Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 06:21:09 Player: kite Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (165) 825 Value Destroyed (7162) 7162 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1980) 1980 TOTAL SCORE: 13547 Bonus ------- High Alert Combat Kills 1387 Follower Combat Kills 193 Entered Garrisons 400 Cogmind --------- Core Integrity 240/700 Matter 300/300 Energy 150/150 System Corruption 30% Temperature Cool (0) Movement Rolling (215) Ox9 Location -7/Waste Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Wheel > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (4) ------- Chainsword Greatsword > --- INVENTORY (25) --- Aluminum Leg Carbon-fiber Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster High-capacity Storage Unit Structural Scanner Improved Sensor Array Core Analyzer Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Powered Armor System Shield Remote Datajack Impact Mace Impact Mace Axe Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Impact Mace Chainsword Greatsword > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Huge Storage Unit Structural Scanner Core Analyzer Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite System Shield Remote Datajack Impact Mace Impact Mace Axe Greatsword [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Greatsword Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Slots Evolved 6 | . . . . . 4 . . . 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . Utility 1 | . . . . . 1 . . . . . Weapon 2 | . . . . . 1 . . . 1 . Parts Attached 132 | 6 9 1 . . 22 12 19 16 47 . Power 10 | 1 . 1 . . 1 1 1 2 3 . Engine 5 | 1 . 1 . . 1 1 1 . . . Core 5 | . . . . . . . . 2 3 . Reactor . | . . . . . . . . . . . Propulsion 55 | 2 . . . . 9 4 10 10 20 . Treads 19 | 2 . . . . 4 4 6 2 1 . Leg 30 | . . . . . 5 . . 8 17 . Wheel 6 | . . . . . . . 4 . 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 4 . . . 6 5 4 2 15 . Device 10 | . 1 . . . 2 . . . 7 . Storage 7 | 1 1 . . . 2 1 1 . 1 . Processor 8 | . 1 . . . 2 2 . . 3 . Hackware 2 | . . . . . . . . . 2 . Protection 10 | . 1 . . . . 2 3 2 2 . Artifact . | . . . . . . . . . . . Weapon 30 | 2 5 . . . 6 2 4 2 9 . Energy Gun 3 | . 3 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . 2 . . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 21 | . 2 . . . 4 2 4 2 7 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . . 1 . . . 2 . Parts Lost 65 | . 1 1 . . 10 5 11 11 22 4 Power 8 | . . 1 . . 1 1 2 1 2 . Propulsion 33 | . . . . . 4 3 4 6 15 1 Utility 12 | . . . . . 3 . 3 2 2 2 Weapon 12 | . 1 . . . 2 1 2 2 3 1 Highest Loss Streak 6 | . 1 1 . . 4 2 4 4 6 4 To Critical Strikes 4 | . . . . . . . . 1 3 . Average Backups 13 | . 4 10 12 13 12 15 11 13 16 20 Power . | . 1 1 1 1 . . . . . . Propulsion 3 | . . 2 5 5 6 4 1 4 3 7 Utility 3 | . 1 1 1 2 2 3 . . 5 8 Weapon 5 | . 1 4 5 5 3 6 9 6 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 47 | . 2 5 . . . 13 1 2 9 15 Power 1 | . . . . . . . . . 1 . Propulsion 14 | . . . . . . 5 . . 4 5 Utility 21 | . . 5 . . . 4 1 1 4 6 Weapon 10 | . 2 . . . . 4 . 1 . 3 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 94 99 100 100 91 91 86 85 86 92 Engine 5 | . 14 13 14 14 7 8 6 . . . Core 3 | . . . . . . . . 7 6 7 Treads 19 | . 28 28 28 28 27 33 27 24 . . Leg 13 | . . . . . 6 . . 10 35 23 Wheel 1 | . . . . . . . 8 . . 15 Device 3 | . 7 . . . 9 . . . 5 . Storage 9 | . 14 14 14 14 9 10 9 9 7 7 Processor 6 | . . . . . 2 8 9 9 6 7 Protection 5 | . 1 14 14 14 . 7 8 6 1 . Impact Weapon 1 | . . . . . . . . . 4 7 Slashing Weapon 18 | . 