Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.24 @ 22:26:56 Player: Arctifire Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (33) 165 Value Destroyed (1065) 1065 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 3512 Bonus ------- Follower Combat Kills 62 Cogmind --------- Core Integrity 323/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (170) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (28) --- Nuclear Core Light Nuclear Core Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Improved ECM Suite Hacking Suite Hacking Suite Long-range Tractor Beam Medium Laser Medium Laser Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Makeshift Spear Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Makeshift Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Makeshift Axe > --- INVENTORY -------- Nuclear Core Light Nuclear Core Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Targeting Computer Improved ECM Suite Hacking Suite Hacking Suite Medium Laser Medium Laser Assault Rifle Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Makeshift Spear [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 2 | . . 2 . . . . Weapon . | . . . . . . . Parts Attached 40 | 6 2 14 2 1 2 13 Power 5 | 1 . 2 1 . . 1 Engine 5 | 1 . 2 1 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . 3 . . 2 2 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 9 | 2 . 3 . . 2 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 2 3 . . . 7 Device 1 | . . . . . . 1 Storage 10 | 1 2 2 . . . 5 Processor 2 | . . 1 . . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | 2 . 6 1 1 . 3 Energy Gun 5 | 2 . 1 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 6 | . . 5 . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 10 | . . . 1 . 3 6 Power 1 | . . . 1 . . . Propulsion 5 | . . . . . 2 3 Utility 1 | . . . . . . 1 Weapon 3 | . . . . . 1 2 Highest Loss Streak 3 | . . . 1 . 1 3 Average Slot Usage (%) 83 | . 97 89 99 100 81 65 Engine 7 | . 14 10 10 11 3 2 Wheel 19 | . 28 22 22 22 17 15 Device 3 | . . . . . . 7 Storage 26 | . 25 24 33 33 33 19 Processor 9 | . . 10 11 11 11 9 Energy Gun 3 | . 28 4 4 6 . . Ballistic Gun 7 | . . 17 17 11 5 1 Slashing Weapon 5 | . . . . 4 11 8 Naked Turns . | . . . . . . . Heaviest Build 102 | 11 39 57 57 57 57 102 Greatest Support 32 | 26 26 32 32 32 32 28 Greatest Overweight (x) 16 | . 1 3 1 1 16 14 Average Overweight (x) 1 | . . 1 1 1 2 2 Largest Inventory Capacity 28 | 6 16 22 22 22 22 28 Average Capacity 19 | 5 14 17 22 22 22 17 Most Carried 22 | 2 7 16 18 22 22 20 Average Carried 16 | . 5 11 17 19 21 15 Final Capacity 28 | 6 16 22 22 22 22 28 Final Carried 22 | 2 7 16 18 22 20 19 Class Distribution -------------------- 55% | Hauler-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 764 | 260 20 112 118 91 20 143 Remotely . | . . . . . . . Salvage Created 1393 | . 40 262 149 279 112 551 Parts 78 | . 5 11 19 8 7 28 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 3 3 9 . 2 12 Melee 9 | . . . . . 2 7 Guns 17 | . 3 3 9 . . 2 AOE 3 | . . . . . . 3 Classes Destroyed 10 | . 1 4 1 . 1 3 Worker 1 | . . . 1 . . . Hauler 1 | . . 1 . . . . Recycler 1 | . . 1 . . . . Watcher 1 | . . . . . . 1 Swarmer 12 | . 3 . 9 . . . Grunt 8 | . . 1 . . . 7 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 5 | . . 2 . . . 3 Hunter 2 | . . . . . 2 . Best Kill Streak 6 | . 3 1 5 . 1 6 Combat Bots Only 5 | . 3 1 4 . 1 5 Max Kills in Single Turn 4 | . 2 1 2 . 1 4 Gunslinging 1 | . 1 . 1 . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 1291 | . 43 61 262 . 288 637 Core 390 | . 29 26 52 . 56 227 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 88 . . . 66 . Volleys Fired 56 | . 6 12 22 2 . 14 Largest 2 | . 2 2 2 2 . 1 Hottest 100 | . 100 100 50 73 . 45 Shots Fired 94 | . 12 24 40 4 . 14 Gun 94 | . 12 24 40 4 . 14 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 63 | . . 14 36 2 . 11 Thermal 28 | . 12 10 4 2 . . Explosive . | . . . . . . . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 20 | . 5 20 11 . . 13 Robot Miss Streak 4 | . 1 1 4 . . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 108 | . 