Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 15:34:40 Player: Rocko1345 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (739) 739 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3994 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Improved Melee Analysis Suite Hacking Suite System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Enhanced Autogun Mace > --- INVENTORY -------- (None) [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Mace Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . 2 2 2 . . Weapon . | . . . . . . . Parts Attached 36 | 6 5 10 8 2 1 4 Power 5 | 1 . 2 1 . . 1 Engine 5 | 1 . 2 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 2 . 2 2 . . . Treads 4 | 2 . 2 . . . . Leg . | . . . . . . . Wheel 2 | . . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 3 4 2 1 3 Device 5 | . . . 2 1 . 2 Storage 2 | 1 1 . . . . . Processor 3 | . . . 2 . 1 . Hackware 5 | . . 3 . 1 . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 4 3 1 . . . Energy Gun 5 | 1 4 . . . . . Energy Cannon 2 | . . 2 . . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 21 | . 1 7 6 2 1 4 Power 3 | . . 1 1 . . 1 Propulsion 4 | . . 2 2 . . . Utility 9 | . . 2 2 1 1 3 Weapon 5 | . 1 2 1 1 . . Highest Loss Streak 6 | . 1 5 6 1 1 3 To Critical Strikes . | . . . . . . . Average Backups . | . . 1 . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . 1 . . . . Tool/Special . | . . . . . . . Unused Backups . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 69 | . 83 87 64 38 28 45 Engine 6 | . 14 10 3 . . 2 Treads 10 | . 28 21 . . . . Wheel 4 | . . . 12 . . . Device 4 | . . . 11 5 . 9 Storage 5 | . 14 10 . . . . Processor 8 | . . . 15 15 19 23 Hackware 13 | . . 25 9 14 8 9 Energy Gun 4 | . 22 5 . . . . Energy Cannon 3 | . . 10 . . . . Ballistic Gun 1 | . 4 . 3 . . . Impact Weapon 4 | . . 3 9 2 . . Peak Build Rating 26 | 6 7 21 26 18 13 25 Average Rating 15 | 4 5 15 18 16 11 20 On Entrance 7 | . 6 6 5 11 12 13 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 57 | 13 49 57 14 6 . 12 Greatest Support 46 | 40 40 46 28 3 3 3 Greatest Overweight (x) 15 | . 1 15 . 1 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 20 5 5 5 5 Average Capacity 10 | 7 8 19 5 5 5 5 Most Carried 6 | . 3 6 1 1 1 . Average Carried . | . . 1 . . . . Final Capacity 20 | 8 20 5 5 5 5 5 Final Carried 1 | . . . . 1 . . Class Distribution -------------------- 67% | Mutant 32% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 482 | 129 51 198 84 20 . . Remotely . | . . . . . . . Salvage Created 872 | . 243 363 178 88 . . Parts 52 | . 21 27 4 . . . Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 21 | . 5 10 4 2 . . Melee 4 | . . 2 2 . . . Guns 8 | . 5 3 . . . . Cannons 4 | . . 4 . . . . Classes Destroyed 7 | . 5 2 . . . . Builder 2 | . 1 1 . . . . Hauler 1 | . 1 . . . . . Operator 1 | . . 1 . . . . Watcher 2 | . 1 1 . . . . Swarmer 9 | . 3 6 . . . . Grunt 9 | . 2 2 3 2 . . Sentry 3 | . . 2 1 . . . Best Kill Streak 6 | . 6 4 1 1 . . Combat Bots Only 5 | . 5 3 1 1 . . Max Kills in Single Turn 2 | . 2 1 1 1 . . Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 300 | . 21 133 54 22 50 20 Missed 92 | . 4 40 9 12 21 6 Hits 208 | . 17 93 45 10 29 14 Melee 10 | . . 2 8 . . . Projectile 198 | . 17 91 37 10 29 14 Critical Strikes 13 | . 1 4 3 1 3 1 Damage Taken 3001 | . 216 1010 830 194 485 266 Core 1198 | . 17 193 288 143 434 123 Absorbed by Shields 43 | . . . . 43 . . Core Remaining (%) 72 | 100 93 51 47 . . . Volleys Fired 48 | . 17 30 1 . . . Largest 2 | . 2 2 1 . . . Hottest 126 | . 80 126 25 . . . Shots Fired 86 | . 26 59 1 . . . Gun 59 | . 26 32 1 . . . Cannon 27 | . . 27 . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 1 | . . . 1 . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 85 | . 26 59 . . . . Robot Hit Streak 10 | . 10 6 . . . . Robot Miss Streak 8 | . 2 8 . . . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 81 | . 19 35 19 8 . . Core Hits 30 | . 12 15 2 . 1 . Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . . 2 2 2 . . Critical Strikes 6 | . . 2 2 2 . . Smash 6 | . . 2 2 2 . . Melee Attacks 56 | . . 22 26 8 . . Impact 56 | . . 22 26 8 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2093 | . 