Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.27 @ 17:36:04 Player: Magellan Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (148) 740 Value Destroyed (5412) 5412 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (3844) 3844 TOTAL SCORE: 19356 Bonus ------- High Alert Combat Kills 528 Follower Combat Kills 166 Met Data Miner 300 Win 3000 Friendly Fire -150 Cogmind --------- Core Integrity 1600/1600 Matter 263/300 Energy 255/280 System Corruption 0% Temperature Cool (8) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY (16) ----- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Transmission Jammer Centrium Light Armor Plating Advanced Force Field Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON (2) ------- Plasma Sword > --- INVENTORY (8) ---- Light Antimatter Reactor Quantum Reactor Q-thruster Impulse Thruster Array Plasma Sword Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Transmission Jammer Centrium Light Armor Plating Heavy Regenerative Plating Advanced Force Field Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON ----------- Plasma Sword > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Q-thruster Impulse Thruster Array Impulse Thruster Array Plasma Sword [Rating: 152] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Chainsword Energy Gun Heavy EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Slots Evolved 19 | . 1 . 2 2 . 2 . . 2 . . . . 2 2 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . 1 . . . . . . . . . . 1 . 1 Utility 14 | . 1 . 2 1 . . . . 2 . . . . 2 2 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | 7 2 1 15 14 25 23 5 13 16 . 8 . 8 16 9 20 23 15 1 Power 51 | 1 1 . 3 2 3 5 1 4 8 . 3 . 2 5 3 3 2 5 . Engine 16 | 1 1 . 3 1 1 2 1 2 2 . 2 . . . . . . . . Core 23 | . . . . 1 2 3 . 2 6 . . . 2 3 2 2 . . . Reactor 12 | . . . . . . . . . . . 1 . . 2 1 1 2 5 . Propulsion 52 | 2 . 1 1 6 8 5 2 4 . . . . 2 4 1 4 9 3 . Treads . | . . . . . . . . . . . . . . . . . . . . Leg 4 | 2 . . . . 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 8 | . . 1 1 6 . . . . . . . . . . . . . . . Flight 40 | . . . . . 6 5 2 4 . . . . 2 4 1 4 9 3 . Utility 76 | 2 1 . 6 3 1 8 1 2 8 . 2 . 2 6 3 13 11 6 1 Device 42 | . . . 2 1 1 2 1 1 4 . 1 . . 6 3 11 7 1 1 Storage 4 | 1 . . . . . . . 1 . . . . 1 . . . . 1 . Processor 16 | . 1 . 2 1 . 3 . . 3 . 1 . 1 . . 2 2 . . Hackware 5 | . . . . . . . . . 1 . . . . . . . 2 2 . Protection 9 | 1 . . 2 1 . 3 . . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 . . 5 3 13 5 1 3 . . 3 . 2 1 2 . 1 1 . Energy Gun 7 | . . . 1 . 6 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . . 2 2 1 2 . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 2 1 1 . . . . . . . . . . . . . . Launcher 5 | . . . . . 5 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . 3 1 3 . . 3 . 2 1 2 . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 3 1 . . . . . . 1 . . 3 3 8 . Parts Lost 33 | . . . . 3 5 6 . 5 . . 1 . . 5 . . 7 1 . Power 6 | . . . . . 1 1 . 2 . . . . . 1 . . 1 . . Propulsion 11 | . . . . 3 . 2 . 1 . . 1 . . 3 . . 1 . . Utility 15 | . . . . . 3 3 . 2 . . . . . 1 . . 5 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . 2 2 3 . 3 . . 1 . . 3 . . 5 1 . Average Slot Usage (%) 86 | . 100 97 98 95 89 86 82 81 84 93 79 75 76 74 65 87 86 86 77 Engine 3 | . 12 12 10 6 2 3 7 7 1 . 