Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.26 @ 22:10:42 Player: OctagonalPrism Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2313) 2313 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5453 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 79/300 Energy 96/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (3) ------- Mini Assault Cannon Katana > --- INVENTORY (10) --- Advanced Treads Armored Wheel System Restoration Module Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Layered Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved EM Pulse Cannon Improved Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Armored Wheel Armored Huge Wheel Improved Heat Sink Advanced Targeting Computer Layered Light Armor Plating Hacking Suite Gauss Rifle Grenade Launcher Katana [Rating: 46] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . . 2 Weapon 1 | . . . . 1 . Parts Attached 91 | 5 7 5 19 17 38 Power 12 | 1 2 1 3 2 3 Engine 9 | 1 2 1 3 2 . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 17 | 2 2 . 2 5 6 Treads 2 | . . . . 2 . Leg 1 | . . . . 1 . Wheel 14 | 2 2 . 2 2 6 Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 1 1 3 7 4 13 Device 8 | . . 2 1 1 4 Storage 3 | 1 . 1 . . 1 Processor 2 | . 1 . . . 1 Hackware 5 | . . . 1 . 4 Protection 11 | . . . 5 3 3 Artifact . | . . . . . . Weapon 33 | 1 2 1 7 6 16 Energy Gun 7 | . 2 1 2 . 2 Energy Cannon 3 | . . . 1 2 . Ballistic Gun 14 | 1 . . 4 2 7 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . . 2 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . 1 . 4 . 2 Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 31 | . 1 2 9 5 14 Power 5 | . . 1 2 1 1 Propulsion 6 | . 1 . . 2 3 Utility 10 | . . . 3 1 6 Weapon 10 | . . 1 4 1 4 Highest Loss Streak 7 | . 1 1 4 2 7 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 92 | . 91 99 96 93 89 Engine 6 | . 14 10 10 8 . Core 2 | . . . . . 6 Treads 1 | . . . . 2 1 Wheel 18 | . 26 22 21 19 13 Device 5 | . . 22 13 . 3 Storage 9 | . 14 11 11 9 6 Processor 1 | . 10 11 1 . . Hackware 12 | . . . 6 9 22 Protection 10 | . . . 11 16 10 Energy Gun 4 | . 11 15 6 . 2 Energy Cannon 4 | . . . 4 8 3 Ballistic Gun 10 | . 14 6 10 16 7 Ballistic Cannon 1 | . . . . . 4 Slashing Weapon 1 | . . . . 1 1 Naked Turns . | . . . . . . Heaviest Build 38 | 10 15 23 29 38 36 Greatest Support 40 | 26 28 24 24 40 40 Greatest Overweight (x) 3 | . . . 1 3 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 9 Most Carried 10 | 2 7 6 10 10 10 Average Carried 6 | 1 3 4 4 9 8 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 9 | 2 7 4 9 8 3 Class Distribution -------------------- 26% | Hacker-Tank 23% | Mutant 19% | Scavenger-Mutant 17% | Tank 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Tank | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1846 | 245 131 80 264 432 694 Remotely . | . . . . . . Salvage Created 2654 | . 278 216 698 892 570 Parts 160 | . 23 12 43 52 30 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 4 | . 1 . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 58 | . 7 4 13 18 16 Melee 2 | . . . . 1 1 Guns 31 | . 7 4 10 6 4 Cannons 25 | . . . 3 11 11 Classes Destroyed 10 | . 4 1 3 1 1 Builder 2 | . 1 . . . 1 Hauler 1 | . 1 . . . . Recycler 1 | . . . 1 . . Operator 2 | . . . 1 . 1 Watcher 8 | . . . 2 3 3 Swarmer 22 | . 3 . 3 6 10 Grunt 19 | . 4 3 3 6 3 Sentry 13 | . . 1 7 5 . Hunter 3 | . . . . 1 2 Programmer 1 | . . . . . 1 Best Kill Streak 5 | . 4 3 5 5 4 Combat Bots Only 5 | . 