Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 23:20:18 Player: AnotherZach Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (98) 490 Value Destroyed (3468) 3468 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (969) 969 TOTAL SCORE: 11647 Bonus ------- Pacifist 200 High Alert Combat Kills 147 Follower Combat Kills 162 Entered DSFs 500 Friendly Fire -40 Cogmind --------- Core Integrity 0/1600 Matter 152/300 Energy 89/100 System Corruption 17% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Graphene Brace Drone Bay (1/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Light Quantum Reactor Improved Linear Gravjet Xenon Bombardment Thruster Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Improved Thunder Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Transmission Jammer Improved Phase Shifter Layered Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Coil Gun Great Axe Force Lance > --- INVENTORY -------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Structural Scanner Coil Gun Coil Gun [Rating: 131] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Nuclear Pulse Array Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Great Axe Energy Gun Backup Laser III Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Missile Launcher Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 4 | . . 1 1 . 1 . 1 . . . . Utility 12 | . . 1 1 2 1 . . 1 2 2 2 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 178 | 4 2 5 18 13 2 6 45 10 21 15 37 Power 20 | 1 . . 2 . . . 5 1 4 2 5 Engine 4 | 1 . . 2 . . . . . . . 1 Core 7 | . . . . . . . 5 . . . 2 Reactor 9 | . . . . . . . . 1 4 2 2 Propulsion 58 | 2 . 2 7 4 . 5 9 2 8 7 12 Treads 8 | 2 . 1 4 . . . . . . . 1 Leg 13 | . . . 1 . . . 2 . 4 5 1 Wheel 6 | . . 1 . 2 . 3 . . . . . Hover 16 | . . . . 2 . . 5 1 4 2 2 Flight 15 | . . . 2 . . 2 2 1 . . 8 Utility 66 | . 1 2 4 5 2 1 19 5 8 6 13 Device 27 | . 1 2 . 2 . 1 5 4 1 3 8 Storage 4 | . . . . . . . 2 . 1 . 1 Processor 23 | . . . 2 2 2 . 10 1 1 1 4 Hackware 7 | . . . 1 . . . 2 . 3 1 . Protection 5 | . . . 1 1 . . . . 2 1 . Artifact . | . . . . . . . . . . . . Weapon 34 | 1 1 1 5 4 . . 12 2 1 . 7 Energy Gun 3 | . . 1 2 . . . . . . . . Energy Cannon 2 | . . . 1 . . . 1 . . . . Ballistic Gun 10 | 1 . . 1 . . . 3 . 1 . 4 Ballistic Cannon 3 | . . . . . . . 2 . . . 1 Launcher 3 | . . . 1 . . . 2 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . Slashing Weapon 8 | . . . . 2 . . 3 1 . . 2 Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon 2 | . 1 . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 Parts Lost 110 | . . . 7 5 . 5 23 . 7 29 34 Power 12 | . . . . . . . 5 . 1 3 3 Propulsion 46 | . . . 6 2 . 2 10 . 3 11 12 Utility 39 | . . . 1 2 . 3 4 . 3 13 13 Weapon 13 | . . . . 1 . . 4 . . 2 6 Highest Loss Streak 25 | . . . 3 5 . 5 9 . 3 25 16 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups 5 | 1 4 4 4 4 4 3 5 4 7 8 3 Power . | . 1 . . . . . . . . . . Propulsion 1 | . 1 . . . . . 1 . . 4 . Utility 1 | . . 1 2 1 2 1 . 2 5 1 . Weapon 1 | . 1 2 . 1 1 . 2 1 . 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . . 4 1 4 . 2 5 5 1 . 1 Power 3 | . . . . 1 . . . 1 . . 1 Propulsion 4 | . . . . . . 1 3 . . . . Utility 7 | . . . 1 . . 1 1 3 1 . . Weapon 9 | . . 4 . 3 . . 1 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 70 | . 44 54 69 79 46 58 63 85 87 86 38 Engine 1 | . . 1 2 5 . . 2 . . . . Core 1 | . . . . . . . 3 8 . . . Reactor 2 | . . . . . . . . 1 7 6 1 Treads 4 | . 28 29 22 5 . . . . . . . Leg 4 | . . . 2 . . . . . 