Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.12 @ 17:47:24 Player: Olga Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (49) 245 Value Destroyed (1600) 1600 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (4315) 4315 TOTAL SCORE: 16500 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 22 Follower Combat Kills 93 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 123/300 Energy 32/100 System Corruption 17% Temperature Cool (26) Movement Flying (42) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved VTOL Module Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Impulse Thruster Impulse Thruster Faulty Cooled Impulse Thruster PSU Rigger Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit 0b10 Decoder Chip [Looter] Reaction Control System Experimental Propulsion Shielding Layered Light Armor Plating Advanced Hacking Suite Advanced System Shield PSU Rigger > --- WEAPON ----------- Spear > --- INVENTORY -------- VTOL Module Improved VTOL Module Improved VTOL Module Weight Redist. System 0b10 Decoder Chip [Skirmisher] Layered Light Armor Plating Mapping Drone Bay Transdimensional Reconstructor [Rating: 86] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Advanced Visual Processing Unit Device Improved Maneuvering Thrusters Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 2 . . . . 2 . . . . 1 . . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 153 | . 11 1 . . 33 7 3 1 . 6 21 . 1 12 . 5 4 2 4 2 10 . 1 4 13 9 3 Power 13 | . . . . . 4 1 . . . 2 . . . . . 1 1 . . 1 . . . 2 . . 1 Engine 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . Core 8 | . . . . . 2 1 . . . 2 . . . . . 1 1 . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 44 | . 3 . . . 15 . . . . 2 1 . . 2 . 1 . . . 1 5 . . . 7 5 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 12 | . 1 . . . 11 . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . 4 . . . . 2 1 . . 2 . 1 . . . 1 5 . . . 7 5 2 Utility 76 | . 5 . . . 8 3 2 1 . 1 18 . 1 10 . 3 2 2 4 . 4 . 1 2 6 3 . Device 42 | . 1 . . . 3 1 1 1 . 1 15 . 1 4 . 3 1 . . . 1 . 1 1 5 2 . Storage 9 | . 4 . . . 1 . . . . . . . . 2 . . . . 1 . . . . . . 1 . Processor 6 | . . . . . 1 1 . . . . . . . 3 . . . . . . . . . . 1 . . Hackware 6 | . . . . . 2 1 . . . . 1 . . 1 . . . . 1 . . . . . . . . Protection 13 | . . . . . 1 . 1 . . . 2 . . . . . 1 2 2 . 3 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | . 3 1 . . 6 3 1 . . 1 2 . . . . . 1 . . . 1 . . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 3 1 . . 5 2 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . 1 2 . . . . . 1 . . . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . . . . . . 2 . . . . 3 . 1 . . 1 1 1 . Parts Lost 58 | . . 1 . . 19 3 . 1 . 3 1 1 . . . . . . . 2 1 1 . 6 15 1 3 Power 10 | . . . . . 3 1 . . . 1 . . . . . . . . . 1 . . . 2 1 . 1 Propulsion 18 | . . . . . 8 . . . . 2 1 . . . . . . . . 1 . . . . 5 1 . Utility 23 | . . . . . 4 1 . 1 . . . 1 . . . . . . . . 1 1 . 3 9 . 2 Weapon 7 | . . 1 . . 4 1 . . . . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 11 | . . 1 . . 8 2 . 1 . 2 1 1 . . . . . . . 2 1 1 . 6 11 1 3 Average Slot Usage (%) 84 | . 96 100 100 100 91 73 65 68 69 78 86 86 89 92 93 88 91 94 94 94 85 83 78 74 54 37 30 Engine 3 | . 14 14 14 14 7 . . . . . . . . . . . . . . . . . . 2 2 . . Core 4 | . . . . . . 6 7 7 7 7 6 6 6 6 6 11 11 11 11 11 10 10 10 4 . . . Leg 7 | . 22 . . . 30 . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 4 28 28 28 . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 2 30 30 30 30 30 26 26 26 26 26 23 23 23 23 23 20 15 15 15 10 18 12 Device 13 | . 11 14 14 14 10 2 . 3 7 9 19 13 16 19 20 17 26 18 17 17 19 14 10 14 12 3 3 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 3 4 4 Processor 8 | . . . . . 2 14 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 12 5 4 Hackware 5 | . . . . . 