Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.16 @ 05:46:28 Player: AshCrow Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (167) 835 Value Destroyed (6070) 6070 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (5659) 5659 TOTAL SCORE: 21444 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 290 Follower Combat Kills 2107 Aligned with FarCom 300 Met Imprinter 300 MAIN.C Attacked Proxy Base 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -1638 Cogmind --------- Core Integrity 0/1450 Matter 0/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Flying (30) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Cooled Q-thruster > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Focal Shield Heavy Proton Cannon Heavy Neutron Cannon Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Small Battery Machine Analyzer Transport Network Coupler Advanced Target Analyzer Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Railgun Hardcell Cannon Enhanced Force Lance > --- INVENTORY -------- Field Propulsion Drive Field Propulsion Drive Improved Focal Shield Gamma Rifle Heavy Machine Gun [Rating: 125] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Missile Launcher Energy Gun Improved Arc Projector Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Slots Evolved 16 | . . 2 . . . 2 2 . . . . 2 2 . . 2 2 2 . Power 2 | . . . . . . . 1 . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . . . . . . . 2 . . . . . . Utility 8 | . . . . . . 2 . . . . . 2 . . . 1 1 2 . Weapon 2 | . . . . . . . 1 . . . . . . . . . 1 . . Parts Attached 179 | 8 7 14 12 3 1 6 4 7 5 . 25 6 5 20 3 13 25 10 5 Power 25 | 1 1 2 1 . . 1 2 . . . 4 1 1 3 1 2 4 1 . Engine 16 | 1 1 2 1 . . 1 2 . . . 3 1 1 1 1 . 1 . . Core 5 | . . . . . . . . . . . 1 . . 2 . 2 . . . Reactor 4 | . . . . . . . . . . . . . . . . . 3 1 . Propulsion 59 | 2 . 6 6 . 1 2 . 1 2 . 10 1 1 9 . 5 9 1 3 Treads 11 | 2 . . . . . . . . . . . . . . . 5 3 1 . Leg 42 | . . 6 6 . 1 2 . 1 2 . 10 1 1 8 . . 4 . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . 2 . 3 Utility 45 | 2 2 1 1 1 . 2 1 4 2 . 7 4 1 4 . 4 5 4 . Device 20 | 1 1 1 1 . . 1 1 2 1 . 4 1 . 3 . 1 1 1 . Storage 5 | 1 1 . . . . . . . . . 1 . . . . 1 . 1 . Processor 13 | . . . . 1 . 1 . 1 1 . 2 1 . 1 . 1 2 2 . Hackware 3 | . . . . . . . . . . . . 2 1 . . . . . . Protection 4 | . . . . . . . . 1 . . . . . . . 1 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 50 | 3 4 5 4 2 . 1 1 2 1 . 4 . 2 4 2 2 7 4 2 Energy Gun 2 | . . . . . . . . . . . . . . 1 . . . 1 . Energy Cannon 10 | . . 1 . . . . . . . . 2 . . . 1 . 2 2 2 Ballistic Gun 23 | 3 3 4 3 1 . . 1 . . . . . 1 2 1 2 2 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 2 . . Launcher 8 | . 1 . . . . 1 . 1 . . 2 . 1 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . . 1 1 . 1 . 4 . 1 . 1 2 . . 3 Parts Lost 58 | . . 2 2 . . 2 . . 1 . . 2 4 10 5 2 11 17 . Power 13 | . . 1 . . . 1 . . . . . . 1 3 1 1 2 3 . Propulsion 11 | . . 1 . . . . . . 1 . . . 1 1 1 . 3 3 . Utility 14 | . . . . . . . . . . . . 1 2 2 . 1 3 5 . Weapon 20 | . . . 2 . . 1 . . . . . 1 . 4 3 . 3 6 . Highest Loss Streak 10 | . . 2 1 . . 1 . . 1 . . 