Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 16:48:01 Player: cl0y-b1cks Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (54) 54 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1169 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 257/300 Energy 61/100 System Corruption 5% Temperature Cool (0) Movement Flying (37) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Light Ion Engine [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 10 | 5 2 . 3 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 2 | 1 1 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 1 | 1 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 4 2 Power 2 | . . 1 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 5 | . . 4 5 Average Slot Usage (%) 53 | . 71 52 24 Engine 9 | . 14 8 1 Leg 16 | . 28 13 . Device 5 | . . 11 9 Storage 12 | . 14 11 11 Ballistic Gun 8 | . 14 8 . Naked Turns . | . . . . Heaviest Build 9 | 8 9 9 8 Greatest Support 20 | 20 20 20 8 Greatest Overweight (x) 2 | . . 2 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 4 6 6 6 Most Carried 1 | . 1 1 . Average Carried . | . . 1 . Final Capacity 6 | 6 6 6 6 Final Carried 1 | . 1 1 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 252 | 107 47 50 48 Remotely . | . . . . Salvage Created 79 | . 29 50 . Parts 5 | . 4 1 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 3 | . 2 1 . Guns 3 | . 2 1 . Classes Destroyed 2 | . 1 1 . Swarmer 2 | . 2 . . Grunt 1 | . . 1 . Best Kill Streak 2 | . 2 1 . Combat Bots Only 2 | . 2 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 965 | . 220 379 366 Core 458 | . 56 142 260 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 77 . . Volleys Fired 33 | . 16 17 . Largest 1 | . 1 1 . Hottest 20 | . 20 20 . Shots Fired 33 | . 16 17 . Gun 33 | . 16 17 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 33 | . 16 17 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 5 7 . Robot Miss Streak 3 | . 3 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 23 | . 11 12 . Core Hits 12 | . 5 6 1 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 177 | . 78 96 3 Guns 172 | . 78 94 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | . . 2 3 Kinetic 172 | . 78 94 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . 1 1 Shots . | . . . . Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 309 | . . 183 126 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 77 | . 65 77 30 Average Influence 26 | . 28 45 20 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 5 5 13 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 413 | 53 169 95 96 Spaces Moved 302 | 39 111 54 98 Core 110 | 1 . 24 85 Treads . | . . . . Legs 179 | 38 111 30 . Wheels . | . . . . Hover . | . . . . Flight 13 | . . . 13 Fastest Speed 37 | 50 120 100 37 Average Speed 109 | 118 120 112 92 Slowest Speed 150 | 120 120 150 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 3 25 11 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 351 | 43 133 74 101 Wait 8 | . 5 3 . Move 297 | 38 110 53 96 Hop 1 | . . . 1 Pick Up . | . . . . Fast Attach 8 | 5 1 . 2 Attach 1 | . . . 1 Detach . | . . . . Swap 1 | . 1 . . Drop . | . . . . Fire 33 | . 16 17 . Melee . | . . . . Ram 2 | . . 1 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 5) 223 | -10/Materials | Entered another Materials area 223 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 308 | -9/Materials | Discovered new exit (range 8) 318 | -9/Materials | Entered Mines 327 | -9/Mines | Core integrity fell below 50% 351 | -9/Mines | Lost 5 parts (2p2n1w) 405 | -9/Mines | Core integrity fell below 20% 414 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00293_ Acquired 50 matter. 00295_ Slammed into Y-45 Defender. 00295_ Lgt. Ion Engine destroyed. 00308_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00308_ EXIT=FOUND 00312_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. LOCATION=UNKNOWN GOAL=ESCAPE 00320_ Lgt. Ion Engine destroyed. 00345_ Searching scrap... 00345_ Found 48 Matter. 00345_ Found Weight Redist. System. 00346_ Acquired 48 matter. 00403_ S-10 Pest destroyed. 00404_ Slammed into S-10 Pest. 00404_ Heat Sink destroyed. 00404_ System corrupted by crushing effect (+5). 00406_ Acquired Flight Unit. 00408_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ??????####???????????????????????????? | | ?????## ##??????????????????????????? | | ?????# #??????????????????????????? | | ?????# #######????????????????????? | | ?????## ######???????????????? | | ??????# #### ! #???????????????? | | ?????## #??# #???????????????? | | ????## #??## ### #???????????????? | | ??### ##### #?# #???????????????? | | ### #?# #???????????????? | | #######?# #???????????????? | | ########## #???????????????? | | ###?# #???????????????? | | ##???# ##### ##??????????????? | | #####??????????# #??????????????? | | ##?????????????# #??????????????? | | #????????????## ##?????????????? | | #???????????## #####?????????? | | #??????????# ##????????? | | # ##????# #????????? | | ####???? ### #????????? | | ???????? ### ##?## ##????????? | | ???????? ???######??## #?????????? | | ???????? #????????????# ##????????? | | ????????#??????????????# ##???????? | | ???????????????????????##@ #???????? | | ???????????????????###?## #???????? | | ??????????????????## ## #????##?? | | ??????????????????# #??## #?? | | ??????????????????# #?## #?? | | ??????????????????## #### #?? | | ???????????????????#### ##?# ##?? | | ??????????????????????## s#### ##??? | | ???????????????????????# g## % #???? | | ???????????????#???????# =% #???? | | ???????????????# ?????## """ ##???? | | ???????????????# ?????# """ #????? | | ???????????##### ??## """ ##????? | | ?????????? ## ##?????? | | ?????????? ##??????? | | ???????????????# ##???????? | | ???????????????# # #????????? | | ???????????????# ## #????????? | | ???????????????## ### ?# ##???????? | | ????????????????##?? ?# #???????? | | ??????????????????? ?### #???????? | | ?????????????????? ## #???# #???????? | | ?????????????????# ?# ????# #???????? | | ?????????????????# ??# ????# #???????? | | ?????????????????#???# ????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 269 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeBurstPenetrator Manual? 0 Play Time 00:03:42 Cumulative 117.4 hours Start 2020.05.17 @ 22:48:54 End 2020.05.19 @ 16:48:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b32760b-8224-4ea0-84dd-3e649441b87e