Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 22:44:29 Player: FauxMaasks Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3045) 3045 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (724) 724 TOTAL SCORE: 8479 Bonus ------- High Alert Combat Kills 411 Follower Combat Kills 192 Destroyed Z-Imprinter 1000 Friendly Fire -879 Cogmind --------- Core Integrity 115/700 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Warning (374) Movement Treading (160) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY (6) ------ Zionite Metafield Generator Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer > --- WEAPON (2) ------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- Micro Nuclear Core Medium Treads Disposable Heat Sink Large Matter Pod (150) Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Zionite Metafield Generator Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Zionite Weapon Casing > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Medium Treads Disposable Heat Sink Large Matter Pod Heavy Battle Rifle [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Titanium Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Sensor Drone Bay Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 4 | . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 163 | 8 1 5 3 3 11 100 2 10 8 12 Power 9 | 1 . 1 . . 1 5 . . . 1 Engine 2 | 1 . 1 . . . . . . . . Core 6 | . . . . . 1 5 . . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 31 | 2 . 2 1 1 4 17 . 2 2 . Treads 4 | . . . . . . . . 2 2 . Leg 15 | . . 2 1 1 4 7 . . . . Wheel 12 | 2 . . . . . 10 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 50 | 2 . 1 . 2 2 27 . 4 3 9 Device 25 | 1 . 1 . 2 1 10 . 3 2 5 Storage 5 | 1 . . . . . 3 . 1 . . Processor 6 | . . . . . . 3 . . . 3 Hackware 1 | . . . . . . 1 . . . . Protection 13 | . . . . . 1 10 . . 1 1 Artifact . | . . . . . . . . . . . Weapon 73 | 3 1 1 2 . 4 51 2 4 3 2 Energy Gun 11 | 3 1 1 1 . 1 4 . . . . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 16 | . . . 1 . 1 10 1 1 . 2 Ballistic Cannon 19 | . . . . . . 18 . 1 . . Launcher 5 | . . . . . 1 2 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 . . 1 . Slashing Weapon 18 | . . . . . . 16 . 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 1 1 . . 1 5 Parts Lost 21 | . 2 . . . . 16 . 2 . 1 Power 2 | . 1 . . . . 1 . . . . Propulsion 8 | . . . . . . 7 . 1 . . Utility 7 | . 1 . . . . 4 . 1 . 1 Weapon 4 | . . . . . . 4 . . . . Highest Loss Streak 10 | . 2 . . . . 10 . 2 . 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 90 95 100 100 84 94 84 88 99 98 Engine 1 | . 10 14 14 14 2 . . . . . Core 5 | . . . . . 6 6 7 7 7 5 Treads 6 | . . . . . . . . 9 29 30 Leg 14 | . . 24 28 28 26 19 . . . . Wheel 6 | . 28 3 . . . 8 15 9 . . Device 14 | . 8 10 14 14 16 12 15 21 23 12 Storage 8 | . 14 14 14 14 9 8 7 7 7 3 Processor 5 | . . . . . . 5 7 7 7 20 Hackware 3 | . . . . . . 6 7 . . . Protection 6 | . . . . . 4 7 7 7 6 6 Energy Gun 3 | . 28 28 17 14 2 . . . . . Ballistic Gun 4 | . . . 10 14 9 5 4 . . 7 Ballistic Cannon 4 | . . . . . . 4 9 12 7 . Slashing Weapon 1 | . . . . . . 2 . 1 3 . Naked Turns . | . . . . . . . . . . . Heaviest Build 135 | 12 12 13 15 28 38 135 108 111 111 109 Greatest Support 112 | 20 20 20 20 25 63 72 56 56 112 112 Greatest Overweight (x) 3 | 1 . 1 . 1 1 3 1 1 1 . Average Overweight (x) . | . . . . . . . 1 1 . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 25 25 25 25 Average Capacity 16 | 7 8 8 8 8 8 15 25 25 25 14 Most Carried 25 | 2 6 8 8 8 8 25 23 25 25 25 Average Carried 14 | 1 3 7 7 7 7 12 23 23 24 13 Final Capacity 25 | 8 8 8 8 8 8 25 25 25 25 5 Final Carried 25 | 2 5 8 8 8 8 23 23 25 25 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4239 | 270 112 64 44 52 14 2948 147 182 42 364 Remotely . | . . . . . . . . . . . Salvage Created 3354 | 111 183 323 112 . 14 1953 92 142 . 424 Parts 189 | 6 6 13 5 . 3 127 4 7 . 18 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 3 9 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 80 | . 6 10 . . . 50 6 7 . 1 Melee 1 | . . . . . . 1 . . . . Guns 35 | . 5 10 . . . 18 1 . . 1 Cannons 35 | . . . . . . 28 3 4 . . AOE 7 | . . . . . . 2 2 3 . . Classes Destroyed 15 | 2 2 . . . 1 7 . 1 . 2 Worker 6 | . . . . . 1 5 . . . . Builder 4 | . . . . . . 4 . . . . Tunneler 3 | 2 . . . . . 1 . . . . Recycler 4 | 1 . . . . . 3 . . . . Minesweeper 1 | . . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . Swarmer 33 | . 3 6 . . . 14 6 4 . . Grunt 20 | . 3 4 . . . 10 . 3 . . Brawler 1 | . . . . . . 1 . . . . Duelist 3 | . . . . . . 3 . . . . Sentry 4 | . . . . . . 4 . . . . Programmer 12 | . . . . . . 12 . . . . Enhanced Grunt 2 | . . . . . . . . . . 2 Z-Light 1 | . . . . . . . . . . 1 Assembled 6 | . . . . . . 6 . . . . Thug 1 | . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . 1 Best Kill Streak 5 | 3 5 4 . . 1 5 3 3 . 1 Combat Bots Only 5 | . 5 4 . . . 3 3 3 . 1 Max Kills in Single Turn 2 | 1 1 1 . . 1 1 2 2 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 1 2 2 . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 530 | . 26 30 . . 7 399 17 21 . 30 Missed 159 | . 4 4 . . 3 130 5 7 . 6 Damage Taken 5663 | . 271 225 . . 60 3993 181 224 . 709 Core 757 | . 87 85 . . . 478 . 47 . 60 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 141 | . . . . . . . . . . 141 Ignored by Resistances 154 | . . . . . . 154 . . . . Core Remaining (%) 77 | 100 . . . 31 100 . . . . . Volleys Fired 263 | 6 19 22 14 1 . 166 7 12 1 15 Largest 2 | 2 2 2 2 1 . 2 2 2 1 2 Hottest 113 | 90 90 80 85 20 . 113 88 88 80 66 Shots Fired 481 | 12 33 44 29 1 . 298 13 20 1 30 Gun 313 | 12 33 44 29 1 . 160 2 2 . 30 Cannon 162 | . . . . . . 136 10 15 1 . Launcher 6 | . . . . . . 2 1 3 . . Special . | . . . . . . . . . . . Kinetic 356 | . . . 14 1 . 282 12 17 . 30 Thermal 117 | 10 33 44 15 . . 14 . . 1 . Explosive 6 | . . . . . . 2 1 3 . . Electromagnetic 2 | 2 . . . . . . . . . . Robot Hit Streak 20 | 4 10 4 12 . . 20 9 12 . 4 Robot Miss Streak 8 | 2 4 3 2 1 . 2 8 5 . 4 Penetration Max 2 | . . . . . . 1 . . . 2 Secondary Targets 3 | . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 351 | 7 21 26 23 . 1 228 10 19 . 16 Core Hits 190 | 4 8 16 8 . 1 100 15 26 . 12 Critical Kills 27 | . . . . . . 23 . . . 4 Critical Parts Destroyed 29 | . . . . . . 26 . . . 3 Critical Strikes 67 | . 1 . 1 . . 58 . . . 7 Burn 4 | . 1 . 1 . . 2 . . . . Destroy 56 | . . . . . . 49 . . . 7 Blast 7 | . . . . . . 7 . . . . Melee Attacks 78 | . . . . . 5 55 . 7 11 . Impact 10 | . . . . . 5 4 . . 1 . Slashing 68 | . . . . . . 51 . 7 10 . Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 9 . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7744 | 84 270 291 258 . 95 5553 293 734 . 166 Guns 3151 | 84 270 291 258 . . 2020 40 22 . 166 Cannons 2596 | . . . . . . 2129 125 342 . . Explosions 831 | . . . . . . 445 128 258 . . Melee 1155 | . . . . . 95 948 . 112 . . Ramming 11 | . . . . . . 11 . . . . Kinetic 4735 | . . . 84 . . 3956 165 364 . 166 Thermal 1060 | 56 270 291 174 . . 