Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 18:14:48 Player: Cogchaaaan Result: System corrupted Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (392) 1960 Value Destroyed (16172) 16172 Prototype IDs (87) 1740 Alien Tech Used (5) 1000 Bonus (8499) 8499 TOTAL SCORE: 38771 Bonus ------- High Alert Combat Kills 716 Follower Combat Kills 1659 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Friendly Fire -776 Cogmind --------- Core Integrity 0/1450 Matter 275/300 Energy 1150/1150 System Corruption 103% Temperature Cool (0) Movement Rolling (230) Ox7 Location -2/Protoforge Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION (6) --- Centrium Leg High-density Centrium Wheel > --- UTILITY (11) ----- Huge Storage Unit Experimental Energy Well Experimental Signal Interpreter Graphene Brace A0-MCA's Component Scanner > --- WEAPON (3) ------- Nova Cannon > --- INVENTORY (25) --- Advanced Heavy Treads Biometal Leg Biometal Leg Improved Matter Compressor (0) Structural Scanner Experimental Sensor Array Femtoactuators Medium Regenerative Plating Transdimensional Reconstructor Potential Cannon Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Transmission Jammer Medium Regenerative Plating Improved Hacking Suite Advanced Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Advanced Variable Charge Gun Enhanced Coil Gun Advanced KE Penetrator > --- INVENTORY -------- Cooled Antimatter Reactor Quantum Reactor Quantum Reactor Advanced Medium Treads Advanced Heavy Treads High-density Centrium Wheel Energy Well Improved Matter Compressor Experimental Sensor Array Femtoactuators Advanced Phase Shifter Advanced Cloaking Device Graphene Brace Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Terrabomb Long-range Proton Cannon Heavy Phase Cannon Advanced KE Penetrator Ragnarok Missile Launcher CPS Tube [Rating: 192] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Biometal Leg Wheel High-density Centrium Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Precision Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Slots Evolved 16 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . 2 . 2 . . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Utility 9 | . . . . . 2 . . . 2 . . . . 1 . . . . 2 . . . 1 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 256 | 8 6 2 16 . 32 26 5 11 11 2 1 1 2 19 3 . 1 3 4 19 12 3 12 3 15 24 15 Power 36 | 1 1 . 1 . 1 1 . . 1 . . . 1 4 . . . . . 4 4 . 1 . 6 5 5 Engine 9 | 1 1 . 1 . 1 1 . . 1 . . . 1 2 . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . . . 1 . . . . . 4 2 . . . . . . Reactor 20 | . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . 6 5 5 Propulsion 81 | 2 4 . 5 . 15 11 3 2 2 . 1 . . 6 1 . . 2 . 4 4 2 1 . 5 7 4 Treads 66 | . 2 . 5 . 15 10 3 2 2 . 1 . . 6 1 . . 2 . 4 4 2 1 . 5 1 . Leg 13 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 70 | 2 . 2 3 . 6 6 1 5 5 1 . 1 1 6 2 . 1 1 2 8 . . 5 3 2 6 1 Device 42 | 1 . 1 1 . 4 4 . 3 2 1 . 1 1 3 1 . 1 1 1 4 . . 4 1 2 4 1 Storage 6 | 1 . . 2 . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . Processor 9 | . . 1 . . 1 . . . 2 . . . . 2 . . . . . 1 . . . 1 . 1 . Hackware 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Protection 10 | . . . . . 1 2 1 2 1 . . . . . 1 . . . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 3 1 . 7 . 10 8 1 4 3 1 . . . 3 . . . . 2 3 4 1 5 . 2 6 5 Energy Gun 19 | 2 1 . 1 . 3 1 . . 1 . . . . . . . . . 1 . 2 1 1 . . 5 . Energy Cannon 21 | . . . 1 . 4 2 1 2 2 1 . . . 2 . . . . . . . . 1 . 2 1 2 Ballistic Gun 20 | 1 . . 5 . 2 2 . . . . . . . . . . . . 1 3 2 . 2 . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 2 . . . . . . . 1 . . . . . . . . 1 . . . 1 Special Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 4 . 2 5 . . . . . . . 2 . . 2 . . 1 3 . 3 1 . . . Corrupted Parts 11 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 5 3 System Corruption 56 | . . . . . . . . . . . . . . . . . . . . 5 3 . . . . 23 25 Parts Lost 83 | . 1 . 1 . 2 4 . . . . . . . 11 1 1 . 8 . 4 2 . . . 2 24 22 Power 16 | . . . . . . 1 . . . . . . . 3 . . . 1 . . 1 . . . . 4 6 Propulsion 24 | . 1 . . . . . . . . . . . . 4 1 . . 4 . 1 1 . . . . 7 5 Utility 20 | . . . 1 . 1 2 . . . . . . . 2 . 1 . 1 . 2 . . . . . 4 6 Weapon 23 | . . . . . 1 1 . . . . . . . 2 . . . 2 . 1 . . . . 2 9 5 Highest Loss Streak 8 | . 1 . 1 . 1 1 . . . . . . . 5 1 1 . 3 . 2 1 . . . 2 6 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Average Backups 18 | 3 7 8 15 20 19 19 19 19 19 20 20 20 20 19 19 18 19 16 17 19 22 22 22 22 23 22 15 Power 1 | . . . 1 2 1 . 1 1 . 1 1 2 2 1 2 3 3 3 3 2 2 3 3 3 2 2 1 Propulsion 4 | 1 2 3 5 7 7 8 8 7 5 5 5 5 5 3 2 2 2 . . . 1 2 2 2 2 4 3 Utility 6 | . 1 3 4 5 5 5 5 6 6 7 7 7 7 8 9 9 9 8 8 10 10 9 8 7 4 6 4 Weapon 4 | . 1 2 4 5 4 4 4 3 5 5 4 4 4 3 3 2 3 2 3 4 5 6 7 6 6 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . . . 3 . 2 2 . 2 . . 1 . . 3 . . . . . 6 3 1 . 3 2 1 5 Power 6 | . . . . . . . . . . . . . . 2 . . . . . 2 1 . . . 1 . . Propulsion 6 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . 1 . 2 Utility 10 | . . . . . . 1 . 2 . . . . . 1 . . . . . 1 . 1 . 2 . . 2 Weapon 11 | . . . 2 . 1 1 . . . . 1 . . . . . . . . 3 1 . . 1 . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 97 100 99 97 100 99 99 100 100 100 99 96 93 94 83 90 80 88 89 89 87 89 85 82 66 Engine 7 | . 14 14 11 11 9 9 9 9 12 13 13 13 12 9 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 1 5 5 5 5 5 9 7 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 5 5 4 . . 2 10 11 14 13 12 10 Treads 23 | . 7 28 32 33 26 26 27 27 25 26 26 26 26 28 29 29 29 26 15 15 15 15 14 14 12 7 . Device 14 | . 14 12 8 11 15 18 18 17 17 13 13 13 13 11 16 16 17 16 21 10 11 15 13 13 16 16 9 Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 9 8 5 4 4 4 4 8 Processor 7 | . . 1 1 . 4 . . . 7 13 13 13 13 16 17 11 11 11 10 14 15 15 14 14 13 12 8 Hackware 1 | . . . . . . . . . . . . . . . . . . . 4 5 5 5 9 9 8 8 8 Protection 4 | . . . . . 6 6 9 9 6 6 6 6 6 4 . 5 5 5 5 4 5 5 4 4 4 1 . Energy Gun 4 | . 28 28 11 11 3 . . . . . . . . . . . . . 2 1 . 3 1 . . 4 . Energy Cannon 10 | . . . 8 11 16 18 18 18 13 13 13 13 13 10 11 11 1 10 4 4 . . 