption Purged 3 | . . . . . . . . 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . 5 4 36 3 . 20 1 . . Message Errors 14 | . . . . . . . 2 . 4 1 . 7 . . . Matter Fused 15 | . . . . . . . . 2 8 1 . 4 . . . Heat Flow Errors 7 | . . . . . . . . . 5 1 . 1 . . . Energy Discharges 10 | . . . . . . . . . 7 . . 3 . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 9 | . . . . . . . . 1 7 . . 1 . . . Data Loss (major) 4 | . . . . . . . . . 2 . . 2 . . . Misfires 5 | . . . . . . . 1 1 . . . 2 1 . . Alerts 2 | . . . . . . . 1 . 1 . . . . . . Weapon Failures 2 | . . . . . . . 1 . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 215 | . . . . . . 37 38 . 49 26 . 65 . . . Projectiles 57 | . . . . . . . . . 31 26 . . . . . Explosions 93 | . . . . . . 37 38 . 18 . . . . . . Melee 65 | . . . . . . . . . . . . 65 . . . Knockbacks 4 | . . . . . . . 1 1 . 1 . 1 . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 1 . . 1 . 1 . . . Secondary 1 | . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 161 | . . . . . . . 13 . 143 5 . . . . . Shots 5 | . . . . . . . 1 . 4 . . . . . . Rammed 5 | . . . . . . . . . 1 3 . . . . 1 Targets Rammed 15 | . . . . 2 . 1 3 . 1 3 . . . 4 1 Kicked 10 | . . . . 2 . 1 3 . . . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 412 | . . . 120 . 15 26 11 17 269 152 . 172 26 412 72 Average Temperature 65 | . . . 61 . 8 9 6 10 73 58 . 53 19 106 31 Received Heat Transfer 1938 | . . . . . 297 189 447 495 36 108 . 279 . 42 45 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 . . . Heat Transferred 766 | . . . . . . . . 50 50 37 . 407 . 222 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . . Low Security (%) 97 | 100 100 100 . 100 100 100 100 79 . . 100 . . 100 100 Level 1 2 | . . . . . . . . 20 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 251 | . . . . . 150 147 189 251 . . . . . 90 100 Initial 92 | . . . . . . 43 53 92 . . . . . . . Average 40 | . . . . . 79 39 22 112 . . . . . 27 22 Influence Increases 2139 | . . . . . 318 241 311 566 175 88 . 70 . 145 225 Destroy 0b10 Robot/C 984 | . . . . . 208 160 176 80 160 80 . 60 . 60 . Destroy 0b10 Robot/NC 30 | . . . . . 8 8 4 5 5 . . . . . . Destroy Leader 124 | . . . . . 22 32 30 10 10 . . 10 . 10 . Allied During Kill 93 | . . . . . 69 16 . . . 8 . . . . . Successful Hack 9 | . . . . . 9 . . . . . . . . . . Disable Machine 135 | . . . . . . . 30 105 . . . . . . . Destroy Structure 77 | . . . . . 2 25 14 36 . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 672 | . . . . . . . 57 330 . . . . . 75 210 Influence Decreases 2049 | . . . . . 222 226 233 556 374 88 . 70 . 145 135 Entered New Map 282 | . . . . . . 53 58 97 74 . . . . . . Time Decay 1135 | . . . . . 142 113 133 202 270 70 . 50 . 110 45 Search Patrol Dispatched 100 | . . . . . . . . 100 . . . . . . . Lost Part 412 | . . . . . . 20 42 157 30 18 . 20 . 35 90 Lost Ally 120 | . . . . . 80 40 . . . . . . . . . Squads Dispatched 17 | . 1 . . . 1 2 6 1 . . . . . 1 5 Investigation 4 | . . . . . 1 . 2 . . . . . . . 1 Extermination 3 | . . . . . . . . 1 . . . . . 1 1 Reinforcement 7 | . 1 . . . . 2 3 . . . . . . . 1 Assault 2 | . . . . . . . . . . . . . . . 2 Garrison 1 | . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Distress Signals 3 | . . . . . 1 . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 152 | . 1 . . . 16 11 22 30 8 7 1 7 . 13 36 Peak Tracking Total 18 | . 1 . . . 5 6 7 16 5 5 1 5 . 5 18 Tactical Retreats 22 | . . . . . . . 3 7 . . . 3 . 4 5 ECM-based Alert Blocks 12 | . . . . . . . . . . . . 3 . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 6 | . . . . 1 . . 2 2 . . . . . 1 . Indirectly 1 | . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . 2 . 4 . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . 2 . 4 . . . Triggered 6 | . . . . . . . . . . 2 . 4 . . . Most Traps Carried 6 | . . . . . . . . . 6 6 4 4 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 9 | . . . . . . . 2 7 . . . . . . . Max in Single Turn 6 | . . . . . . . 1 6 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 18 | . 1 . 3 1 3 . 2 1 2 1 1 1 1 . 1 Terminals 9 | . 1 . . . 3 . 