4 6 5 . . . . . . Core 4 | . . . . 1 5 9 7 6 10 12 3 . 1 8 2 2 . . . Reactor 1 | . . . . . . . . . . . . . . . 4 5 7 7 7 Leg 2 | . 25 17 1 . 3 . . . . . . . . . . . . . . Hover 3 | . . 6 18 20 2 . . . . . . . . . . . . . . Flight 15 | . . . . . 18 27 27 28 25 25 18 18 19 19 19 13 16 16 15 Device 16 | . . . 9 16 19 14 17 13 14 18 17 12 10 13 11 37 31 18 12 Storage 6 | . 12 12 10 8 8 6 . 3 6 6 6 6 6 5 5 4 4 4 3 Processor 15 | . 12 12 19 16 10 13 14 14 19 18 18 25 25 16 15 13 13 13 11 Hackware 3 | . . . . . . . . . . 6 6 6 6 5 5 4 6 16 19 Protection 2 | . 12 9 8 8 2 2 2 . . . . . . . . . . 3 3 Ballistic Gun 4 | . 25 25 14 8 1 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 4 8 1 . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 6 7 7 6 6 2 . 1 4 2 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 20 20 18 28 28 29 31 26 27 28 28 28 20 24 27 29 58 61 68 61 Greatest Support 68 | 20 20 22 30 44 40 31 26 28 28 28 28 21 24 31 29 58 68 68 68 Greatest Overweight (x) 3 | 3 . . . 1 3 1 . . . . 1 . 1 . . 1 1 . . Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 4 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 4 6 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 4 6 8 8 8 8 8 8 8 8 8 8 7 Average Carried 6 | 3 6 8 6 7 7 6 3 3 5 8 7 8 7 4 6 4 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 4 4 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 3 8 8 8 7 7 3 4 2 8 8 8 8 7 6 7 8 7 6 6 Class Distribution -------------------- 29% | Hacker-Mutant 26% | Hacker-Sprinter 25% | Hacker-Ninja 11% | Hacker-Scout 5% | Wizard-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Matter Collected 3202 | 71 228 145 456 283 528 210 50 115 140 30 71 . 89 70 137 138 185 170 86 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6007 | . 145 78 814 333 1615 1033 . 510 279 81 . . 81 177 73 186 298 218 86 Parts 326 | . 11 3 43 20 85 45 . 25 15 3 . . 10 11 5 12 24 10 4 Haulers Intercepted 5 | . 2 . 3 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 109 | . . 6 15 8 29 19 . 9 5 1 . . 3 2 2 1 6 3 . Melee 51 | . . . . . . 19 . 9 5 1 . . 3 2 2 1 6 3 . Guns 38 | . . 6 9 5 18 . . . . . . . . . . . . . . Cannons 10 | . . . 6 3 1 . . . . . . . . . . . . . . AOE 8 | . . . . . 8 . . . . . . . . . . . . . . Classes Destroyed 17 | . 2 2 3 2 5 1 . . 2 . . . . . . . . . . Worker 2 | . . . . . 2 . . . . . . . . . . . . . . Builder 4 | . . . . . 3 . . . . . . . . . . 1 . . . Hauler 5 | . 2 . 3 . . . . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . Operator 3 | . . . . . . 1 . . . . . . . . . 1 . 1 . Drone 2 | . . . . . . . . . 1 . . . . . . . 1 . . Watcher 22 | . 2 . 1 1 1 1 . 3 4 . . . . 2 1 1 1 2 2 Swarmer 21 | . . . . . 4 2 . 2 2 . . . 3 . 2 . 3 3 . Grunt 47 | . . . 11 5 14 11 . 5 . . . . . 1 . . . . . Brawler 5 | . . . . 1 3 1 . . . . . . . . . . . . . Duelist 4 | . . . . . 2 1 . 1 . . . . . . . . . . . Sentry 17 | . . . 4 1 5 3 . . 1 1 . . . 1 . 1 . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . Hunter 5 | . . . . 1 1 1 . 1 . . . . . . . . 1 . . Programmer 2 | . . . . . . . . . 1 . . . . . . . 1 . . Assembled 4 | . . 4 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 10 | . 1 4 7 2 10 6 . 4 3 1 . . 3 1 2 2 3 3 1 Combat Bots Only 9 | . . 4 6 2 9 5 . 4 2 1 . . 3 1 2 1 3 3 . Max Kills in Single Turn 3 | . 1 1 1 1 3 1 . 1 1 1 . . 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 1 1 . . 