269 . . . . Explosive 738 | . . . . . . 352 128 258 . . Electromagnetic 45 | 28 . . . . . 17 . . . . Impact 172 | . . . . . 95 77 . . . . Slashing 983 | . . . . . . 871 . 112 . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 . 10 . . . . Average Corruption 2 | . 1 1 1 1 . 3 . . . . Corruption Purged 19 | . . . . . . 19 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 91 | . 1 2 4 6 . 78 . . . . Message Errors 25 | . . 1 . 2 . 22 . . . . Matter Fused 20 | . . . 1 2 . 17 . . . . Heat Flow Errors 13 | . . . . 1 . 12 . . . . Energy Discharges 6 | . . . 1 . . 5 . . . . Parts Rejected 1 | . . . . . . 1 . . . . Parts Fused 4 | . . . . . . 4 . . . . Data Loss (minor) 9 | . 1 1 1 1 . 5 . . . . Data Loss (major) 4 | . . . . . . 4 . . . . Misfires 7 | . . . 1 . . 6 . . . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 323 | . . . . . . 240 . 83 . . Projectiles 39 | . . . . . . 39 . . . . Explosions 82 | . . . . . . 71 . 11 . . Melee 202 | . . . . . . 130 . 72 . . Knockbacks 32 | . . . . . . 25 6 1 . . Impact . | . . . . . . . . . . . Kinetic 30 | . . . . . . 24 5 1 . . Secondary 2 | . . . . . . 1 1 . . . Self-Inflicted Damage 276 | . . . . . . 276 . . . . Shots 5 | . . . . . . 5 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . . . . 3 . . . . Kicked 3 | . . . . . . 3 . . . . Crushed . | . . . . . . . . . . . Highest Temperature 362 | 120 326 114 232 92 . 362 84 26 14 347 Average Temperature 94 | 55 158 47 103 54 . 99 33 8 10 76 Received Heat Transfer 1415 | . 117 36 . . 27 938 . 72 . 225 Effects 10 | . 5 . . . . 5 . . . . Energy Bleed 3 | . . . . . . 3 . . . . Interference 3 | . 1 . . . . 2 . . . . Matter Decay 2 | . 2 . . . . . . . . . Short Circuit 2 | . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . 1 . . . . 1 . . . . Combat Hostiles 2 | . 1 . . . . 1 . . . . Parts Melted 7 | . 2 2 . . . 1 . . . 2 Heat Transferred 2728 | 149 793 675 506 . . 605 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 1115 | 15 169 361 . . 81 1115 . . . . Initial 65 | . 9 65 . . . . . . . . Average 330 | 2 70 240 . . 23 413 . . . . Maximum Alert Level 4 | . . 1 . . . 4 . . . . Low Security (%) 54 | 100 100 46 . 100 100 43 . . . . Level 1 8 | . . 53 . . . 5 . . . . Level 2 23 | . . . . . . 31 . . . . Level 3 8 | . . . . . . 11 . . . . Level 4 5 | . . . . . . 7 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 3 . . 1 . 20 . . . . Investigation 7 | . . . . 1 . 6 . . . . Extermination 12 | . . . . . . 12 . . . . Reinforcement 4 | . 3 . . . . 1 . . . . Assault 1 | . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 6 | . 1 . . . 2 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 136 | . 12 13 . 1 2 87 7 6 . 8 Peak Tracking Total 7 | . 7 3 . . 2 6 3 3 . 4 Tactical Retreats 11 | . . . . . . 9 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 6 | . 1 . . . . 5 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 Triggered 1 | . . . . . . . . 1 . . Most Traps Carried 2 | . . . . . . . . 2 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 13 | . . . . . . 12 . . . 1 Max in Single Turn 4 | . . . . . . 4 . . . . Garrison Access 3 | . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 30 | . . . 2 2 5 21 . . . . Terminals 17 | . . . . . 5 12 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 3 . . . . Total Hacks 89 | . . . 24 2 14 49 . . . . Successful 53 | . . . 24 2 6 21 . . . . Failed 35 | . . . . . 7 28 . . . . Catastrophic 3 | . . . . . . 3 . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 20 | . . . 1 . 10 8 . . 