Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 00:56:51 Player: Dzuchun Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1793) 1793 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-401) -401 TOTAL SCORE: 5922 Bonus ------- Follower Combat Kills 232 Friendly Fire -633 Cogmind --------- Core Integrity 0/1000 Matter 139/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg Faulty Enhanced Flexi-carbon Leg > --- UTILITY (9) ------ Improved Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (0) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Improved Terrain Scan Processor Precision Matter Filter Shield Generator Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Proton Cannon Cooled Particle Cannon KE Penetrator > --- INVENTORY -------- Medium Matter Pod Recalibrator Tesla Rifle Improved EM Pulse Cannon Magnetic Acceleration Cannon [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Sensor Drone Bay Device Sensor Drone Bay Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . Utility 7 | . . . 1 . 1 2 2 1 Weapon 1 | . . . 1 . . . . . Parts Attached 133 | 8 6 3 9 22 38 12 9 26 Power 9 | 1 . . . 4 3 . 1 . Engine 4 | 1 . . . 2 . . 1 . Core 5 | . . . . 2 3 . . . Reactor . | . . . . . . . . . Propulsion 35 | 4 . . . 6 10 1 3 11 Treads . | . . . . . . . . . Leg 26 | 2 . . . 1 8 1 3 11 Wheel 5 | 2 . . . 3 . . . . Hover . | . . . . . . . . . Flight 4 | . . . . 2 2 . . . Utility 47 | . 2 1 2 8 14 7 4 9 Device 37 | . 2 1 1 7 11 5 3 7 Storage 2 | . . . . . 1 . . 1 Processor 4 | . . . 1 1 1 1 . . Hackware 1 | . . . . . 1 . . . Protection 3 | . . . . . . 1 1 1 Artifact . | . . . . . . . . . Weapon 42 | 3 4 2 7 4 11 4 1 6 Energy Gun 10 | 1 . . . 2 5 . . 2 Energy Cannon 5 | . . . . . . 3 1 1 Ballistic Gun 14 | 2 2 1 1 2 5 . . 1 Ballistic Cannon 3 | . . . . . . 1 . 2 Launcher 7 | . 2 1 4 . . . . . Special Weapon 3 | . . . 2 . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 1 2 1 . 3 Corrupted Parts 3 | . . . . 1 . . . 2 System Corruption 10 | . . . . 3 . . . 7 Parts Lost 44 | . . . . 7 11 1 . 25 Power 3 | . . . . 1 1 . . 1 Propulsion 9 | . . . . 1 3 . . 5 Utility 16 | . . . . 1 2 1 . 12 Weapon 16 | . . . . 4 5 . . 7 Highest Loss Streak 8 | . . . . 4 8 1 . 8 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 85 | . 85 100 99 80 92 99 86 66 Engine 5 | . 14 14 11 9 . . 1 3 Core 3 | . . . . 1 8 7 4 . Leg 16 | . 28 28 22 5 19 22 19 12 Wheel 1 | . . . . 2 2 . . . Device 19 | . 14 28 33 17 10 21 26 22 Storage 1 | . . . . . 5 . . . Processor 11 | . . . . 15 18 15 13 10 Hackware 2 | . . . . . 1 7 6 5 Energy Gun 4 | . 14 . . 3 12 . . . Energy Cannon 3 | . . . . . . 8 13 7 Ballistic Gun 7 | . 10 18 7 7 12 6 . . Ballistic Cannon 1 | . . . . . . 6 . . Launcher 6 | . 3 9 23 18 . . . . Peak Build Rating 58 | 5 7 14 20 25 32 46 51 58 Average Rating 26 | 3 6 13 17 18 24 37 43 40 On Entrance 21 | . 5 7 14 20 23 30 46 44 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 9 12 25 33 32 48 44 42 48 Greatest Support 42 | 32 20 20 20 20 33 33 42 42 Greatest Overweight (x) 10 | 2 . 1 1 10 3 2 1 5 Average Overweight (x) 1 | . . . 1 3 . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 5 5 5 Average Capacity 6 | 5 5 5 5 5 10 5 5 5 Most Carried 6 | 2 5 5 5 5 6 5 5 5 Average Carried 3 | . 3 4 4 4 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 4 5 5 5 1 Class Distribution -------------------- 43% | Mutant 21% | Scavenger-Skirmisher 14% | Skirmisher 10% | Tank 5% | Commander-Skirmisher 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Storage Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Matter Collected 1624 | 196 195 48 103 336 505 50 . 191 Remotely . | . . . . . . . . . Salvage Created 1788 | . 244 . 52 480 591 20 . 401 Parts 93 | . 16 . 2 26 25 2 . 22 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Combat Hostiles Destroyed 34 | . 5 . 1 8 11 1 . 8 Melee 1 | . . . . 1 . . . . Guns 20 | . 3 . . 3 11 . . 3 Cannons 4 | . . . . . . 1 . 3 AOE 9 | . 2 . 1 4 . . . 2 Classes Destroyed 9 | . 5 . 1 . . 1 . 2 Worker 2 | . 1 . . . . . . 1 Builder 4 | . 