11 28 28 28 26 20 18 17 14 15 Peak Build Rating 47 | 6 13 9 8 8 21 31 35 35 47 45 Average Rating 27 | 4 8 8 8 8 17 26 30 28 38 44 On Entrance 17 | . 6 8 8 8 8 18 30 31 28 45 Avg Prop Armor Cover (%) 13 | . . . . . . . 15 7 16 18 Naked Turns . | . . . . . . . . . . . Heaviest Build 98 | 12 30 28 28 28 57 56 56 56 98 97 Greatest Support 86 | 40 40 40 40 40 80 80 86 86 70 20 Greatest Overweight (x) 5 | . . . . . 1 . 5 2 5 4 Average Overweight (x) . | . . . . . . . 1 . . 4 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 25 25 Average Capacity 18 | 7 14 15 15 15 18 20 20 20 20 25 Most Carried 22 | 1 8 15 13 13 16 20 20 20 21 22 Average Carried 16 | . 4 10 12 13 12 18 19 18 19 21 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 25 25 Final Carried 22 | 1 8 12 13 13 16 19 18 18 21 22 Class Distribution -------------------- 57% | Scavenger-Gladiator 31% | Mutant 5% | Scavenger-Mutant 5% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gladiator | -8/Garrison Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -8/Garrison Scavenger-Gladiator | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Matter Collected 2057 | 124 253 45 . . 181 392 215 201 646 . Remotely . | . . . . . . . . . . . Salvage Created 7052 | . 535 92 . . 670 1132 1320 1152 2151 . Parts 377 | . 33 6 . . 47 67 60 56 108 . Haulers Intercepted 2 | . . . . . . . 2 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Combat Hostiles Destroyed 131 | . 14 4 . . 17 21 16 25 34 . Melee 106 | . 3 4 . . 14 14 16 25 30 . Guns 7 | . 7 . . . . . . . . . AOE 14 | . 4 . . . 3 7 . . . . Classes Destroyed 17 | . 5 1 . . 4 2 2 1 2 . Worker 12 | . 1 . . . 2 . 2 . 7 . Builder 7 | . 1 . . . . . 3 . 3 . Tunneler 5 | . . 1 . . 1 . 1 . 2 . Hauler 2 | . . . . . . . 2 . . . Recycler 5 | . 1 . . . . . 2 . 2 . Mechanic 2 | . . . . . . . 1 . 1 . Operator 2 | . . . . . . . . . 2 . Watcher 4 | . . . . . 1 . 1 . 2 . Swarmer 23 | . 6 4 . . 6 4 . 3 . . Grunt 68 | . 8 . . . 7 13 7 19 14 . Brawler 4 | . . . . . 1 . 1 1 1 . Duelist 3 | . . . . . . 1 1 . 1 . Sentry 12 | . . . . . 2 2 3 . 5 . Specialist 3 | . . . . . . 1 2 . . . Hunter 6 | . . . . . 1 . 2 . 3 . Programmer 7 | . . . . . . . . 2 5 . Assembled 5 | . . . . . . . . . 5 . Best Kill Streak 6 | . 3 3 . . 4 5 6 3 6 . Combat Bots Only 5 | . 3 3 . . 4 5 4 3 4 . Max Kills in Single Turn 2 | . 1 1 . . 2 2 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 . . . 2 2 . . . . Melee 1 | . 1 1 . . 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Hostile Shots Fired 802 | . 39 47 . . 87 96 135 117 281 . Missed 207 | . 16 8 . . 19 17 36 32 79 . Hits 595 | . 23 39 . . 68 79 99 85 202 . Melee 41 | . . . . . 7 1 13 2 18 . Projectile 554 | . 23 39 . . 61 78 86 83 184 . AOE 1 | . . . . . . . . . 1 . Critical Strikes 36 | . . 1 . . 2 7 7 4 15 . Actively Blocked 1 | . . . . . . . . 1 . . Part Disruptions 2 | . . . . . . . . . 2 . Damage Taken 8886 | . 381 307 . . 929 1157 1727 1212 2927 246 Core 1107 | . 40 118 . . 125 90 109 165 430 30 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 79 | . . 37 . . 19 . . 23 . . Core Remaining (%) 49 | 100 . . . 36 . . . 11 . . Volleys Fired 42 | . 27 . . . 3 10 . . 2 . Largest 2 | . 2 . . . 1 2 . . 1 . Hottest 90 | . 90 . . . 33 69 . . 5 . Shots Fired 73 | . 52 . . . 3 16 . . 2 . Gun 52 | . 52 . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 19 | . . . . . 3 16 . . . . Special 2 | . . . . . . . . . 2 . Kinetic 24 | . 24 . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 9 | . . . . . 3 6 . . . . Electromagnetic 38 | . 28 . . . . 10 . . . . Robot Hit Streak 7 | . 