Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 02:22:25 Player: lvl5hm Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (134) 670 Value Destroyed (4745) 4745 Prototype IDs (23) 460 Alien Tech Used (7) 1400 Bonus (4000) 4000 TOTAL SCORE: 17375 Bonus ------- Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 99/100 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) +NEM 1 Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Machine Analyzer Experimental Signal Interpreter Experimental Signal Interpreter Advanced Salvage Targeting Computer Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Fission Core Long-range Sensor Array Proton Burst Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Machine Analyzer Long-range Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Force Booster Phase Armor Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Vibroblade Enhanced Force Lance > --- INVENTORY -------- Energy Well Improved Transmission Jammer Proton Burst Cannon Fusion Bomb Launcher [Rating: 152] Favorites ----------- Power Light Antimatter Reactor Engine F-cell Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Machine Analyzer Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Vibroblade Energy Gun Improved Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Impact Mace Slashing Weapon Vibroblade Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Slots Evolved 14 | . . 2 2 2 . 2 2 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . 2 . . 1 . 1 . . . . . Utility 9 | . . 2 . 2 . 1 1 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 172 | 5 2 3 26 7 14 11 35 19 . 1 23 7 19 Power 24 | . . . 3 1 1 1 4 3 . . 7 1 3 Engine 7 | . . . 3 1 1 . 2 . . . . . . Core 7 | . . . . . . 1 2 1 . . 2 . 1 Reactor 10 | . . . . . . . . 2 . . 5 1 2 Propulsion 44 | 2 . . 6 1 3 4 9 6 . . 7 1 5 Treads 3 | 2 . . 1 . . . . . . . . . . Leg 13 | . . . 5 1 3 4 . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 26 | . . . . . . . 7 6 . . 7 1 5 Flight 2 | . . . . . . . 2 . . . . . . Utility 69 | 1 2 1 8 3 6 2 17 6 . 1 7 4 11 Device 33 | 1 1 . 1 3 3 1 8 4 . 1 4 1 5 Storage 4 | . . . 2 . . . . 1 . . . 1 . Processor 20 | . 1 1 4 . . . 6 1 . . 1 . 6 Hackware 3 | . . . . . . . . . . . 2 1 . Protection 8 | . . . 1 . 3 1 3 . . . . . . Artifact 1 | . . . . . . . . . . . . 1 . Weapon 35 | 2 . 2 9 2 4 4 5 4 . . 2 1 . Energy Gun 6 | . . . 1 . 1 2 1 . . . . 1 . Energy Cannon 7 | . . 1 1 . 2 1 1 1 . . . . . Ballistic Gun 9 | 2 . 1 5 . . . 1 . . . . . . Ballistic Cannon 3 | . . . 1 1 . . 1 . . . . . . Launcher 6 | . . . 1 1 1 1 . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 2 1 2 1 1 5 . . 2 5 2 Corrupted Parts 2 | . . . . . 1 . . 1 . . . . . System Corruption 9 | . . . . . 7 . . 2 . . . . . Parts Lost 53 | . . 2 4 . . 13 5 . . 1 3 7 18 Power 5 | . . . 1 . . 1 . . . 1 . . 2 Propulsion 21 | . . 1 1 . . 6 2 . . . 3 2 6 Utility 21 | . . . 1 . . 5 2 . . . . 5 8 Weapon 6 | . . 1 1 . . 1 1 . . . . . 2 Highest Loss Streak 11 | . . 2 1 . . 11 3 . . 1 3 7 11 To Critical Strikes 1 | . . . . . . 1 . . . . . . . Average Backups 8 | . 2 4 7 14 14 13 4 5 5 5 4 4 4 Power . | . 1 1 . . . . . . . . . . . Propulsion 1 | . . . 3 4 3 1 . . . . . . . Utility 2 | . 1 2 . 3 6 5 1 2 2 2 2 1 1 Weapon 3 | . . 1 2 6 5 5 3 3 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . . 3 3 2 3 5 3 3 . . 2 1 1 Power 2 | . . 1 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 10 | . . 1 1 1 1 4 1 . . . 1 . . Weapon 13 | . . 1 1 1 2 1 2 3 . . 1 . 1 Tool/Special 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 82 | . 