9 3 . . . . 4 6 6 6 6 5 5 5 6 11 10 10 10 10 8 4 4 Protection 3 | . . . . . . . 3 2 . . 4 6 6 6 6 5 2 9 8 5 6 10 10 7 2 . . Ballistic Gun 7 | . 23 28 28 28 16 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 7 3 6 6 6 6 5 2 5 5 5 2 5 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 33 | 13 28 28 28 28 32 19 16 16 15 20 27 25 25 33 24 31 31 30 30 27 32 32 33 33 31 11 22 Greatest Support 40 | 20 20 20 20 20 40 20 20 26 26 27 27 27 27 28 27 31 31 31 31 31 33 33 33 33 40 26 32 Greatest Overweight (x) 2 | . 1 1 1 1 1 . . . . . . . . 1 . . . . . . 1 . 2 . 1 . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 10 10 10 10 10 10 10 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | . 9 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 9 10 Most Carried 15 | . 13 15 15 15 15 10 10 10 10 10 10 10 10 12 10 10 10 10 10 10 10 10 10 9 10 10 10 Average Carried 10 | . 8 14 14 15 12 9 10 10 10 9 9 10 9 9 10 9 9 8 9 8 9 10 9 6 7 8 9 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 10 Final Carried 15 | 6 13 14 15 15 9 10 10 10 10 10 10 10 9 10 10 10 8 9 10 9 10 10 9 5 5 8 10 Class Distribution -------------------- 23% | Derelict-Sprinter 20% | Sprinter 18% | Hacker-Sprinter 17% | Mutant 12% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Derelict-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Zion Derelict-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Sprinter | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Matter Collected 1924 | 150 130 94 . . 620 27 99 . . 70 198 42 . 46 93 . 91 . . 16 55 102 57 . 26 . 8 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1802 | . 182 124 . . 1256 71 . . . 41 128 . . . . . . . . . . . . . . . . Parts 111 | . 19 12 . . 65 5 . . . 6 4 . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 97 | . . . . . . . 1 8 . 8 . . 3 . 1 . 7 . . . . . 69 . . . . Prevented 17 | . . . . . . . 1 . . . . . 1 . 4 . . . . . . . 11 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Combat Hostiles Destroyed 46 | . 6 5 . . 29 3 . . . 1 2 . . . . . . . . . . . . . . . . Melee 13 | . . . . . 7 3 . . . 1 2 . . . . . . . . . . . . . . . . Guns 33 | . 6 5 . . 22 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 8 | . 3 . . . 4 . . . . 1 . . . . . . . . . . . . . . . . . Worker 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 17 | . 3 3 . . 8 3 . . . . . . . . . . . . . . . . . . . . . Grunt 21 | . 3 2 . . 15 . . . . . 1 . . . . . . . . . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 4 3 . . 7 3 . . . 1 1 . . . . . . . . . . . . . . . . Combat Bots Only 7 | . 3 3 . . 7 3 . . . 1 1 . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Damage Taken 7653 | . 255 211 . . 2076 509 . 70 . 139 197 23 . . 48 . 90 . . 217 46 102 38 1198 1830 188 416 Core 2697 | . 100 88 . . 539 122 . 43 . 15 57 . . . 26 . . . . 60 19 21 . 308 1026 170 103 Absorbed by Shields 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . Core Remaining (%) 63 | 100 . . . 24 2 . . . . 74 . . . . 90 . . . . 94 . . . 63 . . . Volleys Fired 133 | . 24 13 . . 92 4 . . . . . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 . . 2 1 . . . . . . . . . . . . . . . . . . . . . Hottest 70 | . 70 40 . . 48 25 . . . . . . . . . . . . . . . . . . . . . Shots Fired 252 | . 48 26 . . 174 4 . . . . . . . . . . . . . . . . . . . . . Gun 252 | . 48 26 . . 174 4 . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 234 | . 30 26 . . 174 4 . . . . . . . . . . . . . . . . . . . . . Thermal 18 | . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 10 7 . . 24 6 . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 7 | . 2 7 . . 4 2 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 204 | . 30 13 . . 145 9 . . . 2 3 . . . . . . . . . . 2 . . . . . Core Hits 95 | . 12 10 . . 66 4 . . . 1 2 . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 57 | . . . . . 