1 4 7 3 2 10 6 . To Critical Strikes 3 | . . . . . . . . . . . . . . . 2 . . 1 . Average Backups 12 | 2 8 14 14 14 14 14 14 14 13 13 12 14 14 12 10 12 10 4 4 Power . | . 1 2 2 2 2 1 . . . . . 2 1 . . . . . . Propulsion 2 | 1 2 1 . 1 1 2 2 1 . . 2 5 4 5 5 5 1 1 . Utility 3 | . 1 3 4 3 3 2 4 6 6 7 4 2 2 1 1 2 4 1 1 Weapon 4 | . 2 6 7 7 6 5 6 5 5 4 3 3 4 4 3 2 3 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . . 1 3 . 1 2 . 6 2 . 9 . 1 1 . . 7 1 3 Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 2 . . 1 . . . . 1 Utility 16 | . . . 1 . . . . 1 1 . 5 . 1 . . . 5 1 1 Weapon 14 | . . 1 1 . 1 2 . 3 1 . 2 . . . . . 2 . 1 Tool/Special 2 | . . . . . . . . 2 . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 95 99 100 100 99 99 99 94 100 97 97 93 90 92 93 65 51 8 Engine 10 | . 13 10 11 11 11 8 15 15 15 15 11 10 11 5 4 2 2 . . Core 1 | . . . . . . . . . . . 2 1 . 4 5 12 4 . . Treads 3 | . 28 2 . . . . . . . . . . . . . 22 12 7 . Leg 26 | . . 37 44 44 44 36 30 30 28 30 30 26 33 33 34 3 7 . . Device 6 | . 13 11 11 10 . 8 7 4 6 . 7 7 5 3 11 9 3 1 . Storage 7 | . 14 11 11 11 11 9 7 7 7 7 6 6 5 5 5 5 2 1 . Processor 10 | . . . . . 11 18 15 16 15 23 12 11 10 4 5 5 5 12 2 Hackware 2 | . . . . . . . . . . . . 12 11 17 11 10 2 . . Energy Cannon 1 | . . . . . . . . . . . 5 6 . 4 9 1 3 3 . Ballistic Gun 8 | . 20 21 21 19 22 15 12 . . 7 1 . . 1 . 9 6 5 . Launcher 6 | . 7 . . . . 2 7 14 13 7 12 7 5 2 . . 1 . . Slashing Weapon 2 | . . . . . . . . 6 3 5 2 3 4 . . 2 . . . Peak Build Rating 125 | 7 10 15 15 17 19 36 44 55 56 51 78 77 87 92 92 109 123 125 25 Average Rating 50 | 5 8 13 13 16 18 28 41 51 52 51 65 74 84 81 81 104 83 85 14 On Entrance 45 | . 7 10 13 15 17 19 36 43 55 51 51 69 75 81 92 86 106 71 5 Avg Prop Armor Cover (%) 1 | . . . . . . . . . . . . . . 19 . 1 6 . . Naked Turns 46 | . . . . . . . . . . . . . . . . . 30 . 16 Heaviest Build 181 | 12 29 33 37 36 36 42 54 62 57 52 84 70 64 67 56 137 181 87 . Greatest Support 220 | 40 40 40 45 45 50 57 57 64 66 64 91 91 126 136 139 184 190 220 14 Greatest Overweight (x) 7 | . . 1 . . . . . . 1 . 1 . . 3 . . 4 7 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 5 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 5 5 Most Carried 20 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 5 Average Carried 13 | 2 8 14 14 14 14 14 14 14 14 15 13 14 14 14 11 13 11 4 4 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 5 5 5 Final Carried 15 | 5 15 15 15 14 15 15 15 15 15 15 15 15 11 15 14 15 5 4 4 Class Distribution -------------------- 42% | Mutant 29% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Scavenger-Skirmisher 3% | Scavenger-Assassin 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Bomber | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Sprinter | -2/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Matter Collected 7070 | 209 248 385 588 . . 301 . 273 283 20 2534 223 . 955 190 261 445 135 20 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6701 | 44 263 580 421 . . 935 12 470 402 . 663 294 145 1158 182 189 741 202 . Parts 341 | 6 19 41 22 . . 53 4 14 14 . 32 12 8 41 7 13 35 20 . Haulers Intercepted 8 | . . 1 . . . 3 . 1 . . . . . 3 . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . 4 7 . 37 . . . . . . . . Prevented 40 | . . . . . . . . 8 3 . 29 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Combat Hostiles Destroyed 124 | . 8 18 13 . . 10 . 8 6 . 18 6 3 18 3 3 7 3 . Guns 52 | . 8 18 13 . . 2 . . . . . . 1 2 . 3 4 1 . Cannons 9 | . . . . . . . . . . . . 1 . 3 1 . 2 2 . AOE 56 | . . . . . . 7 . 6 6 . 18 5 2 10 2 . . . . Classes Destroyed 18 | 1 2 4 1 . . 3 . . . . 3 1 . 2 . . 1 . . Worker 10 | . . . . . . 1 . . . . . . 1 4 . . 4 . . Builder 8 | . . . . . . 4 1 . . . . . . 2 . 1 . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Hauler 8 | . . 1 . . . 3 . 1 . . . . . 3 . . . . . Recycler 3 | . . . . . . 1 . . . . . . . 1 . . 1 . . Operator 1 | . . 1 . . . . . . . . . . . . . . . . . Watcher 5 | . . 1 . . . 1 . . . . . 1 . . 2 . . . . Swarmer 33 | . 3 10 5 . . . . 3 3 . 8 . . 1 . . . . . Grunt 58 | . 5 7 7 . . 9 . 5 3 . 7 3 3 9 . . . . . Brawler 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 10 | . . 1 . . . . . . 1 . . 2 . 5 . . 1 . . Hunter 6 | . . . . . . . . . . . . . . 2 . . 4 . . Programmer 9 | . . . . . . . . . . . . 1 . . . 3 2 3 . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . 1 . . . . . Fireman 1 | . . . . . . . . . . . 1 . . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | 2 2 6 3 . . 8 1 5 3 . 9 3 3 15 4 4 9 2 . Combat Bots Only 10 | . 2 6 3 . . 4 . 5 3 . 9 3 3 10 3 3 3 2 . Max Kills in Single Turn 5 | 1 1 1 2 . . 3 1 2 2 . 5 2 1 4 3 2 2 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 2 . 2 2 . 5 2 1 4 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Hostile Shots Fired 1075 | . 42 69 90 . . 45 . 16 39 . 24 53 16 57 35 39 263 225 62 Missed 307 | . 12 16 19 . . 19 . 10 16 . 13 27 4 16 17 8 42 65 23 Hits 768 | . 30 53 71 . . 26 . 6 23 . 11 26 12 41 18 31 221 160 39 Melee 4 | . . . 2 . . 1 . . . . . . . . . . . . 1 Projectile 764 | . 30 53 69 . . 25 . 6 23 . 11 26 12 41 18 31 221 160 38 AOE 1 | . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 33 | . . 1 1 . . . . . . . . 1 1 2 6 3 4 13 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 . Damage Taken 14128 | . 329 541 833 . . 672 . 119 340 . 172 338 660 1248 416 789 3575 3485 611 Core 3005 | . 66 121 32 . . 87 . . 27 . 50 50 . 132 48 102 825 904 561 Absorbed by Shields 183 | . . . . . . . . . . . . . 12 60 111 . . . . Reduced by Siege Mode 288 | . . . . . . . . . . . . . . . . 21 127 140 . Ignored by Resistances 6 | . . . . . . . . . . . . . . . 6 . . . . Regen/Repaired (Parts) 90 | . . . . . . 55 . . . . 35 . . . . . . . . Core Remaining (%) 78 | 100 73 . . . 61 84 . . . . 89 94 . . 82 91 36 . . Volleys Fired 413 | 3 27 39 44 . . 51 1 8 16 . 15 20 8 88 18 13 32 30 . Largest 4 | 2 2 2 2 . . 2 1 1 1 . 1 2 1 3 2 3 4 3 . Hottest 232 | 40 40 46 46 . . 59 36 39 39 . 90 133 46 162 188 105 232 215 . Shots Fired 621 | 6 46 78 86 . . 71 1 8 16 . 15 22 8 104 23 33 62 42 . Gun 390 | 6 46 78 86 . . 49 . . . . . . 1 26 . 33 42 23 . Cannon 120 | . . . . . . . . . . . 4 10 . 55 17 . 15 19 . Launcher 111 | . . . . . . 22 1 8 16 . 11 12 7 23 6 . 5 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 385 | 6 46 78 86 . . 49 . . . . . . 1 26 . 33 42 18 . Thermal 74 | . . . . . . . . . . . 