Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 22:06:06 Player: Dylab Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (10) 50 Value Destroyed (162) 162 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4532 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (27) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Thruster Phase Shifter Faulty Compact Ion Cannon CPS Tube (2) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Overtuned Treads Overtuned Treads Nuclear Pulse Thruster > --- UTILITY ---------- Scrap Suit Sensor Array Advanced Targeting Computer Core Shielding Advanced Hacking Suite > --- WEAPON ----------- Power Sword > --- INVENTORY -------- CPS Tube [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Overtuned Treads Leg Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Parts Attached 28 | 9 4 . . 6 9 Power 4 | 1 2 . . 1 . Engine 4 | 1 2 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 4 . . . 2 1 Treads 2 | . . . . 2 . Leg 2 | 2 . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 10 | 2 1 . . 2 5 Device 5 | 1 1 . . . 3 Storage 1 | 1 . . . . . Processor 2 | . . . . 2 . Hackware 1 | . . . . . 1 Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 7 | 2 1 . . 1 3 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 1 . . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 15 | . 1 . . 3 11 Power 1 | . . . . 1 . Propulsion 4 | . . . . 2 2 Utility 6 | . 1 . . . 5 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . 1 . . 3 9 To Critical Strikes . | . . . . . . Average Backups 3 | . 1 3 3 4 2 Power 1 | . 1 2 2 1 . Propulsion . | . . 1 1 1 1 Utility . | . . . . 1 . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 4 | . . . . 3 1 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 85 | . 97 100 100 97 19 Engine 11 | . 14 14 14 13 . Leg 22 | . 28 28 28 26 . Device 12 | . 11 14 14 14 5 Storage 5 | . 14 14 14 2 . Processor 6 | . . . . 11 2 Energy Gun 1 | . 12 . . . . Ballistic Gun 19 | . 15 28 28 22 . Ballistic Cannon 2 | . . . . 4 . Peak Build Rating 35 | 7 7 7 7 15 35 Average Rating 9 | 4 6 7 7 10 13 On Entrance 6 | . 7 7 7 7 11 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 104 | . . . . . 104 Heaviest Build 17 | 11 13 11 11 17 12 Greatest Support 36 | 20 20 20 20 36 36 Greatest Overweight (x) 2 | . . . . 2 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 6 | 6 8 8 8 5 5 Most Carried 5 | 1 4 3 3 5 4 Average Carried 3 | . 1 3 3 4 2 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 5 | 1 3 3 3 5 4 Scrap Suit Usage (%) 6 | . . . . . 40 Parts Cannibalized 1 | . . . . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 500 | 293 59 . 2 52 94 Remotely . | . . . . . . Salvage Created 506 | 105 192 . . . 209 Parts 21 | 5 10 . . . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . 2 15 . Prevented 3 | . . . . 3 . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 10 | . 6 . . . 4 Melee 4 | . . . . . 4 Guns 6 | . 6 . . . . Classes Destroyed 5 | 2 2 . . . 1 Tunneler 2 | 1 . . . . 1 Recycler 2 | 1 . . . . 1 Swarmer 3 | . 3 . . . . Grunt 3 | . 3 . . . . Assembled 4 | . . . . . 4 Best Kill Streak 4 | 1 3 . . . 4 Combat Bots Only 4 | . 3 . . . 4 Max Kills in Single Turn 1 | 1 1 . . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 174 | . 40 . . 54 80 Missed 51 | . 13 . . 18 20 Hits 123 | . 27 . . 36 60 Melee 29 | . . . . 17 12 Projectile 94 | . 27 . . 19 48 AOE 21 | . . . . . 21 Critical Strikes 4 | . 1 . . . 3 Damage Taken 2693 | . 305 . . 268 2120 Core 1171 | . 33 . . 138 1000 Absorbed by Shields . | . . . . . . Redirected to Shielding 39 | . . . . . 39 Regen/Repaired (Parts) 4 | . . . . . 4 Core Remaining (%) 65 | 100 . . . 31 . Volleys Fired 37 | 3 22 . . 3 9 Largest 2 | 2 2 . . 2 1 Hottest 64 | 60 60 . . 64 33 Shots Fired 60 | 6 40 . . 4 10 Gun 59 | 6 40 . . 3 10 Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 39 | 3 22 . . 4 10 Thermal 21 | 3 18 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | 5 6 . . 4 3 Robot Miss Streak 5 | . 4 . . . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 39 | 5 19 . . 2 13 Core Hits 23 | 3 10 . . . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 12 | . . . . . 12 Impact . | . . . . . . Slashing 12 | . . . . . 12 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 936 | 51 197 . . 31 657 Guns 418 | 51 195 . . 5 167 Cannons 25 | . . . . 25 . Explosions . | . . . . . . Melee 473 | . . . . . 473 Ramming 20 | . 2 . . 1 17 Kinetic 312 | 18 97 . . 30 167 Thermal 131 | 33 98 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 473 | . . . . . 473 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 34 | . . . . 5 29 Projectiles 5 | . . . . 5 . Explosions . | . . . . . . Melee 29 | . . . . . 29 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 6 | . . . . . 6 Shots . | . . . . . . Rammed 8 | . . . . 2 6 Targets Rammed 10 | . 2 . . 2 6 Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 76 | 20 76 . . 26 1 Average Temperature 33 | 15 37 . . 13 1 Received Heat Transfer 264 | . 90 . . 