Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.10 @ 08:02:40 Player: Doobadoop Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (348) 348 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1588 Bonus ------- None Cogmind --------- Core Integrity 90/400 Matter 287/300 Energy 310/350 System Corruption 16% Temperature Cool (3) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Light Deuterium Engine Hover Unit High-capacity Battery Compact Matter Pod Medium Armor Plating Mining Laser [Rating: 14] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Weapon EM Pulse Gun Energy Gun EM Pulse Gun Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 21 | 6 1 6 8 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 1 2 Treads . | . . . . Leg 4 | 2 . 1 1 Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 7 | 1 1 1 4 Device 4 | . 1 1 2 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 2 1 Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 2 14 Power 3 | . . 1 2 Propulsion 5 | . . . 5 Utility 4 | . . . 4 Weapon 4 | . . 1 3 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 5 | 2 5 6 5 Power 1 | . 1 1 . Propulsion 1 | . 2 1 . Utility 2 | . 1 2 2 Weapon 1 | 1 1 1 1 Tool/Special . | . . . . Unused Backups 8 | . 1 5 2 Power 1 | . . 1 . Propulsion 3 | . 1 2 . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 87 94 77 Engine 11 | . 14 11 10 Leg 26 | . 28 28 19 Device 16 | . 1 21 19 Storage 11 | . 14 11 8 Energy Gun 19 | . 28 19 11 Special Weapon 1 | . . . 5 Impact Weapon 1 | . . 2 . Peak Build Rating 14 | 6 7 14 14 Average Rating 10 | 3 6 13 11 On Entrance 6 | . 6 7 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 16 | 14 15 16 16 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 6 Most Carried 8 | 6 8 7 7 Average Carried 5 | 2 5 6 5 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 4 7 7 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 538 | 243 29 206 60 Remotely 20 | . . . 20 Salvage Created 518 | . 29 489 . Parts 32 | . 3 29 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 9 | . . 9 . Melee 1 | . . 1 . Guns 5 | . . 5 . AOE 2 | . . 2 . Classes Destroyed 6 | . 1 5 . Worker 1 | . . 1 . Hauler 1 | . . 1 . Watcher 1 | . 1 . . Grunt 7 | . . 7 . Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 3 | . 1 3 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 79 | . . 46 33 Missed 21 | . . 15 6 Hits 58 | . . 31 27 Melee 8 | . . 1 7 Projectile 50 | . . 30 20 Critical Strikes 1 | . . . 1 Damage Taken 1336 | . . 433 903 Core 310 | . . 50 260 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 48 | . 2 28 18 Largest 2 | . 2 2 2 Hottest 100 | . 80 80 100 Shots Fired 77 | . 4 53 20 Gun 61 | . 4 53 4 Cannon . | . . . . Launcher . | . . . . Special 16 | . . . 16 Kinetic . | . . . . Thermal 16 | . . . 16 Explosive . | . . . . Electromagnetic 61 | . 4 53 4 Robot Hit Streak 14 | . 3 14 2 Robot Miss Streak 4 | . . 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 60 | . 3 54 3 Core Hits 20 | . 3 16 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Corrupt 1 | . . 1 . Smash 1 | . . 1 . Melee Attacks 22 | . . 22 . Impact 22 | . . 22 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1240 | . 75 1054 111 Guns 606 | . 62 511 33 Cannons . | . . . . Explosions 199 | . . 121 78 Melee 413 | . . 413 . Ramming 22 | . 13 9 . Kinetic . | . . . . Thermal 199 | . . 121 78 Explosive . | . . . . Electromagnetic 606 | . 62 511 33 Impact 413 | . . 413 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 16 | . . . 16 Average Corruption 9 | . . . 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 2 | . . . 2 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 54 | . . 34 20 Projectiles . | . . . . Explosions 22 | . . 2 20 Melee 32 | . . 32 . Knockbacks 2 | . . 2 . Impact 2 | . . 2 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 85 | . . 39 46 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed 7 | . 5 2 . Kicked 7 | . 5 2 . Crushed . | . . . . Highest Temperature 36 | . 18 . 36 Average Temperature 12 | . 12 . 12 Received Heat Transfer 291 | . . 171 120 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions 3 | . . 3 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . . 150 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 75 | . 7 75 30 Initial 25 | . . . 25 Average 13 | . . 22 6 Influence Increases 352 | . 11 286 55 Destroy 0b10 Robot/C 180 | . . 180 . Destroy 0b10 Robot/NC 15 | . 5 10 . Destroy Leader 34 | . 2 32 . Successful Hack 19 | . 4 15 . Disable Machine 15 | . . 15 . Destroy Structure 14 | . . 4 10 Lose Combat Pursuer 75 | . . 30 45 Influence Decreases 352 | . 11 219 122 Entered New Map 42 | . . . 42 Time Decay 285 | . 11 209 65 Lost Part 25 | . . 10 15 Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 3 15 6 Peak Tracking Total 4 | . 