7 . . . 2 5 . . 6 . Robot Miss Streak 3 | . 3 . . . . 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 368 | . 42 11 . . 46 49 66 54 100 . Core Hits 173 | . 23 4 . . 22 35 23 24 42 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . 4 . Critical Strikes 39 | . . . . . 2 3 10 10 14 . Smash 5 | . . . . . . . . . 5 . Sever 34 | . . . . . 2 3 10 10 9 . Melee Attacks 561 | . 11 23 . . 78 81 93 89 181 5 Impact 24 | . . . . . . . . . 24 . Slashing 537 | . 11 23 . . 78 81 93 89 157 5 Piercing . | . . . . . . . . . . . Sneak Attacks 39 | . 2 1 . . 3 1 12 . 20 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 58 | . 2 3 . . 13 6 9 9 16 . Damage Inflicted 17535 | . 951 261 . . 1461 2529 3805 2535 5993 . Guns 489 | . 489 . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 1054 | . 272 . . . 215 567 . . . . Melee 15992 | . 190 261 . . 1246 1962 3805 2535 5993 . Ramming . | . . . . . . . . . . . Kinetic 190 | . 190 . . . . . . . . . Thermal 272 | . 272 . . . . . . . . . Explosive 440 | . . . . . 215 225 . . . . Electromagnetic 641 | . 299 . . . . 342 . . . . Impact 714 | . . . . . . . . . 714 . Slashing 15278 | . 190 261 . . 1246 1962 3805 2535 5279 . Piercing . | . . . . . . . . . . . Highest Corruption 30 | . . . . . 1 1 1 6 13 30 Average Corruption 2 | . . . . . 1 1 1 4 3 13 Corruption Purged 6 | . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . Effects 84 | . . . . . 5 13 5 28 28 5 Message Errors 19 | . . . . . . 3 1 9 5 1 Matter Fused 22 | . . . . . 1 5 . 5 11 . Heat Flow Errors 14 | . . . . . 1 . 2 4 6 1 Energy Discharges 8 | . . . . . . 1 1 2 3 1 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . 3 3 . 4 3 1 Data Loss (major) 2 | . . . . . . . . 2 . . Alerts 2 | . . . . . . . 1 1 . . Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 2024 | . 11 30 . . 71 127 523 109 1153 . Projectiles . | . . . . . . . . . . . Explosions 8 | . . . . . 3 5 . . . . Melee 2016 | . 11 30 . . 68 122 523 109 1153 . Knockbacks 7 | . . . . . . . . . 7 . Impact 6 | . . . . . . . . . 6 . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 82 | . . . . . . 82 . . . . Shots 3 | . . . . . . 3 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 258 | . 120 . . . 87 30 164 231 258 232 Average Temperature 75 | . 54 . . . 38 17 70 101 100 125 Received Heat Transfer 2697 | . 90 . . . 261 477 540 468 861 . Effects 3 | . . . . . . . . . 3 . Interference 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 4 . Combat Hostiles 4 | . . . . . . . . . 4 . Parts Fried 8 | . 1 . . . . . . . 7 . Impact Corruptions 10 | . . . . . . . . . 10 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 300 | . 300 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . 5 . . . . 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Maximum Alert Level 4 | . . . . . 1 4 2 4 3 1 Low Security (%) 27 | 100 100 100 . 100 96 15 . . . 1 Level 1 3 | . . . . . 3 16 . . . 98 Level 2 45 | . . . . . . 12 100 29 85 . Level 3 17 | . . . . . . 39 . 43 14 . Level 4 6 | . . . . . . 16 . 27 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1469 | . 195 126 . . 204 1321 677 1469 835 288 Initial 770 | . . 61 . . . 119 643 408 770 288 Average 501 | . 84 27 . . 80 667 606 896 572 255 Influence Increases 5097 | . 393 152 . . 542 1292 548 1171 996 3 Destroy 0b10 Robot/C 2640 | . 280 80 . . 340 540 320 500 580 . Destroy 0b10 Robot/NC 220 | . 15 5 . . 20 25 60 . 95 . Destroy Leader 442 | . 50 20 . . 72 20 96 10 174 . Allied During Kill 28 | . . . . . . 28 . . . . Successful Hack 68 | . . . . . 10 21 16 14 7 . Disable Machine 150 | . 30 . . . . 