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Damage Taken 4997 | . . 374 205 540 1051 756 . 294 127 . 99 . 59 298 27 59 1037 71 . Core 1063 | . . 95 16 40 300 230 . 27 41 . 22 . 30 100 27 7 128 . . Absorbed by Shields 226 | . . . . . . . . . . . . . . . . 64 162 . . Core Remaining (%) 84 | 100 . 62 96 . 38 . . 63 . . . . 89 90 97 99 . 91 100 Volleys Fired 163 | . 8 16 46 31 62 . . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . . . . Hottest 100 | . 40 40 62 62 100 . . . . . . . . . . . . . . Shots Fired 308 | . 16 32 92 62 106 . . . . . . . . . . . . . . Gun 215 | . 16 32 62 31 74 . . . . . . . . . . . . . . Cannon 83 | . . . 30 31 22 . . . . . . . . . . . . . . Launcher 10 | . . . . . 10 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 245 | . 16 32 92 62 43 . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . . 2 . . . . . . . . . . . . . . Electromagnetic 61 | . . . . . 61 . . . . . . . . . . . . . . Robot Hit Streak 50 | . 4 17 33 34 50 . . . . . . . . . . . . . . Robot Miss Streak 3 | . 2 2 1 1 3 . . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 446 | . 8 27 76 55 87 75 . 25 18 1 . . 6 10 8 13 21 11 5 Core Hits 214 | . 5 14 30 18 63 29 . 13 8 1 . . 3 5 4 6 8 6 1 Critical Hits 9 | . . . 1 2 . 2 . . 1 . . . . 1 1 1 . . . Critical Kills 7 | . . . 1 2 . 1 . . 1 . . . . 1 1 . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . . . . 1 . . . Melee Attacks 274 | . . . . . . 77 . 26 20 1 3 . 7 28 10 22 58 15 7 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 274 | . . . . . . 77 . 26 20 1 3 . 7 28 10 22 58 15 7 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 2 . . 1 1 . . . . . 2 4 3 1 Combat Hostiles 4 | . . . . . . . . . 1 1 . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14244 | . 145 348 1222 899 2820 2589 . 1176 810 93 . . 229 423 319 762 1229 807 373 Guns 3125 | . 145 348 749 435 1448 . . . . . . . . . . . . . . Cannons 1213 | . . . 473 464 276 . . . . . . . . . . . . . . Explosions 1096 | . . . . . 1096 . . . . . . . . . . . . . . Melee 8810 | . . . . . . 2589 . 1176 810 93 . . 229 423 319 762 1229 807 373 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 3365 | . 145 348 1222 899 751 . . . . . . . . . . . . . . Thermal 475 | . . . . . 475 . . . . . . . . . . . . . . Explosive 48 | . . . . . 48 . . . . . . . . . . . . . . Electromagnetic 1546 | . . . . . 1546 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 8810 | . . . . . . 2589 . 1176 810 93 . . 229 423 319 762 1229 807 373 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . . . . . 1 4 . Average Corruption 1 | . . . . . . . . . . . . . . . . . 1 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . . . . 1 6 . Message Errors 2 | . . . . . . . . . . . . . . . . . 1 1 . Matter Fused 3 | . . . . . . . . . . . . . . . . . . 3 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1184 | . . . . 15 85 229 . 120 131 . . . 28 75 69 96 160 52 124 Projectiles 15 | . . . . 15 . . . . . . . . . . . . . . . Explosions 85 | . . . . . 85 . . . . . . . . . . . . . . Melee 1084 | . . . . . . 229 . 120 131 . . . 28 75 69 96 160 52 124 Knockbacks 13 | . . . 1 5 7 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . 1 5 6 . . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 107 | . . . . . 107 . . . . . . . . . . . . . . Shots 5 | . . . . . 