Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.21 @ 03:30:52 Player: 277 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (121) 605 Value Destroyed (5722) 5722 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (3508) 3508 TOTAL SCORE: 18215 Bonus ------- High Alert Combat Kills 843 Follower Combat Kills 170 Entered DSFs 500 Acquired SGEMP 2000 Friendly Fire -5 Cogmind --------- Core Integrity 0/1600 Matter 189/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor AEGIS Remote Shield SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Targeting Computer Improved Melee Analysis Suite Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Experimental Hacking Suite Experimental System Shield Advanced Corruption Screen > --- WEAPON ----------- Cooled Phase Cannon Cooled Phase Cannon Hellfire Missile Launcher > --- INVENTORY -------- Compact Matter Pod AEGIS Remote Shield Heavy Tesla Rifle SGEMP Prototype [Rating: 170] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Treads Biometal Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Advanced Heat Sink Storage Experimental Energy Well Processor Advanced Visual Processing Unit Hackware System Shield Protection Layered Medium Armor Plating Weapon Cooled Phase Cannon Energy Gun Pulse Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Hellfire Missile Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Slots Evolved 18 | . . 2 . 2 2 2 2 . 2 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . 1 . 1 1 . . . . . 1 . Utility 11 | . . 1 . 1 2 1 1 . 1 1 . 2 1 . Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 216 | 9 10 1 3 11 6 19 . 13 13 6 73 7 33 12 Power 20 | 1 1 . . . . 2 . . 5 . 5 . 4 2 Engine 7 | 1 1 . . . . 1 . . 2 . 1 . 1 . Core 4 | . . . . . . 1 . . 3 . . . . . Reactor 9 | . . . . . . . . . . . 4 . 3 2 Propulsion 62 | 2 2 . 1 4 2 4 . 3 1 2 18 5 11 7 Treads 2 | . . . . . . . . . . . 2 . . . Leg 5 | 2 . . . . 1 . . . . . . . 1 1 Wheel 1 | . . . . . . 1 . . . . . . . . Hover 30 | . . . . . . 2 . . . . 13 5 5 5 Flight 24 | . 2 . 1 4 1 1 . 3 1 2 3 . 5 1 Utility 76 | 4 4 1 . 4 3 6 . 5 3 4 29 2 11 . Device 33 | 4 . . . 2 . 2 . . 2 2 15 . 6 . Storage 4 | . . . . . . . . . . . 3 1 . . Processor 18 | . 3 1 . . 3 . . 1 1 2 5 1 1 . Hackware 8 | . . . . 2 . 1 . 3 . . 2 . . . Protection 13 | . 1 . . . . 3 . 1 . . 4 . 4 . Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 2 3 . 2 3 1 7 . 5 4 . 21 . 7 3 Energy Gun 20 | 2 2 . . 3 . 2 . 2 1 . 6 . 2 . Energy Cannon 17 | . 1 . . . . . . . . . 11 . 3 2 Ballistic Gun 5 | . . . . . . 2 . 1 . . 2 . . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . Launcher 6 | . . . 1 . . . . 2 . . . . 2 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . Special Melee Weapon 6 | . . . 1 . 1 2 . . 2 . . . . . Unidentified Prototypes 21 | . . . . . . . . . . 2 18 . . 1 Parts Lost 97 | . . 1 . 6 3 4 . 6 4 . 25 2 30 16 Power 10 | . . . . . 1 . . 1 1 . 3 . 4 . Propulsion 40 | . . . . 4 2 3 . 1 1 . 8 . 12 9 Utility 28 | . . . . 1 . . . 2 1 . 8 2 9 5 Weapon 19 | . . 1 . 1 . 1 . 2 1 . 6 . 5 2 Highest Loss Streak 11 | . . 1 . 3 2 2 . 6 2 . 11 2 9 9 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 82 | . 96 84 98 92 78 86 70 70 76 78 83 97 80 36 Engine 2 | . 14 11 11 9 3 . . . 2 . . . . . Core 1 | . . . . . . 4 5 3 2 9 1 . . . Reactor 2 | . . . . . . . . . . . 5 8 5 2 Hover 8 | . . . . . . 9 11 8 . . 12 26 20 7 Flight 11 | . 22 22 31 29 18 10 . 1 14 16 7 . 1 5 Device 4 | . 5 . . 4 . 2 5 3 4 9 5 7 7 . Storage 1 | . . . . . . . . . . . . 4 4 4 Processor 20 | . 