2 . . 1 . . . 1 Operator 3 | . 1 . . 1 1 . . . Watcher 1 | . 1 . . . . . . . Grunt 26 | . 5 . . 8 9 . . 4 Brawler 1 | . . . . . . . . 1 Sentry 5 | . . . 1 2 2 . . . Hunter 1 | . . . . . . . . 1 Programmer 3 | . . . . . . 1 . 2 Best Kill Streak 9 | . 9 . 1 4 4 1 . 3 Combat Bots Only 5 | . 5 . 1 3 4 1 . 2 Max Kills in Single Turn 3 | . 3 . 1 2 1 1 . 3 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . 1 1 . . . 2 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Hostile Shots Fired 444 | . 20 . 4 69 119 26 . 206 Missed 127 | . 4 . 1 16 35 9 . 62 Damage Taken 5907 | . 203 . 52 881 1320 337 . 3114 Core 1767 | . 66 . . 258 333 109 . 1001 Absorbed by Shields 68 | . . . . . . 68 . . Redirected to Shielding 52 | . . . . . . . . 52 Regen/Repaired (Parts) 72 | . . . . 72 . . . . Core Remaining (%) 71 | 100 . 73 . 35 39 84 100 . Volleys Fired 126 | . 14 . 3 15 59 5 . 30 Largest 3 | . 2 . 3 3 3 3 . 3 Hottest 187 | . 70 . 100 133 153 104 . 187 Shots Fired 246 | . 28 . 5 26 128 15 . 44 Gun 184 | . 24 . . 15 127 . . 18 Cannon 41 | . . . . . . 15 . 26 Launcher 18 | . 4 . 3 11 . . . . Special 3 | . . . 2 . 1 . . . Kinetic 79 | . 10 . . 10 44 5 . 10 Thermal 113 | . . . 2 4 75 10 . 22 Explosive 10 | . 4 . 1 5 . . . . Electromagnetic 44 | . 14 . 2 7 9 . . 12 Robot Hit Streak 13 | . 13 . . 9 13 4 . 8 Robot Miss Streak 5 | . 1 . 1 2 4 5 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 145 | . 17 . . 11 73 7 . 37 Core Hits 97 | . 15 . 1 22 28 4 . 27 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 1 . . . 4 . . . Burn 4 | . . . . . 4 . . . Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4271 | . 526 . 20 733 1210 203 . 1579 Guns 1879 | . 202 . . 144 1205 . . 328 Cannons 761 | . . . . . . 203 . 558 Explosions 1583 | . 324 . 20 574 . . . 665 Melee . | . . . . . . . . . Ramming 48 | . . . . 15 5 . . 28 Kinetic 709 | . 48 . . 73 298 77 . 213 Thermal 2259 | . 60 . . 118 832 126 . 1123 Explosive 565 | . 264 . . 301 . . . . Electromagnetic 690 | . 154 . 20 226 75 . . 215 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 3 . 5 . 12 Average Corruption 5 | . . . . 3 . 4 . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . 2 . 6 . 22 Message Errors 4 | . . . . . . . . 4 Matter Fused 14 | . . . . 1 . 5 . 8 Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 5 | . . . . 1 . . . 4 Misfires 2 | . . . . . . . . 2 Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 448 | . 10 . . . . 2 . 436 Projectiles 2 | . . . . . . 2 . . Explosions 446 | . 10 . . . . . . 436 Melee . | . . . . . . . . . Knockbacks 14 | . . . . . . 6 . 8 Impact . | . . . . . . . . . Kinetic 14 | . . . . . . 6 . 8 Secondary . | . . . . . . . . . Self-Inflicted Damage 546 | . 35 . 7 130 . . . 374 Shots 13 | . 2 . 1 5 . . . 5 Rammed 7 | . . . . 7 . . . . Targets Rammed 20 | . . . . 9 1 . . 10 Kicked 13 | . . . . 2 1 . . 10 Crushed . | . . . . . . . . . Highest Temperature 325 | . 118 . 39 99 325 174 . 254 Average Temperature 72 | . 35 . 12 26 102 40 . 44 Received Heat Transfer 2151 | . 90 . 18 396 711 . . 936 Effects 1 | . . . . . 1 . . . Interference 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 2 . . 1 Heat Transferred 3703 | . 100 . . 298 2035 148 . 1122 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . 2 . 1 3 . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Peak Influence 346 | . 216 84 150 346 269 30 14 240 Initial 84 | . . 84 . 63 8 . 14 6 Average 83 | . 34 81 51 144 103 8 14 88 Maximum Alert Level 1 | . 1 . . 1 1 . . 1 Low Security (%) 89 | 100 95 100 100 76 81 100 100 91 Level 1 10 | . 4 . . 23 18 . . 8 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 . 2 2 6 1 . 6 Investigation 6 | . 1 . . 1 3 . . 1 Extermination 2 | . . . . . . 1 . 1 Reinforcement 4 | . . . 2 1 . . . 1 Assault . | . . . . . . . . . Garrison 6 | . . . . . 3 . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Distress Signals 4 | . . . 1 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 72 | . 11 . 3 16 19 1 . 22 Peak Tracking Total 8 | . 3 . 4 4 8 1 . 6 Tactical Retreats 8 | . . . . 