1 10 . 32 17 . . 14 . Explosive 70 | . . . . . . . . 3 8 . 11 7 7 23 6 . 5 . . Electromagnetic 92 | . . . . . . 22 1 5 8 . 3 5 . 23 . . 15 10 . Robot Hit Streak 28 | 2 8 15 11 . . 8 . . 3 . 8 17 7 14 9 28 8 8 . Robot Miss Streak 5 | 1 2 3 3 . . 4 1 . 1 . 1 4 . 4 2 1 5 2 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 1 1 . Secondary Targets 6 | . . 1 3 . . . . . . . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . 1 1 . . Shots Hit Robots 399 | 3 30 48 56 6 . 41 . 2 9 1 11 17 4 67 15 28 35 26 . Core Hits 312 | 2 15 29 19 . . 30 1 13 15 . 36 14 11 67 21 10 21 8 . Critical Kills 3 | . 1 . . . . . . . . . . . . . . . 1 1 . Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . 1 5 3 . Critical Strikes 13 | . 1 . . . . . . . . . 1 . . . . 1 6 4 . Destroy 12 | . 1 . . . . . . . . . . . . . . 1 6 4 . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . . Melee Attacks 99 | . . . 3 6 . . 8 2 11 2 5 11 30 . . 13 . 8 . Impact 11 | . . . 3 . . . 8 . . . . . . . . . . . . Slashing 70 | . . . . . . . . 2 9 1 5 10 30 . . 13 . . . Piercing 8 | . . . . . . . . . . . . . . . . . . 8 . Sneak Attacks 11 | . . . . 5 . . . 1 2 1 . 1 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18393 | 32 368 646 846 . . 1692 59 840 893 . 2075 875 716 5088 1527 928 1200 608 . Guns 4649 | 32 362 646 846 . . 488 . . . . . . 21 466 . 888 760 140 . Cannons 2819 | . . . . . . . . . . . 56 190 . 1441 335 . 329 468 . Explosions 10519 | . . . . . . 1204 59 713 771 . 2019 648 621 3181 1192 . 111 . . Melee 363 | . . . . . . . . 127 122 . . . 74 . . 40 . . . Ramming 43 | . 6 . . . . . . . . . . 37 . . . . . . . Kinetic 4634 | 32 362 646 846 . . 488 . . . . . . 21 466 . 888 760 125 . Thermal 2483 | . . . . . . 201 . . . . . 190 . 967 691 . . 434 . Explosive 7825 | . . . . . . . . 269 462 . 2019 379 621 3128 836 . 111 . . Electromagnetic 3045 | . . . . . . 1003 59 444 309 . 56 269 . 527 . . 329 49 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 363 | . . . . . . . . 127 122 . . . 74 . . 40 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . 1 . . 1 1 . . 14 26 26 7 . 7 7 Average Corruption 8 | . . . . . . 1 . . 1 1 . . 2 20 26 6 . 3 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 10 | . . . . . . . . . . . . . . . . . . 10 . Effects 106 | . . . . . . 1 . . 7 1 . . 2 52 18 6 . 12 7 Message Errors 23 | . . . . . . 1 . . 2 . . . . 11 3 . . 4 2 Matter Fused 28 | . . . . . . . . . 3 . . . 1 8 5 3 . 5 3 Heat Flow Errors 12 | . . . . . . . . . . . . . . 8 3 1 . . . Energy Discharges 16 | . . . . . . . . . 1 1 . . . 8 4 1 . . 1 Parts Fused 2 | . . . . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 7 | . . . . . . . . . 1 . . . . 6 . . . . . Data Loss (major) 6 | . . . . . . . . . . . . . 1 3 . . . 1 1 Misfires 4 | . . . . . . . . . . . . . . . 1 1 . 2 . Alerts 1 | . . . . . . . . . . . . . . 1 . . . . . Misdirections 3 | . . . . . . . . . . . . . . 3 . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . 3 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 485 | . . . . . . 45 . 51 76 . . 7 66 189 37 . . 14 . Projectiles 46 | . . . . . . . . . . . . 7 . 25 . . . 14 . Explosions 343 | . . . . . . 45 . 38 27 . . . 