20 29 33 20 21 20 17 19 25 23 19 19 18 11 Hackware 9 | . . . . 10 15 16 17 20 14 9 10 12 5 3 Protection 2 | . 2 . . . . 3 . . . . 2 4 6 . Energy Gun 6 | . 24 22 4 13 13 6 5 5 2 . 1 4 2 . Energy Cannon 2 | . . . . . . . . . . . 6 8 5 . Special Melee Weapon 1 | . . . 6 1 1 2 . . 1 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 78 | 11 14 5 7 11 9 18 15 16 20 24 62 55 78 31 Greatest Support 80 | 20 20 8 12 16 14 30 30 39 39 41 70 72 80 36 Greatest Overweight (x) 3 | . 2 . . 3 . . . . . . 3 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 4 5 4 3 5 4 5 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 4 4 5 5 5 5 4 Class Distribution -------------------- 24% | Hacker-Mutant 22% | Hacker-Scout 20% | Mutant 12% | Scavenger-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Scavenger-Scout | -3/Testing Hacker-Scout | -2/Research Scavenger-Mutant | -1/Access Sprinter | -1/Command Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Matter Collected 3101 | 346 322 20 20 130 30 218 . 20 258 8 884 188 657 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4927 | 196 257 137 20 215 119 192 . 37 557 . 1467 62 1613 55 Parts 255 | 15 18 8 7 8 4 10 . 6 35 . 75 2 66 1 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . 2 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Combat Hostiles Destroyed 77 | . 2 . 3 7 2 3 . 3 6 . 16 . 33 2 Melee 8 | . . . . . . . . . 5 . 3 . . . Guns 21 | . 2 . 1 6 1 3 . . . . 5 . 3 . Cannons 19 | . . . . . . . . . . . 7 . 11 1 AOE 23 | . . . 2 1 . . . 3 1 . . . 15 1 Classes Destroyed 15 | 3 3 . 1 . . 2 . 1 1 . 3 . 1 . Worker 12 | 2 1 1 . . . 1 . . 3 . 1 . 3 . Builder 3 | . . . . . . 1 . . 1 . . . 1 . Tunneler 6 | 5 . . . . . . . . 1 . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . Recycler 7 | 1 . 1 . 1 . . . . 2 . 2 . . . Operator 2 | . . . . . . . . . 1 . . 1 . . Watcher 12 | . 2 1 . 1 1 . . . 1 . 3 1 2 . Swarmer 20 | . . . 3 4 . . . . 3 . . . 10 . Cutter 3 | . . . . . . . . 3 . . . . . . Grunt 21 | . 2 . . 3 2 1 . . . . . . 13 . Sentry 2 | . . . . . . . . . . . . . 2 . Hunter 8 | . . . . . . . . . . . 4 . 2 2 Programmer 20 | . . . . . . 2 . . 3 . 9 . 6 . Striker 2 | . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 7 2 1 3 4 2 2 . 3 5 . 5 1 7 1 Combat Bots Only 6 | . 2 . 3 4 2 1 . 3 3 . 3 . 6 1 Max Kills in Single Turn 5 | 1 1 1 2 3 1 1 . 2 2 . 1 1 5 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . 2 1 . . . 2 1 . . . 5 1 Melee 1 | . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Damage Taken 14082 | 75 172 140 27 366 131 707 . 362 565 90 4066 633 4407 2341 Core 3065 | . 73 47 18 54 47 69 . 31 78 67 864 117 736 864 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 55 | . . . . . . . . . . . 55 . . . Core Remaining (%) 83 | 100 70 . 83 90 93 91 . 96 93 . 28 91 . . Volleys Fired 301 | 23 24 12 4 18 11 25 . 5 4 . 61 12 89 13 Largest 3 | 2 2 2 1 2 2 2 . 2 1 . 3 3 3 1 Hottest 240 | 90 90 80 40 126 126 126 . 135 50 . 236 150 240 120 Shots Fired 522 | 46 39 24 4 28 22 45 . 7 4 . 104 24 162 13 Gun 298 | 46 39 24 3 25 22 45 . 5 4 . 39 5 41 . Cannon 203 | . . . . . . . . . . . 65 19 108 11 Launcher 21 | . . . 1 3 . . . 2 . . . . 13 2 Special . | . . . . . . . . . . . . . . . Kinetic 54 | . . . . . . 19 . 2 . . 33 . . . Thermal 383 | 23 36 24 3 25 22 26 . 1 . . 54 19 139 11 Explosive 21 | . . . 1 3 . . . 2 . . . . 13 2 Electromagnetic 64 | 23 3 . . . . . . 2 4 . 17 5 10 . Robot Hit Streak 20 | 5 7 13 11 20 16 9 . 3 2 . 14 8 14 9 Robot Miss Streak 5 | 2 3 2 . 1 2 2 . 2 2 . 3 5 2 3 Penetration Max 1 | . . . . . . 1 . . . . 1 . . . Secondary Targets 3 | . . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 402 | 25 28 20 6 24 19 38 . 4 20 1 92 7 113 5 Core Hits 203 | 9 12 6 3 19 6 10 . 5 13 . 52 3 60 5 Critical Kills 6 | . . . . . . . . . . . 3 . 3 . Critical Parts Destroyed 11 | . . . . . . . . . . . 11 . . . Critical Strikes 31 | . . . . . 1 1 . 1 4 . 19 1 4 . Burn 3 | . . . . . 1 1 . 1 . . . . . . Meltdown 3 | . . . . . . . . . . . . . 3 . Destroy 17 | . . . . . . . . . . . 17 . . . Corrupt 2 | . . . . . . . . . . . . 1 1 . Impale 6 | . . . . . . . . . 4 . 2 . . . Melee Attacks 62 | . . . 2 1 2 5 . . 22 2 28 . . . Impact . | . . . . . . . . . . . . . . . Slashing 3 | . . . . . . 3 . . . . . . . . Piercing 46 | . . . . . . . . . 19 1 26 . . . Sneak Attacks 20 | . . . 2 1 1 3 . . 7 1 5 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16799 | 488 357 233 160 694 297 812 . 283 1368 . 3432 351 7876 448 Guns 4625 | 340 357 233 36 386 297 747 . 49 54 . 835 185 1106 . Cannons 5143 | . . . . . . . . . . . 1809 109 3005 220 Explosions 5348 | 148 . . 124 308 . . . 234 559 . . . 3747 228 Melee 1603 | . . . . . . 65 . . 755 . 783 . . . Ramming 80 | . . . . . . . . . . . 5 57 18 . Kinetic 931 | . . . . . . 301 . 16 . . 614 . . . Thermal 8693 | 312 291 233 36 386 297 446 . 18 559 . 1666 109 4120 220 Explosive 4217 | . . . 124 308 . . . 234 . . . . 3323 228 Electromagnetic 1275 | 176 66 . . . . . . 15 54 . 364 185 415 . Impact . | . . . . . . . . . . . . . . . Slashing 65 | . . . . . . 65 . . . . . . . . Piercing 1538 | . . . . . . . . . 755 . 783 . . . Highest Corruption 16 | . 1 . . . . . . 1 . . . . 15 16 Average Corruption 7 | . 1 . . . . . . 1 . . . . 5 15 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . 1 . 16 3 1 . Effects 35 | . 1 . . . . . . . . . . . 20 14 Message Errors 3 | . . . . . . . . . . . . . 2 1 Matter Fused 6 | . . . . . . . . . . . . . 5 1 Heat Flow Errors 2 | . . . . . . . . . . . . . 1 1 Energy Discharges 1 | . 1 . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . . . . 2 3 Data Loss (major) 3 | . . . . . . . . . . . . . 2 1 Misfires 1 | . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 8 | . . . . . . . . . . . . . 2 6 Weapon Failures 4 | . . . . . . . . . . . . . 4 . Overload Shots 5 | . . . . . . . . . . . . . 5 . Overflow Damage 962 | 18 . . . 3 . 45 . 17 291 . 142 39 404 3 Projectiles 240 | . . . . . . . . . . . 69 39 129 3 Explosions 348 | 18 . . . 3 . . . 17 35 . . . 275 . Melee 374 | . . . . . . 45 . . 256 . 73 . . . Knockbacks 3 | . . . . . . . . . . . 3 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 378 | 75 . . . . . . . 106 . . 2 27 100 68 Shots 7 | 2 . . . . . . . 2 . . . . 2 1 Rammed 8 | . . . . . . . . . . . 1 3 4 . Targets Rammed 8 | . . . . . . . . . . . 1 3 4 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 360 | 330 201 87 . 325 252 360 . . . . 315 342 319 269 Average Temperature 105 | 164 60 28 . 145 87 110 . . . . 44 142 106 116 Received Heat Transfer 1098 | . 132 99 . 117 84 126 . . . . . 81 405 54 Effects 12 | 2 . . . 2 . . . . . . . 5 2 1 Shutdowns 2 | . . . . 1 . . . . . . . 1 . . Energy Bleed 4 | . . . . 1 . . . . . . . 1 1 1 Interference 4 | 1 . . . . . . . . . . . 3 . . Matter Decay 2 | 1 . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 . 1 . Parts Fried 9 | . 1 . . . . . . . . . 5 2 1 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 . . . . . . . 3 . Combat Hostiles 4 | . . . . . 1 . . . . . . . 3 . Parts Melted 30 | 1 1 2 . . 3 1 . . . . 7 . 15 . Heat Transferred 10807 | 731 721 500 75 777 703 1109 . 150 350 . 