Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.24 @ 01:45:08 Player: Grimalkyne Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (1147) 1147 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8652 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 787/1600 Matter 177/300 Energy 75/100 System Corruption 13% Temperature Cool (0) Movement Hovering (60) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Antigrav System > --- UTILITY (14) ----- Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Experimental Thermal Shield Improved Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Nanoactuators Advanced Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Experimental Thermal Shield Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Force Lance > --- INVENTORY -------- Light Quantum Reactor Nuclear Pulse Array Compact Battery Advanced ECM Suite Improved Plasma Cutter Power Sword [Rating: 153] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 2 . 1 . 1 1 . . Utility 12 | . . . . . 2 1 1 2 1 1 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 157 | 7 25 2 1 . 18 35 8 4 22 6 21 8 Power 21 | 2 3 1 . . 1 2 1 1 3 1 5 1 Engine 9 | 2 3 1 . . 1 1 1 . . . . . Core 6 | . . . . . . 1 . 1 2 1 1 . Reactor 6 | . . . . . . . . . 1 . 4 1 Propulsion 52 | 2 10 1 . . 3 7 3 . 12 4 8 2 Treads . | . . . . . . . . . . . . . Leg 13 | 2 10 1 . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . Hover 7 | . . . . . . 1 1 . 4 . . 1 Flight 30 | . . . . . 1 6 2 . 8 4 8 1 Utility 47 | 1 2 . . . 6 17 3 2 5 1 7 3 Device 25 | . . . . . 3 10 . 1 3 1 4 3 Storage 4 | 1 1 . . . . 2 . . . . . . Processor 6 | . 1 . . . 1 1 1 1 . . 1 . Hackware 5 | . . . . . . 1 2 . 1 . 1 . Protection 7 | . . . . . 2 3 . . 1 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 37 | 2 10 . 1 . 8 9 1 1 2 . 1 2 Energy Gun 9 | 1 4 . . . 3 . . . . . 1 . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 13 | 1 6 . . . 2 4 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . 1 . . . Special Weapon 4 | . . . 1 . 1 1 . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 3 1 1 . . . . Piercing Weapon 3 | . . . . . . 1 . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 . . . 1 . Parts Lost 39 | . 3 . . . 2 3 . 1 3 6 5 16 Power 5 | . 1 . . . . . . . . 2 1 1 Propulsion 14 | . 1 . . . . 2 . 1 1 2 1 6 Utility 17 | . . . . . 1 1 . . 2 1 3 9 Weapon 3 | . 1 . . . 1 . . . . 1 . . Highest Loss Streak 9 | . 2 . . . 2 3 . 1 2 6 3 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 100 77 75 83 80 85 83 82 64 Engine 6 | . 13 14 14 14 9 3 6 1 . . . . Core 1 | . . . . . . 3 . 4 1 4 2 . Reactor 1 | . . . . . . . . . 4 3 3 5 Leg 10 | . 27 28 28 28 1 . . . . . . . Wheel 1 | . . . . . 16 . . . . . . . Hover 2 | . . . . . . 2 6 5 11 . . . Flight 10 | . . . . . . 25 22 22 15 18 20 16 Device 6 | . . . . . 9 6 6 6 9 18 18 15 Storage 8 | . 14 14 14 14 9 7 6 5 5 4 4 2 Processor 11 | . 13 14 14 14 9 10 13 14 12 4 7 6 Hackware 6 | . . . . . . 3 13 11 14 14 14 11 Protection 1 | . . . . . 5 2 . . . 4 2 1 Energy Gun 1 | . 8 . . . 3 . . . . . 1 1 Ballistic Gun 9 | . 19 28 21 14 11 1 . . . . . . Slashing Weapon 1 | . . . . . . 1 2 4 4 . . . Piercing Weapon 1 | . . . . . . 2 3 . . 4 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 61 | 13 21 25 25 23 35 18 14 17 42 43 59 61 Greatest Support 61 | 20 20 20 20 20 56 22 19 19 56 58 61 61 Greatest Overweight (x) 4 | 4 1 1 1 1 1 1 . . 1 . . 3 Average Overweight (x) . | . . 1 1 1 . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 8 8 8 8 8 8 Average Capacity 8 | 7 9 10 10 10 10 8 8 8 8 8 8 6 Most Carried 10 | 3 10 10 10 10 10 10 8 8 8 8 8 8 Average Carried 8 | 1 9 9 9 9 9 7 7 7 7 6 4 5 Final Capacity 10 | 8 10 10 10 10 10 8 8 8 8 8 8 5 Final Carried 10 | 3 10 10 9 10 10 8 8 7 8 5 8 4 Class Distribution -------------------- 47% | Mutant 18% | Hacker-Ninja 11% | Hacker-Scout 6% | Hacker-Sprinter 5% | Scavenger-Sprinter 4% | Scavenger-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1999 | 227 407 100 . 