30 . 45 45 . Anti-Garrison Action 650 | . . . . . . 350 . 300 . . Destroy Structure 209 | . 18 2 . . 25 68 11 47 35 3 Partial Spotted 15 | . . 15 . . . . . . . . Lose Combat Pursuer 675 | . . 30 . . 75 210 45 255 60 . Influence Decreases 4906 | . 235 310 . . 358 155 1240 331 1640 637 Entered New Map 2297 | . . 97 . . . 65 678 221 699 537 Time Decay 1924 | . 225 203 . . 283 . 452 . 721 40 Lost Part 625 | . 10 10 . . 75 50 110 110 220 40 Lost Ally 60 | . . . . . . 40 . . . 20 Squads Dispatched 20 | . 2 . . . 2 . 3 . 13 . Investigation 5 | . 2 . . . 2 . . . 1 . Extermination 5 | . . . . . . . . . 5 . Reinforcement 6 | . . . . . . . 3 . 3 . Assault 4 | . . . . . . . . . 4 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Distress Signals 18 | . 2 1 . . 6 1 6 . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 223 | . 20 6 . . 30 34 38 36 56 3 Peak Tracking Total 8 | . 4 3 . . 7 7 8 7 7 4 Tactical Retreats 35 | . . 2 . . 3 9 3 12 6 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Traps Triggered 10 | . 1 . . . 2 1 2 . 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Machines Disabled 19 | . 2 . . . . 7 . 7 3 . Max in Single Turn 1 | . 1 . . . . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . 1 . Garrison Relay 8 | . . . . . . 5 . 3 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Machines Accessed 21 | . 1 . 1 . 3 2 7 1 6 . Terminals 14 | . 1 . . . 2 2 5 1 3 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . . . Total Hacks 39 | . 3 . 4 . 5 3 13 3 8 . Successful 18 | . 1 . 4 . 2 2 7 1 1 . Failed 21 | . 2 . . . 3 1 6 2 7 . Catastrophic 4 | . . . . . 1 . . . 3 . Database Lockouts . | . . . . . . . . . . . Manual 20 | . 3 . . . 4 . 10 . 3 . Terminals 26 | . 3 . . . 4 3 10 3 3 . Fabricators 4 | . . . . . . . . . 4 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . 2 . . . Terminal Hacks 15 | . 1 . 4 . 1 2 5 1 1 . Record 4 | . . . 4 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . 1 . Zone Layout 6 | . . . . . 1 . 5 . . . Garrison Registry 2 | . . . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . 1 . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . . . 2 1 3 1 6 . Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . 1 . Relay Couplers Released 35 | . . . . . . 19 . 14 2 . Machine Destruction 35 | . . . . . . 19 . 14 2 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Total Allies 5 | . . 2 . . . 2 . . . 1 Largest Group 2 | . . 2 . . . 2 . . . 1 Highest-Rated Group 56 | . . 49 . . . 56 . . . 31 Highest-Rated Ally 31 | . . 31 . . . 31 . . . 31 Initial Warlord ECA Mod 17 | . . . . . . . 9 9 17 17 Total Orders 1 | . . . . . . 1 . . . . ROAM 1 | . . . . . . 1 . . . . Ally Attacks 37 | . . 4 . . . 32 . . . 1 Total Damage 782 | . . 42 . . . 719 . . . 21 Kills 6 | . . . . . . 6 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Active Infowar (turns) 3511 | . . . . . 788 58 . . 2665 . Sensors 85 | . . . . . . . . . 85 . Terrain 742 | . . . . . 688 . . . 54 . Structural 37 | . . . . . . . . . 37 . Traps 385 | . . . . . 327 58 . . . . Seismic 2489 | . . . . . . . . . 2489 . Machine Analysis 221 | . . . . . 221 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Turns Passed 10508 | 64 695 806 237 122 917 1699 1135 1337 3403 93 Spaces Moved 4563 | 36 329 420 148 77 336 791 476 517 1391 42 Core 2 | 2 . . . . . . . . . . Treads 2728 | 34 329 420 148 77 302 791 233 375 19 . Legs 1528 | . . . . . 34 . . 142 1352 . Wheels 305 | . . . . . . . 243 . 