16 15 . . . 3 11 . 1 . . 2 . . . . 6 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . 16 15 . . . . . . . . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . 3 11 . 1 . . 2 . . . . 6 3 . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3203 | . 318 133 . . 2125 281 . . . 66 188 . . . . . . . . . . 92 . . . . . Guns 2282 | . 318 133 . . 1742 89 . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 921 | . . . . . 383 192 . . . 66 188 . . . . . . . . . . 92 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2144 | . 180 133 . . 1742 89 . . . . . . . . . . . . . . . . . . . . . Thermal 138 | . 138 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 575 | . . . . . 383 192 . . . . . . . . . . . . . . . . . . . . . Piercing 346 | . . . . . . . . . . 66 188 . . . . . . . . . . 92 . . . . . Highest Corruption 17 | . 1 1 1 1 2 . . . . 1 . . . . . . . . . . . 1 1 1 17 17 17 Average Corruption 5 | . 1 1 1 1 1 . . . . 1 . . . . . . . . . . . 1 1 1 10 17 17 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 30 | . 2 2 3 . . . . . . . . . . . . . . . . . . 1 . 2 3 11 6 Message Errors 12 | . 2 1 2 . . . . . . . . . . . . . . . . . . 1 . 2 . 3 1 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Energy Discharges 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 85 | . . . . . 13 7 . . . . 65 . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 85 | . . . . . 13 7 . . . . 65 . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 136 . . . 18 11 . 11 . . 5 2 . . . . 5 . . . 444 . . . 181 194 . Average Temperature 49 | . 43 . . . 7 5 . 7 . . 5 2 . . . . 5 . . . 206 . . . 94 104 . Received Heat Transfer 1438 | . 66 66 . . 909 90 . 18 . 9 48 9 . . . . 9 . . 9 . . . 46 90 33 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 555 | . 555 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Peak Influence 1700 | . 274 138 . 3 440 333 . . . . 204 . . . . 90 . . . . 101 . . . 258 1650 1700 Initial 1100 | . . 28 . . . 206 . . . . 75 . . . . 72 . . . . 18 . . . 131 139 1100 Average 241 | . 132 125 . . 112 228 . . . . 82 . . . . 81 . . . . 72 . . . 171 1608 1629 Maximum Alert Level 5 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . . . 1 5 5 Low Security (%) 78 | . 76 100 . 100 86 31 . . . . 96 . . . . 100 . . . . 100 . . . 70 . . Level 1 12 | . 23 . . . 11 68 . . . . 3 . . . . . . . . . . . . . 29 . . Level 2 . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 Squads Dispatched 37 | . 3 . . . 7 2 . . . . 3 . . . . . . . . . . . . 1 2 12 7 Investigation 6 | . 1 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 7 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . 1 . 1 Assault 22 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . 12 6 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Distress Signals 6 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 274 | . 12 5 . 2 47 12 3 5 . 3 15 13 3 . 9 . 9 . . 9 1 1 25 42 25 15 18 Peak Tracking Total 21 | . 3 3 . 2 8 5 3 5 . 5 6 7 3 . 5 . 5 . . 8 1 1 11 17 18 14 21 Tactical Retreats 47 | . 1 . . . 7 2 2 2 . 3 5 3 . . 2 . 3 . . 1 . . 1 6 6 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Traps Triggered 8 | . 2 . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . 4 . . . . . 1 . . . 1 . . . . . 13 . . . . Power Sources Rigged 24 | . . . . . 3 1 . . . . 8 . 3 . . . 2 . . . . . 7 . . . . Exploded 7 | . . . . . . . . . . . 4 . . . . . 2 . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Machines Accessed 57 | . 4 . 1 . 4 4 1 . 4 . 7 . . . . 4 . . 9 1 4 1 11 . 2 . . Terminals 25 | . 3 . . . 3 3 . . . . 6 . . . . 4 . . . 1 2 1 . . 2 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 168 | . 7 . 1 . 10 11 1 . 27 . 16 . . . . 7 . . 48 1 14 1 21 . 3 . . Successful 129 | . 5 . 1 . 2 5 1 . 27 . 7 . . . . 3 . . 48 1 6 1 21 . 1 . . Failed 39 | . 2 . . . 8 6 . . . . 9 . . . . 4 . . . . 8 . . . 