Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 21:28:03 Player: Minty Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (186) 930 Value Destroyed (9058) 9058 Prototype IDs (75) 1500 Alien Tech Used (1) 200 Bonus (11258) 11258 TOTAL SCORE: 32246 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 3917 Follower Combat Kills 1081 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 568 Met Warlord at Research 2000 Friendly Fire -608 Cogmind --------- Core Integrity 87/1600 Matter 280/300 Energy 21/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Experimental Biometal Medium Treads > --- UTILITY (13) ----- Spectral Analyzer Advanced Terrain Scan Processor Transport Network Coupler Improved Targeting Computer Improved Target Analyzer Core Analyzer Ghost Barrier > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- 2N-1CE's Frost Array Experimental Stasis Projector Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Improved Weapon Shielding Makeshift Thermal Plating Wardrone Bay > --- WEAPON ----------- Bore Cannon Bore Cannon Bore Cannon > --- INVENTORY -------- YOLO Cannon Heavy Mass Driver Signal Generator [Rating: 172] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Experimental Heat Sink Storage Small Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Makeshift Thermal Plating Weapon Bore Cannon Energy Gun Backup Laser III Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Hellfire Missile Launcher Special Weapon Experimental Stasis Projector Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . . . 4 . . . 4 . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . Utility 11 | . . . . . 2 . . . 3 . 2 . . . . 1 . . . . 1 . . 2 Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Parts Attached 355 | . 4 3 1 2 51 16 1 2 6 11 10 3 4 17 2 6 11 5 27 3 49 42 36 43 Power 44 | . . 1 . 1 3 4 . 1 . . 2 . 1 2 . 1 . 1 1 . 12 5 5 4 Engine 14 | . . 1 . 1 3 4 . 1 . . 1 . . 1 . . . . . . 2 . . . Core 5 | . . . . . . . . . . . 1 . 1 . . 1 . 1 . . . . 1 . Reactor 25 | . . . . . . . . . . . . . . 1 . . . . 1 . 10 5 4 4 Propulsion 82 | . 2 1 . . 11 2 . . 1 4 1 . . 3 . 1 6 2 13 . 9 7 7 12 Treads 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Leg 16 | . . . . . . . . . . . . . . . . 1 . . 13 . . 1 1 . Wheel 9 | . 2 1 . . 2 . . . . . . . . . . . . . . . 2 . . 2 Hover 14 | . . . . . . . . . . . . . . . . . 4 . . . 6 2 . 2 Flight 38 | . . . . . 8 2 . . 1 4 1 . . 3 . . 2 2 . . 1 4 6 4 Utility 123 | . 2 . 1 . 19 2 . 1 2 3 3 2 3 7 . 2 2 1 8 3 15 25 7 15 Device 43 | . 2 . . . 2 . . 1 . . 1 2 . 1 . 1 2 . 3 . 10 8 3 7 Storage 5 | . . . . . 2 . . . . . . . . . . . . . . 1 1 . . 1 Processor 33 | . . . . . 2 1 . . . 3 1 . 2 2 . . . . 3 2 4 7 1 5 Hackware 10 | . . . . . 2 . . . . . . . 1 4 . . . . . . . 2 1 . Protection 32 | . . . 1 . 11 1 . . 2 . 1 . . . . 1 . 1 2 . . 8 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | . . 1 . 1 18 8 1 . 3 4 4 1 . 5 2 2 3 1 5 . 13 5 17 12 Energy Gun 18 | . . . . . 6 1 . . 1 . 1 1 . 1 . 1 2 . . . 1 . 3 . Energy Cannon 15 | . . . . . 2 . . . . . . . . 1 . 1 . 1 . . . . 4 6 Ballistic Gun 27 | . . 1 . . 5 5 1 . 1 2 3 . . 2 . . . . 1 . 6 . . . Ballistic Cannon 22 | . . . . 1 1 1 . . 1 1 . . . 1 . . 1 . 4 . 4 4 1 2 Launcher 18 | . . . . . 4 1 . . . 1 . . . . 2 . . . . . 2 . 5 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . . . 5 5 . . . . 1 2 . . . 1 . . 7 . 4 10 12 6 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . System Corruption 17 | . . . . . . . . . . . . . . . . . 10 . . . 6 . 1 . Parts Lost 90 | . . . . 1 7 . . . . 2 3 . . 5 4 . 4 6 . 1 20 5 13 19 Power 13 | . . . . 1 . . . . . . . . . 1 . . . 1 . . 6 2 1 1 Propulsion 32 | . . . . . 3 . . . . . 2 . . 2 2 . 3 2 . . 4 . 8 6 Utility 31 | . . . . . 1 . . . . 1 1 . . 2 1 . 1 1 . 1 8 3 4 7 Weapon 14 | . . . . . 3 . . . . 1 . . . . 1 . . 2 . . 2 . . 5 Highest Loss Streak 10 | . . . . 1 2 . . . . 1 3 . . 4 4 . 4 6 . 1 10 3 6 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 94 100 100 99 82 99 100 100 77 90 75 76 79 89 93 66 82 70 55 89 88 66 57 59 Engine 4 | . 14 14 14 13 7 9 9 9 6 6 5 5 . 3 . . . . 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . . 5 . . . . 5 6 4 2 4 Leg 4 | . 6 . . . . . . . . . . . . . . . . . 11 26 16 . . . Wheel 4 | . 21 28 28 28 9 . . . . . . . . . . . . . . . . . . 3 Hover 1 | . . . . . . . . . . . . . . . . . 6 3 . . 4 . . . Flight 10 | . . . . . 10 36 36 36 29 33 24 23 23 25 27 15 13 5 8 . . 12 10 2 Device 5 | . 8 14 6 . 1 . . 3 6 6 5 5 5 7 5 8 14 19 5 10 10 5 . 5 Storage 5 | . 14 14 14 14 9 9 9 9 6 6 5 5 5 1 . . . . . 2 5 4 2 1 Processor 14 | . . . . . 3 9 9 9 6 12 19 23 25 28 17 15 14 10 . 21 25 30 24 24 Hackware 4 | . . . . . 4 9 9 9 6 6 . . . 6 28 21 21 21 2 . . 2 8 5 Protection 5 | . . . 