82 69 70 98 99 93 54 93 94 91 87 80 63 Engine 2 | . . . 4 6 6 5 1 . . . . . . Core 1 | . . . . . . . 4 4 5 5 2 6 1 Reactor 1 | . . . . . . . . 4 5 2 5 1 4 Treads 1 | . 28 17 2 . . . . . . . . . . Leg 12 | . . . 19 30 30 30 . . . . . . . Hover 9 | . . . . . . . 10 30 31 31 22 17 12 Device 17 | . 14 11 7 22 23 17 11 25 26 26 23 19 11 Storage 3 | . . . 4 7 7 5 . . . . . 1 3 Processor 11 | . 11 21 18 7 7 5 10 15 15 15 14 12 14 Hackware 1 | . . . . . . . . . . . 8 8 4 Protection 3 | . . . 1 7 6 13 3 . . . . . . Energy Cannon 1 | . . 2 3 . 6 5 1 . . . . . . Ballistic Gun 2 | . 28 17 6 1 . . 1 . . . . . . Ballistic Cannon 2 | . . . . 12 4 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 5 10 10 8 3 2 Peak Build Rating 152 | 5 6 10 33 42 49 59 80 117 112 116 144 152 144 Average Rating 66 | 3 5 7 19 40 44 49 47 106 112 111 134 137 111 On Entrance 57 | . 5 6 7 33 42 45 2 80 112 112 109 143 102 Naked Turns 80 | . . . . . . 45 35 . . . . . . Heaviest Build 80 | 3 3 6 45 54 62 65 39 45 36 37 55 55 80 Greatest Support 88 | 20 3 3 68 66 68 88 49 46 58 58 76 76 78 Greatest Overweight (x) 8 | . . 1 2 . 1 . 1 1 . . 7 . 8 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 8 | 5 5 5 9 15 15 14 5 5 5 5 5 5 5 Most Carried 15 | 1 3 5 14 15 15 15 5 5 5 5 5 5 5 Average Carried 8 | . 2 4 7 14 14 13 4 4 5 5 4 4 4 Final Capacity 15 | 5 5 5 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 1 3 5 14 15 15 5 5 5 5 5 5 4 4 Class Distribution -------------------- 62% | Mutant 13% | Hacker-Scout 12% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Alien-Mutant | -3/Section 7 Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Matter Collected 3797 | 274 . 175 474 157 703 354 637 336 . . 335 130 222 Remotely . | . . . . . . . . . . . . . . Salvage Created 5657 | 138 . 419 660 451 1024 937 674 280 . . 555 220 299 Parts 287 | 16 . 32 31 21 46 42 27 5 . . 27 23 17 Haulers Intercepted 7 | . . . 3 . 2 . . 1 . . 1 . . Recyclers Shooed 5 | 1 . . . . . 3 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Combat Hostiles Destroyed 89 | . . 12 14 8 17 16 12 1 . . 6 2 1 Melee 11 | . . . . . . . 2 1 . . 6 1 1 Guns 25 | . . 9 6 . 2 3 5 . . . . . . Cannons 27 | . . 3 6 3 11 1 2 . . . . 1 . AOE 19 | . . . 2 5 2 10 . . . . . . . Classes Destroyed 17 | 2 . 3 2 4 2 2 . . . . . . 2 Worker 6 | . . . . . 1 . 3 . . . 2 . . Builder 11 | . . . . 2 . 4 3 . . . . 2 . Tunneler 5 | 4 . . . . . . . 1 . . . . . Hauler 7 | . . . 3 . 2 . . 1 . . 1 . . Recycler 6 | 1 . . . 1 . 2 1 . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . 1 Operator 2 | . . . . . 1 . 1 . . . . . . Watcher 4 | . . . . 1 . 1 . 2 . . . . . Swarmer 24 | . . 3 6 . . 5 7 . . . 3 . . Grunt 28 | . . 7 5 6 8 . . 1 . . . 1 . Duelist 3 | . . . . 1 . 2 . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . Researcher 3 | . . . . . . . . . . . . . 3 Sentry 10 | . . 2 1 . 6 . . . . . . . 1 Specialist 1 | . . . . . . 1 . . . . . . . Hunter 8 | . . . 2 . 1 5 . . . . . . . Programmer 14 | . . . . 1 2 2 5 . . . 3 1 . Best Kill Streak 10 | 3 . 6 5 10 7 10 4 2 . . 3 3 3 Combat Bots Only 7 | . . 6 4 7 6 6 4 1 . . 3 2 1 Max Kills in Single Turn 3 | 1 . 1 2 2 2 3 2 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 1 2 2 . . . . . . . Melee 1 | . . . . . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Hostile Shots Fired 1103 | . . 70 80 30 245 187 113 2 . 1 59 91 225 Missed 365 | . . 25 20 11 99 53 33 . . . 23 39 62 Hits 738 | . . 45 60 19 146 134 80 2 . 1 36 52 163 Melee 5 | . . . . . . 5 . . . . . . . Projectile 733 | . . 45 60 19 146 129 80 2 . 