Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.20 @ 02:37:23 Player: omewwes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (1584) 1584 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5419 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 463/550 Matter 285/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (20) --- Wheel Huge Storage Unit Compact Matter Pod (150) Compact Matter Pod (150) Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer High-powered Tractor Beam Light Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun XL Autogun Array Mining Laser Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Kinecellerator Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Ion Engine Wheel Huge Storage Unit Compact Matter Pod Compact Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer High-powered Tractor Beam Light Assault Rifle Light Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun XL Autogun Array Mining Laser Katana [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Ballistic Gun Gauss Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 1 | . . . . . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 46 | 2 10 4 11 6 . 2 11 . Power 5 | . 1 . 1 . . . 3 . Engine 5 | . 1 . 1 . . . 3 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 6 2 4 2 . 2 5 . Treads 20 | 2 6 2 4 2 . 1 3 . Leg . | . . . . . . . . . Wheel 3 | . . . . . . 1 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 6 | . 1 . 3 1 . . 1 . Device 1 | . . . . 1 . . . . Storage 2 | . 1 . 1 . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . . 1 . Protection 2 | . . . 2 . . . . . Artifact . | . . . . . . . . . Weapon 12 | . 2 2 3 3 . . 2 . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | . 2 2 3 3 . . 2 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 19 | . 1 3 3 . . 2 5 5 Power 2 | . . . 1 . . . 1 . Propulsion 11 | . 1 2 1 . . 2 3 2 Utility 1 | . . . . . . . . 1 Weapon 5 | . . 1 1 . . . 1 2 Highest Loss Streak 5 | . 1 3 1 . . 1 2 5 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 92 | . 83 83 91 98 100 98 97 94 Engine 11 | . 13 14 11 11 11 11 8 9 Treads 34 | . 27 26 43 43 44 34 25 33 Wheel 2 | . . . . . . 7 9 . Device 5 | . . . . 10 11 11 9 7 Storage 11 | . 14 14 11 11 11 11 9 9 Hackware 1 | . . . . . . . 8 9 Ballistic Gun 24 | . 27 27 22 20 22 22 26 25 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 11 13 15 54 57 57 57 63 59 Greatest Support 80 | 40 40 40 80 80 80 80 80 80 Greatest Overweight (x) 6 | . . . . . . 5 6 1 Average Overweight (x) 1 | . . . . . . 4 3 . Largest Inventory Capacity 20 | 8 20 8 20 20 20 20 20 20 Average Capacity 16 | 8 8 8 19 20 20 20 20 20 Most Carried 20 | 6 8 8 14 16 19 19 20 19 Average Carried 12 | 5 6 7 8 14 16 17 17 19 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 Final Carried 19 | 2 8 7 13 15 19 18 19 19 Class Distribution -------------------- 40% | Scavenger-Mutant 39% | Mutant 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Matter Collected 2074 | 200 387 52 613 241 . 176 405 . Remotely . | . . . . . . . . . Salvage Created 1933 | . 297 103 665 70 . 212 586 . Parts 129 | . 23 8 40 7 . 7 44 . Haulers Intercepted 3 | . 1 . 1 . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 42 | . 9 2 16 2 . 5 8 . Guns 42 | . 9 2 16 2 . 5 8 . Classes Destroyed 14 | . 4 1 3 1 . 1 4 . Worker 3 | . 1 . . 1 . . 1 . Builder 1 | . . . . . . . 1 . Tunneler 4 | . . . 1 1 . 1 1 . Hauler 3 | . 1 . 1 . . . 1 . Recycler 1 | . . . . . . . 1 . Operator 1 | . . . . . . . 1 . Watcher 2 | . . . . . . . 2 . Swarmer 8 | . 6 . 2 . . . . . Grunt 17 | . 3 . 9 . . 3 2 . Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . Sentry 10 | . . 2 3 . . . 5 . Hunter 3 | . . . . . . 2 1 . Assembled 2 | . . . . 2 . . . . Best Kill Streak 4 | . 