Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 12:39:18 Player: FFFarcomRIF Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (224) 1120 Value Destroyed (14372) 14372 Prototype IDs (73) 1460 Alien Tech Used (4) 800 Bonus (31166) 31166 TOTAL SCORE: 58618 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 187 Follower Combat Kills 282 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -703 Cogmind --------- Core Integrity 246/1600 Matter 569/800 Energy 1476/1490 System Corruption 1% Temperature Cool (2) Movement Walking (136) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Experimental Weapon Cycler Improved Powered Armor Heavy Regenerative Plating > --- WEAPON (4) ------- Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Graviton Cannon > --- INVENTORY (20) --- Desublimator Coolant Network Advanced Coolant Injector Experimental Matter Compressor (6) Precision Matter Filter Experimental Phase Shifter Neutron Cannon Neutron Cannon Graviton Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Matter Compressor Experimental Melee Analysis Suite Experimental Target Analyzer Advanced Armor Integrity Analyzer Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Multirail Multirail Multirail Hypervelocity Multirail > --- INVENTORY -------- Reinforced Quantum Reactor Improved Quantum Reactor Zero-point Reactor Zero-point Reactor Armored Heavy Treads Experimental Biometal Heavy Treads Experimental Cooling System Experimental Matter Compressor Experimental Matter Compressor Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Kinecellerator Improved Weapon Cycler Experimental Phase Shifter Improved Utility Shielding Improved Powered Armor Improved Powered Armor Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Null Cannon Hypervelocity Multirail Hypervelocity Multirail Graviton Cannon Graviton Cannon Ragnarok Missile Launcher [Rating: 239] Favorites ----------- Power Zero-point Reactor Engine Ion Engine Power Core Backup Power VII Reactor Zero-point Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Experimental Biometal Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Relay Coupler [Sentry] Protection Heavy Regenerative Plating Weapon Nova Cannon Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Multirail Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . Utility 11 | . . . . . 2 . . . 1 . . . 1 . . . 1 . 2 . 2 . 2 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 525 | 7 13 8 4 1 15 3 . 2 1 6 6 9 2 3 10 9 2 4 6 10 8 5 18 39 249 85 Power 42 | 1 . . . . 2 . . . . . . . 1 . 1 . . . . . . . 1 7 23 6 Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . 2 . . . . . . . 1 . 1 . . . . . . . . 3 3 . Reactor 31 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 20 6 Propulsion 70 | 2 2 4 2 . 1 . . . . . 1 1 . . 1 3 . . . . 3 . 1 11 23 15 Treads 36 | 2 1 2 2 . . . . . . . . . . . . . . . . . . . . . 21 8 Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Wheel 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Flight 18 | . . . . . 1 . . . . . 1 1 . . 1 3 . . . . 3 . 1 5 2 . Utility 202 | 2 2 1 2 . 7 1 . . 1 . 2 . 1 1 2 4 1 4 3 4 3 1 7 15 105 33 Device 96 | 1 1 1 . . 1 . . . . . . . 1 . 1 1 . . 1 . 1 . 1 8 62 16 Storage 37 | . 1 . 2 . 2 1 . . . . . . . . . 1 . . . . 2 . . 1 19 8 Processor 14 | 1 . . . . . . . . . . . . . 1 . . . . . . . . . . 8 4 Hackware 23 | . . . . . 1 . . . 1 . . . . . . . 1 4 1 4 . 1 6 3 1 . Protection 32 | . . . . . 3 . . . . . 2 . . . 1 2 . . 1 . . . . 3 15 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 211 | 2 9 3 . 1 5 2 . 2 . 6 3 8 . 2 6 2 1 . 3 6 2 4 9 6 98 31 Energy Gun 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 3 . Energy Cannon 94 | . . . . . 2 . . 1 . 3 1 1 . 1 2 . . . 2 3 2 2 5 2 65 2 Ballistic Gun 36 | 2 4 1 . . 1 . . . . . . 1 . . 1 . . . . . . . . . 11 15 Ballistic Cannon 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 12 Launcher 26 | . . . . 1 2 2 . 1 . 3 1 6 . 1 2 2 . . . 1 . 1 . 1 1 1 Special Weapon 24 | . 4 1 . . . . . . . . 1 . . . 1 . 1 . 1 2 . 1 4 2 6 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 28 9 Parts Lost 34 | . . 1 . . . . . . . . . . . . . 2 . . . . . 1 4 3 4 19 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Propulsion 7 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 5 Utility 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 5 Weapon 13 | . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 1 1 7 Highest Loss Streak 4 | . . 1 . . . . . . . . . . . . . 2 . . . . . 1 4 3 2 3 Average Slot Usage (%) 81 | . 100 99 90 85 71 61 63 63 60 61 61 75 66 72 75 67 76 82 83 84 84 82 83 79 83 82 Engine 1 | . 14 14 14 14 2 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 7 9 9 9 7 7 7 7 6 6 6 6 5 11 10 10 9 9 6 3 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 7 5 Treads 9 | . 27 25 28 28 . . . . . . . . . . . . . . . . . . . . 11 12 Flight 4 | . . . . . 9 9 9 9 7 7 6 13 13 13 15 14 17 17 15 15 14 13 13 11 1 . Device 10 | . 22 14 2 . 2 . . . . . . . 6 . . . . . 4 5 8 9 7 6 14 13 Storage 15 | . 