1 36 52 163 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 24 | . . 1 2 1 1 4 6 . . 1 3 2 3 Part Disruptions 2 | . . . . . . . 1 . . . . 1 . Damage Taken 11237 | . . 572 947 293 894 2174 1410 41 . 73 836 945 3052 Core 2941 | . . 163 182 47 78 425 384 . . 3 186 136 1337 Absorbed by Shields 851 | . . . . 95 512 244 . . . . . . . Regen/Repaired (Parts) 94 | . . . . . 51 . . . . . . 43 . Core Remaining (%) 77 | 100 100 59 66 . 82 50 61 . . 99 . . . Volleys Fired 304 | 12 . 47 69 20 54 52 37 . . . . 13 . Largest 2 | 2 . 2 2 2 2 2 2 . . . . 1 . Hottest 141 | 40 . 88 96 74 141 130 98 . . . . 100 . Shots Fired 501 | 24 . 93 106 36 102 80 47 . . . . 13 . Gun 256 | 24 . 85 62 . 18 35 32 . . . . . . Cannon 227 | . . 8 43 30 81 37 15 . . . . 13 . Launcher 18 | . . . 1 6 3 8 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 271 | 24 . 85 61 30 29 . 42 . . . . . . Thermal 186 | . . 8 44 . 70 64 . . . . . . . Explosive 5 | . . . . . . 5 . . . . . . . Electromagnetic 39 | . . . 1 6 3 11 5 . . . . 13 . Robot Hit Streak 29 | 5 . 13 13 5 29 17 4 . . . . 6 . Robot Miss Streak 4 | 1 . 3 3 3 1 4 3 . . . . 4 . Penetration Max 3 | . . . . . . . 3 . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Capacitor 13 | . . . . . . . . . . . . 13 . Shots Hit Robots 429 | 17 . 71 77 18 77 47 44 9 . . 29 21 19 Core Hits 215 | 11 . 23 32 18 34 46 16 4 . . 10 14 7 Critical Kills 6 | . . . . . . . 6 . . . . . . Critical Parts Destroyed 10 | . . . 1 . . . 9 . . . . . . Critical Strikes 26 | . . . 1 . . 2 16 . . . 3 2 2 Burn 2 | . . . . . . 2 . . . . . . . Destroy 11 | . . . 1 . . . 10 . . . . . . Blast 1 | . . . . . . . 1 . . . . . . Smash 5 | . . . . . . . 5 . . . . . . Sever 7 | . . . . . . . . . . . 3 2 2 Melee Attacks 202 | . . . . . . . 43 30 . . 64 25 40 Impact 46 | . . . . . . . 43 3 . . . . . Slashing 139 | . . . . . . . . 27 . . 63 20 29 Piercing 17 | . . . . . . . . . . . 1 5 11 Sneak Attacks 17 | . . . . . . . 7 2 . . 4 2 2 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Follow-up Attacks 9 | . . . . . . . . 2 . . 3 1 3 Damage Inflicted 15204 | 139 . 677 1300 1372 2411 2925 1795 663 . . 1960 767 1195 Guns 2459 | 139 . 519 609 . 372 666 154 . . . . . . Cannons 3766 | . . 158 609 378 1576 457 377 . . . . 211 . Explosions 3279 | . . . 82 994 455 1748 . . . . . . . Melee 5638 | . . . . . . . 1264 663 . . 1960 556 1195 Ramming 62 | . . . . . 8 54 . . . . . . . Kinetic 2604 | 139 . 519 591 378 493 . 484 . . . . . . Thermal 3924 | . . 158 627 530 1625 984 . . . . . . . Explosive 1365 | . . . . . . 1365 . . . . . . . Electromagnetic 1611 | . . . 82 464 285 522 47 . . . . 211 . Impact 1264 | . . . . . . . 1264 . . . . . . Slashing 4174 | . . . . . . . . 663 . . 1960 521 1030 Piercing 200 | . . . . . . . . . . . . 35 165 Highest Corruption 8 | . . . 2 . 8 2 7 2 7 7 4 4 4 Average Corruption 4 | . . . 2 . 7 1 4 2 2 7 3 3 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 63 | . . . 2 . 6 1 23 . 1 5 15 7 3 Message Errors 21 | . . . . . 2 . 10 . . 1 5 2 1 Matter Fused 18 | . . . 2 . . 1 4 . . 3 5 2 1 Heat Flow Errors 5 | . . . . . 1 . 3 . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . 1 . . . . . 1 Data Loss (minor) 9 | . . . . . 1 . 2 . 1 1 2 2 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 4 | . . . . . 2 . 2 . . . . . . Alerts 2 | . . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1503 | . . . 4 89 18 97 778 144 . . 306 67 . Projectiles 41 | . . . . 7 2 1 31 . . . . . . Explosions 198 | . . . 4 82 16 96 . . . . . . . Melee 1264 | . . . . . . . 747 144 . . 306 67 . Knockbacks 20 | . . . . 7 3 . 10 . . . . . . Impact 4 | . . . . . . . 