2 1 . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 26 | . 2 . 4 1 5 . 2 2 4 1 1 1 1 . 2 Successful 15 | . . . 4 1 2 . . . 4 1 1 1 1 . . Failed 11 | . 2 . . . 3 . 2 2 . . . . . . 2 Catastrophic 2 | . . . . . . . . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . . . 1 . . . 1 1 . . . . . . . Terminals 14 | . 2 . . . 5 . 2 2 . . 1 . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 15 | . . . 4 1 2 . . . 4 1 1 1 1 . . Record 6 | . . . 3 . . . . . 3 . . . . . . Open Door 5 | . . . . 1 . . . . 1 1 . 1 1 . . Locate Traps 2 | . . . . . 1 . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . 2 . 1 1 . . 1 . . . 1 Full Trace Events 2 | . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total Allies 9 | . . 1 4 3 . . . . . 1 . . . . . Largest Group 7 | . . 1 4 7 7 2 . . . 1 . . . . . Highest-Rated Group 138 | . . 31 45 85 85 24 . . . 138 . . . . . Highest-Rated Ally 138 | . . 31 21 21 21 16 . . . 138 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 125 | . . . . . 89 31 . . . 5 . . . . . Total Damage 2067 | . . . . . 914 334 . . . 819 . . . . . Kills 17 | . . . . . 11 2 . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Active Infowar (turns) 4499 | . . . . . . 429 519 461 1418 189 150 711 82 351 189 Optics 4499 | . . . . . . 429 519 461 1418 189 150 711 82 351 189 IFF 294 | . . . . . . . 123 59 . . 47 65 . . . Structural 3528 | . . . . . . . 515 357 1418 189 150 711 82 106 . Decoding 1234 | . . . . . . . . . . . . 612 82 351 189 T.N.C. 2208 | . . . . . . . . 325 1418 189 150 126 . . . Triangulation 346 | . . . . . . . . . . . . . . 211 135 Cloaking 446 | . . . . . . . . . . . . . . 341 105 ECM 295 | . . . . . . . . . . . 48 157 . 7 83 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . 10 6 Traps 1 | . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . 1 . Items 8 | . . . . . . . . . . . . . . 5 3 Machines 4 | . . . . . . . . . . . . . . 2 2 Patrols 2 | . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Turns Passed 6381 | 68 80 314 718 225 477 429 519 461 1418 189 150 711 82 351 189 Spaces Moved 5110 | 47 64 257 521 163 320 332 352 350 924 143 131 495 66 491 454 Core 94 | 6 . . . . . . . . . . . 8 . . 80 Treads 49 | . . . . . 46 . . 3 . . . . . . . Legs 2980 | 41 64 257 521 163 274 332 352 63 372 . . 394 66 81 . Wheels 1212 | . . . . . . . . 284 552 143 131 93 . . 9 Hover . | . . . . . . . . . . . . . . . . Flight 775 | . . . . . . . . . . . . . . 410 365 Fastest Speed 25 | 50 120 120 120 120 110 110 110 115 120 95 100 100 120 28 25 Average Speed 108 | 115 120 120 120 120 117 111 115 116 144 115 106 124 120 44 36 Slowest Speed 700 | 150 120 120 120 190 160 114 120 160 180 125 115 700 120 120 119 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . 9 13 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 10 67 91 57 34 10 16 18 91 20 6 67 10 12 16 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 1 . . . . . Known Exits Taken 8 | . . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 8 | . . 1 . 1 . . . . 2 1 . 3 . . . Spaces Dug 1 | . . . . . . . . . 1 . . . . . . Terrain Destroyed 133 | . . . . . . 47 14 17 53 . . 2 . . . Melee . | . . . . . . . . . . . . . . . . Projectile 15 | . . . . . . 2 . 6 5 . . 2 . . . AOE 118 | . . . . . . 45 14 11 48 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Upp Upp Res Res Total 5697 | 58 66 265 596 190 397 367 409 384 968 162 140 566 69 595 465 Wait 156 | . . . 2 24 24 1 7 1 . 6 . 24 . 62 5 Move 5057 | 46 63 256 520 162 319 331 351 349 923 142 130 494 65 473 433 Hop 16 | . . . . . . . . . . . . . . 8 8 Pick Up 69 | 6 2 4 1 . 8 7 6 7 7 1 4 3 3 7 3 Fast Attach 58 | 6 1 . . 2 2 3 1 7 11 3 2 8 . 9 3 Attach 48 | . . . . . 4 3 6 8 4 1 2 8 . 5 7 Detach 19 | . . . . . 2 1 . 3 2 . . 2 . 6 3 Swap 17 | . . . 2 . 7 3 3 . . . 1 . . 1 . Drop 51 | . . 5 2 . 15 4 4 . 2 2 1 4 1 9 2 Fire 111 | . . . 6 . 16 13 28 9 16 2 . 10 . 11 . Melee 11 | . . . . . . . . . 2 . . 9 . . . Ram 5 | . . . . . . . . . 1 3 . . . . 1 Kick 10 | . . . . 2 . 1 3 . . . . . . 4 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 63 | . . . 63 . . . . . . . . . . . . Trap 6 | . . . . . . . . . . 