3 2 4 1 . 3 4 . Combat Bots Only 4 | . 3 2 4 1 . 3 2 . Max Kills in Single Turn 2 | . 1 1 2 1 . 1 2 . Gunslinging 1 | . . . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Damage Taken 2865 | . 477 232 695 85 . 339 589 448 Core 280 | . 87 30 41 16 . 19 14 73 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 78 | 100 . 53 . . . 81 . . Volleys Fired 163 | . 43 9 47 12 . 20 28 4 Largest 3 | . 2 2 2 2 . 2 3 3 Hottest 81 | . 40 40 50 56 . 56 81 76 Shots Fired 351 | . 86 18 94 24 . 40 78 11 Gun 351 | . 86 18 94 24 . 40 78 11 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 351 | . 86 18 94 24 . 40 78 11 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 8 18 19 3 . 13 8 5 Robot Miss Streak 7 | . 4 . 4 6 . 4 5 7 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . 2 . 2 . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . Shots Hit Robots 234 | . 50 17 67 15 . 31 49 5 Core Hits 130 | . 17 4 37 11 . 30 30 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . 1 . . Critical Strikes 3 | . . . 2 . . 1 . . Destroy 3 | . . . 2 . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3626 | . 536 180 1044 196 . 597 912 161 Guns 3626 | . 536 180 1044 196 . 597 912 161 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 3626 | . 536 180 1044 196 . 597 912 161 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 65 | . 15 36 7 17 . 30 34 65 Average Temperature 12 | . 7 18 3 9 . 17 9 35 Received Heat Transfer 893 | . 150 99 228 20 . 108 81 207 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Peak Influence 304 | . 166 89 304 128 . 145 234 154 Initial 154 | . . 64 34 118 . . . 154 Average 93 | . 62 71 141 120 . 84 78 146 Maximum Alert Level 1 | . . . 1 . . . 1 . Low Security (%) 93 | 100 100 100 75 100 . 100 93 100 Level 1 6 | . . . 24 . . . 6 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 2 . 2 . . . 1 . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . 2 . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Distress Signals 9 | . 3 . 4 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 74 | . 18 2 24 2 . 5 14 9 Peak Tracking Total 10 | . 5 2 7 1 . 3 4 10 Tactical Retreats 4 | . 2 . 1 . . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Traps Triggered 9 | . 5 . 3 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Disabled 2 | . . . 2 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Machines Accessed 12 | . 3 . 2 1 2 . 4 . Terminals 8 | . 3 . 2 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 27 | . 5 . 5 1 4 . 12 . Successful 15 | . 1 . 2 1 4 . 7 . Failed 12 | . 4 . 3 . . . 5 . Catastrophic 4 | . 2 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 8 | . 2 . 4 . 1 . 1 . Terminals 21 | . 5 . 5 . . . 11 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 14 | . 1 . 2 1 4 . 6 . Record 3 | . . . . . 3 . . . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . Security Status 1 | . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . Registered Components 1 | . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 8 | . 3 . 2 . . . 3 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Turns Passed 3626 | 15 772 205 675 261 405 522 696 75 Spaces Moved 1807 | 9 392 109 280 125 253 282 324 33 Core . | . . . . . . . . . Treads 1311 | 1 392 109 280 125 253 53 65 33 Legs 8 | 8 . . . . . . . . Wheels 488 | . . . . . . 229 259 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 160 160 160 160 160 155 125 160 Average Speed 158 | 124 160 160 160 160 160 155 156 164 Slowest Speed 240 | 160 160 160 160 160 160 160 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 79 33 27 29 63 51 32 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 2 | . . . . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Total 2243 | 14 456 124 415 162 253 324 451 44 Wait 186 | . 