5 21 1 Hover 5 | . . . . 12 . . 3 15 12 . 1 Flight 3 | . . . 2 . . 2 8 1 . . 8 Device 8 | . . 14 10 11 . 1 7 9 8 8 5 Storage 1 | . . . . . . . 1 . 2 3 1 Processor 18 | . . . 15 20 20 25 20 24 19 16 10 Hackware 6 | . . . 3 7 6 4 4 6 11 12 2 Protection 1 | . . . 2 . 6 4 . . 2 3 . Ballistic Gun 1 | . 14 3 . . . . . . . 3 2 Slashing Weapon 4 | . . . . 9 . 2 3 12 8 3 . Piercing Weapon 1 | . . . . . . . . 2 4 3 . Peak Build Rating 131 | 4 4 8 24 34 22 42 81 104 118 131 103 Average Rating 61 | 2 3 7 14 27 16 37 52 89 103 111 58 On Entrance 36 | . 3 4 8 24 16 22 40 72 100 117 32 Avg Prop Armor Cover (%) 23 | 30 29 38 34 18 16 27 27 5 4 30 16 Naked Turns . | . . . . . . . . . . . . Heaviest Build 72 | 2 3 8 13 16 3 8 49 35 66 72 42 Greatest Support 164 | 20 3 40 80 16 3 72 42 42 106 164 35 Greatest Overweight (x) 4 | . . 1 4 . . 2 3 . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 10 5 10 10 5 Average Capacity 6 | 5 5 5 5 5 5 5 6 5 8 9 5 Most Carried 10 | 3 5 5 5 5 4 5 10 5 10 10 5 Average Carried 5 | 1 3 4 4 4 4 3 6 4 7 9 3 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 10 5 5 Final Carried 10 | 3 5 5 5 4 4 5 5 5 10 5 5 Class Distribution -------------------- 41% | Mutant 20% | Scavenger-Gladiator 11% | Scavenger-Mutant 6% | Scout 6% | Hacker-Gladiator 5% | Scavenger-Scout 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Gladiator | -4/Factory Hacker-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Matter Collected 2708 | 124 75 57 304 133 . 6 996 174 279 173 387 Remotely . | . . . . . . . . . . . . Salvage Created 4588 | . . 57 399 154 . . 884 390 1386 881 437 Parts 256 | . . 5 27 15 . . 65 25 56 36 27 Haulers Intercepted 1 | . . . . . . . . . 1 . . Recyclers Shooed 6 | . . . . . . . 3 . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Combat Hostiles Destroyed 55 | . . 1 14 1 . . 17 1 6 9 6 Melee 22 | . . . 1 1 . . 4 1 6 9 . Guns 12 | . . 1 6 . . . 2 . . . 3 Cannons 4 | . . . 1 . . . . . . . 3 AOE 16 | . . . 6 . . . 10 . . . . Classes Destroyed 14 | . . 1 3 3 . . 2 2 2 1 . Worker 8 | . . . . . . . 6 . . 1 1 Builder 10 | . . . . 1 . . 2 1 2 3 1 Tunneler 6 | . . . . 1 . . 1 2 1 . 1 Hauler 1 | . . . . . . . . . 1 . . Recycler 12 | . . . 1 1 . . 2 1 6 . 1 Mechanic 3 | . . . . . . . . 2 1 . . Operator 1 | . . . . . . . . 1 . . . Watcher 2 | . . . . . . . . . 1 1 . Swarmer 17 | . . . 3 . . . 11 . . . 3 Grunt 13 | . . . 6 . . . . . . 7 . Brawler 1 | . . . . . . . . . . 1 . Sentry 9 | . . 1 5 . . . 1 . 1 . 1 Hunter 5 | . . . . . . . 2 1 2 . . Programmer 10 | . . . . 1 . . 3 . 3 1 2 Best Kill Streak 8 | . . 1 6 2 . . 8 2 6 5 3 Combat Bots Only 5 | . . 1 5 1 . . 4 1 2 4 2 Max Kills in Single Turn 4 | . . 1 1 1 . . 4 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 1 . . . 4 . . . . Melee 1 | . . . 1 1 . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Hostile Shots Fired 1241 | . . 8 162 69 9 68 187 8 82 343 305 Missed 455 | . . 2 53 24 5 23 61 2 34 140 111 Hits 786 | . . 6 109 45 4 45 126 6 48 203 194 Melee 1 | . . . . . . . . . . 1 . Projectile 785 | . . 6 109 45 4 45 126 6 48 202 194 AOE 1 | . . . . . . . . . . 1 . Critical Strikes 39 | . . 1 4 . . 3 10 1 4 14 2 Actively Blocked 1 | . . . . . . . . . . . 1 Damage Taken 16162 | . . 92 1534 622 29 1011 2845 121 995 4435 4478 Core 4443 | . . 45 385 205 12 339 881 43 179 735 1619 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 206 | . . . . . . . . . 206 . . Core Remaining (%) 68 | 100 100 88 30 70 . 58 11 96 86 49 . Volleys Fired 113 | . 2 4 41 . . . 38 . . . 