1517 111 3878 185 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | 4 . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Peak Influence 1219 | 40 262 168 200 582 454 271 69 88 496 311 390 282 1219 1119 Initial 771 | . 26 76 61 78 264 217 37 48 53 249 174 122 156 771 Average 311 | 17 130 100 173 315 368 152 49 57 169 267 201 228 779 957 Maximum Alert Level 4 | . 1 . 1 2 2 1 . . 2 1 1 1 4 4 Low Security (%) 40 | 100 72 100 56 27 . 52 100 100 62 . 44 33 2 . Level 1 38 | . 27 . 43 29 73 47 . . 32 100 55 66 17 . Level 2 7 | . . . . 43 26 . . . 4 . . . 15 . Level 3 10 | . . . . . . . . . . . . . 42 95 Level 4 3 | . . . . . . . . . . . . . 21 4 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 3 . 1 3 2 . 1 3 . 5 3 11 2 Investigation 6 | . 1 1 . 1 1 . . . . . . 1 1 . Extermination 11 | . . . . . 1 2 . . 2 . 3 1 2 . Reinforcement 11 | . . 2 . . 1 . . 1 1 . 2 1 1 2 Assault . | . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . . . . . 7 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Distress Signals 17 | . . 1 . 4 1 . . . . . 5 . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 385 | . 20 8 6 29 14 10 . 4 17 3 25 11 63 175 Peak Tracking Total 183 | . 6 6 3 10 6 3 . 3 7 1 5 8 16 183 Tactical Retreats 21 | . 4 1 1 4 . 1 . 1 . 1 . . 7 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Traps Triggered 8 | . . . . . 2 3 . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 32 | . . . . . 24 8 . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . Reprogrammed 8 | . . . . . 1 2 . . 5 . . . . . Reused 2 | . . . . . . 1 . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Machines Disabled 21 | . . . . 1 . . . . 5 . 7 2 4 2 Max in Single Turn 3 | . . . . 1 . . . . 3 . 1 1 1 2 Garrison Access 1 | . . . . 1 . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Machines Accessed 66 | . 9 1 . 9 6 5 6 . 6 2 12 1 7 2 Terminals 47 | . 7 1 . 6 4 2 5 . 4 2 8 1 5 2 Fabricators 5 | . . . . . 1 . 1 . 1 . 2 . . . Repair Stations 2 | . . . . . . . . . . . 1 . 1 . Recycling Units 9 | . 2 . . 1 1 3 . . 1 . . . 1 . Scanalyzers 2 | . . . . 1 . . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 247 | . 31 3 . 57 16 11 19 . 40 8 35 5 18 4 Successful 148 | . 20 . . 35 13 6 17 . 22 7 20 2 5 1 Failed 99 | . 11 3 . 22 3 5 2 . 18 1 15 3 13 3 Catastrophic 11 | . . . . 1 . 1 1 . 2 . 2 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 122 | . 22 3 . 37 10 6 10 . 21 6 5 . 2 . Terminals 199 | . 28 3 . 41 13 6 18 . 36 8 24 5 13 4 Fabricators 9 | . . . . . 2 . 1 . 3 . 3 . . . Repair Stations 6 | . . . . . . . . . . . 3 . 3 . Recycling Units 14 | . 3 . . 2 1 5 . . 1 . . . 2 . Scanalyzers 17 | . . . . 12 . . . . . . 5 . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . Terminal Hacks 73 | . 12 . . 11 4 2 9 . 12 3 13 2 4 1 Record 3 | . . . . . . . . . . . 1 1 . 1 Part Schematic 2 | . 2 . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . 1 . . 1 . 1 . 1 1 . . Prototype ID Bank 13 | . 4 . . 3 1 . 1 . 2 . 2 . . . Open Door 3 | . . . . . . . . . . . . . 3 . Open DSF 3 | . . . . . . 1 1 . 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . Machine Index 1 | . . . . . . . . . . . . . 1 . Terminal Index 7 | . 1 . . 1 1 . 1 . 1 1 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . 1 . . . Locate Traps 6 | . 2 . . 1 . . 2 . . 1 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . Dispatch Records 3 | . . . . 1 . . . . 2 . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . Transport Status 1 | . . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . Zone Layout 6 | . . . . 1 1 . 1 . 