2 . . Catastrophic 10 | . . . . . 3 2 . . . . 1 . . . . 2 . . . . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 7 . 1 . 5 9 . . . . 12 . . . . 1 . . . . 10 . . . 3 . . Terminals 57 | . 6 . . . 6 9 . . . . 14 . . . . 7 . . . 1 10 1 . . 3 . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . . Terminal Hacks 113 | . 1 . 1 . 1 2 1 . 27 . 4 . . . . 3 . . 48 1 2 1 21 . . . . Record 73 | . . . . . . . . . 11 . 2 . . . . 2 . . 36 1 . 1 20 . . . . Part Schematic 10 | . . . . . . . . . 6 . . . . . . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 4 . . . 1 3 . . . . 3 . . . . . . . . . 2 . . . 1 . . Terminals 12 | . 3 . . . 1 2 . . . . 3 . . . . . . . . . 2 . . . 1 . . Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 3 . . . . 1 . . . . 3 . . . . . . . . . 2 . . . 1 . . Sabotage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . . . 4 3 . . . . 7 . . . . 4 . . . . 4 . . . 2 . . Full Trace Events 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 6 . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 25 | . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Total Allies 10 | . . 3 . . . . . . . 1 . . . 3 . . . . . . . . 3 . . . . Largest Group 3 | . . 3 3 3 . . . . . 1 . . . 3 2 . . . . . . . 3 . . . . Highest-Rated Group 177 | . . 40 40 40 . . . . . 95 . . . 98 67 . . . . . . . 177 . . . . Highest-Rated Ally 95 | . . 16 16 16 . . . . . 95 . . . 47 47 . . . . . . . 65 . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Ally Attacks 39 | . . . . 5 . . . . . 14 . . . . 15 . . . . . . . 5 . . . . Total Damage 1363 | . . . . 64 . . . . . 560 . . . . 587 . . . . . . . 152 . . . . Kills 8 | . . . . 1 . . . . . 3 . . . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . 2 . . 1 . 1 2 1 1 . 2 2 . 1 . 2 . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . . . . . . . . 8 . . . . 18 . . . 11 2 . Items 36 | . . . . . . . . . . . . . . . . 8 . . . . 18 . . . 8 2 . Patrols 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Turns Passed 7467 | . 522 320 230 47 1408 224 151 87 23 153 975 152 110 482 151 131 210 100 66 75 247 118 545 261 295 254 130 Spaces Moved 13415 | 1 360 289 224 49 786 592 556 329 87 480 1544 562 383 1094 466 333 678 343 192 246 476 345 1072 799 507 346 276 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 823 | 1 267 . . . 555 . . . . . . . . . . . . . . . . . . . . . . Wheels 687 | . 93 289 224 49 32 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11904 | . . . . . 199 592 556 329 87 480 1544 562 383 1094 466 333 678 343 192 246 476 345 1071 799 507 346 276 Fastest Speed 26 | 120 95 95 95 95 26 26 26 26 26 26 27 27 27 27 27 28 28 28 28 27 27 32 32 32 29 29 37 Average Speed 37 | 120 113 95 95 95 96 26 26 26 26 26 27 27 27 27 27 28 28 28 28 27 27 32 32 32 35 34 40 Slowest Speed 200 | 120 120 95 95 95 200 26 26 26 26 29 27 27 27 99 27 28 28 28 28 30 99 32 150 32 120 37 42 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . 2 . 1 2 . . 3 . . . . . . . . 1 2 . 8 11 1 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 52 | 2 41 50 60 22 51 20 74 56 74 92 25 76 55 86 81 14 88 72 62 49 11 62 93 80 17 41 22 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 12 | . 1 . . . . 1 . . 1 1 . . 2 3 . . . . 3 . . . . . . . . Known Exits Taken 7 | . 1 . 1 . . . . . . . 1 . . . 1 1 . . . 1 . . . 1 . . . Unknown Exits Taken 20 | 1 . 1 . 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 26 | . . 1 . 1 . . 3 3 . 3 . 2 . 3 . . 1 3 . 3 . 3 . . . . . Spaces Dug 20 | . . . . . 2 2 . . . . 8 . 1 . . 2 . . . . 5 . . . . . . Terrain Destroyed 20 | . . . . . 2 2 . . . . 8 . 1 . . 2 . . . . 5 . . . . . . Melee 20 | . . . . . 2 2 . . . . 8 . 1 . . 2 . . . . 5 . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Qua Sec Total 15452 | . 440 315 241 50 1254 639 561 327 86 501 2079 561 387 1275 490 365 697 346 203 252 581 347 1264 793 623 481 294 Wait 1476 | . 