32 164 37 . . . . Melee 96 | . . . . . . . . 13 49 . . . 34 . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 564 | . . . . . . 245 . 27 109 . . 5 42 83 . . 53 . . Shots 26 | . . . . . . 8 . 1 9 . . 1 2 4 . . 1 . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 . . . . . . . . . . 5 . . . . . . . Kicked 5 | . . . . . . . . . . . . 5 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 709 | . 5 5 46 . . 24 . 14 26 . 138 252 55 451 504 206 709 411 . Average Temperature 140 | . 5 3 21 . . 7 . 8 9 . 44 84 39 116 247 71 332 159 . Received Heat Transfer 1640 | . 147 180 366 . . 225 . 18 42 . 39 108 67 121 9 . 84 171 63 Effects 73 | . . . . . . . . . . . . . . 6 5 . 52 10 . Shutdowns 26 | . . . . . . . . . . . . . . 3 4 . 16 3 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . 2 1 . Interference 10 | . . . . . . . . . . . . . . 1 . . 8 1 . Matter Decay 4 | . . . . . . . . . . . . . . . 1 . 3 . . Short Circuit 5 | . . . . . . . . . . . . . . . . . 5 . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . 3 1 . Damage (major) 19 | . . . . . . . . . . . . . . 2 . . 13 4 . Damage (core) 2 | . . . . . . . . . . . . . . . . . 2 . . Siege Activations 10 | . . . . . . . . . . . . . . . . 5 3 2 . Total Turns 603 | . . . . . . . . . . . . . . . . 208 118 277 . Longest Duration 244 | . . . . . . . . . . . . . . . . 107 62 244 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 7 | . . . . . . 1 . 2 . . . . . 3 . . 1 . . Combat Hostiles 7 | . . . . . . 1 . 2 . . . . . 3 . . 1 . . Parts Fried 18 | . . . . . . 7 1 2 2 . . 2 . 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 1196 | . . . . . . 300 . . . . . . . . 600 . . 296 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 6 . . . . . . . 1 1 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Maximum Alert Level 5 | . . 1 . . . 1 . . . . . 2 2 3 2 2 . . 5 Low Security (%) 65 | 100 100 41 100 . 100 92 100 . . . . 4 . 9 . 47 100 100 . Level 1 21 | . . 58 . . . 7 . . . . . 82 25 44 . 51 . . . Level 2 8 | . . . . . . . . . . . . 12 74 28 100 . . . . Level 3 1 | . . . . . . . . . . . . . . 16 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1840 | 5 133 278 106 . . 378 165 . . . . 483 540 779 697 402 114 126 1840 Initial 442 | . . 52 66 . . . 165 . . . . 442 233 199 400 384 58 11 60 Average 185 | 1 12 192 28 . . 46 49 . . . . 315 432 433 513 220 29 16 1694 Influence Increases 7276 | 10 206 489 370 . . 580 10 175 140 . 880 877 433 1193 507 436 350 380 240 Destroy 0b10 Robot/C 3680 | . 160 360 300 . . 200 . 160 120 . 560 340 220 620 240 200 140 60 . Destroy 0b10 Robot/NC 260 | 10 . 15 . . . 50 5 5 10 . 10 30 10 70 10 10 25 . . Destroy Leader 548 | . 40 64 60 . . 38 . 10 10 . 20 72 40 84 10 40 40 20 . Allied During Kill 771 | . . . 8 . . . . . . . 290 32 26 177 153 85 . . . Successful Hack 70 | . 5 . . . . 32 . . . . . 12 . 4 . 17 . . . Select Force Hacks 30 | . . . . . . . . . . . . 30 . . . . . . . Disable Machine 135 | . . 15 . . . 60 . . . . . . 15 15 . 30 . . . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . Destroy Structure 747 | . 1 5 2 . . 50 5 . . . . 61 122 208 94 54 100 45 . Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . Lose Combat Pursuer 585 | . . 