10 357 308 . 41 389 . 137 23 Remotely . | . . . . . . . . . . . . . Salvage Created 1824 | . 505 100 . . 378 308 . 60 336 . 59 78 Parts 91 | . 29 10 . . 16 12 . 8 5 . 6 5 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 30 | . 14 6 . . 7 2 . . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Guns 27 | . 14 6 . . 5 2 . . . . . . Cannons 1 | . . . . . 1 . . . . . . . AOE 1 | . . . . . 1 . . . . . . . Classes Destroyed 15 | . 4 1 . . 3 5 . 1 . . . 1 Worker 4 | . . . . . 1 1 . 1 . . 1 . Builder 4 | . . . . . . 2 . 1 . . . 1 Tunneler 1 | . . . . . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 4 | . . . . . . 2 . . 2 . . . Operator 1 | . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . 1 Watcher 6 | . 2 . . . . 1 . . 1 . 1 1 Swarmer 11 | . 6 5 . . . . . . . . . . Grunt 13 | . 8 . . . 5 . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 1 | . . . . . . 1 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 8 | . 8 3 . . 3 5 . 2 2 . 2 3 Combat Bots Only 8 | . 8 3 . . 3 1 . . . . . 1 Max Kills in Single Turn 2 | . 1 2 . . 1 1 . 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 5841 | . 516 139 . . 987 299 33 33 759 445 648 1982 Core 1724 | . 105 10 . . 263 84 19 18 155 20 237 813 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 28 | . . . . . . 28 . . . . . . Core Remaining (%) 84 | 100 . . . 54 52 88 97 98 86 98 83 . Volleys Fired 115 | . 39 9 . . 40 23 . . . . 1 3 Largest 2 | . 2 2 . . 2 1 . . . . 1 1 Hottest 76 | . 76 46 . . 75 25 . . . . 65 20 Shots Fired 177 | . 74 18 . . 59 22 . . . . 1 3 Gun 171 | . 74 18 . . 56 22 . . . . 1 . Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . Special 5 | . . . . . 2 . . . . . . 3 Kinetic 126 | . 42 18 . . 44 22 . . . . . . Thermal 38 | . 32 . . . 2 . . . . . 1 3 Explosive 1 | . . . . . 1 . . . . . . . Electromagnetic 12 | . . . . . 12 . . . . . . . Robot Hit Streak 17 | . 14 3 . . 17 13 . . . . . . Robot Miss Streak 3 | . 2 3 . . 3 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 4 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 148 | . 53 8 . . 42 25 . 4 7 1 5 3 Core Hits 73 | . 24 7 . . 19 13 . 2 2 . 3 3 Critical Kills 2 | . 1 . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . 5 . . . . 1 . . . 1 1 . Burn 4 | . 4 . . . . . . . . . . . Destroy 2 | . 1 . . . . 1 . . . . . . Impale 2 | . . . . . . . . . . 1 1 . Melee Attacks 74 | . . . . . . 6 1 6 19 8 24 10 Impact . | . . . . . . . . . . . . . Slashing 30 | . . . . . . 4 1 6 19 . . . Piercing 44 | . . . . . . 2 . . . 8 24 10 Sneak Attacks 13 | . . . . . . 3 . 2 3 1 2 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3623 | . 751 118 . . 831 605 . 322 460 44 295 197 Guns 1881 | . 751 118 . . 643 369 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 168 | . . . . . 168 . . . . . . . Melee 1554 | . . . . . . 236 . 322 460 44 295 197 Ramming . | . . . . . . . . . . . . . Kinetic 1328 | . 346 118 . . 495 369 . . . . . . Thermal 561 | . 405 . . . 156 . . . . . . . Explosive 32 | . . . . . 32 . . . . . . . Electromagnetic 148 | . . . . . 148 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1018 | . . . . . . 236 . 322 460 . . . Piercing 536 | . . . . . . . . . . 44 295 197 Highest Corruption 13 | . . . . . . 3 . . 6 . 1 13 Average Corruption 3 | . . . . . . 2 . . 4 . 1 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 29 | . . . . . . 9 . . 8 . 3 9 Message Errors 10 | . . . . . . 2 . . 3 . 3 2 Matter Fused 8 | . . . . . . 2 . . 2 . . 4 Heat Flow Errors 2 | . . . . . . 2 . . . . . . Energy Discharges 3 | . . . . . . . . . 2 . . 1 Data Loss (minor) 2 | . . . . . . 2 . . . . . . Data Loss (major) 2 | . . . . . . . . . 1 . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 346 | . . . . . 16 61 . 58 139 48 24 . Projectiles . | . . . . . . . . . . . . . Explosions 16 | . . . . . 16 . . . . . . . Melee 330 | . . . . . . 61 . 