28 Largest 3 | . 1 2 2 . . . 2 . . . 3 Hottest 141 | . 20 65 130 . . . 141 . . . 118 Shots Fired 171 | . 2 8 50 . . . 51 . . 1 59 Gun 113 | . 2 8 32 . . . 20 . . 1 50 Cannon 39 | . . . 3 . . . 27 . . . 9 Launcher 19 | . . . 15 . . . 4 . . . . Special . | . . . . . . . . . . . . Kinetic 108 | . 2 4 14 . . . 28 . . 1 59 Thermal 37 | . . . 18 . . . 19 . . . . Explosive 19 | . . . 15 . . . 4 . . . . Electromagnetic 7 | . . 4 3 . . . . . . . . Robot Hit Streak 19 | . . 5 19 . . . 18 . . 1 6 Robot Miss Streak 5 | . 2 1 3 . . . 4 . . . 5 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 2 | . . . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 Shots Hit Robots 232 | . . 7 39 9 . 2 55 11 33 33 43 Core Hits 140 | . . 2 32 4 . . 32 7 21 20 22 Critical Kills 3 | . . . . . . . 1 . . . 2 Critical Parts Destroyed 2 | . . . . . . . 2 . . . . Critical Strikes 30 | . . . . . . . 8 2 5 7 8 Destroy 7 | . . . . . . . 5 . . . 2 Blast 2 | . . . . . . . 1 . . . 1 Sever 11 | . . . . . . . 2 . 3 1 5 Impale 10 | . . . . . . . . 2 2 6 . Melee Attacks 214 | . . . . 17 . 2 52 25 52 51 15 Impact 5 | . . . . 2 . . 3 . . . . Slashing 150 | . . . . 15 . 2 49 18 44 9 13 Piercing 59 | . . . . . . . . 7 8 42 2 Sneak Attacks 46 | . . . . 4 . . 11 8 15 5 3 Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks 15 | . . . . . . . . 2 7 4 2 Damage Inflicted 11052 | . . 90 1242 520 . 71 3069 829 2134 1672 1425 Guns 1252 | . . 90 383 . . . 206 . . 18 555 Cannons 861 | . . . 73 . . . 392 . . . 396 Explosions 1675 | . . . 776 . . . 899 . . . . Melee 7213 | . . . . 509 . 71 1570 829 2134 1654 446 Ramming 51 | . . . 10 11 . . 2 . . . 28 Kinetic 1454 | . . 50 114 . . . 321 . . 18 951 Thermal 546 | . . . 269 . . . 277 . . . . Explosive 1675 | . . . 776 . . . 899 . . . . Electromagnetic 113 | . . 40 73 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 5210 | . . . . 509 . 71 1570 469 1930 345 316 Piercing 2003 | . . . . . . . . 360 204 1309 130 Highest Corruption 24 | . . . . 3 . . 24 1 3 11 17 Average Corruption 9 | . . . . 2 . . 16 1 2 4 16 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 56 | . . . . 3 . . 27 1 6 7 12 Message Errors 9 | . . . . 1 . . 2 . 1 3 2 Matter Fused 12 | . . . . 1 . . 7 . 1 1 2 Heat Flow Errors 8 | . . . . . . . 3 . 2 . 3 Energy Discharges 5 | . . . . 1 . . 2 . 1 . 1 Parts Rejected 2 | . . . . . . . 1 . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . . 6 1 . . . Data Loss (major) 3 | . . . . . . . 3 . . . . Misfires 1 | . . . . . . . . . . 1 . Alerts 2 | . . . . . . . 1 . 1 . . Misdirections 5 | . . . . . . . . . . 2 3 Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 945 | . . . . 58 . . 171 292 316 100 8 Projectiles 13 | . . . . . . . 13 . . . . Explosions 13 | . . . . . . . 13 . . . . Melee 919 | . . . . 58 . . 145 292 316 100 8 Knockbacks 2 | . . . . . . . 1 . . . 1 Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . 1 . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . 5 . . 156 . . . 8 Shots 4 | . . . . . . . 4 . . . . Rammed 25 | . . . 7 3 . . 3 . . . 12 Targets Rammed 29 | . . . 8 3 . . 5 . . . 13 Kicked 3 | . . . . . . . 2 . . . 1 Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 234 | . . 10 135 . . . 210 16 234 12 228 Average Temperature 60 | . . 5 31 . . . 71 9 65 12 70 Received Heat Transfer 1557 | . . 45 630 93 6 72 225 36 18 396 36 Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 2 | . . . . . . . 2 . . . . Heat Transferred 843 | . . . 547 . . . 296 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 1 . . . 