7 14 15 9 9 5 7 6 5 5 5 2 . . . . 8 7 2 1 3 2 Energy Gun 1 | . . . . . 8 . . . 1 . . 2 5 1 5 . 6 7 2 . . . . . Ballistic Gun 5 | . 28 28 28 16 5 9 13 18 1 4 5 3 . 5 . . . . . . 5 . . . Ballistic Cannon 3 | . . . . 12 . 5 4 . 3 5 . . . 1 . . . . 9 15 6 1 . . Peak Build Rating 172 | . 10 9 12 14 44 39 38 43 51 62 70 70 70 83 78 84 87 84 172 120 146 139 144 166 Average Rating 84 | . 7 8 10 13 28 37 37 39 46 55 59 61 63 72 72 58 74 62 133 116 125 122 102 118 On Entrance 54 | 6 6 8 9 12 14 33 38 37 43 51 62 61 60 69 80 54 60 68 49 112 118 117 122 63 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 12 13 15 22 29 58 19 19 21 22 23 26 21 20 33 18 15 39 12 95 51 73 36 45 138 Greatest Support 128 | 20 26 26 20 20 20 20 20 20 24 27 27 22 22 30 30 18 24 12 128 60 88 36 34 75 Greatest Overweight (x) 16 | . . . 1 1 16 . 6 1 . . . . . 1 5 1 2 2 7 . 1 2 1 8 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Largest Inventory Capacity 15 | . 8 8 8 8 15 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 10 10 10 15 Average Capacity 8 | . 8 8 8 8 12 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 8 10 8 7 Most Carried 15 | . 8 8 8 8 15 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 10 10 10 5 Average Carried 7 | . 7 7 7 8 12 7 8 7 7 7 7 7 8 5 4 4 4 4 4 4 7 9 7 2 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 10 10 5 5 Final Carried 10 | 6 8 8 8 8 7 8 8 8 8 8 8 8 8 5 5 5 5 4 5 5 10 10 5 2 Class Distribution -------------------- 21% | Mutant 17% | Scavenger-Gunner 10% | Hacker-Mutant 8% | Commander-Sprinter 8% | Scavenger-Sprinter 6% | Scavenger-Mutant 6% | Derelict-Tank 6% | Hacker-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Commander-Sprinter | -8/Recycling Commander-Sprinter | -8/Scraptown Commander-Sprinter | -6/Factory Commander-Sprinter | -6/DSF Commander-Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Scavenger-Sprinter | -5/DSF Hacker-Sprinter | -5/Garrison Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Derelict-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Sprinter | -2/Research Scavenger-Scout | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 7232 | 200 64 150 . 95 925 225 343 20 . 213 179 . 112 201 . . 338 42 390 314 1212 759 513 937 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9254 | . 136 28 . 111 1507 199 804 . . 108 102 . 112 311 15 . 386 75 282 90 2130 135 1089 1634 Parts 383 | . 18 3 . 6 83 15 33 . . 2 7 . 3 14 3 . 3 4 18 2 77 9 29 54 Haulers Intercepted 10 | . . . . . 3 3 1 . . . . . 1 . . . . . . . 2 . . . Recyclers Shooed 6 | . . . . . 3 . . . . . . . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . . . . . 12 2 . 3 . . . . Prevented 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 143 | . 3 . . 3 27 1 5 . . 2 1 . . 3 3 . 3 4 4 1 26 2 25 30 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 44 | . 3 . . 1 19 . 2 . . 1 1 . . 3 . . 2 2 . . 10 . . . Cannons 43 | . . . . 2 1 1 3 . . . . . . . . . 1 1 4 1 12 2 1 14 AOE 50 | . . . . . 6 . . . . 1 . . . . 3 . . 1 . . 3 . 23 13 Classes Destroyed 26 | . 5 . . 2 9 . 1 . . 1 . . . 1 . . 1 . 1 . . . 3 2 Worker 5 | . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . Builder 6 | . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . 2 Tunneler 4 | . 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Hauler 10 | . . . . . 3 3 1 . . . . . 1 . . . . . . . 2 . . . Recycler 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Operator 4 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 Watcher 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 Swarmer 21 | . 3 . . . 6 . . . . . . . . . 3 . 2 4 . . . . . 3 Cutter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 66 | . . . . 2 11 1 1 . . 1 . . . . . . . . 2 1 16 . 14 17 Brawler 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . Duelist 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Sentry 15 | . . . . . 5 . 4 . . . 1 . . . . . 1 . . . 4 . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 11 | . . . . . 2 . . . . . . . . 1 . . . . . . 2 2 . 4 Programmer 12 | . . . . . 1 . . . . . . . . . . . . . 2 . 4 . 2 3 Heavy 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 23 | . 4 1 . 3 8 4 2 . . 2 2 . 1 2 3 . 2 4 4 1 5 1 23 15 Combat Bots Only 21 | . 3 . . 3 5 1 2 . . 2 1 . . 2 3 . 2 4 4 1 4 1 21 13 Max Kills in Single Turn 7 | . 2 1 . 1 2 1 1 . . 1 1 . 1 1 2 . 1 2 1 1 2 1 7 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . 1 . . . . 1 . . . . 2 . . 1 . . 2 . 7 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Hostile Shots Fired 1256 | . 21 . . 7 184 14 4 . . 35 14 1 . 31 28 18 23 49 13 30 233 43 128 380 Missed 505 | . 9 . . 2 76 9 2 . . 11 3 1 . 14 11 10 7 22 6 10 96 22 44 150 Damage Taken 15789 | . 96 35 . 52 1476 45 29 . . 