3 . 64 13 . 20 79 7 Move 1800 | 8 391 108 279 124 252 281 324 33 Hop . | . . . . . . . . . Pick Up 26 | . 7 1 10 2 1 1 4 . Fast Attach 25 | . 9 2 3 5 . . 6 . Attach 14 | . 1 2 5 1 . 2 3 . Detach 7 | . 1 1 1 3 . . 1 . Swap 7 | 2 . . 3 . . . 2 . Drop 15 | 4 1 1 3 2 . . 4 . Fire 163 | . 43 9 47 12 . 20 28 4 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 16 | -11/Junkyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Discovered new exit (range 4) 739 | -10/Materials | Discovered new exit (range 8) 788 | -10/Materials | Entered Mines 817 | -10/Mines | Found a hidden stash of uninstalled traps 896 | -10/Mines | Discovered new exit (range 14) 928 | -10/Mines | Met a Derelict bent on vengeance 969 | -10/Mines | Lost 3 parts (2n1w) 993 | -10/Mines | Entered Materials 993 | -9/Materials | Evolved 2 slots: Propulsion x2 1286 | -9/Materials | Build established: Scavenger-Mutant 1548 | -9/Materials | Identified exit to Mines 1668 | -9/Materials | Entered Mines 1674 | -9/Mines | Assembled infested the area 1682 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1922 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1922 | -9/Mines | Discovered new exit (range 5) 1929 | -9/Mines | Entered Exiles 1950 | -9/Exiles | Discovered new exit (range 15) 1973 | -9/Exiles | Met 8R-AWN 1997 | -9/Exiles | Met EX-HEX 2059 | -9/Exiles | Met EX-DEC 2065 | -9/Exiles | Learned location of Zion (-6) 2101 | -9/Exiles | Met EX-BIN 2125 | -9/Exiles | Aligned with FarCom system 2126 | -9/Exiles | Given EX-Vault access code 2168 | -9/Exiles | Opened EX-Vault 2177 | -9/Exiles | Found XL Autogun Array 2212 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2321 | -9/Exiles | Discovered new exit (range 10) 2334 | -9/Exiles | Left Exiles lab with XL Autogun Array 2334 | -9/Exiles | Entered Mines 2720 | -8/Mines | Build established: Mutant 2843 | -8/Mines | Discovered new exit (range 3) 2856 | -8/Mines | Entered Materials 2856 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2892 | -8/Materials | Identified exit to Factory 3399 | -8/Materials | Build established: Scavenger-Skirmisher 3405 | -8/Materials | Garrison activated, responded to threat 3552 | -8/Materials | Identified exit to Garrison 3552 | -8/Materials | Entered Garrison 3609 | -8/Garrison | Triggered checkpoint 3627 | -8/Garrison | Self-destructed Last Messages --------------- Access door unlocked. 03552_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 03552_ Receiving FarCom transmissions... 03606_ Slug penetrates G-47 Trooper. 03606_ Lgt. Treads destroyed. 03609_ Slug penetrates Garrison Door. 03610_ Kinecellerator destroyed. 03611_ C-30 ARC bursts open, deploying its payload. 03611_ S-10 Pest unfolds itself. 03612_ Destroyed Flight Unit. 03613_ S-10 Pest destroyed. 03617_ Hvy. Assault Rifle destroyed. 03617_ Critical hit (Burn: +37). 03621_ Lgt. Treads destroyed. 03623_ Critical hit (Burn: +37). 03624_ Hpw. Shotgun destroyed. 03624_ Critical hit (Burn: +37). 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" ?? ???????????? | | ??????????????????????## ## ?? ## ???????????? | | ???????????????????????#Y g#? ?????? ????????????? | | ??????????????????????? ? ??????????????????? | | ??????????????????????? ?? ??????????????????? | | ???????????????????????# ?? ?????????????????? | | ????????????????????????# #???"?????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 45 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridLongswordBarrier Manual? 0 Play Time 00:22:54 Cumulative 95.6 hours Start 2023.04.18 @ 13:18:03 End 2023.04.20 @ 02:37:23 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 71 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 745d6229-7465-4ab4-8fe4-68efe0257486