9 22 19 12 4 42 Core Hits 50 | . 3 11 10 6 2 18 Critical Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Melee Attacks 55 | . . . . 14 6 35 Impact . | . . . . . . . Slashing 55 | . . . . 14 6 35 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 4354 | . 99 303 315 1434 156 2047 Guns 876 | . 99 303 315 . . 159 Cannons . | . . . . . . . Explosions 647 | . . . . . . 647 Melee 2831 | . . . . 1434 156 1241 Ramming . | . . . . . . . Kinetic 667 | . . 193 315 . . 159 Thermal 209 | . 99 110 . . . . Explosive 647 | . . . . . . 647 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 2831 | . . . . 1434 156 1241 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 635 | . . . . 465 . 170 Projectiles . | . . . . . . . Explosions 17 | . . . . . . 17 Melee 618 | . . . . 465 . 153 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 37 | . . . . . . 37 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 214 | . 214 120 16 3 . 22 Average Temperature 66 | . 113 48 9 2 . 22 Received Heat Transfer 354 | . . 18 . . 12 324 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . 1 . Heat Transferred 629 | . 296 333 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 279 | . 85 152 279 . 148 230 Initial 50 | . . 30 50 . . 48 Average 68 | . 36 85 179 . 85 33 Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 93 | 100 100 100 64 . 100 99 Level 1 6 | . . . 35 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . . . 3 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 4 | . . . . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 4 3 11 . 6 28 Peak Tracking Total 7 | . 3 1 4 . 3 7 Tactical Retreats 8 | . . . 1 . . 7 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 4 | . . 3 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 4 | . . . 1 . . 3 Max in Single Turn 1 | . . . 1 . . 1 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 5 | . 1 2 . 1 . 1 Terminals 4 | . 1 2 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 1 4 . 10 . 3 Successful 10 | . . . . 10 . . Failed 8 | . 1 4 . . . 3 Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual 7 | . 1 4 . 2 . . Terminals 8 | . 1 4 . . . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . . . . 10 . . Record 10 | . . . . 10 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 2 . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Robots Rewired 4 | . . . . 4 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 2 Highest-Rated Group 32 | . . . . 32 32 16 Highest-Rated Ally 8 | . . . . 8 8 8 Total Orders 1 | . . . . . . 1 STAY 1 | . . . . . . 1 Ally Attacks 26 | . . . . . 26 . Total Damage 204 | . . . . . 204 . Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 4357 | 58 112 377 526 1288 275 1721 Spaces Moved 2553 | 47 86 301 395 1099 216 409 Core 6 | 1 . . . . 1 4 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2547 | 46 86 301 395 1099 215 405 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 110 110 100 90 Average Speed 110 | 88 98 103 110 110 116 121 Slowest Speed 850 | 90 100 110 110 110 850 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 18 27 58 92 54 33 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 18 | . . . . . . 18 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE 16 | . . . . . . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 3918 | 60 100 336 446 1159 234 1583 Wait 1144 | 6 3 3 25 3 8 1096 Move 2547 | 46 85 300 394 1098 215 409 Hop . | . . . . . . . Pick Up 27 | 2 4 4 3 4 1 9 Fast Attach 21 | 6 1 11 . . . 3 Attach 8 | . . . 1 . 2 5 Detach 3 | . . 3 . . . . Swap 11 | . 1 3 1 1 . 5 Drop 9 | . . . . . 2 7 Fire 56 | . 6 12 22 2 . 14 Melee 55 | . . . . 14 6 35 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 37 | . . . . 