1 14 16 14 18 18 18 18 15 15 15 15 13 13 13 11 11 6 5 5 11 9 8 10 19 15 Processor 3 | . 4 . . . . . . . . . . . . 5 6 6 5 5 5 5 4 4 4 1 2 13 Hackware 7 | . . . . . 8 . . . 6 7 7 7 6 6 6 6 11 21 21 21 19 22 32 28 5 . Protection 6 | . . . . . 7 9 9 9 7 7 8 15 13 13 12 12 11 5 10 10 5 2 . 3 6 7 Energy Cannon 5 | . . . . . 7 . . . . . 1 5 . 5 6 . . . 3 1 4 5 6 4 9 . Ballistic Gun 4 | . 10 19 28 23 2 1 . . . . . 1 . . 1 . . . . . . . . . 3 7 Launcher 2 | . . . . 4 8 15 18 17 15 13 12 6 6 6 4 6 9 5 5 4 4 . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 271 | 9 26 26 88 91 72 65 65 65 65 65 71 73 74 76 76 76 66 62 69 69 87 87 77 92 271 209 Greatest Support 250 | 40 40 40 40 40 72 72 72 72 72 72 72 77 77 77 82 90 86 90 86 90 93 93 87 102 250 250 Greatest Overweight (x) 4 | . . 2 2 2 . . . . . . . . . . . . . . . . . . . 4 2 3 Average Overweight (x) . | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 4 10 10 24 24 32 16 16 16 16 16 16 16 16 16 16 16 10 10 10 10 16 16 16 20 40 28 Average Capacity 24 | 4 4 10 19 24 18 15 16 16 16 16 16 16 16 16 16 14 10 10 10 10 14 16 16 18 33 24 Most Carried 40 | 4 9 9 22 23 23 16 16 16 16 16 16 16 16 16 16 16 10 10 10 10 11 16 16 20 40 28 Average Carried 23 | . 4 7 16 22 15 14 15 15 15 16 15 15 15 15 15 11 8 9 9 9 10 14 15 17 31 21 Final Capacity 28 | 4 10 10 24 24 18 16 16 16 16 16 16 16 16 16 16 10 10 10 10 10 16 16 16 20 28 20 Final Carried 28 | 4 9 7 22 23 17 15 16 16 16 16 16 16 16 15 16 9 10 10 10 10 11 16 16 20 28 12 Class Distribution -------------------- 23% | Mutant 19% | Botlord-Mutant 13% | Scavenger-Gunner 10% | Scavenger-Mutant 8% | Hauler-Tank 5% | Scavenger-Tank 4% | Hauler-Mutant 3% | Botlord-Tank 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Garrison Hacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Quarantine Botlord-Mutant | -2/Research Botlord-Mutant | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Matter Collected 14457 | 326 32 75 330 46 267 . 74 35 147 200 . 443 . 148 249 33 . 188 266 263 . 159 33 458 6374 4311 Remotely 852 | . . . . . . . . . . . . . . . . . . . . . . . . . . 852 Salvage Created 12098 | 137 51 105 . 37 239 . . 176 . 190 . 169 . 172 249 104 . 120 186 266 . 22 . 346 7907 1622 Parts 575 | 10 7 8 . 7 10 . . 17 . 20 . 13 . 14 4 9 . 13 7 9 . . . 28 324 75 Haulers Intercepted 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Combat Hostiles Destroyed 187 | . . 2 . 4 3 . . 12 . 15 . 14 . 9 2 9 . 7 . 11 . 1 . 3 77 18 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 26 | . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 7 16 Cannons 61 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 56 1 AOE 85 | . . . . 4 3 . . 12 . 15 . 13 . 9 2 9 . 7 . 10 . 1 . . . . Classes Destroyed 14 | 2 3 1 . . 2 . . 1 . . . 1 . . . 1 . . . . . . . . 3 . Worker 9 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . 1 5 . Builder 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Recycler 12 | 1 . 1 . . . . . . . . . . . . 2 . . . 1 . . . . 2 5 . Watcher 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Swarmer 65 | . . 2 . 4 . . . 7 . 8 . 11 . 7 2 8 . 6 . 6 . 1 . . 3 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 41 | . . . . . 3 . . 4 . 6 . 2 . 2 . . . 1 . 6 . . . . 17 . Duelist 3 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Programmer 41 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 37 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | 4 2 3 . 4 3 . . 9 . 11 . 4 . 4 3 9 . 4 1 6 . 1 . 4 5 4 Combat Bots Only 11 | . . 2 . 4 2 . . 9 . 11 . 4 . 4 2 9 . 4 . 6 . 1 . 3 4 4 Max Kills in Single Turn 5 | 1 1 1 . 2 3 . . 3 . 5 . 3 . 4 3 4 . 4 1 4 . 1 . 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . . 2 2 . . 3 . 5 . 3 . 4 2 4 . 4 . 4 . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Damage Taken 21585 | . . 242 . 57 60 35 . 38 43 183 . 233 . 193 66 483 . 156 . 298 72 437 598 364 8749 9278 Core 1667 | . . 47 . 8 . . . . 7 16 . 66 . 17 . 57 . . . 38 21 140 24 22 285 919 Absorbed by Shields 11057 | . . . . . . . . . . . . 9 . 28 . 17 . 8 . 9 . . . . 3278 7708 Reduced by Siege Mode 1013 | . . . . . . . . . . . . . . . . . . . . . . . . . 755 258 Core Remaining (%) 83 | 100 . . . 78 . . . 100 . . . 87 . . . 91 . 100 . 96 . 79 90 . . 15 Volleys Fired 918 | 14 21 24 . 4 14 2 . 13 . 20 1 20 . 9 14 5 5 18 11 20 17 17 28 114 310 217 Largest 4 | 2 2 2 . 1 1 1 . 2 . 1 1 2 . 1 2 2 1 1 1 1 1 1 1 1 4 4 Hottest 452 | 40 100 100 . 33 56 36 . 75 . 56 30 75 . 39 78 75 40 40 110 110 110 113 113 110 452 295 Shots Fired 1842 | 28 23 42 . 4 14 2 . 15 . 20 1 22 . 9 15 6 5 18 11 20 17 17 28 114 906 505 Gun 601 | 28 7 37 . . 2 . . . . . . 3 . . 1 . . . . . . . . . 140 383 Cannon 1069 | . . . . . 4 . . 4 . 5 . 3 . . 11 . . . 9 9 17 11 22 108 744 122 Launcher 92 | . . . . 4 8 2 . 11 . 15 . 16 . 9 2 6 4 8 . 6 . 1 . . . . Special 80 | . 16 5 . . . . . . . . 1 . . . 1 . 1 10 2 5 . 5 6 6 22 . Kinetic 715 | 28 2 21 . . 2 . . . . . . 3 . . 1 . . . . . . . . . 177 481 Thermal 817 | . 21 21 . . . . . . . . . . . . . . . . 9 9 17 11 22 108 575 24 Explosive 92 | . . . . 4 8 2 . 11 . 15 . 16 . 9 2 6 4 8 . 6 . 