Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 13:15:27 Player: Drosofila Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (3070) 3070 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7090 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 74/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit IFF Parser Phase Shifter > --- WEAPON ----------- Coil Gun Powered Hammer Powered Hammer Power Maul > --- INVENTORY -------- Improved Heat Sink Gravity Neutralizer Powered Hammer [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 2 | . . 1 . 1 . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . . . 1 . . 1 Weapon 2 | . . . 1 . . . 1 Parts Attached 83 | 6 4 12 25 6 10 . 20 Power 13 | 1 1 3 4 1 1 . 2 Engine 7 | 1 1 3 2 . . . . Core 6 | . . . 2 1 1 . 2 Reactor . | . . . . . . . . Propulsion 24 | 2 2 2 9 1 4 . 4 Treads . | . . . . . . . . Leg 20 | 2 2 2 8 1 4 . 1 Wheel 1 | . . . 1 . . . . Hover 2 | . . . . . . . 2 Flight 1 | . . . . . . . 1 Utility 15 | 1 . 2 3 3 1 . 5 Device 11 | . . 2 1 3 1 . 4 Storage 3 | 1 . . 1 . . . 1 Processor . | . . . . . . . . Hackware 1 | . . . 1 . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 31 | 2 1 5 9 1 4 . 9 Energy Gun 9 | . . 2 5 1 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | 2 1 2 1 . . . 5 Ballistic Cannon 4 | . . . 3 . 1 . . Launcher 3 | . . 1 . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . . . . 4 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 2 . . . 1 Parts Lost 41 | . . 2 8 2 12 6 11 Power 10 | . . 2 2 1 1 2 2 Propulsion 12 | . . . 4 . 5 1 2 Utility 8 | . . . 1 . 2 2 3 Weapon 11 | . . . 1 1 4 1 4 Highest Loss Streak 7 | . . 2 6 1 7 6 4 To Critical Strikes . | . . . . . . . . Average Backups 5 | 1 2 5 5 7 5 3 3 Power . | . . 1 . . 2 2 . Propulsion . | . . . 1 1 . . . Utility . | . . . . 1 1 1 . Weapon 2 | . 1 2 3 5 1 . 2 Tool/Special . | . . . . . . . . Unused Backups 10 | . . . 6 3 . . 1 Power 2 | . . . 2 . . . . Propulsion 4 | . . . 3 1 . . . Utility 2 | . . . . 1 . . 1 Weapon 2 | . . . 1 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 77 | . 85 79 87 93 82 25 42 Engine 6 | . 14 15 11 4 . . . Core 9 | . . . 5 15 19 10 5 Leg 22 | . 28 29 27 30 21 2 . Device 7 | . . 2 7 7 13 2 10 Storage 7 | . 14 11 6 7 7 4 4 Hackware 1 | . . . 2 4 . . . Energy Gun 8 | . . 9 15 14 9 . . Ballistic Gun 6 | . 28 9 . . . . 10 Ballistic Cannon 4 | . . . 10 7 6 . . Peak Build Rating 45 | 6 6 17 29 39 44 18 45 Average Rating 23 | 3 5 10 24 30 34 6 25 On Entrance 13 | . 6 6 17 25 36 18 1 Avg Prop Armor Cover (%) 4 | . . . . 4 . . . Naked Turns 29 | . . . . . . 3 26 Heaviest Build 66 | 14 14 24 36 46 48 16 66 Greatest Support 48 | 20 20 30 40 40 48 3 20 Greatest Overweight (x) 16 | 1 . . 8 1 10 5 16 Average Overweight (x) . | . . . . . . 1 3 Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 20 Average Capacity 10 | 6 8 8 7 10 10 8 16 Most Carried 10 | 5 6 8 8 10 10 3 6 Average Carried 5 | 1 2 5 5 7 5 3 3 Final Capacity 20 | 8 8 8 10 10 10 5 20 Final Carried 10 | . 5 8 5 10 3 3 3 Class Distribution -------------------- 26% | Scavenger-Mutant 22% | Mutant 20% | Scavenger-Gunner 19% | Scavenger-Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 2451 | 260 264 335 656 232 351 . 353 Remotely . | . . . . . . . . Salvage Created 3401 | . 517 510 1067 609 430 32 236 Parts 196 | . 22 35 67 38 21 1 12 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 6 | . 2 1 2 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . 19 . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 69 | . 7 14 17 8 15 2 6 Melee 1 | . . . . . . . 1 Guns 25 | . 7 6 5 2 . . 5 Cannons 23 | . . . 9 6 8 . . AOE 19 | . . 8 3 . 6 2 . Classes Destroyed 15 | . 5 4 4 1 1 . . Worker 9 | . 1 2 3 1 . . 2 Builder 11 | . . 3 6 2 . . . Tunneler 1 | . 1 . . . . . . Hauler 1 | . . 1 . . . . . Recycler 7 | . 3 . 