Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.24 @ 16:15:55 Player: Ro3ert Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2050) 2050 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4945 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 191/200 System Corruption 1% Temperature Danger (444) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Advanced Terrain Scan Processor Hardened Medium Armor Plating Shock Absorption System > --- WEAPON (4) ------- Heavy Laser Gauss Cannon Gauss Cannon > --- INVENTORY (10) --- Ion Engine Improved Heat Sink Coolant Injector Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Hardened Medium Armor Plating Shock Absorption System > --- WEAPON ----------- Improved EM Shotgun Heavy Laser Gauss Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Nuclear Core Coolant Injector Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scan Processor [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . . 2 . . Weapon 2 | . . . . . 2 Parts Attached 52 | 6 2 . 22 11 11 Power 9 | 1 . . 3 3 2 Engine 7 | 1 . . 3 2 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 10 | 2 . . 4 3 1 Treads 8 | . . . 4 3 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 . 9 . 3 Device 6 | . 1 . 4 . 1 Storage 2 | 1 . . 1 . . Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection 3 | . . . 2 . 1 Artifact . | . . . . . . Weapon 19 | 2 1 . 6 5 5 Energy Gun 8 | 2 1 . . 2 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 2 | . . . 1 1 . Ballistic Cannon 5 | . . . 2 1 2 Launcher 3 | . . . 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 17 | . . . 7 4 6 Power 3 | . . . 1 . 2 Propulsion 5 | . . . 1 2 2 Utility 4 | . . . 3 . 1 Weapon 5 | . . . 2 2 1 Highest Loss Streak 4 | . . . 4 3 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 86 100 92 92 89 Engine 10 | . 14 14 10 15 6 Core 3 | . . . . 2 6 Treads 13 | . . . 14 21 16 Leg 7 | . 28 28 5 . . Device 9 | . 1 14 11 9 7 Storage 9 | . 14 14 11 9 7 Processor 6 | . . . 10 9 7 Protection 6 | . . . 8 9 7 Energy Gun 14 | . 28 28 4 4 15 Ballistic Gun 1 | . . . 2 3 . Ballistic Cannon 7 | . . . 7 7 12 Launcher 1 | . . . 3 2 . Peak Build Rating 35 | 6 7 8 21 24 35 Average Rating 19 | 3 6 7 14 19 30 On Entrance 10 | . 6 7 8 15 24 Naked Turns . | . . . . . . Heaviest Build 52 | 14 16 16 25 31 52 Greatest Support 60 | 20 20 20 40 60 60 Greatest Overweight (x) 3 | 2 . . 3 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 8 10 10 Most Carried 10 | 5 6 6 8 10 10 Average Carried 7 | 2 2 5 5 8 8 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 9 | 2 4 6 6 9 7 Class Distribution -------------------- 31% | Mutant 31% | Scavenger-Mutant 21% | Scavenger-Tank 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1322 | 223 47 10 250 337 455 Remotely . | . . . . . . Salvage Created 1867 | . 98 176 450 317 826 Parts 119 | . 12 13 31 31 32 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 59 | . 1 9 15 15 19 Guns 30 | . 1 9 4 6 10 Cannons 15 | . . . 4 3 8 AOE 14 | . . . 7 6 1 Classes Destroyed 8 | . 2 1 2 . 3 Builder 1 | . . . 1 . . Mechanic 1 | . . . . . 1 Watcher 6 | . 3 . 1 1 1 Swarmer 22 | . . 8 4 10 . Grunt 27 | . 1 1 7 3 15 Sentry 6 | . . . 4 2 . Hunter 3 | . . . . . 3 Programmer 1 | . . . . . 1 Best Kill Streak 8 | . 2 3 8 4 6 Combat Bots Only 7 | . 1 3 7 4 6 Max Kills in Single Turn 4 | . 1 1 4 4 1 Gunslinging . | . . . . . . Exploded 4 | . . . 4 4 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 347 | . 7 45 90 73 132 Missed 80 | . . 12 22 17 29 Damage Taken 3163 | . 86 226 664 401 1786 Core 874 | . 14 36 95 20 709 Absorbed by Shields . | . . . . . . Redirected to Shielding 91 | . . . 44 26 21 Ignored by Resistances 775 | . 25 73 198 122 357 Core Remaining (%) 88 | 100 . 