37 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 16) 171 | -10/Materials | Entered another Materials area 171 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 533 | -9/Materials | Discovered new exit (range 12) 548 | -9/Materials | Entered Mines 566 | -9/Mines | Discovered new exit (range 16) 622 | -9/Mines | Identified exit to Exiles 749 | -9/Mines | Build established: Hauler-Mutant 961 | -9/Mines | Learned 4 Materials zone layouts 1066 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1074 | -9/Mines | Entered Exiles 1074 | -9/Exiles | Found Exiles lab destroyed 1091 | -9/Exiles | Discovered new exit (range 17) 1606 | -9/Exiles | Learned location of Zion (-6) 1664 | -9/Exiles | Discovered new exit (range 17) 2362 | -9/Exiles | Entered Mines 2362 | -8/Mines | Accompanied by 4 allies 2608 | -8/Mines | Discovered new exit (range 17) 2637 | -8/Mines | Entered Materials 2637 | -8/Materials | Accompanied by 2 allies 2637 | -8/Materials | Evolved 2 slots: Propulsion x2 2638 | -8/Materials | Identified exit to Factory 2940 | -8/Materials | Build established: Mutant 3829 | -8/Materials | Lost 3 parts (2n1w) 4305 | -8/Materials | Garrison activated, responded to threat 4358 | -8/Materials | Self-destructed Last Messages --------------- 04320_ R-06 Scavenger collects Aluminum Leg. 04322_ G-47 Trooper destroyed. 04325_ Sneak attack on Y-45 Defender. 04325_ Y-45 Defender destroyed. 04328_ K-01 Serf collects debris. 04336_ R-06 Scavenger collects Lgt. Armor Plating. 04338_ K-01 Serf collects debris. 04344_ K-01 Serf cleans the Garrison Access. 04346_ ALERT: Garrison Access compromised, dispatching assault squad. 04346_ Garrison Access disabled. 04346_ Relay Coupler [NC] tumbles out of Garrison Access. 04346_ Relay Coupler [Hunter] tumbles out of Garrison Access. 04346_ Relay Coupler [Duelist] tumbles out of Garrison Access. 04347_ K-01 Serf collects debris. 04357_ C-30 ARC bursts open, deploying its payload. 04357_ G-50 Soldier unfolds itself. 04357_ B-36 Bruiser unfolds itself. 04357_ G-47 Trooper unfolds itself. 04357_ M-28 Smith unfolds itself. 04357_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# ##### | | ????????????????????????????????????????## #???# | | ???????????????????????????????????????? #???# | | ???????????????????????????????????????? #???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#??#######??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# """"" #######????????? | | ?????????????????????????# """"" # #????????? | | ?????????????????????????# """"" # #????????? | | ?????????????????????????# # ######?### | | ?????????????????????????# "!" * # ## # | | ?????????????????????????# " " # ## """ # | | ?????????????????????????# !"! # !* ## """ # | | ????????????????????# ???# #![%= ## """ # | | ?????????????????#### ######+######/#### # | | ?????????? b @ %% # """ ## | | ?????????? gmb u + """ ## | | ?????????? g # """ ## | | ???????????#### ############+######### # ## | | ??????????????#????????????????????????# #"" ## | | ???????????????????????????????????????# #"T ## | | ???????????????????????????????????????# #"" ## | | ???????????????????????????????????????# # ## | | ???????????????????????????????????????# #+####### | | ???????????????????????????????????????# # #?????# | | ???????????????????????????????????????# # #?????# | | ???????????????????????????????????????# # #?????# | | ???????????????????????????????????????# # ###???# | | ????????????????????????????############ #???# | | ??????????????????????????? #???# | | ??????????????????????????? #???# | | ??????????????????????????? #???# | | ???????????????????????????? ######+### #???# | | ???????????????????????????????????????## ###### | | ????????????????????????????????????????# #! # | | ????????????????????????????????????????# # / | | ????????????????????????????????????????# / # | | ????????????????????????????????????????# # # | | ????????????????????????????????????????# # # | | ????????????????????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 22 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceLauncherRifle Manual? 0 Play Time 00:23:29 Cumulative 34.0 hours Start 2020.09.22 @ 22:40:57 End 2020.09.24 @ 22:26:56 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 13 Explorer 12 Win Type - Total 6 Types 4/1/1/0/0/0/0/0/0 Lore% 36 Gallery% 51 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9fc22558-c9cb-4427-b79d-fd07cfd547ef