20 42 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 125 160 110 148 122 140 Average Speed 169 | 153 160 160 160 160 158 161 164 173 185 140 Slowest Speed 470 | 160 160 160 160 160 240 163 320 260 470 140 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 44 | 3 59 84 49 19 36 76 41 55 39 26 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 60 | . . 2 . . 5 . 11 2 35 5 Terrain Destroyed 105 | . 13 2 . . 28 9 11 2 35 5 Melee 60 | . . 2 . . 5 . 11 2 35 5 Projectile . | . . . . . . . . . . . AOE 45 | . 13 . . . 23 9 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Total 6347 | 42 427 520 148 76 603 1083 665 800 1917 66 Wait 863 | . 36 69 . . 161 125 71 160 223 18 Move 4555 | 35 328 419 147 76 336 790 476 516 1391 41 Hop . | . . . . . . . . . . . Pick Up 123 | 1 9 8 1 . 7 27 7 15 47 1 Fast Attach 65 | 6 8 1 . . 9 4 7 3 27 . Attach 57 | . 1 . . . 13 6 7 13 17 . Detach 15 | . . . . . 6 2 1 2 4 . Swap 50 | . . . . . 6 7 11 8 18 . Drop 106 | . 9 5 . . 3 32 8 6 43 . Fire 42 | . 27 . . . 3 10 . . 2 . Melee 461 | . 9 18 . . 59 71 77 77 145 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire 9 | . . . . . . 9 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 11) 336 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 6) 760 | -10/Materials | Entered Mines 837 | -10/Mines | Discovered new exit (range 8) 874 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 952 | -10/Mines | Discovered new exit (range 13) 1073 | -10/Mines | Assembled infested the area 1122 | -10/Mines | Core integrity fell below 50% 1477 | -10/Mines | Learned 2 Materials zone layouts 1558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1558 | -10/Mines | Discovered new exit (range 5) 1566 | -10/Mines | Entered Exiles 1605 | -10/Exiles | Met 8R-AWN 1634 | -10/Exiles | Met EX-HEX 1696 | -10/Exiles | Met EX-DEC 1704 | -10/Exiles | Learned location of Zion (-6) 1785 | -10/Exiles | Discovered new exit (range 14) 1803 | -10/Exiles | Entered Mines 1811 | -9/Mines | Met a Derelict bent on vengeance 1901 | -9/Mines | Discovered new exit (range 9) 1925 | -9/Mines | Entered Materials 1925 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1926 | -8/Materials | Identified exit to Factory 2055 | -8/Materials | Lost 4 parts (1p1n1u1w) 2540 | -8/Materials | Discovered exit to Factory (range 4) 2842 | -8/Materials | Identified exit to Garrison 2842 | -8/Materials | Entered Garrison 3014 | -8/Garrison | Triggered checkpoint 3100 | -8/Garrison | Garrison Relay disabled 3399 | -8/Garrison | Discovered new exit (range 42) 3399 | -8/Garrison | Discovered new exit (range 73) 3399 | -8/Garrison | Discovered new exit (range 71) 3586 | -8/Garrison | Triggered checkpoint 3596 | -8/Garrison | Triggered checkpoint 3722 | -8/Garrison | Triggered checkpoint 3878 | -8/Garrison | Triggered checkpoint 3897 | -8/Garrison | Garrison Relay disabled 3998 | -8/Garrison | Build established: Scavenger-Gladiator 4145 | -8/Garrison | Garrison Relay disabled 4154 | -8/Garrison | Triggered checkpoint 4263 | -8/Garrison | Garrison Relay disabled 4404 | -8/Garrison | Triggered checkpoint 4492 | -8/Garrison | Garrison Relay disabled 4541 | -8/Garrison | Entered Materials 4884 | -8/Materials | Core integrity fell below 50% 5057 | -8/Materials | Discovered exit to Factory (range 15) 5514 | -8/Materials | Lost 4 parts (1p1n1u1w) 5605 | -8/Materials | Build established: Gladiator 5676 | -8/Materials | Identified exit to Garrison 5676 | -8/Materials | Entered Garrison 5745 | -8/Garrison | Discovered exit to Factory (range 74) 5745 | -8/Garrison | Discovered exit to Factory (range 64) 5745 | -8/Garrison | Discovered exit to Factory (range 30) 5940 | -8/Garrison | Lost 4 