Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.10 @ 12:43:30 Player: wchar_t Result: Destroyed by as-19415 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (72) 360 Value Destroyed (2689) 2689 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1122) 1122 TOTAL SCORE: 8611 Bonus ------- Follower Combat Kills 173 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1651 Cogmind --------- Core Integrity 0/700 Matter 68/300 Energy 10/100 System Corruption 6% Temperature Cool (0) Movement Walking (110) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- AWS/Thermal > --- INVENTORY (15) --- Zionite Light DM Reactor Medium Treads Experimental Sensor Array Matter Filter Zionite Weapon Casing Zionite Weapon Casing EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Flak Gun Enhanced Flamer Makeshift Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Improved Carbon-fiber Leg Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Zionite Weapon Casing Zionite Light Carapace Improved Shield Generator > --- WEAPON ----------- Missile Launcher Makeshift Hammer > --- INVENTORY -------- Zionite Light DM Reactor Medium Treads Experimental Sensor Array Matter Filter Zionite Weapon Casing Medium Reflective Plating AWS/Thermal EM Pulse Cannon Improved EM Pulse Cannon Plasma Cannon Flak Gun Missile Launcher Enhanced Flamer [Rating: 61] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 123 | 6 2 4 8 6 1 . 18 37 8 13 5 15 Power 8 | 1 . . . 1 . . 2 4 . . . . Engine 3 | 1 . . . 1 . . 1 . . . . . Core 5 | . . . . . . . 1 4 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 1 3 2 3 . . 4 6 . 4 . 2 Treads 2 | . . . . . . . . . . 2 . . Leg 25 | 2 1 3 2 3 . . 4 6 . 2 . 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 30 | 1 1 . 2 . 1 . 4 11 . 3 . 7 Device 6 | . . . . . . . . 5 . 1 . . Storage 3 | 1 1 . . . 1 . . . . . . . Processor 6 | . . . 1 . . . 1 3 . 1 . . Hackware . | . . . . . . . . . . . . . Protection 15 | . . . 1 . . . 3 3 . 1 . 7 Artifact . | . . . . . . . . . . . . . Weapon 58 | 2 . 1 4 2 . . 8 16 8 6 5 6 Energy Gun 5 | . . . . . . . 3 . . 1 . 1 Energy Cannon 9 | . . . . . . . . 3 2 2 . 2 Ballistic Gun 9 | 2 . 1 3 1 . . 1 . . . 1 . Ballistic Cannon 10 | . . . . . . . 2 5 2 1 . . Launcher 12 | . . . 1 1 . . 1 . 4 . 3 2 Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon 12 | . . . . . . . 1 8 . 1 1 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 . . . . 3 Parts Lost 36 | . . . 2 4 . . 6 3 1 8 . 12 Power 4 | . . . . 1 . . 1 1 . . . 1 Propulsion 12 | . . . 1 1 . . 2 1 1 3 . 3 Utility 12 | . . . . 1 . . 1 1 . 3 . 6 Weapon 8 | . . . 1 1 . . 2 . . 2 . 2 Highest Loss Streak 8 | . . . 2 4 . . 5 3 1 8 . 7 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 82 93 88 88 87 97 92 71 98 91 Engine 3 | . 14 14 11 9 11 11 1 . . . . . Core 5 | . . . . . . . 5 6 7 7 7 6 Treads 4 | . . . . . . . . . . 5 15 10 Leg 22 | . 28 28 25 31 33 33 31 29 23 8 15 16 Device 6 | . . . . . . . . 12 7 7 7 6 Storage 11 | . 27 28 19 11 11 11 9 7 7 7 7 7 Processor 16 | . . . 1 11 11 11 17 15 23 25 30 19 Protection 3 | . . . 3 8 . . 4 7 7 . . 8 Energy Cannon 2 | . . . . . . . . 3 3 5 6 1 Ballistic Gun 7 | . 28 28 18 15 22 22 6 . . . 4 . Ballistic Cannon 2 | . . . . . . . 4 6 10 . . . Launcher 1 | . . . 2 4 . . . . . . 1 6 Impact Weapon 1 | . . . . . . . . 1 . . . 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 52 | 13 16 17 21 19 28 28 40 51 47 38 43 52 Greatest Support 71 | 20 20 20 30 30 30 30 40 71 71 56 56 66 Greatest Overweight (x) 12 | . . . 