4 3 4 5 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 543 | . 41 16 100 109 277 Missed 160 | . 11 1 27 33 88 Damage Taken 6096 | . 340 223 940 1190 3403 Core 1216 | . 70 37 153 241 715 Absorbed by Shields 16 | . . . 16 . . Redirected to Shielding 70 | . . . 4 49 17 Regen/Repaired (Parts) 546 | . . . 120 68 358 Core Remaining (%) 70 | 100 72 . 52 56 . Volleys Fired 203 | . 27 13 61 38 64 Largest 3 | . 2 2 2 3 3 Hottest 158 | . 70 90 91 120 158 Shots Fired 448 | . 54 26 93 107 168 Gun 323 | . 54 26 81 70 92 Cannon 121 | . . . 12 37 72 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 262 | . 27 5 49 70 111 Thermal 63 | . 21 . 12 . 30 Explosive 4 | . . . . . 4 Electromagnetic 119 | . 6 21 32 37 23 Robot Hit Streak 16 | . 8 13 16 7 8 Robot Miss Streak 7 | . 7 2 3 5 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 291 | . 37 23 71 62 98 Core Hits 136 | . 17 10 32 29 48 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . . 1 3 Burn 1 | . 1 . . . . Blast 3 | . . . . . 3 Corrupt 1 | . . . . 1 . Melee Attacks 20 | . . . . 11 9 Impact . | . . . . . . Slashing 20 | . . . . 11 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6257 | . 462 394 1154 1510 2737 Guns 3201 | . 462 394 917 647 781 Cannons 2311 | . . . 205 830 1276 Explosions 664 | . . . 32 . 632 Melee 81 | . . . . 33 48 Ramming . | . . . . . . Kinetic 2619 | . 256 39 446 647 1231 Thermal 877 | . 186 . 237 . 454 Explosive 575 | . . . . . 575 Electromagnetic 2105 | . 20 355 471 830 429 Impact . | . . . . . . Slashing 81 | . . . . 33 48 Piercing . | . . . . . . Highest Corruption 2 | . . . 1 2 1 Average Corruption 1 | . . . 1 2 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 6 | . . . . 2 4 Message Errors 4 | . . . . 1 3 Matter Fused 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 87 | . . . 1 61 25 Projectiles 87 | . . . 1 61 25 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary . | . . . . . . Self-Inflicted Damage 84 | . . 31 53 . . Shots 2 | . . 1 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 719 | . 112 15 119 719 448 Average Temperature 112 | . 41 5 30 219 72 Received Heat Transfer 1056 | . 153 93 255 477 78 Effects 25 | . . . . 21 4 Shutdowns 6 | . . . . 5 1 Energy Bleed 3 | . . . . 2 1 Interference 5 | . . . . 3 2 Matter Decay 2 | . . . . 2 . Damage (minor) 3 | . . . . 3 . Damage (major) 4 | . . . . 4 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . . . 2 6 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1922 | . 629 . 420 . 873 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 1 2 . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 389 | . 206 232 358 389 328 Initial 173 | . . 86 97 18 173 Average 151 | . 65 125 174 193 138 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 69 | 100 88 88 69 54 72 Level 1 30 | . 11 11 31 45 27 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . . 2 5 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . . . . 2 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 3 | . 1 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 9 6 17 26 42 Peak Tracking Total 11 | . 5 4 4 8 11 Tactical Retreats 8 | . 1 2 . 3 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 5 | . . . 5 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 5 | . . 1 1 2 1 Max in Single Turn 1 | . . 1 1 1 1 Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 40 | . 3 1 15 10 11 Terminals 24 | . 2 . 11 5 6 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . 1 1 1 Recycling Units 6 | . 1 . 2 2 1 Scanalyzers 3 | . . 1 . 1 1 Garrison Access 3 | . . . 