4 . . . . . . Kinetic 15 | . . . . 7 2 . 6 . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . Self-Inflicted Damage 235 | . . . 105 27 75 28 . . . . . . . Shots 10 | . . . 3 2 4 1 . . . . . . . Rammed 2 | . . . . . . 2 . . . . . . . Targets Rammed 7 | . . . . . 1 6 . . . . . . . Kicked 5 | . . . . . 1 4 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 346 | . . 86 123 76 281 212 252 275 176 54 346 292 16 Average Temperature 71 | . . 31 43 31 98 63 72 74 91 27 174 139 6 Received Heat Transfer 1475 | . . 240 279 132 299 63 72 . . . 45 90 255 Effects 5 | . . . . . . 1 . 3 . . 1 . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . 1 . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Robots Corrupted 8 | . . . . . 1 2 5 . . . . . . Combat Hostiles 5 | . . . . . 1 1 3 . . . . . . Parts Fried 12 | . . . . 1 2 5 4 . . . . . . Impact Corruptions 22 | . . . . . . . 22 . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . Parts Melted 19 | . . . 3 . 6 8 2 . . . . . . Heat Transferred 5966 | . . 259 1110 400 2662 1535 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 5 1 . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Maximum Alert Level 1 | . . 1 . 1 1 1 . . . . . . . Low Security (%) 96 | 100 100 37 100 96 97 98 100 100 100 100 100 100 100 Level 1 3 | . . 62 . 3 2 1 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 256 | 10 6 256 125 221 206 235 140 59 15 10 85 45 55 Initial 94 | . 3 . 94 12 . 79 73 30 . 10 . 6 12 Average 48 | 2 1 180 59 66 74 64 56 9 7 1 11 9 14 Influence Increases 3739 | 25 6 416 439 310 553 463 606 160 15 15 322 195 214 Destroy 0b10 Robot/C 1840 | . . 240 280 160 340 300 260 20 . . 120 40 80 Destroy 0b10 Robot/NC 215 | 25 . . 15 20 20 40 40 20 . . 20 10 5 Destroy Leader 422 | . . 60 56 32 114 42 60 6 . . 22 20 10 Allied During Kill 2 | . . . . . . . 2 . . . . . . Trap Triggered on 0b10 30 | . . . . . . . . 30 . . . . . Successful Hack 147 | . 6 11 7 31 26 . . 9 . . 23 34 . Disable Machine 210 | . . . 30 30 30 15 . . . . . 30 75 Destroy Structure 213 | . . . 6 37 23 21 34 30 . . 32 16 14 Partial Spotted 210 | . . 45 15 . . . 15 15 15 . 60 15 30 Lose Combat Pursuer 450 | . . 60 30 . . 45 195 30 . 15 45 30 . Influence Decreases 3729 | 20 11 190 637 338 378 487 694 223 . 30 310 185 226 Entered New Map 378 | . 2 . 132 16 . 96 78 33 . 5 . 6 10 Time Decay 2579 | 20 9 170 391 322 228 271 430 190 . 25 255 121 147 Lost Part 359 | . . 20 40 . . 120 34 . . . 22 54 69 Lost Ally 34 | . . . . . . . 20 . . . 10 4 . Purge Threat 379 | . . . 74 . 150 . 132 . . . 23 . . Squads Dispatched 39 | . . 3 2 2 4 6 5 3 . . 7 3 4 Investigation 8 | . . 1 1 . 1 . 1 . . . 2 2 . Extermination 13 | . . . . 1 2 1 3 2 . . 3 1 . Reinforcement 15 | . . 2 1 1 1 5 1 . . . 2 . 2 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . Intercept 2 | . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . . . . Haulers Reinforced 2 | . . . . 1 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Distress Signals 6 | . . 1 2 . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 217 | . 1 20 26 13 19 40 27 6 2 . 15 9 39 Peak Tracking Total 11 | . 1 5 8 5 5 11 5 2 2 1 5 5 7 Tactical Retreats 20 | . . 2 2 . . 1 8 1 . 1 3 2 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Traps Triggered 7 | . . . . 1 1 1 . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . 10 . . . . . Reused 3 | . . . . . . . . 3 . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Machines Disabled 14 | . . . 2 2 2 1 . . . . . 2 5 Max in Single Turn 2 | . . . 2 2 1 1 . . . . . 1 1 Garrison Access 4 | . . . . 