Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 08:10:05 Player: Oldman Pu Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (228) 1140 Value Destroyed (8243) 8243 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 14401 Bonus ------- High Alert Combat Kills 998 Cogmind --------- Core Integrity 0/850 Matter 294/300 Energy 91/100 System Corruption 7% Temperature Cool (0) Movement Core (1050) Ox20 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cooling System Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Reinforced Deuterium Engine Armored Wheel Improved Heat Sink Advanced Heat Sink Energy Well (350) Improved Medium Armor Plating Improved Medium Armor Plating Cooled Particle Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Targeting Computer Improved Particle Charger Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Armored Treads Armored Treads Improved Heat Sink Cooling System Improved Cooling System Layered Light Armor Plating Layered Light Armor Plating Arc Projector Gatling Laser Cooled Pulse Rifle Cooled Particle Cannon Minigun Heavy Battle Rifle [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Improved Titanium Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Cooling System Storage Humpback Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . 1 Utility 4 | . . . 2 2 . . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 231 | 6 7 8 85 24 . 46 1 . 54 Power 27 | 1 . 1 9 2 . 6 . . 8 Engine 22 | 1 . 1 6 1 . 6 . . 7 Core 5 | . . . 3 1 . . . . 1 Reactor . | . . . . . . . . . . Propulsion 72 | 2 3 1 37 4 . 7 1 . 17 Treads 4 | . . . 3 . . 1 . . . Leg 8 | . . . 3 . . . . . 5 Wheel 60 | 2 3 1 31 4 . 6 1 . 12 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 72 | 1 4 . 18 12 . 22 . . 15 Device 14 | . . . 3 3 . 3 . . 5 Storage 17 | 1 3 . 4 3 . 4 . . 2 Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 40 | . 1 . 11 5 . 15 . . 8 Artifact . | . . . . . . . . . . Weapon 60 | 2 . 6 21 6 . 11 . . 14 Energy Gun 27 | . . 2 8 3 . 4 . . 10 Energy Cannon 4 | . . 1 2 . . 1 . . . Ballistic Gun 27 | 2 . 3 11 3 . 6 . . 2 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 . 3 . . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 15 | . . . . 15 . . . . . Parts Lost 70 | . . 3 17 5 . 10 . . 35 Power 10 | . . . 2 1 . 2 . . 5 Propulsion 21 | . . 1 9 1 . 2 . . 8 Utility 16 | . . . 3 2 . 3 . . 8 Weapon 23 | . . 2 3 1 . 3 . . 14 Highest Loss Streak 21 | . . 3 5 3 . 4 . . 21 To Critical Strikes 1 | . . . 1 . . . . . . Average Slot Usage (%) 87 | . 85 84 87 87 84 90 92 92 86 Engine 8 | . 14 14 5 5 . 5 7 7 10 Core 1 | . . . 2 1 7 . . . 2 Wheel 21 | . 28 27 24 22 23 15 15 15 15 Device 5 | . . . 4 6 7 5 7 7 7 Storage 10 | . 14 14 11 7 7 6 7 7 12 Processor 3 | . . . . 7 7 7 7 7 5 Protection 11 | . . . 10 11 7 23 23 23 8 Energy Gun 8 | . . . 7 4 7 9 15 15 16 Energy Cannon 1 | . . 8 . . . . . . . Ballistic Gun 14 | . 28 19 18 18 15 11 7 7 2 Naked Turns . | . . . . . . . . . . Heaviest Build 241 | 14 209 215 226 241 40 66 54 54 117 Greatest Support 80 | 32 32 20 54 42 36 44 40 40 80 Greatest Overweight (x) 73 | 1 10 10 73 7 1 2 1 1 5 Average Overweight (x) 3 | . 4 10 7 4 1 . 1 1 1 Largest Inventory Capacity 35 | 8 35 35 35 35 5 15 15 15 20 Average Capacity 25 | 6 23 35 35 30 5 13 15 15 19 Most Carried 35 | 1 15 29 35 35 5 15 15 15 20 Average Carried 21 | . 6 23 32 29 5 12 14 14 18 Final Capacity 35 | 8 35 35 35 20 5 15 15 15 20 Final Carried 34 | 1 15 27 34 5 5 15 15 15 9 Class Distribution -------------------- 34% | Hauler-Tank 14% | Tank 11% | Scavenger-Tank 11% | Hauler-Mutant 9% | Mutant 8% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Matter Collected 5622 | 162 378 169 2110 581 . 