1 1 1 Total Hacks 152 | . 10 2 40 48 52 Successful 108 | . 7 2 25 35 39 Failed 43 | . 3 . 15 12 13 Catastrophic 2 | . . . 2 . . Database Lockouts 1 | . . . . 1 . Manual 66 | . 7 . 22 18 19 Terminals 92 | . 8 . 29 22 33 Fabricators 3 | . . . . . 3 Repair Stations 15 | . . . 5 2 8 Recycling Units 20 | . 2 . 5 9 4 Scanalyzers 17 | . . 2 . 13 2 Garrison Access 5 | . . . 1 2 2 Terminal Hacks 26 | . 2 . 5 4 15 Record 2 | . . . . . 2 Part Schematic 2 | . . . . 1 1 Prototype ID Bank 4 | . 1 . . . 3 Open Door 2 | . . . 2 . . Level Access Points 2 | . . . 1 1 . Emergency Access Points 1 | . . . 1 . . Terminal Index 2 | . . . . 1 1 Repair Station Index 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Unreport Threat 2 | . . . 1 . 1 Locate Traps 2 | . 1 . . . 1 Recall Extermination 1 | . . . . . 1 Zone Layout 4 | . . . . 1 3 Fabricator Hacks 3 | . . . . . 3 Network Status 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 14 | . . . 4 2 8 Scan Component 7 | . . . 2 1 4 Repair 7 | . . . 2 1 4 Recycling Unit Hacks 9 | . . . 3 5 1 Process 2 | . . . . 2 . Report Inventory 5 | . . . 2 2 1 Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . . . 1 . . Scanalyzer 17 | . . 2 . 13 2 Insert Component 7 | . . 1 . 5 1 Analyze 10 | . . 1 . 8 1 Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks 37 | . 5 . 12 11 9 Terminals 29 | . 4 . 10 8 7 Track 3 | . 1 . 2 . . Assimilate 3 | . . . . 3 . Botnet 18 | . 2 . 6 4 6 Disrupt 2 | . . . 2 . . Operators 3 | . 1 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 1 . 2 3 2 Monitor 3 | . 1 . 1 1 . Reject 1 | . . . . 1 . Recyclers 2 | . . . . 1 1 Mask 2 | . . . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 34 | . 1 1 12 10 10 Full Trace Events 2 | . . . . 1 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked 1 | . . . . . 1 Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . . 1 . 5 2 Parts Built 2 | . . . . . 2 Authchips 1 | . . . . . 1 Time 31 | . . . . . 31 Total Part Build Rating 4 | . . . . . 4 Parts Repaired 7 | . . . 2 1 4 Time 268 | . . . 64 32 172 Parts Recycled . | . . . . . . Recycled Matter 164 | . . . . 164 . Retrieved Matter 164 | . . . . 164 . Retrieved Components 9 | . . . 9 . . Parts Scanalyzed 7 | . . 1 . 5 1 Part Schematics Acquired 7 | . . 1 . 5 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . 1 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 8 | . . . 8 . . Highest-Rated Ally 8 | . . . 8 . . Total Orders . | . . . . . . Ally Attacks 2 | . . . 2 . . Total Damage 12 | . . . 12 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3961 | 60 324 159 900 940 1578 Spaces Moved 2581 | 58 241 121 534 570 1057 Core 3 | 3 . . . . . Treads 137 | . . . . 59 78 Legs . | . . . . . . Wheels 2441 | 55 241 121 534 511 979 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 95 Average Speed 101 | 87 90 90 102 112 99 Slowest Speed 240 | 90 100 90 105 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 45 10 85 45 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 13 | . . . . 8 5 Terrain Destroyed 44 | . . 4 8 8 24 Melee 13 | . . . . 8 5 Projectile 5 | . . . . . 5 AOE 26 | . . 4 8 . 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 3487 | 64 290 144 790 772 1427 Wait 474 | . 6 4 124 117 223 Move 2576 | 57 240 120 533 569 1057 Hop . | . . . . . . Pick Up 39 | 2 6 1 9 8 13 Fast Attach 43 | 5 3 . 13 9 13 Attach 27 | . 1 4 3 5 14 Detach 8 | . . . 2 2 4 Swap 21 | . 3 1 3 3 11 Drop 40 | . 4 1 6 10 19 Fire 203 | . 27 13 61 38 64 Melee 20 | . . . . 