1 . . . . Electromagnetic 170 | . . . . . 4 . . 4 . 5 . 3 . . 11 . . . . . . . . . 143 . Robot Hit Streak 51 | 7 . 7 . 1 5 . . 2 . 4 2 4 . 2 6 8 9 5 7 11 12 4 9 8 51 47 Robot Miss Streak 5 | 4 3 1 . 2 . . . 1 . 1 . 2 . . 2 . . 1 1 1 2 3 1 3 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Capacitor 100 | . . . . . . . . . . . . . . . . . . . . . . . . 27 73 . Shots Hit Robots 1170 | 16 . 25 . 1 4 . . 2 . 6 1 4 . 2 10 2 1 9 7 12 1 4 12 22 595 434 Core Hits 827 | 7 3 4 . 7 10 . . 25 . 27 . 31 . 14 5 10 . 11 3 25 . 8 2 7 248 380 Critical Hits 425 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 45 378 Critical Kills 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 15 Critical Parts Destroyed 197 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 20 175 Melee Attacks 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43915 | 142 65 302 . 252 510 . . 1247 . 1841 . 1443 . 799 429 634 . 801 242 1508 78 331 231 761 23614 8685 Guns 10155 | 142 64 298 . . . . . . . . . 54 . . . . . . . . . . . . 4061 5536 Cannons 23271 | . . . . . 65 . . . . . . . . . 209 . . . 242 158 78 . 231 761 18524 3003 Explosions 9296 | . . . . 239 445 . . 1247 . 1841 . 1389 . 799 220 634 . 801 . 1350 . 331 . . . . Melee 844 | . . . . . . . . . . . . . . . . . . . . . . . . . 844 . Ramming 170 | . 1 4 . 13 . . . . . . . . . . . . . . . . . . . . 6 146 Kinetic 13350 | 142 26 198 . . . . . . . . . 54 . . . . . . . . . . . . 5369 7561 Thermal 17232 | . 38 100 . . . . . . . . . . . . . . . . 242 158 78 . 231 761 14646 978 Explosive 9185 | . . . . 239 445 . . 1247 . 1841 . 1389 . 799 220 634 . 801 . 1350 . 220 . . . . Electromagnetic 3134 | . . . . . 65 . . . . . . . . . 209 . . . . . . 111 . . 2749 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . . . . . . . . . . . . . . . . . . . . . 89 . Piercing 755 | . . . . . . . . . . . . . . . . . . . . . . . . . 755 . Highest Corruption 9 | . 1 1 1 1 . . . . 1 1 1 2 . . . . . . . . . . . 1 9 1 Average Corruption 2 | . 1 1 1 1 . . . . 1 1 1 1 . . . . . . . . . . . 1 3 1 Corruption Purged 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 . Effects 151 | . 3 2 2 . . . . . . 2 . 1 . . . . . . . . . . . 4 129 8 Message Errors 31 | . . 2 2 . . . . . . 1 . . . . . . . . . . . . . 3 21 2 Matter Fused 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Energy Discharges 12 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 11 . Data Loss (minor) 12 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 9 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Misfires 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Targeting Errors 44 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 37 4 Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1757 | . . . . 12 . . . 23 . 79 . 50 . 36 35 21 . 7 . 37 17 31 . 83 1255 71 Projectiles 1118 | . . . . . . . . . . . . . . . 33 . . . . 16 17 . . 83 969 . Explosions 282 | . . . . 12 . . . 23 . 79 . 50 . 36 2 21 . 7 . 21 . 31 . . . . Melee 357 | . . . . . . . . . . . . . . . . . . . . . . . . . 286 71 Knockbacks 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 22 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 21 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 470 | . . . . 41 14 35 . 11 . 5 . 102 . 60 . 123 . 55 . 24 . . . . . . Shots 17 | . . . . 2 1 1 . 1 . 1 . 3 . 1 . 4 . 2 . 1 . . . . . . Rammed 10 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 7 Targets Rammed 13 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 426 | . 140 144 . . 70 15 . 119 . 85 16 72 . 24 216 36 23 60 75 93 39 . 262 311 426 352 Average Temperature 88 | . 41 54 . . 16 9 . 40 . 26 9 22 . 11 99 10 6 20 27 35 13 . 93 88 114 79 Received Heat Transfer 884 | . . 132 . . 18 . . . 6 27 . . . 38 24 90 . 21 . 66 21 72 27 9 243 90 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 57 | . . . . . . . . . . . . . . . . . . . . . . . . . 34 23 Total Turns 793 | . . . . . . . . . . . . . . . . . . . . . . . . . 623 170 Longest Duration 71 | . . . . . . . . . . . . . . . . . . . . . . . . . 71 17 Robots Corrupted 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 9 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Parts Fried 27 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . 22 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Melted 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 . Heat Transferred 11835 | . 111 296 . . . . . . . . . . . . . . . . 150 100 50 . 222 462 10312 132 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Peak Influence 1614 | 20 65 55 . 110 343 350 160 469 269 601 318 626 328 479 371 476 350 402 217 277 193 1614 1140 515 268 . Initial 1100 | . 13 . . . 42 222 160 104 245 188 315 222 328 229 251 259 249 245 210 151 155 87 1100 502 19 . Average 204 | 12 29 30 . 10 148 314 160 292 251 430 315 424 328 382 283 411 314 338 211 200 168 1581 1107 144 81 . Maximum Alert Level 5 | . . . . . 1 1 . 2 1 2 1 2 1 2 1 2 1 2 1 1 . 5 4 2 1 . Low Security (%) 53 | 100 100 100 . 100 89 . 100 30 . 17 . . . . . . . . . 65 100 . . 58 61 . Level 1 36 | . . . . . 