1 1 1 . . . Protovariant Controls 3 | . . . . . . . . . . . 3 . . . Fabricator Hacks 6 | . . . . . 2 . 1 . 2 . 1 . . . Network Status 2 | . . . . . . . 1 . 1 . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . . . Build 3 | . . . . . 1 . . . 1 . 1 . . . Repair Station Hacks 3 | . . . . . . . . . . . 2 . 1 . Scan Component 2 | . . . . . . . . . . . 1 . 1 . Repair 1 | . . . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Scanalyzer 15 | . . . . 11 . . . . . . 4 . . . Insert Component 9 | . . . . 5 . . . . . . 4 . . . Analyze 6 | . . . . 6 . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 49 | . 8 . . 12 7 3 7 . 8 4 . . . . Terminals 42 | . 6 . . 11 6 1 7 . 7 4 . . . . Track 11 | . 1 . . 2 2 . 3 . 2 1 . . . . Assimilate 6 | . 1 . . 3 . . . . 1 1 . . . . Botnet 16 | . 2 . . 5 3 1 3 . 1 1 . . . . Detonate 1 | . . . . . . . . . 1 . . . . . Disrupt 2 | . . . . 1 . . . . 1 . . . . . Operators 5 | . 1 . . . 1 . 1 . 1 1 . . . . Search 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 2 . . 1 . . . . . Mask 6 | . 2 . . . 1 2 . . 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . Researchers 1 | . . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 55 | . 8 1 . 8 5 3 5 . 4 2 11 1 5 2 Full Trace Events 5 | . 1 1 . 1 1 . . . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . 187 . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 2 . . 5 . . . . . . . . . . Parts Built 3 | . . . . . 2 . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . Time 255 | . . . . . 51 . . . . . 204 . . . Total Part Build Rating 10 | . . . . . 2 . . . . . 8 . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . Time 34 | . . . . . . . . . . . 34 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . . . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 9 | . . . 1 1 2 2 . . 2 . 1 . . . Non-combat 8 | . . . 1 1 2 2 . . 2 . . . . . Combat 1 | . . . . . . . . . . . 1 . . . Robot Hacks Applied 9 | . . . 1 1 2 2 . . 2 . 1 . . . parse_system 3 | . . . 1 1 1 . . . . . . . . . no_distress 1 | . . . . . . 1 . . . . . . . . find_chute 2 | . . . . . 1 1 . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . find_station 1 | . . . . . . . . . 1 . . . . . find_scanalyzer 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 2 . 1 . . . Allies Hacked 3 | . . . . . . . . . 2 . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Total Allies 11 | . 1 . 2 3 . . . . 3 1 1 . . . Largest Group 2 | . 1 . 2 1 1 . . . 2 1 1 1 . . Highest-Rated Group 162 | . 10 . 42 26 26 . . . 61 10 162 162 . . Highest-Rated Ally 162 | . 10 . 31 26 26 . . . 49 10 162 162 . . Total Orders 2 | . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . Ally Attacks 15 | . . . . . . . . . 12 . 2 1 . . Total Damage 1970 | . . . . . . . . . 1781 . 149 40 . . Kills 12 | . . . . . . . . . 10 . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Robot Analysis Total 8 | . 3 . . 1 . . 1 . 1 . 1 1 . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Turns Passed 5695 | 138 489 178 94 390 312 672 62 89 627 205 1072 280 875 212 Spaces Moved 7793 | 42 837 334 218 576 467 828 111 96 773 466 1066 468 983 528 Core 185 | 5 . . . 2 . . . . . . . . 141 37 Treads 8 | . . . . . . . . . . . 8 . . . Legs 95 | 37 58 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2618 | . . . . . . 658 111 72 . . 597 468 679 33 Flight 4887 | . 779 334 218 574 467 170 . 24 773 466 461 . 163 458 Fastest Speed 20 | 50 37 37 34 31 34 42 56 34 34 29 27 40 31 20 Average Speed 44 | 111 42 37 34 33 38 55 56 51 34 30 55 45 52 31 Slowest Speed 240 | 120 200 37 37 200 47 65 56 60 37 37 240 46 106 112 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 55 | . 