539 210 . . 506 338 125 254 459 189 365 2850 954 2421 4846 Core 3809 | . 6 . . 10 235 . 15 . . 101 36 . . 103 60 32 66 101 . 14 304 188 1025 1513 Absorbed by Shields 537 | . . . . . . . . . . 51 49 . . . . . . . . . . . . 437 Redirected to Shielding 559 | . . . . . . . . . . 88 21 . . 70 . . . . 76 34 . 93 77 100 Ignored by Resistances 300 | . . . . . . . . . . . . . . . . 58 73 . 7 52 110 . . . Regen/Repaired (Parts) 52 | . . . . . . . . . . . . . . . . 52 . . . . . . . . Core Remaining (%) 73 | 100 . . . 93 . . . 54 . 88 . . . . 80 . . . . 81 76 . 16 . Volleys Fired 471 | . 21 3 . 10 102 13 31 . . 21 9 15 6 8 5 1 18 16 10 11 83 27 20 41 Largest 4 | . 2 2 . 2 2 2 2 . . 2 2 2 1 2 2 1 2 2 3 3 3 1 2 4 Hottest 430 | . 40 40 . 59 100 73 73 . . 73 60 118 85 100 111 72 99 150 171 171 180 66 170 430 Shots Fired 892 | . 42 6 . 20 167 26 62 . . 36 16 20 6 13 8 1 23 22 29 33 221 27 24 90 Gun 497 | . 42 6 . 10 142 14 51 . . 15 16 20 6 11 5 1 20 21 . . 117 . . . Cannon 350 | . . . . 10 9 12 11 . . 19 . . . 2 . . 3 1 29 33 102 27 13 79 Launcher 45 | . . . . . 16 . . . . 2 . . . . 3 . . . . . 2 . 11 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 609 | . 42 6 . 20 70 26 62 . . 34 16 8 . 11 . . 3 . 29 33 207 27 6 9 Thermal 118 | . . . . . 1 . . . . . . 12 6 2 5 1 20 22 . . . . 6 43 Explosive 44 | . . . . . 15 . . . . 2 . . . . 3 . . . . . 2 . 11 11 Electromagnetic 121 | . . . . . 81 . . . . . . . . . . . . . . . 12 . 1 27 Robot Hit Streak 20 | . 8 4 . 2 12 5 9 . . 9 6 20 2 5 2 . 5 4 2 3 16 4 10 7 Robot Miss Streak 11 | . 3 1 . 2 11 3 3 . . 2 1 1 1 2 3 2 2 2 4 2 6 1 1 3 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 Secondary Targets 11 | . 1 . . . 5 . . . . . . . . . . . . 1 . . 4 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Shots Hit Robots 517 | . 21 4 . 10 99 13 40 . . 26 13 18 4 9 3 . 15 13 9 13 128 10 20 49 Core Hits 347 | . 11 1 . 3 59 6 23 . . 12 4 2 1 10 9 . 9 6 8 5 65 4 55 54 Critical Kills 33 | . . . . 1 . . 2 . . . 1 . . . . . . . 5 . 14 3 1 6 Critical Parts Destroyed 45 | . . . . . . . 1 . . 1 . . . . . . . . 6 9 23 2 . 3 Critical Strikes 94 | . . . . 1 1 1 4 . . 1 1 3 1 . . . 5 3 11 9 37 5 1 10 Burn 12 | . . . . . . . . . . . . 3 1 . . . 5 3 . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Destroy 75 | . . . . 1 . . 3 . . 1 1 . . . . . . . 11 9 37 5 . 7 Blast 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 36 | . . . . . . . . . . . . . . . . . . . . . . 29 7 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . . . . . . . . . . . 29 7 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25420 | . 278 54 . 157 2797 285 955 . . 825 305 393 72 976 320 . 464 428 352 388 3764 167 7023 5417 Guns 6809 | . 278 54 . 91 1510 103 701 . . 212 305 393 72 166 62 . 321 261 . . 2280 . . . Cannons 6564 | . . . . 66 368 182 254 . . 397 . . . 261 . . 143 130 352 388 987 117 791 2128 Explosions 11936 | . . . . . 919 . . . . 216 . . . 549 258 . . 37 . . 462 . 6232 3263 Melee 50 | . . . . . . . . . . . . . . . . . . . . . . 50 . . Ramming 61 | . . . . . . . . . . . . . . . . . . . . . 35 . . 26 Kinetic 8387 | . 278 54 . 157 879 285 955 . . 609 305 195 . 166 . . 143 . 352 388 3110 117 276 118 Thermal 5453 | . . . . . 458 . . . . . . 198 72 810 62 . 321 428 . . . . 1521 1583 Explosive 9387 | . . . . . 401 . . . . 216 . . . . 258 . . . . . 462 . 5190 2860 Electromagnetic 2082 | . . . . . 1059 . . . . . . . . . . . . . . . 157 . 36 830 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . . . . . . . . . . . . . . 50 . . Highest Corruption 23 | . . . . . . . 1 . . . . 7 7 7 9 . 10 10 10 . 23 . 14 1 Average Corruption 6 | . . . . . . . 1 . . . . 7 7 7 7 . 10 10 10 . 7 . 6 1 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . Corruption Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Effects 62 | . . . . . . . 1 . . . . 2 2 3 2 . 4 8 1 . 30 . 9 . Message Errors 10 | . . . . . . . 1 . . . . . . 1 . . . 1 1 . 6 . . . Matter Fused 13 | . . . . . . . . . . . . 1 1 . 1 . 1 1 . . 6 . 2 . Heat Flow Errors 8 | . . . . . . . . . . . . . . 1 . . . 1 . . 6 . . . Energy Discharges 10 | . . . . . . . . . . . . 1 1 1 1 . . 1 . . 3 . 2 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . 2 3 . . 5 . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Misfires 5 | . . . . . . . . . . . . . . . . . . . . . 4 . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots 9 | . . . . . . . . . . . . . . . 5 1 1 2 . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 738 | . . . . . 11 1 19 . . . . . . 97 . . . 38 25 29 . . 245 273 Projectiles 261 | . . . . . 5 1 19 . . . . . . 97 . . . 38 25 29 . . 36 11 Explosions 477 | . . . . . 6 . . . . . . . . . . . . . . . . . 209 262 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 34 | . . . . 