10 100 . 43 100 10 100 56 100 34 100 18 100 93 100 34 . . . 36 38 . Level 2 6 | . . . . . . . . 25 . 71 . 43 . 65 . 81 . 6 . . . . . 5 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 84 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . 99 . . . . Squads Dispatched 40 | . 2 . . . 1 . . . . . . . 1 . 1 . . . . . 1 13 4 2 15 . Investigation 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Extermination 17 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 15 . Reinforcement 4 | . 1 . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Assault 13 | . . . . . . . . . . . . . . . . . . . . . . 12 1 . . . Garrison 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Distress Signals 30 | . . . . . . . . . . . . . . . . . 1 . 1 . 2 3 . 4 19 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 425 | . 3 5 . 2 8 . . 10 1 14 . 16 . 7 8 23 2 18 . 24 16 33 31 29 114 61 Peak Tracking Total 40 | . 2 3 . 1 3 . . 5 1 8 . 4 . 5 4 13 4 9 1 12 11 40 14 8 9 5 Tactical Retreats 48 | . . 1 . . 1 . . 1 . . . 3 . 2 1 4 1 2 1 4 1 4 1 6 15 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Traps Triggered 33 | . 1 . . . . . . 3 1 3 . 3 2 3 . 5 . 5 . 4 . . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Exploded 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Machines Disabled 43 | . . . . 1 2 . . 2 . 2 . 2 . 2 . 2 4 2 . 2 . 5 1 4 8 4 Max in Single Turn 2 | . . . . 1 1 . . 1 . 1 . 1 . 2 . 1 2 1 . 1 . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Garrison Relay 9 | . . . . . . . . 1 . 2 . 1 . . . 1 . 2 . 2 . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Machines Accessed 68 | . 2 . 2 . 5 . 1 . 2 . 3 . 2 . 3 . 5 . 3 . 7 . 2 16 15 . Terminals 40 | . 2 . . . 4 . . . . . 1 . 1 . 1 . 2 . 1 . 4 . 1 10 13 . Fabricators 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . Recycling Units 5 | . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 13 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 4 . . Total Hacks 148 | . 7 . 2 . 12 . 2 . 4 . 6 . 4 . 8 . 10 . 5 . 19 . 5 37 27 . Successful 83 | . 1 . 2 . 6 . 1 . 3 . 4 . 1 . 6 . 7 . 3 . 10 . 3 22 14 . Failed 65 | . 6 . . . 6 . 1 . 1 . 2 . 3 . 2 . 3 . 2 . 9 . 2 15 13 . Catastrophic 6 | . 1 . . . . . 1 . . . 1 . . . 1 . . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 5 . 1 . 6 . 1 . . . 2 . 3 . 6 . 3 . 2 . 3 . 4 13 9 . Terminals 94 | . 7 . . . 10 . . . . . 2 . 2 . 4 . 5 . 2 . 9 . 2 27 24 . Fabricators 6 | . . . . . . . . . . . 2 . . . 2 . . . . . 2 . . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . 2 1 . Recycling Units 9 | . . . . . . . . . 2 . . . . . . . 1 . 1 . 3 . . . 2 . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Garrison Access 27 | . . . . . 2 . 2 . 2 . 2 . 2 . 2 . 2 . 2 . . . 3 8 . . Terminal Hacks 31 | . . . 2 . 2 . . . . . . . . . 1 . 3 . . . 3 . . 12 8 . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Prototype ID Bank 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Open Door 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Index 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 . Terminal Index 3 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Patrol Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access Hacks 21 | . . . . . 1 . 1 . 2 . 2 . 1 . 1 . 2 . 2 . . . 1 8 . . Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Coupler Status 9 | . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . 1 4 . . Unauthorized Hacks 20 | . 1 . . . 3 . . . . . 1 . . . 3 . 1 . 1 . 1 . 2 2 5 . Terminals 15 | . 1 . . . 2 . . . . . 1 . . . 1 . 1 . 1 . . . 1 2 5 . Track 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Botnet 8 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 1 3 . Disrupt 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . Reprogram 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 2 . . . 5 . 1 . 2 . 2 . 2 . 2 . 4 . 3 . 6 . 2 15 15 . Full Trace Events 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 212 | . . . . . . . . . . . 212 . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Used RIF Installer 8 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . Threat Obfuscator 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Robots Hacked 57 | . . . . . . . . . . . . . . . . . 1 7 2 5 3 9 8 8 14 . Non-combat 9 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 5 1 . Combat 48 | . . . . . . . . . . . . . . . . . . 7 . 5 3 9 8 3 13 . Autooverrided 25 | . . . . . . . . . . . . . . . . . . 2 . . 3 6 5 3 6 . Robot Hacks Applied 35 | . . . . . . . . . . . . . . . . . 1 6 2 5 . 3 4 6 8 . no_distress 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . find_chute 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . disable_scanner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . overwrite_iff 15 | . . . . . . . . . . . . . . . . . . 3 . 4 . 1 1 . 6 . formatsys_high 5 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . Relay Couplers Released 45 | . . . . . . . . 5 . 8 . 4 . . . 3 . 10 . 8 . . 4 3 . . Ejected 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Machine Destruction 41 | . . . . . . . . 