Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 10:56:07 Player: Dull Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (921) 921 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3001 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 57/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Spear > --- INVENTORY (20) --- Heat Sink Structural Scanner Experimental Sensor Array Signal Interpreter Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Hacking Suite Light Assault Rifle Battle Cannon Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Spiked Treads Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Core Shielding Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Battle Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Hover Unit Heat Sink Structural Scanner Experimental Sensor Array Signal Interpreter Advanced ECM Suite Advanced ECM Suite Advanced ECM Suite Light Armor Plating Hacking Suite Riot Gun Light Assault Rifle Grenade Launcher Grenade Launcher Rocket Launcher Mining Laser Spear Spear Spear [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Core Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Piercing Weapon Spear Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 47 | 2 19 6 7 13 Power 5 | . 3 . 1 1 Engine 5 | . 3 . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | . 10 1 1 3 Treads 6 | . 3 1 1 1 Leg . | . . . . . Wheel 7 | . 7 . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 13 | 2 3 2 2 4 Device 4 | 2 . 1 1 . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 1 1 1 4 Artifact . | . . . . . Weapon 14 | . 3 3 3 5 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . 2 . . . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . . . 1 . Launcher 8 | . 1 3 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 2 | . . . . 2 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 16 | . 1 . 1 14 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 4 | . . . . 4 Weapon 5 | . 1 . 1 3 Highest Loss Streak 8 | . 1 . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 100 92 84 65 Engine 8 | . 14 6 . 7 Treads 22 | . 15 28 28 16 Wheel 5 | . 12 . . . Storage 13 | . 14 14 14 9 Protection 13 | . 11 13 13 15 Energy Gun 2 | . 5 . . 2 Energy Cannon 8 | . 8 14 1 . Ballistic Gun 4 | . 11 . . . Ballistic Cannon 2 | . . . 12 3 Launcher 8 | . 2 14 13 6 Peak Build Rating 20 | 9 10 16 14 20 Average Rating 9 | 7 9 8 10 14 On Entrance 9 | 6 9 9 9 12 Naked Turns . | . . . . . Heaviest Build 63 | 14 52 52 52 63 Greatest Support 60 | 20 40 40 40 60 Greatest Overweight (x) 13 | . 2 1 1 13 Average Overweight (x) 1 | . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 Most Carried 20 | 7 20 20 20 20 Average Carried 18 | 6 18 19 19 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 20 20 18 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 839 | 230 298 111 113 87 Remotely . | . . . . . Salvage Created 1197 | 121 773 126 42 135 Parts 93 | 13 47 13 2 18 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . 1 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 33 | . 17 5 2 9 Melee 1 | . . . . 1 Guns 14 | . 14 . . . Cannons 6 | . 3 2 . 1 AOE 12 | . . 3 2 7 Classes Destroyed 10 | 2 6 . 1 1 Worker 1 | . 1 . . . Tunneler 4 | 3 . 1 . . Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Operator 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 17 | . 9 3 . 5 Grunt 12 | . 8 2 . 2 Sentry 2 | . . . . 2 Subdweller 2 | . . . 2 . Best Kill Streak 6 | 2 4 4 1 6 Combat Bots Only 6 | . 3 3 1 6 Max Kills in Single Turn 4 | 1 1 4 1 3 Gunslinging . | . . . . . Exploded 3 | . . 2 1 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 301 | . 99 17 15 170 Missed 101 | . 31 4 2 64 Damage Taken 3238 | . 679 227 465 1867 Core 796 | . 144 23 72 557 Absorbed by Shields . | . . . . . Redirected to Shielding 54 | . 15 5 14 20 Core Remaining (%) 52 | 100 . . 