1 4 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Traps Triggered 2 | . . . . 1 . . . 1 Indirectly 1 | . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Machines Disabled 13 | . 1 . . 2 1 . . 9 Max in Single Turn 5 | . 1 . . 1 1 . . 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Machines Accessed 27 | . 3 1 4 7 4 4 . 4 Terminals 20 | . 2 . 4 6 3 3 . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . . Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 61 | . 9 1 10 15 13 7 . 6 Successful 32 | . 5 1 7 9 4 3 . 3 Failed 29 | . 4 . 3 6 9 4 . 3 Catastrophic 2 | . . . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 3 . 5 4 4 . . . Terminals 49 | . 8 . 10 11 11 6 . 3 Fabricators 2 | . . . . . . . . 2 Repair Stations 4 | . . . . 4 . . . . Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . Terminal Hacks 27 | . 4 1 7 7 4 3 . 1 Record 7 | . . . 3 . 2 2 . . Part Schematic 1 | . . . . 1 . . . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 2 | . . 1 . 1 . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 2 | . . . 1 1 . . . . Fabricator Index 1 | . . . . . . . . 1 Locate Traps 5 | . 1 . 2 1 1 . . . Disarm Traps 1 | . 1 . . . . . . . Security Status 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . . 1 . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 2 . 2 6 4 2 . 3 Full Trace Events 8 | . 1 . . 2 4 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 62 | . . . . . . . . 62 Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 26 | . . . . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Total Allies 11 | . . 1 . 10 . . . . Largest Group 10 | . . 1 1 10 . . . . Highest-Rated Group 88 | . . 31 31 88 . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . Total Orders 23 | . . 13 3 4 1 1 1 . STAY 2 | . . 2 . . . . . . ROAM 1 | . . . . 1 . . . . FOLLOW 3 | . . 2 . 1 . . . . EXPLORE 5 | . . 4 1 . . . . . RETURN 12 | . . 5 2 2 1 1 1 . Ally Attacks 60 | . . . 6 54 . . . . Total Damage 505 | . . . 42 463 . . . . Kills 9 | . . . 2 7 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches 31 | . . 5 2 5 11 2 1 5 Drone Recoveries 26 | . . 5 2 3 11 1 1 3 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Turns Passed 5598 | 56 369 412 291 1235 1137 743 177 1178 Spaces Moved 2538 | 42 223 98 129 420 496 365 113 652 Core 218 | 11 . . . 147 4 . . 56 Treads . | . . . . . . . . . Legs 2070 | 24 223 98 129 150 372 365 113 596 Wheels 239 | 7 . . . 123 109 . . . Hover . | . . . . . . . . . Flight 11 | . . . . . 11 . . . Fastest Speed 40 | 50 120 120 190 80 40 120 120 50 Average Speed 172 | 101 120 183 190 265 153 184 122 144 Slowest Speed 550 | 150 120 190 190 550 260 260 190 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 3 36 91 25 59 26 9 2 16 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 8 | . 5 . 2 . 1 . . . Terrain Destroyed 161 | . 18 . 19 61 1 2 . 60 Melee . | . . . . . . . . . Projectile 5 | . . . 2 . 1 2 . . AOE 156 | . 18 . 17 61 . . . 60 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Fac Total 3520 | 52 295 331 165 505 755 425 154 838 Wait 588 | . 49 227 19 22 139 17 16 99 Move 2530 | 41 222 97 128 419 495 364 112 652 Hop . | . . . . . . . . . Pick Up 46 | . 3 2 4 5 10 15 5 2 Fast Attach 57 | 7 3 . . 10 13 1 3 20 Attach 24 | . . 1 2 1 8 3 3 6 Detach 11 | 1 1 . . . 4 . 3 2 Swap 52 | 1 3 2 7 11 17 8 3 . Drop 53 | 2 . 2 2 9 9 12 9 8 Fire 126 | . 14 . 3 15 59 5 . 30 Melee . | . . . . . . . . . Ram 7 | . . . . 7 . . . . Kick 13 | . . . . 2 1 . . 10 Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 Rewire 8 | . . . . 4 . . . 