1 2 1 3 . . 4 . . . . . . . . 1 5 11 1 5 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 31 | . . . . 1 2 1 3 . . 4 . . . . . . . . 1 5 8 1 5 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 209 | . . . . . 51 . . . . 26 . . . . 44 . . . . . . . 76 12 Shots 6 | . . . . . 2 . . . . 2 . . . . 1 . . . . . . . 1 . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . . 3 . . 6 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 6 . . 77 389 105 70 . . . 28 280 196 327 260 51 33 233 239 117 335 . 69 311 Average Temperature 77 | . 6 . . 35 88 42 19 . . . 9 136 84 154 116 25 14 103 107 28 75 . 32 129 Received Heat Transfer 2020 | . . . . 30 450 9 9 . . 34 43 . . . . 51 51 9 9 117 355 18 126 709 Effects 6 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . 3 Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . 9 . . . . . . . . . . . . . . . 2 . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Melted 12 | . . . . . 1 . . . . . . . 1 . . . 4 1 . . 1 . . 4 Heat Transferred 7417 | . . . . . 510 . . . . . . 850 300 880 80 . 1201 861 . . . . 1560 1175 Parts Sabotaged 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 10 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Peak Influence 3431 | . 151 63 . 62 528 308 299 . . 361 283 161 107 182 234 117 . . . . 504 359 2657 3431 Initial 1588 | . . 58 . . 24 222 120 . . . 189 99 98 74 136 114 . . . . 119 210 72 1588 Average 600 | . 42 60 . 33 226 264 190 . . 186 244 128 101 120 154 114 . . . . 328 209 1935 2323 Maximum Alert Level 5 | . . . . . 2 1 1 . . 1 1 . . . 1 . . . . . 2 1 5 5 Low Security (%) 38 | . 100 100 . 100 43 . 39 . 100 50 11 100 100 100 82 100 . . . . 16 48 . . Level 1 34 | . . . . . 46 100 60 . . 49 88 . . . 17 . . . . . 53 51 . . Level 2 7 | . . . . . 10 . . . . . . . . . . . . . . . 29 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 20 High Security 8 | . . . . . . . . . . . . . . . . . . . . . . . . 59 Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . 99 . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Squads Dispatched 68 | . 2 . . . 9 2 . . 1 2 . . . 2 . 1 . . . . 10 4 12 23 Investigation 16 | . 1 . . . 6 . . . 1 . . . . . . 1 . . . . 2 3 . 2 Extermination 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Reinforcement 12 | . 1 . . . . 2 . . . 2 . . . 2 . . . . . . 3 1 . 1 Assault 29 | . . . . . . . . . . . . . . . . . . . . . . . 12 17 Garrison 8 | . . . . . 3 . . . . . . . . . . . . . . . 3 . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 15 | . . . . . 4 1 . . . . . . . . . . . . . . 1 7 2 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Times Spotted 402 | . 9 . . 3 42 7 3 . . 8 1 6 . 9 10 3 11 7 24 5 33 32 70 119 Peak Tracking Total 29 | . 3 . . 3 7 5 . . . 3 1 6 . 4 7 3 7 4 10 5 5 11 21 29 Tactical Retreats 30 | . 1 . . . 2 . . . . . . 1 . 1 . . 3 . . . . 3 4 15 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 7 | . . 1 . . . . . . . . 1 . . . 2 . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . 1 . . . . . . . . . . . 2 . 7 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 21 | . 1 . . . 3 2 . . . 1 . . . . . . . . . 1 1 1 7 4 Max in Single Turn 1 | . 1 . . . 1 1 . . . 1 . . . . . . . . . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 43 | . 4 1 2 . 7 1 5 . 2 . 3 . 1 . . 3 . . 5 . 4 3 . 2 Terminals 21 | . 4 . . . 5 1 4 . 1 . . . 1 . . 1 . . . . 1 2 . 1 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Recycling Units 4 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 Total Hacks 106 | . 14 1 2 . 25 1 18 . 4 . 4 . 1 . . 4 . . 12 . 9 6 . 5 Successful 58 | . 6 1 2 . 12 1 8 . 4 . 3 . 1 . . 4 . . 12 . 2 . . 2 Failed 47 | . 8 . . . 12 . 10 . . . 1 . . . . . . . . . 7 6 . 3 Catastrophic 11 | . 2 . . . 3 . 2 . . . . . . . . . . . . . . 2 . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 43 | . 14 . 1 . 11 3 8 . 1 . . . . . . 1 . . . . 2 2 . . Terminals 57 | . 14 . . . 18 1 13 . 1 . . . 1 . . 1 . . . . 2 4 . 2 Fabricators 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . Repair Stations 5 | . . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . Recycling Units 11 | . . . . . . . 5 . 3 . 1 . . . . 2 . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 11 | . . . . . 5 . . . . . 1 . . . . . . . . . . 2 . 3 Terminal Hacks 31 | . 1 1 2 . 6 1 4 . 1 . . . 1 . . 1 . . 12 . . . . 1 Record 12 | . . . 1 . . . . . . . . . . . . . . . 11 . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . Open DSF 3 | . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . 3 . 2 . 1 . . . . 2 . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 4 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 11 | . 5 . . . 4 . 1 . . . . . . . . 1 . . . . . . . . Terminals 7 | . 5 . . . 1 . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Restock 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Redirect 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . . . 7 1 5 . 2 . 1 . . . . . . . . . 4 3 . 2 Full Trace Events 14 | . . . . . 3 . 4 . 1 . . . . . . . . . . . 2 3 . 1 Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Retrieved Matter 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . 3 . . . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 3 . . . . . . . . . . . . . . . . 3 . 3 Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . 8 . . . . . . . . . . . 5 . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Total Allies 15 | . . . . . 1 . 8 . . . . . . . . . . . 5 . . . 1 . Largest Group 8 | . . . . . 1 . 8 6 6 5 4 3 . . . . . . 5 5 5 . 1 . Highest-Rated Group 255 | . . . . . 15 . 179 135 135 120 110 83 . . . . . . 255 255 255 . 90 . Highest-Rated Ally 90 | . . . . . 15 . 34 34 34 34 34 34 . . . . . . 56 56 56 . 90 . Total Orders 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 ROAM 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 140 | . . . . . 7 . . . . 23 2 6 . . . . . . 29 10 40 . 23 . Total Damage 6952 | . . . . . 131 . . . . 1554 44 810 . . . . . . 2034 547 1301 . 531 . Kills 35 | . . . . . 1 . . . . 10 1 2 . . . . . . 7 4 7 . 3 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Robot Analysis Total 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 8827 | . 265 140 203 203 1067 107 527 259 69 121 126 101 56 123 89 81 249 172 1125 322 1218 942 339 923 Spaces Moved 8994 | 1 194 141 227 180 791 168 541 489 150 185 185 199 129 154 118 261 299 247 551 237 1005 1265 474 803 Core 194 | . . . . . 5 . 21 . . . . . . . . . . 2 . . . . 98 68 Treads 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Legs 1194 | 1 40 . . . . . . . . . . . . . . . . . 340 237 576 . . . Wheels 1456 | . 154 141 227 180 396 . . . . . . . . . . . . . . . 34 . . 324 Hover 781 | . . . . . . . . . . . . . . . . . 180 106 . . 395 37 . 63 Flight 5363 | . . . . . 390 168 520 489 150 185 185 199 129 154 118 261 119 139 211 . . 1228 376 342 Fastest Speed 11 | 120 90 80 80 80 27 27 28 28 24 24 25 28 28 11 18 20 27 32 32 100 44 30 28 34 Average Speed 64 | 120 96 84 87 94 80 27 40 34 27 24 27 28 28 27 21 26 55 49 186 100 82 33 35 86 Slowest Speed 850 | 120 120 90 95 95 850 28 350 98 28 26 28 28 28 117 22 80 133 150 592 100 170 180 113 250 Overloaded Moves 192 | . . . . . . . . . . . . . . 56 46 39 . . . . . . . 51 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . 4 1 14 . . . . . . . 1 2 . 4 . . . 8 1 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 44 | 2 47 42 61 60 47 33 95 51 3 95 4 94 4 89 23 4 52 45 77 37 27 32 56 24 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 5 | . . . 1 2 . . . . . . . . . . . . 1 . 1 . . . . . Known Exits Taken 5 | . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 . . . . . . . 1 1 . 1 1 1 . 1 . Scrap Searched 11 | . . 2 . 1 . . . 1 . . . . . . . . 4 2 . 1 . . . . Spaces Dug 31 | . . . . . . . . . . . . . . . . . . . . . 1 30 . . Terrain Destroyed 632 | . . . . 2 91 4 2 . . 20 1 . . 9 14 1 2 12 14 14 63 32 141 210 Melee 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . . Projectile 122 | . . . . 2 . 4 2 . . . 1 . . . 3 1 2 1 14 14 54 11 1 12 AOE 488 | . . . . . 91 . . . . 20 . . . 8 11 . . 11 . . 9 . 140 198 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Gar Fac Upp Upp War Pro Res Res Tes Acc Total 11124 | . 232 157 232 191 1071 203 792 578 178 229 249 224 141 216 173 270 353 265 629 296 1214 1682 600 949 Wait 856 | . 4 1 . . 73 . 161 82 17 6 30 5 . 25 19 2 23 1 3 44 34 297 21 8 Move 8903 | . 193 140 226 179 782 165 515 488 150 184 185 198 128 153 115 256 298 239 550 236 1003 1250 471 799 Hop 31 | . . . . . 4 1 11 . . . . . . . 1 2 . 3 . . . 6 1 2 Pick Up 78 | . 6 4 2 . 18 3 . 3 3 1 5 . 1 4 . . . . 4 1 11 4 8 . Fast Attach 172 | . 1 1 . 1 19 . . . 1 4 4 2 2 8 . 3 5 3 14 3 28 22 19 32 Attach 75 | . 2 . 1 . 13 3 . . 2 1 3 1 . 6 2 2 2 2 1 . 6 3 15 10 Detach 75 | . . . . . 9 2 . . . 2 3 1 . 2 2 2 2 1 10 . 6 9 13 11 Swap 110 | . 1 2 . 1 19 13 1 2 3 6 3 . 2 3 . 1 4 . 12 . 15 18 3 1 Drop 157 | . 4 6 3 . 32 3 . 3 2 4 7 2 2 7 1 1 1 . 16 1 24 16 18 4 Fire 471 | . 21 3 . 10 102 13 31 . . 21 9 15 6 8 5 1 18 16 10 11 83 27 20 41 Melee 36 | . . . . . . . . . . . . . . . . . . . . . . 29 7 . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Kick 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . . . . . . . . 28 . . . . . 1 . . 35 Rewire 87 | . . . . . . . 73 . . . . . . . . . . . 9 . . 