Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 05:44:34 Player: Roboardo Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1803) 1803 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5063 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 166/300 Energy 194/200 System Corruption 0% Temperature Critical (3502) Movement Core (800) Ox15 Location -7/DSF Parts ------- > --- POWER (3) -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (3) ------- Flak Gun Flak Gun > --- INVENTORY (5) ---- Light Treads Medium Laser Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Treads Medium Laser Assault Cannon Datajack [Rating: 39] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Medium Reactive Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 2 | . . . 1 1 . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 74 | 12 8 14 24 . 16 Power 19 | 6 2 3 4 . 4 Engine 16 | 6 1 3 2 . 4 Core 3 | . 1 . 2 . . Reactor . | . . . . . . Propulsion 16 | 4 . 2 6 . 4 Treads 8 | . . 2 4 . 2 Leg 6 | 2 . . 2 . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 4 1 4 . 5 Device 1 | . . . 1 . . Storage 1 | . 1 . . . . Processor 6 | . 3 1 2 . . Hackware . | . . . . . . Protection 6 | . . . 1 . 5 Artifact . | . . . . . . Weapon 25 | 2 2 8 10 . 3 Energy Gun 7 | . . 3 4 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 10 | 2 . 3 3 . 2 Ballistic Cannon 1 | . . . 1 . . Launcher 3 | . 1 . 1 . 1 Special Weapon 2 | . 1 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . . 8 4 . 6 Power 5 | . . 2 3 . . Propulsion 4 | . . 1 . . 3 Utility 3 | . . . 1 . 2 Weapon 6 | . . 5 . . 1 Highest Loss Streak 3 | . . 2 2 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 96 84 86 . 73 Engine 10 | . 12 8 10 . 10 Core 2 | . 1 . 2 . 7 Treads 9 | . . 8 13 . 9 Leg 7 | . 28 6 1 . 2 Device 1 | . . . 2 . . Storage 5 | . 5 11 3 . . Processor 18 | . 19 21 19 . 8 Protection 4 | . . . 5 . 13 Energy Gun 9 | . . 7 18 . . Ballistic Gun 10 | . 13 14 4 . 15 Launcher 3 | . 12 2 1 . 3 Peak Build Rating 39 | 5 9 13 26 20 39 Average Rating 15 | 3 7 9 19 20 29 On Entrance 10 | . 5 7 11 20 20 Naked Turns . | . . . . . . Heaviest Build 69 | 5 17 22 30 22 69 Greatest Support 60 | 20 20 43 40 40 60 Greatest Overweight (x) 20 | . . 1 1 . 20 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 10 | 5 10 10 10 5 5 Average Capacity 7 | 5 7 10 7 5 5 Most Carried 8 | 4 5 5 8 3 5 Average Carried 3 | 2 2 3 4 3 3 Final Capacity 10 | 5 10 10 5 5 5 Final Carried 4 | 3 2 4 3 3 4 Class Distribution -------------------- 35% | Mutant 17% | Tank 12% | Scavenger-Tank 11% | Skirmisher 10% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1675 | 368 226 350 323 . 408 Remotely . | . . . . . . Salvage Created 1779 | 71 173 596 508 . 431 Parts 107 | 7 8 43 29 . 20 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 44 | 1 5 17 11 . 10 Guns 29 | 1 1 14 8 . 5 Cannons 1 | . . . 1 . . AOE 12 | . 4 3 . . 5 Classes Destroyed 11 | 2 . 6 1 . 2 Worker 2 | 1 . 1 . . . Builder 1 | . . 1 . . . Hauler 1 | . . 1 . . . Watcher 4 | . . 1 3 . . Swarmer 9 | . . 6 3 . . Grunt 25 | 1 5 7 4 . 8 Duelist 1 | . . 1 . . . Sentry 5 | . . 3 2 . . Specialist 1 | . . . . . 1 Hunter 2 | . . . 2 . . Heavy 1 | . . . . . 1 Best Kill Streak 9 | 1 2 9 3 . 3 Combat Bots Only 6 | 1 2 6 3 . 3 Max Kills in Single Turn 2 | 1 1 2 1 . 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . 1 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 317 | 2 15 109 143 . 48 Missed 71 | . 3 26 34 . 8 Damage Taken 4074 | 22 137 1023 1379 . 1513 Core 1056 | 22 35 182 113 . 704 Absorbed by Shields . | . . . . . . Ignored by Resistances 281 | . . . 120 . 161 Regen/Repaired (Parts) 4 | . 4 . . . . Core Remaining (%) 75 | 91 77 54 79 . . Volleys Fired 174 | 4 19 68 62 . 21 Largest 3 | 2 2 3 3 . 3 Hottest 179 | 40 50 80 179 . 92 Shots Fired 338 | 8 21 102 159 . 48 Gun 286 | 8 13 94 139 . 32 Cannon 23 | . . . 20 . 3 Launcher 26 | . 8 5 . . 13 Special 3 | . . 3 . . . Kinetic 168 | 8 13 73 39 . 35 Thermal 144 | . . 24 120 . . Explosive 26 | . 8 5 . . 13 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 4 8 14 10 . 11 Robot Miss Streak 8 | 1 4 8 8 . 6 Penetration Max 1 | . . . 1 . . Secondary Targets 2 | . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 181 | 6 9 54 76 . 36 Core Hits 122 | 3 11 35 29 . 44 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 5 . 