1372 162 10 678 Remotely . | . . . . . . . . . . Salvage Created 10543 | . 386 290 3068 854 . 2214 581 . 3150 Parts 513 | . 30 16 190 48 . 88 20 . 121 Haulers Intercepted 15 | . 2 . 4 2 . 5 . . 2 Recyclers Shooed 8 | . . . 2 . . 3 . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . 20 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 175 | . 11 6 54 13 . 32 10 . 49 Guns 162 | . 11 3 54 13 . 31 10 . 40 Cannons 5 | . . 2 . . . . . . 3 AOE 3 | . . . . . . . . . 3 Classes Destroyed 20 | . 5 . 10 2 . 1 . . 2 Worker 14 | . . . 6 2 . 2 . . 4 Builder 4 | . . . 2 1 . . . . 1 Tunneler 1 | . . . 1 . . . . . . Hauler 15 | . 2 . 4 2 . 5 . . 2 Recycler 8 | . . . 3 . . 3 . . 2 Mechanic 1 | . . . . . . . . . 1 Operator 2 | . . . . . . 1 . . 1 Watcher 11 | . 2 . 5 . . 2 . . 2 Swarmer 25 | . 9 . 11 . . . . . 5 Saboteur 1 | . . . . . . . . . 1 Grunt 82 | . 1 . 25 4 . 20 8 . 24 Brawler 8 | . . . 4 . . 1 1 . 2 Duelist 7 | . . . 1 1 . 1 1 . 3 Protector 1 | . . . 1 . . . . . . Sentry 21 | . . . 7 3 . 5 . . 6 Specialist 8 | . . . 4 2 . . . . 2 Hunter 5 | . . . . 1 . 2 . . 2 Programmer 7 | . . . . 1 . 3 . . 3 Heavy 3 | . . . 1 1 . . . . 1 Subdweller 7 | . 1 6 . . . . . . . Best Kill Streak 9 | . 3 2 6 4 . 6 7 . 9 Combat Bots Only 9 | . 3 2 6 3 . 5 7 . 9 Max Kills in Single Turn 3 | . 1 1 2 1 . 2 2 . 3 Gunslinging 1 | . . . 1 . . . 1 . 1 Exploded 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Hostile Shots Fired 1380 | . 36 19 304 177 . 253 44 . 547 Missed 391 | . 6 8 76 63 . 72 11 . 155 Damage Taken 15980 | . 266 317 3776 1608 . 2805 589 . 6619 Core 1674 | . 41 29 328 115 . 247 59 . 855 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 4 | . . . 4 . . . . . . Regen/Repaired (Parts) 474 | . . . 347 . . . . . 127 Core Remaining (%) 62 | 100 . 72 40 . . . . 39 . Volleys Fired 594 | . 35 27 201 56 . 105 28 . 142 Largest 3 | . 2 2 3 3 . 3 3 . 3 Hottest 186 | . 40 120 186 128 . 133 68 . 180 Shots Fired 1616 | . 70 53 564 159 . 295 81 . 394 Gun 1582 | . 70 40 563 159 . 294 81 . 375 Cannon 34 | . . 13 1 . . 1 . . 19 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 906 | . 70 38 429 118 . 167 27 . 57 Thermal 676 | . . 15 103 41 . 128 54 . 335 Explosive . | . . . . . . . . . . Electromagnetic 34 | . . . 32 . . . . . 2 Robot Hit Streak 51 | . 9 12 16 20 . 17 22 . 51 Robot Miss Streak 5 | . 3 2 5 2 . 5 2 . 4 Penetration Max 1 | . . . . . . 1 1 . 1 Secondary Targets 25 | . . . 11 2 . 5 2 . 5 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . 1 Shots Hit Robots 1136 | . 39 24 356 122 . 220 61 . 314 Core Hits 538 | . 20 8 147 45 . 115 23 . 180 Critical Kills 2 | . . 1 1 . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . Critical Strikes 23 | . . 1 3 . . 7 1 . 11 Burn 19 | . . . . . . 7 1 . 11 Meltdown 1 | . . 1 . . . . . . . Destroy 3 | . . . 3 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21966 | . 478 455 5620 2161 . 4376 1221 . 7655 Guns 20962 | . 478 366 5598 2161 . 4349 1221 . 6789 Cannons 538 | . . 89 . . . 27 . . 422 Explosions 444 | . . . . . . . . . 444 Melee . | . . . . . . . . . . Ramming 22 | . . . 22 . . . . . . Kinetic 9432 | . 478 348 3970 1518 . 1773 421 . 924 Thermal 12029 | . . 107 1161 643 . 2603 800 . 6715 Explosive . | . . . . . . . . . . Electromagnetic 483 | . . . 467 . . . . . 16 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 29 | . . . 19 18 18 29 29 29 7 Average Corruption 11 | . . . 3 3 18 26 29 29 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 236 | . . . 45 25 1 122 37 1 5 Message Errors 52 | . . . 12 11 . 21 7 . 1 Matter Fused 54 | . . . 13 1 . 29 9 1 1 Heat Flow Errors 13 | . . . 3 1 . 5 1 . 3 Energy Discharges 27 | . . . 5 3 . 14 5 . . Parts Rejected 3 | . . . 1 . . 