5 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . . . 132 178 256 32 8 16 16 2 4 . . 19 . . 323 420 . Average Temperature 42 | . . . 45 51 65 5 4 6 2 2 2 . . 19 . . 88 224 . Received Heat Transfer 1604 | . . . 153 324 531 336 . 90 18 . 72 . . 27 . 4 49 . . Effects 6 | . . . . . . . . . . . . . . . . . 2 4 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . . . . . . 1 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . Parts Fried 12 | . . . . . 12 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 400 | . . . . . 400 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 7 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Peak Influence 1057 | . 58 51 380 307 691 1057 168 468 228 . . . . 232 83 195 347 169 70 Average Influence 209 | . 27 33 169 182 362 669 168 261 71 . . . . 94 29 102 164 94 20 Maximum Alert Level 3 | . . . 1 1 2 3 . 2 1 . . . . 1 . . 1 . . Low Security (%) 63 | 100 100 100 60 52 19 . 100 40 91 . . . . 97 100 100 55 100 100 Level 1 21 | . . . 39 47 26 30 . 42 8 . . . . 2 . . 44 . . Level 2 7 | . . . . . 53 . . 16 . . . . . . . . . . . Level 3 7 | . . . . . . 69 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . 4 3 7 6 . 2 2 . . . . 2 . 1 2 1 . Investigation 8 | . . . . . 1 2 . 1 1 . . . . 1 . 1 1 . . Extermination 2 | . . . . . . . . . 1 . . . . . . . 1 . . Reinforcement 12 | . . . 4 1 2 2 . 1 . . . . . 1 . . . 1 . Assault 3 | . . . . . 2 1 . . . . . . . . . . . . . Garrison 5 | . . . . 2 2 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Distress Signals 4 | . . . . 2 1 1 . . . . . . . . . . . . . Communications Jammed 24 | . . . . . . . . . 11 . . . . 4 . 3 6 . . Distress Signals 19 | . . . . . . . . . 11 . . . . 4 . 3 1 . . Times Spotted 239 | . 2 12 24 20 46 26 . 16 15 . 5 . 5 17 5 12 25 6 3 Peak Tracking Total 9 | . 1 5 7 6 7 4 . 4 4 . 4 . 4 5 4 5 9 2 2 Tactical Retreats 32 | . . 1 . 4 3 1 . 3 3 . 2 . 2 3 1 2 5 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Traps Triggered 5 | . . . . 1 1 1 . 1 . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 4 . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Machines Disabled 13 | . . . . 1 6 . . . . . 1 . 1 . . . . 4 . Max in Single Turn 1 | . . . . 1 1 . . . . . 1 . 1 . . . . 1 . Garrison Access 7 | . . . . . . 1 . 1 . . . . . . 1 1 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Machines Accessed 65 | . 3 1 1 2 4 8 . 5 6 . . 4 . 7 2 4 6 6 6 Terminals 44 | . 3 1 1 2 4 4 . 3 5 . . . . 6 1 3 3 4 4 Fabricators 8 | . . . . . . 3 . . 1 . . . . 1 . . 1 1 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 1 . . . . . . 1 1 1 1 1 Total Hacks 155 | . 7 1 1 9 9 17 . 11 14 . . 27 . 16 2 8 10 11 12 Successful 127 | . 7 1 1 7 6 13 . 7 11 . . 27 . 10 2 3 10 10 12 Failed 28 | . . . . 2 3 4 . 4 3 . . . . 6 . 5 . 1 . Catastrophic 1 | . . . . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 71 | . 3 1 1 9 4 11 . 7 8 . . . . 10 . 7 3 4 3 Terminals 103 | . 7 1 1 9 9 12 . 7 13 . . . . 15 1 7 5 7 9 Fabricators 12 | . . . . . . 4 . . 1 . . . . 1 . . 2 2 2 Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . 2 . . . . . . 1 1 1 2 1 Terminal Hacks 62 | . 4 . . 4 3 2 . . 5 . . 27 . 3 1 1 2 4 6 Record 12 | . 1 . . . . . . . . . . 11 . . . . . . . Part Schematic 9 | . . . . . . . . . . . . 8 . . . . . 1 . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 11 | . 2 . . 1 1 1 . . . . . 