1 4 3 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 3 9 . Successful 8 | . 2 6 . Failed 4 | . 1 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 3 9 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 6 . Record 3 | . . 3 . Prototype ID Bank 2 | . . 2 . Locate Traps 1 | . 1 . . Transport Status 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 928 | . 45 750 133 Sensors 928 | . 45 750 133 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1403 | 85 282 750 286 Spaces Moved 943 | 63 216 467 197 Core 9 | 6 . . 3 Treads . | . . . . Legs 868 | 57 216 467 128 Wheels . | . . . . Hover 66 | . . . 66 Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 115 | 113 120 120 100 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 11 | . . . 11 Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 24 | 5 29 27 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug 15 | . . . 15 Terrain Destroyed 25 | . . 3 22 Melee . | . . . . Projectile 15 | . . . 15 AOE 10 | . . 3 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1105 | 74 234 565 232 Wait 37 | . 6 27 4 Move 939 | 62 215 466 196 Hop . | . . . . Pick Up 18 | 6 4 7 1 Fast Attach 11 | 4 1 3 3 Attach 10 | 2 . 2 6 Detach . | . . . . Swap 2 | . . 2 . Drop 10 | . 1 6 3 Fire 48 | . 2 28 18 Melee 22 | . . 22 . Ram . | . . . . Kick 7 | . 5 2 . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1100 | -9/Materials | Discovered new exit (range 12) 1118 | -9/Materials | Entered Mines 1291 | -9/Mines | Lost 6 parts (3n1u2w) 1321 | -9/Mines | Crushed by falling debris 1321 | -9/Mines | Core integrity fell below 50% 1352 | -9/Mines | Lost 3 parts (1p1n1u) 1395 | -9/Mines | Crushed by falling debris 1396 | -9/Mines | System corruption reached 10% 1404 | -9/Mines | Self-destructed Last Messages --------------- 01321_ Crushed by falling debris. 01321_ Hover Unit destroyed. 01321_ System corrupted by crushing effect (+3). 01321_ Lgt. Deuterium Engine destroyed. 01321_ System corrupted by crushing effect (+3). 01321_ Terrain Scan Processor destroyed. 01321_ System corrupted by crushing effect (+3). 01354_ 3QS:68:KCKK%=ZOFA2DRMCRQE 01369_ W:ZT 01395_ Crushed by falling debris. 01395_ Lgt. Deuterium Engine destroyed. 01395_ System corrupted by crushing effect (+3). 01395_ Weight Redist. System destroyed. 01395_ System corrupted by crushing effect (+2). 01395_ Tractor Beam destroyed. 01395_ System corrupted by crushing effect (+2). 01401_ Imp. Aluminum Leg destroyed. 01403_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????######??????????????? | | ????????????????????????????## ########???????? | | ???????????????????????????## ##% #???????? | | ???????????????????????????# #???????? | | ???????????????????????????# # #???????? | | ???????????????????????????# #???????? | | ???????????????????????????# """ ## #???????? | | ???????????????????????????## """ ### #???????? | | ???????????????????????????## """ #?# #???????? | | ???????????????????????????# ##?# #???????? | | ???????????????????????????# ###??# #???????? | | ##?????????????????????????## #???## ##??????? | | ##??????????????????????###### #??## ####???? | | ##?????????????????????# ### #?## ##??? | | ##????????????????????# # ### #??? | | ##???#####???????????# ## """ #?? | | ##### #????????????# ##### """ #?? | | # #####?????????####???# """ ##? | | ## ### ##????##??# #???# #? | | ?#### ## ##???# #### #???## #? | | ????## ###### # # #????# ## ##? | | ?????# ##; @####????## ##? ##?? | | ?????## ;l###??????## #???#??? | | ??????# g##???????## ##??????? | | ??????## ##???????## ##???????? | | ???????##### ##????????# ##????????? | | ???????????##### g ##????????##/!! ##?????????? | | ???????????????## ########?## #??????????? | | ???????????????## #### #??????????? | | ??????????????## ##" ##??????????? | | ????????????### #### #" ####???????????? | | ???????????# #??# "#??????????????? | | ???????????## ### ##??####" ""#??????????????? | | ????????????## ??# #??????######??????????????? | | ?????????????# ?# #??????????????????????????? | | ?????????????# ??????????????????????????? | | ?????????????# ?????????????????????????? | | ????????????? ## ????????????????????????? | | ????????????? ?## ???????????????????????? | | ???????????? ???## ??????????????????????? | | ???????????? ?????## ## ?????????????????????? | | ???????????? ????????# ##?# ????????????????????? | | ???????????? ?????????##??? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingAerolevHammer Manual? 0 Play Time 00:12:05 Cumulative 17.8 hours Start 2025.11.10 @ 07:52:54 End 2025.11.10 @ 08:02:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 34 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff456ab6-4e15-4e28-9ee9-f024dc6c61a7