11 9 17 . 286 4 . . . 4 478 . . 157 25 25 11 . . 5 76 . 175 . 75 111 7 Move 13326 | . 359 288 223 48 781 591 553 324 86 479 1537 561 382 1093 465 332 677 342 191 243 471 344 1057 780 504 345 270 Hop 27 | . . . . . 2 . 1 2 . . 3 . . . . . . . . 1 2 . 6 7 1 . 2 Pick Up 116 | . 18 3 1 1 24 9 1 . . 6 9 . . 7 . 1 . 1 2 1 5 . 1 . 10 11 5 Fast Attach 31 | . 3 . . . 4 . 3 1 . 2 3 . . . . 1 . . 5 . 5 . . . . 3 1 Attach 75 | . 1 1 . . 19 6 . . . 3 5 . 1 3 . 1 2 1 . 2 4 . 1 5 11 7 2 Detach 24 | . 1 . . . 2 3 . . . . 4 . . 1 . . 1 1 . . 4 . . 1 3 1 2 Swap 50 | . 7 . . . 10 1 . . . 1 13 . . 9 . 3 2 1 . . 1 . . . 2 . . Drop 83 | . 16 1 . 1 15 5 3 . . 3 8 . . 5 . . 2 . 5 . 7 . 1 . 3 3 5 Fire 133 | . 24 13 . . 92 4 . . . . . . . . . . . . . . . . . . . . . Melee 57 | . . . . . 16 15 . . . 3 11 . 1 . . 2 . . . . 6 3 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Rewire 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . Trap 24 | . . . . . 3 1 . . . . 8 . 3 . . . 2 . . . . . 7 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: Fac x4 / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves (discovered 2 exits: Upp / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -3/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Identified exit to Mines 523 | -10/Materials | Entered Mines 526 | -10/Mines | Core integrity fell below 50% 542 | -10/Mines | Assembled infested the area 698 | -10/Mines | Met 8R-AWN 713 | -10/Mines | Build established: Mutant 748 | -10/Mines | Discovered new exit (range 4) 757 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 830 | -10/Mines | Discovered new exit (range 5) 843 | -10/Mines | Entered Exiles 843 | -10/Exiles | Accompanied by 3 allies 844 | -10/Exiles | Identified exit to Mines 867 | -10/Exiles | Welcomed by 8R-AWN 882 | -10/Exiles | Met EX-HEX 916 | -10/Exiles | Met EX-BIN 929 | -10/Exiles | Aligned with FarCom system 930 | -10/Exiles | Given EX-Vault access code 952 | -10/Exiles | Opened EX-Vault 961 | -10/Exiles | Found PSU Rigger 982 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1009 | -10/Exiles | Met EX-DEC 1073 | -10/Exiles | Left Exiles lab with PSU Rigger 1073 | -10/Exiles | Entered Mines 1073 | -9/Mines | Accompanied by 3 allies 1105 | -9/Mines | Discovered new exit (range 15) 1120 | -9/Mines | Entered Materials 1120 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1503 | -8/Materials | Garrison activated, responded to threat 1624 | -8/Materials | Build established: Scavenger-Mutant 2101 | -8/Materials | Lost 5 parts (1p2n2u) 2378 | -8/Materials | Core integrity fell below 50% 2414 | -8/Materials | Core integrity fell below 20% 2438 | -8/Materials | Lost 8 parts (1p4n1u2w) 2524 | -8/Materials | Discovered new exit (range 17) 2528 | -8/Materials | Entered Factory 2528 | -7/Factory | Evolved 2 slots: Utility x2 2533 | -7/Factory | Destroyed 7 combat bots 2707 | -7/Factory | Build established: Sprinter 2747 | -7/Factory | Discovered new exit (range 20) 2752 | -7/Factory | Entered Lower Caves 2789 | -7/Lower Caves | Learned Factory emergency access door positions 2805 | -7/Lower Caves | Learned Factory terminal intel 2901 | -7/Lower Caves | Discovered new exit (range 5) 2903 | -7/Lower Caves | Entered another Lower Caves area 2904 | -7/Lower Caves | Encountered a Warlord checkpoint 2953 | -7/Lower Caves | Discovered new exit (range 16) 2990 | -7/Lower Caves | Entered Data Miner 2990 | -7/Data Miner | Discovered new exit (range 6) 2994 | -7/Data Miner | Met Data Miner 3002 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3002 | -7/Data Miner | Learned location of Section 7 (-3) 3006 | -7/Data Miner | Received God Mode back door access code from Data Miner 3013 | -7/Data Miner | Entered Proximity Caves 3064 | -6/Proximity Caves | Escorted by Enhanced Grunt 3109 | -6/Proximity Caves | Learned location