4 . Volleys Fired 117 | 10 75 13 6 13 Largest 2 | 2 2 2 2 2 Hottest 90 | 70 80 90 69 69 Shots Fired 219 | 20 146 19 11 23 Gun 140 | 20 117 . . 3 Cannon 56 | . 29 14 5 8 Launcher 23 | . . 5 6 12 Special . | . . . . . Kinetic 94 | 10 71 . 5 8 Thermal 99 | 10 75 14 . . Explosive 23 | . . 5 6 12 Electromagnetic 3 | . . . . 3 Robot Hit Streak 12 | 4 11 3 3 12 Robot Miss Streak 6 | 1 6 3 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 130 | 14 86 8 8 14 Core Hits 82 | 7 40 9 3 23 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 7 | 1 5 . . 1 Burn 5 | 1 4 . . . Destroy 1 | . 1 . . . Impale 1 | . . . . 1 Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing . | . . . . . Piercing 8 | . . . . 8 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2593 | 134 1075 279 314 791 Guns 932 | 134 758 . . 40 Cannons 509 | . 317 87 39 66 Explosions 1054 | . . 188 275 591 Melee 94 | . . . . 94 Ramming 4 | . . 4 . . Kinetic 565 | 72 388 . 39 66 Thermal 836 | 62 687 87 . . Explosive 1054 | . . 188 275 591 Electromagnetic 40 | . . . . 40 Impact . | . . . . . Slashing . | . . . . . Piercing 94 | . . . . 94 Highest Corruption 7 | . 7 7 7 5 Average Corruption 6 | . 6 7 7 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 82 | . 29 34 16 3 Message Errors 23 | . 8 9 5 1 Matter Fused 17 | . 10 4 2 1 Heat Flow Errors 7 | . . 3 4 . Energy Discharges 11 | . 5 4 2 . Parts Rejected 2 | . 1 1 . . Data Loss (minor) 15 | . 5 7 2 1 Data Loss (major) 3 | . . 3 . . Misfires 3 | . . 3 . . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 12 | . 11 . . 1 Projectiles 11 | . 11 . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 320 | . . 83 200 37 Shots 10 | . . 3 6 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 284 | 50 284 241 238 99 Average Temperature 75 | 24 83 86 98 35 Received Heat Transfer 666 | . 264 54 78 270 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 5 . . . Heat Transferred 2516 | 259 2072 185 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 327 | 20 327 130 . 253 Initial 40 | . 13 40 . . Average 109 | 10 158 57 . 143 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 82 | 100 69 100 . 63 Level 1 17 | . 30 . . 36 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 4 . . 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 28 4 2 19 Peak Tracking Total 10 | . 4 3 1 10 Tactical Retreats 4 | . 2 . . 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 6 | . 6 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 3 | . . 3 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 8 . . . Successful 3 | . 3 . . . Failed 5 | . 5 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . 2 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 3465 | 90 1362 1268 483 262 Spaces Moved 1417 | 34 611 510 184 78 Core 1 | . . . . 1 Treads 1050 | . 281 510 184 75 Legs 34 | 34 . . . . Wheels 330 | . 330 . . . Hover 2 | . . . . 2 Flight . | . . . . . Fastest Speed 90 | 120 90 240 240 160 Average Speed 205 | 120 167 240 240 229 Slowest Speed 700 | 120 240 240 250 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 44 | 3 97 101 11 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 4 | . . 1 3 . Spaces Dug . | . . . . . Terrain Destroyed 157 | . . 48 25 84 Melee . | . . . . . Projectile 4 | . . . 1 3 AOE 153 | . . 48 24 81 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1768 | 65 828 539 212 124 Wait 109 | 17 76 2 11 3 Move 1413 | 33 610 509 183 78 Hop . | . . . . . Pick Up 40 | 2 28 2 1 7 Fast Attach 6 | . 1 2 3 . Attach 15 | 2 2 . 2 9 Detach . | . . . . . Swap 26 | . 