1 . . 2 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Machines Accessed 58 | . 2 3 8 5 10 1 9 4 . 2 7 5 2 Terminals 46 | . 2 3 8 2 9 . 7 3 . 1 5 4 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 1 . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . 2 . 1 2 1 . 1 1 . . Total Hacks 143 | . 8 9 20 12 21 2 17 15 . 3 20 12 4 Successful 58 | . 3 3 2 7 13 . 6 7 . 1 11 5 . Failed 84 | . 4 6 18 5 8 2 11 8 . 2 9 7 4 Catastrophic 20 | . 1 2 5 3 3 . 3 . . 1 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 69 | . 8 9 15 7 6 . 6 7 . . 5 5 1 Terminals 113 | . 8 9 20 7 16 . 14 12 . 1 13 9 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 10 | . . . . 2 5 . . . . . . 3 . Recycling Units 4 | . . . . . . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 16 | . . . . 3 . 2 3 3 . 2 3 . . Terminal Hacks 36 | . 3 1 2 4 7 . 4 5 . 1 7 2 . Record 5 | . . . . . 1 . 1 . . . 1 2 . Robot Analysis 6 | . 2 1 1 1 . . . 1 . . . . . Open Door 3 | . . . . . 3 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 5 | . . . 1 . 1 . 1 . . . 2 . . Locate Traps 1 | . . . . . . . . 1 . . . . . Reprogram Traps 2 | . . . . . . . . 2 . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . Registered Components 2 | . . . . 1 . . . . . . 1 . . Zone Layout 5 | . . . . . 2 . 1 . . . 2 . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 1 3 . . . . . . 2 . Scan Component 4 | . . . . 1 2 . . . . . . 1 . Repair 2 | . . . . . 1 . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 2 . . . 1 . . Seal Access 4 | . . . . 1 . . 2 . . . 1 . . Unauthorized Hacks 11 | . . 2 . 1 3 . . 2 . . 2 1 . Terminals 11 | . . 2 . 1 3 . . 2 . . 2 1 . Assimilate 3 | . . . . . . . . . . . 2 1 . Botnet 7 | . . 1 . 1 3 . . 2 . . . . . Operators 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 50 | . 2 2 8 4 7 1 8 4 . 1 7 4 2 Full Trace Events 7 | . . 1 1 . . . 1 . . . 2 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 5 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . 1 . Time 119 | . . . . . 88 . . . . . . 31 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Total Allies 5 | . . . . . . . 2 . . . 2 1 . Largest Group 2 | . . . . . . . 2 . . . 1 1 . Highest-Rated Group 58 | . . . . . . . 58 . . . 10 26 . Highest-Rated Ally 29 | . . . . . . . 29 . . . 10 26 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . 16 . . . . . . Total Damage 150 | . . . . . . . 150 . . . . . . Kills 2 | . . . . . . . 2 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Active Infowar (turns) 8105 | 7 103 359 877 1195 901 746 926 700 17 218 1264 426 366 Optics 508 | . . . 508 . . . . . . . . . . Sensors 3732 | . 50 359 47 . . . 780 700 17 218 1245 316 . Structural 166 | . . . . . . . 166 . . . . . . Seismic 2422 | 7 53 . 294 1134 495 439 . . . . . . . Machine Analysis 6254 | . . . 312 1195 901 746 122 687 17 218 1264 426 366 Jamming 198 | . . . . . . . . 43 . . 21 134 . ECM 259 | . . . . . . . 259 . . . . . . Robot Analysis Total 6 | . 2 1 1 1 . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Turns Passed 8708 | 91 103 359 1005 1195 901 791 1272 700 17 218 1264 426 366 Spaces Moved 7797 | 84 184 289 634 742 318 422 1501 908 63 482 1343 456 371 Core 1286 | 81 184 289 333 . . 86 249 . . . 9 . 55 Treads 3 | 3 . . . . . . . . . . . . . Legs 1697 | . . . 301 742 318 336 . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 4573 | . . . . . . . 1014 908 63 482 1334 456 316 Flight 238 | . . . . . . . 