2 . . . Parts Fused 2 | . . . . . . 1 1 . . Data Loss (minor) 27 | . . . 5 4 1 14 3 . . Data Loss (major) 6 | . . . . 1 . 4 1 . . Misfires 11 | . . . 2 2 . 4 3 . . Alerts 9 | . . . 1 1 . 6 1 . . Misdirections 2 | . . . . . . 2 . . . Weapon Failures 30 | . . . 3 1 . 20 6 . . Overload Shots . | . . . . . . . . . . Overflow Damage 80 | . . . . . . . . . 80 Projectiles . | . . . . . . . . . . Explosions 80 | . . . . . . . . . 80 Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 407 | . . . 11 124 . . . . 272 Shots 6 | . . . . 2 . . . . 4 Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 531 | . . 308 531 116 . 290 322 . 399 Average Temperature 80 | . . 163 95 33 . 72 119 . 81 Received Heat Transfer 4268 | . 30 383 1323 294 . 723 306 . 1209 Effects 12 | . . . 8 . . . . . 4 Shutdowns 4 | . . . 3 . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 4 | . . . 2 . . . . . 2 Matter Decay 1 | . . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Damage (core) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . 1 . . . 1 . . 3 Combat Hostiles 5 | . . 1 . . . 1 . . 3 Parts Melted 66 | . . 5 1 5 . 15 1 . 39 Heat Transferred 25572 | . . 136 2334 1423 . 6036 1628 . 14015 Parts Sabotaged 1 | . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Peak Influence 978 | . 230 . 806 530 148 561 . . 978 Initial 366 | . . . . 366 148 103 . . 183 Average 326 | . 65 . 354 369 148 294 . . 432 Maximum Alert Level 3 | . 1 . 3 2 . 2 . . 3 Low Security (%) 33 | 100 93 . 25 . 100 34 . . 31 Level 1 35 | . 6 . 46 59 . 38 . . 17 Level 2 20 | . . . 9 40 . 27 . . 32 Level 3 10 | . . . 18 . . . . . 18 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Squads Dispatched 38 | . . . 10 4 . 10 . . 14 Investigation 5 | . . . 1 . . 3 . . 1 Extermination 7 | . . . . 1 . 3 . . 3 Reinforcement 18 | . . . 7 3 . 4 . . 4 Assault 5 | . . . 2 . . . . . 3 Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Distress Signals 11 | . 2 . 5 2 . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 249 | . 17 5 80 14 . 45 11 . 77 Peak Tracking Total 11 | . 4 2 5 3 . 4 4 . 11 Tactical Retreats 8 | . 1 . 2 2 . . . . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Traps Triggered 12 | . . 1 1 2 . 7 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Machines Disabled 12 | . . . 1 4 . 2 . . 5 Max in Single Turn 4 | . . . 1 4 . 1 . . 4 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Machines Accessed 27 | . 6 . 6 2 . 7 . . 6 Terminals 11 | . 5 . 2 1 . 2 . . 1 Fabricators 3 | . . . . . . 3 . . . Repair Stations 4 | . . . 2 . . . . . 2 Recycling Units 4 | . 1 . 1 . . 1 . . 1 Scanalyzers 4 | . . . 1 1 . 1 . . 1 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 74 | . 20 . 19 4 . 14 . . 17 Successful 42 | . 11 . 13 2 . 6 . . 10 Failed 32 | . 9 . 6 2 . 8 . . 7 Catastrophic 6 | . 2 . . . . 2 . . 2 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 32 | . 17 . 6 3 . 2 . . 4 Fabricators 10 | . . . . . . 10 . . . Repair Stations 11 | . . . 4 . . . . . 7 Recycling Units 7 | . 3 . 2 . . 1 . . 1 Scanalyzers 12 | . . . 7 1 . 1 . . 3 Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 19 | . 10 . 3 2 . 1 . . 3 Record 6 | . 5 . 1 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . . . 1 Terminal Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 3 | . . . 1 . . 1 . . 1 Dispatch Records 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . Load Schematic 3 | . . . . . . 3 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 6 | . . . 2 . . . . . 4 Scan Component 3 | . . . 1 . . . . . 2 Repair 3 | . . . 1 . . . . . 2 Recycling Unit Hacks 5 | . 1 . 2 . . 1 . . 1 Report Inventory 4 | . 1 . 1 . . 1 . . 1 Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 7 | . . . 