Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.16 @ 00:05:00 Player: Pyrexia Result: Destroyed by 6K-97C(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (449) 449 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 1122 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Small Storage Unit Terrain Scanner > --- WEAPON (2) ------- Hammer > --- INVENTORY (8) ---- Scrap Shield Tractor Beam EM Pulse Gun Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scanner > --- WEAPON ----------- Subdweller Beam Cannon Rocket Launcher > --- INVENTORY -------- Scrap Shield Tractor Beam EM Pulse Gun Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 5 6 1 8 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 2 | . . . 2 Wheel 4 | 2 . . 2 Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 1 4 1 2 Energy Gun 2 | . 2 . . Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 . 5 Power 2 | . 1 . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Backups 5 | 2 5 7 4 Power . | . . . . Propulsion 1 | 1 2 2 . Utility 1 | . . 1 2 Weapon 2 | . 2 3 1 Tool/Special . | . . . . Unused Backups 5 | . 1 1 3 Power 1 | . 1 . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 84 100 88 Engine 13 | . 12 14 13 Leg 3 | . . . 9 Wheel 23 | . 28 28 18 Device 10 | . 6 14 12 Storage 14 | . 14 14 14 Energy Gun 2 | . 7 . . Energy Cannon 2 | . . . 6 Ballistic Gun 10 | . 16 15 2 Launcher 5 | . . 12 5 Impact Weapon 2 | . . . 5 Peak Build Rating 10 | 5 7 8 10 Average Rating 7 | 3 5 7 8 On Entrance 5 | . 5 7 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 9 13 16 23 Greatest Support 40 | 32 32 32 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 5 | 3 5 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 452 | 207 73 82 90 Remotely . | . . . . Salvage Created 529 | . 152 38 339 Parts 36 | . 15 8 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 11 | . . . 11 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 16 | . 5 3 8 Guns 6 | . 3 3 . Cannons 6 | . . . 6 AOE 2 | . 2 . . Classes Destroyed 4 | . 3 . 1 Worker 1 | . 1 . . Swarmer 7 | . 3 3 1 Grunt 2 | . 2 . . Subdweller 7 | . . . 7 Best Kill Streak 6 | . 3 3 6 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 145 | . 19 15 111 Missed 53 | . 5 5 43 Hits 92 | . 14 10 68 Projectile 92 | . 14 10 68 Critical Strikes 1 | . . . 1 Damage Taken 1072 | . 150 132 790 Core 254 | . 20 17 217 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 50 | . 18 7 25 Largest 2 | . 2 2 1 Hottest 90 | . 90 40 80 Shots Fired 65 | . 26 14 25 Gun 40 | . 26 14 . Cannon 25 | . . . 25 Launcher . | . . . . Special . | . . . . Kinetic 20 | . 6 14 . Thermal 30 | . 5 . 25 Explosive . | . . . . Electromagnetic 15 | . 15 . . Robot Hit Streak 9 | . 3 6 9 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 41 | . 14 8 19 Core Hits 21 | . 9 6 6 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 903 | . 255 74 574 Guns 249 | . 175 74 . Cannons 526 | . . . 526 Explosions 76 | . 76 . . Melee 48 | . . . 48 Ramming 4 | . 4 . . Kinetic 98 | . 24 74 . Thermal 627 | . 101 . 526 Explosive . | . . . . Electromagnetic 126 | . 126 . . Impact 48 | . . . 48 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . 10 . 10 Projectiles . | . . . . Explosions 10 | . 10 . . Melee 10 | . . . 10 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . 27 . . Shots 1 | . 1 . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 114 | . 7 . 114 Average Temperature 44 | . 5 . 52 Received Heat Transfer 333 | . 18 . 315 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions 1 | . . . 1 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted . | . . . . Heat Transferred 877 | . 174 . 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 68 | . 68 60 . Initial . | . . . . Average 14 | . 18 11 . Influence Increases 353 | . 173 70 110 Destroy 0b10 Robot/C 180 | . 100 60 20 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 30 | . 20 10 . Disable Machine 45 | . 45 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 90 | . . . 90 Influence Decreases 353 | . 173 70 110 Time Decay 280 | . 108 70 102 Lost Part 18 | . 10 . 8 Purge Threat 55 | . 55 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 12 3 21 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 1 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 2 2 . Successful 4 | . 2 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Open Door 1 | . . 