5 . 8 . 4 . . . 3 . 10 . 8 . . . 3 . . Attached 16 | . . . . . . . . . . . . . . . . . . 4 1 4 . 1 3 3 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Total Allies 48 | . . . . . 2 . . . . . . . . . 1 . . 7 . 4 3 7 8 4 12 . Largest Group 4 | . . . . . 2 2 . . . . . . . . . . . 2 . 2 3 2 4 1 2 . Highest-Rated Group 232 | . . . . . 41 41 . . . . . . . . . . . 78 . 94 141 90 232 64 64 . Highest-Rated Ally 64 | . . . . . 26 26 . . . . . . . . . . . 49 . 47 47 64 64 64 64 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 128 | . . . . . . 7 . . . . . . . . . . . 33 . 14 9 18 22 6 19 . Total Damage 3303 | . . . . . . 107 . . . . . . . . . . . 526 . 327 218 466 905 305 449 . Kills 14 | . . . . . . 1 . . . . . . . . . . . 3 . 2 2 1 3 1 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Robot Analysis Total 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Turns Passed 17428 | 197 423 437 699 363 366 123 74 226 136 313 67 421 176 524 316 158 108 214 140 243 287 210 401 969 8561 1276 Spaces Moved 15044 | 93 197 194 360 175 518 151 140 230 253 355 105 417 198 478 570 245 244 353 318 360 686 388 835 1737 5045 399 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4465 | 89 194 163 360 175 . . . . . . . . . . . . . . . . . . . . 3175 309 Legs 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Wheels 34 | . 3 31 . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Flight 10445 | . . . . . 518 151 140 230 253 355 105 417 198 478 570 245 244 353 318 360 686 388 835 1731 1870 . Fastest Speed 29 | 50 80 100 160 200 50 50 50 50 50 50 50 42 42 42 37 29 34 29 34 29 31 31 35 35 35 100 Average Speed 77 | 155 158 150 186 200 50 50 50 50 50 50 50 43 42 42 40 38 34 33 34 33 34 34 35 36 118 141 Slowest Speed 334 | 160 160 160 200 200 50 50 50 50 50 50 50 50 42 42 42 50 34 34 34 34 35 42 35 334 190 210 Overloaded Moves 65 | . . . . . . . . . . . . . . . . 5 . 18 . 1 7 34 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 101 | . . . . . 4 . . . 1 . . . 3 3 5 2 4 3 7 4 8 3 18 25 11 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Exploration Rate (%) 35 | 7 28 54 69 48 42 32 12 44 11 65 4 59 5 64 23 39 8 57 8 50 20 49 26 39 80 24 Regions Visited 26 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 312 | . 8 1 . . 7 22 . 15 . 19 . 51 . 22 16 16 15 . 1 17 9 2 9 37 44 1 Terrain Destroyed 1148 | . 15 5 . 29 53 22 . 71 . 149 . 125 . 63 16 35 48 95 3 75 15 10 13 77 160 69 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Projectile 362 | . 15 5 . . . . . . . . . . . . . . . . 3 2 15 5 13 77 158 69 AOE 784 | . . . . 29 53 22 . 71 . 149 . 125 . 63 16 35 48 95 . 73 . 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Res Acc Com Ac0 Total 19489 | 117 246 284 390 183 614 196 144 323 260 464 117 630 288 786 632 298 260 432 332 456 707 443 896 1974 7146 871 Wait 2236 | . 4 57 . 2 32 31 . 38 7 45 . 158 49 257 36 30 7 45 1 54 . 27 22 46 1187 101 Move 14833 | 92 196 193 359 174 509 150 139 229 250 354 105 416 191 472 561 240 236 347 306 353 671 381 801 1689 5021 398 Hop 85 | . . . . . 4 . . . 1 . . . 3 2 4 2 4 2 4 2 6 3 15 22 11 . Pick Up 284 | 4 7 . 21 1 17 8 3 1 1 . 2 3 2 . 4 1 3 5 2 3 3 6 5 25 134 23 Fast Attach 148 | 7 1 . 2 . 2 . . . . . 2 1 2 . 1 1 . . 2 . 2 1 8 20 64 32 Attach 136 | . . 1 2 . 8 2 . . 1 . 1 . . 1 1 5 1 1 1 1 1 . 2 11 62 34 Detach 67 | . 1 . . . 4 . . . . . . . 1 . . . 1 . 1 1 . . . 7 37 14 Swap 246 | . 12 7 . 1 5 1 . 2 . 6 3 8 . 2 8 3 1 3 3 9 5 5 9 8 124 21 Drop 306 | . 2 1 6 . 19 2 2 1 . . 3 3 4 . 3 5 2 4 1 2 2 3 6 32 181 22 Fire 918 | 14 21 24 . 4 14 2 . 13 . 20 1 20 . 9 14 5 5 18 11 20 17 17 28 114 310 217 Melee 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 8 Escape Stasis 203 | . . . . . . . . 39 . 39 . 21 36 43 . 6 . 7 . 11 . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 198 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 5) 621 | -10/Materials | Entered Mines 691 | -10/Mines | Identified exit to Materials 1019 | -10/Mines | Discovered exit to Materials (range 5) 1051 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1051 | -10/Mines | Discovered new exit (range 5) 1058 | -10/Mines | Entered Exiles 1105 | -10/Exiles | Met 8R-AWN 1127 | -10/Exiles | Met EX-HEX 1237 | -10/Exiles | Met EX-DEC 1269 | -10/Exiles | Learned location of Zion (-6) 1482 | -10/Exiles | Met EX-BIN 1508 | -10/Exiles | Aligned with FarCom system 1510 | -10/Exiles | Given EX-Vault access code 1556 | -10/Exiles | Opened EX-Vault 1568 | -10/Exiles | Found Flying Fortress v7 1606 | -10/Exiles | Build established: Hauler-Mutant 1609 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1739 | -10/Exiles | Discovered new exit (range 11) 1757 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1757 | -10/Exiles | Entered Mines 1976 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2096 | -9/Mines | Discovered new exit (range 11) 2120 | -9/Mines | Entered Materials 2120 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2450 | -8/Materials | Discovered new exit (range 9) 2478 | -8/Materials | Identified exit to Garrison 2486 | -8/Materials | Entered Garrison 2486 | -8/Garrison | Accompanied by 2 allies 2523 | -8/Garrison | Build established: Mutant 2578 | -8/Garrison | Triggered checkpoint 2580 | -8/Garrison | Triggered checkpoint 2584 | -8/Garrison | Triggered checkpoint 2597 | -8/Garrison | Discovered new exit (range 15) 2607 | -8/Garrison | Installed Relay Interface Framework 2609 | -8/Garrison | Entered Materials 2622 | -8/Materials | Identified exit to Garrison 2683 | -8/Materials | Entered Garrison 2753 | -8/Garrison | Triggered checkpoint 2755 | -8/Garrison | Triggered checkpoint 2802 | -8/Garrison | Destroyed 9 combat bots 2805 | -8/Garrison | Discovered new exit (range 14) 2816 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 2851 | -8/Garrison | Garrison Relay disabled 2855 | -8/Garrison | Triggered checkpoint 2909 | -8/Garrison | Entered Factory 2909 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3033 | -7/Factory | Identified exit to Garrison 3045 | -7/Factory | Entered Garrison 3126 | -7/Garrison | Triggered checkpoint 3126 | -7/Garrison | Triggered checkpoint 3156 | -7/Garrison | Destroyed 11 combat bots 3191 | -7/Garrison | Garrison Relay disabled 3258 | -7/Garrison | Discovered new exit (range 15) 3289 | -7/Garrison | Garrison Relay disabled 3348 | -7/Garrison | Discovered new exit (range 11) 3356 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 3358 | -7/Garrison | Entered Factory 3425 | -7/Factory | Identified exit to Garrison 3425 | -7/Factory | Entered Garrison 3441 | -7/Garrison | Triggered checkpoint 3509 | -7/Garrison | Discovered new exit (range 14) 3639 | -7/Garrison | Triggered checkpoint 3661 | -7/Garrison | Triggered checkpoint 3721 | -7/Garrison | Garrison Relay disabled 3839 | -7/Garrison | Discovered new exit (range 8) 3844 | -7/Garrison | Expanded RIF knowledge: Autooverride 3846 | -7/Garrison | Entered Factory 3846 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4020 | -6/Factory | Identified exit to Garrison 4022 | -6/Factory | Entered Garrison 4025 | -6/Garrison | Expanded RIF knowledge: Autooverride 4143 | -6/Garrison | Triggered checkpoint 4172 | -6/Garrison | Triggered checkpoint 4305 | -6/Garrison | Discovered new exit (range 14) 4410 | -6/Garrison | Triggered checkpoint 4420 | -6/Garrison | Discovered new exit (range 12) 4539 | -6/Garrison | Discovered new exit (range 15) 4546 | -6/Garrison | Entered Factory 4598 | -6/Factory | Discovered new exit (range 13) 4819 | -6/Factory | Spotted B-75 Beast 4862 | -6/Factory | Identified exit to Garrison 4862 | -6/Factory | Entered Garrison 4871 | -6/Garrison | Triggered checkpoint 4889 | -6/Garrison | Triggered checkpoint 4913 | -6/Garrison | Discovered new exit (range 15) 4920 | -6/Garrison | Destroyed 9 combat bots 4980 | -6/Garrison | Triggered checkpoint 4987 | -6/Garrison | Discovered new exit (range 8) 4992 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 5002 | -6/Garrison | Triggered checkpoint 5006 | -6/Garrison | Garrison Relay disabled 5020 | -6/Garrison | Entered Factory 5020 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5126 | -5/Factory | Spotted B-75 Beast 5128 | -5/Factory | Identified exit to Garrison 5128 | -5/Factory | Entered Garrison 5157 | -5/Garrison | Garrison Relay disabled 5174 | -5/Garrison | Triggered checkpoint 5179 | -5/Garrison | Spotted B-75 Beast 5182 | -5/Garrison | Triggered checkpoint 5192 | -5/Garrison | Discovered new exit (range 11) 5214 | -5/Garrison | Triggered checkpoint 5225 | -5/Garrison | Triggered checkpoint 5228 | -5/Garrison | Triggered checkpoint 5233 | -5/Garrison | Discovered new exit (range 14) 5278 | -5/Garrison | Triggered checkpoint 5307 | -5/Garrison | Garrison Relay disabled 5335 | -5/Garrison | Discovered new exit (range 12) 5341 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 5342 | -5/Garrison | Entered Factory 5342 | -4/Factory | Evolved 2 slots: Utility x2 5480 | -4/Factory | Identified exit to Garrison 5482 | -4/Factory | Entered Garrison 5484 | -4/Garrison | Expanded RIF knowledge: Robot Detection 5514 | -4/Garrison | Triggered checkpoint 5526 | -4/Garrison | Garrison Relay disabled 5603 | -4/Garrison | Spotted B-86 Titan 5606 | -4/Garrison | Triggered checkpoint 5606 | -4/Garrison | Build established: Botlord-Mutant 5610 | -4/Garrison | Triggered checkpoint 5621 | -4/Garrison | Discovered new exit (range 10) 5682 | -4/Garrison | Discovered new exit (range 14) 5700 | -4/Garrison | Garrison Relay disabled 5710 | -4/Garrison | Triggered checkpoint 5725 | -4/Garrison | Entered Research 5725 | -3/Research | Evolved 2 slots: Utility x2 5807 | -3/Research | Identified exit to Armory 5807 | -3/Research | Identified exit to Quarantine 5839 | -3/Research | Spotted B-86 Titan 6012 | -3/Research | Entered Quarantine 6012 | -3/Quarantine | Spotted Alpha 7 6013 | -3/Quarantine | Maximum security lockdown engaged 6043 | -3/Quarantine | Found Subatomic Replicator 6136 | -3/Quarantine | Found Dimensional Node Initializer 6138 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 6140 | -3/Quarantine | Found Transdimensional