238 . . . . . . Fastest Speed 23 | 50 50 50 50 127 127 50 38 24 23 23 26 43 48 Average Speed 63 | 53 50 53 91 127 131 111 50 26 26 34 45 46 57 Slowest Speed 450 | 160 50 100 150 127 200 128 120 116 33 38 400 56 450 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 14 | . . . . . . . . . . . . . 14 Exploration Rate (%) 31 | 4 30 29 48 23 48 16 36 18 70 7 32 62 19 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 . . . . 1 . . 1 1 . . Unknown Exits Taken 6 | 1 . . 1 1 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 69 | . . . . . 5 3 14 15 . . 16 9 7 Terrain Destroyed 170 | . . . 3 36 20 46 18 15 . . 16 9 7 Melee 61 | . . . . . . . 14 15 . . 16 9 7 Projectile 24 | . . . . 2 13 5 4 . . . . . . AOE 85 | . . . 3 34 7 41 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Fac Was Fac Res Qua Sec Total 10873 | 107 193 421 960 965 704 674 1887 1349 62 535 1924 634 458 Wait 2092 | 6 6 64 179 171 287 158 224 354 . 50 478 108 7 Move 7785 | 83 183 288 633 741 317 421 1500 908 62 481 1342 455 371 Hop . | . . . . . . . . . . . . . . Pick Up 71 | 1 1 4 19 12 8 5 8 5 . 1 5 2 . Fast Attach 137 | 5 2 3 20 3 6 2 31 16 . . 12 12 25 Attach 30 | . . 4 8 . 1 7 2 . . . 2 4 2 Detach 35 | . 1 5 13 . . 1 3 2 . . . 5 5 Swap 75 | . . 1 3 6 16 16 7 8 . 1 14 3 . Drop 131 | . . 5 16 12 14 6 17 22 . 2 20 12 5 Fire 304 | 12 . 47 69 20 54 52 37 . . . . 13 . Melee 175 | . . . . . . . 43 26 . . 51 20 35 Ram 2 | . . . . . . 2 . . . . . . . Kick 5 | . . . . . 1 4 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 8 . . . . 8 Rewire 15 | . . . . . . . 15 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x2 / DSF) -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Identified exit to Materials 152 | -10/Materials | Central database locked down 195 | -10/Materials | Entered another Materials area 195 | -9/Materials | Evolved 2 slots: Utility x2 336 | -9/Materials | Build established: Mutant 551 | -9/Materials | Discovered new exit (range 7) 554 | -9/Materials | Identified exit to Materials 554 | -9/Materials | Entered another Materials area 554 | -8/Materials | Evolved 2 slots: Propulsion x2 1530 | -8/Materials | Discovered new exit (range 11) 1559 | -8/Materials | Entered Factory 1559 | -7/Factory | Evolved 2 slots: Utility x2 1954 | -7/Factory | Destroyed 7 combat bots 2272 | -7/Factory | Discovered new exit (range 4) 2658 | -7/Factory | Cargo convoy interrupted 2754 | -7/Factory | Entered Storage 3064 | -7/Storage | Repaired Broken Hvy. Deuterium Engine 3596 | -7/Storage | Discovered new exit (range 17) 3655 | -7/Storage | Entered Factory 3655 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4374 | -6/Factory | Cargo convoy interrupted 4401 | -6/Factory | Released all parts (7) 4432 | -6/Factory | Lost 11 parts (1p5n4u1w) 4438 | -6/Factory | Discovered new exit (range 16) 4446 | -6/Factory | Entered another Factory area 4446 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4748 | -5/Factory | Discovered new exit (range 15) 5145 | -5/Factory | Lost 3 parts (2n1u) 5704 | -5/Factory | Discovered new exit (range 12) 5717 | -5/Factory | Identified exit to Factory 5718 | -5/Factory | Entered another Factory area 5718 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5816 | -4/Factory | Found Quantum Capacitor 5891 | -4/Factory | Build established: Scout 6122 | -4/Factory | Allied Derelicts emerged from ambush trap array 6160 | -4/Factory | Found Prototype Processor 6160 | -4/Factory | Identified Exp. Signal Interpreter 6242 | -4/Factory | Garrison activated, responded to threat 6271 | -4/Factory | Found Prototype Launcher 6271 | -4/Factory | Identified Tesla Bomb Launcher 6418 | -4/Factory | Sucked down chute 6418 | -4/Factory | Entered