2 4 7 1 4 Ballistic Gun 5 | . . . 11 11 7 8 7 8 5 5 6 6 6 2 . . . . 4 9 14 11 9 9 3 4 1 Peak Build Rating 192 | 7 7 15 23 23 32 32 32 37 67 66 67 71 68 81 86 90 81 90 90 115 140 148 163 168 191 192 156 Average Rating 65 | 5 6 7 20 23 27 28 31 34 56 64 65 67 66 74 81 82 73 79 84 101 123 142 154 163 182 171 134 On Entrance 72 | . 7 7 8 23 23 27 32 31 37 61 65 67 67 68 80 82 81 81 58 90 112 140 144 159 166 183 141 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 11 14 14 59 59 68 70 69 69 95 89 89 89 94 102 96 105 97 107 91 146 148 149 170 169 183 172 154 Greatest Support 240 | 20 40 40 60 60 68 60 60 66 88 88 93 93 93 140 142 142 142 146 90 163 183 188 190 190 240 235 111 Greatest Overweight (x) 8 | 2 1 . . . 1 1 1 1 1 1 1 . 1 . . . . 1 1 3 . . . . . 8 7 Average Overweight (x) . | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 4 Largest Inventory Capacity 25 | 8 8 8 25 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 8 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 Most Carried 25 | 4 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 25 25 25 25 25 25 25 24 Average Carried 18 | 3 7 8 16 20 19 19 19 19 19 20 19 20 20 19 19 18 19 16 17 20 22 24 24 24 24 24 17 Final Capacity 25 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 4 8 8 20 20 20 19 20 20 20 20 20 20 20 19 20 19 19 17 20 22 25 24 25 25 25 25 13 Class Distribution -------------------- 23% | Scavenger-Tank 16% | Scavenger-Skirmisher 13% | Skirmisher 11% | Mutant 10% | Gunner 8% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -8/Scraptown Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Infiltrator-Skirmisher | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Tank | -2/Testing Hacker-Mutant | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Matter Collected 10474 | 289 123 68 605 5 746 790 202 208 258 203 10 20 66 501 251 133 121 450 205 1096 312 273 234 232 927 1494 652 Remotely 1011 | . . . . . . . . . . . . . . . . . . . . . . . . . 531 480 . Salvage Created 19580 | 123 500 92 1490 . 2601 2168 904 . 426 125 . . 89 1718 109 91 121 625 188 2167 245 376 386 263 1528 2432 813 Parts 884 | 6 30 7 82 . 127 107 32 . 17 5 . . 2 60 8 2 9 15 6 77 13 17 15 21 76 133 17 Haulers Intercepted 25 | . . . 5 . 6 6 . . . . . . . 2 . . . . 1 3 . . 1 . 1 . . Recyclers Shooed 19 | . 2 . 3 . 1 5 5 . 1 . . . . 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 12 . 1 2 . 7 1 9 12 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Combat Hostiles Destroyed 273 | . 12 4 25 . 43 23 3 . 3 4 . . 1 32 2 6 . 16 2 16 2 2 2 4 28 28 15 Guns 95 | . 12 4 15 . 18 5 1 . . . . . . 4 . . . . 1 7 2 2 2 1 4 17 . Cannons 111 | . . . 8 . 24 16 2 . 3 4 . . 1 16 2 . . 4 1 4 . . . 3 12 5 6 AOE 44 | . . . . . . . . . . . . . . 10 . 5 . 11 . 4 . . . . 8 . 6 Classes Destroyed 23 | 2 4 . 6 . 3 . . . 1 2 . . . 2 . . . 3 . . . . . . . . . Worker 11 | . . . 2 . 2 . . . . . . . . 2 . . . . . 2 . . . . 1 2 . Builder 10 | . . . 1 . . 3 1 . . . . . . . . . . . . 3 . . . . . 2 . Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 25 | . . . 5 . 6 6 . . . . . . . 2 . . . . 1 3 . . 1 . 1 . . Recycler 32 | 1 . . 2 . 4 7 10 . 1 . . . . 2 . . . . . 4 . . . . . 1 . Mechanic 5 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 2 Operator 7 | . 1 . . . . 1 . . 1 . . . . 2 . . . . . . . 2 . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 24 | . 2 . 5 . 4 2 . . 3 . . . . 1 . . . . . 1 . . 1 . 2 2 1 Swarmer 62 | . 3 3 8 . 13 . . . . . . . . 14 . 5 . 2 . 1 . . . . 13 . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Grunt 78 | . 9 1 7 . 16 10 . . . . . . . 10 . . . 9 . 7 . . 2 . . 5 2 Brawler 4 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 1 Duelist 4 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 46 | . . . 9 . 9 12 3 . 1 . . . 1 . . 1 . 1 . 3 . 2 . . 3 . 1 Specialist 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 3 Hunter 16 | . . . . . 2 1 . . . . . . . . . . . . . 3 . . . . 2 6 2 Programmer 41 | . . . . . . . . . 2 . . . . 4 2 . . . 2 1 . . . 4 10 15 1 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hotshot 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Best Kill Streak 11 | 3 3 3 4 . 5 5 9 . 2 3 . . 1 11 2 5 . 8 2 8 1 2 2 2 6 7 4 Combat Bots Only 10 | . 3 3 4 . 5 5 1 . 1 3 . . 1 10 2 5 . 8 2 3 1 1 2 2 6 7 3 Max Kills in Single Turn 5 | 1 1 2 2 . 2 1 1 . 1 1 . . 1 5 1 3 . 2 1 3 2 1 2 1 3 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . 5 . 3 . 2 . 3 . . . . 3 . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Hostile Shots Fired 1550 | . 45 16 77 . 125 91 4 . 30 19 . . 7 134 18 14 . 74 8 158 29 13 . 18 155 298 217 Missed 427 | . 9 5 17 . 34 26 2 . 14 4 . . 2 35 1 2 . 19 2 45 7 2 . 4 30 87 80 Hits 1123 | . 36 11 60 . 91 65 2 . 16 15 . . 5 99 17 12 . 55 6 113 22 11 . 14 125 211 137 Melee 17 | . . . 1 . . . . . . . . . . 4 . . . 10 . 2 . . . . . . . Projectile 1106 | . 36 11 59 . 91 65 2 . 16 15 . . 5 95 17 12 . 45 6 111 22 11 . 14 125 211 137 Critical Strikes 68 | . 1 . 6 . 3 6 . . . . . . 1 3 1 . . 5 1 8 6 . . . 4 18 5 Actively Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 11 5 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage Taken 23618 | . 432 100 735 . 1360 1066 30 . 140 366 . . 97 2018 347 236 . 1232 114 2318 586 326 . 324 2938 5372 3481 Core 2104 | . 154 19 79 . 122 88 . . 14 . . . . 166 40 36 . 93 19 196 57 24 . . 140 292 565 Absorbed by Shields 170 | . . . . . . . . . 16 40 . . 20 . . . . . . 94 . . . . . . . Reduced by Siege Mode 762 | . . . . . . . . . . . . . . . . . . . . 57 49 . . 25 337 294 . Redirected to Shielding 53 | . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1492 | . . . 284 . . . . . . . . . . . . . . . . 337 194 55 . 46 319 257 . Core Remaining (%) 76 | 100 . 30 . 80 . . . 61 . . . . 98 . . . . 66 . . . 74 . 100 . . . Volleys Fired 1034 | 10 48 7 77 . 109 81 22 . 17 15 2 1 16 117 12 20 8 46 17 69 13 18 15 31 72 114 77 Largest 3 | 2 2 2 3 . 3 3 3 . 3 3 1 1 3 3 2 2 2 2 3 3 3 3 3 3 3 3 3 Hottest 310 | 80 90 90 147 . 204 204 161 . 205 270 90 90 205 205 170 170 170 180 213 213 101 164 160 160 300 310 200 Shots Fired 2283 | 20 95 15 227 . 327 241 68 . 41 31 2 1 24 203 19 27 14 64 25 192 36 51 36 59 154 236 75 Gun 1114 | 20 95 15 175 . 