Reconstructor 6141 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 6153 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 6153 | -3/Quarantine | Warped through subspace 6208 | -3/Quarantine | Garrison activated, responded to threat 6212 | -3/Quarantine | Discovered new exit (range 12) 6222 | -3/Quarantine | Entered Research 6222 | -2/Research | Evolved 2 slots: Utility x2 6346 | -2/Research | Discovered new exit (range 9) 6517 | -2/Research | First assault squad dispatched 6556 | -2/Research | Spotted B-90 Cyclops 6574 | -2/Research | Warped through subspace 6618 | -2/Research | Discovered new exit (range 15) 6623 | -2/Research | Entered Access 6623 | -1/Access | Evolved 2 slots: Weapon x2 6654 | -1/Access | Lost 4 parts (2u2w) 6782 | -1/Access | Garrison activated, responded to threat 6891 | -1/Access | Spotted B-99 Colossus 6947 | -1/Access | Found Quantum Capacitor 7013 | -1/Access | Lost 3 parts (1p1u1w) 7207 | -1/Access | Found Exp. Thermal Shield 7371 | -1/Access | Found Imp. Powered Armor 7374 | -1/Access | Found Imp. Powered Armor 7376 | -1/Access | Found Imp. Powered Armor 7377 | -1/Access | Found Imp. Powered Armor 7589 | -1/Access | Discovered new exit (range 7) 7592 | -1/Access | Entered Command 8252 | -1/Command | Spotted B-99 Colossus 8358 | -1/Command | Disengaged cave seal 8411 | -1/Command | P-80 Master assimilated allied S-43 Plague 8428 | -1/Command | Spotted Alpha 7 8876 | -1/Command | Build established: Botlord-Tank 8940 | -1/Command | Phase Generator disabled 9966 | -1/Command | Build established: Bothacker-Mutant 10618 | -1/Command | Build established: Hauler-Tank 11696 | -1/Command | Spotted M Guard 11696 | -1/Command | Spotted M Guard 11696 | -1/Command | Spotted Combat Programmer 11699 | -1/Command | Spotted Combat Programmer 11704 | -1/Command | Destroyed M Guard 11711 | -1/Command | Destroyed M Guard 11724 | -1/Command | Destroyed Combat Programmer 11727 | -1/Command | Destroyed Combat Programmer 11727 | -1/Command | Destroyed all MAIN.C guards 11772 | -1/Command | Found Prototype Protection 11772 | -1/Command | Identified Hvy. Regenerative Plating 11775 | -1/Command | Found Prototype Device 11775 | -1/Command | Identified AEGIS Remote Shield 11796 | -1/Command | Found Prototype Launcher 11796 | -1/Command | Identified Ragnarok Missile Launcher 11827 | -1/Command | Found Hvy. Regenerative Plating 11837 | -1/Command | Found Prototype Reactor 11837 | -1/Command | Identified Zero-point Reactor 11852 | -1/Command | Found Zero-point Reactor 11857 | -1/Command | Found Prototype Device 11857 | -1/Command | Identified Thermal Barrier 11975 | -1/Command | Build established: Hauler-Skirmisher 12835 | -1/Command | Destroyed B-99 Colossus 12877 | -1/Command | Found Prototype Ballistic Gun 12880 | -1/Command | Found Prototype Ballistic Gun 12905 | -1/Command | Build established: Scavenger-Tank 12988 | -1/Command | Identified Multirail (x2) 13429 | -1/Command | Met MAIN.C 13449 | -1/Command | 0b10 Conduit disabled 13473 | -1/Command | Destroyed MAIN.C Shell 13475 | -1/Command | MAIN.C activated Command garrisons 13526 | -1/Command | Destroyed MAIN.C 13871 | -1/Command | Build established: Scavenger-Mutant 14166 | -1/Command | Spotted B-99 Colossus 14181 | -1/Command | Destroyed B-99 Colossus 14209 | -1/Command | Found Multirail 14275 | -1/Command | Build established: Scavenger-Gunner 14915 | -1/Command | Door terminal overloaded 14929 | -1/Command | Found Prototype Reactor 14944 | -1/Command | Found Prototype Ballistic Gun 14944 | -1/Command | Identified Hyp. Multirail 14948 | -1/Command | Found Hyp. Multirail 14951 | -1/Command | Found Hyp. Multirail 14969 | -1/Command | Found Zero-point Reactor 14971 | -1/Command | Found Zero-point Reactor 15018 | -1/Command | Found Prototype Energy Cannon 15018 | -1/Command | Identified Null Cannon 15029 | -1/Command | Found Prototype Device 15029 | -1/Command | Identified Exp. Phase Shifter 15033 | -1/Command | Found Prototype Processor 15040 | -1/Command | Found Adv. Kinecellerator 15206 | -1/Command | Build established: Scavenger-Mutant 15500 | -1/Command | Identified Vortex Chain Reactor 15852 | -1/Command | Discovered new exit (range 8) 15860 | -1/Command | Found Prototype Processor 15860 | -1/Command | Identified Exp. Core Analyzer 15870 | -1/Command | Found Prototype Processor 15870 | -1/Command | Identified Exp. Targeting Computer 15880 | -1/Command | Found Exp. Targeting Computer 15885 | -1/Command | Found Prototype Processor 15885 | -1/Command | Identified Exp. Target Analyzer 15891 | -1/Command | Found Exp. Core Analyzer 15927 | -1/Command | Crushed by falling debris 15966 | -1/Command | Identified Exp. Melee Analysis Suite 16009 | -1/Command | Build established: Scavenger-Gunner 16136 | -1/Command | Warped through subspace to slip node 16136 | -1/Command | Discovered new exit (range 4) 16153 | -1/Command | Entered Access_0 16156 | -1/Access_0 | Met Architect 16166 | -1/Access_0 | Architect warped through subspace 16205 | -1/Access_0 | Architect warped through subspace 