11 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 31 | . . . 31 . . Rewire 5 | . . . 5 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Utility x2 427 | -9/Materials | Discovered new exit (range 16) 442 | -9/Materials | Identified exit to Storage 544 | -9/Materials | Entered Storage 566 | -9/Storage | Identified exit to Materials 939 | -9/Storage | Lost 4 parts (1p2u1w) 1048 | -9/Storage | Repaired Arm. Wheel 1081 | -9/Storage | Repaired Arm. Wheel 1216 | -9/Storage | Build established: Scavenger-Mutant 1444 | -9/Storage | Entered Materials 1444 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1750 | -8/Materials | Build established: Tank 2144 | -8/Materials | Repaired Arm. Wheel 2190 | -8/Materials | Discovered new exit (range 10) 2192 | -8/Materials | Central database locked down 2192 | -8/Materials | Identified exit to Factory 2384 | -8/Materials | Entered Factory 2384 | -7/Factory | Evolved 2 slots: Utility x2 2728 | -7/Factory | Fabricated Arm. Wheel (x2) 2788 | -7/Factory | Build established: Hacker-Tank 3453 | -7/Factory | Repaired Arm. Wheel 3485 | -7/Factory | Repaired Med. Storage Unit 3567 | -7/Factory | Repaired Mni. Assault Cannon 3613 | -7/Factory | Repaired Arm. Huge Wheel 3795 | -7/Factory | Cargo convoy interrupted 3868 | -7/Factory | Core integrity fell below 50% 3883 | -7/Factory | Lost 7 parts (4u3w) 3925 | -7/Factory | Discovered new exit (range 13) 3953 | -7/Factory | Core integrity fell below 20% 3962 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- Arm. Wheel destroyed. Penetrated by Slug. Knocked back. Penetrated by Slug. Gauss Rifle destroyed. Knocked back. Penetrated by Slug. Acquired 3 matter. Penetrated by Slug. Enh. Nuclear Core destroyed. Knocked back. Acquired 6 matter. LU |7NHQ%:YK4S5, R/FFR/ZIP6LC:0FC Knocked back. Penetrated by Slug. Critical hit (Destroy). Arm. Huge Wheel destroyed. Penetrated by Slug. Knocked back. Acquired 7 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???? ???????????????????????? | | ???? ???????????????????????? | | ???? ???????????????????????? | | ???? ???????????????????????? | | ???? ???????????????????????? | | ???? ???????????????????????? | | ???? ???????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #??????????????????????? | | ???# #?????????????????????^? | | ???# #?????????????????????^? | | ???# #??????????????????????? | | ???#@#??????????????????????? | | ??## ##?????????????????????? | | ??#% %##### #???????????????? | | ?##hHx% +???????????????? | | ?#;h !######????????????????? | | ?#;#h##?????????????????????? | | ?###%#??????????????????????? | | ???# #??????????????????????? | | ???#%#??????????????????????? | | ???# #????########??????????? | | ???#%#????# =% [#??????????? | | ???# #????# """" ##????????## | | ???# #????# """" ##????????# | | ???# #????# """" #?????????# | | ???#x#????# """" #?????????# | | ???#/###### #????####?# | | ???# """ ####+########T ### | | ???# "Y" + | | ???# " " # ############# | | ???#[ # # """"" # | | ???# + + """"" ! !# | | ???#| #### # "" # | | ############## # ! # | | # * # # # | | # " " " " " # ## # #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Imp. EM Pulse Cannon | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Coolant Injector | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed FieldBattleVibroblade Manual? 0 Play Time 01:12:12 Cumulative 39.7 hours Start 2024.07.26 @ 20:59:24 End 2024.07.26 @ 22:10:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7df845e0-e7fc-4779-9dd4-eb85e1db01b3