16 4 2 4 Drop 33 | 1 20 6 4 2 Fire 117 | 10 75 13 6 13 Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 91 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 12) 645 | -10/Materials | Core integrity fell below 50% 683 | -10/Materials | Discovered new exit (range 5) 987 | -10/Materials | Identified exit to Mines 1164 | -10/Materials | Discovered new exit (range 16) 1453 | -10/Materials | Entered Mines 1689 | -10/Mines | Learned 4 Materials zone layouts 1706 | -10/Mines | Found a hidden stash of uninstalled traps 1836 | -10/Mines | Discovered new exit (range 12) 1867 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1919 | -10/Mines | Discovered new exit (range 5) 2129 | -10/Mines | Learned location of 1 exit from Materials 2253 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2258 | -10/Mines | Found Prototype Device 2258 | -10/Mines | Identified Exp. Sensor Array 2336 | -10/Mines | Learned location of Storage (-9) 2685 | -10/Mines | Discovered new exit (range 12) 2721 | -10/Mines | Entered Subcaves 2738 | -10/Subcaves | Learned Materials stockpile data 2754 | -10/Subcaves | Shifting Twisted Machinery released Unknown Ballistic Cannon 2778 | -10/Subcaves | Discovered new exit (range 12) 2789 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3163 | -10/Subcaves | Disturbed a concealed Subdweller 3184 | -10/Subcaves | Core integrity fell below 20% 3204 | -10/Subcaves | Entered Materials 3204 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3205 | -8/Materials | Identified exit to Factory 3327 | -8/Materials | Crushed by falling debris 3376 | -8/Materials | Lost 8 parts (1p3n3u1w) 3432 | -8/Materials | Core integrity fell below 50% 3461 | -8/Materials | Core integrity fell below 20% 3466 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 03429_ U-05 Engineer lays Concrete. 03430_ ZK0UP2CDFX3UH6O|6PY3GGX 03430_ U-05 Engineer lays Concrete. 03433_ S-10 Pest suffers critical hit (Burn). 03433_ S-10 Pest destroyed. 03434_ U-05 Engineer lays Concrete. 03435_ Lgt. Ion Engine destroyed. 03437_ U-05 Engineer lays Concrete. 03441_ U-05 Engineer builds a Wall. 03447_ Spear destroyed. 03448_ G-47 Trooper destroyed. 03450_ Acquired 51 matter. 03450_ R-06 Scavenger collects Maul. 03450_ U-05 Engineer lays Concrete. 03450_ Lgt. Treads destroyed. 03451_ U-05 Engineer builds a Wall. 03457_ Hover Unit destroyed. 03458_ R-06 Scavenger collects Lgt. Armor Plating. 03459_ U-05 Engineer lays Concrete. 03463_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | / #??????###???????????????#####???????????????? | | ! #??##################### !#?????????????? | | #?## ## # # ?""" #?????????????? | | ### # # "" % +? """ #?????????????? | | ### # "T #? """ #?????????????? | | # " w x # #?????????????? | | %% + !# """ #?????????????? | | u ; /!! @=x% """ +?????????????? | | ### # %; r!!* =#! """ #?????????????? | | ######?## # ;# !! [ # !#?????????????? | | ????????### ! "## ########? / #?????????????? | | ??????????### % #####???????? !#?????????????? | | ??????????# #=* #????????????######?????????????? | | ?????????# % #???????????????????????????????? | | ???????? # * ???????????????????????????????? | | ???????! # # ???????????????????????????????? | | ?????? ? ??????????????????????????????? | | ?????# ? # * #??????????????????????????? # | | ?????# ? % ??????????????????????????? # | | ?????# ? ?# ##?????????????????????????? # | | ?????#?? ?## ??????????????????????????? # | | ???????????## ####?????????????????????????? # | | ????????????# ##????????????????????????????? # | | ????????????? ?????????????????????????????? # | | ????????????? ??????????????????????????????? # | | ??????????????????????????????????????????????? # | | ??????????????????????????????????????????????? # | | ??????????????????????????????????????????????? # | | ??????????????????????????????????????????????? # | | ??????????????????????????????????????????????? # | | ??????????????????????????????????????????????? # | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldCentriumShield Manual? 0 Play Time 00:23:36 Cumulative 58.0 hours Start 2024.09.12 @ 10:34:27 End 2024.09.12 @ 10:56:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 511bf3fe-7a25-4f89-a210-900f32a2c6c2