16243 | -1/Access_0 | Architect warped through subspace 16264 | -1/Access_0 | Destroyed A8 16269 | -1/Access_0 | Found Prototype Protection 16269 | -1/Access_0 | Identified Exp. Powered Armor 16279 | -1/Access_0 | Architect warped through subspace 16318 | -1/Access_0 | Architect warped through subspace 16353 | -1/Access_0 | Architect warped through subspace 16395 | -1/Access_0 | Architect warped through subspace 16423 | -1/Access_0 | Architect warped through subspace 16452 | -1/Access_0 | Architect warped through subspace 16479 | -1/Access_0 | Architect warped through subspace 16504 | -1/Access_0 | Architect warped through subspace 16538 | -1/Access_0 | Architect warped through subspace 16550 | -1/Access_0 | A6 warped into view 16558 | -1/Access_0 | Destroyed A6 16562 | -1/Access_0 | Architect warped through subspace 16590 | -1/Access_0 | Architect warped through subspace 16610 | -1/Access_0 | Architect warped through subspace 16629 | -1/Access_0 | Architect warped through subspace 16646 | -1/Access_0 | Architect warped through subspace 16665 | -1/Access_0 | Architect warped through subspace 16681 | -1/Access_0 | Architect warped through subspace 16704 | -1/Access_0 | Architect warped through subspace 16735 | -1/Access_0 | Architect warped through subspace 16756 | -1/Access_0 | Architect warped through subspace 16780 | -1/Access_0 | Architect warped through subspace 16806 | -1/Access_0 | Found Prototype Device 16806 | -1/Access_0 | Identified Exp. Weapon Cycler 16811 | -1/Access_0 | Found Exp. Targeting Computer 16826 | -1/Access_0 | Architect warped through subspace 16841 | -1/Access_0 | Subspace Access Node disabled 16849 | -1/Access_0 | Architect warped through subspace 16870 | -1/Access_0 | Core integrity fell below 50% 16877 | -1/Access_0 | Architect warped through subspace 16912 | -1/Access_0 | Architect warped through subspace 16958 | -1/Access_0 | Found Prototype Device 16958 | -1/Access_0 | Identified Desublimator 16962 | -1/Access_0 | Architect warped through subspace 17003 | -1/Access_0 | Architect warped through subspace 17007 | -1/Access_0 | Found Exp. Targeting Computer 17034 | -1/Access_0 | Architect warped through subspace 17054 | -1/Access_0 | Architect warped through subspace 17090 | -1/Access_0 | Architect warped through subspace 17112 | -1/Access_0 | Architect warped through subspace 17139 | -1/Access_0 | Architect warped through subspace 17153 | -1/Access_0 | Used Subatomic Replicator to replicate Adv. Armor Integrity Analyzer 17172 | -1/Access_0 | Architect warped through subspace 17210 | -1/Access_0 | Architect warped through subspace 17233 | -1/Access_0 | Found Alien Slashing Weapon 17233 | -1/Access_0 | Identified Sigix Broadsword 17243 | -1/Access_0 | Architect warped through subspace 17280 | -1/Access_0 | Architect warped through subspace 17329 | -1/Access_0 | Architect warped through subspace 17360 | -1/Access_0 | Core integrity fell below 20% 17361 | -1/Access_0 | Architect warped through subspace 17362 | -1/Access_0 | Found Exp. Phase Shifter 17389 | -1/Access_0 | Architect warped through subspace 17411 | -1/Access_0 | Subspace Access Node disabled 17420 | -1/Access_0 | Warped through subspace to slip node 17420 | -1/Access_0 | Discovered new exit (range 8) 17429 | *** | Establishing 0b11! Last Messages --------------- Architect warps through subspace. 17411_ Subspace Access Node disabled. 17414_ Quantum Shear penetrates Wall. 17414_ Exp. Phase Shifter destroyed. 17415_ System corrupted: Graviton Cannon jammed. 17415_ HV Slug penetrates Wall. 17415_ HV Slug penetrates Architect. 17415_ HV Slug penetrates Wall. 17417_ Quantum Shear penetrates Wall. 17417_ Architect knocked back. 17417_ HV Slug penetrates Wall. 17417_ HV Slug penetrates Architect. 17417_ HV Slug penetrates Wall. 17417_ HV Slug penetrates Earth. 17419_ Penetrated by Quantum Shear. 17419_ Adv. Armor Integrity Analyzer destroyed. 17419_ Hyp. Multirail destroyed. 17419_ Penetrated by Quantum Shear. 17420_ Warped through subspace, drawn to slip node. 17420_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Coolant Potential 200 Energy Generation 61 Energy Capacity 1700 Matter Stores 1088 Matter Capacity 1300 Sight Range 23 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 3 Power Amplification 20 EM Shielding 4 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 24 Launcher Accuracy 30 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Offensive Hacking 36 Relay Coupler Types 164 Relay Coupler Value 4 Item Schematics ----------------- Cld. Cesium-ion Thruster | -3/Research | Scanalyzed Robot Schematics ------------------ S-43 Plague | -1/Command | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyCoreRail Manual? 0 Play Time 04:15:23 Cumulative 1587.6 hours Start 2020.09.19 @ 03:23:59 End 2020.09.19 @ 12:39:18 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2459 Rogue 2452 Adventurer 0 Explorer 7 Win Type 1 Total 141 Types 40/14/58/3/3/4/17/1/1 Lore% 99 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f6910d8-6ab5-46b9-9571-9dd09bb7bf3b