Waste 6421 | -4/Waste | Spotted C-40 Crusher 6421 | -4/Waste | Spotted C-40 Crusher 6421 | -4/Waste | Spotted C-40 Crusher 6426 | -4/Waste | Spotted C-40 Crusher 6426 | -4/Waste | Spotted C-40 Crusher 6431 | -4/Waste | Discovered new exit (range 16) 6433 | -4/Waste | EMP discharged 6434 | -4/Waste | Identified exit to Factory 6435 | -4/Waste | Entered Factory 6437 | -4/Factory | Identified exit to DSF 6451 | -4/Factory | Discovered new exit (range 10) 6456 | -4/Factory | Discovered new exit (range 15) 6461 | -4/Factory | Identified exit to Research 6653 | -4/Factory | Entered Research 6653 | -3/Research | Evolved 2 slots: Utility x2 6673 | -3/Research | Found Prototype Launcher 6888 | -3/Research | Identified Tactical Quantum Warhead 7064 | -3/Research | Spotted B-86 Titan 7202 | -3/Research | Lost 3 parts (3n) 7476 | -3/Research | Build established: Hacker-Scout 7723 | -3/Research | Discovered new exit (range 15) 7759 | -3/Research | Identified exit to Research 7876 | -3/Research | Found Fusion Bomb Launcher 7908 | -3/Research | Discovered new exit (range 7) 7911 | -3/Research | Identified exit to Quarantine 7917 | -3/Research | Entered Quarantine 8012 | -3/Quarantine | Found Alien Artifact 8012 | -3/Quarantine | Identified Phase Armor 8077 | -3/Quarantine | Found Alien Artifact 8077 | -3/Quarantine | Identified Subatomic Replicator 8173 | -3/Quarantine | Repaired Quantum Capacitor 8218 | -3/Quarantine | Found Alien Artifact 8218 | -3/Quarantine | Identified Core Reset Matrix 8218 | -3/Quarantine | Used Core Reset Matrix 8222 | -3/Quarantine | Detected hypermatrix surge 8222 | -3/Quarantine | Sensed 3 artifacts in vicinity 8296 | -3/Quarantine | Spotted Fortress 8316 | -3/Quarantine | Lost 7 parts (2n5u) 8338 | -3/Quarantine | Discovered new exit (range 6) 8338 | -3/Quarantine | Discovered new exit (range 6) 8343 | -3/Quarantine | Entered Section 7 8344 | -3/Section 7 | Detected hypermatrix surge 8344 | -3/Section 7 | Sensed 19 artifacts in vicinity 8352 | -3/Section 7 | Spotted S7 Guard 8358 | -3/Section 7 | Found Navigation Efficiency Matrix 8358 | -3/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 8431 | -3/Section 7 | Found Integrated Reactor 8431 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 8481 | -3/Section 7 | Scanned by Researcher 8484 | -3/Section 7 | Found Core Reset Matrix 8487 | -3/Section 7 | Sensed 16 artifacts in vicinity 8510 | -3/Section 7 | Spotted S7 Guard 8557 | -3/Section 7 | Found Core Membrane 8557 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 8619 | -3/Section 7 | Spotted S7 Guard 8627 | -3/Section 7 | Found Core Regenerator 8627 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 8649 | -3/Section 7 | Lost 7 parts (1p2n3u1w) 8657 | -3/Section 7 | Intercept squad dispatched 8658 | -3/Section 7 | Found Prototype Processor 8658 | -3/Section 7 | Identified Exp. Signal Interpreter 8660 | -3/Section 7 | Found Exp. Signal Interpreter 8667 | -3/Section 7 | Found Prototype Processor 8667 | -3/Section 7 | Identified Spectral Analyzer 8670 | -3/Section 7 | Spotted Tracker 8686 | -3/Section 7 | Core integrity fell below 50% 8701 | -3/Section 7 | Core integrity fell below 20% 8709 | -3/Section 7 | Spotted Combat Programmer 8709 | -3/Section 7 | Destroyed by Combat Programmer with EMDS Last Messages --------------- 08676_ Slug penetrates Wall. 08677_ Adv. Melee Analysis Suite destroyed. 08678_ Antigrav Array destroyed. 08678_ Rnf. Antimatter Reactor destroyed. 08679_ Exp. Energy Well destroyed. 08679_ Antigrav Array destroyed. 