1 . Terminals 41 | . . . . . 14 27 . . . . Fabricators 12 | . . . . . . 12 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access 4 | . . . . . . 4 . . . . Terminal Hacks 35 | . . . 24 2 4 5 . . . . Record 23 | . . . 23 . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . Robot Analysis 2 | . . . . . 1 1 . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . Open Door 2 | . . . . 2 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . Network Status 2 | . . . . . . 2 . . . . Load Schematic 1 | . . . . . . 1 . . . . Build 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 3 | . . . . . . 3 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . . 3 . . . . Seal Access 3 | . . . . . . 3 . . . . Unauthorized Hacks 6 | . . . . . 2 4 . . . . Terminals 5 | . . . . . 2 3 . . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 3 | . . . . . 1 2 . . . . Operators 1 | . . . . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . Liberate 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . . . . . 5 19 . . . . Full Trace Events 5 | . . . . . . 5 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 2 . . 15 . Parts Built 4 | . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . Time 100 | . . . . . . 100 . . . . Total Part Build Rating 22 | . . . . . . 22 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 17 | . . 1 1 2 1 5 . . 7 . Largest Group 7 | . . 1 1 2 3 3 . . 7 7 Highest-Rated Group 330 | . . 31 8 49 59 48 . . 330 330 Highest-Rated Ally 96 | . . 31 8 31 31 21 . . 96 96 Total Orders 225 | . . . . 19 46 160 . . . . STAY 14 | . . . . . 2 12 . . . . ROAM 5 | . . . . 1 2 2 . . . . FOLLOW 48 | . . . . . 12 36 . . . . EXPLORE 59 | . . . . 8 14 37 . . . . RETURN 99 | . . . . 10 16 73 . . . . Ally Attacks 102 | . . 14 . 4 10 25 . . . 49 Total Damage 1478 | . . 190 . 34 155 234 . . . 865 Kills 16 | . . 2 . . 3 3 . . . 8 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . . . . . 1 1 . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 2 1 . Drone Launches 104 | . . . . 22 14 68 . . . . Drone Recoveries 102 | . . . . 22 13 67 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 13173 | 66 196 619 534 431 824 6250 503 1306 1769 675 Spaces Moved 8221 | 42 163 442 407 223 444 4028 407 640 1066 359 Core 1 | 1 . . . . . . . . . . Treads 1758 | . . . . . . . . 333 1066 359 Legs 3993 | . . 415 407 223 444 2504 . . . . Wheels 2469 | 41 163 27 . . . 1524 407 307 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 120 120 110 101 115 115 160 160 Average Speed 135 | 80 80 118 120 184 155 123 115 180 161 160 Slowest Speed 240 | 95 80 120 120 190 190 145 115 240 240 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 59 | 3 39 77 89 73 45 79 67 75 85 27 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 5 | . . 2 1 . . . . . 2 . Known Exits Taken 3 | . . . . 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . Scrap Searched 10 | . . 2 . . . . 2 4 2 . Spaces Dug 45 | . . . . . 4 35 . 4 2 . Terrain Destroyed 127 | . . . . . 4 71 12 38 2 . Melee 45 | . . . . . 4 35 . 4 2 . Projectile 8 | . . . . . . 8 . . . . AOE 71 | . . . . . . 25 12 34 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 9619 | 57 195 497 428 242 567 4907 428 761 1099 438 Wait 724 | . 8 11 . 9 95 471 13 86 5 26 Move 8211 | 41 162 441 406 222 443 4027 406 639 1065 359 Hop . | . . . . . . . . . . . Pick Up 77 | 2 4 10 1 3 4 40 . 6 3 4 Fast Attach 57 | 7 . 2 . . 5 31 . . 4 8 Attach 29 | . . 2 1 . 1 15 . 4 2 4 Detach 14 | . . . . . 1 9 . 1 . 3 Swap 77 | 1 1 1 2 3 5 54 2 6 2 . Drop 82 | . 