80 76 96 . Volleys Fired 160 | . 13 16 42 34 55 Largest 4 | . 2 2 2 2 4 Hottest 210 | . 100 100 100 100 210 Shots Fired 288 | . 24 32 56 41 135 Gun 173 | . 24 32 27 25 65 Cannon 110 | . . . 25 15 70 Launcher 5 | . . . 4 1 . Special . | . . . . . . Kinetic 133 | . . . 27 36 70 Thermal 128 | . 24 32 25 3 44 Explosive 5 | . . . 4 1 . Electromagnetic 22 | . . . . 1 21 Robot Hit Streak 28 | . 6 6 28 8 12 Robot Miss Streak 5 | . 2 3 4 5 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 198 | . 14 19 49 27 89 Core Hits 101 | . 6 10 23 20 42 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 19 | . 2 4 3 . 10 Burn 11 | . 2 4 2 . 3 Blast 8 | . . . 1 . 7 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4667 | . 165 228 1224 913 2137 Guns 2073 | . 165 228 332 385 963 Cannons 1592 | . . . 381 206 1005 Explosions 1000 | . . . 511 320 169 Melee . | . . . . . . Ramming 2 | . . . . 2 . Kinetic 1950 | . . . 410 535 1005 Thermal 1591 | . 165 228 303 142 753 Explosive 733 | . . . 511 222 . Electromagnetic 391 | . . . . 12 379 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 38 | . . . 29 4 5 Projectiles 8 | . . . 4 4 . Explosions 30 | . . . 25 . 5 Melee . | . . . . . . Knockbacks 21 | . . . 7 3 11 Impact . | . . . . . . Kinetic 21 | . . . 7 3 11 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 736 | . 365 195 465 72 736 Average Temperature 203 | . 139 86 162 32 273 Received Heat Transfer 1407 | . 63 42 384 81 837 Effects 47 | . 3 . . . 44 Shutdowns 16 | . 1 . . . 15 Energy Bleed 5 | . . . . . 5 Interference 10 | . 1 . . . 9 Matter Decay 3 | . . . . . 3 Short Circuit 4 | . 1 . . . 3 Damage (minor) 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 17 | . 2 6 5 . 4 Heat Transferred 4481 | . 629 962 1036 211 1643 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 1 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 392 | . 81 166 367 392 365 Initial 87 | . . 26 29 87 44 Average 145 | . 33 88 229 195 126 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 64 | 100 100 100 26 57 61 Level 1 35 | . . . 73 42 38 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . . 1 2 7 Investigation 2 | . . . 1 . 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . . . . 2 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . . . 4 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 4 11 24 19 25 Peak Tracking Total 7 | . 4 3 7 4 5 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 8 | . . . 6 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . 1 . . 2 2 Terminals 3 | . . . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 3 . . 6 5 Successful 9 | . 2 . . 5 2 Failed 5 | . 1 . . 1 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . . . . 4 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . 3 2 Robot Analysis 1 | . . . . 1 . Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 . . 2 . Report Inventory 3 | . 1 . . 2 . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . . 2 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3408 | 58 162 628 591 700 1269 Spaces Moved 1801 | 46 99 482 289 361 524 Core 30 | 21 . . 9 . . Treads 1075 | . . . 190 361 524 Legs 696 | 25 99 482 90 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 100 160 160 Average Speed 157 | 100 120 120 151 163 204 Slowest Speed 320 | 150 120 120 200 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 27 84 27 40 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 60 | . . . 30 16 14 Melee . | . . . . . . Projectile 11 | . . . . 2 9 AOE 49 | . . . 30 14 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2111 | 57 118 499 385 428 624 Wait 30 | . . . 11 . 19 Move 1796 | 45 98 481 288 360 524 Hop . | . . . . . . Pick Up 54 | 6 4 2 19 14 9 Fast Attach 7 | 2 . . 2 3 . Attach 34 | 4 1 . 