66 108 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 300 | 75 225 . . . . Parts Sabotaged . | . . . . . . Parts Stolen 2 | . . . . 2 . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 90 | 5 90 27 . . 15 Initial 27 | . . 27 . . . Average 10 | . 34 4 . . . Influence Increases 177 | 10 140 . . . 27 Destroy 0b10 Robot/C 120 | . 120 . . . . Destroy 0b10 Robot/NC 20 | 10 . . . . 10 Destroy Leader 20 | . 20 . . . . Destroy Structure 2 | . . . . . 2 Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 177 | 10 70 70 . . 27 Entered New Map 43 | . . 43 . . . Time Decay 122 | 10 60 27 . . 25 Lost Part 12 | . 10 . . . 2 Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 9 . . 12 14 Peak Tracking Total 6 | . 6 . . 5 6 Tactical Retreats 2 | . . . . 1 1 Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 5 | . . . . 4 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . . . . 34 3 Successful 34 | . . . . 34 . Failed 3 | . . . . . 3 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 34 | . . . . 34 . Record 34 | . . . . 34 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 37 | . . . . . 37 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 2 | . . . . 2 . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 1671 | 9 152 204 105 1106 95 Sensors 1573 | . 63 204 105 1106 95 IFF 12 | . . . . . 12 Seismic 98 | 9 89 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 1971 | 71 189 204 105 1106 296 Spaces Moved 1649 | 49 102 171 88 925 314 Core 326 | 6 . . . 53 267 Treads 52 | . . . . 5 47 Legs 1256 | 28 102 171 88 867 . Wheels 15 | 15 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 50 Average Speed 107 | 99 120 120 120 116 66 Slowest Speed 150 | 120 120 120 120 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 35 31 11 51 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Scr Fac Total 1773 | 61 131 170 87 952 372 Wait 18 | . . . . . 18 Move 1645 | 48 101 170 87 925 314 Hop . | . . . . . . Pick Up 7 | 1 1 . . 5 . Fast Attach 17 | 7 1 . . 3 6 Attach 3 | . . . . . 3 Detach 4 | . . . . . 4 Swap 8 | 2 3 . . 3 . Drop 7 | . 1 . . 6 . Fire 37 | 3 22 . . 3 9 Melee 12 | . . . . . 12 Ram 7 | . . . . 1 6 Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . . . 6 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Scraptown -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 11) 261 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 452 | -10/Mines | Discovered new exit (range 15) 465 | -10/Mines | Entered Subcaves 466 | -10/Subcaves | Approached by a straggling Scientist 473 | -10/Subcaves | Learned Materials trap positions 545 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 570 | -10/Subcaves | Entered Scraptown 1014 | -7/Scraptown | Visited UFD Registry 1019 | -7/Scraptown | Registered with UFD as "Pyrobomber" 1107 | -7/Scraptown | Visited Chapter 10 1237 | -7/Scraptown | Visited Junk Repository 1320 | -7/Scraptown | Found Scrap Suit 1380 | -7/Scraptown | Discovered new exit (range 5) 1434 | -7/Scraptown | Visited Observation Area 1502 | -7/Scraptown | Visited Research Penetration Think Tank 1545 | -7/Scraptown | Met Optimus 1545 | -7/Scraptown | Accepted into 0bPrime 1629 | -7/Scraptown | Civil war broke out across Scraptown 1638 | -7/Scraptown | Visited Curators Association 1655 | -7/Scraptown | Core integrity fell below 50% 1666 | -7/Scraptown | Lost 3 parts (1p2n) 1676 | -7/Scraptown | Entered Factory 1676 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 1704 | -5/Factory | Lost 8 allies 1764 | -5/Factory | Assembled infested ambush trap array 1803 | -5/Factory | Core integrity fell below 50% 1835 | -5/Factory | Lost 9 parts (2n5u2w) 1958 | -5/Factory | Core integrity fell below 20% 1967 | -5/Factory | Discovered new exit (range 15) 1972 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Y-64 Sentinel. Slug penetrates Wall. Slug penetrates B-60 Warrior. Penetrated by Slug. KE Penetrator destroyed. System corrupted by crushing effect (+1). Acquired 65 matter. Slug penetrates Wall. Acquired Mining Laser. Slammed into B-60 Warrior. Mining Laser destroyed. Penetrated by Slug. Slammed into B-60 Warrior. EXIT=FOUND Slammed into G-50 Soldier. Critical hit (Burn: +37). Penetrated by Slug. 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" # ##/#### ?????? | | ????""" # " " " " # + """?????????? | | ???????????# " " " " # #### """?????????? | | ???????????# " " " " # #???????????????????? | | ???????????# " " " " + #???????????????????? | | ???????????# " " " " # #???????????????????? | | ???????????# " " " " # #???????????????????? | | ???????????# " " " " # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Link The Feds Nice Directions, Buddy Uncivil War Challenges ------------ None Game ------ Seed DirtyTransmissionChip Manual? 0 Play Time 00:27:05 Cumulative 106.4 hours Start 2026.06.24 @ 21:39:49 End 2026.06.24 @ 22:06:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 17 Adventurer 3 Explorer 69 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 38x28 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f2c33fd-b4cf-4168-941b-b7b6efe51795