6 . . . . . 1 Insert Component 4 | . . . 3 . . . . . 1 Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 20 | . 5 . 4 2 . 5 . . 4 Full Trace Events 6 | . 1 . 2 . . 2 . . 1 Feedback Events 2 | . . . 1 . . 1 . . . Corruption 2 | . . . 1 . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 84 | . . . . . . 84 . . . Total Part Build Rating 4 | . . . . . . 4 . . . Parts Repaired 3 | . . . 1 . . . . . 2 Time 90 | . . . 26 . . . . . 64 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . 1 Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged 1 | . . . . . . . . . 1 Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Turns Passed 12713 | 35 1196 1159 3810 1244 64 2152 647 59 2347 Spaces Moved 6363 | 30 650 456 1359 616 63 1386 490 52 1261 Core 14 | 10 . . 4 . . . . . . Treads 2 | . . . 2 . . . . . . Legs 69 | . . . 4 . . . . . 65 Wheels 6278 | 20 650 456 1349 616 63 1386 490 52 1196 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 230 148 95 101 86 110 110 105 Average Speed 148 | 85 151 230 200 156 101 109 110 110 122 Slowest Speed 3700 | 100 230 230 3700 205 101 130 110 110 480 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 98 27 74 15 70 42 63 6 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 9 | . . 7 . . . . 1 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 69 | . . 1 6 25 . . . . 37 Melee . | . . . . . . . . . . Projectile 10 | . . 1 6 . . . . . 3 AOE 59 | . . . . 25 . . . . 34 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Fac Total 8331 | 36 791 510 2034 777 63 1785 535 54 1746 Wait 813 | . 72 7 269 42 . 182 15 . 226 Move 6355 | 29 649 455 1358 616 62 1385 489 51 1261 Hop . | . . . . . . . . . . Pick Up 170 | 1 21 13 54 17 . 28 1 2 33 Fast Attach 66 | 6 3 . 18 9 . 14 . . 16 Attach 77 | . 1 3 28 5 . 10 1 . 29 Detach 6 | . . . 2 . . 2 . . 2 Swap 88 | . 3 5 39 10 . 22 . . 9 Drop 161 | . 7 . 64 22 1 37 1 1 28 Fire 594 | . 35 27 201 56 . 105 28 . 142 Melee . | . . . . . . . . . . Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 9) 449 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Discovered new exit (range 15) 900 | -10/Materials | Derelicts attacked the area 954 | -10/Materials | Discovered new exit (range 16) 1211 | -10/Materials | Discovered new exit (range 7) 1232 | -10/Materials | Entered Subcaves 1279 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1324 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1325 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1391 | -10/Subcaves | Learned Materials stockpile data 1405 | -10/Subcaves | Build established: Hauler-Mutant 2316 | -10/Subcaves | Lost 3 parts (1n2w) 2373 | -10/Subcaves | Discovered new exit (range 10) 2391 | -10/Subcaves | Entered Materials 2391 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2875 | -8/Materials | Build established: Hauler-Tank 3154 | -8/Materials | Lost 4 parts (1p1n1u1w) 3234 | -8/Materials | Found Prototype Device 3456 | -8/Materials | Repaired Humpback 3884 | -8/Materials | Discovered new exit (range 15) 5191 | -8/Materials | First assault squad dispatched 5470 | -8/Materials | Core integrity fell below 50% 5570 | -8/Materials | Discovered new exit (range 13) 6037 | -8/Materials | System corruption reached 10% 6074 | -8/Materials | Lost 5 parts (1p2n2u) 6132 | -8/Materials | Sterilization system engaged 6132 | -8/Materials | Non-combat units ordered to evacuate 6201 | -8/Materials | Entered Factory 6201 | -7/Factory | Evolved 2 slots: Utility x2 6536 | -7/Factory | Identified Active Sensor Suite 6890 | -7/Factory | Cargo convoy interrupted 7200 | -7/Factory | Build established: Hauler-Gunner 7294 | -7/Factory | Lost 3 parts (1p1n1w) 7348 | -7/Factory | System corruption