Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.27 @ 03:07:31 Player: opdo Result: Destroyed by Alpha 7 with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (166) 830 Value Destroyed (6551) 6551 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (5491) 5491 TOTAL SCORE: 25432 Bonus ------- High Alert Combat Kills 277 Follower Combat Kills 570 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -256 Cogmind --------- Core Integrity 0/1600 Matter 281/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (300) Ox5 Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Experimental Melee Analysis Suite Experimental Melee Analysis Suite Graphene Brace > --- WEAPON (4) ------- Fusion Bomb Launcher Vibroblade > --- INVENTORY (5) ---- Seismic Detector Advanced Phase Shifter Improved Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Q-thruster Q-thruster Improved Diametric Drive Impulse Thruster Array Improved Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Gravity Neutralizer Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Advanced Transmission Jammer Improved Phase Shifter Improved Propulsion Shielding Experimental Thermal Shield > --- WEAPON ----------- Ionic Axe Vibroblade Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array Experimental Melee Analysis Suite Advanced Phase Shifter Cloaking Device Hypervelocity Railgun Fusion Bomb Launcher Improved Plasma Cutter Force Lance [Rating: 199] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Improved Medium Treads Leg Advanced Myomer Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Lightpack 2.0 Device Encrypted Comm Array Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Power Sword Energy Gun Phase Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . Utility 7 | . . . 1 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . . Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 351 | 6 8 8 4 3 1 . 31 8 8 . 10 21 23 3 13 . 2 10 6 1 2 27 27 9 8 10 8 36 19 17 22 Power 53 | 1 3 1 . . . . 2 2 2 . 1 2 2 . 2 . . . 3 1 1 3 5 . 1 1 3 5 5 4 3 Engine 18 | 1 2 1 . . . . 1 1 2 . 1 2 1 . 1 . . . 1 . . 1 . . . . 1 1 . 1 . Core 10 | . 1 . . . . . 1 1 . . . . 1 . 1 . . . 2 1 . 1 . . 1 . . . . . . Reactor 25 | . . . . . . . . . . . . . . . . . . . . . 1 1 5 . . 1 2 4 5 3 3 Propulsion 137 | 2 2 6 2 . . . 22 5 1 . 6 12 12 3 10 . 1 1 1 . . 10 3 1 6 3 . 10 4 8 6 Treads 13 | . . 1 . . . . . . . . . . 6 2 1 . . . . . . . 1 1 1 . . . . . . Leg 56 | 2 2 5 2 . . . 13 1 . . 2 2 4 1 4 . 1 . . . . 9 2 . 1 2 . 3 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 67 | . . . . . . . 8 4 1 . 4 10 2 . 5 . . 1 1 . . 1 . . 4 1 . 7 4 8 6 Utility 75 | 1 1 . 1 . 1 . . . . . . . 3 . . . . 5 . . 1 7 4 4 1 4 2 15 10 5 10 Device 50 | . 1 . 1 . . . . . . . . . 1 . . . . 4 . . . 4 3 1 . 4 . 12 9 4 6 Storage 4 | 1 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Processor 10 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . 1 1 . 1 2 . . 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Protection 8 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . 1 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 2 1 1 3 . . 7 1 5 . 3 7 6 . 1 . 1 4 2 . . 7 15 4 . 2 3 6 . . 3 Energy Gun 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 36 | 2 2 1 1 1 . . 3 1 2 . 3 1 3 . . . . . . . . 4 11 . . . 1 . . . . Ballistic Cannon 11 | . . . . . . . 3 . 1 . . . 1 . . . . . . . . 2 1 1 . 2 . . . . . Launcher 6 | . . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . 1 . . . . 3 1 . 1 . . 2 2 . . . . 1 . . . 2 . . . Piercing Weapon 12 | . . . . . . . . . 1 . . 2 1 . . . . 2 . . . 1 . . . . . 4 . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . . . 3 . 1 . . . . . . . 1 3 . . 2 2 . . . 6 . 6 1 2 1 Parts Lost 151 | . 2 1 . . . . 3 . . . 5 13 13 1 15 . . . . . . 10 20 3 11 . 5 3 1 21 24 Power 24 | . 1 . . . . . . . . . 1 2 2 . 2 . . . . . . 2 4 . 2 . 2 . . 4 2 Propulsion 70 | . . 1 . . . . 2 . . . 4 8 9 1 11 . . . . . . 4 4 . 5 . 1 2 . 7 11 Utility 28 | . . . . . . . . . . . . . . . . . . . . . . 3 4 1 1 . . 1 1 10 7 Weapon 29 | . 1 . . . . . 1 . . . . 3 2 . 2 . . . . . . 1 8 2 3 . 2 . . . 4 Highest Loss Streak 17 | . 1 1 . . . . 2 . . . 5 6 4 1 5 . . . . . . 7 13 2 11 . 5 2 1 17 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 99 99 100 89 77 79 83 79 . 72 72 80 79 55 60 64 81 82 82 82 94 93 95 81 60 83 81 94 84 67 Engine 4 | . 11 14 11 11 11 11 5 . 7 . 6 6 10 . 1 . . . . . . 1 . 5 1 4 5 . . . . Core 1 | . 1 . . . . . 3 7 . . . . . 6 4 6 6 5 5 5 5 4 3 . 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 5 5 3 . 2 6 8 7 2 Treads 3 | . . . . . . . . . . . . . 21 19 4 . . . . . . . 1 8 5 . . . . . . Leg 16 | . 28 27 33 33 33 33 27 7 . . 4 4 4 20 12 . 4 5 . . . 29 29 21 18 2 5 4 . . . Flight 12 | . . . . . . . 16 38 46 . 40 38 10 . 3 33 33 29 35 35 35 5 . . 2 17 20 18 30 28 20 Device 8 | . 13 14 21 22 11 . . . . . . . 1 . . . . 5 5 5 5 14 12 9 5 5 15 20 20 17 11 Storage 6 | . 14 14 11 11 11 11 9 7 7 . 7 7 6 6 6 6 6 5 5 5 5 1 4 5 5 5 5 4 4 4 3 Processor 6 | . . . . . . . . . . . . . 4 6 6 6 6 5 5 5 5 14 15 15 15 15 15 10 8 8 10 Ballistic Gun 7 | . 28 28 22 15 11 11 7 22 10 . 8 1 2 . . . . . . . . 4 14 5 3 . 3 . . . . Ballistic Cannon 2 | . . . . . . . 9 . 3 . . . 2 . . . . . . . . 