08681_ Component Analysis Suite destroyed. 08682_ Penetrated by Slug. 08685_ Slug penetrates Wall. 08685_ Navigation matrix triggers involuntary quantum shift. 08686_ Slug penetrates Wall. 08696_ Extracted schematic archive: Hvy. Gatling Laser. 08698_ Acquired Antigrav Array. 08698_ Antigrav Array temporarily disabled. 08700_ Navigation matrix triggers involuntary quantum shift. 08700_ Antigrav Array destroyed. 08700_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????T??????????????????????????????????????????? | | ?????""??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? ????????????? | | ???????????????????????????????? ???????????? | | ???????????????????????????????=] ????????????? | | ???????????????????????????????]! """???????????? | | ?????????????????????????????? ]A ????????????? | | ????????????????????????????? ""????????????? | | ?????????????????????######## ""????????????? | | ?????????????????????# """""?????????? | | ?????????????????????# w ????????? | | ?????????????????????# ????????? | | ?????????????????????+ @ p ????????? | | ?????????????????????# ########???????????????? | | ?????????????????????# u T#?????????????????????? | | ??????????????###+#### ##?????????????????????? | | ?############## #??????????????????????? | | ?# # #?????????????????"????? | | ?# # #?????????????????""???? | | ?# " #?????????????????""???? | | ?# # s########?????????????????""???? | | ?# # #????????????????????????""???? | | ?# """" # ########?????????????????"T???? | | ?# "" " # # """""#?????????????????""???? | | ?# "" + #*"""""#?????????????????""???? | | ?# """" $ # #]]" ""#?????????????????""???? | | ?# " "" # + = """#?????????????????""???? | | ?# """ # #!!! "#?????????????????"????? | | ?# # # = ""#??????????????????????? | | ?####+####"#### # =$$$"#??????????????????????? | | ????# ########??????????????????????? | | ##### #?????????????????????????????? | | """"# #?????????????????????????????? | | "T""#"## #?????????????????????????????? | | # ####"###?????????????????????????????? | | # #### ##########??????????????????????? | | # # %[ #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 53 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Density 85 ECM Strength 1 Jamming Range 14 Power Amplification 30 Corruption Block 14 Armor Coverage 525 Weapon Cycling 15 Melee Speed Boost 40 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 16 Launcher Accuracy 20 Recoil Reduction 6 Energy Filtering 30 Force Boost 30 Salvage Targeting 3 Offensive Hacking 26 Item Schematics ----------------- Coolant Network | -3/Section 7 | Archive Lrn. Phase Cannon | -3/Section 7 | Archive Enh. Coil Gun | -3/Section 7 | Archive Exp. Target Analyzer | -3/Section 7 | Archive Hvy. Gatling Laser | -3/Section 7 | Archive Robot Schematics ------------------ B-74 Champion | -3/Section 7 | Archive M-30 Cleanser | -3/Section 7 | Archive A-02 Transporter | -3/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Deuterium Engine | 57% | -7/Storage | Broken Quantum Capacitor | 46% | -3/Quarantine Alien Tech Used ----------------- Phase Armor Subatomic Replicator Core Reset Matrix Navigation Efficiency Matrix Integrated Reactor Core Membrane Core Regenerator Achievements -------------- Alien Roots Nope Ooh, Shiny! Origins Signature Confirmed Subspace Traveler Challenges ------------ None Game ------ Seed TeleporterRecoilBattery Manual? 0 Play Time 02:36:28 Cumulative 82.2 hours Start 2025.07.21 @ 23:40:55 End 2025.07.22 @ 02:22:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7a3cdbf-7c17-4241-a946-dd35782ff56f