Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 17:16:43 Player: naththebg Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (402) 402 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6001) 6001 TOTAL SCORE: 7648 Bonus ------- Follower Combat Kills 67 Prayed to X0-1V1 5000 Major X0-1V1 Interference 950 Friendly Fire -16 Cogmind --------- Core Integrity 520/520 Matter 690/700 Energy 1060/1060 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Seismic Detector X0-1V1's Piety Tracker > --- WEAPON (3) ------- EM Pulse Gun EM Pulse Gun Particle Cannon > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Wheel Small Storage Unit Small Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector X0-1V1's Piety Tracker > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Particle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Small Storage Unit Small Laser Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 14 | 7 1 2 4 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 1 . 1 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 1 2 Energy Gun 3 | 1 . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 5 | 2 4 6 7 Power . | . 1 1 . Propulsion 2 | . 1 3 4 Utility . | . . 1 1 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 98 98 Engine 11 | . 14 14 7 Core 1 | . . . 3 Treads 25 | . 28 28 22 Device 16 | . 14 14 20 Storage 12 | . 14 14 11 Energy Gun 17 | . 14 24 22 Energy Cannon 3 | . . . 10 Ballistic Gun 8 | . 14 1 . Peak Build Rating 25 | 7 7 7 25 Average Rating 11 | 5 7 6 21 On Entrance 5 | . 7 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 55 | 15 50 50 55 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | 4 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 12 | 7 8 20 20 Most Carried 10 | 4 7 7 10 Average Carried 5 | 2 4 6 8 Final Capacity 20 | 8 20 20 20 Final Carried 9 | 3 7 7 9 Class Distribution -------------------- 68% | Mutant 31% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 827 | 285 86 426 30 Remotely . | . . . . Salvage Created 892 | 153 363 162 214 Parts 55 | 11 21 12 11 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 8 4 3 Guns 14 | . 8 4 2 Cannons 1 | . . . 1 Classes Destroyed 6 | 2 3 . 1 Tunneler 3 | 3 . . . Hauler 3 | . 2 . 1 Recycler 3 | 1 . 1 1 Operator 1 | . . . 1 Swarmer 8 | . 3 3 2 Grunt 7 | . 5 1 1 Best Kill Streak 6 | 4 6 3 3 Combat Bots Only 6 | . 6 2 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 55 | . 21 17 17 Missed 13 | . 6 3 4 Hits 42 | . 15 14 13 Projectile 42 | . 15 14 13 Critical Strikes 1 | . . . 1 Damage Taken 371 | . 137 130 104 Core 56 | . 39 8 9 Absorbed by Shields . | . . . . Core Remaining (%) 99 | 100 . 98 . Volleys Fired 49 | 5 26 11 7 Largest 3 | 2 2 2 3 Hottest 148 | 60 60 80 148 Shots Fired 104 | 10 52 21 21 Gun 97 | 10 52 21 14 Cannon 7 | . . . 7 Launcher . | . . . . Special . | . . . . Kinetic 33 | 5 26 2 . Thermal 7 | . . . 7 Explosive . | . . . . Electromagnetic 64 | 5 26 19 14 Robot Hit Streak 11 | 3 5 7 11 Robot Miss Streak 6 | 2 3 2 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 60 | 5 30 13 12 Core Hits 35 | 4 17 8 6 Critical Kills 2 | 1 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | 1 1 . . Destroy 2 | 1 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 943 | 117 408 171 247 Guns 794 | 76 408 171 139 Cannons 82 | . . . 82 Explosions 67 | 41 . . 26 Melee . | . . . . Ramming . | . . . . Kinetic 286 | 48 223 15 . Thermal 149 | 41 . . 108 Explosive . | . . . . Electromagnetic 508 | 28 185 156 139 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . . 14 . Average Corruption 14 | . . 14 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 9 | . . . 9 Projectiles 9 | . . . 9 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 204 | . 42 204 . Average Temperature 59 | . 24 80 . Received Heat Transfer 87 | . 42 45 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 198 | . . . 198 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 . . 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 155 | 10 155 128 93 Initial 45 | . . 1 45 Average 42 | 1 45 79 40 Influence Increases 607 | 20 261 157 169 Destroy 0b10 Robot/C 360 | . 160 100 100 Destroy 0b10 Robot/NC 55 | 20 10 5 20 Destroy Leader 76 | . 34 20 22 Allied During Kill 12 | . . 2 10 Successful Hack 16 | . 12 . 4 Select Force Hacks 30 | . 30 . . Disable Machine 15 | . 15 . . Destroy Structure 13 | . . . 13 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 607 | 20 255 45 287 Entered New Map 78 | . . 5 73 Time Decay 494 | 20 255 40 179 Lost Ally 35 | . . . 35 Squads Dispatched 3 | . 2 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 10 6 6 Peak Tracking Total 5 | . 5 2 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 9 | . 6 . 3 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 14 . 7 Successful 10 | . 6 . 4 Failed 11 | . 8 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 14 . 3 Terminals 17 | . 