30 . . . . . . . . . . . 15 . . 45 255 240 Influence Decreases 6976 | 10 80 444 541 . . 214 376 175 99 41 653 627 502 885 536 1011 442 293 47 Entered New Map 1688 | . . 74 105 . . . 201 . . 41 . 85 244 209 316 303 54 9 47 Time Decay 4020 | 10 80 350 396 . . 159 175 175 99 . 513 422 198 416 150 458 278 141 . Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . Lost Part 543 | . . 20 20 . . 20 . . . . . 20 40 100 50 20 110 143 . Lost Ally 440 | . . . 20 . . . . . . . 140 . 20 160 20 80 . . . Purge Threat 185 | . . . . . . 35 . . . . . . . . . 150 . . . Squads Dispatched 52 | . 3 2 . . . 4 1 . . . . 7 3 3 1 4 4 8 12 Investigation 14 | . 2 1 . . . 2 . . . . . 4 1 2 1 1 . . . Extermination 8 | . . . . . . . 1 . . . . 2 . . . 2 . 3 . Reinforcement 16 | . 1 1 . . . . . . . . . 1 2 1 . 1 4 5 . Assault 14 | . . . . . . 2 . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Distress Signals 19 | . 2 1 . . . 2 3 . . . . 1 . 1 2 1 5 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 270 | . 23 22 15 . . 22 5 10 8 . 36 9 6 35 8 8 16 22 25 Peak Tracking Total 13 | . 4 7 3 . . 6 6 5 4 . 12 3 3 8 5 4 9 9 13 Tactical Retreats 22 | . . 2 . . . 1 2 1 . . 1 . . 1 . . 2 6 6 ECM-based Alert Blocks 11 | . . . . . . 1 8 1 . . 1 . . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Traps Triggered 7 | . 4 1 . . . . . . . . . . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Machines Disabled 12 | . . 1 . . . 5 . . . . . . 1 1 2 2 . . . Max in Single Turn 1 | . . 1 . . . 1 . . . . . . 1 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Machines Accessed 48 | . 5 2 . 4 . 8 . 3 2 1 3 6 1 7 2 4 . . . Terminals 33 | . 5 2 . . . 7 . . . . 1 4 1 7 2 4 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 105 | . 14 3 . 7 . 16 . 6 2 2 4 15 3 18 5 10 . . . Successful 56 | . 4 2 . 7 . 9 . 6 2 2 3 7 1 7 2 4 . . . Failed 49 | . 10 1 . . . 7 . . . . 1 8 2 11 3 6 . . . Catastrophic 4 | . . . . . . 1 . . . . . 1 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 43 | . 10 3 . 1 . 9 . . . . 1 7 2 2 2 6 . . . Terminals 79 | . 14 3 . . . 15 . . . . 1 10 3 18 5 10 . . . Fabricators 4 | . . . . . . . . . . . . 4 . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 1 . . 7 . 6 . 6 2 2 1 3 1 7 2 3 . . . Record 17 | . . . . 6 . . . 4 1 . . 1 . 3 2 . . . . Part Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . . . Open Door 7 | . . . . . . . . 2 1 . 1 . . 3 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 . . . . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . . 1 . . . . . 1 . 1 . 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 2 . . . 3 . . . . . 3 . . . 1 . . . Terminals 10 | . 3 2 . . . 2 . . . . . 2 . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 1 . . . 2 . . . . . 2 . . . 1 . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . Tunnel 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 5 1 . . . 5 . . . . 2 5 1 4 3 3 . . . Full Trace Events 12 | . 2 . . . . 2 . . . . . 3 1 2 1 1 . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . 17 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . 5 . . . . 1 1 . . . . . . . . . Non-combat 4 | . . . . 3 . . . . 1 . . . . . . . . . . Combat 3 | . . . . 