1 . . . 2 1 . 12 . 1 Average Overweight (x) . | . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 8 8 9 15 15 15 15 15 15 15 Most Carried 15 | 2 6 8 8 8 8 8 15 15 15 15 13 15 Average Carried 11 | 1 4 7 7 7 6 8 10 14 14 12 11 13 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 6 8 8 5 8 8 15 15 15 12 13 12 Class Distribution -------------------- 87% | Mutant 8% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2941 | 182 298 195 79 138 . . 438 689 325 203 92 302 Remotely . | . . . . . . . . . . . . . Salvage Created 2947 | . 213 161 87 138 . . 474 695 202 371 . 606 Parts 132 | . 9 1 7 17 . . 24 29 17 12 . 16 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 15 4 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 106 | . 4 1 3 12 . . 12 13 11 4 . 46 Melee 2 | . . . . . . . . . . . . 2 Guns 24 | . 4 1 1 7 . . 9 . . 2 . . Cannons 21 | . . . . . . . 3 13 3 1 . 1 AOE 53 | . . . 2 5 . . . . 8 . . 38 Classes Destroyed 14 | . 2 . 1 1 . . 3 3 1 1 . 2 Hauler 1 | . 1 . . . . . . . . . . . Recycler 4 | . . . . . . . 1 3 . . . . Operator 1 | . . . . . . . . 1 . . . . Swarmer 21 | . . . 1 6 . . 4 3 7 . . . Grunt 19 | . 4 1 2 1 . . 4 . 3 4 . . Brawler 1 | . . . . . . . 1 . . . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 7 | . . . . . . . 3 4 . . . . Hunter 2 | . . . . . . . . 2 . . . . Programmer 4 | . . . . . . . . 4 . . . . Z-Technician 5 | . . . . . . . . . . . . 5 Z-Light 8 | . . . . . . . . . . . . 8 Samaritan 6 | . . . . . . . . . . 6 . . Assembled 42 | . . . . 6 . . . . . . . 36 Golem 1 | . . . . . . . . . . . . 1 Best Kill Streak 30 | . 2 1 2 4 . . 3 3 4 4 . 30 Combat Bots Only 30 | . 2 1 2 4 . . 3 3 4 4 . 30 Max Kills in Single Turn 9 | . 1 1 2 2 . . 1 1 3 1 . 9 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 9 | . . . 2 2 . . . . 3 . . 9 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . 1 YI-UF0 (-10/Mines) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6490 | . 123 61 309 393 . . 759 1121 705 762 . 2257 Core 944 | . 45 29 55 10 . . 105 178 128 144 . 250 Absorbed by Shields 639 | . . . . . . . . 253 . 43 . 343 Redirected to Shielding 157 | . . . . . . . . . . . . 157 Regen/Repaired (Parts) 730 | . . . . . . . . . . . 730 . Core Remaining (%) 83 | 100 . 70 . . . 83 80 . . . . . Volleys Fired 244 | . 15 27 9 19 . . 48 49 15 26 . 36 Largest 2 | . 2 2 2 2 . . 2 2 2 2 . 2 Hottest 132 | . 40 40 50 45 . . 99 113 128 92 . 132 Shots Fired 404 | . 30 55 15 27 . 1 75 86 30 44 . 41 Gun 199 | . 30 55 14 19 . 1 56 14 . 9 . 1 Cannon 161 | . . . . . . . 18 72 26 35 . 10 Launcher 44 | . . . 1 8 . . 1 . 4 . . 30 Special . | . . . . . . . . . . . . . Kinetic 260 | . 30 55 14 19 . 1 57 53 17 14 . . Thermal 83 | . . . . . . . 17 33 9 23 . 1 Explosive 44 | . . . 1 8 . . 1 . 4 . . 30 Electromagnetic 17 | . . . . . . . . . . 7 . 10 Robot Hit Streak 21 | . 6 6 4 3 . . 11 10 6 21 . 6 Robot Miss Streak 7 | . 2 7 1 4 . 1 5 7 3 1 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 2 . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . . . Autonomous 10 | . . . . . . . . . . 9 . 1 Shots Hit Robots 276 | . 20 31 9 14 . . 48 66 15 39 . 34 Core Hits 248 | . 12 9 5 16 . . 33 47 15 13 . 98 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . 1 . . . . . . . . . . 2 Critical Strikes 6 | . 1 . . . . . 1 . 1 . . 3 Destroy 2 | . 1 . . . . . 1 . . . . . Blast 1 | . . . . . . . . . 1 . . . Smash 3 | . . . . . . . . . . . . 3 Melee Attacks 64 | . . . . . . . 