2 2 . . . Operator 2 | . . . 1 1 . . . Watcher 4 | . . 1 3 . . . . Swarmer 15 | . 3 5 . . 1 2 4 Grunt 39 | . 4 5 14 6 10 . . Brawler 1 | . . . 1 . . . . Duelist 3 | . . . . . 3 . . Sentry 5 | . . 4 . . 1 . . Hunter 1 | . . . 1 . . . . Programmer 4 | . . . . 2 . . 2 Heavy 1 | . . . 1 . . . . Best Kill Streak 9 | . 5 6 9 4 6 2 3 Combat Bots Only 6 | . 4 4 6 4 6 2 2 Max Kills in Single Turn 2 | . 1 2 2 2 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 1 . 2 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 584 | . 43 60 102 43 90 36 210 Missed 158 | . 9 21 19 17 16 16 60 Hits 426 | . 34 39 83 26 74 20 150 Melee 7 | . . . . . 7 . . Projectile 419 | . 34 39 83 26 67 20 150 Critical Strikes 26 | . . 2 3 5 5 . 11 Part Disruptions 1 | . . . . . . . 1 Damage Taken 6682 | . 374 520 1557 368 1434 179 2250 Core 1575 | . 69 79 285 48 179 52 863 Absorbed by Shields 198 | . . . . 108 90 . . Core Remaining (%) 72 | 100 72 80 48 . . 60 . Volleys Fired 252 | 1 37 56 62 28 47 2 19 Largest 4 | 2 2 2 3 3 3 1 4 Hottest 213 | 40 40 90 145 173 213 36 114 Shots Fired 539 | 2 74 89 182 80 76 2 34 Gun 369 | 2 74 75 107 52 25 . 34 Cannon 140 | . . . 75 28 37 . . Launcher 30 | . . 14 . . 14 2 . Special . | . . . . . . . . Kinetic 308 | 2 74 57 76 28 37 . 34 Thermal 76 | . . . 49 5 22 . . Explosive 30 | . . 14 . . 14 2 . Electromagnetic 125 | . . 18 57 47 3 . . Robot Hit Streak 11 | 1 7 9 9 6 11 2 5 Robot Miss Streak 7 | 1 4 5 7 3 5 . 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 309 | 1 44 39 106 49 39 2 29 Core Hits 189 | . 22 42 53 26 30 5 11 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 10 | . 1 . 2 4 1 . 2 Burn 2 | . . . 1 . 1 . . Destroy 1 | . 1 . . . . . . Blast 3 | . . . 1 2 . . . Corrupt 2 | . . . . 2 . . . Smash 2 | . . . . . . . 2 Melee Attacks 14 | . . . . . . . 14 Impact 14 | . . . . . . . 14 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8915 | 27 616 1179 3047 1171 1904 140 831 Guns 3797 | 27 613 475 1371 526 269 . 516 Cannons 2383 | . . . 1135 544 704 . . Explosions 2406 | . . 704 530 101 931 140 . Melee 308 | . . . . . . . 308 Ramming 21 | . 3 . 11 . . . 7 Kinetic 3786 | 27 613 229 1153 544 704 . 516 Thermal 1667 | . . 69 1217 152 229 . . Explosive 1706 | . . 635 . . 931 140 . Electromagnetic 1427 | . . 246 666 475 40 . . Impact 308 | . . . . . . . 308 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . . 2 2 2 20 Average Corruption 4 | . . . . 1 2 2 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . . . . 6 16 1 26 Message Errors 9 | . . . . . 5 . 4 Matter Fused 13 | . . . . 1 4 1 7 Heat Flow Errors 4 | . . . . . 1 . 3 Energy Discharges 4 | . . . . 1 1 . 2 Parts Rejected 3 | . . . . . 1 . 2 Data Loss (minor) 9 | . . . . 2 2 . 5 Data Loss (major) 4 | . . . . 1 2 . 1 Misfires 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 210 | . . 70 79 4 1 . 56 Projectiles 48 | . . . 47 . 1 . . Explosions 106 | . . 70 32 4 . . . Melee 56 | . . . . . . . 56 Knockbacks 27 | . . . 14 5 6 . 2 Impact 2 | . . . . . . . 2 Kinetic 23 | . . . 12 5 6 . . Secondary 2 | . . . 2 . . . . Self-Inflicted Damage 331 | . . 40 90 39 121 38 3 Shots 10 | . . 1 3 1 3 2 . Rammed 3 | . . . . . . . 3 Targets Rammed 9 | . 2 . 3 1 . . 3 Kicked 6 | . 2 . 3 1 . . . Crushed . | . . . . . . . . Highest Temperature 534 | . 14 112 86 404 534 16 239 Average Temperature 152 | . 6 21 29 183 314 16 98 Received Heat Transfer 1650 | . 171 168 666 112 497 36 . Effects 33 | . . . . 9 24 . . Shutdowns 14 | . . . . 4 10 . . Energy Bleed 2 | . . . . . 2 . . Interference 9 | . . . . 1 8 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 3 | . . . . 1 2 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . 1 2 . . . Impact Corruptions 2 | . . . . . . . 2 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . . . 4 . . . . Heat Transferred 2637 | . . . 