Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 21:49:37 Player: Chair Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (3) 15 Value Destroyed (139) 139 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (5479) 5479 TOTAL SCORE: 13833 Bonus ------- Pacifist 4179 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 294/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Improved Signal Interpreter Terrain Scan Processor Improved Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Launcher Guidance Computer Advanced Hacking Suite > --- WEAPON ----------- Spear > --- INVENTORY -------- Light Fission Core Transmission Jammer Plasma Cutter Axe Spear [Rating: 50] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion None Utility Weight Redist. System Device Weight Redist. System Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Weapon Spear Special Weapon Molecular Deconstructor Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 . . 2 . 2 . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 2 2 . . 2 . 2 . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 43 | . 2 1 4 . . . 4 7 1 . 5 . 5 . 1 . 3 4 . . 6 Power 4 | . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 23 | . 2 1 3 . . . 1 5 . . 3 . 5 . . . 2 1 . . . Device 11 | . 2 1 2 . . . 1 1 . . 2 . 1 . . . 1 . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . 1 . . . . 4 . . 1 . 3 . . . 1 1 . . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 16 | . . . 1 . . . 2 2 . . 2 . . . . . . 3 . . 6 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . 1 . . . 2 . . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . . 1 . . . . . . 1 . . 3 Piercing Weapon 5 | . . . . . . . . 1 . . 1 . . . . . . 1 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Lost 25 | . . . 2 . . . 2 4 . 1 . . 1 . . 4 4 . . . 7 Power 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . 2 . . . 1 3 . . . . 1 . . 3 4 . . . 3 Weapon 6 | . . . . . . . 1 . . 1 . . . . . . . . . . 4 Highest Loss Streak 4 | . . . 2 . . . 1 2 . 1 . . 1 . . 4 3 . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 43 | . 21 25 40 33 33 33 49 53 53 53 52 60 55 70 70 60 39 32 36 33 14 Core 3 | . . . . . . . 8 6 7 7 6 6 5 5 5 3 . . . . . Device 12 | . 21 25 36 22 22 22 26 25 7 7 8 13 8 5 5 4 . . . . . Processor 21 | . . . 2 11 11 11 9 14 30 30 29 33 35 47 47 41 29 27 31 28 11 Piercing Weapon 2 | . . . . . . . . 5 7 7 2 6 5 5 5 5 4 . . . . Peak Build Rating 50 | . 4 4 7 7 7 7 15 25 22 22 29 29 49 48 50 50 41 41 26 26 26 Average Rating 23 | . 3 3 6 7 7 7 13 20 22 21 25 29 33 48 49 44 32 34 26 26 12 On Entrance 20 | . . 4 3 7 7 7 7 12 19 22 18 29 29 48 48 50 33 20 26 26 26 Naked Turns 54 | . 3 . . . . . . . . . . . . . . . . . . . 51 Heaviest Build 10 | . . 1 2 . . . 7 9 8 8 10 9 9 8 8 7 9 6 3 3 3 Greatest Support 9 | 3 9 3 3 3 3 3 9 9 9 9 9 9 9 9 9 9 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . . . . . . . . 1 . . . . . 2 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 5 4 5 5 5 5 5 3 3 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 3 4 5 5 4 4 3 3 3 5 5 5 5 5 4 4 5 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 4 5 5 5 4 4 3 3 5 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 88% | Mutant 11% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scout | -6/Factory Scout | -6/DSF Scout | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Matter Collected 506 | 170 . 50 . 19 . . . 33 . . 30 . . . . . . 185 . . 19 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 81 | . . . . . . . . . . . . . . . . . . . . . 81 Parts 5 | . . . . . . . . . . . . . . . . . . . . . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Combat Hostiles Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . 3 AOE 3 | . . . . . . . . . . . . . . . . . . . . . 