Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 17:01:11 Player: CogEmotions! Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1491) 1491 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 4692 Bonus ------- Follower Combat Kills 224 Friendly Fire -28 Cogmind --------- Core Integrity 218/700 Matter 37/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Heavy Deuterium Engine Heavy Deuterium Engine Improved Heat Sink Compact Battery (200) Improved Terrain Scanner Weapon Cycler Weapon Cycler Weapon Cycler Weapon Cycler Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Flak Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Weapon Shielding Improved Medium Armor Plating > --- WEAPON ----------- Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Armored Treads Armored Treads Improved Heat Sink Compact Battery Improved Terrain Scanner Weapon Cycler Weapon Cycler Weapon Cycler Weapon Cycler Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Flak Cannon Rocket Launcher Mini Grenade Launcher [Rating: 42] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Armored Treads Treads Armored Treads Utility Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Mini Grenade Launcher Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . 2 . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 46 | 6 3 1 8 8 16 4 Power 5 | 1 . . 1 . 3 . Engine 5 | 1 . . 1 . 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . . 2 1 . 2 Treads 7 | 2 . . 2 1 . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 1 3 . 2 . 9 1 Device 3 | . 1 . . . 2 . Storage 4 | 1 1 . . . 1 1 Processor 7 | . 1 . 2 . 4 . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 18 | 2 . 1 3 7 4 1 Energy Gun 2 | . . . . 2 . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 3 | 2 . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 11 | . . 1 2 5 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 15 | . . . 2 1 3 9 Power 2 | . . . 1 . . 1 Propulsion 3 | . . . 1 . . 2 Utility 7 | . . . . 1 3 3 Weapon 3 | . . . . . . 3 Highest Loss Streak 9 | . . . 2 1 2 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 98 100 100 95 93 79 Engine 10 | . 14 14 11 11 9 4 Treads 21 | . 28 28 22 22 18 10 Device 3 | . 6 . . . 5 . Storage 12 | . 14 14 11 11 13 13 Processor 21 | . 5 14 33 28 20 18 Protection 3 | . . . . . 8 11 Energy Gun 3 | . . . . 17 . . Ballistic Gun 5 | . 28 20 3 . . . Launcher 11 | . . 7 16 4 17 19 Peak Build Rating 42 | 6 7 7 18 21 38 42 Average Rating 20 | 4 6 7 14 19 30 33 On Entrance 13 | . 6 7 7 18 18 38 Naked Turns . | . . . . . . . Heaviest Build 67 | 12 48 49 50 49 62 67 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 18 | . 1 1 1 1 1 18 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 Most Carried 20 | 4 9 9 18 20 20 18 Average Carried 14 | 1 6 9 13 18 17 16 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 1 9 9 16 20 19 15 Class Distribution -------------------- 96% | Mutant 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Bomber | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 918 | 186 124 . . 444 164 . Remotely . | . . . . . . . Salvage Created 1171 | . 87 2 215 201 616 50 Parts 73 | . 1 2 16 11 38 5 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 32 | . 2 1 7 3 15 4 Guns 5 | . 2 . . 3 . . AOE 27 | . . 1 7 . 15 4 Classes Destroyed 11 | . 1 1 4 1 4 . Worker 1 | . . 1 . . . . Builder 6 | . . . . . 6 . Tunneler 3 | . . . 1 1 1 . Hauler 1 | . . . . . 1 . Recycler 4 | . . . 1 1 2 . Watcher 2 | . . . . . 2 . Swarmer 6 | . . . 2 . . 4 Grunt 21 | . 2 1 4 2 12 . Brawler 3 | . . . . 1 2 . Duelist 1 | . . . 1 . . . Hunter 1 | . . . . . 1 . Best Kill Streak 13 | . 2 2 5 2 13 3 Combat Bots Only 6 | . 2 1 3 2 6 3 Max Kills in Single Turn 3 | . 1 2 3 1 3 3 Gunslinging . | . . . . . . . Exploded 3 | . . 1 2 . 2 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 175 | . 9 24 12 8 27 95 Missed 53 | . 3 11 2 2 8 27 Damage Taken 2681 | . 80 217 235 77 628 1444 Core 600 | . . 13 3 12 90 482 Absorbed by Shields . | . . . . . . . Redirected to Shielding 108 | . . . . . . 108 Core Remaining (%) 93 | 100 . 94 . 96 83 . Volleys Fired 59 | . 12 10 4 11 20 2 Largest 2 | . 2 2 2 2 2 1 Hottest 126 | . 40 50 60 126 60 30 Shots Fired 116 | . 24 20 8 22 40 2 Gun 56 | . 24 10 . 22 . . Cannon . | . . . . . . . Launcher 60 | . . 10 8 . 40 2 Special . | . . . . . . . Kinetic 34 | . 24 10 . . . . Thermal 22 | . . . . 22 . . Explosive 60 | . . 10 8 . 40 2 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 5 7 6 14 6 8 Robot Miss Streak 3 | . 3 2 . 2 1 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 67 | . 14 14 3 16 18 2 Core Hits 93 | . 9 6 12 6 52 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Burn 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4071 | . 125 382 539 275 2499 251 Guns 440 | . 125 41 . 274 . . Cannons . | . . . . . . . Explosions 3608 | . . 340 539 . 2484 245 Melee . | . . . . . . . Ramming 23 | . . 1 . 1 15 6 Kinetic 166 | . 125 41 . . . . Thermal 348 | . . . . 274 74 . Explosive 3534 | . . 340 539 . 2410 245 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 193 | . . . 51 . 134 8 Projectiles . | . . . . . . . Explosions 193 | . . . 51 . 134 8 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 568 | . . 27 146 . 329 66 Shots 18 | . . 3 3 . 10 2 Rammed 13 | . . 1 1 . 6 5 Targets Rammed 14 | . . 1 1 1 6 5 Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 318 | . 12 43 16 318 25 . Average Temperature 60 | . 9 16 9 105 11 . Received Heat Transfer 600 | . 48 87 24 45 144 252 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 716 | . . . . 