of Zion (-6) 3131 | -6/Proximity Caves | Spotted B-75 Beast 3163 | -6/Proximity Caves | Discovered new exit (range 9) 3166 | -6/Proximity Caves | Entered Factory 3166 | -6/Factory | Evolved 2 slots: Utility x2 3168 | -6/Factory | Loaded intel: 19 terminal locations 3859 | -6/Factory | Incoming assault squad redirected 3989 | -6/Factory | Build established: Derelict-Sprinter 4041 | -6/Factory | Discovered new exit (range 20) 4071 | -6/Factory | Identified exit to Lower Caves 4102 | -6/Factory | Incoming assault squad redirected 4106 | -6/Factory | Discovered new exit (range 3) 4141 | -6/Factory | Entered Lower Caves 4156 | -6/Lower Caves | Learned Factory interactive machine intel 4180 | -6/Lower Caves | Encountered a Warlord checkpoint 4288 | -6/Lower Caves | Discovered new exit (range 19) 4293 | -6/Lower Caves | Entered another Lower Caves area 4297 | -6/Lower Caves | Learned location of Extension (-5) 4314 | -6/Lower Caves | Encountered a Warlord checkpoint 4359 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4402 | -6/Lower Caves | Discovered new exit (range 5) 4403 | -6/Lower Caves | Entered Zion 4421 | -6/Zion | Discovered new exit (range 10) 4439 | -6/Zion | Visited the Megawrench Repair Shop 4439 | -6/Zion | Megawrench repaired 10 parts 4447 | -6/Zion | Gained Derelict followers 4481 | -6/Zion | Learned location of Warlord (-4) 4486 | -6/Zion | Learned location of Quarantine (-3) 4495 | -6/Zion | Found Prototype Processor 4496 | -6/Zion | Identified Spectral Analyzer 4500 | -6/Zion | Found Prototype Processor 4501 | -6/Zion | Identified Exp. Core Analyzer 4538 | -6/Zion | Learned location of Armory (-4) 4541 | -6/Zion | Learned location of 2 exits from Factory 4549 | -6/Zion | Learned Factory emergency access door positions 4598 | -6/Zion | Given A8's code to call for help 4699 | -6/Zion | Rebuked by Imprinter 4885 | -6/Zion | Entered Proximity Caves 4885 | -5/Proximity Caves | Accompanied by 3 allies 4887 | -5/Proximity Caves | Identified exit to Factory 4909 | -5/Proximity Caves | Spotted B-75 Beast 5036 | -5/Proximity Caves | Entered Factory 5036 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5037 | -5/Factory | Identified exit to Extension 5037 | -5/Factory | Identified exit to Upper Caves 5039 | -5/Factory | Loaded intel: 48 interactive machine locations 5103 | -5/Factory | Identified exit to Factory 5160 | -5/Factory | Discovered exit to Upper Caves (range 8) 5167 | -5/Factory | Entered Upper Caves 5188 | -5/Upper Caves | Learned Factory stockpile data 5345 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5354 | -5/Upper Caves | Discovered new exit (range 11) 5377 | -5/Upper Caves | Entered another Upper Caves area 5381 | -5/Upper Caves | Learned Factory terminal intel 5387 | -5/Upper Caves | Discovered exit to Factory (range 13) 5455 | -5/Upper Caves | Learned location of 1 exit from Factory 5476 | -5/Upper Caves | Discovered new exit (range 7) 5477 | -5/Upper Caves | Entered Zhirov 5477 | -5/Zhirov | Discovered new exit (range 3) 5483 | -5/Zhirov | Met Zhirov 5489 | -5/Zhirov | Learned location of Testing (-2) 5495 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5503 | -5/Zhirov | Found Alien Artifact 5510 | -5/Zhirov | Found Alien Artifact 5510 | -5/Zhirov | Identified Integrated Dissipator 5510 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5543 | -5/Zhirov | Entered Proximity Caves 5547 | -4/Proximity Caves | Spotted B-86 Titan 5555 | -4/Proximity Caves | Learned Research stockpile data 5599 | -4/Proximity Caves | Discovered exit to Factory (range 17) 5618 | -4/Proximity Caves | Entered Factory 5618 | -4/Factory | Evolved 2 slots: Utility x2 5619 | -4/Factory | Identified exit to Armory 5620 | -4/Factory | Identified exit to Research 5622 | -4/Factory | Loaded intel: 20 terminal locations 5705 | -4/Factory | Repaired Nuclear