3 . . 1 . 1 1 . Open Door 4 | . . . . . 2 . . . . . . . . . . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . 1 . . . . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 1 . . Alert Level 5 | . . . . 2 . . . . 1 . . . . 1 . . . . 1 Unreport Threat 7 | . . . . 1 . 1 . . 3 . . . . 1 . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . . 1 . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . 3 . . 1 . . . . 1 . . 2 2 2 Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 1 1 1 Build 7 | . . . . . . 2 . . 1 . . . . 1 . . 1 1 1 Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . 1 . . . . . . 1 1 1 1 1 Seal Access 7 | . . . . . . 1 . 1 . . . . . . 1 1 1 1 1 Unauthorized Hacks 43 | . 3 1 1 3 3 7 . 4 5 . . . . 6 . 1 3 3 3 Terminals 43 | . 3 1 1 3 3 7 . 4 5 . . . . 6 . 1 3 3 3 Assimilate 7 | . . . . 1 . 3 . 2 1 . . . . . . . . . . Botnet 36 | . 3 1 1 2 3 4 . 2 4 . . . . 6 . 1 3 3 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . 1 . Used 2 | . . . . . . 1 . . . . . . . . . . . 1 . Hacking Detections 44 | . 2 1 1 2 3 5 . 4 4 . . . . 7 1 4 2 4 4 Full Trace Events 8 | . . . . . 1 2 . 1 1 . . . . 1 . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . . . Matter 153 | . . . . . . 153 . . . . . . . . . . . . . Time 40 | . . . . . . 40 . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 1 . . . 8 . . . . . 1 . Parts Built 6 | . . . . . . . . . 1 . . . . 2 . . 1 1 1 Matter 1367 | . . . . . . . . . 234 . . . . 212 . . 318 318 285 Time 282 | . . . . . . . . . 39 . . . . 53 . . 56 84 50 Total Part Build Rating 36 | . . . . . . . . . 7 . . . . 12 . . 6 6 5 Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . Time 25 | . . . . . . . . . . . . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Total Allies 7 | . . . . . 2 3 . . 1 . . . 1 . . . . . . Largest Group 2 | . . . . . 2 2 . . 1 . . . 1 . . . . . . Highest-Rated Group 94 | . . . . . 62 31 . . 10 . . . 94 . . . . . . Highest-Rated Ally 94 | . . . . . 31 23 . . 10 . . . 94 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . 13 . . . . . . . 8 . . . . . . Total Damage 485 | . . . . . 206 . . . . . . . 279 . . . . . . Kills 4 | . . . . . 2 . . . . . . . 2 . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 1 2 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Turns Passed 6257 | 89 445 114 485 365 659 643 78 348 428 129 268 26 274 454 188 295 542 288 139 Spaces Moved 8704 | 44 324 64 420 332 401 1028 236 542 758 389 453 77 502 606 388 445 963 451 281 Core 34 | 32 . . . . 2 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 412 | 12 324 22 . . 54 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 899 | . . 42 420 332 105 . . . . . . . . . . . . . . Flight 7359 | . . . . . 240 1028 236 542 758 389 453 77 502 606 388 445 963 451 281 Fastest Speed 22 | 50 120 90 66 58 29 26 26 28 31 31 31 34 31 31 31 30 22 23 23 Average Speed 39 | 161 120 100 68 63 53 27 27 30 31 31 43 34 33 32 31 41 25 23 23 Slowest Speed 200 | 200 120 120 90 120 200 99 28 31 31 31 114 34 114 34 34 114 106 23 23 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 41 | 4 58 21 44 32 69 26 89 15 26 65 74 73 79 28 15 18 42 42 12 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 17 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . . . . . . . 2 1 . 3 . . . . . . Spaces Dug 62 | . . . . . . . . 1 . . 2 . . 16 1 7 34 . 