7 3 3 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 . 6 10 6 3 10 11 11 11 2 . 1 5 5 3 3 8 8 7 Piercing Weapon 3 | . . . . . . . . . 2 . . 10 10 13 3 . . 5 5 5 5 1 . . . . . 9 8 8 7 Peak Build Rating 199 | 6 9 14 21 21 46 46 58 66 78 72 74 75 92 94 94 66 80 101 103 102 110 117 119 109 116 102 115 163 188 199 168 Average Rating 80 | 4 7 10 18 20 32 46 53 63 73 72 70 69 84 92 73 66 74 92 96 99 102 102 109 104 93 74 104 132 174 174 138 On Entrance 73 | . 6 7 14 21 20 46 46 57 65 72 72 68 68 92 94 66 66 76 101 98 102 101 108 93 109 51 102 92 156 178 111 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 10 13 19 22 23 23 21 25 21 27 24 24 26 39 19 22 13 13 21 27 22 22 48 71 68 71 70 51 64 83 86 58 Greatest Support 171 | 20 20 25 38 38 38 38 58 22 24 24 26 33 120 56 91 22 23 25 29 29 25 171 171 108 133 49 49 92 80 88 68 Greatest Overweight (x) 4 | . . 1 . . . . 4 . 1 . 1 1 2 . . . . . . . . 1 . 1 . 2 1 1 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 15 15 15 15 15 15 15 15 15 Average Capacity 25 | 7 8 8 8 8 23 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 9 13 15 15 15 15 15 15 15 13 Most Carried 40 | 2 8 8 8 8 10 13 29 35 39 39 40 40 33 35 35 28 34 37 38 39 40 34 15 15 15 15 15 15 15 15 9 Average Carried 18 | . 5 7 6 7 8 12 22 31 37 39 38 35 26 34 33 28 31 29 37 38 37 8 12 13 14 14 14 14 14 14 6 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 15 15 15 15 15 15 15 15 5 Final Carried 40 | 2 8 8 8 8 10 13 29 35 39 39 40 32 32 35 28 28 34 37 38 39 33 5 12 15 10 14 14 15 15 9 4 Class Distribution -------------------- 38% | Hauler-Mutant 13% | Mutant 6% | Hauler-Sprinter 6% | Scavenger-Gunner 6% | Gunner 5% | Derelict-Mutant 4% | Sprinter 3% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Sprinter | -7/Waste Hauler-Sprinter | -7/Factory Hauler-Mutant | -7/DSF Hauler-Mutant | -7/Garrison Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Sprinter | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Zhirov Gunner | -4/Proximity Caves Skirmisher | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Derelict-Mutant | -4/Warlord Derelict-Mutant | -3/Proximity Caves Infiltrator-Sprinter | -3/Research Infiltrator-Ninja | -2/Research Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 5749 | 185 133 224 129 90 . 8 932 . 326 . 144 168 310 40 60 . 79 . 160 . . 579 802 381 56 . 190 313 197 90 153 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7877 | . 309 158 266 13 . 22 760 19 153 . 111 526 971 393 348 . 176 . . 60 . 391 1030 241 39 . 14 864 293 271 449 Parts 393 | . 19 8 16 1 . 4 47 2 1 . 6 31 49 18 14 . 1 . . 3 . 17 61 14 3 . 3 35 7 9 24 Haulers Intercepted 13 | . 1 . 2 . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . 2 2 1 . Recyclers Shooed 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . . . . . . 8 13 . . . . 2 . 19 . 12 3 . 3 . . . . Prevented 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 118 | . 7 3 4 1 . . 18 . 1 . 1 16 13 4 7 . . . . 1 . 9 12 7 2 . 1 4 1 2 4 Melee 54 | . . . . . . . 1 . . . . 12 12 4 7 . . . . 1 . 2 . 1 2 . 1 4 1 2 4 Guns 41 | . 7 3 4 1 . . 5 . 1 . 1 . 1 . . . . . . . . 2 11 5 . . . . . . . Cannons 19 | . . . . . . . 12 . . . . . . . . . . . . . . 5 1 1 . . . . . . . AOE 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Classes Destroyed 16 | . 4 . 2 . . 1 3 . 1 . . 1 1 . . . . . . . . 1 1 . . . 1 . . . . Worker 7 | . . . . . . 1 1 1 . . . . 2 . . . . . . . . . 1 . . . . 1 . . . Builder 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . 1 . . Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 13 | . 1 . 2 . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . 2 2 1 . Recycler 6 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 10 | . 1 . 1 . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . 1 . . 2 Swarmer 39 | . 2 . . 1 . . 3 . . . . 10 6 3 3 . . . . . . 3 . 4 2 . . . . . 2 Grunt 37 | . 5 3 3 . . . 8 . . . . . 4 . 4 . . . . . . 3 5 . . . . . 1 . 1 Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Sentry 17 | . . . 1 . . . 5 . . . 1 3 . 1 . . . . . . . . 1 1 . . . 2 . 2 . Hunter 10 | . . . . . . . 2 . . . . . 2 . . . . . . . . 2 2 . . . . 2 . . . Programmer 11 | . . . . . . . . . . . . 3 1 . . . . . . 1 . . 4 1 . . . . . . 1 Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 2 2 3 1 . 1 3 1 1 . 1 7 5 3 2 . . . . 1 . 3 5 4 2 . 1 2 2 1 3 Combat Bots Only 7 | . 2 2 3 1 . . 3 . 1 . 1 7 5 3 2 . . . . 1 . 3 4 4 2 . 1 2 1 1 1 Max Kills in Single Turn 3 | . 1 2 1 1 . 1 2 1 1 . 1 3 1 1 1 . . . . 1 . 1 2 2 1 . 1 1 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 1 1 1 . . . . 1 . 1 . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1778 | . 53 37 13 4 . . 63 . . . 42 116 125 35 137 . 9 . . 10 . 107 307 42 123 . 90 22 6 156 281 Missed 663 | . 12 11 5 3 . . 12 . . . 15 39 27 12 33 . 6 . . 6 . 47 104 14 47 . 52 9 . 76 133 Damage Taken 20134 | . 498 385 135 6 . . 853 . 52 . 628 1035 1832 207 1762 . 36 83 . 79 . 1040 3739 570 1326 . 675 316 157 1830 2890 Core 3969 | . 55 89 27 . . . 162 . 1 . 62 232 184 11 368 . 18 66 . 19 . 120 350 115 273 . 135 76 . 392 1214 Absorbed by Shields 104 | . . . . . . . . . . . . 38 . . . . . . . . . 66 . . . . . . . . . Redirected to Shielding 409 | . . . . . . . . . . . . . . . . . . 11 . 12 . 77 . 90 . . . 