parts (3n1w) 6048 | -8/Garrison | Garrison Relay disabled 6123 | -8/Garrison | Build established: Scavenger-Gladiator 6428 | -8/Garrison | Triggered checkpoint 6531 | -8/Garrison | Garrison Relay disabled 6630 | -8/Garrison | Core integrity fell below 20% 6808 | -8/Garrison | Triggered checkpoint 6915 | -8/Garrison | Triggered checkpoint 6948 | -8/Garrison | Garrison Relay disabled 7013 | -8/Garrison | Entered Factory 7013 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7658 | -7/Factory | Assembled infested ambush trap array 8098 | -7/Factory | Lost 3 parts (3n) 9899 | -7/Factory | Lost 3 parts (2n1w) 9985 | -7/Factory | Discovered new exit (range 15) 10016 | -7/Factory | Identified exit to Factory 10213 | -7/Factory | First assault squad dispatched 10306 | -7/Factory | System corruption reached 10% 10309 | -7/Factory | Core integrity fell below 50% 10336 | -7/Factory | Lost 6 parts (1p3n2u) 10408 | -7/Factory | Identified exit to Storage 10408 | -7/Factory | Identified exit to Lower Caves 10416 | -7/Factory | Sucked down chute 10416 | -7/Factory | Entered Waste 10417 | -7/Waste | Met a frightened Derelict 10428 | -7/Waste | Found Imp. Powered Armor 10431 | -7/Waste | Spotted C-40 Crusher 10431 | -7/Waste | Spotted C-40 Crusher 10431 | -7/Waste | Spotted C-40 Crusher 10474 | -7/Waste | Spotted C-40 Crusher 10508 | -7/Waste | Crushed by falling debris 10509 | -7/Waste | System corruption reached 30% 10509 | -7/Waste | Self-destructed Last Messages --------------- 10417_ P4-RET(g): "Oh no, you too?! We need to get out of this place, preferably unseen. I've heard terrible stories about what compactors can do if you allow them to get too close... Maybe together we can make it." 10425_ XHLS2MTNS=SMA4Z9JNCW2,<|K:N57VSGC 10428_ Acquired Imp. Powered Armor. 10449_ System corrupted: Component data lost. 10466_ System corrupted: Heat flow error (+258). 10485_ System corrupted: Energy discharge (-34). 10508_ The unstable cave ceiling collapses. 10508_ Crushed by falling debris. 10508_ Wheel destroyed. 10508_ System corrupted by crushing effect (+4). 10508_ Imp. Signal Interpreter destroyed. 10508_ System corrupted by crushing effect (+5). 10508_ Hacking Suite destroyed. 10508_ System corrupted by crushing effect (+5). 10508_ Impact Mace destroyed. 10508_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# ####?????????????????????? | | ???????????????????# ;@##?????????????????????? | | ?????????????????### ####?????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????### ] #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ?????????????????### ######## #????????????? | | ?????????????????# ???????????? | | ?????????????????# ???????????? | | ?????????????????# ???????????? | | ????????????????## ????????????? | | ???????????????##"## ######## #????????????? | | ?????###########"### #????????? ?????????????? | | ?????# ##?# #???????????#????????????? | | ?????# #??# #????????????????????????? | | ?????# ! #### #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #### #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 17 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalReactionShockpuncher Manual? 0 Play Time 00:51:52 Cumulative 490.1 hours Start 2026.07.25 @ 05:28:35 End 2026.07.25 @ 06:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 440 Adventurer 0 Explorer 0 Win Type - Total 13 Types 7/0/3/1/0/0/0/1/0/1 Lore% 63 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 25x17 Zoom Use 13% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: beec4e85-4e6d-4082-8bbf-149d1309778d