3 Classes Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 3 | . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 3 | . . . . . . . . . . . . . . . . . . . . . 3 Combat Bots Only 3 | . . . . . . . . . . . . . . . . . . . . . 3 Max Kills in Single Turn 3 | . . . . . . . . . . . . . . . . . . . . . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Hostile Shots Fired 336 | . 1 . 66 . . 5 19 63 . 4 . 8 4 . . 9 84 12 . . 61 Missed 129 | . . . 27 . . 3 8 27 . 1 . . 1 . . 2 32 4 . . 24 Damage Taken 4358 | . 16 . 333 . . 48 127 468 . 47 27 201 117 . . 203 1106 82 . . 1583 Core 3442 | . . . 293 . . 30 31 334 . 17 27 183 98 . . 65 981 62 . . 1321 Absorbed by Shields 12 | . . . . . . . . 12 . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . 100 . . . 19 94 . . 49 . 75 . . . 83 . . 9 . . Volleys Fired 14 | . . . 2 . . . 5 4 . . . . . . . . . 3 . . . Largest 1 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . Hottest 100 | . . . 100 . . . 100 100 . . . . . . . . . . . . . Shots Fired 14 | . . . 2 . . . 5 4 . . . . . . . . . 3 . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special 14 | . . . 2 . . . 5 4 . . . . . . . . . 3 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 11 | . . . 2 . . . 5 4 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . . . . . . . Core Hits 5 | . . . 1 . . . . . . . . . . . . . . . . . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 106 | . . . . . . . . 39 . . . . 9 . . . 19 2 . 1 36 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . 8 . . . . . . . . . 1 . 1 26 Piercing 70 | . . . . . . . . 31 . . . . 9 . . . 19 1 . . 10 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 216 | . . . 19 . . . . . . . . . . . . . 2 . . . 195 Guns . | . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 195 | . . . . . . . . . . . . . . . . . . . . . 195 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 21 | . . . 19 . . . . . . . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive 195 | . . . . . . . . . . . . . . . . . . . . . 195 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 . . . . . 4 4 4 . . . 8 8 8 9 9 9 . 11 Average Corruption 7 | . 1 1 . . . . . 2 4 4 . . . 8 8 8 9 9 9 . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 28 | . . . . . . . . . 2 . . . . 1 3 . 1 13 2 . 6 Message Errors 12 | . . . . . . . . . . . . . . 1 1 . 1 5 1 . 3 Matter Fused 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . 3 . . . Energy Discharges 3 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 2 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 88 | . . . 8 . . . . . . . . . . . . . 1 . . . 79 Shots 1 | . . . . . . . . . . . . . . . . . . . . . 1 Rammed 6 | . . . 5 . . . . . . . . . . . . . 1 . . . . Targets Rammed 6 | . . . 5 . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 173 | . . . 22 . . . 32 23 . . . . . . . . . 173 . . . Average Temperature 26 | . . . 17 . . . 8 12 . . . . . . . . . 72 . . . Received Heat Transfer 246 | . 9 . 45 . . 9 18 81 . . . 18 . . . . 30 . . . 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Peak Influence 316 | . 15 5 135 52 . 15 54 257 . . 79 55 316 155 111 77 153 . . 17 203 Initial 110 | . . 5 1 52 . . 5 19 . . 74 55 28 110 108 77 27 . . . 8 Average 88 | . 1 5 54 52 . 14 24 62 . . 74 55 259 132 109 65 62 . . 2 116 Maximum Alert Level 1 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 Low Security (%) 86 | 100 100 100 100 100 . 100 100 97 . . 100 100 2 100 100 100 100 . . 100 99 Level 1 13 | . . . . . . . . 2 . . . . 97 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . 2 . . . 2 4 . . . . 2 . . . 3 . . . 2 Investigation 5 | . . . . . . . . 2 . . . . 2 . . . . . . . 1 Extermination 2 | . . . . . . . . 2 . . . . . . . . . . . . . Reinforcement 8 | . . . 2 . . . 2 . . . . . . . . . 