307 921 598 254 11 2 Guns 440 | . 307 133 . . . . Cannons 343 | . . 343 . . . . Explosions 154 | . . 154 . . . . Melee 1138 | . . 290 598 250 . . Ramming 18 | . . 1 . 4 11 2 Kinetic . | . . . . . . . Thermal 154 | . . 154 . . . . Explosive . | . . . . . . . Electromagnetic 783 | . 307 476 . . . . Impact 1138 | . . 290 598 250 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 276 | . . 71 125 80 . . Projectiles 2 | . . 2 . . . . Explosions 3 | . . 3 . . . . Melee 271 | . . 66 125 80 . . Knockbacks 6 | . . . 4 2 . . Impact 6 | . . . 4 2 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . . . . 2 4 1 Shots . | . . . . . . . Rammed 6 | . . 1 . 1 3 1 Targets Rammed 6 | . . 1 . 1 3 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 180 | . 174 180 4 . . . Average Temperature 59 | . 68 56 4 . . . Received Heat Transfer 1180 | . 120 327 369 85 162 117 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . 1 2 2 . . Combat Hostiles 5 | . . 1 2 2 . . Parts Fried 7 | . 1 3 2 1 . . Impact Corruptions 11 | . . 2 6 3 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | . . 250 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 96 100 Level 1 . | . . . . . 3 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 233 | . 105 101 112 45 233 121 Initial 121 | . . 3 9 4 18 121 Average 36 | . 41 31 25 6 116 97 Influence Increases 1194 | . 166 417 244 97 225 45 Destroy 0b10 Robot/C 420 | . 100 200 80 40 . . Destroy 0b10 Robot/NC 30 | . 15 15 . . . . Destroy Leader 86 | . 24 42 20 . . . Successful Hack 81 | . 27 18 24 12 . . Disable Machine 105 | . . 60 45 . . . Destroy Structure 7 | . . 7 . . . . Lose Combat Pursuer 465 | . . 75 75 45 225 45 Influence Decreases 1128 | . 156 403 258 80 19 212 Entered New Map 149 | . . 7 15 6 9 112 Time Decay 796 | . 146 352 184 54 . 60 Lost Part 183 | . 10 44 59 20 10 40 Squads Dispatched 3 | . . . 1 1 . 1 Investigation 2 | . . . 1 . . 1 Extermination . | . . . . . . . Reinforcement 1 | . . . . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 3 | . . 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 8 21 11 9 17 13 Peak Tracking Total 10 | . 7 4 3 4 10 8 Tactical Retreats 13 | . . 3 3 1 5 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 3 | . . . . 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 8 | . . 5 3 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 18 | . 4 6 6 1 . 1 Terminals 14 | . 4 6 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 69 | . 19 22 24 1 . 3 Successful 48 | . 11 19 15 1 . 2 Failed 20 | . 7 3 9 . . 1 Catastrophic 1 | . . . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 25 | . 10 7 8 . . . Terminals 59 | . 19 22 18 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 3 | . . . . . . 3 Scanalyzers 3 | . . . 3 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 31 | . 7 15 9 . . . Record 4 | . . 3 1 . . . Prototype ID Bank 8 | . 3 3 2 . . . Level Access Points 2 | . . 1 1 . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . Terminal Index 3 | . 1 1 1 . . . Locate Traps 5 | . 2 2 1 . . . Surveillance Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 2 | . 1 1 . . . . Zone Layout 3 | . . 1 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 12 | . 4 4 4 . . . Terminals 12 | . 4 4 4 . . . Botnet 9 | . 3 3 3 . . . Operators 3 | . 1 1 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used 1 | . . 1 . . . . Hacking Detections 16 | . 3 6 6 . . 1 Full Trace Events 3 | . 1 . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Active Infowar (turns) 1070 | . . . 1070 . . . Sensors 1070 | . . . 1070 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 3249 | 70 393 1090 1094 260 221 121 Spaces Moved 1683 | 46 202 384 351 231 310 159 Core 778 | 10 . 17 51 231 310 159 Treads 605 | 36 202 367 . . . . Legs . | . . . . . . . Wheels 300 | . . . 300 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 50 50 50 50 50 Average Speed 121 | 136 165 230 85 87 50 71 Slowest Speed 800 | 160 240 800 100 100 50 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 33 37 25 4 38 6 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . 3 . . . . Terrain Destroyed 7 | . . 7 . . . . Melee 3 | . . 3 . . . . Projectile . | . . . . . . . AOE 4 | . . 