58 139 48 24 . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 198 | . . . . . 84 . . . . . . 114 Shots 3 | . . . . . 2 . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 279 | . 261 38 . . 42 279 . . 14 4 72 156 Average Temperature 48 | . 76 13 . . 18 132 . . 1 1 21 57 Received Heat Transfer 793 | . 192 40 . . 414 . 9 . 39 18 27 54 Effects 1 | . . . . . . 1 . . . . . . Interference 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 1556 | . 1332 . . . 224 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 416 | . 269 110 . . 148 142 60 97 275 327 295 416 Initial 171 | . . 4 . . . 67 29 29 42 144 171 60 Average 102 | . 119 30 . . 50 70 40 55 129 260 160 231 Maximum Alert Level 2 | . 1 . . . . . . . 1 1 1 2 Low Security (%) 82 | 100 75 100 . 100 100 100 100 100 76 26 66 50 Level 1 16 | . 24 . . . . . . . 23 73 33 42 Level 2 . | . . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . . . 1 3 2 . 6 2 3 2 Investigation 5 | . 1 . . . . 2 . . . . 1 1 Extermination 9 | . . . . . . 1 1 . 3 1 2 1 Reinforcement 8 | . 2 . . . 1 . 1 . 3 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . . . . . 1 2 . . 1 . . 1 Communications Jammed 19 | . . . . . . . . . . . . 19 Distress Signals 19 | . . . . . . . . . . . . 19 Times Spotted 149 | . 23 8 . . 9 8 5 3 30 15 15 33 Peak Tracking Total 9 | . 9 2 . . 4 3 4 2 6 6 9 8 Tactical Retreats 36 | . 2 1 . . 3 2 . . 11 5 4 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 16 | . 7 . . . 1 5 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . 5 . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . . . 1 . . 1 . 1 . 1 Max in Single Turn 1 | . . . . . 1 . . 1 . 1 . 1 Garrison Access 2 | . . . . . . . . . 1 . 1 . Energy Cycler 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 27 | . 4 . . . 1 2 4 1 5 . 6 4 Terminals 21 | . 4 . . . 1 2 2 1 3 . 4 4 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . 2 . 1 . Total Hacks 48 | . 4 . . . 1 3 10 2 8 . 10 10 Successful 21 | . 3 . . . . 1 8 1 3 . 3 2 Failed 27 | . 1 . . . 1 2 2 1 5 . 7 8 Catastrophic 7 | . . . . . 1 . . . 2 . 2 2 Database Lockouts . | . . . . . . . . . . . . . Manual 8 | . . . 1 . . . 1 . 1 . 3 2 Terminals 33 | . 4 . . . 1 3 2 2 6 . 5 10 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 3 . Recycling Units 2 | . . . . . . . 2 . . . . . Scanalyzers 6 | . . . . . . . 6 . . . . . Garrison Access 4 | . . . . . . . . . 2 . 2 . Terminal Hacks 11 | . 3 . . . . 1 1 1 2 . 1 2 Record 1 | . . . . . . 1 . . . . . . Open Door 2 | . . . . . . . . . . . . 2 Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Scanalyzer 6 | . . . . . . . 6 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 4 | . . . . . . . 4 . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 3 . . . 1 2 3 . 4 . 5 2 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7574 | 83 1216 999 403 122 787 975 323 114 1176 315 673 388 Spaces Moved 9705 | 54 706 507 212 63 401 1814 1003 231 1908 373 1578 855 Core 76 | 17 . . . . . . . . . . . 59 Treads . | . . . . . . . . . . . . . Legs 1558 | 37 706 507 212 63 33 . . . . . . . Wheels 368 | . . . . . 368 . . . . . . . Hover 9 | . . . . . . . . . 5 . . 4 Flight 7694 | . . . . . . 1814 1003 231 1903 373 1578 792 Fastest Speed 26 | 50 120 190 190 190 100 29 29 29 27 31 26 26 Average Speed 55 | 130 143 190 190 190 107 31 30 29 31 31 30 33 Slowest Speed 280 | 250 190 190 190 190 190 107 32 32 150 34 39 280 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . 9 7 . 7 . 5 5 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . Exploration Rate (%) 34 | 5 89 90 59 16 30 37 19 6 35 11 31 20 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . Spaces Dug 35 | . . . . . . . 1 1 12 6 11 4 Terrain Destroyed 68 | . . . . . 20 . 1 1 12 6 11 17 Melee 35 | . . . . . . . 1 1 12 6 11 4 Projectile . | . . . . . . . . . . . . . AOE 33 | . . . . . 20 . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11533 | 63 841 531 213 66 705 2190 1010 269 2449 553 1714 929 Wait 1339 | . 