3 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Distress Signals 6 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 121 | . 3 . 16 . . 3 13 23 . 4 . 2 3 6 . 1 17 2 . . 28 Peak Tracking Total 19 | . 3 . 13 . . 3 8 12 . 4 . 2 2 6 . 2 5 2 . . 19 Tactical Retreats 20 | . . . 2 . . . 1 7 . . . . 2 . . 1 4 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Traps Triggered 10 | . 1 . . . . . . 1 . . 1 1 1 . . . 2 . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Machines Disabled 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 . . 1 Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Machines Accessed 44 | . 2 . 5 . 1 . 6 9 1 . 2 . 9 . 1 . 5 1 . . 2 Terminals 35 | . 2 . 5 . . . 6 7 . . 2 . 5 . 1 . 4 1 . . 2 Fabricators 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . Total Hacks 96 | . 3 . 15 . 1 . 25 15 1 . 3 . 16 . 1 . 10 1 . . 5 Successful 44 | . 2 . 8 . 1 . 16 2 1 . 1 . 5 . 1 . 5 1 . . 1 Failed 52 | . 1 . 7 . . . 9 13 . . 2 . 11 . . . 5 . . . 4 Catastrophic 12 | . . . 2 . . . . 6 . . 1 . 3 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 1 . 7 . 1 . 20 6 . . . . 6 . . . 2 1 . . . Terminals 83 | . 3 . 15 . . . 25 13 . . 3 . 8 . 1 . 9 1 . . 5 Fabricators 8 | . . . . . . . . 1 . . . . 7 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . Terminal Hacks 25 | . 2 . 4 . 1 . 9 . 1 . 1 . 1 . 1 . 3 1 . . 1 Record 1 | . . . . . . . . . . . . . . . . . . 1 . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Open DSF 4 | . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . . . 2 . . . . . . . . . 1 . . . . Locate Traps 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 2 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Unauthorized Hacks 15 | . . . 4 . . . 7 1 . . . . 2 . . . 1 . . . . Terminals 13 | . . . 4 . . . 7 1 . . . . . . . . 1 . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Botnet 7 | . . . 2 . . . 4 1 . . . . . . . . . . . . . Disrupt 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 2 . 5 . . . 6 8 . . 2 . 7 . 1 . 4 . . . 2 Full Trace Events 4 | . . . . . . . . 2 . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . 73 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 3 1 1 Autooverrided 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Total Allies 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . . 1 1 . . . Highest-Rated Group 56 | . . . . . . . 10 . . . . . . . . . 56 48 . . . Highest-Rated Ally 56 | . . . . . . . 10 . . . . . . . . . 56 48 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . . . . . . 2 3 . . . Total Damage 168 | . . . . . . . . . . . . . . . . . 77 91 . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Turns Passed 3236 | 16 42 52 98 31 106 24 208 793 88 9 90 42 345 34 59 42 389 437 42 50 239 Spaces Moved 4656 | 32 70 91 143 55 212 48 267 980 174 17 151 84 595 67 115 83 556 471 84 95 266 Core 4656 | 32 70 91 143 55 212 48 267 980 174 17 151 84 595 67 115 83 556 471 84 95 266 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 52 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 75 50 50 50 Slowest Speed 150 | 50 50 50 50 50 50 50 50 50 50 50 100 50 50 50 50 50 150 100 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 30 | 3 25 26 31 17 61 32 37 32 34 5 6 79 21 68 4 73 17 65 18 5 18 Regions Visited 21 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . 1 . . . 1 1 1 1 1 . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . 1 . . . . . . . . . . . . . 3 . . . Spaces Dug 103 | . . . 2 . . . 5 37 . . . . 9 . . . 17 1 . 1 31 Terrain Destroyed 116 | . . . 2 . . . 5 37 . . . . 9 . . . 17 1 . 1 44 Melee 96 | . . . . . . . . 37 . . . . 9 . . . 17 1 . 1 31 Projectile 7 | . . . 2 . . . 5 . . . . . . . . . . . . . . AOE 13 | . . . . . . . . . . . . . . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Was Fac DSF Fac Upp Upp Res Arm Total 5212 | 31 75 96 162 57 211 47 325 1211 174 16 162 83 627 66 116 82 635 545 83 95 313 Wait 357 | . . 