135 79 22 . 12 7 . . 4 21 . . . . 8 135 36 51 25 28 30 204 12 Cannon 1121 | . . . 52 . 192 162 46 . 29 23 2 1 20 179 19 21 13 49 17 51 . . 11 31 118 32 53 Launcher 47 | . . . . . . . . . . 1 . . . 3 . 6 . 15 . 6 . . . . 6 . 10 Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 759 | 3 . . 115 . 81 79 22 . 12 7 . . 4 21 . . . . 4 128 36 46 22 28 24 115 12 Thermal 1426 | 17 95 15 112 . 246 162 46 . 29 23 2 1 20 179 19 21 13 49 21 58 . 5 14 31 117 80 51 Explosive 47 | . . . . . . . . . . 1 . . . 3 . 6 . 15 . 6 . . . . 6 . 10 Electromagnetic 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 41 2 Robot Hit Streak 30 | 6 18 4 20 . 27 13 16 . 7 9 . . 4 15 7 11 9 13 15 27 30 19 6 10 20 17 4 Robot Miss Streak 7 | 2 2 3 6 . 7 2 2 . 2 2 . . 1 5 2 1 1 5 1 4 3 2 3 5 6 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 . Secondary Targets 11 | . 1 2 . . . . . . . . . . . . . . . . . . 1 1 . . . 6 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Shots Hit Robots 1350 | 12 68 7 139 . 205 150 35 . 16 10 . . 9 109 7 4 13 34 17 128 29 41 17 21 91 155 33 Core Hits 645 | 4 30 5 57 . 92 57 15 . 9 8 . . 3 57 4 9 2 42 5 67 18 16 8 10 44 59 24 Critical Kills 20 | . . . 1 . 1 1 1 . 1 . . . . 1 . 1 . 1 . 2 . 2 . . 3 2 3 Critical Parts Destroyed 22 | . . . 2 . . 1 1 . . . . . . . . . . . . 3 . 6 . 1 . 8 . Critical Strikes 57 | . 3 . 7 . 4 2 2 . 1 . . . . 1 . 1 . 1 1 6 2 9 . 1 3 10 3 Burn 11 | . 3 . 4 . 3 . . . . . . . . . . . . . 1 . . . . . . . . Meltdown 14 | . . . 1 . 1 1 1 . 1 . . . . 1 . 1 . 1 . 1 . . . . 2 . 3 Destroy 32 | . . . 2 . . 1 1 . . . . . . . . . . . . 5 2 9 . 1 1 10 . Melee Attacks 9 | . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . Impact 9 | . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46209 | 134 833 91 2653 17 4002 3099 749 . 507 373 . . 240 4835 243 496 499 2802 584 4997 802 1319 554 862 5061 5472 4985 Guns 16089 | 134 819 91 1843 . 1445 696 153 . 63 32 . . 48 233 . . . . 156 2425 802 1319 352 448 446 4454 130 Cannons 20012 | . . . 637 . 2554 2359 573 . 444 308 . . 192 3228 243 117 499 769 407 1108 . . 202 414 3224 873 1861 Explosions 9624 | . . . . . . . . . . 33 . . . 1362 . 379 . 2033 . 1432 . . . . 1391 . 2994 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 484 | . 14 . 173 17 3 44 23 . . . . . . 12 . . . . 21 32 . . . . . 145 . Kinetic 11498 | 35 . . 1098 . 727 696 153 . 63 32 . . 48 233 . . . . 59 2322 802 1176 325 448 426 2725 130 Thermal 25058 | 99 819 91 1382 . 3272 2359 573 . 444 308 . . 192 3287 243 117 499 769 504 1211 . 143 229 414 2987 1841 3275 Explosive 8151 | . . . . . . . . . . 33 . . . 1303 . 379 . 2033 . 1432 . . . . 1391 . 1580 Electromagnetic 1018 | . . . . . . . . . . . . . . . . . . . . . . . . . 257 761 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 103 | . 2 2 1 1 2 3 3 . . . . . . 7 9 9 9 9 2 8 11 11 . 7 10 65 103 Average Corruption 8 | . 1 2 1 1 1 2 3 . . . . . . 6 7 9 9 9 2 6 10 11 . 6 5 32 85 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 578 | . 12 43 11 8 23 39 41 . . . . . . 36 28 19 11 32 1 61 14 13 . 12 20 102 52 Message Errors 124 | . 3 9 3 3 3 7 9 . . . . . . 10 6 5 6 4 . 18 5 1 . 1 5 19 7 Matter Fused 136 | . 6 5 3 2 8 8 10 . . . . . . 8 5 3 1 9 . 14 6 1 . 4 4 23 16 Heat Flow Errors 56 | . 1 3 2 . 4 5 6 . . . . . . 2 1 2 1 8 1 5 . 1 . . 4 10 . Energy Discharges 74 | . 1 12 . . 3 3 4 . . . . . . 9 6 2 . 3 . 7 . 2 . 2 4 15 1 Parts Rejected 6 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . 2 1 Parts Fused 7 | . . 1 . . . 1 1 . . . . . . . 1 . . . . . . . . 1 . 1 1 Data Loss (minor) 69 | . . 7 2 2 3 6 5 . . . . . . 3 2 2 2 3 . 7 . 2 . 1 2 16 4 Data Loss (major) 24 | . . 2 1 1 . 1 3 . . . . . . . 2 1 . 2 . 2 1 1 . 3 . 1 3 Misfires 32 | . . 2 . . 2 4 2 . . . . . . 3 3 4 . 1 . 6 . 1 . . . 1 3 Alerts 6 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 41 | . 1 1 . . . 3 . . . . . . . 1 2 . 1 1 . 1 1 4 . . 1 9 15 Overload Shots 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 10 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 1381 | . . . 12 . 16 12 1 . . 8 . . . 239 24 2 45 114 . 41 . . . . 384 70 413 Projectiles 731 | . . . 3 . 16 12 1 . . 8 . . . 104 24 . 45 74 . 3 . . . . 258 26 157 Explosions 597 | . . . . . . . . . . . . . . 135 . 2 . 40 . 38 . . . . 126 . 256 Melee 53 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . 44 . Knockbacks 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . Impact 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 430 | . . . . . . . . . . . . . . 211 . 27 . 17 . 77 . . . . . . 98 Shots 8 | . . . . . . . . . . . . . . 3 . 1 . 1 . 2 . . . . . . 1 Rammed 41 | . 1 . 15 1 2 7 4 . . . . . . 2 . . . . 1 3 . . . . . 5 . Targets Rammed 45 | . 3 . 15 1 2 8 4 . . . . . . 2 . . . . 1 3 . . . . . 6 . Kicked 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 713 | 54 348 256 204 . 333 235 218 . 488 352 76 38 318 412 108 246 471 487 80 290 . 164 285 566 713 555 84 Average Temperature 102 | 27 75 75 57 . 67 52 57 . 147 113 39 24 89 98 41 84 218 113 30 31 . 137 79 149 139 158 24 Received Heat Transfer 3139 | . 249 24 351 . 387 558 18 . 9 52 . . 30 339 . 9 . 183 . 309 . 27 . . 36 189 369 Effects 56 | . 1 . . . . . . . 1 1 . . 1 1 . . 6 . . . . . . 12 18 15 . Shutdowns 25 | . . . . . . . . . 1 . . . 1 . . . 4 . . . . . . 5 5 9 . Energy Bleed 8 | . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . 1 3 1 . Interference 11 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 7 1 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 4 8 . Total Turns 319 | . . . . . . . . . . . . . . . . . . . . 33 40 . . 15 112 119 . Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . 33 22 . . 13 46 29 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 7 . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . Parts Fried 18 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . . 3 11 . Impact Corruptions 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Melted 18 | . . . 2 . 1 2 1 . 1 . . . . 3 . 1 . 1 . 1 . . . . 2 . 3 Combat Hostiles 15 | . . . 2 . 1 2 . . . . . . . 2 . 1 . 1 . 1 . . . . 2 . 3 Parts Melted 90 | . 5 . 8 . 12 5 5 . 3 1 . . 1 10 3 1 . 1 2 11 . . 1 2 10 3 6 Heat Transferred 37165 | 225 2403 235 3072 . 