666 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 399 | . 83 77 185 274 399 253 Initial 181 | . . . 29 72 78 181 Average 126 | . 24 30 68 136 200 196 Maximum Alert Level 1 | . . . . 1 1 1 Low Security (%) 76 | 100 100 100 100 72 56 64 Level 1 23 | . . . . 27 43 35 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 4 | . 2 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 6 7 11 13 25 7 Peak Tracking Total 11 | . 3 11 4 3 5 6 Tactical Retreats 3 | . . 1 . 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 11 | . . . 3 . 8 . Max in Single Turn 2 | . . . 2 . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 4 | . 2 . . . 2 . Terminals 3 | . 2 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 5 . . . 8 . Successful 10 | . 4 . . . 6 . Failed 3 | . 1 . . . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 5 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . . . 5 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 4 . . . 2 . Record 4 | . 2 . . . 2 . Alert Level 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . Recycle Component 2 | . . . . . 2 . Process 2 | . . . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . . . 2 . Recycled Matter 178 | . . . . . 178 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 1 . Highest-Rated Group 40 | . . . . 40 16 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 66 | . . . . 37 29 . Total Damage 680 | . . . . 386 294 . Kills 12 | . . . . 9 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3053 | 84 448 180 445 624 1155 117 Spaces Moved 1124 | 54 173 62 166 230 408 31 Core 14 | 13 . . . . . 1 Treads 1110 | 41 173 62 166 230 408 30 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 250 250 250 Average Speed 241 | 133 233 240 243 250 250 285 Slowest Speed 950 | 160 240 240 250 250 250 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 28 21 15 61 40 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 273 | . . 36 83 . 144 10 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 273 | . . 36 83 . 144 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1340 | 66 199 74 201 253 502 45 Wait 2 | . . 1 1 . . . Move 1119 | 53 172 61 166 229 407 31 Hop . | . . . . . . . Pick Up 67 | 7 10 . 15 4 31 . Fast Attach 1 | . . . 1 . . . Attach 26 | 6 2 . 6 . 8 4 Detach 3 | . 1 . 2 . . . Swap 19 | . 1 1 1 8 8 . Drop 31 | . 1 . 5 . 22 3 Fire 59 | . 12 10 4 11 20 2 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 12 | . . 1 . 1 6 4 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 10) 533 | -10/Materials | Entered Mines 685 | -10/Mines | Assembled infested the area 689 | -10/Mines | Discovered new exit (range 10) 713 | -10/Mines | Entered Materials 713 | -9/Materials | Evolved 2 slots: Utility x2 1090 | -9/Materials | Discovered new exit (range 8) 1158 | -9/Materials | Entered Mines 1163 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1166 | -9/Mines | Learned 2 Materials zone layouts 1186 | -9/Mines | Discovered new exit (range 10) 1213 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1760 | -9/Mines | Discovered new exit (range 9) 1782 | -9/Mines | Entered Materials 1782 | -8/Materials | Accompanied by 1 ally 1782 | -8/Materials | Evolved 2 slots: Utility x2 1783 | -8/Materials | Identified exit to Factory 1783 | -8/Materials | Identified exit to Storage 2937 | -8/Materials | Entered Factory 2937 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3044 | -7/Factory | Core integrity fell below 50% 3054 | -7/Factory | Self-destructed Last Messages --------------- 03008_ Arm. Treads destroyed. 03013_ The unstable cave ceiling collapses. 03014_ Arm. Treads destroyed. 03017_ Hvy. Deuterium Engine destroyed. 03017_ Destroyed Hvy. Deuterium Engine. 03017_ S-27 Virus destroyed. 03022_ Imp. Medium Armor Plating destroyed. 03024_ Imp. Weapon Shielding destroyed. 03025_ Adv. Targeting Computer destroyed. 03027_ Rocket Launcher destroyed. 03029_ Slammed into L-41 Fighter. 03034_ M-28 Smith repairs G-47 Trooper. 03036_ Dropped Com. Matter Pod. 03037_ Discarded Adv. Targeting Computer. 03037_ Mni. Grenade Launcher destroyed. 03038_ Arm. Treads severed. 03043_ Slammed into L-41 Fighter. 03043_ Mni. Grenade Launcher destroyed. 03046_ Slammed into L-41 Fighter. 03052_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????#########???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ????????#??????????????# #???????????? | | ????????# ????????????# #???????????? | | ?? ????? ????????##?# ###???????????? | | ?? ##+# ??##### ## #?????????????? | | ? ## # #?????????????? | | ? = # #?????????????? | | ? *% %=! l #?????????????? | | ? # ! =*m @ #?????????????? | | ? #=% % #g ??????? | | ??#[[[ ?# %*# #????? | | ??#[[[ ??# # """ """" #????? | | ???[[[ ????# # "Y" """" #???? | | ??? ?????# # " " """" ##+????? | | ????? ??????# # t """"?????????? | | ?????? ????????# # !! 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""???????????? | | ????????????????# # "????????????? | | ????????????????####+### ????????????? | | ??????????????????? ? ????????????? | | ??????????????????? ? ? ????????????? | | ??????????????????? ? ? ????????????? | | ??????????????????? ? ? ????????????? | | ???????????????????? ? ????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 400 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentRocketMatter Manual? 0 Play Time 00:42:39 Cumulative 28.6 hours Start 2024.12.30 @ 13:32:35 End 2025.01.04 @ 17:01:11 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74ebba24-a8d9-470b-883c-d2dd8655b7c8