2056 174 407 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 11 | . . 1 7 3 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 92 | 100 100 97 68 100 . . 100 Level 1 7 | . . 2 31 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 260 | . 77 204 260 133 . . 32 Initial 76 | . . 25 76 74 . . 9 Average 60 | . 22 107 131 32 . . 6 Influence Increases 2099 | . 196 486 578 328 320 40 151 Destroy 0b10 Robot/C 1380 | . 140 280 340 160 300 40 120 Destroy 0b10 Robot/NC 175 | . 25 35 75 30 . . 10 Destroy Leader 260 | . 30 74 66 50 20 . 20 Successful Hack 4 | . . . . 4 . . . Disable Machine 60 | . . 15 . 45 . . . Destroy Structure 85 | . 1 22 52 9 . . 1 Lose Combat Pursuer 135 | . . 60 45 30 . . . Influence Decreases 2099 | . 135 367 594 395 371 70 167 Entered New Map 284 | . . 36 104 90 37 10 7 Time Decay 1509 | . 135 311 410 285 232 . 136 Lost Part 306 | . . 20 80 20 102 60 24 Squads Dispatched 13 | . 1 2 4 5 . . 1 Investigation 1 | . . 1 . . . . . Extermination 3 | . . . . 2 . . 1 Reinforcement 9 | . 1 1 4 3 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 2 1 . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 8 | . 1 4 1 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 10 27 31 16 15 1 12 Peak Tracking Total 7 | . 3 5 4 5 7 1 4 Tactical Retreats 8 | . . 3 3 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 4 | . . 1 . 2 . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 6 | . . 1 . 3 2 . . Max in Single Turn 2 | . . 1 . 2 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 3 | . . 1 . 2 . . . Terminals 1 | . . 1 . . . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 5 | . . 1 . 4 . . . Successful 5 | . . 1 . 4 . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 1 | . . 1 . . . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 3 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . Alert Level 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . Recycle Component 1 | . . . . 1 . . . Process 2 | . . . . 2 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . 2 . . . Authchips . | . . . . . . . . Time 117 | . . . . 117 . . . Total Part Build Rating 14 | . . . . 14 . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . . . 1 . . . Recycled Matter 47 | . . . . 47 . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Active Infowar (turns) 502 | . . . . . . . 502 IFF 502 | . . . . . . . 502 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 5454 | 53 598 739 981 1020 1096 13 954 Spaces Moved 2527 | 44 223 429 411 568 603 7 242 Core 126 | 22 . . 10 . 2 7 85 Treads . | . . . . . . . . Legs 2266 | 22 223 429 392 568 601 . 31 Wheels 9 | . . . 9 . . . . Hover 93 | . . . . . . . 93 Flight 33 | . . . . . . . 33 Fastest Speed 50 | 50 120 120 110 120 120 50 50 Average Speed 153 | 88 120 120 149 134 157 128 295 Slowest Speed 1315 | 120 120 120 450 190 550 300 1315 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 32 44 25 13 76 4 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . . 3 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 228 | . . 29 49 8 137 4 1 Melee . | . . . . . . . . Projectile 26 | . . . 23 1 1 . 1 AOE 202 | . . 29 26 7 136 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 3633 | 55 480 573 642 771 678 8 426 Wait 605 | . 204 58 98 147 8 . 90 Move 2520 | 43 222 428 410 567 602 6 242 Hop . | . . . . . . . . Pick Up 85 | 5 8 12 23 14 5 . 18 Fast Attach 6 | 1 . . 3 1 . . 1 Attach 61 | 5 3 5 11 4 9 . 24 Detach 9 | . . . . 1 . . 8 Swap 28 | . 1 9 12 2 2 . 2 Drop 44 | . 3 5 20 6 5 . 5 Fire 252 | 1 37 56 62 28 47 2 19 Melee 14 | . . . . . . . 14 Ram 3 | . . . . . . . 3 Kick 6 | . 2 . 