4 5 . 9 7 . . . 10 . 1 . 12 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 96 24 54 51 17 21 6 58 20 9 93 15 41 25 Regions Visited 14 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 10 | . . 1 1 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug 15 | . . . . . . 1 . . . . 1 5 8 . Terrain Destroyed 361 | 6 . . 8 17 . 2 . 16 69 . 10 9 145 79 Melee 1 | . . . . . . 1 . . . . . . . . Projectile 44 | . . . . . . 1 . . . . 9 9 24 1 AOE 315 | 6 . . 8 17 . . . 16 69 . . . 121 78 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac DSF Fac Res Tes Res Acc Com Total 9336 | 82 926 358 231 734 564 981 110 123 1076 525 1388 516 1170 552 Wait 742 | 7 32 17 4 131 24 41 . 3 267 49 86 21 57 3 Move 7676 | 41 828 323 217 557 452 827 110 95 756 465 1063 467 961 514 Hop 48 | . 4 5 . 9 7 . . . 6 . 1 . 9 7 Pick Up 58 | 2 11 . 1 5 . 6 . 1 4 1 23 1 3 . Fast Attach 121 | 7 6 1 1 5 5 8 . 5 5 5 42 1 21 9 Attach 28 | . . . 1 3 . 1 . 3 2 1 9 1 4 3 Detach 9 | . 1 . . . . . . . . 1 2 . 3 2 Swap 68 | 2 4 . 1 3 1 10 . 5 6 . 23 5 8 . Drop 94 | . 16 . . 2 2 9 . 1 3 1 43 5 11 1 Fire 301 | 23 24 12 4 18 11 25 . 5 4 . 61 12 89 13 Melee 62 | . . . 2 1 2 5 . . 22 2 28 . . . Ram 8 | . . . . . . . . . . . 1 3 4 . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . 36 41 . 5 . . . . . . Rewire 7 | . . . . . . . . . 1 . 6 . . . Trap 32 | . . . . . 24 8 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 16) 271 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 11) 457 | -10/Materials | Discovered exit to Mines (range 14) 485 | -10/Materials | Discovered new exit (range 15) 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -9/Materials | Discovered new exit (range 14) 806 | -9/Materials | Identified exit to Mines 806 | -9/Materials | Entered Mines 865 | -9/Mines | Learned Materials trap positions 868 | -9/Mines | Assembled infested the area 873 | -9/Mines | Assisted by a Guerilla fighting off Assembled 884 | -9/Mines | Discovered new exit (range 12) 887 | -9/Mines | Identified exit to Materials 900 | -9/Mines | Entered Materials 900 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 901 | -8/Materials | Loaded intel: 11 trap records 1065 | -8/Materials | Lost 3 parts (1n1u1w) 1258 | -8/Materials | Discovered new exit (range 12) 1261 | -8/Materials | Identified exit to Factory 1290 | -8/Materials | Entered Factory 1290 | -7/Factory | Accompanied by 1 ally 1290 | -7/Factory | Evolved 2 slots: Utility x2 1401 | -7/Factory | Discovered new exit (range 9) 1417 | -7/Factory | Fabricated Flight Unit? 1579 | -7/Factory | Identified exit to Factory 1602 | -7/Factory | Entered another Factory area 1602 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1603 | -6/Factory | Identified exit to DSF 1665 | -6/Factory | Discovered new exit (range 18) 1960 | -6/Factory | Discovered new exit (range 18) 2045 | -6/Factory | Build established: Hacker-Mutant 2096 | -6/Factory | Identified exit to Lower Caves 2273 | -6/Factory | Identified exit to Factory 2274 | -6/Factory | Entered another Factory area 2274 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2336 | -5/Factory | Identified exit to DSF 2336 | -5/Factory | Entered DSF 2347 | -5/DSF | Discovered new exit (range 19) 2367 | -5/DSF | Additional patrols routed to DSF 2425 | -5/DSF | Lost 6 parts (1p1n2u2w) 2425 | -5/DSF | Identified exit to Factory 2425 | -5/DSF | Entered Factory 2425 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2797 | -4/Factory | Build established: Hacker-Scout 2974 | -4/Factory | Identified exit to Research 3052 | -4/Factory | Entered Research 3052 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3176 | -3/Research | Discovered new exit (range 12) 3253 | -3/Research | Identified exit to Testing 3257 | -3/Research | Entered Testing 3257 | -3/Testing | Accompanied by 1 ally 3298 | -3/Testing | Found Portable AFG 3354 | -3/Testing | Found Prototype Ballistic Gun 3355 | -3/Testing | Identified Hyp. Multirail 3368 | -3/Testing | Found Prototype Device 3369 | -3/Testing | Identified AEGIS Remote Shield 3409 | -3/Testing | Found Prototype Processor 3411 | -3/Testing | Identified Exp. Targeting Computer 3418 | -3/Testing | Found Prototype Hackware 3425 | -3/Testing | Identified Exp. System Shield 3435 | -3/Testing | Spotted Striker 3448 | -3/Testing | Spotted Alpha 7 3452 | -3/Testing | Destroyed Striker 3491 | -3/Testing | Fabricated Hellfire Missile Launcher? 3496 | -3/Testing | Destroyed Alpha 7 3535 | -3/Testing | Lost 11 parts (2p4n3u2w) 3543 | -3/Testing | Found Prototype Energy Gun 3543 | -3/Testing | Identified Enh. Gamma Rifle 3552 | -3/Testing | Found Prototype Ballistic Gun 3552 | -3/Testing | Identified Multirail 3573 | -3/Testing | Core integrity fell below 50% 3634 | -3/Testing | Spotted Striker 3640 | -3/Testing | Lost 7 parts (1p1n2u3w) 3643 | -3/Testing | Destroyed Striker 3712 | -3/Testing | Stole the SGEMP Prototype 3797 | -3/Testing | Lost 5 parts (2n2u1w) 3879 | -3/Testing | Found Prototype Device 3879 | -3/Testing | Identified Exp. Thermal Defense Suite 3882 | -3/Testing | Found Hellfire Missile Launcher 3937 | -3/Testing | Found Prototype Hackware 3937 | -3/Testing | Identified Exp. Hacking Suite 4081 | -3/Testing | Discovered new exit (range 8) 4133 | -3/Testing | Repaired Mic. Antimatter Reactor 4148 | -3/Testing | Found Prototype Processor 4148 | -3/Testing | Identified Spectral Analyzer 4161 | -3/Testing | Spotted PX-TUHKZ9XCJA 4169 | -3/Testing | Rewired PX-TUHKZ9XCJA 4217 | -3/Testing | Found Prototype Energy Cannon 4219 | -3/Testing | Identified Disintegrator 4256 | -3/Testing | Found Prototype Energy Cannon 4258 | -3/Testing | Identified Imp. Potential Cannon 4308 | -3/Testing | Identified exit to Research 4329 | -3/Testing | Entered Research 4329 | -2/Research | Accompanied by 1 ally 4329 | -2/Research | Evolved 2 slots: Utility x2 4603 | -2/Research | Discovered new exit (range 10) 4608 | -2/Research | Identified exit to Access 4609 | -2/Research | Entered Access 4609 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4792 | -1/Access | Garrison activated, responded to threat 4870 | -1/Access | Garrison activated, responded to threat 5003 | -1/Access | Spotted B-99 Colossus 5060 | -1/Access | Lost 3 parts (1n2u) 5100 | -1/Access | Garrison activated, responded to threat 5134 | -1/Access | Spotted B-99 Colossus 5183 | -1/Access | Lost 4 parts (1p1n1u1w) 5253 | -1/Access | Lost 6 parts (1p4u1w) 5333 | -1/Access | System corruption reached 10% 5363 | -1/Access | Lost 9 parts (2p3n1u3w) 5387 | -1/Access | Found Fusion Bomb Launcher 5419 | -1/Access | Lost 3 parts (2n1u) 5481 | -1/Access | Discovered new exit (range 7) 5484 | -1/Access | Entered Command 5509 | -1/Command | Lost 3 parts (3n) 5522 | -1/Command | Core integrity fell below 50% 5561 | -1/Command | Phase Generator disabled 5580 | -1/Command | Spotted B-99 Colossus 5633 | -1/Command | Lost 5 parts (1n2u2w) 5686 | -1/Command | Core integrity fell below 20% 5696 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05693_ X-87 Electro springs to life. 05693_ C-30 ARC bursts open, deploying its payload. 