1 27 . 2 12 22 Impact 64 | . . . . . . . 1 27 . 2 12 22 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11849 | . 213 445 215 482 . 10 873 1603 964 1126 . 5918 Guns 2001 | . 213 417 110 172 . . 555 246 . 257 . 31 Cannons 2877 | . . . . . . . 308 1292 402 721 . 154 Explosions 6131 | . . . 105 310 . . . . 562 . . 5154 Melee 788 | . . . . . . . . 61 . 148 . 579 Ramming 52 | . . 28 . . . 10 10 4 . . . . Kinetic 3161 | . 213 417 110 172 . . 761 885 327 276 . . Thermal 3085 | . . . . . . . 102 653 75 514 . 1741 Explosive 4421 | . . . 105 310 . . . . 562 . . 3444 Electromagnetic 342 | . . . . . . . . . . 188 . 154 Impact 788 | . . . . . . . . 61 . 148 . 579 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 5 5 5 5 11 4 4 4 4 6 Average Corruption 3 | . 1 1 5 5 5 5 10 2 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 146 | . 1 13 3 5 1 8 22 37 12 41 2 1 Message Errors 34 | . . 2 1 2 . . 11 6 3 9 . . Matter Fused 32 | . . 2 1 . 1 3 4 7 4 7 2 1 Heat Flow Errors 15 | . . 3 . 1 . . 1 5 3 2 . . Energy Discharges 17 | . . 4 . . . 1 1 5 . 6 . . Parts Rejected 1 | . . . . 1 . . . . . . . . Data Loss (minor) 24 | . . 1 . . . 2 3 8 2 8 . . Data Loss (major) 11 | . 1 . . 1 . 1 2 3 . 3 . . Misfires 9 | . . 1 1 . . 1 . 2 . 4 . . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 658 | . . . . 9 . . . 36 11 218 . 384 Projectiles 131 | . . . . . . . . . 11 120 . . Explosions 159 | . . . . 9 . . . . . . . 150 Melee 368 | . . . . . . . . 36 . 98 . 234 Knockbacks 39 | . . . . . . . 7 20 5 3 . 4 Impact 4 | . . . . . . . . . . . . 4 Kinetic 33 | . . . . . . . 7 18 5 3 . . Secondary 2 | . . . . . . . . 2 . . . . Self-Inflicted Damage 213 | . . . 11 119 . . 28 . 44 . . 11 Shots 9 | . . . 1 5 . . 1 . 1 . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed 11 | . . 6 . . . 2 2 1 . . . . Kicked 11 | . . 6 . . . 2 2 1 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 410 | . 15 130 . 163 . 5 410 350 378 393 . 110 Average Temperature 99 | . 8 52 . 31 . 5 112 88 154 116 . 28 Received Heat Transfer 1653 | . 72 33 . 12 . . 369 110 216 447 . 394 Effects 16 | . . . . . . . 2 1 11 2 . . Shutdowns 5 | . . . . . . . 1 1 2 1 . . Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 8 | . . . . . . . 1 . 7 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 11 | . . . . . . . . . . 5 . 6 Impact Corruptions 18 | . . . . . . . . 1 . 10 . 7 Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 7 | . . . . . . . . 1 . 6 . . Heat Transferred 2204 | . . . . . . . 185 999 150 833 . 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 400 | . 162 118 204 400 . . 222 166 . . . . Initial 100 | . . . . 79 . . . 100 . . . . Average 59 | . 23 9 120 307 . . 89 70 . . . . Maximum Alert Level 2 | . . . 1 2 . . 1 . . . . . Low Security (%) 95 | 100 100 100 51 19 . 100 93 100 . . . . Level 1 4 | . . . 48 75 . . 6 . . . . . Level 2 . | . . . . 4 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 3 1 . . . . 4 9 . . . . Investigation 6 | . 1 1 . . . . 1 3 . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 4 | . 2 . . . . . 1 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 140 | . 10 4 7 13 . . 17 20 11 4 . 54 Peak Tracking Total 38 | . 5 2 4 4 . . 4 4 4 4 . 38 Tactical Retreats 6 | . 1 . . . . . 2 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 8 | . 2 . 1 . . . 2 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . . . . 4 . . . 1 . . . 3 Max in Single Turn 1 | . . . . 1 . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 23 | . . 1 . 1 2 . 3 15 1 . . . Terminals 14 | . . 1 . 1 . . 2 10 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 51 | . . 4 . 3 2 . 4 37 1 . . . Successful 24 | . . 3 . 1 2 . 3 14 1 . . . Failed 27 | . . 1 . 2 . . 1 23 . . . . Catastrophic 3 | . . . . . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . . . . . 1 . 1 20 . . . . Terminals 36 | . . 4 . 3 . . 2 27 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 6 | . . . . . . . . 6 . . . . Garrison Access 2 | . . . . . . . 2 . . . . . Terminal Hacks 12 | . . 3 . 1 2 . 2 3 1 . . . Record 5 | . . 3 . 1 1 . . . . . . . Robot Analysis 3 | . . . . . . . 1 2 . . . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 4 | . . . . . . . . 4 . . . . Insert Component 2 | . . . . . . . . 2 . . . . Analyze 2 | . . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . . . . . . . 4 . . . . Terminals 4 | . . . . . . . . 4 . . . . Botnet 4 | . . . . . . . . 4 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 14 | . . 1 . 1 . . . 12 . . . . Full Trace Events 4 | . . 1 . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . 8 . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 45 | . . 9 24 12 . . . . . . . . Total Damage 441 | . . 118 215 108 . . . . . . . . Kills 9 | . . 3 4 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . . . . . . . 1 2 . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 11662 | 57 456 1613 133 205 287 208 746 2837 541 1566 1472 1541 Spaces Moved 6937 | 36 333 1117 74 127 237 172 432 1664 316 588 901 940 Core 64 | 4 . . . . . . . . . 60 . . Treads 1701 | . . . . . . . . . . 364 901 436 Legs 5172 | 32 333 1117 74 127 237 172 432 1664 316 164 . 504 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 122 160 160 110 Average Speed 139 | 112 120 120 121 120 120 120 123 122 122 245 160 138 Slowest Speed 650 | 120 120 120 190 120 120 120 260 190 123 650 160 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 1 . . . . 1 . . . . Exploration Rate (%) 52 | 3 58 103 13 20 60 63 38 41 52 58 88 86 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . . . . 2 . Known Exits Taken 5 | . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . Scrap Searched 10 | . . 1 . . . . . . 2 3 4 . Spaces Dug 34 | . . . . . . . 1 22 . . 3 8 Terrain Destroyed 275 | . . . 8 46 . . 18 28 53 1 3 118 Melee 32 | . . . . . . . 1 20 . . 3 8 Projectile 14 | . . . . . . . . 8 5 1 . . AOE 229 | . . . 8 46 . . 17 . 48 . . 110 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 8437 | 49 361 1336 101 154 239 173 573 2320 436 671 919 1105 Wait 985 | 6 9 176 7 2 . . 53 512 93 42 . 85 Move 6925 | 35 332 1116 73 126 236 171 431 1663 315 587 900 940 Hop . | . . . . . . . . . . . . . Pick Up 33 | 2 3 2 2 . 1 . 10 9 2 . . 2 Fast Attach 49 | 6 1 1 4 1 1 . 11 12 1 5 1 5 Attach 18 | . . . 2 3 . . 2 1 . 4 1 5 Detach 15 | . . 1 . . 1 . 4 1 . 1 2 5 Swap 56 | . 1 3 2 2 . . 5 24 7 4 3 5 Drop 37 | . . 4 2 1 . . 6 21 3 . . . Fire 244 | . 15 27 9 19 . . 48 49 15 26 . 36 Melee 64 | . . . . . . . 1 27 . 2 12 22 Ram . | . . . . . . . . . . . . . Kick 11 | . . 6 . . . 