2 2 2 1 . Low Security (%) 57 | 100 100 100 71 100 100 100 39 . . 82 100 Level 1 22 | . . . 28 . . . 3 44 99 17 . Level 2 20 | . . . . . . . 57 55 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 670 | . 15 38 309 133 30 32 670 501 407 244 115 Initial 287 | . . 3 1 133 30 2 7 287 237 193 4 Average 212 | . 3 13 120 62 18 4 357 399 312 140 48 Influence Increases 3930 | . 20 71 573 218 4 45 1169 381 456 448 545 Destroy 0b10 Robot/C 1180 | . . 20 280 20 . . 340 20 120 200 180 Destroy 0b10 Robot/NC 230 | . . . 5 15 . . 60 35 60 30 25 Destroy Leader 276 | . . 10 80 10 . . 70 10 44 22 30 Allied During Kill 32 | . . . . . . . 3 . . 10 19 Trap Triggered on 0b10 10 | . . . . 10 . . . . . . . Successful Hack 223 | . 5 26 5 8 4 . 44 14 51 45 21 Disable Machine 180 | . . . . 15 . . 90 60 15 . . Anti-Garrison Action 400 | . . . . . . . 200 200 . . . Destroy Structure 259 | . . . 38 5 . . 122 12 16 36 30 Partial Spotted 240 | . 15 15 30 30 . . 45 . 75 . 30 Lose Combat Pursuer 900 | . . . 135 105 . 45 195 30 75 105 210 Influence Decreases 3930 | . 10 76 285 448 63 34 597 514 565 784 554 Entered New Map 888 | . . 7 4 160 33 2 8 300 217 152 5 Time Decay 1845 | . 10 69 181 238 30 . 339 214 278 302 184 Lost Part 1047 | . . . 70 50 . 32 230 . 70 290 305 Lost Ally 150 | . . . 30 . . . 20 . . 40 60 Squads Dispatched 44 | . . . 4 4 . 1 11 5 4 6 9 Investigation 13 | . . . . 1 . . 5 2 2 1 2 Extermination 9 | . . . . 1 . . 2 2 1 1 2 Reinforcement 13 | . . . 1 2 . 1 3 1 1 2 2 Assault 1 | . . . . . . . 1 . . . . Garrison 8 | . . . 3 . . . . . . 2 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Distress Signals 9 | . . . 3 . . . . . 2 1 3 Communications Jammed 41 | . . . . . . . . . 1 40 . Distress Signals 41 | . . . . . . . . . 1 40 . Times Spotted 175 | . 2 4 29 19 1 11 28 7 13 28 33 Peak Tracking Total 10 | . 2 2 8 9 1 7 8 3 5 10 9 Tactical Retreats 34 | . . . 6 5 . 3 7 2 4 2 5 ECM-based Alert Blocks 5 | . . . . 4 . 1 . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Traps Triggered 8 | . . . . 2 . 4 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . 8 . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . Reused 1 | . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Machines Disabled 12 | . . . . 1 . . 6 4 1 . . Max in Single Turn 2 | . . . . 1 . . 2 1 1 . . Garrison Access 3 | . . . . . . . 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Machines Accessed 46 | . 1 4 5 4 1 . 9 6 7 5 4 Terminals 21 | . 1 4 4 1 1 . 2 1 4 3 . Fabricators 3 | . . . . 1 . . 1 1 . . . Repair Stations 4 | . . . 1 . . . 2 . 1 . . Recycling Units 8 | . . . . 1 . . 2 3 1 . 1 Scanalyzers 5 | . . . . 1 . . 1 . 1 . 2 Garrison Access 5 | . . . . . . . 1 1 . 2 1 Total Hacks 103 | . 4 8 12 9 1 . 20 12 20 8 9 Successful 50 | . 1 4 7 4 1 . 13 4 9 5 2 Failed 52 | . 3 4 5 4 . . 7 8 11 3 7 Catastrophic 16 | . . 4 . 1 . . 3 3 4 . 1 Database Lockouts 1 | . . . . 1 . . . . . . . Manual 47 | . 4 7 8 3 . . 8 3 8 4 2 Terminals 53 | . 4 8 11 3 1 . 5 2 14 5 . Fabricators 8 | . . . . 2 . . 3 3 . . . Repair Stations 9 | . . . 1 . . . 4 . 4 . . Recycling Units 13 | . . . . 1 . . 4 5 1 . 2 Scanalyzers 12 | . . . . 3 . . 3 . 1 . 5 Garrison Access 8 | . . . . . . . 1 2 . 3 2 Terminal Hacks 13 | . . 2 3 1 1 . . 1 3 2 . Part Schematic 2 | . . . 2 . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . Level Access Points 4 | . . . 1 1 . . . . 1 1 . Branch Access Points 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . 1 . Zone Layout 2 | . . 1 . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Repair Station Hacks 9 | . . . 1 . . . 4 . 4 . . Scan Component 2 | . . . . . . . . . 2 . . Repair 2 | . . . . . . . . . 2 . . Refit 5 | . . . 1 . . . 4 . . . . Recycling Unit Hacks 5 | . . . . 1 . . 2 2 . . . Retrieve Components 5 | . . . . 1 . . 2 2 . . . Scanalyzer 4 | . . . . 2 . . . . 1 . 1 Retrieve Study 4 | . . . . 2 . . . . 1 . 1 Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 17 | . 1 2 3 . . . 6 1 1 2 1 Terminals 11 | . 1 2 3 . . . 3 . 1 1 . Track 3 | . . . . . . . 1 . 1 1 . Assimilate 3 | . . 2 1 . . . . . . . . Botnet 4 | . 1 . 2 . . . 1 . . . . Detonate 1 | . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . 2 . . . . Liberate 1 | . . . . . . . 1 . . . . Recompile 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . 1 1 Reprogram 2 | . . . . . . . . . . 1 1 Jam 2 | . . . . . . . 1 1 . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . . 4 5 4 1 . 5 5 6 4 4 Full Trace Events 8 | . . . 1 . . . 3 1 2 . 1 Feedback Events 2 | . . . . . . . . 1 . . 1 Corruption 2 | . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . . 2 . . . . 1 . 1 Parts Repaired 2 | . . . . . . . . . 2 . . Time 124 | . . . . . . . . . 124 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 15 | . . . . 2 . . 11 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Total Allies 10 | . . 2 1 . . . 2 . . 2 3 Largest Group 3 | . . 2 3 . . . 2 . . 2 3 Highest-Rated Group 177 | . . 20 30 . . . 105 . . 138 177 Highest-Rated Ally 69 | . . 10 10 . . . 64 . . 69 59 Total Orders 2 | . . . 2 . . . . . . . . STAY 1 | . . . 1 . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . Ally Attacks 27 | . . . . . . . 8 . . 9 10 Total Damage 891 | . . . . . . . 216 . . 273 402 Kills 7 | . . . . . . . 1 . . 2 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Active Infowar (turns) 3587 | . 1 121 323 335 . 26 990 452 606 524 209 Sensors 2248 | . . 121 240 334 . 14 815 452 272 . . Terrain 852 | . . . . . . . 517 . . 222 113 Structural 969 | . . . . . . . . 134 510 175 150 Traps 435 | . . 112 323 . . . . . . . . Jamming 488 | . . . . . . . . 182 105 201 . ECM 165 | . 1 . . 129 . 12 23 . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Turns Passed 4893 | 23 54 168 493 508 62 159 1284 457 606 662 417 Spaces Moved 5298 | 25 90 239 481 560 117 149 1495 544 620 433 545 Core 1502 | 23 90 233 353 123 117 98 355 . . 67 43 Treads 74 | 2 . 6 62 . . . . . . . 4 Legs 406 | . . . . . . . 29 . 62 315 . Wheels 9 | . . . . . . 9 . . . . . Hover 1883 | . . . . 437 . . 273 544 558 51 20 Flight 1424 | . . . 66 . . 42 838 . . . 478 Fastest Speed 22 | 50 50 50 37 50 50 37 34 45 43 50 22 Average Speed 56 | 58 50 52 67 64 50 55 49 50 53 99 37 Slowest Speed 250 | 160 50 160 250 100 50 150 200 52 115 117 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . . . . . . 1 7 . . . 8 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 3 24 34 41 19 4 83 32 13 19 14 15 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 51 | . . . . 5 . . 21 6 8 11 . Terrain Destroyed 143 | . . . 52 5 . . 60 6 8 11 1 Melee 47 | . . . . 5 . . 17 6 8 11 . Projectile 16 | . . . . . . . 15 . . . 1 AOE 79 | . . . 52 . . . 27 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Res Acc Total 6641 | 31 95 275 588 683 119 222 1899 684 817 568 660 Wait 497 | . . 8 23 42 . 44 137 86 97 54 6 Move 5256 | 24 89 238 480 559 116 146 1481 543 619 432 529 Hop 15 | . . . . . . 1 6 . . . 8 Pick Up 91 | 2 1 8 4 4 . 5 28 10 19 2 8 Fast Attach 122 | 4 2 3 15 10 2 5 33 2 9 8 29 Attach 77 | . . 3 6 5 . 