3 7 2 . . 48 160 . . 2 . 17 . . . 55 60 . . 3 Move 4634 | 31 69 90 142 54 211 47 266 979 173 16 150 83 595 66 114 82 555 470 83 94 264 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 17 | . 4 1 1 1 . . 2 3 . . 3 . . . . . . 2 . . . Fast Attach 24 | . 2 1 1 . . . 1 5 . . 3 . 5 . . . 2 3 . . 1 Attach 16 | . . . 3 . . . 3 2 1 . 1 . . . . . 1 1 . . 4 Detach 7 | . . . 1 . . . . 2 . . 1 . . . . . 1 1 . . 1 Swap 3 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 Drop 11 | . . 1 . . . . . 3 . . 1 . 1 . 1 . 1 3 . . . Fire 14 | . . . 2 . . . 5 4 . . . . . . . . . 3 . . . Melee 106 | . . . . . . . . 39 . . . . 9 . . . 19 2 . 1 36 Ram 6 | . . . 5 . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 14 . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . 1 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 15) 49 | -10/Materials | Identified exit to Mines 59 | -10/Materials | Entered Mines 101 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 110 | -10/Mines | Discovered new exit (range 3) 111 | -10/Mines | Entered Materials 111 | -9/Materials | Evolved 2 slots: Utility x2 122 | -9/Materials | Identified exit to Mines 176 | -9/Materials | Discovered new exit (range 7) 195 | -9/Materials | Core integrity fell below 50% 209 | -9/Materials | Entered Mines 221 | -9/Mines | Assembled infested the area 226 | -9/Mines | Assisted by a Guerilla fighting off Assembled 237 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 238 | -9/Mines | Discovered new exit (range 5) 240 | -9/Mines | Entered Exiles 253 | -9/Exiles | Met 8R-AWN 261 | -9/Exiles | Met EX-HEX 275 | -9/Exiles | Met EX-BIN 284 | -9/Exiles | Aligned with FarCom system 285 | -9/Exiles | Given EX-Vault access code 297 | -9/Exiles | Opened EX-Vault 302 | -9/Exiles | Build established: Mutant 308 | -9/Exiles | Warned to stay clear of 0b10 Research branches 323 | -9/Exiles | Met EX-DEC 342 | -9/Exiles | Discovered new exit (range 11) 346 | -9/Exiles | Entered Mines 348 | -8/Mines | Core integrity fell below 20% 367 | -8/Mines | Discovered new exit (range 8) 370 | -8/Mines | Entered Materials 370 | -8/Materials | Evolved 2 slots: Utility x2 394 | -8/Materials | Identified exit to Factory 560 | -8/Materials | Discovered new exit (range 10) 578 | -8/Materials | Entered Factory 578 | -7/Factory | Evolved 2 slots: Utility x2 847 | -7/Factory | Noticed a derelict Sapper rigging charges 1364 | -7/Factory | Discovered new exit (range 13) 1370 | -7/Factory | Identified exit to Lower Caves 1371 | -7/Factory | Entered Lower Caves 1456 | -7/Lower Caves | Discovered new exit (range 8) 1459 | -7/Lower Caves | Identified exit to Lower Caves 1459 | -7/Lower Caves | Entered another Lower Caves area 1464 | -7/Lower Caves | Discovered new exit (range 8) 1467 | -7/Lower Caves | Identified exit to Factory 1468 | -7/Lower Caves | Core integrity fell below 50% 1468 | -7/Lower Caves | Entered Factory 1468 | -6/Factory | Evolved 2 slots: Utility x2 1556 | -6/Factory | Identified exit to DSF 1558 | -6/Factory | Entered DSF 1579 | -6/DSF | Additional patrols routed to DSF 1592 | -6/DSF | Discovered new exit (range 15) 1599 | -6/DSF | Identified exit to Factory 1600 | -6/DSF | Entered Factory 1600 | -5/Factory | Evolved 2 slots: Utility x2 1792 | -5/Factory | Build established: Scout 1945 | -5/Factory | Sucked down chute 1945 | -5/Factory | Entered Waste 1949 | -5/Waste | Spotted C-40 Crusher 1952 | -5/Waste | Spotted C-40 Crusher 1956 | -5/Waste | Spotted C-40 Crusher 1960 | -5/Waste | EMP discharged 1964 | -5/Waste | Spotted C-40 Crusher 1970 | -5/Waste | Spotted C-40 Crusher 1973 | -5/Waste | Spotted C-40 Crusher 1973 | -5/Waste | Discovered new exit (range 11) 1978 | -5/Waste | Identified exit to Factory 1979 | -5/Waste | Entered Factory 2015 | -5/Factory | Identified exit to DSF 2038 | -5/Factory | Entered DSF 2072 | -5/DSF | Discovered new exit (range 15) 2079 | -5/DSF | Additional patrols routed to DSF 2079 | -5/DSF | Identified exit to Factory 2080 | -5/DSF | Entered Factory 2080 | -4/Factory | Evolved 2 slots: Utility x2 2101 | -4/Factory | Lost 4 parts (1p3u) 2104 | -4/Factory | Build established: Mutant 2263 | -4/Factory | Identified exit to Upper Caves 2263 | -4/Factory | Identified exit to Extension 2271 | -4/Factory | Core integrity fell below 50% 2465 | -4/Factory | Core integrity fell below 20% 2469 | -4/Factory | Entered Upper Caves 2489 | -4/Upper Caves | Lost 3 parts (3u) 2498 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 2503 | -4/Upper Caves | Found Prototype Special Weapon 2503 | -4/Upper Caves | Identified Molecular Deconstructor 2792 | -4/Upper Caves | Found DCF Scrap (13 items) 2902 | -4/Upper Caves | Discovered new exit (range 11) 2906 | -4/Upper Caves | Identified exit to Upper Caves 2906 | -4/Upper Caves | Entered another Upper Caves area 2944 | -4/Upper Caves | Discovered new exit (range 7) 2948 | -4/Upper Caves | Identified exit to Research 2948 | -4/Upper Caves | Entered Research 2948 | -3/Research | Evolved 2 slots: Utility x2 2949 | -3/Research | Identified exit to Armory 2998 | -3/Research | Entered Armory 3111 | -3/Armory | Crushed by falling debris 3145 | -3/Armory | Crushed by falling debris 3162 | -3/Armory | Crushed by falling debris 3174 | -3/Armory | Crushed by falling debris 3185 | -3/Armory | System corruption reached 10% 3190 | -3/Armory | Core integrity fell below 50% 3212 | -3/Armory | Core integrity fell below 20% 3220 | -3/Armory | Lost 4 parts (1u3w) 3237 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03174_ System corrupted by crushing effect (+1). 03181_ Ripper destroyed. 03184_ Melee Analysis Suite destroyed. 03184_ System corrupted by crushing effect (+2). 03184_ Knocked back. 03188_ Dismantling Reinforced Shell with Plasma Cutter. 03189_ LR3UQ5E#,GGM3GLKIG9,P 03189_ Plasma Cutter destroyed. 03196_ Knocked back. 03197_ The unstable cave ceiling collapses. 03200_ Knocked back. 03224_ System corrupted: Substantial component data lost. 03227_ Penetrated by Slug. 03231_ E-15 Imp destroyed. 03231_ Acquired 19 matter. 03236_ Penetrated by Slug. 03236_ Triggered Blade Trap. 03236_ Massive razor-sharp blades shoot up from within the floor. 03237_ Slug penetrates S-43 Plague. 03237_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ???????????????#######????# #???????????????????? | | ???????????????# ????#Y #???????????????????? | | ???????????????# ##### ##################### | | ???????????????# | | ???????????????# ! = | | ???????????????# ##### | | ???????????????# ????# | | ???????????????######?????# ##################### | | ??????????????????????????#ee#???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ?????????????????# ??###??#c #???????????????????? | | ?????????????##! # #Y ###c #???????????????????? | | ?????????? Yss ss ss #???????????????????? | | ?????????? ! Y sH @ +???????????????????? | | ??????????????# # #Y ### #o??????????????????? | | ?????????????????#?s?##???# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? +???????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????Y???????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????gg????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 585 Additional Mass Support 6 Evasion (%) 50 Melee Accuracy 14 Launcher Accuracy 30 Offensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapImpactCasing Manual? 0 Play Time 00:57:16 Cumulative 121.9 hours Start 2025.03.20 @ 20:47:24 End 2025.03.20 @ 21:49:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a214c57-8ef5-4ae0-af24-060700f1443d