2 2 1 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: Mat / *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 11) 445 | -10/Materials | Discovered new exit (range 13) 495 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Entered Mines 556 | -10/Mines | Discovered new exit (range 12) 576 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 848 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 851 | -10/Mines | Found Prototype Device 871 | -10/Mines | Learned 2 Materials zone layouts 993 | -10/Mines | Learned location of Storage (-9) 1013 | -10/Mines | Discovered new exit (range 14) 1502 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2093 | -10/Mines | Destroyed YI-UF0 2127 | -10/Mines | Entered Materials 2127 | -9/Materials | Accompanied by 3 allies 2127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2128 | -9/Materials | Identified exit to Materials 2128 | -9/Materials | Identified exit to Storage 2176 | -9/Materials | Crushed by falling debris 2183 | -9/Materials | Discovered new exit (range 15) 2260 | -9/Materials | Entered Mines 2260 | -9/Mines | Accompanied by 3 allies 2281 | -9/Mines | Assembled infested the area 2456 | -9/Mines | Lost 4 parts (1p1n1u1w) 2459 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2460 | -9/Mines | Discovered new exit (range 5) 2465 | -9/Mines | Entered Exiles 2494 | -9/Exiles | Met 8R-AWN 2515 | -9/Exiles | Met EX-HEX 2548 | -9/Exiles | Met EX-BIN 2563 | -9/Exiles | Aligned with FarCom system 2564 | -9/Exiles | Given EX-Vault access code 2599 | -9/Exiles | Opened EX-Vault 2608 | -9/Exiles | Found AWS/Thermal 2634 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2672 | -9/Exiles | Met EX-DEC 2676 | -9/Exiles | Learned location of Zion (-7) 2738 | -9/Exiles | Discovered new exit (range 12) 2752 | -9/Exiles | Left Exiles lab with AWS/Thermal 2752 | -9/Exiles | Entered Mines 2954 | -8/Mines | Discovered exit to Materials (range 4) 2960 | -8/Mines | Entered Materials 2960 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3060 | -8/Materials | Garrison activated, responded to threat 3091 | -8/Materials | System corruption reached 10% 3126 | -8/Materials | Lost 5 parts (1p2n2w) 3487 | -8/Materials | Build established: Scavenger-Mutant 3678 | -8/Materials | Discovered new exit (range 10) 3706 | -8/Materials | Entered Factory 3706 | -7/Factory | Evolved 2 slots: Utility x2 4255 | -7/Factory | Discovered new exit (range 14) 4377 | -7/Factory | Build established: Mutant 4427 | -7/Factory | Identified exit to Lower Caves 5858 | -7/Factory | Crushed by falling debris 5928 | -7/Factory | Lost 3 parts (1p1n1u) 6385 | -7/Factory | Fabricated Missile Launcher? 6543 | -7/Factory | Entered Lower Caves 6821 | -7/Lower Caves | Build established: Skirmisher 7051 | -7/Lower Caves | Discovered new exit (range 15) 7070 | -7/Lower Caves | Learned Factory garrison access intel 7082 | -7/Lower Caves | Identified exit to Lower Caves 7084 | -7/Lower Caves | Entered another Lower Caves area 7097 | -7/Lower Caves | Core integrity fell below 50% 7139 | -7/Lower Caves | Lost 8 parts (3n3u2w) 7207 | -7/Lower Caves | Encountered a Warlord checkpoint 7379 | -7/Lower Caves | Build established: Mutant 8091 | -7/Lower Caves | Learned 8 Factory zone layouts 8609 | -7/Lower Caves | Discovered new exit (range 3) 8610 | -7/Lower Caves | Identified exit to Zion 8650 | -7/Lower Caves | Entered Zion 8708 | -7/Zion | Given A8's code to call for help 8759 | -7/Zion | System corruption cleaned by Quarantine Array 8810 | -7/Zion | Received a visual enhancement algorithm 8834 | -7/Zion | Discovered new exit (range 14) 8919 | -7/Zion | Visited the Megawrench Repair Shop 8920 | -7/Zion | Megawrench repaired 10 parts 9498 | -7/Zion | Learned Factory emergency access door positions 9842 | -7/Zion | Rebuked by Imprinter 10111 | -7/Zion | Discovered