1 Terrain Destroyed 101 | . . . . . 39 . . 1 . . 2 . . 16 1 7 34 . 1 Melee 62 | . . . . . . . . 1 . . 2 . . 16 1 7 34 . 1 Projectile 1 | . . . . . 1 . . . . . . . . . . . . . . AOE 38 | . . . . . 38 . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Mat Sto Fac Was Fac Fac Low Low Dat Pro Fac Fac Res Res Tes Acc Total 10883 | 62 365 81 524 425 739 1290 248 692 921 395 520 76 597 824 442 530 1194 614 344 Wait 1252 | . 20 . 24 30 222 134 . 96 108 6 45 . 73 160 26 24 119 112 53 Move 8684 | 43 323 63 419 331 400 1028 235 541 757 388 452 76 501 605 387 444 961 450 280 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 132 | 11 9 . 10 9 13 12 3 5 12 . 1 . 1 5 3 12 15 9 2 Fast Attach 48 | . . 1 4 5 4 6 2 4 4 . 2 . 4 . . 2 6 4 . Attach 113 | 7 1 . 5 4 8 13 2 7 5 . 3 . 3 12 9 11 14 8 1 Detach 41 | . . . . . 3 7 1 3 1 . 6 . 3 7 7 2 . 1 . Swap 60 | . 1 . 6 5 13 4 1 2 7 . 3 . 1 4 . 7 3 3 . Drop 115 | 1 3 1 10 10 14 9 4 8 7 . 5 . 4 3 . 6 17 12 1 Fire 163 | . 8 16 46 31 62 . . . . . . . . . . . . . . Melee 274 | . . . . . . 77 . 26 20 1 3 . 7 28 10 22 58 15 7 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 39 | -11/Scrapyard | Identified exit to Materials 39 | -11/Scrapyard | Discovered exit to Materials (range 15) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Utility x1 189 | -10/Materials | Identified exit to Materials 189 | -10/Materials | Discovered exit to Materials (range 14) 260 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Hacker-Mutant 482 | -10/Materials | Discovered exit to Materials (range 11) 535 | -10/Materials | Entered Mines 536 | -10/Mines | Assembled infested the area 641 | -10/Mines | Discovered exit to Materials (range 12) 649 | -10/Mines | Entered Materials 649 | -9/Materials | Evolved 2 slots: Utility x2 1131 | -9/Materials | Identified exit to Materials 1131 | -9/Materials | Discovered exit to Materials (range 4) 1134 | -9/Materials | Entered another Materials area 1134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1314 | -8/Materials | Garrison activated, responded to threat 1467 | -8/Materials | Identified exit to Storage 1467 | -8/Materials | Discovered exit to Storage (range 15) 1499 | -8/Materials | Entered Storage 1568 | -8/Storage | Met a pair of Derelict thieves 1747 | -8/Storage | Destroyed 9 combat bots 1968 | -8/Storage | Garrison activated, responded to threat 2097 | -8/Storage | Core integrity fell below 50% 2157 | -8/Storage | Identified exit to Factory 2157 | -8/Storage | Discovered exit to Factory (range 6) 2158 | -8/Storage | Entered Factory 2158 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2162 | -7/Factory | Destroyed 7 combat bots 2220 | -7/Factory | Garrison activated, responded to threat 2303 | -7/Factory | Build established: Hacker-Sprinter 2352 | -7/Factory | Fabricated R-06 Scavenger? 2357 | -7/Factory | Local fabrication network quarantined 2529 | -7/Factory | Identified exit to Factory 2529 | -7/Factory | Discovered exit to Factory (range 4) 2558 | -7/Factory | First assault squad dispatched 2784 | -7/Factory | Lost 3 parts (1n2u) 2801 | -7/Factory | Manually triggered Chute Trap 2801 | -7/Factory | Sucked down chute 2801 | -7/Factory | Entered Waste 2801 | -7/Waste | The area was eerily silent 2867 | -7/Waste | Identified exit to Factory 2867 | -7/Waste | Discovered exit to Factory (range 