6364 4255 1036 . 650 450 . . 300 4850 350 200 650 1300 785 1823 . 185 259 550 3089 1813 2321 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Maximum Alert Level 3 | . . . . . 2 1 . . . . . . . 3 . . . . 2 3 2 1 . . 2 1 2 Low Security (%) 67 | 100 100 100 100 100 23 75 100 . 100 . . . . 41 . . . . 8 77 . 75 100 100 31 8 39 Level 1 19 | . . . . . 43 24 . . . . . . . 8 . . . . 55 11 10 25 . . 47 91 18 Level 2 11 | . . . . . 33 . . . . . . . . 29 . . . . 35 10 89 . . . 21 . 41 Level 3 1 | . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 842 | 10 169 100 150 43 588 294 83 . 71 . . . . 842 . . . . 600 700 574 216 58 74 595 399 640 Initial 600 | . . 43 33 43 . 239 48 . . . . . . . . . . . 600 102 392 197 50 . 4 326 180 Average 160 | 1 49 20 55 2 312 106 14 . 14 . . . . 372 . . . . 355 184 493 179 9 24 274 295 328 Influence Increases 11988 | 15 381 167 814 . 1406 924 251 . 253 30 . . 20 1221 50 130 5 285 669 1804 312 128 99 241 1012 833 938 Destroy 0b10 Robot/C 5940 | . 240 120 500 . 860 460 60 . 60 20 . . 20 640 40 120 . 260 40 720 160 80 40 80 560 560 300 Destroy 0b10 Robot/NC 630 | 15 15 . 85 . 85 100 55 . 25 . . . . 45 . . 5 15 5 80 10 10 10 . 20 35 15 Destroy Leader 1266 | . 64 30 160 . 240 186 . . 36 10 . . . 86 10 10 . 10 12 116 . . 14 20 106 94 62 Allied During Kill 681 | . . 2 . . . . . . . . . . . . . . . . . 543 120 13 3 . . . . Successful Hack 389 | . 17 . 34 . 53 44 16 . 63 . . . . 19 . . . . . 42 . . 18 48 35 . . Select Force Hacks 120 | . . . . . . . 120 . . . . . . . . . . . . . . . . . . . . Disable Machine 735 | . . . 15 . 90 90 . . 60 . . . . 45 . . . . . 105 . 15 . 75 15 45 180 Destroy Structure 1252 | . . . 5 . 18 14 . . 9 . . . . 236 . . . . 12 168 22 10 14 18 261 84 381 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . 600 . . . . . . . . Lose Combat Pursuer 375 | . 45 15 15 . 60 30 . . . . . . . 150 . . . . . 30 . . . . 15 15 . Influence Decreases 11376 | 15 268 194 788 112 838 1367 376 . 243 40 . . 20 399 725 271 11 285 460 1313 518 487 234 232 440 1093 647 Entered New Map 2140 | . . 70 53 69 . 329 77 . . 4 . . . . 305 29 6 . . 107 308 297 85 . 5 255 141 Time Decay 6856 | 15 243 104 568 43 668 580 299 . 243 36 . . 20 289 410 232 5 235 310 556 190 130 149 232 415 598 286 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . Lost Part 780 | . 10 . 10 . 20 40 . . . . . . . 110 10 10 . 30 . 40 20 . . . 20 240 220 Lost Ally 320 | . . 20 . . . . . . . . . . . . . . . 20 . 220 . 60 . . . . . Purge Threat 1130 | . 15 . 157 . 150 418 . . . . . . . . . . . . . 390 . . . . . . . Squads Dispatched 49 | . 2 . 1 . 7 3 . . 3 . . . . 7 . . . 1 1 4 . . 2 3 5 9 1 Investigation 11 | . . . 1 . 2 3 . . . . . . . 1 . . . . . 2 . . 1 . . 1 . Extermination 17 | . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 4 6 . Reinforcement 16 | . 2 . . . 4 . . . 1 . . . . 1 . . . . . 2 . . 1 2 1 2 . Assault 5 | . . . . . 1 . . . . . . . . 2 . . . 1 . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Distress Signals 24 | . 1 . 3 . 7 1 . . . . . . . 2 . . . 1 . 3 2 . 2 . . . 2 Communications Jammed 24 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . 2 . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . 2 . Times Spotted 409 | . 24 5 34 . 65 32 2 . 7 4 . . 1 54 2 2 . 18 3 43 9 9 8 8 25 35 19 Peak Tracking Total 10 | . 7 3 6 . 7 6 1 . 2 2 . . 1 10 2 5 . 6 2 10 5 2 2 3 5 4 4 Tactical Retreats 18 | . 2 1 1 . 3 1 . . . . . . . 6 . . . . . 2 . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Traps Triggered 12 | . 2 . . . 2 2 . . . . . . . 2 . . . . . 4 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Machines Disabled 59 | . . . 1 . 6 6 . . 4 . . . . 3 . . . 2 . 12 . 1 . 5 1 3 15 Max in Single Turn 3 | . . . 1 . 2 1 . . 2 . . . . 2 . . . 1 . 2 . 1 . 1 1 1 3 Garrison Access 5 | . . . . . 1 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . 2 . . . . . . . . . . . . . 3 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Machines Accessed 118 | . 6 . 15 . 16 17 10 5 5 . . . . 7 . . 4 . 2 15 . . 4 6 3 2 1 Terminals 78 | . 5 . 10 . 9 12 6 . 2 . . . . 3 . . . . 1 15 . . 4 5 3 2 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 2 . 2 2 . . 1 . . . . 2 . . . . . . . . . 1 . . . Recycling Units 11 | . 1 . 1 . 2 2 4 . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . Total Hacks 319 | . 16 . 54 . 50 32 25 29 13 . . . . 15 . . 17 . 3 29 . . 8 14 8 4 2 Successful 179 | . 8 . 29 . 19 14 18 29 8 . . . . 7 . . 17 . 2 14 . . 4 4 5 . 1 Failed 139 | . 7 . 25 . 31 18 7 . 5 . . . . 8 . . . . 1 15 . . 4 10 3 4 1 Catastrophic 26 | . . . 12 . 4 2 1 . 1 . . . . 2 . . . . . 2 . . . 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 10 . 21 . 21 5 15 . 2 . . . . 7 . . . . . 1 . . 8 2 6 . 1 Terminals 188 | . 15 . 28 . 28 20 16 . 9 . . . . 7 . . . . 2 29 . . 8 12 8 4 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 39 | . . . 15 . 9 7 . . 2 . . . . 4 . . . . . . . . . 2 . . . Recycling Units 22 | . 1 . 2 . 3 4 9 . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 18 | . . . 9 . 9 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . Terminal Hacks 103 | . 5 . 8 . 5 9 4 29 4 . . . . 1 . . 17 . 1 13 . . 1 3 2 . 1 Record 30 | . . . . . . . . 25 . . . . . . . . 5 . . . . . . . . . . Part Schematic 5 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 8 | . 1 . . . . . . 3 . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 8 | . . . 1 . . 1 1 . 1 . . . . . . . 4 . . . . . . . . . . Open Door 12 | . . . . . . 4 . . . . . . . . . . . . 1 7 . . . . . . . Branch Access Points 5 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . 1 . 1 . . Unreport Threat 12 | . 1 . 2 . 1 3 1 . . . . . . . . . . . . 4 . . . . . . . Locate Traps 8 | . . . 2 . 2 . . . 2 . . . . . . . . . . . . . . 1 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 7 | . 2 . 1 . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 21 | . . . 13 . 2 2 . . 2 . . . . 2 . . . . . . . . . . . . . Scan Component 14 | . . . 7 . 2 2 . . 1 . . . . 2 . . . . . . . . . . . . . Repair 7 | . . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . 2 1 2 . . . . . . 2 . . . . . . . . . . . . . Retrieve Components 8 | . 1 . . . 2 1 2 . . . . . . 