reached 10% 7445 | -7/Factory | Sucked down chute 7445 | -7/Factory | Entered Waste 7445 | -7/Waste | The area was eerily silent 7493 | -7/Waste | Discovered new exit (range 16) 7509 | -7/Waste | Entered Factory 7809 | -7/Factory | Lost 4 parts (1p1n1u1w) 8088 | -7/Factory | Build established: Scavenger-Tank 8598 | -7/Factory | Lost 3 parts (1p1n1u) 9262 | -7/Factory | Build established: Tank 9366 | -7/Factory | Fabricated Imp. Cooling System (x1) 9371 | -7/Factory | Core integrity fell below 50% 9631 | -7/Factory | Discovered new exit (range 15) 9661 | -7/Factory | Entered Lower Caves 9946 | -7/Lower Caves | Destroyed 7 combat bots 10290 | -7/Lower Caves | Discovered new exit (range 12) 10308 | -7/Lower Caves | Entered another Lower Caves area 10309 | -7/Lower Caves | Encountered a Warlord checkpoint 10314 | -7/Lower Caves | Learned location of Extension (-5) 10349 | -7/Lower Caves | Discovered new exit (range 7) 10367 | -7/Lower Caves | Entered Factory 10367 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10482 | -6/Factory | Repaired Arm. Wheel? 10736 | -6/Factory | Build established: Gunner 11394 | -6/Factory | Garrison activated, responded to threat 11415 | -6/Factory | Destroyed 9 combat bots 11655 | -6/Factory | Lost 3 parts (1u2w) 11767 | -6/Factory | First assault squad dispatched 12217 | -6/Factory | Repaired Arm. Wheel 12280 | -6/Factory | Build established: Scavenger-Gunner 12606 | -6/Factory | Cargo convoy interrupted 12616 | -6/Factory | Core integrity fell below 50% 12703 | -6/Factory | Core integrity fell below 20% 12714 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12701_ Imp. Medium Armor Plating destroyed. 12701_ Penetrated by Slug. 12701_ X-72 Disruptor destroyed. 12702_ Acquired 46 matter. 12702_ K-01 Serf collects debris. 12702_ Penetrated by Slug. 12705_ Minigun destroyed. 12705_ K-01 Serf collects debris. 12707_ Penetrated by Slug. 12707_ Imp. Targeting Computer destroyed. 12708_ Penetrated by Slug. 12708_ Imp. Titanium Leg destroyed. 12709_ Penetrated by Slug. 12709_ K-01 Serf collects debris. 12711_ Penetrated by Slug. 12713_ Imp. Deuterium Engine destroyed. 12714_ M-28 Smith repairs H-66 Slayer. 12714_ Penetrated by Slug. 12714_ Slug penetrates K-01 Serf. 12714_ Magnetic Acceleration Cannon destroyed. 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""#???### # | | ???????????#?#######????#p""""u % #?????# # | | ????????#### # # ###??#hh""" #?????# # | | ??????###""" "" #??#@"""! %% #????## + | | ??????# % #??#khm%[[% #????# ^^# | | ??????# ##?#######+###"##????#T ^# | | ??????# #???##! %%%!""####### # | | ??????# =# ###### % =% %% = # | | ??????# # ! ! =* # | | ??????# # = !%! # | | ??????# # !! # | | ??????# # ##### %%% %" # | | ??????# # #???# ###+######%"" # | | ??????# # ############## % ## %"# | | ??????# %" # # """ ## | | ??????# "+ +%% # """ ## | | ??????############## %# # """ ## | | ????????????# ## %# # ####### | | ??????????### # # """ #?????? | | ??????? + # """ #?????? | | ????????# ### # ! # """ #?????? | | ????????????# ### ## # #?????? | | ???????????####+##### ## # """ #?????? | | ???????????# # ## # """ !#?????? | | ???????????# # ## # """ #?????? | | ???????????# # ## # #?????? | | ???????????# ! # ############### #?????? | | ???????????# # #########?????######+#?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 510 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed RagnarokGrenadeNanosword Manual? 0 Play Time 02:03:37 Cumulative 218.9 hours Start 2024.04.04 @ 18:52:20 End 2024.04.06 @ 08:10:05 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 158 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 677ccbdf-b325-4fcc-bd63-64f2a9814c8c