12) 2879 | -7/Waste | Entered Factory 3097 | -7/Factory | Lost 3 parts (1p1n1u) 3185 | -7/Factory | Discovered exit to Factory (range 10) 3227 | -7/Factory | Entered another Factory area 3227 | -6/Factory | Evolved 2 slots: Utility x2 3492 | -6/Factory | Spotted B-75 Beast 3509 | -6/Factory | Identified exit to Factory 3509 | -6/Factory | Discovered exit to Factory (range 15) 3551 | -6/Factory | Fabricated Imp. Cloaking Device (x1) 3641 | -6/Factory | Identified exit to Lower Caves 3641 | -6/Factory | Discovered exit to Lower Caves (range 22) 3655 | -6/Factory | Entered Lower Caves 3674 | -6/Lower Caves | Build established: Hacker-Ninja 3674 | -6/Lower Caves | Learned location of 1 exit from Factory 3726 | -6/Lower Caves | Encountered a Warlord checkpoint 3764 | -6/Lower Caves | Identified exit to Lower Caves 3764 | -6/Lower Caves | Discovered exit to Lower Caves (range 21) 3784 | -6/Lower Caves | Entered another Lower Caves area 3870 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3968 | -6/Lower Caves | Learned Factory emergency access door positions 4045 | -6/Lower Caves | Identified exit to Data Miner 4045 | -6/Lower Caves | Discovered exit to Data Miner (range 22) 4048 | -6/Lower Caves | Encountered a Warlord checkpoint 4052 | -6/Lower Caves | Entered Data Miner 4052 | -6/Data Miner | Identified exit to Proximity Caves 4052 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 4057 | -6/Data Miner | Met Data Miner 4066 | -6/Data Miner | Learned location of Section 7 (-2) 4066 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4071 | -6/Data Miner | Received God Mode back door access code from Data Miner 4078 | -6/Data Miner | Entered Proximity Caves 4162 | -5/Proximity Caves | Build established: Hacker-Scout 4171 | -5/Proximity Caves | Learned Factory terminal intel 4177 | -5/Proximity Caves | Learned location of 1 exit from Factory 4185 | -5/Proximity Caves | Spotted B-75 Beast 4202 | -5/Proximity Caves | Escorted by Enhanced Grunt 4340 | -5/Proximity Caves | Discovered exit to Factory (range 21) 4352 | -5/Proximity Caves | Entered Factory 4352 | -5/Factory | Evolved 2 slots: Utility x2 4353 | -5/Factory | Identified exit to Factory 4355 | -5/Factory | Loaded intel: 20 terminal locations 4455 | -5/Factory | Lost 3 parts (2n1u) 4598 | -5/Factory | Identified exit to Upper Caves 4679 | -5/Factory | Build established: Hacker-Ninja 4749 | -5/Factory | Fabricated Neutrino Core? 4806 | -5/Factory | Entered another Factory area 4806 | -4/Factory | Evolved 2 slots: Utility x2 4807 | -4/Factory | Identified exit to Armory 4982 | -4/Factory | Identified exit to Research 4982 | -4/Factory | Discovered exit to Research (range 19) 4994 | -4/Factory | Entered Research 4994 | -3/Research | Evolved 2 slots: Utility x2 5050 | -3/Research | Incoming investigation squad redirected 5171 | -3/Research | Found Prototype Device 5182 | -3/Research | Identified Exp. Thermal Defense Suite 5194 | -3/Research | Spotted B-86 Titan 5280 | -3/Research | Identified exit to Research 5280 | -3/Research | Discovered exit to Research (range 7) 5289 | -3/Research | Entered another Research area 5289 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5502 | -2/Research | Crushed by falling debris 5511 | -2/Research | Spotted B-90 Cyclops 5563 | -2/Research | Lost 5 parts (1p1n3u) 5592 | -2/Research | Repaired Power Amplifier 5654 | -2/Research | Found Prototype Processor 5655 | -2/Research | Identified Exp. Core Analyzer 5746 | -2/Research | Fabricated Plasma Sword (x1) 5824 | -2/Research | Identified exit to Testing 5824 | -2/Research | Discovered exit to Testing (range 10) 5824 | -2/Research | Discovered exit to Testing (range 12) 5831 | -2/Research | Entered Testing 5843 | -2/Testing | Found Prototype Device 5844 | -2/Testing | Identified AEGIS Remote Shield 5907 | -2/Testing | Identified exit to Access 5907 | -2/Testing | Discovered exit to Access (range 14) 6029 | -2/Testing | Fabricated Plasma Sword (x1) 6053 | -2/Testing | Found Prototype Hackware 6053 | -2/Testing | Identified System Mapper 6071 | -2/Testing | Found Prototype Protection 6071 | -2/Testing | Identified Hvy. Regenerative Plating 6119 | -2/Testing | Entered Access 6119 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6172 | -1/Access | Fabricated Lgt. Regenerative Plating (x1) 6185 | -1/Access | Identified exit to Surface 6194 | -1/Access | Build established: Wizard-Sprinter 6258 | *** | Escaped! Last Messages --------------- >>Alert(Check) Current Alert Level: Low Security Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 4N layout... Downloaded map data. Sneak attack on W-44 Eye. Destroyed Lgt. Antimatter Reactor. W-44 Eye destroyed. Acquired 50 matter. Connecting with Terminal... >>Open Sealed Barrier opened. The Access Shell folds into the floor. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ? ## #???????|???????????????????????????? | | ??? ## #???????????????????????????????????? | | ????? ## #??#######??????????????????????????? | | #######+### =#? #??????????????????????????? | | = #? !!#??????????????????????????? | | # !!#??????????????????????????? | | ####+##+### # #??????????????????????????? | | ?# # + #??????????????????????????? | | ?# # # #??????????????????????????? | | ?# # # #??????????????????????????? | | ?# # #? #??????????????????????????? | | ?# ! # #? #??????????????????????????? | | ?# ! # #??##### #??????????????????????????? | | ## # #????????#??????????????????????????? | | + # #???????????????????????????????????? | | ## # #???????????????????????????????????? | | ?########## #???????????????????????????????????? | | ??????????# k#???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# u""" """ "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 53 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 12 Offensive Hacking 84 Item Schematics ----------------- Chainsword | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Med. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Imp. Cloaking Device | x1 | -6/Factory | Preloaded Neutrino Core | x2 | -5/Factory | Preloaded Plasma Sword | x1 | -2/Research Plasma Sword | x1 | -2/Testing Lgt. Regenerative Plating | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Deadly Force Part-time Excavator Tester Watch This! Wheee! Challenges ------------ None Game ------ Seed LobotomyZioniteLauncher Manual? 0 Play Time 01:58:50 Cumulative 34.1 hours Start 2020.08.27 @ 11:32:18 End 2020.08.27 @ 17:36:04 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 0 Adventurer 6 Explorer 12 Win Type 0 Total 2 Types 2/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6059841d-7bbb-4fbe-95a8-46c9e4b61b20