2 . . . . . . . . . . . . . Scanalyzer 12 | . . . 5 . 7 . . . . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . Seal Access 5 | . . . . . 1 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 30 | . 2 . 3 . 2 1 12 . 1 . . . . 1 . . . . . 1 . . 3 1 3 . . Terminals 26 | . 2 . 3 . 2 1 8 . 1 . . . . 1 . . . . . 1 . . 3 1 3 . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Botnet 19 | . 2 . 3 . 2 1 3 . 1 . . . . 1 . . . . . 1 . . 2 1 2 . . Skim 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 83 | . 5 . 14 . 13 11 7 . 3 . . . . 6 . . . . 1 9 . . 3 6 2 2 1 Full Trace Events 7 | . . . 1 . 2 2 . . . . . . . . . . . . . 1 . . . . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 2 . 2 . 1 . . . . 16 . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . Time 308 | . . . 263 . . . . . 45 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . 8 . . . 20 9 3 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Total Allies 23 | . . 1 . . . . . . . . . . . . . . . 2 . 20 . . . . . . . Largest Group 11 | . . 1 . . . . . . . . . . . . . . . 2 . 11 7 6 1 . . . . Highest-Rated Group 443 | . . 31 . . . . . . . . . . . . . . . 94 . 443 254 196 39 . . . . Highest-Rated Ally 159 | . . 31 . . . . . . . . . . . . . . . 47 . 159 51 44 39 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 231 | . . 15 . . . . . . . . . . . . . . . 5 . 167 24 14 6 . . . . Total Damage 5244 | . . 169 . . . . . . . . . . . . . . . 137 . 3922 592 340 84 . . . . Kills 37 | . . 2 . . . . . . . . . . . . . . . . . 24 8 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Active Infowar (turns) 20366 | 15 1055 2250 . . 1462 253 . . 999 850 630 1397 656 2130 944 598 276 696 697 44 118 272 918 852 1239 1901 114 Sensors 12381 | . . 2 . . . . . . 282 848 630 1397 655 2124 943 595 276 692 637 . . 67 763 806 1046 618 . Structural 14826 | . . . . . 1462 253 . . 798 845 630 1393 655 2050 943 594 276 691 638 . . 65 809 779 945 1000 . Seismic 3318 | 15 1055 2248 . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 843 | . . . . . . . . . . . . . . . . . . . . . . . . . . 729 114 Jamming 6154 | . . . . . . . . . . . . . . . . . . . 696 44 118 272 918 852 1239 1901 114 Robot Analysis Total 8 | . 1 . . . . . . 3 . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 2 . . 1 . . 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Turns Passed 36059 | 115 1056 2453 2244 840 2661 2412 2278 3267 1139 925 630 1397 707 2436 988 643 276 843 697 1852 388 272 918 852 1239 1901 630 Spaces Moved 15259 | 56 639 449 972 525 944 816 876 1342 442 356 305 878 342 1193 507 344 141 426 322 684 160 117 534 464 530 704 191 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 14307 | . 153 449 972 525 944 816 876 1342 442 356 305 878 342 1193 507 344 141 426 322 684 160 117 534 464 530 485 . Legs 686 | 46 486 . . . . . . . . . . . . . . . . . . . . . . . . 76 78 Wheels 256 | . . . . . . . . . . . . . . . . . . . . . . . . . . 143 113 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 240 240 156 238 158 158 158 160 160 160 160 160 160 160 160 160 155 155 150 110 179 Average Speed 186 | 115 130 160 160 160 220 239 240 240 225 238 185 158 160 161 160 160 160 160 199 205 160 160 157 155 157 188 212 Slowest Speed 460 | 150 190 160 160 160 240 240 240 240 238 238 238 158 238 164 160 160 160 240 240 400 160 160 160 155 160 460 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 59 | 5 95 81 84 100 90 96 98 86 12 53 51 86 51 32 67 53 59 67 9 84 56 76 20 67 18 70 10 Regions Visited 27 Branch Regions 19 Pre-discovered Areas 9 | . . . . . . . 4 . . . . 1 . . . . 3 1 . . . . . . . . . Known Exits Taken 21 | . . . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 2 . . . 5 . 1 . 3 . . 3 . . 1 . . . . . . . . . Spaces Dug 162 | . . . . . 1 7 . . 3 6 2 . 12 45 5 13 . 22 4 . . . 4 9 16 13 . Terrain Destroyed 945 | . . . . . 1 7 . . 9 23 2 . 14 116 9 77 . 122 8 116 3 5 4 12 104 30 283 Melee 8 | . . . . . 1 7 . . . . . . . . . . . . . . . . . . . . . Projectile 303 | . . . . . . . . . 9 13 2 . 14 77 9 14 . 19 8 33 3 5 4 12 34 30 17 AOE 634 | . . . . . . . . . . 10 . . . 39 . 63 . 103 . 83 . . . . 70 . 266 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Res Qua Res Tes Frg Total 20728 | 82 767 2170 1479 525 1278 1057 1006 1393 554 405 368 887 478 1508 664 409 179 516 354 927 265 162 582 547 788 1068 310 Wait 3374 | 5 57 1708 359 . 139 54 91 . 58 20 58 3 115 106 137 34 9 13 . 60 52 17 . 26 102 142 9 Move 15231 | 55 638 448 971 524 943 815 875 1341 441 355 304 877 341 1192 506 343 140 425 321 683 159 116 533 463 529 703 190 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 173 | 4 6 1 23 . 13 4 1 10 9 . 1 1 . 21 2 . . . 6 13 11 1 2 7 8 26 3 Fast Attach 191 | 7 6 2 13 . 20 25 6 13 4 . 1 2 1 11 . . 5 4 2 16 8 3 9 2 10 14 7 Attach 106 | . 1 . 2 . 6 2 . 1 5 . . . . 13 2 2 5 8 4 6 3 1 1 2 6 19 17 Detach 30 | . . . . . 2 1 . . . . . . . 1 1 1 5 6 1 1 1 . 4 1 1 1 3 Swap 238 | 1 1 1 4 . 14 18 1 5 12 15 . . 4 28 4 9 . 10 2 15 4 1 10 8 46 24 1 Drop 228 | . 7 3 15 . 29 25 6 23 8 . 2 3 1 17 . . 4 . . 16 14 5 8 7 14 19 2 Fire 1034 | 10 48 7 77 . 109 81 22 . 17 15 2 1 16 117 12 20 8 46 17 69 13 18 15 31 72 114 77 Melee 9 | . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 43 | . 1 . 15 1 2 8 4 . . . . . . 2 . . . . 1 3 . . . . . 6 . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 Rewire 23 | . . . . . . . . . . . . . . . . . 3 4 . 16 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 40 | . . . . . . 16 . . . . . . . . . . . . . 