05693_ S-43 Plague unfolds itself. 05693_ C-30 ARC springs to life. 05693_ X-87 Electro springs to life. 05693_ E-15 Imp springs to life. 05693_ X-87 Electro springs to life. 05693_ C-30 ARC springs to life. 05693_ C-30 ARC bursts open, deploying its payload. 05693_ P-80 Master unfolds itself. 05693_ X-87 Electro springs to life. 05693_ E-15 Imp springs to life. 05693_ X-87 Electro springs to life. 05694_ P-80 Master resets P-80 Master, system corruption cleaned. 05695_ Penetrated by Slug. 05695_ Imp. Antigrav System destroyed. 05695_ B-74 Champion springs to life. 05695_ C-30 ARC bursts open, deploying its payload. 05695_ P-80 Master unfolds itself. 05695_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####################?????????????? | | ????????????????# # # # ?????????????? | | ????????????????? % # # ? ?????????????? | | ????????????????? % #l ? ? ?????????????? | | ????????????????? ? ? ? ?????????????? | | ????????????????? % ? ? ? ??????????#### | | ????????????????? ?l ? ? ??????????# | | ?????????????????# #?#l #?# #?# #??????????# | | ?????????????????# #?# #?# #?# #??????????# | | ?????????????????# #?# #?# #?# #??????????# | | ?????????????????# #?#l #?# #?# #?????####### | | ?????????????????# #?#l #?# #?# #?????# #?# | | ?????????????????# #?#ll#?# #?# #?????# #?# | | ?????????????????# #?#ll#?# #?# #?????# ??# | | ????????????????## ###bl### ### ######## #### | | ????????????????# s s h Y | | ????????????????# ssx e @ h x | | ????????????????# p p x | | ????????????????# xgpppppggggg gg | | ????????????????##gb###p ### ### ######## #### | | ?????????????????# #?#p #?#gg#?# #?????# #?# | | ?????????????????# #?#pp#?# g#?# #?????# #?# | | ?????????????????# #?#pp#?# #?# #?????# #?# | | ?????????????????# "#?# p#?# #?# #?????####### | | ?????????????????#"%#?# #?# #?# #??????????# | | ?????????????????#"%#?#p #?# #?# #??????????# | | ?????????????????#"%#?#p #?# #?# #??????????# | | ????????????????? ?? p ? ? ??????????# | | ????????????????? ?? ? ? ??????????## | | ????????????????? ??pp ? ? ???????????# | | ????????????????? ?? ? ? ???????????# | | ????????????????# ?# # # #??????????# | | ????????????????# ?# # # #??????????# | | ????????????????### ?### ### #### ###??????????# | | ??????????????????? ???? #?# ???# ?????????????# | | ??????????????????? ???? ??? ???? ?????????????# | | ??????????????????? ???? ??? ???? ?????????????# | | ???????????????????????? ??????????????????????# | | ???????????????????????????????????????????????#+# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 33 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Base Temperature (-) 200 Corruption Block 20 Armor Coverage 825 Resistance: TH 30 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 1 Energy Filtering 50 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Lgt. Ion Engine | -10/Materials | Hacked Flight Unit | -10/Materials | Hacked Imp. Terrain Scanner | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed EM Shotgun | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory Hellfire Missile Launcher | x1 | -3/Testing | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepThiefReconfigurator Manual? 0 Play Time 03:15:27 Cumulative 282.1 hours Start 2022.11.21 @ 00:05:14 End 2022.11.21 @ 03:30:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 73 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8165427-4c7e-4041-a640-1d6721c903d1