Pulse Thruster 5745 | -4/Factory | Discovered new exit (range 20) 5829 | -4/Factory | Discovered new exit (range 15) 5865 | -4/Factory | Entered Upper Caves 5901 | -4/Upper Caves | Identified exit to Upper Caves 5902 | -4/Upper Caves | Learned Research trap positions 5983 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5983 | -4/Upper Caves | Entered Warlord 5993 | -4/Warlord | Discovered new exit (range 9) 5999 | -4/Warlord | Build established: Hacker-Sprinter 6007 | -4/Warlord | System corruption cleaned by Quarantine Array 6033 | -4/Warlord | Met Warlord 6058 | -4/Warlord | Warlord's base attacked by MAIN.C 6408 | -4/Warlord | Warlord forces counterattacked 6494 | -4/Warlord | Spotted Executioner 6500 | -4/Warlord | Spotted Striker 6528 | -4/Warlord | Entered Proximity Caves 6598 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6671 | -3/Proximity Caves | Identified Transdimensional Reconstructor 6671 | -3/Proximity Caves | Warped through subspace 6698 | -3/Proximity Caves | Lost 6 parts (2p3u1w) 6734 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6768 | -3/Proximity Caves | Discovered exit to Research (range 5) 6789 | -3/Proximity Caves | Entered Research 6789 | -3/Research | Evolved 2 slots: Utility x2 6790 | -3/Research | Loaded intel: 104 trap records 7022 | -3/Research | System corruption reached 10% 7029 | -3/Research | Core integrity fell below 50% 7062 | -3/Research | Spotted B-86 Titan 7063 | -3/Research | Lost 11 parts (1p3n7u) 7082 | -3/Research | Discovered new exit (range 7) 7084 | -3/Research | Entered Quarantine 7085 | -3/Quarantine | Maximum security lockdown engaged 7115 | -3/Quarantine | Lost 3 parts (2n1u) 7193 | -3/Quarantine | Found Enh. Force Lance 7210 | -3/Quarantine | Found Transdimensional Reconstructor 7224 | -3/Quarantine | Spotted Executioner 7235 | -3/Quarantine | Core integrity fell below 20% 7248 | -3/Quarantine | Warped through subspace 7251 | -3/Quarantine | Spotted Alpha 7 7283 | -3/Quarantine | Spotted Fortress 7336 | -3/Quarantine | Discovered new exit (range 7) 7338 | -3/Quarantine | Entered Section 7 7339 | -3/Section 7 | Maximum security lockdown engaged 7468 | -3/Section 7 | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 07420_ Penetrated by Slug. 07420_ Slug penetrates Wall. 07429_ System corrupted: Substantial component data lost. 07439_ ALERT: Assault forces dispatched. 07450_ Maneuvering Thrusters destroyed. 07450_ Acquired Unknown Reactor. 07450_ Identified Lgt. Antimatter Reactor. 07452_ System corrupted: Component data lost. 07452_ Lgt. Antimatter Reactor destroyed. 07452_ Knocked back. 07452_ Acquired 8 matter. 07454_ H-71 Marshal calls for reinforcements. 07454_ ALERT: Suspicious intruders detected, dispatching reinforcements to area. 07454_ Slug penetrates Wall. 07464_ Slug penetrates Cell Assembler. 07467_ Penetrated by Slug. 07467_ Adv. System Shield destroyed. 07468_ Slug penetrates Terminal. 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"""?# #??#""#?????????????? | | ???????????????? ?# ####T"############??? | | ???????????????########## #### | | ???????????????# # | | ???????????????# """ + | | ???????????????# """ # | | ???????????????# "S =# ############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 600 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Cloak Strength 2 Additional Mass Support 16 Corruption Prevention 12 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 90 Evasion (%) 76 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Deadly Force Dodgeball, But With Guns I Think I Know What's Going On Nope Challenges ------------ None Game ------ Seed SignalMiniNullifier Manual? 0 Play Time 03:05:04 Cumulative 71.0 hours Start 2021.08.12 @ 14:37:07 End 2021.08.12 @ 17:47:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dae6f49c-7a1c-451d-b9d7-86abcd6719e1