new exit (range 4) 10113 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10115 | -7/Zion | Identified exit to Deep Caves 10122 | -7/Zion | Entered Deep Caves 10450 | -7/Deep Caves | Attacked by Z-Imprinter 10476 | -7/Deep Caves | Destroyed Z-Imprinter 10631 | -7/Deep Caves | Z-Facility disabled 10764 | -7/Deep Caves | Found Prototype Protection 10764 | -7/Deep Caves | Identified Zio. Weapon Casing 10912 | -7/Deep Caves | Found Zio. Weapon Casing 10948 | -7/Deep Caves | Found Zio. Weapon Casing 11161 | -7/Deep Caves | Discovered new exit (range 15) 11435 | -7/Deep Caves | Spotted as-21823 11453 | -7/Deep Caves | Core integrity fell below 20% 11541 | -7/Deep Caves | Lost 3 parts (2n1u) 11553 | -7/Deep Caves | Destroyed as-21823 11625 | -7/Deep Caves | Triggered Deep Caves wall 11625 | -7/Deep Caves | Spotted AS-05835 11629 | -7/Deep Caves | Spotted AS-56784 11645 | -7/Deep Caves | Exposed GOLEM chamber 11663 | -7/Deep Caves | Destroyed by as-19415 with Assembled Rifle Last Messages --------------- 11636_ Knocked back. 11636_ Mic. Nuclear Core destroyed. 11637_ J2-EOL(b) destroyed. 11637_ Destroyed Asb. Hover Unit. 11637_ as-56290 destroyed. 11637_ as-36780 destroyed. 11637_ as-65501 destroyed. 11637_ as-44940 destroyed. 11637_ as-85100 destroyed. 11643_ as-56771 destroyed. 11645_ Y2-IEW(b) destroyed. 11645_ as-98198 destroyed. 11646_ Adv. Targeting Computer destroyed. 11646_ System corrupted by crushing effect (+3). 11646_ Knocked back. 11651_ Missile Launcher destroyed. 11652_ System corrupted: Matter fused (-5). 11655_ Imp. Shield Generator destroyed. 11655_ System corrupted by crushing effect (+3). 11663_ Destroyed Asb. Hover Unit. Map ----- +----------------------------------------------------+ | ?????""" ?? #????# #?# # | | ?????" ## #????# ### #?## | | ?????" # ###### ##### | | ?????" ## | | ?????# #### #### | | ??????" ##??# #??## ##### | | ??????" ###???## #???####???# ### | | ??????" #????# ##?????????# ### | | ??????" ] #####???# ##????????# ## | | ?????"" ## #???# ##???????# ### | | ???### ## ###### #######?# ##? | | ??"" * # #?# ### ## | | ? ####?# # | | ? ###?## # | | #?## ## | | * ###?# ##? | | = #??# #?? | | #??## ## ## #?? | | #???###### #### #?? | | ?""" #????????####??## #?? | | ???### !!!= #???????????????# ##?? | | ?????"" = M #??????????????## #??? | | ??????" M #?????????###### ##??? | | ??????" #????????## ## ##???? | | ??????" M a##???????# ##????? | | ??????" s @#???????# ##????? | | ?????? == #???????# ##???? | | ?????" M = #???????# ##??? | | ?????? = = ########## ##?? | | ???????? = ##? | | ????????? g= ## | | ?????????? ## # | | ??????????? ###### ## #### | | ???????????? l #????# #### ##??###### | | ???????????? ##????####??####????????# | | ???????????? # # #???????????????????????? | | ?????????????#### ## ## #????????????????????????? | | ????????????????# ?# ?##?????????????????????????? | | ????????????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 625 Resistance: TH 15 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Missile Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredContainmentClaws Manual? 0 Play Time 01:21:34 Cumulative 114.7 hours Start 2023.01.10 @ 09:57:38 End 2023.01.10 @ 12:43:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 21 Adventurer 8 Explorer 4 Win Type - Total 8 Types 3/0/2/1/1/1/0/0/0 Lore% 78 Gallery% 67 Achievement% 65 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 882ff649-3fbf-4833-9c89-f7dcdc46dd1a