19 64 136 . Ignored by Resistances 182 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 . . 6 . Regen/Repaired (Parts) 644 | . . . . . . . . . 32 . 42 . . . . . . . . . . . 542 . . 28 . . . . . Core Remaining (%) 68 | 100 . 42 . . . 93 70 . . . . 57 . . . . 31 . . . . 72 . . . . 24 94 100 . . Volleys Fired 299 | . 45 16 21 3 . . 72 3 14 . 15 5 16 . . . . . . . . 18 56 13 . . 1 . . . 1 Largest 4 | . 2 2 2 2 . . 2 3 3 . 2 1 2 . . . . . . . . 3 4 4 . . 1 . . . 1 Hottest 243 | . 40 45 48 56 . . 88 73 99 . 77 36 83 . . . . . . . . 144 167 243 . . 20 . . . 52 Shots Fired 682 | . 88 32 39 6 . . 140 9 29 . 26 5 24 . . . . . . . . 51 190 41 . . 1 . . . 1 Gun 513 | . 88 32 39 4 . . 49 9 15 . 25 3 17 . . . . . . . . 21 178 33 . . . . . . . Cannon 160 | . . . . . . . 91 . 11 . 1 . 7 . . . . . . . . 30 12 8 . . . . . . . Launcher 8 | . . . . 2 . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . 1 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 642 | . 88 32 39 4 . . 140 9 26 . 21 3 24 . . . . . . . . 51 184 21 . . . . . . . Thermal 20 | . . . . . . . . . . . 5 . . . . . . . . . . . . 14 . . 1 . . . . Explosive 8 | . . . . 2 . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . 1 Electromagnetic 12 | . . . . . . . . . . . . . . . . . . . . . . . 6 6 . . . . . . . Robot Hit Streak 11 | . 7 9 10 2 . . 11 2 5 . 4 2 9 . . . . . . . . 6 10 6 . . . . . . . Robot Miss Streak 7 | . 3 2 4 3 . . 7 2 4 . 5 4 1 . . . . . . . . 5 7 4 . . . . . . . Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . . Secondary Targets 9 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 5 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . . . . . . . Shots Hit Robots 617 | . 59 29 28 2 . . 102 4 13 . 14 34 60 20 18 . 3 1 . 1 . 37 106 23 3 . 1 21 10 13 15 Core Hits 326 | . 21 13 19 2 . 3 68 2 3 . 4 16 29 16 7 . 2 . . 1 . 17 56 14 2 . 1 12 3 6 9 Critical Kills 5 | . 2 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . Critical Strikes 39 | . 3 1 . . . . 2 . 1 . . 4 5 1 3 . . . . . . 7 3 3 . . . 1 1 2 2 Destroy 9 | . 3 1 . . . . . . 1 . . . . . . . . . . . . 1 2 1 . . . . . . . Blast 9 | . . . . . . . 2 . . . . . 1 . . . . . . . . 3 1 2 . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 Impale 17 | . . . . . . . . . . . . 4 4 1 3 . . . . . . . . . . . . 1 1 2 1 Melee Attacks 389 | . . . . . . . 5 . . . . 56 55 26 35 . 3 1 4 2 . 17 . 1 7 . 2 34 20 57 64 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 115 | . . . . . . . 5 . . . . 13 . 3 10 . 3 1 4 2 . 16 . 1 7 . 2 7 4 17 20 Piercing 274 | . . . . . . . . . . . . 43 55 23 25 . . . . . . 1 . . . . . 27 16 40 44 Sneak Attacks 21 | . . . . . . . 1 . . . . 1 6 . . . . . . . . . . . . . . 6 4 2 1 Combat Hostiles 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 39 | . . . . . . . . . . . . 8 7 1 5 . . . . . . 4 . . . . . . 3 7 4 Damage Inflicted 19744 | . 517 376 381 74 . 41 2217 82 516 . 357 1434 2208 1177 711 . 247 55 . 47 . 1305 3185 688 111 . 41 1385 709 785 1095 Guns 6264 | . 500 376 381 30 . . 577 82 195 . 357 . 356 . . . . . . . . 365 2595 450 . . . . . . . Cannons 2562 | . . . . . . . 1357 . 191 . . . 165 . . . . . . . . 493 159 197 . . . . . . . Explosions 992 | . . . . 36 . . 52 . 130 . . 319 64 . . . . . . . . . 391 . . . . . . . . Melee 9749 | . . . . . . . 161 . . . . 1115 1623 1177 711 . 247 55 . 47 . 447 . 40 111 . 41 1385 709 785 1095 Ramming 177 | . 17 . . 8 . 41 70 . . . . . . . . . . . . . . . 40 1 . . . . . . . Kinetic 8381 | . 500 376 381 30 . . 1934 82 386 . 320 . 521 . . . . . . . . 858 2629 364 . . . . . . . Thermal 554 | . . . . . . . 52 . . . 37 . . . . . . . . . . . 224 241 . . . . . . . Explosive 549 | . . . . 36 . . . . 130 . . 319 64 . . . . . . . . . . . . . . . . . . Electromagnetic 334 | . . . . . . . . . . . . . . . . . . . . . . . 292 42 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2230 | . . . . . . . 161 . . . . 108 . . 165 . 247 55 . 47 . 447 . 40 111 . 41 194 126 157 331 Piercing 7519 | . . . . . . . . . . . . 1007 1623 1177 546 . . . . . . . . . . . . 1191 583 628 764 Highest Corruption 10 | . . . . . . . . . . . . 3 1 1 1 1 2 . . . . . 10 10 10 10 . . . . 4 Average Corruption 4 | . . . . . . . . . . . . 2 1 1 1 1 1 . . . . . 5 10 10 10 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . . . . . 3 4 2 2 1 4 . . . . . 19 20 10 . . . . . 4 Message Errors 19 | . . . . . . . . . . . . . . 2 1 . . . . . . . 5 7 2 . . . . . 2 Matter Fused 15 | . . . . . . . . . . . . . . . . . 1 . . . . . 6 4 3 . . . . . 1 Heat Flow Errors 9 | . . . . . . . . . . . . 2 1 . 1 . . . . . . . 3 2 . . . . . . . Energy Discharges 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 2 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . . . . . . . . 1 1 . . 1 1 . . . . . 1 3 2 . . . . . . Data Loss (major) 4 | . . . . . . . . . . . . . 2 . . . 1 . . . . . . 1 . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1482 | . . . . 5 . . 20 . . . . 206 138 111 126 . . 20 . . . 67 111 . . . . 169 92 58 359 Projectiles 53 | . . . . . . . . . . . . . . . . . . . . . . 30 23 . . . . . . . . Explosions 175 | . . . . 5 . . 12 . . . . 28 2 . . . . . . . . . 88 . . . . . . 40 . Melee 1254 | . . . . . . . 8 . . . . 178 136 111 126 . . 20 . . . 37 . . . . . 