17 3 9 Detach . | . . . . . . Swap 11 | . 1 . 3 5 2 Drop 18 | . 1 . 3 8 6 Fire 160 | . 13 16 42 34 55 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 4) 221 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 346 | -10/Mines | Discovered new exit (range 13) 365 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 414 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 416 | -10/Mines | Found Prototype Device 849 | -10/Mines | Entered Materials 849 | -9/Materials | Evolved 2 slots: Utility x2 850 | -9/Materials | Identified Exp. Sensor Array 1007 | -9/Materials | Destroyed 7 combat bots 1014 | -9/Materials | Lost 4 parts (1n1u2w) 1061 | -9/Materials | Discovered new exit (range 16) 1440 | -9/Materials | Entered another Materials area 1440 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1612 | -8/Materials | Build established: Scavenger-Mutant 1764 | -8/Materials | Lost 3 parts (2n1w) 1892 | -8/Materials | Discovered new exit (range 16) 2112 | -8/Materials | Discovered new exit (range 18) 2140 | -8/Materials | Entered Factory 2140 | -7/Factory | Evolved 2 slots: Weapon x2 2440 | -7/Factory | Build established: Scavenger-Tank 2685 | -7/Factory | Garrison activated, responded to threat 2819 | -7/Factory | Core integrity fell below 50% 2824 | -7/Factory | Core integrity fell below 20% 2941 | -7/Factory | Lost 3 parts (2p1n) 3195 | -7/Factory | Build established: Tank 3409 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Gauss Cannon misfires. Slug penetrates G-47 Trooper. Slug penetrates Wall. G-47 Trooper destroyed. K-01 Serf collects debris. Slug penetrates Wall. Overheating: Matter decay (-27). K-01 Serf collects debris. Overheating: Matter decay (-21). K-01 Serf collects debris. Acquired 120 matter. Lgt. Treads broken. Overheating: Short circuit. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. Slug penetrates M-28 Smith. M-28 Smith destroyed. Power failure, Lgt. Deuterium Engine shutdown. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##############?????????????????????? | | ??????????????# T #?????????????????????? | | ??????????????# * #?????????????????????? | | ??????????????# ! #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# """ """ [ #?????###########?????? | | ??????????????# """ """ #?????# #?????? | | ??????????????# """ """ #?????# #?????? | | ??????????????# #?????# #?????? | | #######???????# """ """ #?????# #?????? | | #???????# """ """ #?????# #?????? | | """" #???????# """ """ ! #?????# #?????? | | """" #???????# #?????# #?????? | | """" #???????#######o############ ####### | | """" #?????????# # # | | #???####??# # # | | ##+########T #### # # "" | | # # " | | +% # [ | | # # ] | | @ # w% % # [ | | #####################+####% g u; % # | | #?????# #! rk ;####"###"# | | #?????# = # % % %% = | | #?????# # ^ % | | #?????# # % % """ | | ##????# # ^ ""F"" "" | | ###### # "" "" "" | | + # t "" | | ###### # ^"""" "" | | ##????########################+#### """" | | ?????????????# %= # """ "" | | =#???????????# # """ "" | | " #???????????# [ # """" "" | | " #???????????# # """" "" | | " #???????????# # !"""" | | #???????????# # %%= "" | | ####???????????# # = "" | | ???????????????# #% %%% "" | | ???????????????#+#####+################+##### "" | | ?????????????????????# #???????# # | | ?????????????????????# #???????# """ # "" | | ?????????????????????# #???????# "T # "" | | ???????????????????????#???????# """ # "" | | ???????????????????????????????# # "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorFusionFrame Manual? 0 Play Time 00:33:31 Cumulative 11.0 hours Start 2024.11.24 @ 13:36:51 End 2024.11.24 @ 16:15:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2eedc7e4-a364-4239-ae35-7b0fc9db7140