3 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 849 | -9/Materials | Discovered new exit (range 12) 912 | -9/Materials | Build established: Scavenger-Mutant 1101 | -9/Materials | Discovered new exit (range 16) 1391 | -9/Materials | Entered another Materials area 1391 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1943 | -8/Materials | Lost 6 parts (2p3n1u) 2028 | -8/Materials | Core integrity fell below 50% 2054 | -8/Materials | Discovered new exit (range 16) 2284 | -8/Materials | Build established: Scavenger-Gunner 2372 | -8/Materials | Entered Factory 2372 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2542 | -7/Factory | Fabricated Phase Gun (x2) 2794 | -7/Factory | Discovered new exit (range 5) 3051 | -7/Factory | Discovered new exit (range 4) 3278 | -7/Factory | Build established: Scavenger-Tank 3392 | -7/Factory | Entered Lower Caves 3598 | -7/Lower Caves | Identified exit to Lower Caves 4094 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4181 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 4377 | -7/Lower Caves | Lost 3 parts (1n1u1w) 4447 | -7/Lower Caves | Build established: Scavenger-Mutant 4488 | -7/Lower Caves | Entered another Lower Caves area 4488 | -7/Lower Caves | Discovered new exit (range 10) 4490 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4501 | -7/Lower Caves | Entered Factory 4501 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4529 | -6/Factory | Lost 6 parts (2p1n2u1w) 5244 | -6/Factory | System corruption reached 10% 5283 | -6/Factory | Lost 4 parts (1n1u2w) 5404 | -6/Factory | Core integrity fell below 50% 5442 | -6/Factory | Core integrity fell below 20% 5451 | -6/Factory | Build established: Mutant 5455 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- P-60 Hacker system corrupted by crushing effect. P-60 Hacker resets R-10 Processor, system corruption cleaned. System corrupted: Heat flow error (+166). P-60 Hacker resets P-60 Hacker, system corruption cleaned. K-01 Serf destroyed. K-01 Serf collects debris. R-10 Processor collects Unknown Wheel. K-01 Serf collects debris. R-10 Processor collects Unknown Wheel. K-01 Serf collects debris. R-10 Processor collects Lgt. Ion Engine. P-60 Hacker knocked back. K-01 Serf collects debris. System corrupted: Matter fused (-10). P-60 Hacker resets W-25 Informer, system corruption cleaned. K-01 Serf collects debris. Door malfunctions. U-05 Engineer repairs door. System corrupted: Component data lost. Powered Hammer destroyed. 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""" ?# u# #???????? | | ???????????? != #p w# """ """ #???????? | | ????????????????? + + """ """ ??????????? | | ??????????????????????# @ # """ """???????????? | | ??????????????????????# # ???????????? | | ??????????????????????# ##########???????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????####/### #?????????????? | | ?????????????????????????? ?# ########??????? | | ?????????????????????????? ?# #??????? | | ??????????????????????????" ?# #??????? | | ??????????????????????????" ?# #??????? | | ??????????????????????????? # +??????? | | ??????????????????????????? ?# #??????? | | ?????????????????????????????######## ######## | | ???????????????????????????????????# # | | ???????????????????????????????????#T # ! | | ???????????????????????????????????## # ! ! | | ????????????????????????????????????# # [ | | ????????????????????????????????????# / | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# # | | ????????????????????????????????????# ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 33 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Phase Gun | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Just What I Needed Oops Please Form A Line Power Corrupts Remodeling Challenges ------------ None Game ------ Seed FlightMiniTorch Manual? 0 Play Time 01:04:00 Cumulative 4.1 hours Start 2026.08.12 @ 12:04:48 End 2026.08.12 @ 13:15:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 38x25 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1288ade5-96b5-4e08-9c85-541485eaf12c