169 92 18 359 Knockbacks 33 | . . . . . . . 21 . . . . . 1 . . . . . . . . 7 1 3 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . 21 . . . . . 1 . . . . . . . . 7 1 3 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 285 | . . . . . . . 114 . . . . . 65 . . . . . . . . . . . . . . . . 106 . Shots 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Targets Rammed 33 | . 2 . 1 2 . 10 13 . . . . . . . . . . . . . . . 3 2 . . . . . . . Kicked 31 | . 2 . 1 2 . 10 13 . . . . . . . . . . . . . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 276 | . 43 56 12 . . . 243 62 99 . 32 276 236 . 183 1 1 . . 39 5 233 256 199 . . 6 2 95 175 16 Average Temperature 50 | . 10 19 8 . . . 46 32 47 . 19 67 47 . 49 1 1 . . 21 5 75 102 100 . . 6 1 30 34 6 Received Heat Transfer 2498 | . 291 240 66 . . . 351 . . . 135 30 180 48 315 . 9 . . 18 . 87 473 27 9 . 57 45 27 27 63 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 644 | . . . . . . . 50 . . . 111 . . . . . . . . . . . 150 333 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1244 | . 191 183 178 182 . 5 412 170 134 84 324 625 454 . . . . 11 . . . . 364 . . . . 415 367 798 1244 Initial 510 | . . 18 . 69 . . 1 136 59 79 58 243 327 . . . . 9 . . . . 12 . . . . 372 132 220 510 Average 239 | . 93 44 68 145 . . 233 155 90 81 216 389 303 . . . . 10 . . . . 142 . . . . 279 279 562 839 Maximum Alert Level 4 | . . . . . . . 2 . . . 1 2 2 . . . . . . . . . 1 . . . . 2 1 3 4 Low Security (%) 50 | 100 100 100 100 100 . 100 33 100 100 100 31 . 3 . . . . 100 . . . . 79 . . . . 25 23 . . Level 1 35 | . . . . . . . 63 . . . 68 41 89 . . . . . . . . . 20 . . . . 67 76 11 . Level 2 9 | . . . . . . . 2 . . . . 58 7 . . . . . . . . . . . . . . 7 . 60 40 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 33 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 3 2 3 . . 1 3 . . . 2 . 3 . . . . . . . . . 8 . . . . 1 2 5 6 Investigation 8 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 3 Extermination 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 . . 1 Reinforcement 22 | . 3 . 2 . . 1 1 . . . 2 . 2 . . . . . . . . . 4 . . . . . 2 3 2 Assault 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Construction Impeded 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 16 | . . . 1 . . . 3 . . . . . 1 . . . . . . . . . 2 . . . . . 2 2 5 Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Times Spotted 377 | . 16 9 12 4 . 1 26 1 5 . 13 18 19 5 13 . 6 1 . 7 . 19 26 10 6 5 34 5 2 35 79 Peak Tracking Total 31 | . 3 6 4 4 . 1 5 1 3 . 4 5 6 3 4 . 7 1 . 10 . 4 10 5 5 5 19 1 2 21 31 Tactical Retreats 45 | . 1 1 . 1 . . 2 . . . 1 1 2 . 2 . 1 . . . . 4 2 3 2 . 5 . . 7 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 10 | . . . 2 . . . . 1 . . . 2 3 . . . . 1 . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 11 . . . . . Objects Rigged 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 18 | . . . . 2 . . 2 . . . 1 . 4 . . . . . . . . . 6 . . . . . 1 2 . Max in Single Turn 4 | . . . . 2 . . 1 . . . 1 . 3 . . . . . . . . . 4 . . . . . 1 1 . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 66 | . 2 1 2 . 2 . 12 3 . 1 . 2 7 . 1 3 . 3 . . 6 . 3 1 . 3 . 7 1 1 5 Terminals 38 | . 2 . 2 . . . 7 3 . 1 . 2 4 . . . . . . . . . 3 1 . . . 7 . 1 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 169 | . 5 1 7 . 2 . 43 7 . 2 . 5 18 . 1 21 . 8 . . 19 . 8 1 . 4 . 7 1 1 8 Successful 107 | . 2 1 5 . 2 . 23 3 . 1 . 2 8 . 1 21 . 4 . . 19 . 4 1 . 4 . 1 1 1 3 Failed 62 | . 3 . 2 . . . 20 4 . 1 . 3 10 . . . . 4 . . . . 4 . . . . 6 . . 5 Catastrophic 13 | . 1 . 1 . . . 2 1 . . . . 3 . . . . . . . . . . . . . . 3 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 5 . 7 . 1 . 29 4 . . . . 6 . . . . . . . . . 8 . . 2 . 6 . . 3 Terminals 95 | . 5 . 7 . . . 35 7 . 2 . 5 9 . . . . . . . . . 8 1 . . . 7 . 1 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . 3 . . . . . 4 . . . . 5 . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 . . . . . 2 . . . . 3 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 70 | . . 1 3 . 2 . 9 1 . 1 . 2 2 . 1 21 . . . . 19 . . 1 . 4 . 1 . 1 1 Record 18 | . . . . . 1 . . . . . . . . . . 6 . . . . 7 . . 1 . 2 . . . . 1 Part Schematic 12 | . . . . . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 9 | . . . 1 . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 6 | . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . 2 . . . 1 . Open DSF 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 3 . . . . . 1 . . . . 2 . . . . . . . . . . . . . Report Inventory 4 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 2 . . . . . 2 . . . . 2 . . . . . . . . . . . . . Insert Component 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Analyze 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 2 . 2 . . . 7 2 . . . . 3 . . . . . . . . . 4 . . . . . . . 2 Terminals 22 | . 2 . 2 . . . 7 2 . . . . 3 . . . . . . . . . 4 . . . . . . . 2 Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 2 . 2 . . . 5 2 . . . . 3 . . . . . . . . . 2 . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . 2 . . . 10 3 . . . 2 6 . . . . 2 . . . . 2 . . . . 7 . . 3 Full Trace Events 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . . . . 1 . . 8 . 1 . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 31 | . . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 . Machine Destruction 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 24 | . . 1 . . . . . . 20 . . 2 . . . . 1 . . . . . . . . . . . . . . Largest Group 20 | . . 1 . . . . . . 20 15 14 2 . . . . 1 . . . . . . . . . . . . . . Highest-Rated Group 496 | . . 31 . . . . . . 496 405 378 50 . . . . 96 . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 . . . . . . 35 35 35 25 . . . . 96 . . . . . . . . . . . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Chimera 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 254 | . . 7 . . . . . . 141 . 93 7 . . . . 6 . . . . . . . . . . . . . . Total Damage 7468 | . . 129 . . . . . . 5147 . 1774 187 . . . . 231 . . . . . . . . . . . . . . Kills 22 | . . 3 . . . . . . 8 . 11 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 9 | . . . 1 . . . 4 . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 13 | . . 3 . 1 . . . . . . . . . 2 1 . 1 . 1 2 . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 12553 | 47 439 472 333 464 278 425 1212 191 251 2 138 404 1268 563 528 20 265 186 83 98 50 819 904 645 266 323 223 627 231 331 467 Spaces Moved 14970 | 32 240 333 214 373 225 342 714 452 419 5 149 453 782 406 472 83 596 460 246 364 157 846 619 503 307 682 511 1088 657 924 1316 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 607 | . . 1 . . . . . . . . . . 465 1 135 . . . . . . . . 5 . . . . . . . Legs 5350 | 29 240 332 214 373 225 342 707 . . . 1 55 153 405 130 . 108 . . . . 567 619 498 166 36 . 150 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Flight 9005 | . . . . . . . 2 452 419 5 148 398 164 . 207 83 488 460 246 364 157 279 . . 141 646 511 938 657 924 1316 Fastest Speed 18 | 50 120 120 120 120 120 120 113 35 26 26 21 22 24 120 24 24 24 34 22 22 26 22 105 112 32 28 38 25 21 18 20 Average Speed 65 | 113 120 120 120 120 120 120 120 35 38 26 49 41 131 121 90 24 40 34 25 25 26 79 107 113 76 40 38 41 22 21 22 Slowest Speed 360 | 120 120 190 120 120 120 120 360 35 104 26 120 120 260 160 160 24 90 36 26 26 26 170 114 240 114 194 115 108 99 29 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 72 | . . . . . . . . 5 . . 1 1 . . . . . 7 . . . . . . 1 . 1 4 1 30 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 53 | 3 63 58 33 69 60 77 62 15 96 . 82 38 18 56 65 68 74 14 48 66 60 82 19 70 56 93 76 24 22 31 46 Regions Visited 31 Branch Regions 17 Pre-discovered Areas 10 | . . 1 . 1 1 . . . . . . . . 2 . 1 1 . . . 3 . . . . . . . . . . Known Exits Taken 18 | . . . 1 . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 30 | . . 1 . 1 . 1 . . . . . . . 6 3 . 3 . 3 2 . 1 . 4 3 . 2 . . . . Spaces Dug 66 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . 7 4 19 32 Terrain Destroyed 242 | . . . . 20 . . 30 . 8 . . 4 44 . 2 . . . . . . 26 38 4 . . . 7 4 23 32 Melee 66 | . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . 7 4 19 32 Projectile 54 | . . . . . . . 7 . . . . . 3 . . . . . . . . 26 14 4 . . . . . . . AOE 122 | . . . . 20 . . 23 . 8 . . 4 39 . . . . . . . . . 24 . . . . . . 4 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 16520 | 39 318 379 256 382 234 354 916 475 477 4 185 577 929 440 523 82 614 479 260 367 174 929 736 541 328 727 530 1219 716 957 1373 Wait 228 | . 19 8 7 . . . 50 2 27 . . 15 33 9 5 . 2 . . . . 5 8 6 . 27 . 1 . 2 2 Move 14802 | 31 239 332 213 372 224 341 713 442 418 4 146 450 781 405 471 82 595 445 245 363 156 845 618 502 304 681 508 1079 654 866 1277 Hop 66 | . . . . . . . . 5 . . 1 1 . . . . . 7 . . . . . . 1 . 1 4 1 27 18 Pick Up 198 | 2 3 5 5 . 6 3 17 11 5 . 5 4 22 3 4 . 8 13 3 1 4 8 13 6 2 4 3 23 7 3 5 Fast Attach 165 | 6 3 1 1 1 1 . 11 . 4 . 5 5 6 1 4 . 1 . 3 1 3 14 14 5 1 8 4 27 13 9 13 Attach 114 | . . 1 2 . . . 6 5 . . 3 12 14 . 9 . 1 7 1 . . 11 7 2 5 2 3 7 . 7 9 Detach 29 | . . . . 1 . . 5 . 1 . 4 3 2 . . . 1 . . . . . 2 . . 2 1 4 . 1 2 Swap 74 | . 5 6 1 2 . . 14 3 4 . 2 4 3 2 . . . 3 2 . . 3 6 2 2 . 1 2 6 1 . Drop 187 | . 2 10 5 1 3 . 10 4 4 . 4 1 10 . 1 . 3 3 4 1 11 13 9 2 6 3 6 39 21 8 3 Fire 299 | . 45 16 21 3 . . 72 3 14 . 15 5 16 . . . . . . . . 18 56 13 . . 1 . . . 1 Melee 293 | . . . . . . . 5 . . . . 47 42 20 29 . 3 1 2 1 . 12 . 1 7 . 2 31 14 33 43 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 31 | . 2 . 1 2 . 10 13 . . . . . . . . . . . . . . . 3 . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Escape Stasis 31 | . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [Sub]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min / Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -7/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / DSF) -2/Research (discovered 3 exits: *Acc x2 / Tes) -1/Access -1/Command History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 8) 267 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 7) 371 | -10/Materials | Discovered new exit (range 10) 487 | -10/Materials | Entered Mines 489 | -10/Mines | Met a Derelict bent on vengeance 552 | -10/Mines | Learned Materials emergency access door positions 625 | -10/Mines | Met a Derelict shopkeep closing up shop 738 | -10/Mines | Met a Derelict testing a Signal Generator 812 | -10/Mines | Learned location of 1 exit from Materials 876 | -10/Mines | Core integrity fell below 50% 894 | -10/Mines | Discovered new exit (range 3) 909 | -10/Mines | Learned location of Recycling (-9) 959 | -10/Mines | Entered Materials 959 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 960 | -9/Materials | Identified exit to Materials 1245 | -9/Materials | Identified exit to Mines 1245 | -9/Materials | Identified exit to Storage 1292 | -9/Materials | Entered Mines 1310 | -9/Mines | Discovered exit to Materials (range 8) 1317 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1449 | -9/Mines | Learned Materials security intel 1463 | -9/Mines | Assembled infested the area 1603 | -9/Mines | Discovered new exit (range 5) 1646 | -9/Mines | Learned location of Storage (-9) 1690 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1692 | -9/Mines | Discovered exit to Materials (range 9) 1756 | -9/Mines | Entered Exiles 1776 | -9/Exiles | Discovered new exit (range 15) 1789 | -9/Exiles | Met 8R-AWN 1807 | -9/Exiles | Met EX-HEX 1844 | -9/Exiles | Met EX-BIN 1862 | -9/Exiles | Aligned with FarCom system 1863 | -9/Exiles | Given EX-Vault access code 1897 | -9/Exiles | Opened EX-Vault 1903 | -9/Exiles | Found Lightpack 2.0 1944 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1979 | -9/Exiles | Met EX-DEC 1987 | -9/Exiles | Learned location of Zion (-7) 2020 | -9/Exiles | Discovered new exit (range 14) 2034 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2034 | -9/Exiles | Entered Mines 2076 | -8/Mines | Discovered exit to Materials (range 5) 2209 | -8/Mines | Build established: Hauler-Mutant 2365 | -8/Mines | Discovered exit to Materials (range 4) 2459 | -8/Mines | Entered Materials 2459 | -8/Materials | Evolved 2 slots: Propulsion x2 2887 | -8/Materials | Garrison activated, responded to threat 3470 | -8/Materials | Discovered new exit (range 15) 3671 | -8/Materials | Entered Factory 3671 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3862 | -7/Factory | Sucked down chute 3862 | -7/Factory | Entered Waste 3863 | -7/Waste | Met a frightened Derelict 3879 | -7/Waste | Warlord forces began an assault 3953 | -7/Waste | Spotted C-40 Crusher 3954 | -7/Waste | Spotted C-40 Crusher 3954 | -7/Waste | Spotted C-40 Crusher 3964 | -7/Waste | Allies destroyed C-40 Crusher 3967 | -7/Waste | Allies destroyed C-40 Crusher 3970 | -7/Waste | Spotted C-40 Crusher 3972 | -7/Waste | Allies destroyed C-40 Crusher 3975 | -7/Waste | Allies destroyed C-40 Crusher 3989 | -7/Waste | Spotted C-40 Crusher 4002 | -7/Waste | Destroyed C-40 Crusher 4007 | -7/Waste | Spotted C-40 Crusher 4019 | -7/Waste | Allies destroyed C-40 Crusher 4042 | -7/Waste | Discovered new exit (range 13) 4049 | -7/Waste | Lost 3 allies 4113 | -7/Waste | Entered Factory 4113 | -7/Factory | Accompanied by 15 allies 4114 | -7/Factory | Identified exit to DSF 4115 | -7/Factory | Entered DSF 4115 | -7/DSF | Accompanied by 14 allies 4131 | -7/DSF | Discovered new exit (range 11) 4137 | -7/DSF | Additional patrols routed to DSF 4180 | -7/DSF | Lost 7 allies 4184 | -7/DSF | Lost 5 parts (1p4n) 4228 | -7/DSF | Sterilization system engaged 4248 | -7/DSF | Ambient heat levels rising (+10) 4253 | -7/DSF | Entered Garrison 4389 | -7/Garrison | Lost 4 parts (1p1n2w) 4410 | -7/Garrison | Rescued a captive Derelict 4412 | -7/Garrison | Rescued a captive Derelict 4518 | -7/Garrison | Lost 6 parts (1p5n) 4644 | -7/Garrison | Destroyed 7 combat bots 4656 | -7/Garrison | Discovered new exit (range 5) 4657 | -7/Garrison | Entered Factory 4657 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4799 | -6/Factory | Lost 3 parts (3n) 5538 | -6/Factory | Lost 3 parts (3n) 5745 | -6/Factory | Lost 4 parts (2p1n1w) 5898 | -6/Factory | Discovered new exit (range 16) 5925 | -6/Factory | Identified exit to Lower Caves 5925 | -6/Factory | Entered Lower Caves 5941 | -6/Lower Caves | Encountered a Warlord checkpoint 5958 | -6/Lower Caves | Met a Warlord Commander 5959 | -6/Lower Caves | Learned location of Warlord (-4) 5960 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5962 | -6/Lower Caves | Found Encrypted Comm Array 6043 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6118 | -6/Lower Caves | Learned Factory stockpile data 6284 | -6/Lower Caves | Discovered new exit (range 15) 6360 | -6/Lower Caves | Identified exit to Lower Caves 6488 | -6/Lower Caves | Entered another Lower Caves area 6543 | -6/Lower Caves | Lost 3 parts (1p2n) 6578 | -6/Lower Caves | Learned Factory emergency access door positions 6662 | -6/Lower Caves | Lost 5 parts (1p4n) 6949 | -6/Lower Caves | Core integrity fell below 50% 6992 | -6/Lower Caves | Lost 5 parts (4n1w) 7014 | -6/Lower Caves | Discovered new exit (range 7) 7015 | -6/Lower Caves | Identified exit to Data Miner 7016 | -6/Lower Caves | Entered Data Miner 7016 | -6/Data Miner | Discovered new exit (range 6) 7021 | -6/Data Miner | Met Data Miner 7028 | -6/Data Miner | Learned location of Section 7 (-2) 7028 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7029 | -6/Data Miner | Received God Mode back door access code from Data Miner 7035 | -6/Data Miner | Identified exit to Proximity Caves 7036 | -6/Data Miner | Entered Proximity Caves 7050 | -5/Proximity Caves | Escorted by Enhanced Grunt 7106 | -5/Proximity Caves | Found Prototype Device 7108 | -5/Proximity Caves | Found Prototype Device 7195 | -5/Proximity Caves | Spotted B-75 Beast 7269 | -5/Proximity Caves | Discovered new exit (range 11) 7272 | -5/Proximity Caves | Identified exit to Factory 7301 | -5/Proximity Caves | Entered Factory 7301 | -5/Factory | Evolved 2 slots: Utility x2 7301 | -5/Factory | Identified Exp. Thermal Defense Suite (x2) 7406 | -5/Factory | Discovered new exit (range 16) 7410 | -5/Factory | Identified exit to Extension 7467 | -5/Factory | Discovered new exit (range 11) 7472 | -5/Factory | Identified exit to Upper Caves 7487 | -5/Factory | Entered Upper Caves 7523 | -5/Upper Caves | Identified exit to Upper Caves 7553 | -5/Upper Caves | Found DCF Scrap (10 items) 7570 | -5/Upper Caves | Entered another Upper Caves area 7580 | -5/Upper Caves | Discovered new exit (range 6) 7581 | -5/Upper Caves | Identified exit to Factory 7623 | -5/Upper Caves | Learned Factory stockpile data 7651 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7651 | -5/Upper Caves | Learned Factory non-interactive machine intel 7662 | -5/Upper Caves | Discovered new exit (range 12) 7664 | -5/Upper Caves | Identified exit to Zhirov 7668 | -5/Upper Caves | Entered Zhirov 7668 | -5/Zhirov | Discovered new exit (range 3) 7673 | -5/Zhirov | Met Zhirov 7679 | -5/Zhirov | Learned location of Quarantine (-3) 7679 | -5/Zhirov | Learned location of Testing (-2) 7679 | -5/Zhirov | Learned location of Command (-1) 7681 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7686 | -5/Zhirov | Found Alien Artifact 7686 | -5/Zhirov | Identified Integrated Reactor 7686 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7693 | -5/Zhirov | Found Alien Artifact 7718 | -5/Zhirov | Identified exit to Proximity Caves 7718 | -5/Zhirov | Entered Proximity Caves 7759 | -4/Proximity Caves | Ambushed by research squad 7764 | -4/Proximity Caves | Build established: Hauler-Sprinter 7862 | -4/Proximity Caves | Lost 7 parts (1p4n2u) 8020 | -4/Proximity Caves | Identified Transdimensional Reconstructor 8020 | -4/Proximity Caves | Warped through subspace 8048 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 8229 | -4/Proximity Caves | Build established: Gunner 8508 | -4/Proximity Caves | Discovered exit to Factory (range 12) 8526 | -4/Proximity Caves | Spotted B-86 Titan 8537 | -4/Proximity Caves | Entered Factory 8537 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8539 | -4/Factory | Loaded intel: 242 non-interactive machine locations 9021 | -4/Factory | Joined by Warlord Chimera squad 9132 | -4/Factory | Lost 3 allies 9288 | -4/Factory | Lost 13 parts (2p3n2u6w) 9382 | -4/Factory | System corruption reached 10% 9383 | -4/Factory | Joined by Warlord Infantry squad 9409 | -4/Factory | Lost 3 parts (1p1n1w) 9432 | -4/Factory | Discovered new exit (range 9) 9440 | -4/Factory | Identified exit to Upper Caves 9441 | -4/Factory | Entered Upper Caves 9616 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9808 | -4/Upper Caves | Learned Research interactive machine intel 9942 | -4/Upper Caves | Build established: Scavenger-Gunner 9981 | -4/Upper Caves | Discovered new exit (range 8) 9989 | -4/Upper Caves | Identified exit to Upper Caves 10086 | -4/Upper Caves | Entered another Upper Caves area 10095 | -4/Upper Caves | Discovered new exit (range 8) 10102 | -4/Upper Caves | Identified exit to Research 10207 | -4/Upper Caves | Spotted B-86 Titan 10290 | -4/Upper Caves | Core integrity fell below 50% 10339 | -4/Upper Caves | Lost 11 parts (2p5n1u3w) 10348 | -4/Upper Caves | Discovered new exit (range 15) 10352 | -4/Upper Caves | Identified exit to Warlord 10352 | -4/Upper Caves | Entered Warlord 10366 | -4/Warlord | System corruption cleaned by Quarantine Array 10445 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10458 | -4/Warlord | Visited the Vortex Lab 10469 | -4/Warlord | Warlord's base attacked by MAIN.C 10522 | -4/Warlord | Met Warlord 10525 | -4/Warlord | Opened Warlord's prototype stash 10526 | -4/Warlord | Found Prototype Reactor 10526 | -4/Warlord | Identified Vortex Chain Reactor 10552 | -4/Warlord | Found Prototype Device 10552 | -4/Warlord | Identified Exp. Focal Shield 10611 | -4/Warlord | Build established: Derelict-Mutant 10619 | -4/Warlord | Opened side exit 10671 | -4/Warlord | Discovered new exit (range 8) 10674 | -4/Warlord | Identified exit to Proximity Caves 10675 | -4/Warlord | Entered Proximity Caves 10678 | -3/Proximity Caves | Spotter reported a threat 10721 | -3/Proximity Caves | Found DCF Scrap (12 items) 10778 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10829 | -3/Proximity Caves | Attracted the attention of an 0b10 base 10892 | -3/Proximity Caves | Lost 5 parts (2p1n2w) 10896 | -3/Proximity Caves | Discovered exit to Research (range 2) 10898 | -3/Proximity Caves | Entered Research 10898 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10899 | -3/Research | Loaded intel: 46 interactive machine locations 11148 | -3/Research | Search patrols dispatched 11210 | -3/Research | Found Prototype Processor 11210 | -3/Research | Identified Exp. Melee Analysis Suite 11212 | -3/Research | Found Exp. Melee Analysis Suite 11289 | -3/Research | Identified exit to DSF 11330 | -3/Research | Found Fusion Bomb Launcher 11513 | -3/Research | Discovered new exit (range 6) 11525 | -3/Research | Entered another Research area 11525 | -2/Research | Warlord forces began assault on 0b10 11525 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11526 | -2/Research | Identified exit to Testing 11550 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 11577 | -2/Research | Identified exit to Garrison 11599 | -2/Research | Discovered new exit (range 12) 11602 | -2/Research | Met up with Warlord 11635 | -2/Research | Research machine network offline 11743 | -2/Research | Discovered new exit (range 7) 11756 | -2/Research | Entered Access 11756 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 11797 | -1/Access | Build established: Infiltrator-Ninja 11831 | -1/Access | Energy Cycler disabled 11836 | -1/Access | Found Prototype Device 11836 | -1/Access | Identified Exp. Thermal Shield 11882 | -1/Access | Lost 3 parts (1p2u) 11980 | -1/Access | Incoming assault squad redirected 12017 | -1/Access | Spotted B-99 Colossus 12019 | -1/Access | Spotted B-99 Colossus 12085 | -1/Access | Discovered new exit (range 8) 12087 | -1/Access | Entered Command 12105 | -1/Command | Lost 17 parts (3p7n7u) 12156 | -1/Command | Build established: Sprinter 12261 | -1/Command | Spotted Alpha 7 12262 | -1/Command | Spotted Alpha 7 12263 | -1/Command | Spotted Striker 12263 | -1/Command | Spotted Executioner 12263 | -1/Command | Spotted Executioner 12326 | -1/Command | Incoming investigation squad redirected 12338 | -1/Command | Spotted B-99 Colossus 12349 | -1/Command | Spotted B-99 Colossus 12381 | -1/Command | Phase Generator disabled 12409 | -1/Command | Incoming investigation squad redirected 12413 | -1/Command | Spotted B-99 Colossus 12459 | -1/Command | Lost 8 parts (2p3n2u1w) 12475 | -1/Command | Core integrity fell below 50% 12520 | -1/Command | Lost 3 parts (2n1w) 12545 | -1/Command | Core integrity fell below 20% 12550 | -1/Command | Spotted Striker 12552 | -1/Command | Spotted Executioner 12554 | -1/Command | Destroyed by Alpha 7 with Multirail Last Messages --------------- 12545_ Acquired Xenon Bombardment Thruster. 12545_ R-10 Processor collects Xenon Bombardment Thruster. 12547_ Xenon Bombardment Thruster destroyed. 12547_ K-01 Serf collects debris. 12548_ W-44 Eye sends out distress signal. 12549_ Acquired 6 matter. 12549_ Hacking Suite destroyed. 12550_ Imp. Armor Integrity Analyzer destroyed. 12550_ R-10 Processor collects Lgt. Quantum Reactor. 12551_ Slug penetrates O-32 Director. 12551_ Slug penetrates Wall. 12551_ Penetrated by Slug. 12552_ Exp. Q-thruster destroyed. 12553_ Adv. System Shield destroyed. 12554_ Fusion Bomb intercepted. 12554_ Slug penetrates Wall. 12554_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????# != ## " """"#?????????????????? | | ????# ## " """"#?????????????????? | | ????# ## / """"#?????????????????? | | ????# ## # #?????????????????? | | ??####/####### # #??????????????#### | | ??+ ######+######??????????????# | | ??+ ^ #???? +??????????????????# | | ??+ ^^ #??? #??????????????????# | | ??+ ^ #### +??????????????????# | | ??+ #??????????????????# | | ??####### #??????????????????# | | ?????# "" #??????????????????# | | ?????#""" s #??????????????????#### | | ?????#"R #??????????????????#### | | ?????#""" s #??????????????????+ | | ?????#""" s s###########+#+######### | | ?????#### "" "" s """T""" #" | | ????????# """" """" """ """ | | ????????# """" """" | | ????????# "" "" ]] ]]]"# | | ????????# ]] ]]]#? | | ????????# s % ]]*#? | | ????????# ss g p ! ## | | ????????# "" ""% s s p p%= # | | ######### """" """ o## """"T"""" ######## # | | + """" """ @ ##"""""""""""#?###??# # | | # "" "" w ##############?# ?# # | | # #??????????????# ?# # | | # #?????########## # # | | # % % #?????# # # # | | + #?????# # + + | | # ########## #?????#"" # # # | | # ###??????#////#?????#"" ###### # | | # T"#??????^7 ^ ^#????#"T + | | # ""#??????^^^^^^#????#"" ######## | | # ###????? K ^^^^ #???#"" # | | ######## #???????#^^^ ^^##???# # | | ???????# ####??????? E^^ ^^K????#! #* | | ######?# #??????????#^^^^^^##???#####"#### !! | | # ### #?????????? ^ ^^^^E??????## ##??# !! | | # ####????????^^ ^ ##?????# ##???# ! | | # #???????E^^^^^^E????####"#???####+##/ | | # ### #????????^^^^?^?????# ####### * | | ## ##?# #???????????????????# / + | | ?# #??# #???????????????????# # ##### | | ?# #??# #???????^^^^??^^????#* # #???# | | ?# #??# #???????^???????????# + #???# = ! | | ?# #??# ### #???????^??????^????# # #???# | | ?# #??# #?#+#???????^??????^????# # #???###### | | ?# #??# # ??????^??????^????# # #?####???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Additional Mass Support 16 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 22 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Railgun | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club All-out Warlord Packrat Prolific Hacker Challenges ------------ None Game ------ Seed AdvancedMachinePendant Manual? 0 Play Time 02:44:19 Cumulative 70.3 hours Start 2024.12.25 @ 23:53:00 End 2024.12.27 @ 03:07:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 196 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8ce760b-590b-4ea0-8d7c-481115c66a17