12 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Robot Analysis 1 | . . . 1 Alert Level 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 6 . 1 Terminals 6 | . 5 . 1 Operators 1 | . 1 . . Skim 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 132 | . . 132 132 Highest-Rated Ally 90 | . . 90 90 Total Orders . | . . . . Ally Attacks 14 | . . 1 13 Total Damage 451 | . . 44 407 Kills 4 | . . 1 3 Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 14 | . 9 . 5 Average Entertainment 4 | . 4 . 5 Good Acts 12 | . 1 10 1 Bad Acts 7 | . 1 5 1 Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1317 | 13 781 86 437 Seismic 1317 | 13 781 86 437 Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1414 | 110 781 86 437 Spaces Moved 644 | 54 403 22 165 Core 8 | 8 . . . Treads 636 | 46 403 22 165 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 184 | 151 163 240 240 Slowest Speed 250 | 250 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 66 12 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 9 | 3 . . 6 Melee . | . . . . Projectile . | . . . . AOE 9 | 3 . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 766 | 70 472 35 189 Wait 48 | 1 39 1 7 Move 641 | 53 402 21 165 Hop . | . . . . Pick Up 11 | 4 3 . 4 Fast Attach 7 | 6 . . 1 Attach 3 | 1 . 1 1 Detach . | . . . . Swap 4 | . 1 1 2 Drop 2 | . . . 2 Fire 49 | 5 26 11 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 12) 566 | -10/Materials | Prayed at D.C.S.S. Altar Unit 643 | -10/Materials | X0-1V1 caused items to flee you 744 | -10/Materials | Discovered new exit (range 14) 840 | -10/Materials | Items stopped fleeing you 887 | -10/Materials | Core integrity permanently improved by X0-1V1 (+350) 892 | -10/Materials | Entered Mines 893 | -10/Mines | Melee accuracy permanently improved by X0-1V1 (+8%; -80 max core) 897 | -10/Mines | Discovered new exit (range 7) 907 | -10/Mines | Identified exit to Materials 907 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 951 | -10/Mines | X0-1V1 sent allied H-61 Shepherd (x1) 964 | -10/Mines | System corruption reached 10% 970 | -10/Mines | X0-1V1 activates XOMVISION 978 | -10/Mines | Entered Materials 978 | -9/Materials | Accompanied by 3 allies 978 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 983 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1224 | -9/Materials | Discovered new exit (range 16) 1277 | -9/Materials | Build established: Gunner 1412 | -9/Materials | Sight range permanently improved by X0-1V1 (+1; -150 max core) 1415 | -9/Materials | Self-destructed Last Messages --------------- 01284_ Dropped Lgt. Ion Engine. 01287_ Acquired Lgt. Nuclear Core. 01328_ Connecting with Terminal... >>Analysis(G-47 Trooper) Downloading analysis... G-47 Trooper Tier: 3 The G-47 Trooper replaces the G-34's laser with a more effective particle gun. However, during prolonged confrontations the G-47 is prone to overheating as its upgraded weaponry produces more heat than the design can fully dissipate. >>Trojan(Skim) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Please expand to 4 more systems! 01329_ R-06 Scavenger collects Lgt. Ion Engine. 01357_ Connecting with Terminal... 01412_ X0-1V1: "Any self-respecting god will have their pound of flesh." (permanent -150 core integrity, +1 sight range) Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ???????????????????????????#### | | ???????????????????????????# | | ???????????????????????????#""" | | ????????####???########????#"Y | | ????????"""##??#!!!! *#????#""" | | ????????|||"##?#!!!!**#????# | | ??????"" ""#?# * #????# | | ?????# ### ############ | | ?????? < # ## "T" # | | ?????? # ## + | | ??????? #### ## # ## | | ??????? ##??# ## # #? | | ????Y??# ##???# ####+### #? | | ???????# #????# #? | | ???????/ #????# ## | | ???????#r #????# ###+####+### | | ???????# #????# #?# | | ???????# #???## ### | | ???????# ##### # ! | | ???????# # | | ???????# T + == | | ?####### # == | | # # ##### # == | | # T # ########### | | # @/ !#??????########## | | # # !#??????????????? | | # [ # !#??????????????? | | # # !#??????????????? | | ######## !#??????????????? | | ???????+ !##??????????????? | | ???????# ####???????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ???????# #??????????????????? | | ???????# +??????????????????? | | ???????? #??????????????????? | | ???????? #??????????????????? | | ????????## #??????????????????? | | ?????????? #??????????????????? | | ?????????? ???????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 14 Energy Capacity 1150 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeflectorTargetReprisal Manual? 0 Play Time 00:09:24 Cumulative 646.2 hours Start 2026.09.10 @ 17:09:07 End 2026.09.10 @ 17:16:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 348 Rogue 348 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/2/3/1/1/0/1/1/0/2 Lore% 86 Gallery% 85 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5ffd26e-da03-4e5f-a1f6-607e827796e7