24 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / [*Hub x2]) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 12) 459 | -10/Materials | Discovered new exit (range 13) 472 | -10/Materials | Central database locked down 589 | -10/Materials | Discovered new exit (range 3) 675 | -10/Materials | Discovered new exit (range 6) 861 | -10/Materials | Discovered new exit (range 7) 1124 | -10/Materials | Core integrity fell below 50% 1172 | -10/Materials | Entered Mines 1196 | -10/Mines | Assembled infested the area 2982 | -10/Mines | Discovered new exit (range 5) 3071 | -10/Mines | Escorted by a lone wolf Derelict 3171 | -10/Mines | Discovered new exit (range 12) 3230 | -10/Mines | Discovered new exit (range 12) 3281 | -10/Mines | Discovered new exit (range 10) 3411 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3414 | -10/Mines | Found Prototype Device 3414 | -10/Mines | Identified Exp. Sensor Array 3529 | -10/Mines | Learned Materials trap positions 3595 | -10/Mines | Learned 2 Materials zone layouts 3625 | -10/Mines | Entered Materials 3625 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3627 | -9/Materials | Loaded intel: 19 trap records 3725 | -9/Materials | Discovered new exit (range 5) 4114 | -9/Materials | Build established: Gunner 4271 | -9/Materials | Repaired Lgt. Treads 4380 | -9/Materials | Repaired Exp. Sensor Array 4407 | -9/Materials | Repaired Lgt. Treads 4435 | -9/Materials | Repaired Lgt. Treads 4470 | -9/Materials | Repaired Lgt. Treads 4679 | -9/Materials | Discovered new exit (range 8) 5022 | -9/Materials | Discovered new exit (range 8) 5118 | -9/Materials | Discovered new exit (range 16) 5258 | -9/Materials | Identified exit to Mines 5415 | -9/Materials | Discovered new exit (range 16) 5733 | -9/Materials | Repaired Adv. Beam Cannon 5869 | -9/Materials | Entered Mines 5890 | -9/Mines | Discovered new exit (range 10) 5946 | -9/Mines | Learned 4 Materials zone layouts 6609 | -9/Mines | Discovered new exit (range 10) 6709 | -9/Mines | Entered Materials 6709 | -8/Materials | Evolved 2 slots: Utility x2 6710 | -8/Materials | Identified exit to Factory 6710 | -8/Materials | Identified exit to Storage 7055 | -8/Materials | Build established: Scavenger-Gunner 7825 | -8/Materials | Discovered exit to Factory (range 15) 8270 | -8/Materials | Build established: Tank 9109 | -8/Materials | First assault squad dispatched 9155 | -8/Materials | Build established: Scavenger-Tank 9370 | -8/Materials | Entered Storage 10524 | -8/Storage | Build established: Tank 10899 | -8/Storage | Build established: Scavenger-Tank 11295 | -8/Storage | Discovered exit to Factory (range 11) 11470 | -8/Storage | Build established: Scavenger-Gunner 11775 | -8/Storage | Used back door to open Recycling access 11775 | -8/Storage | Discovered new exit (range 4) 11782 | -8/Storage | Entered Recycling 12083 | -8/Recycling | Build established: Scavenger-Tank 12175 | -8/Recycling | Discovered new exit (range 5) 12458 | -8/Recycling | Scanned before Scraplab entrance 13691 | -8/Recycling | Learned Factory repair station intel 13736 | -8/Recycling | Learned location of 2 exits from Factory 13773 | -8/Recycling | Learned Factory recycling unit intel 13802 | -8/Recycling | Learned Factory non-interactive machine intel 13821 | -8/Recycling | Identified exit to Scraptown 13849 | -8/Recycling | Learned Storage stockpile data 13889 | -8/Recycling | Learned location of 1 exit from Recycling 13937 | -8/Recycling | Learned location of 1 exit from Lower Caves 14036 | -8/Recycling | Entered Scraplab 14060 | -8/Recycling | Entered Scraptown 14060 | -8/Scraptown | System corruption cleaned by C-Scrubber 14516 | -8/Scraptown | Discovered new exit (range 5) 14680 | -8/Scraptown | Visited The Evicted 14732 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 14735 | -8/Scraptown | Visited Spacefarers 14771 | -8/Scraptown | Visited Symbiants 14809 | -8/Scraptown | Visited SPCMW 15439 | -8/Scraptown | Visited Shadow of the Wyrm 15516 | -8/Scraptown | Visited Junk Repository 15934 | -8/Scraptown | Visited UFD Registry 15934 | -8/Scraptown | Registered with UFD as "Fiberskull" 16023 | -8/Scraptown | Visited Science Guys 16176 | -8/Scraptown | Visited Observation Area 16377 | -8/Scraptown | Discovered new exit (range 3) 16447 | -8/Scraptown | Visited Scrapoid Research Area 16485 | -8/Scraptown | Visited A0-MCA Data Center 16499 | -8/Scraptown | Given an A- rating by A0-MCA 16507 | -8/Scraptown | Found A0-MCA's Component Scanner 16554 | -8/Scraptown | Visited Scrap Suit Storage 16623 | -8/Scraptown | Build established: Tank 16702 | -8/Scraptown | Visited Analyses Database 16762 | -8/Scraptown | Visited Curators Association 16841 | -8/Scraptown | Visited DA-N13 Charitable Foundation 16850 | -8/Scraptown | Found DCF Scrap (29 items) 16948 | -8/Scraptown | Visited Infowarlord's Domain 16966 | -8/Scraptown | Found Exp. Signal Interpreter 17174 | -8/Scraptown | Met Optimus 17174 | -8/Scraptown | Accepted into 0bPrime 17327 | -8/Scraptown | Entered Factory 17327 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 17328 | -6/Factory | Identified exit to Lower Caves 17328 | -6/Factory | Identified exit to Factory 17329 | -6/Factory | Loaded intel: 224 non-interactive machine locations 17330 | -6/Factory | Loaded intel: 6 repair station locations 17331 | -6/Factory | Loaded intel: 8 recycling unit locations 17633 | -6/Factory | Discovered exit to Lower Caves (range 11) 18055 | -6/Factory | Build established: Gunner 18136 | -6/Factory | Repaired Broken Exp. Sensor Array 18270 | -6/Factory | Cargo convoy interrupted 18466 | -6/Factory | Entered Lower Caves 18467 | -6/Lower Caves | Identified exit to Lower Caves 18474 | -6/Lower Caves | Encountered an infested base 18778 | -6/Lower Caves | Spotted B-75 Beast 18795 | -6/Lower Caves | Destroyed B-75 Beast 18824 | -6/Lower Caves | Build established: Skirmisher 18833 | -6/Lower Caves | Learned Factory terminal intel 19045 | -6/Lower Caves | Encountered a Warlord checkpoint 19391 | -6/Lower Caves | Entered another Lower Caves area 19990 | -6/Lower Caves | Discovered new exit (range 6) 19997 | -6/Lower Caves | Identified exit to Zion 20021 | -6/Lower Caves | Entered Zion 20121 | -6/Zion | Discovered new exit (range 12) 20972 | -6/Zion | Turned away by Imprinter 21111 | -6/Zion | Given the Hacking Drone Bay 21410 | -6/Zion | Identified exit to Proximity Caves 21418 | -6/Zion | Entered Proximity Caves 21854 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22125 | -5/Proximity Caves | Entered Factory 22125 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22126 | -5/Factory | Loaded intel: 26 terminal locations 22797 | -5/Factory | Build established: Scavenger-Skirmisher 23166 | -5/Factory | Destroyed 9 combat bots 23268 | -5/Factory | Destroyed 7 combat bots 23524 | -5/Factory | Lost 3 parts (2n1u) 23925 | -5/Factory | First assault squad dispatched 24073 | -5/Factory | Destroyed 10 combat bots 24081 | -5/Factory | Lost 5 parts (2p2n1w) 24232 | -5/Factory | Discovered new exit (range 5) 24237 | -5/Factory | Identified exit to Factory 24292 | -5/Factory | Identified exit to Upper Caves 24382 | -5/Factory | Build established: Skirmisher 24561 | -5/Factory | Entered Upper Caves 24866 | -5/Upper Caves | Build established: Scavenger-Skirmisher 25520 | -5/Upper Caves | Discovered new exit (range 14) 25545 | -5/Upper Caves | Identified exit to Upper Caves 25549 | -5/Upper Caves | Entered another Upper Caves area 25551 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26147 | -5/Upper Caves | Discovered new exit (range 10) 26177 | -5/Upper Caves | Learned 8 Factory zone layouts 26190 | -5/Upper Caves | Identified exit to Zhirov 26192 | -5/Upper Caves | Entered Zhirov 26194 | -5/Zhirov | Discovered new exit (range 4) 26222 | -5/Zhirov | Met Zhirov 26253 | -5/Zhirov | Learned location of Quarantine (-3) 26253 | -5/Zhirov | Learned location of Command (-1) 26267 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26292 | -5/Zhirov | Found Alien Artifact 26292 | -5/Zhirov | Identified Integrated Reactor 26292 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26467 | -5/Zhirov | Identified exit to Proximity Caves 26468 | -5/Zhirov | Entered Proximity Caves 26557 | -4/Proximity Caves | Spotter reported a threat 26583 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 26609 | -4/Proximity Caves | Destroyed 8 combat bots 26697 | -4/Proximity Caves | Spotter reported a threat 26744 | -4/Proximity Caves | Lost 3 parts (2n1u) 26752 | -4/Proximity Caves | Spotter reported a threat 26952 | -4/Proximity Caves | Spotter reported a threat 27195 | -4/Proximity Caves | Learned Research emergency access door positions 27273 | -4/Proximity Caves | Spotted B-86 Titan 27291 | -4/Proximity Caves | Discovered exit to Factory (range 14) 27308 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 27311 | -4/Proximity Caves | Entered Factory 27311 | -4/Factory | Evolved 2 slots: Utility x2 27312 | -4/Factory | Identified exit to Extension 27561 | -4/Factory | Search patrols dispatched 27741 | -4/Factory | Build established: Infiltrator-Skirmisher 28008 | -4/Factory | Entered Extension 28168 | -4/Extension | Rescued a captive Derelict 28169 | -4/Extension | Rescued a captive Derelict 28228 | -4/Extension | Rescued A7 28280 | -4/Extension | Rescued a captive Derelict 28410 | -4/Extension | Rescued a captive Derelict 28410 | -4/Extension | Rescued a captive Derelict 28537 | -4/Extension | Found Prototype Protection 28537 | -4/Extension | Identified Med. Regenerative Plating 28582 | -4/Extension | Lost 3 allies 28593 | -4/Extension | Rescued a captive Derelict 28593 | -4/Extension | Rescued a captive Derelict 28809 | -4/Extension | Build established: Scavenger-Gunner 29078 | -4/Extension | Spotted B-86 Titan 29082 | -4/Extension | Allies destroyed B-86 Titan 29097 | -4/Extension | Spotted B-86 Titan 29102 | -4/Extension | Destroyed B-86 Titan 29158 | -4/Extension | Disrupted transfer network 29236 | -4/Extension | Rescued a captive Derelict 29282 | -4/Extension | Lost 3 allies 29287 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 29433 | -4/Extension | Rescued a captive Derelict 29435 | -4/Extension | Rescued a captive Derelict 29454 | -4/Extension | Build established: Scavenger-Tank 29492 | -4/Extension | Rescued a captive Derelict 29499 | -4/Extension | Rescued a captive Derelict 29583 | -4/Extension | Rescued a captive Derelict 29725 | -4/Extension | Rescued a captive Derelict 29725 | -4/Extension | Rescued a captive Derelict 29774 | -4/Extension | Disrupted transfer network 29781 | -4/Extension | Discovered new exit (range 12) 29781 | -4/Extension | Discovered new exit (range 9) 29835 | -4/Extension | Lost 3 allies 29858 | -4/Extension | Identified exit to Cetus 29860 | -4/Extension | Entered Cetus 29860 | -4/Cetus | Accompanied by 7 allies 29880 | -4/Cetus | Spotted Cetus Guard 29880 | -4/Cetus | Spotted Cetus Guard 29882 | -4/Cetus | System corruption reached 10% 29882 | -4/Cetus | Spotted Cetus Guard 29897 | -4/Cetus | Spotted Cetus Guard 29901 | -4/Cetus | Allies destroyed Cetus Guard 29902 | -4/Cetus | Destroyed Cetus Guard 29905 | -4/Cetus | Allies destroyed Cetus Guard 29906 | -4/Cetus | Allies destroyed Cetus Guard 30044 | -4/Cetus | Discovered new exit (range 15) 30070 | -4/Cetus | Spotted Cetus Guard 30070 | -4/Cetus | Spotted Cetus Guard 30073 | -4/Cetus | Spotted Cetus Guard 30077 | -4/Cetus | Allies destroyed Cetus Guard 30080 | -4/Cetus | Allies destroyed Cetus Guard 30081 | -4/Cetus | Spotted Cetus Guard 30089 | -4/Cetus | Destroyed Cetus Guard 30093 | -4/Cetus | Allies destroyed Cetus Guard 30112 | -4/Cetus | Discovered new exit (range 16) 30121 | -4/Cetus | Met Revision 17 30226 | -4/Cetus | Identified exit to Archives 30248 | -4/Cetus | Entered Archives 30248 | -4/Archives | Accompanied by 6 allies 30315 | -4/Archives | Lost 5 allies 30380 | -4/Archives | Discovered new exit (range 15) 30400 | -4/Archives | Discovered new exit (range 16) 30422 | -4/Archives | Discovered new exit (range 13) 30440 | -4/Archives | Identified exit to Research 30520 | -4/Archives | Entered Research 30520 | -3/Research | Accompanied by 1 ally 30520 | -3/Research | Evolved 2 slots: Power x1, Utility x1 30551 | -3/Research | Found Prototype Launcher 30551 | -3/Research | Identified Hellfire Missile Launcher 30707 | -3/Research | Identified exit to Quarantine 30720 | -3/Research | Revision forces began assault on 0b10 30728 | -3/Research | Met up with Revision 17++ 30749 | -3/Research | Build established: Scavenger-Skirmisher 31220 | -3/Research | Research terminal network offline 31438 | -3/Research | Entered Quarantine 31440 | -3/Quarantine | Spotted Alpha 7 31487 | -3/Quarantine | Found Alien Artifact 31711 | -3/Quarantine | Found Alien Artifact 31740 | -3/Quarantine | Cryocooling Duct disabled 31755 | -3/Quarantine | Ambient heat levels rising (+20) 31755 | -3/Quarantine | Non-combat units ordered to evacuate 31974 | -3/Quarantine | Found Alien Artifact 32143 | -3/Quarantine | Found Alien Artifact 32151 | -3/Quarantine | Found Alien Artifact 32181 | -3/Quarantine | Discovered new exit (range 6) 32208 | -3/Quarantine | Identified exit to Research 32260 | -3/Quarantine | Identified Core Reset Matrix 32260 | -3/Quarantine | Identified Subatomic Replicator 32260 | -3/Quarantine | Identified Terrabomb 32260 | -3/Quarantine | Identified Dimensional Node Initializer 32260 | -3/Quarantine | Identified Transdimensional Reconstructor 32260 | -3/Quarantine | Used Core Reset Matrix 32264 | -3/Quarantine | Detected hypermatrix surge 32264 | -3/Quarantine | Sensed 9 artifacts in vicinity 32264 | -3/Quarantine | Discovered exit to Research (range 8) 32290 | -3/Quarantine | Entered Research 32290 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 32529 | -2/Research | Identified exit to Testing 32691 | -2/Research | Discovered new exit (range 16) 32713 | -2/Research | Identified exit to Access 33263 | -2/Research | System corruption reached 10% 33529 | -2/Research | Entered Testing 33803 | -2/Testing | Found Ragnarok Missile Launcher 33809 | -2/Testing | Found Femtoactuators 33844 | -2/Testing | Build established: Hacker-Skirmisher 34348 | -2/Testing | Destroyed 7 combat bots 34485 | -2/Testing | System corruption reached 30% 34699 | -2/Testing | Lost 4 parts (2p1n1w) 34884 | -2/Testing | Lost 4 parts (1n1u2w) 35121 | -2/Testing | Found Potential Cannon 35241 | -2/Testing | Lost 3 parts (1p2w) 35294 | -2/Testing | Spotted Fortress 35383 | -2/Testing | Lost 6 parts (3n3w) 35419 | -2/Testing | Discovered new exit (range 6) 35419 | -2/Testing | Discovered new exit (range 6) 35428 | -2/Testing | Identified exit to Protoforge 35430 | -2/Testing | Entered Protoforge 35431 | -2/Protoforge | Sensed 2 artifacts in vicinity 35544 | -2/Protoforge | Superfortress began startup sequence 35598 | -2/Protoforge | Lost 8 parts (1p2n3u2w) 35649 | -2/Protoforge | Spotted Hotshot 35663 | -2/Protoforge | Destroyed Hotshot 35690 | -2/Protoforge | Build established: Hacker-Mutant 35700 | -2/Protoforge | Discovered exit to Access (range 8) 35727 | -2/Protoforge | Core integrity fell below 50% 35737 | -2/Protoforge | Initialized slip node 35775 | -2/Protoforge | Spotted Hotshot 35776 | -2/Protoforge | Spotted Hotshot 35787 | -2/Protoforge | Destroyed Hotshot 35796 | -2/Protoforge | Destroyed Hotshot 35816 | -2/Protoforge | Spotted B-90 Cyclops 35846 | -2/Protoforge | Destroyed B-90 Cyclops 35872 | -2/Protoforge | Lost 3 parts (1p1n1w) 35897 | -2/Protoforge | Used Subatomic Replicator to replicate Potential Cannon 35930 | -2/Protoforge | First assault squad dispatched 36052 | -2/Protoforge | Used Terrabomb 36052 | -2/Protoforge | Additional patrols dispatched to research labs 36055 | -2/Protoforge | Lost 5 parts (3p1u1w) 36060 | -2/Protoforge | Crushed by falling debris 36061 | -2/Protoforge | System corrupted Last Messages --------------- 36026_ System corrupted: Nova Cannon failed to cycle. 36034_ N-04 Retriever collects Lgt. Angular Momentum Engine. 36036_ System corrupted: Substantial component data lost. 36037_ N-04 Retriever collects Myomer Leg. 36038_ G-73 Enforcer destroyed. 36040_ Acquired 53 matter. 36052_ System corrupted: Matter fused (-10). 36052_ Terrabomb activated. 36052_ ALERT: Research labs perimeter wall breached, dispatching additonal patrols. 36060_ The unstable cave ceiling collapses. 36060_ Crushed by falling debris. 36060_ Adv. Hacking Suite destroyed. 36060_ System corrupted by crushing effect (+4). 36060_ Imp. Hacking Suite destroyed. 36060_ System corrupted by crushing effect (+5). 36061_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ;?????????????????????? | | ???????????????????? ;"????????????????????? | | ?????????????????# ;" ???????????????????? | | ????????????????"; ;"""""""??????????????? | | ???????????????""; ;;;;;;;;;;????????????? | | ???????????????""; ????????????? | | ???????????????""; ???????????? | | ?????????????? "; ??????????? | | ?????????????? "; ?????????? | | ????????????? "; ;;;;;;;;;;;;;;;;;;;;"?????????? | | ?????????????? "; ; ????????? | | ??????????"""""""; ; ;;;;;;;;;;;;;;;;;;;"????????? | | ??????????"""""""" ; ; ???????? | | ????????? " ; ???????? | | ?????????""""""""""" " ???????? | | ????????? " #@ ??????? | | ?????????""""""""""""" ; #????? | | ????????? ; ?????? | | ?????????? ;;;; ;;; ! ""#????? | | ?????????? ; % % ???? | | ??????????? ; % ???? | | ??????????? ; % ???? | | ??????????? ; ???? | | ???????????? ; ???? | | ???????????? ; ????? | | ????????????? ; ;;;;; = " ""????? | | ????????????? ; ; ; " ?????? | | ?????????????? ; ; """""" ##?????? | | ??????????????? ; ; ##??????? | | ???????????????? ; " ?????????? | | ????????????????? ; " ?????????? | | ??????????????????? " " ???????????? | | ???????????????????## " " ?????????????? | | ??????????##########"""""""" ""????????????????? | | ??????????# " " #?????????????????? | | ??????????# """" " " # #?????????????????? | | ??????????# ""T" " + +?????????????????? | | ??####????# " # #?????????????????? | | ??# ##########" # #?????????????????? | | ??# T # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 80 Energy Generation 75 Energy Capacity 1480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 150 Armor Coverage 450 Power Shielding 66 Propulsion Shielding 33 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Salvage Targeting 3 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 62% | -9/Materials Exp. Sensor Array | 62% | -9/Materials Lgt. Treads | 78% | -9/Materials Lgt. Treads | 73% | -9/Materials Lgt. Treads | 65% | -9/Materials Adv. Beam Cannon | 18% | -9/Materials Exp. Sensor Array | 99% | -6/Factory | Broken Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Dimensional Node Initializer Subatomic Replicator Terrabomb Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed WarpDisruptionSplitter Manual? 0 Play Time 04:16:09 Cumulative 85.0 hours Start 2025.05.12 @ 02:27:28 End 2025.05.12 @ 18:14:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 5 Types 0/0/3/0/0/0/2/0/0/0 Lore% 47 Gallery% 49 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b0ebfbd-c748-4ea7-b7fe-204cf04d3b03