1 . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 474 | . . . 474 Terrain 474 | . . . 474 Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 3 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1406 | 61 411 372 562 Spaces Moved 988 | 55 276 338 319 Core 18 | 18 . . . Treads . | . . . . Legs 69 | . . . 69 Wheels 901 | 37 276 338 250 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 107 | 83 100 100 125 Slowest Speed 190 | 100 100 100 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 41 64 28 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 3 | . 2 . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1271 | 69 387 361 454 Wait 169 | . 76 10 83 Move 985 | 54 275 337 319 Hop . | . . . . Pick Up 27 | 10 8 3 6 Fast Attach . | . . . . Attach 16 | 5 4 . 7 Detach 1 | . 1 . . Swap 6 | . 2 1 3 Drop 13 | . 2 3 8 Fire 50 | . 18 7 25 Melee 3 | . . . 3 Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 6) 473 | -10/Materials | Entered Mines 480 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 539 | -10/Mines | Learned 2 Materials zone layouts 562 | -10/Mines | Discovered new exit (range 9) 597 | -10/Mines | Learned location of Zion (-7) 656 | -10/Mines | Learned Materials stockpile data 672 | -10/Mines | Found a hidden stash of uninstalled traps 741 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 845 | -10/Mines | Entered Subcaves 846 | -10/Subcaves | Approached by a straggling Scientist 1052 | -10/Subcaves | Ambushed by swarm of Subdwellers 1096 | -10/Subcaves | Lost 4 allies 1130 | -10/Subcaves | Lost 3 parts (1p1n1w) 1170 | -10/Subcaves | Discovered new exit (range 15) 1172 | -10/Subcaves | Core integrity fell below 50% 1183 | -10/Subcaves | Core integrity fell below 20% 1407 | -10/Subcaves | Destroyed by 6K-97C(R) with Subdweller Beam Cannon Last Messages --------------- Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 01193_ S-10 Pest destroyed. 01195_ Destroyed Flight Unit. 01195_ S-10 Pest system corrupted by crushing effect. 01195_ S-10 Pest knocked back. 01195_ S-10 Pest IFF system glitched. 01196_ S-10 Pest system terminally corrupted. 01196_ Flight Unit fried. 01196_ Lgt. Ion Engine fried. 01198_ Acquired 8 matter. 01206_ Flight Unit fries itself beyond repair. 01207_ Lgt. Assault Rifle fries itself beyond repair. 01221_ W8-KFR(R) destroyed. 01225_ Acquired 2 matter. 01407_ Sub. Monowheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ???????????????? ??????????? | | ???????????????????? ?????????????? ????????? | | ???????????????????? ??????????##?# #???????? | | ????????????????????? ????????? ## #???????? | | ?????????????????????? ????##?? #???????? | | ??????????????????????? ##? ### ????????? | | ???????????????????????? ? ## ?????????? | | ???????????????#????????? ???????????? | | ???????????????????????? ? ? #????????????? | | ??????????????????????????# #?# ###??????????? | | ?????????????????????????## ### #?#????????? | | ???????????????##"???#??## # # #??????????? | | ?????????????????#" ###@ #?????? ??? | | ?????????????????# RR #????? | | ?????????????????# # ######????? | | ???????????????""" # ##????????? | | ?????????????" #????????? | | ?????????????"" # ###?????#? # | | ?????????????"" ##### ##???#?? # | | ????????????? "" #??## ##?????# #? | | ?????????????##"## ### ???# ##?#### #? | | ??????????????#??## ??# ???# ### ### | | ??????????????????# ??## #??## ## ## | | ??????????????????# ????? ???## ##?# | | ??????????????????# ????? ????# ## ### | | ??????????????????# ?????# ### ### ## | | ??????????????????# ???????### ##?# # | | ?????????????????????????????## ###??# ## | | ??????????????????????????????###?????# ## | | ?????????????????????????????????????# | | ?????????????????????????????????????# #### | | ?????????????????????????????????????# ##??# | | ??????????????????????????????#??#???# ##??# | | ?????????????????????????????????????##????# ### | | ???????????????????????????????????????????# ###? | | ???????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- There's More Where That Came From You Again Challenges ------------ None Game ------ Seed MassGravityActivator Manual? 0 Play Time 00:24:16 Cumulative 7.6 hours Start 2026.10.15 @ 23:40:20 End 2026.10.16 @ 00:05:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8e897e9-3569-4bd8-896c-72a09cef268e