4 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 6) 298 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 426 | -10/Materials | Entered Mines 431 | -10/Mines | Found the Drone Emporium 435 | -10/Mines | Learned location of Zion (-7) 439 | -10/Mines | Found Prototype Device 440 | -10/Mines | Identified Sensor Drone Bay 457 | -10/Mines | Met a Derelict bent on vengeance 814 | -10/Mines | Discovered new exit (range 8) 821 | -10/Mines | Received a Mining Laser from a helpful Derelict 838 | -10/Mines | Identified exit to Materials 838 | -10/Mines | Entered Materials 838 | -9/Materials | Accompanied by 1 ally 838 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 863 | -9/Materials | Identified exit to Mines 863 | -9/Materials | Identified exit to Storage 1129 | -9/Materials | Entered Storage 1141 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1141 | -9/Storage | Build established: Skirmisher 1271 | -9/Storage | Lost 4 allies 1468 | -9/Storage | Repaired Aluminum Leg? 1651 | -9/Storage | Identified exit to Recycling 1738 | -9/Storage | Lost 4 allies 2161 | -9/Storage | Core integrity fell below 50% 2200 | -9/Storage | Lost 4 parts (1p1u2w) 2255 | -9/Storage | Discovered new exit (range 16) 2364 | -9/Storage | Entered Materials 2364 | -8/Materials | Accompanied by 1 ally 2364 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2511 | -8/Materials | Lost 3 parts (1n2w) 2625 | -8/Materials | Core integrity fell below 50% 2641 | -8/Materials | Lost 8 parts (1p2n2u3w) 2813 | -8/Materials | Garrison activated, responded to threat 2913 | -8/Materials | Build established: Scavenger-Skirmisher 3405 | -8/Materials | Met 7R-MNS 3485 | -8/Materials | Discovered new exit (range 10) 3501 | -8/Materials | Entered Factory 3501 | -7/Factory | Accompanied by 1 ally 3501 | -7/Factory | Evolved 2 slots: Utility x2 3502 | -7/Factory | Caught up to 7R-MNS 3790 | -7/Factory | Build established: Tank 4170 | -7/Factory | Discovered new exit (range 19) 4244 | -7/Factory | Entered another Factory area 4244 | -6/Factory | Accompanied by 1 ally 4244 | -6/Factory | Evolved 2 slots: Utility x2 4245 | -6/Factory | Caught up to 7R-MNS 4370 | -6/Factory | Discovered new exit (range 20) 4421 | -6/Factory | Entered another Factory area 4421 | -5/Factory | Accompanied by 1 ally 4421 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4520 | -5/Factory | Build established: Mutant 5310 | -5/Factory | Lost 8 parts (1p2n4u1w) 5378 | -5/Factory | Garrison activated, responded to threat 5405 | -5/Factory | Core integrity fell below 50% 5423 | -5/Factory | Lost 6 parts (1n2u3w) 5475 | -5/Factory | Lost 3 parts (3u) 5485 | -5/Factory | System corruption reached 10% 5522 | -5/Factory | Core integrity fell below 20% 5588 | -5/Factory | Cargo convoy interrupted 5599 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Building VTOL Module... ETC: 62 05558_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 05559_ System corrupted: Component data lost. 05572_ Adv. Heat Sink destroyed. 05575_ Critical hit (Burn: +37). 05577_ System corrupted: Matter fused (-10). 05579_ Carbon-fiber Leg destroyed. 05582_ G-50 Soldier destroyed. 05585_ Acquired Imp. Carbon-fiber Leg. 05586_ Nuclear Reactor explodes. 05586_ G-50 Soldier destroyed. 05588_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05590_ The unstable cave ceiling collapses. 05590_ Acquired Faulty Enh. Flexi-carbon Leg. 05590_ Faulty integration triggers heat surge (+294). 05594_ System corrupted: Component data lost. 05596_ The unstable cave ceiling collapses. 05599_ U-05 Engineer lays Concrete. 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" #??????# % | | ????# ! # """ "" #??????# ! | | ????# # """ G #??????# | | ????# """ """ # """ "" #??????# | | ????# """ """ + """ " #??????# | | ????# """ """ # +??????# | | ????# # #??????########## | | ????# ######+## #??????########## | | ????# #???????? #??????# | | ????# """ """ [ #????????###+###???????# | | ????# """T""" #??????????????????????# | | #####+############??????????????????????# | | ## ############??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 69 Matter Filtering 50 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Serviceable Loadout The More The Merrier Challenges ------------ None Game ------ Seed DirtyPhasingSink Manual? 0 Play Time 01:42:57 Cumulative 9.3 hours Start 2024.08.06 @ 23:10:44 End 2024.08.07 @ 00:56:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8216dce6-faf4-403a-9ce0-de2f384b51ed