1 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -5/Garrison -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research -2/Testing -1/Access (discovered 1 exit: [Com]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 10) 266 | -10/Materials | Entered Mines 281 | -10/Mines | Discovered new exit (range 16) 291 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 327 | -10/Mines | Build established: Mutant 348 | -10/Mines | Discovered new exit (range 12) 401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 402 | -10/Mines | Discovered new exit (range 5) 406 | -10/Mines | Entered Exiles 419 | -10/Exiles | Discovered new exit (range 15) 428 | -10/Exiles | Met 8R-AWN 440 | -10/Exiles | Met EX-HEX 461 | -10/Exiles | Met EX-BIN 471 | -10/Exiles | Aligned with FarCom system 471 | -10/Exiles | Given EX-Vault access code 491 | -10/Exiles | Opened EX-Vault 495 | -10/Exiles | Found YOLO Cannon 523 | -10/Exiles | Warned to stay clear of 0b10 Research branches 553 | -10/Exiles | Met EX-DEC 558 | -10/Exiles | Learned location of Zion (-6) 590 | -10/Exiles | Discovered new exit (range 14) 609 | -10/Exiles | Left Exiles lab with YOLO Cannon 609 | -10/Exiles | Entered Mines 610 | -9/Mines | Learned location of Storage (-8) 795 | -9/Mines | Discovered new exit (range 10) 812 | -9/Mines | Entered Materials 812 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1382 | -8/Materials | Discovered new exit (range 15) 1591 | -8/Materials | Identified exit to Storage 1598 | -8/Materials | Discovered new exit (range 14) 1778 | -8/Materials | Central database locked down 1879 | -8/Materials | Entered Storage 1985 | -8/Storage | Used back door to open Recycling access 1985 | -8/Storage | Discovered new exit (range 3) 1986 | -8/Storage | Entered Recycling 2338 | -8/Recycling | Discovered new exit (range 13) 2394 | -8/Recycling | Scanned before Scraplab entrance 2398 | -8/Recycling | Entered Scraplab 2400 | -8/Recycling | Discovered new exit (range 2) 2513 | -8/Recycling | Entered Scraptown 2513 | -8/Scraptown | Accompanied by 6 allies 2513 | -8/Scraptown | System corruption cleaned by C-Scrubber 2514 | -8/Scraptown | Build established: Commander-Sprinter 2522 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2531 | -8/Scraptown | Turned away by UFD registrar 2536 | -8/Scraptown | Visited Cyclists 2543 | -8/Scraptown | Visited Supply Room 2545 | -8/Scraptown | Visited Comm Corps 2549 | -8/Scraptown | Visited Junk Repository 2672 | -8/Scraptown | Discovered new exit (range 11) 2772 | -8/Scraptown | Entered Factory 2772 | -6/Factory | Accompanied by 6 allies 2772 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2824 | -6/Factory | Identified exit to DSF 2841 | -6/Factory | Entered DSF 2841 | -6/DSF | Accompanied by 5 allies 2859 | -6/DSF | Additional patrols routed to DSF 2910 | -6/DSF | Discovered new exit (range 14) 2937 | -6/DSF | Sterilization system engaged 2957 | -6/DSF | Ambient heat levels rising (+10) 2962 | -6/DSF | Entered Factory 2962 | -5/Factory | Accompanied by 4 allies 2962 | -5/Factory | Evolved 2 slots: Utility x2 3021 | -5/Factory | Lost 3 parts (2n1u) 3079 | -5/Factory | Fabricated Adv. System Restoration Module (x2) 3088 | -5/Factory | Manually triggered Chute Trap 3088 | -5/Factory | Sucked down chute 3088 | -5/Factory | Entered Waste 3096 | -5/Waste | Spotted C-40 Crusher 3097 | -5/Waste | Spotted C-40 Crusher 3103 | -5/Waste | EMP discharged 3106 | -5/Waste | Spotted C-40 Crusher 3106 | -5/Waste | Spotted C-40 Crusher 3107 | -5/Waste | Found Prototype Device 3107 | -5/Waste | Identified Exp. Sensor Array 3109 | -5/Waste | Spotted C-40 Crusher 3163 | -5/Waste | 4 allies followed down the chute 3167 | -5/Waste | Spotted C-40 Crusher 3181 | -5/Waste | Discovered new exit (range 13) 3189 | -5/Waste | Entered Factory 3200 | -5/Factory | Lost 3 allies 3216 | -5/Factory | Identified exit to DSF 3245 | -5/Factory | Entered DSF 3271 | -5/DSF | Additional patrols routed to DSF 3308 | -5/DSF | Lost 4 parts (1p2n1u) 3345 | -5/DSF | Discovered new exit (range 15) 3368 | -5/DSF | Entered Garrison 3402 | -5/Garrison | Triggered checkpoint 3438 | -5/Garrison | Triggered checkpoint 3455 | -5/Garrison | Discovered new exit (range 8) 3457 | -5/Garrison | Entered Factory 3457 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3480 | -4/Factory | Lost 4 parts (2n1u1w) 3483 | -4/Factory | Identified exit to DSF 3535 | -4/Factory | Discovered new exit (range 4) 3538 | -4/Factory | Entered Upper Caves 3544 | -4/Upper Caves | Met a Warlord Commander 3545 | -4/Upper Caves | Learned location of Warlord (-4) 3546 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 3550 | -4/Upper Caves | Found Encrypted Comm Array 3594 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3695 | -4/Upper Caves | System corruption reached 10% 3721 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3763 | -4/Upper Caves | Discovered new exit (range 14) 3770 | -4/Upper Caves | Lost 4 parts (3n1u) 3787 | -4/Upper Caves | Entered another Upper Caves area 3832 | -4/Upper Caves | Discovered new exit (range 8) 3925 | -4/Upper Caves | Identified exit to Warlord 3954 | -4/Upper Caves | Lost 6 parts (1p2n1u2w) 3959 | -4/Upper Caves | Entered Warlord 3971 | -4/Warlord | System corruption cleaned by Quarantine Array 4016 | -4/Warlord | Found Prototype Device 4016 | -4/Warlord | Identified Wardrone Bay 4121 | -4/Warlord | Learned Testing emergency access door positions 4127 | -4/Warlord | Learned 4 Armory zone layouts 4127 | -4/Warlord | Learned 4 Armory zone layouts 4127 | -4/Warlord | Learned 4 Quarantine zone layouts 4133 | -4/Warlord | Learned Factory repair station intel 4133 | -4/Warlord | Learned Factory fabricator intel 4303 | -4/Warlord | Build established: Mutant 4423 | -4/Warlord | Found Signal Generator 4462 | -4/Warlord | Met Warlord 4487 | -4/Warlord | Warlord's base attacked by MAIN.C 4646 | -4/Warlord | Build established: Derelict-Tank 4837 | -4/Warlord | Warlord forces counterattacked 4961 | -4/Warlord | Lost 3 allies 4973 | -4/Warlord | Spotted Executioner 5007 | -4/Warlord | Spotted Striker 5010 | -4/Warlord | Spotted Executioner 5010 | -4/Warlord | Discovered new exit (range 18) 5012 | -4/Warlord | Allies destroyed Executioner 5015 | -4/Warlord | Spotted Executioner 5053 | -4/Warlord | Found Prototype Processor 5053 | -4/Warlord | Identified Exp. Core Analyzer 5055 | -4/Warlord | Lost 6 allies 5055 | -4/Warlord | Found Prototype Device 5055 | -4/Warlord | Identified Adv. Kinecellerator 5064 | -4/Warlord | Found Prototype Processor 5064 | -4/Warlord | Identified Exp. Targeting Computer 5084 | -4/Warlord | Entered Proximity Caves 5084 | -3/Proximity Caves | Accompanied by 5 allies 5145 | -3/Proximity Caves | Found Alien Artifact 5351 | -3/Proximity Caves | Discovered new exit (range 8) 5353 | -3/Proximity Caves | Build established: Scavenger-Gunner 5406 | -3/Proximity Caves | Entered Research 5406 | -3/Research | Accompanied by 5 allies 5406 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5407 | -3/Research | Identified exit to Quarantine 6162 | -3/Research | Garrison activated, responded to threat 6180 | -3/Research | Found Prototype Launcher 6180 | -3/Research | Identified Hellfire Missile Launcher 6181 | -3/Research | System corruption reached 10% 6185 | -3/Research | Found Hellfire Missile Launcher 6196 | -3/Research | Found Hellfire Missile Launcher 6219 | -3/Research | Lost 10 parts (3p2n4u1w) 6585 | -3/Research | Crushed by falling debris 6616 | -3/Research | Lost 5 parts (2n3u) 6622 | -3/Research | Discovered new exit (range 6) 6624 | -3/Research | Entered another Research area 6624 | -2/Research | Warlord forces began assault on 0b10 6624 | -2/Research | Evolved 2 slots: Weapon x2 6625 | -2/Research | Identified exit to Testing 6649 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 6734 | -2/Research | Research machine network offline 6749 | -2/Research | Met up with Warlord 6797 | -2/Research | Found Prototype Processor 6797 | -2/Research | Identified Spectral Analyzer 7133 | -2/Research | Crushed by falling debris 7164 | -2/Research | Lost 3 parts (1p2u) 7173 | -2/Research | Build established: Scavenger-Sprinter 7242 | -2/Research | Found Prototype Processor 7242 | -2/Research | Identified Exp. Melee Analysis Suite 7328 | -2/Research | Identified Dimensional Node Initializer 7328 | -2/Research | Initialized slip node 7358 | -2/Research | Borebot progress halted 7435 | -2/Research | Borebot progress halted 7514 | -2/Research | Spotted Striker 7515 | -2/Research | Spotted Striker 7517 | -2/Research | Spotted Striker 7518 | -2/Research | Spotted Striker 7519 | -2/Research | Spotted Striker 7519 | -2/Research | Spotted Striker 7566 | -2/Research | Entered Testing 7567 | -2/Testing | Maximum security lockdown engaged 7589 | -2/Testing | Spotted PP-N6B0RL3LU3 7630 | -2/Testing | Lost 3 parts (1p2u) 7652 | -2/Testing | Found Prototype Device 7652 | -2/Testing | Identified 2N-1CE's Frost Array 7674 | -2/Testing | Found Prototype Energy Cannon 7674 | -2/Testing | Identified Hpw. Disruptor Cannon 7692 | -2/Testing | Spotted Striker 7693 | -2/Testing | Spotted Striker 7695 | -2/Testing | Found Prototype Launcher 7695 | -2/Testing | Identified Ragnarok Missile Launcher 7729 | -2/Testing | Found Prototype Hackware 7751 | -2/Testing | Spotted YD-4JM(L) 7761 | -2/Testing | Spotted Executioner 7769 | -2/Testing | Destroyed Executioner 7803 | -2/Testing | Destroyed 21 combat bots 7810 | -2/Testing | Spotted Investigator 7811 | -2/Testing | Identified Ghost Barrier 7815 | -2/Testing | Rewired YD-4JM(L) 7816 | -2/Testing | Lost 6 parts (4n2u) 7844 | -2/Testing | Core integrity fell below 50% 7851 | -2/Testing | Spotted Executioner 7860 | -2/Testing | Found Prototype Reactor 7860 | -2/Testing | Identified Zero-point Reactor 7862 | -2/Testing | Found Zero-point Reactor 7873 | -2/Testing | Found Prototype Device 7873 | -2/Testing | Identified Exp. Thermal Defense Suite 7880 | -2/Testing | System corruption reached 10% 7887 | -2/Testing | Found Prototype Launcher 7887 | -2/Testing | Identified Tesla Bomb Launcher 7891 | -2/Testing | Found Prototype Processor 7891 | -2/Testing | Identified Exp. Terrain Scan Processor 7904 | -2/Testing | Discovered new exit (range 3) 7905 | -2/Testing | Entered Access 7905 | -1/Access | Evolved 2 slots: Utility x2 7921 | -1/Access | Build established: Hacker-Mutant 8155 | -1/Access | First assault squad dispatched 8211 | -1/Access | Identified exit to Garrison 8211 | -1/Access | Imp. System Shield fried by hacking feedback 8267 | -1/Access | Discovered new exit (range 12) 8283 | -1/Access | High security lockdown imminent 8351 | -1/Access | Destroyed 13 combat bots 8356 | -1/Access | Lost 3 parts (1n2u) 8363 | -1/Access | High security lockdown engaged 8511 | -1/Access | Destroyed 9 combat bots 8521 | -1/Access | Lost 6 parts (1p1u4w) 8597 | -1/Access | Found Prototype Device 8597 | -1/Access | Identified Exp. Transmission Jammer 8675 | -1/Access | Spotted B-99 Colossus 8713 | -1/Access | Destroyed Investigator 8722 | -1/Access | Garrison activated, responded to threat 8766 | -1/Access | Found Prototype Launcher 8766 | -1/Access | Identified Containment Facilitator 8777 | -1/Access | Spotted Striker 8787 | -1/Access | Core integrity fell below 50% 8812 | -1/Access | Lost 3 parts (1n2u) 8812 | -1/Access | Core integrity fell below 20% 8827 | -1/Access | Spotted Striker 8827 | -1/Access | Spotted Executioner 8828 | -1/Access | Self-destructed Last Messages --------------- 08785_ Slug penetrates Striker. 08786_ Slug penetrates Wall. 08793_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08818_ Com. HERF Cannon destroyed. 08818_ Cld. Antigrav System destroyed. 08818_ Knocked back. 08824_ P-80 Master resets Striker, system corruption cleaned. 08827_ Penetrated by Slug. 08827_ Knocked back. 08827_ Slug penetrates Wall. 08827_ C-30 ARC bursts open, deploying its payload. 08827_ G-73 Enforcer unfolds itself. 08827_ M-36 Artificer unfolds itself. 08827_ C-30 ARC bursts open, deploying its payload. 08827_ P-80 Master unfolds itself. 08827_ Striker unfolds itself. 08827_ Executioner unfolds itself. 08827_ I-47 Archangel unfolds itself. 08827_ Slug penetrates Wall. 08827_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # #????????????? | | + #????????????? | | ##### #????????????? | | ###+######"################? | | # #? | | # #? | | # " #? | | # """ #? | | ]] # """ #? | | ]] # " "" #? | | # ""T""" #? | | # """"" #? | | ####/############?#?? | | "" #?# g ############### | | "" ### C ## # | | """""" o Y ## # | | """"" Yl## # | | "" ## # | | % "" # # | | ;ip # | | % Y%E # | | #K # | | # # | | ## ### g# ! # | | ## #?# h #gm # | | ##########?# gg sh @ # | | ???????????# C#########;#### | | ???????????#A #?# K # | | ???????????# C ### s# | | ?????????### "## " s # | | ?????????# %# "" # | | ?????????# # pp "" # | | ?????????# # g S # | | ?????????# ] # "" # | | ?????????+ + "" # | | ???????? # # g"" # | | ???????? # # # | | ??????? ?# # H # | | ??????? ?# # ! % # | | ?????? ??########### * # | | ???????????????????# # | | ???????????????????# # | | ???????????????????####"####### | | ??????????????????????###?????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 252 Energy Generation 53 Energy Capacity 490 Matter Stores 350 Matter Capacity 350 Sight Range 24 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 22 Corruption Containment 12 Corruption Block 16 Armor Coverage 675 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 18 Melee Accuracy 18 Target Analysis 12 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 50 Particle Charging 20 Kinecelleration 50 Offensive Hacking 50 Defensive Hacking 32 Item Schematics ----------------- Gauss Rifle | -8/Recycling | Hacked Robot Schematics ------------------ A-02 Transporter | -8/Recycling | Hacked Fabricated ------------ Adv. System Restoration Module | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveTacticalTube Manual? 0 Play Time 01:58:53 Cumulative 953.5 hours Start 2024.09.29 @ 12:06:53 End 2024.09.29 @ 21:28:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1165 Rogue 885 Adventurer 124 Explorer 156 Win Type - Total 41 Types 28/0/8/3/1/0/0/1/0 Lore% 83 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f984714d-4621-422f-8415-5317fe0b0ae6