4 20 3 12 10 14 Detach 29 | 1 1 1 3 4 . 2 6 1 1 4 5 Swap 39 | . . . . 4 . 1 12 6 8 6 2 Drop 110 | . . 10 8 14 1 7 34 11 13 7 5 Fire 113 | . 2 4 41 . . . 38 . . . 28 Melee 190 | . . . . 17 . 2 52 22 39 45 13 Ram 13 | . . . . 3 . . 3 . . . 7 Kick 3 | . . . . . . . 2 . . . 1 Crush 13 | . . . 8 . . . . . . . 5 Escape Stasis 48 | . . . . 13 . 5 30 . . . . Rewire 17 | . . . . . . . 17 . . . . Trap 8 | . . . . 8 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 24 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 3) 78 | -10/Materials | Entered another Materials area 78 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 153 | -9/Materials | Discovered new exit (range 18) 235 | -9/Materials | Discovered new exit (range 6) 246 | -9/Materials | Entered another Materials area 246 | -8/Materials | Accompanied by 2 allies 246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -8/Materials | Build established: Mutant 551 | -8/Materials | Identified exit to Factory 587 | -8/Materials | Core integrity fell below 50% 593 | -8/Materials | Lost 3 parts (3n) 739 | -8/Materials | Entered Factory 739 | -7/Factory | Evolved 2 slots: Utility x2 786 | -7/Factory | Central database locked down 892 | -7/Factory | Discovered new exit (range 10) 898 | -7/Factory | Identified exit to Lower Caves 1019 | -7/Factory | Identified exit to Factory 1216 | -7/Factory | Lost 5 parts (2n2u1w) 1247 | -7/Factory | Entered another Factory area 1247 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1309 | -6/Factory | Identified exit to DSF 1309 | -6/Factory | Entered DSF 1362 | -6/DSF | Additional patrols routed to DSF 1450 | -6/DSF | Discovered new exit (range 14) 1468 | -6/DSF | Identified exit to Factory 1468 | -6/DSF | Entered Factory 1468 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1474 | -5/Factory | Lost 5 parts (2n3u) 2090 | -5/Factory | Build established: Scout 2182 | -5/Factory | System corruption reached 10% 2234 | -5/Factory | Core integrity fell below 50% 2262 | -5/Factory | Lost 9 parts (2p3n2u2w) 2353 | -5/Factory | Lost 3 parts (1p1n1u) 2368 | -5/Factory | First assault squad dispatched 2416 | -5/Factory | Discovered new exit (range 16) 2502 | -5/Factory | Build established: Mutant 2542 | -5/Factory | Identified exit to Upper Caves 2572 | -5/Factory | Core integrity fell below 20% 2638 | -5/Factory | Lost 9 parts (2p5n1u1w) 2731 | -5/Factory | Discovered new exit (range 16) 2748 | -5/Factory | Identified exit to Factory 2752 | -5/Factory | Entered another Factory area 2752 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2916 | -4/Factory | Identified exit to Upper Caves 2916 | -4/Factory | Identified exit to Armory 3044 | -4/Factory | Build established: Scavenger-Gladiator 3180 | -4/Factory | Discovered new exit (range 16) 3208 | -4/Factory | Identified exit to Research 3209 | -4/Factory | Entered Research 3209 | -3/Research | Evolved 2 slots: Utility x2 3298 | -3/Research | Discovered new exit (range 6) 3301 | -3/Research | Identified exit to Testing 3461 | -3/Research | Identified exit to Research 3479 | -3/Research | Lost 3 parts (2n1u) 3686 | -3/Research | Lost 3 parts (1p1n1u) 3690 | -3/Research | Repaired Antigrav System 3759 | -3/Research | Repaired Antigrav Array 3815 | -3/Research | Entered another Research area 3815 | -2/Research | Evolved 2 slots: Utility x2 3852 | -2/Research | Identified exit to Access 4275 | -2/Research | Lost 3 parts (1p2u) 4356 | -2/Research | Garrison activated, responded to threat 4447 | -2/Research | System corruption reached 10% 4477 | -2/Research | Lost 25 parts (2p11n10u2w) 4477 | -2/Research | Core integrity fell below 50% 4477 | -2/Research | Entered Access 4477 | -1/Access | Evolved 2 slots: Utility x2 4646 | -1/Access | Lost 10 parts (1p3n3u3w) 4684 | -1/Access | System corruption reached 10% 4714 | -1/Access | Lost 6 parts (2p2u2w) 4834 | -1/Access | Core integrity fell below 50% 4867 | -1/Access | Core integrity fell below 20% 4894 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04856_ Slammed into S-43 Plague. 04857_ Adv. Heat Sink destroyed. 04857_ Slammed into S-43 Plague. 04857_ Xenon Bombardment Thruster destroyed. 04863_ Biometal Medium Treads destroyed. 04864_ Kicked S-43 Plague. 04865_ COL4OSUNSRFS 7M6ZLSODH 04865_ Centrium Leg destroyed. 04866_ Slammed into S-43 Plague. 04867_ Destabilizing: System interference. 04867_ Adv. Target Analyzer temporarily disabled. 04868_ Slammed into S-43 Plague. 04869_ Adv. Target Analyzer destroyed. 04870_ Slammed into S-43 Plague. 04883_ XFXGUZRF PS 1/RD=#MXCMU#B 04883_ Imp. Melee Analysis Suite destroyed. 04885_ Core Analyzer destroyed. 04892_ Acquired Drone Bay. 04894_ Drone released from Drone Bay. Map ----- +----------------------------------------------------+ | ???????# " " ######### """"" | | ???????# # """ #???????# """"" * | | ???????# # """ #???????# """"" = | | ???????# # " #???????# """"" | | ???? ?# # ######### """"" | | ???? # # + | | ????? # ############### | | ?????? + ############### * | | ???????# # + %= | | ???????# # #########+########### | | ???????# # "" ###### #????#??? | | ???????# # """ / / #???????? | | ???????# # "T ###### #???????? | | ???????# # """ #????# #???????? | | ???????# + "" #????# #???????? | | ???????# # [ #????# #???????? | | ???????# # #????########???????? | | ???????# # #????????????????????? | | ???????# # #????????????????????? | | ???????# # #????????????????????? | | ???????# ##############????????????????????? | | ???????# ##############????????????????????? | | ???????# # #????????????????????? | | ???????# # !!! #????????????????????? | | ???????# # !! #????????????????????? | | ???????# # s s n!@! #????????????????????? | | ???????# # s #????????????????????? | | ???????# #s s #????????????????????? | | ???????+ /s #????????????????????? | | ???????# #s #????????????????????? | | ???????# # #????????????????????? | | ???????# # #????????????????????? | | ???????######### #????????????????????? | | ???????????????# #????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 285 ECM Strength 1 Jamming Range 14 EM Shielding 4 Armor Coverage 600 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 90 Targeting Accuracy 12 Melee Accuracy 14 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Force Boost 20 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Flight Unit | -8/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Antigrav System | 14% | -3/Research Antigrav Array | 20% | -3/Research Studied --------- Imp. Hover Unit | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Gravmag Array | -3/Research | Hacked Force Lance | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocitySpectralClaws Manual? 0 Play Time 01:28:20 Cumulative 844.1 hours Start 2026.10.17 @ 21:54:42 End 2026.10.17 @ 23:20:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 91 Adventurer 138 Explorer 0 Win Type - Total 14 Types 10/0/1/2/0/0/0/0/1/0 Lore% 81 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50028ccb-b0aa-4d08-bc77-802add83ea45