4 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 2681 | 51 236 489 1095 272 374 164 Wait 838 | . 7 33 709 30 59 . Move 1675 | 45 201 383 350 230 307 159 Hop . | . . . . . . . Pick Up 7 | . 2 3 1 1 . . Fast Attach 25 | 6 2 4 7 2 . 4 Attach 3 | . . 1 1 . 1 . Detach . | . . . . . . . Swap 9 | . 3 6 . . . . Drop 10 | . 4 6 . . . . Fire 48 | . 17 30 1 . . . Melee 56 | . . 22 26 8 . . Ram 5 | . . . . 1 3 1 Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . 4 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 12) 292 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Utility x2 826 | -9/Materials | Build established: Hacker-Mutant 873 | -9/Materials | Discovered new exit (range 10) 894 | -9/Materials | Identified exit to Mines 894 | -9/Materials | Identified exit to Storage 1169 | -9/Materials | Identified exit to Materials 1303 | -9/Materials | Lost 5 parts (1p2u2w) 1554 | -9/Materials | Entered another Materials area 1554 | -8/Materials | Evolved 2 slots: Utility x2 1595 | -8/Materials | Build established: Mutant 2230 | -8/Materials | Discovered new exit (range 18) 2230 | -8/Materials | Identified exit to Factory 2637 | -8/Materials | Core integrity fell below 50% 2648 | -8/Materials | Entered Factory 2648 | -7/Factory | Evolved 2 slots: Utility x2 2666 | -7/Factory | Lost 6 parts (1p2n2u1w) 2906 | -7/Factory | Identified exit to Garrison 2908 | -7/Factory | Entered Garrison 2926 | -7/Garrison | Spotted B-75 Beast 2942 | -7/Garrison | Triggered checkpoint 2959 | -7/Garrison | Discovered new exit (range 14) 2969 | -7/Garrison | Identified exit to Factory 2969 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2984 | -7/Garrison | Triggered checkpoint 3102 | -7/Garrison | Triggered checkpoint 3119 | -7/Garrison | Core integrity fell below 50% 3119 | -7/Garrison | Discovered exit to Factory (range 12) 3129 | -7/Garrison | Core integrity fell below 20% 3129 | -7/Garrison | Entered Factory 3250 | -7/Factory | Discovered new exit (range 2) 3250 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Nuclear Pulse Thruster (46%) 03138_ Connecting with Recycling Unit... 03138_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 03149_ Connecting with Fabricator... 03152_ K-01 Serf collects debris. 03158_ Acquired Imp. Deuterium Engine. 03165_ Acquired System Restoration Module. 03171_ Acquired Weapon Cycler. 03204_ ALERT: All DSF locations entering lockdown mode. 03207_ Imp. Deuterium Engine destroyed. 03217_ Acquired Hacking Suite. 03234_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03248_ W-25 Informer sends out distress signal. 03249_ Slammed into W-25 Informer. 03250_ EXIT=FOUND 03250_ Weapon Cycler destroyed. 03250_ Imp. Signal Interpreter destroyed. 03250_ Hacking Suite destroyed. 03250_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????+ + | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????+####+#?????????????????###+## | | ????????????????????? +?????????????????# | | ?????????????????????? #?????????????????# | | ?????????????????????? #?????????????????# | | ??????????????????????? ##????####????????# | | ???????????????????????# ###### #???????#/#### | | ???????????????????????# < ?? " +???????# | | ???????????????????????# H #????# ????????# | | ??????????????????????###@####???# ########## | | ??????????????????????# w ##### | | ??????????????????????# """ + | | ??????????????????????# """ ############### | | ??????????????????????# """ #?????????????# | | ??????????????????????# #?????????????# | | ??????????????????????# #????????????? | | ??????????????????????########?????????????##/#### | | ????????????????????????????????????????????? ??? | | ????????????????????????????????????????????? ??? | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????!!!?? | | ?????????????????????????????????????????????!! ?? | | ?????????????????????????????????????????????!! ? | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mace | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed RestorationGrapheneField Manual? 0 Play Time 00:26:58 Cumulative 203.3 hours Start 2025.10.26 @ 13:43:38 End 2025.10.26 @ 15:34:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 70 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 562c6f83-f72c-4b6b-9c20-22877a407774