1 8 2 4 8 36 . . 6 17 Fire 263 | 6 19 22 14 1 . 166 7 12 1 15 Melee 78 | . . . . . 5 55 . 7 11 . Ram . | . . . . . . . . . . . Kick 3 | . . . . . . 3 . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . Trap 2 | . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 13) 263 | -10/Materials | Entered Mines 277 | -10/Mines | Escorted by a lone wolf Derelict 297 | -10/Mines | Learned location of Storage (-8) 305 | -10/Mines | Build established: Mutant 326 | -10/Mines | Core integrity fell below 50% 368 | -10/Mines | Met a Derelict bent on vengeance 418 | -10/Mines | Learned 4 Materials zone layouts 573 | -10/Mines | Learned location of Zion (-7) 778 | -10/Mines | Discovered new exit (range 15) 877 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 877 | -10/Mines | Discovered new exit (range 5) 882 | -10/Mines | Entered Exiles 882 | -10/Exiles | Found Exiles lab destroyed 1009 | -10/Exiles | Opened EX-Vault 1021 | -10/Exiles | Found Cloak of Protection 1323 | -10/Exiles | Build established: Scavenger-Mutant 1401 | -10/Exiles | Discovered new exit (range 14) 1416 | -10/Exiles | Entered Mines 1416 | -9/Mines | Accompanied by 1 ally 1421 | -9/Mines | Met a Derelict shopkeep closing up shop 1622 | -9/Mines | Found the Drone Emporium 1631 | -9/Mines | Found Prototype Device 1632 | -9/Mines | Identified Sensor Drone Bay 1745 | -9/Mines | Discovered new exit (range 38) 1781 | -9/Mines | Identified exit to Materials 1847 | -9/Mines | Entered Materials 1847 | -8/Materials | Accompanied by 2 allies 1847 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1848 | -8/Materials | Identified exit to Storage 1852 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2317 | -8/Materials | Discovered new exit (range 14) 2346 | -8/Materials | Build established: Mutant 2397 | -8/Materials | Identified exit to Factory 2453 | -8/Materials | Central database locked down 2671 | -8/Materials | Entered Factory 2671 | -7/Factory | Accompanied by 1 ally 2671 | -7/Factory | Evolved 2 slots: Utility x2 3158 | -7/Factory | Discovered new exit (range 6) 3166 | -7/Factory | Identified exit to Lower Caves 3989 | -7/Factory | Discovered new exit (range 26) 4005 | -7/Factory | Identified exit to Factory 4064 | -7/Factory | Fabricated Hyp. Gauss Rifle (x2) 5727 | -7/Factory | Fabricated Hyp. Gauss Cannon? 6027 | -7/Factory | Discovered exit to Factory (range 22) 7871 | -7/Factory | First assault squad dispatched 7981 | -7/Factory | Core integrity fell below 50% 8027 | -7/Factory | Lost 10 parts (6n1u3w) 8135 | -7/Factory | Assembled infested ambush trap array 8154 | -7/Factory | System corruption reached 10% 8921 | -7/Factory | Entered Lower Caves 8922 | -7/Lower Caves | Encountered a Warlord checkpoint 9289 | -7/Lower Caves | Learned Factory stockpile data 9400 | -7/Lower Caves | Discovered new exit (range 4) 9424 | -7/Lower Caves | Entered another Lower Caves area 9450 | -7/Lower Caves | Learned Factory terminal intel 9480 | -7/Lower Caves | Discovered exit to Factory (range 7) 9639 | -7/Lower Caves | Learned Factory emergency access door positions 10201 | -7/Lower Caves | Encountered a Warlord checkpoint 10354 | -7/Lower Caves | Discovered new exit (range 16) 10730 | -7/Lower Caves | Entered Zion 10885 | -7/Zion | Discovered new exit (range 16) 11134 | -7/Zion | Learned location of Data Miner (-6) 11427 | -7/Zion | Learned Factory emergency access door positions 11508 | -7/Zion | Found Prototype Device 11508 | -7/Zion | Identified Bomb Factory No. 2 11689 | -7/Zion | Given A8's code to call for help 11754 | -7/Zion | Gained Derelict followers 12444 | -7/Zion | Discovered new exit (range 3) 12448 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12475 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12476 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12499 | -7/Zion | Entered Deep Caves 12499 | -7/Deep Caves | Accompanied by 7 allies 12950 | -7/Deep Caves | Attacked by Z-Imprinter 12962 | -7/Deep Caves | Allies destroyed Z-Imprinter 12992 | -7/Deep Caves | Lost 3 allies 12995 | -7/Deep Caves | Found Prototype Device 12995 | -7/Deep Caves | Identified Zio. Metafield Generator 12998 | -7/Deep Caves | Found Prototype Protection 12998 | -7/Deep Caves | Identified Zio. Weapon Casing 13090 | -7/Deep Caves | Z-Facility disabled 13174 | -7/Deep Caves | Self-destructed Last Messages --------------- 13146_ HV Slug penetrates Wall. 13147_ 5M-EJO(z) destroyed. 13152_ HV Slug penetrates Wall. 13152_ HV Slug penetrates QG-BFS(z). 13152_ RZ-S60(i) destroyed. 13154_ QG-BFS(z) destroyed. 13156_ HV Slug penetrates HN-5VN(z). 13156_ HV Slug penetrates Enhanced Grunt. 13156_ Enhanced Grunt suffers critical hit (Destroy). 13156_ Enhanced Grunt destroyed. 13156_ HV Slug penetrates Enhanced Grunt. 13156_ Enhanced Grunt suffers critical hit (Destroy). 13156_ Enhanced Grunt destroyed. 13159_ HV Slug penetrates HN-5VN(z). 13161_ I3-ZS2(g) destroyed. 13162_ HV Slug penetrates HN-5VN(z). 13168_ HN-5VN(z) suffers critical hit (Destroy). 13168_ Destroyed Prototype Hover Unit. 13169_ Zio. Weapon Casing destroyed. 13171_ HV Slug penetrates HN-5VN(z). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????###############???????? | | ????????????????????????#### ##??????? | | ???????????????????#???## #????### | | ????????????####???# ?## ###### # | | ???????????? z!==;?#!## ## # | | ??????????? z%! !#=!* | | ??????????? !!!!%!]!%= | | ?????????? z z |%=![ | | ?????????? !!%= | | ?????????? @ | | ?????????? "" """""" | | ?????????? """""""""""""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ???????????? """"""""""" | | ???????????? """""""""""""" | | ???????????? ??????????""" | | ????????????? ????????????"" | | ????????????? ?????????????" | | ?????????????? ???????????????" | | ?????????????? ? ????????????????%! | | ???????????????? ??????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 27 Energy Capacity 250 Matter Stores 349 Matter Capacity 450 Sight Range 16 Terrain Scan Density 210 Cloak Strength 5 Armor Coverage 450 Resistance: KI 30 Resistance: EM 20 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Hyp. Gauss Cannon | -7/Factory | Hacked Hyp. Gauss Rifle | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -7/Zion | Archive Falx | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Greatsword | -7/Zion | Archive Energy Well | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Point Defense System | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Beamcaster | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive W-25 Informer | -7/Zion | Archive H-55 Commando | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory | Preloaded Hyp. Gauss Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterCoilFemtoactuators Manual? 0 Play Time 03:36:40 Cumulative 125.6 hours Start 2024.05.20 @ 20:41:39 End 2024.05.21 @ 22:44:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 12 Adventurer 17 Explorer 2 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b151d88b-2289-4f64-afa5-7dd9a7759eca