2 . 4 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 14) 149 | -10/Materials | Entered Mines 176 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 179 | -10/Mines | Found Scrap Suit 183 | -10/Mines | Received a Mining Laser from a helpful Derelict 253 | -10/Mines | Learned location of Mines (-9) 301 | -10/Mines | Build established: Mutant 420 | -10/Mines | Found a hidden stash of uninstalled traps 458 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 458 | -10/Mines | Discovered new exit (range 5) 463 | -10/Mines | Entered Exiles 463 | -10/Exiles | Found Exiles lab destroyed 646 | -10/Exiles | Learned location of Zion (-6) 1017 | -10/Exiles | Opened EX-Vault 1024 | -10/Exiles | Found 0b10 Alert Chip 1167 | -10/Exiles | Discovered new exit (range 12) 1181 | -10/Exiles | Entered Mines 1181 | -9/Mines | Accompanied by 4 allies 1199 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1205 | -9/Mines | Identified exit to Materials 1307 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1406 | -9/Mines | Entered Materials 1406 | -8/Materials | Accompanied by 7 allies 1406 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1429 | -8/Materials | Build established: Commander-Mutant 1649 | -8/Materials | Lost 3 allies 1779 | -8/Materials | Discovered new exit (range 15) 1883 | -8/Materials | Entered Factory 1883 | -7/Factory | Accompanied by 2 allies 1883 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2036 | -7/Factory | Build established: Mutant 2254 | -7/Factory | Destroyed 9 combat bots 2258 | -7/Factory | Discovered new exit (range 6) 2312 | -7/Factory | Entered another Factory area 2312 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2495 | -6/Factory | Spotted B-75 Beast 2816 | -6/Factory | Garrison activated, responded to threat 2821 | -6/Factory | Discovered new exit (range 9) 2831 | -6/Factory | Entered another Factory area 2831 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2860 | -5/Factory | Lost 3 parts (1p1n1w) 3090 | -5/Factory | Lost 5 parts (1p3n1w) 3131 | -5/Factory | Search patrols dispatched 3178 | -5/Factory | Lost 3 parts (1n2w) 3189 | -5/Factory | Core integrity fell below 50% 3232 | -5/Factory | Lost 4 parts (1n1u2w) 3283 | -5/Factory | Discovered new exit (range 9) 3291 | -5/Factory | Identified exit to Upper Caves 3292 | -5/Factory | Entered Upper Caves 3311 | -5/Upper Caves | Entered an active Warlord outpost 3328 | -5/Upper Caves | Learned Research security intel 3367 | -5/Upper Caves | Encountered a Warlord checkpoint 3605 | -5/Upper Caves | Learned Factory emergency access door positions 3718 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3766 | -5/Upper Caves | Lost 3 parts (2n1w) 3897 | -5/Upper Caves | Discovered new exit (range 6) 3903 | -5/Upper Caves | Identified exit to Upper Caves 3944 | -5/Upper Caves | Found Alien Artifact 3944 | -5/Upper Caves | Identified Core Expander 3944 | -5/Upper Caves | Installed Core Expander, added new Utility slot 3965 | -5/Upper Caves | Build established: Scavenger-Mutant 4360 | -5/Upper Caves | Learned location of Warlord (-5) 4507 | -5/Upper Caves | Build established: Scavenger-Skirmisher 4710 | -5/Upper Caves | Entered another Upper Caves area 4720 | -5/Upper Caves | Learned location of Armory (-3) 4743 | -5/Upper Caves | Core integrity fell below 20% 4747 | -5/Upper Caves | 99-TNT showed up to help 4749 | -5/Upper Caves | 99-TNT revealed a hidden path 4753 | -5/Upper Caves | Identified exit to Factory 4767 | -5/Upper Caves | Discovered exit to Factory (range 19) 4784 | -5/Upper Caves | Lost 6 parts (2p2n2w) 4899 | -5/Upper Caves | Entered Factory 4899 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4922 | -4/Factory | Lost 3 parts (1n1u1w) 5028 | -4/Factory | Discovered new exit (range 19) 5048 | -4/Factory | Identified exit to Upper Caves 5049 | -4/Factory | Entered Upper Caves 5099 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5274 | -4/Upper Caves | Lost 15 parts (2p4n5u4w) 5750 | -4/Upper Caves | Discovered new exit (range 10) 5759 | -4/Upper Caves | Identified exit to Upper Caves 5760 | -4/Upper Caves | Entered another Upper Caves area 5822 | -4/Upper Caves | Discovered new exit (range 14) 5828 | -4/Upper Caves | Build established: Derelict-Skirmisher 5841 | -4/Upper Caves | Identified exit to Research 5842 | -4/Upper Caves | Entered Research 5842 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6188 | -3/Research | Discovered new exit (range 16) 6193 | -3/Research | Identified exit to Research 6193 | -3/Research | Entered another Research area 6193 | -2/Research | Evolved 2 slots: Utility x2 6226 | -2/Research | Spotted B-90 Cyclops 6238 | -2/Research | Spotted B-90 Cyclops 6344 | -2/Research | Core integrity fell below 50% 6364 | -2/Research | Core integrity fell below 20% 6382 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- carriers. 06359_ Garrison Access disabled. 06359_ Relay Coupler [Duelist] tumbles out of Garrison Access. 06359_ K-01 Serf cleans the Quantum Generator. 06360_ Com. Wheel destroyed. 06360_ K-01 Serf collects debris. 06365_ K-01 Serf cleans the Quantum Generator. 06365_ S-43 Plague destroyed. 06365_ K-01 Serf destroyed. 06366_ K-01 Serf collects debris. 06368_ K-01 Serf cleans the Quantum Generator. 06370_ K-01 Serf collects debris. 06372_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06373_ >> DECODED: Quantum Reactor location. 06374_ K-01 Serf collects debris. 06377_ Connecting with Terminal... 06377_ ALERT: Suspicious activity at Terminal R015. Dispatching Investigation squad. 06378_ Dropped Neutrino Core. 06379_ Acquired Quantum Reactor. Map ----- +----------------------------------------------------+ | ????????????????????# ! # # #???? | | ????????????????????# + + !| #???? | | ????????????????????# """ # # !| #???? | | ????????????????????# """ # # | ##### | | ????????????????????# """ # # + | | ????????????????????# # ############### | | ????????????????????# # #?????????????? | | ????????????????????########### ############### | | ??????????????????????????????+ | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# ######+????###### | | ??????????????????????????????# ????????????????# | | ??????????????????????????????# #???????????????# | | ??????????????????????????????# #???????????????# | | ??????????????????????????????# #???????????????# | | ??????????????????????????????# #???????????????# | | ??????????????????????????????# #???????????????# | | ??????????????????????????????# #???????????????# | | ??????????????????????????????# #???????????????# | | ??????????????????????????????# #???????????????# | | ??????????????????????????????# #???####???###??# | | ????????????????????###+####### #???? """""??# | | ????????????????????# ###?? """""??# | | ????????????????????# = @ ""#?? """""??# | | ????????????????????# * ""#??? ?*# | | ????????????????????+ !!!T"#????? ??# | | ????????????????????# !s ""#?????? ??# | | ????????????????????# w o!s""#???????? ??# | | ????????????????????# s#############+### | | ????????????????????# s s | | ????????????????????# | | ????????????????????# | | ????????????????????# *! =% | | ????????????????????# *! """"""" | | ????????????????????# ! """"""" | | ??????????????????# """"""" | | ?????????????????# | | ?????????????????#T | | ?????????????????## k | | ??????????????????# ########## | | ??????????????????# u ?????????####+### | | ??????????????????###+###????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????+ | | ?????????????????????????????????????????# !! | | ?????????????????????????????????????????+ !! | | ?????????????????????????????????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 31 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Corruption Block 11 Armor Coverage 225 Power Shielding 66 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 70 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- Hydra Luggage Code That Tickles Challenges ------------ None Game ------ Seed NetworkEnhancedFlail Manual? 0 Play Time 01:31:28 Cumulative 70.8 hours Start 2026.05.16 @ 11:54:27 End 2026.05.16 @ 13:29:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc2cd7b9-8d48-4784-949d-be0ac5f12cf2