1 Burn 4 | . . . 4 . . Meltdown 1 | . . . 1 . . Destroy 1 | . . . . . 1 Melee Attacks 5 | . . 5 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4298 | 47 370 984 1062 . 1835 Guns 2079 | 47 52 593 902 . 485 Cannons 205 | . . . 160 . 45 Explosions 2004 | . 312 387 . . 1305 Melee . | . . . . . . Ramming 6 | . 6 . . . . Kinetic 1277 | 47 52 447 201 . 530 Thermal 1011 | . . 150 861 . . Explosive 2004 | . 312 387 . . 1305 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . 8 . . . 11 Projectiles . | . . . . . . Explosions 19 | . 8 . . . 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 11 | . . 10 . . 1 Shots 2 | . . 1 . . 1 Rammed 1 | . . . 1 . . Targets Rammed 2 | . 1 . 1 . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 3502 | 12 16 92 573 . 3502 Average Temperature 372 | 9 5 22 195 . 972 Received Heat Transfer 1095 | 12 75 315 432 . 261 Effects 90 | . . . 24 . 66 Shutdowns 37 | . . . 11 . 26 Energy Bleed 7 | . . . 3 . 4 Interference 8 | . . . 5 . 3 Matter Decay 3 | . . . 1 . 2 Short Circuit 4 | . . . 1 . 3 Damage (minor) 5 | . . . 2 . 3 Damage (major) 20 | . . . 1 . 19 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 6 | . . . 6 . . Heat Transferred 2963 | . . 373 2590 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 346 | 25 328 346 193 36 269 Initial 53 | . 16 53 37 36 25 Average 118 | 7 157 126 81 36 184 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 79 | 100 67 74 100 100 42 Level 1 20 | . 32 25 . . 57 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 6 | . 1 2 2 . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 1 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 4 | . . 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | 1 7 27 18 . 10 Peak Tracking Total 8 | 1 2 8 4 . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 4 | . . 1 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 7 | . 5 . 2 . . Max in Single Turn 3 | . 3 . 2 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 10 | . 4 2 3 1 . Terminals 7 | . 2 2 2 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 18 7 10 1 . Successful 20 | . 13 2 4 1 . Failed 16 | . 5 5 6 . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 7 7 8 1 . Fabricators . | . . . . . . Repair Stations 4 | . 2 . 2 . . Recycling Units 9 | . 9 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 4 2 3 1 . Record 4 | . . 1 3 . . Open DSF 1 | . . . . 1 . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . . 1 . . . Security Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 2 . 1 . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . . . 1 . . Recycling Unit Hacks 7 | . 7 . . . . Recycle Component 2 | . 2 . . . . Process 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 2 3 1 . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter 84 | . 84 . . . . Retrieved Matter 84 | . 84 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat 1 | . . 1 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . . 2 . . . parse_system 2 | . . 2 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3310 | 137 519 913 1230 4 507 Spaces Moved 1628 | 134 377 459 520 3 135 Core 45 | 34 . . . . 11 Treads 867 | . . 278 472 3 114 Legs 619 | 3 377 181 48 . 10 Wheels 97 | 97 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 130 160 160 Average Speed 161 | 73 120 154 185 160 299 Slowest Speed 1050 | 120 120 240 240 160 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 6 53 36 34 1 67 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 194 | . 88 40 . . 66 Melee . | . . . . . . Projectile . | . . . . . . AOE 194 | . 88 40 . . 66 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2021 | 164 425 571 661 2 198 Wait 29 | 4 9 7 9 . . Move 1623 | 133 376 458 519 2 135 Hop . | . . . . . . Pick Up 69 | 9 8 14 23 . 15 Fast Attach 5 | . . . 4 . 1 Attach 45 | 6 5 12 10 . 12 Detach 4 | 1 1 2 . . . Swap 24 | 6 3 2 10 . 3 Drop 37 | 1 3 3 23 . 7 Fire 174 | 4 19 68 62 . 21 Melee 5 | . . 5 . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 1 | . . . 1 . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 104 | -11/Scrapyard | Discovered new exit (range 8) 138 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 13) 251 | -10/Materials | Repaired Med. Matter Pod 324 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 7) 616 | -10/Materials | Identified exit to Mines 656 | -10/Materials | Identified exit to Materials 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1090 | -9/Materials | Discovered new exit (range 5) 1243 | -9/Materials | Discovered new exit (range 10) 1306 | -9/Materials | Discovered new exit (range 15) 1417 | -9/Materials | Identified exit to Mines 1567 | -9/Materials | Identified exit to Materials 1570 | -9/Materials | Entered another Materials area 1570 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1953 | -8/Materials | Build established: Skirmisher 2395 | -8/Materials | Build established: Tank 2714 | -8/Materials | Discovered new exit (range 5) 2771 | -8/Materials | Identified exit to Factory 2800 | -8/Materials | Entered Factory 2800 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2804 | -7/Factory | Identified exit to DSF 2804 | -7/Factory | Entered DSF 2885 | -7/DSF | Additional patrols routed to DSF 3156 | -7/DSF | Sterilization system engaged 3176 | -7/DSF | Ambient heat levels rising (+10) 3180 | -7/DSF | Lost 3 parts (2n1w) 3191 | -7/DSF | Ambient heat levels rising (+10) 3206 | -7/DSF | Ambient heat levels rising (+10) 3221 | -7/DSF | Ambient heat levels rising (+10) 3236 | -7/DSF | Ambient heat levels rising (+10) 3251 | -7/DSF | Ambient heat levels rising (+10) 3266 | -7/DSF | Ambient heat levels rising (+10) 3273 | -7/DSF | Core integrity fell below 50% 3281 | -7/DSF | Ambient heat levels rising (+10) 3296 | -7/DSF | Ambient heat levels rising (+10) 3300 | -7/DSF | Core integrity fell below 20% 3311 | -7/DSF | Ambient heat levels rising (+10) 3312 | -7/DSF | Core destroyed Last Messages --------------- ALERT: Ambient heat levels +10. Dropped Med. Reactive Plating. Overheating: Core damaged (-133). Acquired Lyr. Medium Armor Plating. Power failure, Lgt. Deuterium Engine shutdown. Power failure, Lgt. Nuclear Core shutdown. Overheating: Matter decay (-19). Acquired Lyr. Medium Armor Plating. Power failure, Lgt. Nuclear Core shutdown. Overheating: Imp. Signal Interpreter damaged (-1). Overheating: Broken Lgt. Deuterium Engine damaged (-3). Overheating: Broken Carbon-fiber Leg damaged (-35). ALERT: Ambient heat levels +10. Power failure, Lgt. Deuterium Engine shutdown. Overheating: Core damaged (-140). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????######?????????????????? | | ???????????????????????[[[ #?????????????????? | | ???????????????????????[[[ ??????????????????? | | ??????????????????????? ^ ??????????????????? | | ?????????????????????? ???????????????????? | | ??????????????????????# #???????????????????? | | ?????????????????????## ###?????????????????? | | ?????????????????????// [[#?????????????????? | | ??????????????????????/ [[#?????????????????? | | ??????????????????????/ [[#?????????????????? | | ????????????????????### ###????????????#????? | | ????????????????????#!@ !!#???????????=#????? | | ????????????????????#! !!#???????????=#????? | | ????????????????????#!!! !!#?????????? =?????? | | ??????############### #########?? ###???? | | ??????#!! ## !!### =###] #[[[#? !!#???? | | ??????#!! !!# = # ]]] [[[## !!#???? | | ??????# [ #???? | | ????### #???? | | ????# " = #???? | | ???# ##! # !!! # *## !!#???? | | ??????#! ## !!!# # ***#?????????? | | ??????### ########### # # ##?????????? | | ???????# #??????#!! ]]## # #??????????? | | ???????# #??????#!! ]]### #??????????? | | ???????# #?????##! ^ ^]]#?######??????????? | | ???????## ###????## # ###?????????????????? | | ???????#[ ]]#????# = **#?????????????????? | | ???????#[ ]]#????# # = *#?????????????????? | | ???????## ######### **#?????????????????? | | ??????### ###[[#[[[ ## ##?????????????????? | | ???####"" ! ##[[#[[[ #??????????????????? | | ???#""""" !! ???????????? | | ???#"##"" ???????????? | | ??????#" """##[[# #[[ #!!!# ????????????? | | ??????# """"#########[[ #####?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 32 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness It's Just You Loot Pinata Made in Tau Ceti IV More Dakka Please Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed TerrainMinesnifferVibroblade Manual? 0 Play Time 01:24:09 Cumulative 1.3 hours Start 2024.12.29 @ 04:04:20 End 2024.12.29 @ 05:44:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cc85dbd7-9743-4cf9-98d5-e6272b65c17b