40 8 . 3 230 255 . 25 486 163 78 51 Move 9627 | 53 705 506 211 62 400 1795 988 230 1893 372 1567 845 Hop 33 | . . . . . . 9 7 . 7 . 5 5 Pick Up 55 | 3 15 2 . 1 5 12 2 . 3 2 10 . Fast Attach 76 | 6 13 1 . . 8 15 4 1 16 2 8 2 Attach 51 | . 1 . 1 . 4 17 2 3 6 4 9 4 Detach 31 | . . . . . 2 13 1 3 7 . 3 2 Swap 30 | 1 11 1 . . 6 3 2 . . . 4 2 Drop 84 | . 17 4 1 . 10 24 3 1 12 2 5 5 Fire 115 | . 39 9 . . 40 23 . . . . 1 3 Melee 74 | . . . . . . 6 1 6 19 8 24 10 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research (discovered 2 exits: *Acc / [Qua]) -1/Access History --------- Turn | Location | Event 37 | -11/Junkyard | Discovered new exit (range 15) 84 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 5) 557 | -10/Materials | Destroyed 8 combat bots 657 | -10/Materials | Discovered new exit (range 6) 777 | -10/Materials | Identified exit to Mines 795 | -10/Materials | Discovered new exit (range 10) 804 | -10/Materials | Identified exit to Materials 1300 | -10/Materials | Entered Mines 1306 | -10/Mines | Met a Derelict bent on vengeance 1327 | -10/Mines | Discovered exit to Materials (range 9) 1328 | -10/Mines | Assembled infested the area 1830 | -10/Mines | Discovered exit to Materials (range 15) 2113 | -10/Mines | Found a hidden stash of uninstalled traps 2291 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2291 | -10/Mines | Discovered new exit (range 5) 2297 | -10/Mines | Identified exit to Exiles 2299 | -10/Mines | Entered Exiles 2300 | -10/Exiles | Identified exit to Mines 2351 | -10/Exiles | Met 8R-AWN 2381 | -10/Exiles | Met EX-HEX 2440 | -10/Exiles | Met EX-BIN 2461 | -10/Exiles | Aligned with FarCom system 2463 | -10/Exiles | Given EX-Vault access code 2507 | -10/Exiles | Opened EX-Vault 2565 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2618 | -10/Exiles | Met EX-DEC 2702 | -10/Exiles | Entered Mines 2770 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2807 | -9/Mines | Discovered new exit (range 10) 2822 | -9/Mines | Identified exit to Materials 2824 | -9/Mines | Entered Materials 2824 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3404 | -8/Materials | Discovered new exit (range 8) 3410 | -8/Materials | Identified exit to Factory 3611 | -8/Materials | Entered Factory 3611 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3934 | -7/Factory | Build established: Scavenger-Sprinter 4065 | -7/Factory | Lost 3 parts (2n1u) 4335 | -7/Factory | Discovered new exit (range 15) 4373 | -7/Factory | Identified exit to Factory 4515 | -7/Factory | Build established: Scavenger-Scout 4586 | -7/Factory | Entered another Factory area 4586 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4701 | -6/Factory | Discovered new exit (range 11) 4708 | -6/Factory | Identified exit to Factory 4731 | -6/Factory | Discovered new exit (range 11) 4734 | -6/Factory | Identified exit to Lower Caves 4861 | -6/Factory | Build established: Hacker-Scout 4909 | -6/Factory | Entered another Factory area 4909 | -5/Factory | Evolved 2 slots: Utility x2 4980 | -5/Factory | Identified exit to Upper Caves 4980 | -5/Factory | Identified exit to Extension 5005 | -5/Factory | Discovered new exit (range 5) 5006 | -5/Factory | Identified exit to Factory 5023 | -5/Factory | Entered another Factory area 5023 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5321 | -4/Factory | Discovered new exit (range 4) 5322 | -4/Factory | Identified exit to Upper Caves 5712 | -4/Factory | Build established: Hacker-Sprinter 5907 | -4/Factory | Crushed by falling debris 6195 | -4/Factory | Discovered new exit (range 12) 6198 | -4/Factory | Identified exit to Research 6199 | -4/Factory | Entered Research 6199 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6223 | -3/Research | Build established: Hacker-Ninja 6236 | -3/Research | Spotted B-86 Titan 6295 | -3/Research | Spotted B-86 Titan 6510 | -3/Research | Discovered new exit (range 12) 6514 | -3/Research | Identified exit to Research 6514 | -3/Research | Entered another Research area 6514 | -2/Research | Evolved 2 slots: Utility x2 6538 | -2/Research | Lost 6 parts (2p2n1u1w) 6939 | -2/Research | Lost 3 parts (1p1n1u) 7023 | -2/Research | Found Prototype Device 7023 | -2/Research | Identified Exp. Thermal Shield 7053 | -2/Research | Discovered new exit (range 19) 7177 | -2/Research | Discovered new exit (range 16) 7187 | -2/Research | Identified exit to Access 7187 | -2/Research | Entered Access 7187 | -1/Access | Evolved 2 slots: Utility x2 7452 | -1/Access | Lost 9 parts (3n6u) 7466 | -1/Access | Energy Cycler disabled 7545 | -1/Access | System corruption reached 10% 7556 | -1/Access | Spotted B-99 Colossus 7574 | -1/Access | Core integrity fell below 50% 7575 | -1/Access | Self-destructed Last Messages --------------- 07466_ Energy Cycler explodes. 07473_ K-01 Serf collects debris. 07480_ System corrupted: Matter fused (-7). 07493_ W-44 Eye distress signal jammed. 07498_ System corrupted: Matter fused (-9). 07498_ W-44 Eye distress signal jammed. 07519_ Impulse Thruster Array destroyed. 07522_ Nuclear Pulse Array destroyed. 07526_ System corrupted: Energy discharge (-64). 07527_ Lgt. Quantum Reactor destroyed. 07532_ Dropped Force Lance. 07533_ Q-thruster destroyed. 07533_ Dropped Lgt. Quantum Reactor. 07544_ Adv. Transmission Jammer destroyed. 07544_ Door malfunctions. 07550_ C-30 ARC bursts open, deploying its payload. 07550_ P-80 Master unfolds itself. 07558_ Hacking Suite destroyed. 07566_ System corrupted: Substantial component data lost. 07569_ Acquired Imp. Antigrav System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????? ????????????????????????????????? | | ???????? ????????????????????????????????? | | ??????? ????????????????????????????????? | | ??????? ?????#########??????????????????? | | ??????? !*! p BB???# #??????????????????? | | ????????!* BB???# #?????#????????????? | | ?????????* #????# ! #????#?#???????????? | | ???????????# #????# #?????????#????????? | | ???????????# p###### #???#??#?#?????????? | | ???????????# + ##############?????? | | ???????????# # # #?????? | | ???????????# # # ! #?????? | | ???????????# # # #?????? | | ???????????# p # # #????## | | ???????????# p # # #?? / | | ???????? ??# ##p########### #?? | | ?????????? # #ppp ## / #? " | | ???????????## # ## #??""" | | ????????????# # @ ## # ?G | | ????????????# #= ! ## # ?"" | | ???#????????# # ## # ?? | | ???# ??????# "# ## # ? ? | | ???# ????# "%# #######/#######?? | | ???#"" ??# "################# ##########+ | | ???#"" # p * | | ???#"Y + w Y | | ???#"" # p | | ???#"" /??### ########### #### =##########+ | | ???# ??????# ## " # #?### ##???#[ | | ???# ????????# ## """ # ##??# #?#?## | | ???#?#???????## ## """ # #???# ###?## " | | ??????????????# ## " # ##?## ##???# """ | | ???????????#??# ## # ###?# #????# """ | | ???????#??????# ## # #?#?# ##???# " | | ############### ## ! # ##?## ###### | | # * ## ## # #?#?# ##??## | | # / ## ## !# #??## ##?###| | | # """"" ## ## # #?### ##?##"###### | | # ""R"" ## ######+#+## ###?# ############ | | # " " # ##?# =! | | # / #?## | | # ! # #??# | | # # ########### #?## ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 57 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 30 Propulsion Shielding 33 Utility Shielding 66 Melee Speed Boost 30 Evasion (%) 64 Melee Accuracy 8 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Scanalyzed Imp. Terrain Scan Processor | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Total Silence Challenges ------------ None Game ------ Seed HeavyTractorChainsword Manual? 0 Play Time 02:13:02 Cumulative 51.8 hours Start 2023.07.23 @ 17:56:14 End 2023.07.24 @ 01:45:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 40 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 226569bc-d152-4f8e-a96d-7b480a8043f4