2 . . . . . 1 . . . . . . . . . Robot Hacks Applied 7 | . . . . 5 . . . . 1 1 . . . . . . . . . parse_system 7 | . . . . 5 . . . . 1 1 . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 1 . 4 . . 7 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Total Allies 32 | . . . 1 . . . . . 1 4 8 . . 13 5 . . . . Largest Group 7 | . . . 1 . . . . . 1 4 6 1 1 7 6 5 . . . Highest-Rated Group 639 | . . . 31 . . . . . 29 118 344 99 98 224 639 543 . . . Highest-Rated Ally 159 | . . . 31 . . . . . 29 31 99 99 98 159 159 159 . . . Total Orders 4 | . . . . . . . . . 1 . 2 . . . . 1 . . . FOLLOW 3 | . . . . . . . . . 1 . 1 . . . . 1 . . . AID 1 | . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 337 | . . . 8 . . . . . 3 . 86 23 14 106 57 40 . . . Total Damage 9559 | . . . 63 . . . . . 58 . 2153 1349 700 1937 2151 1148 . . . Kills 74 | . . . 2 . . . . . . . 12 16 9 18 9 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Active Infowar (turns) 21704 | 26 1590 790 1206 2246 . 1146 606 2864 2099 1863 3056 1031 407 487 . 872 176 1092 147 Optics 2783 | . . . . . . . . . 83 1863 837 . . . . . . . . IFF 361 | . . . . . . . . . . . 195 166 . . . . . . . Terrain 8596 | . 954 708 21 2002 . . . 1390 1908 . 741 . . . . 872 . . . Structural 1374 | . . . 1130 244 . . . . . . . . . . . . . . . Seismic 662 | 26 636 . . . . . . . . . . . . . . . . . . Decoding 4143 | . . . . . . . . . . . 2219 1031 407 486 . . . . . T.N.C. 10705 | . . . . . . 1146 606 2864 2099 1863 1098 . . . . . 24 1005 . Machine Analysis 1415 | . . . . . . . . . . . . . . . . . 176 1092 147 Jamming 1163 | . . . . . . . . . . . . 786 377 . . . . . . ECM 1401 | . . 82 55 . . 850 279 63 . . 71 . . 1 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 2 . . . . 3 2 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 29 | . . . . . . . . . . . . 13 9 7 . . . . . Traps 28 | . . . . . . . . . . . . 13 9 6 . . . . . Exits 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Turns Passed 24132 | 137 1600 790 1206 2400 121 1146 606 2864 2099 1863 3056 1031 407 1009 316 1151 938 1092 300 Spaces Moved 14563 | 72 610 451 795 1268 99 676 343 1889 1289 1445 1996 769 228 573 182 495 515 470 398 Core 214 | 1 . . . . . . . . . . . . . . . . 70 110 33 Treads 1801 | 71 610 38 . . . . . . . . . . . . . 472 250 360 . Legs 12177 | . . 413 795 1268 99 676 343 1889 1289 1445 1996 769 228 570 182 23 192 . . Wheels 3 | . . . . . . . . . . . . . . 3 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 368 | . . . . . . . . . . . . . . . . . 3 . 365 Fastest Speed 30 | 50 160 120 120 120 120 120 122 122 125 125 105 112 114 115 120 120 50 50 30 Average Speed 125 | 158 160 123 120 120 120 121 122 124 139 125 121 112 114 117 120 158 133 151 39 Slowest Speed 400 | 160 160 240 120 120 120 122 122 125 196 125 187 112 115 145 120 160 360 400 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . 4 Potential Cave-ins 28 | . . . . . . . . . . . 2 . 16 5 . . 3 2 . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 1 . . . . . Exploration Rate (%) 48 | 3 72 27 99 96 22 38 7 99 92 86 96 15 7 67 69 14 16 11 37 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 6 | . . . 1 1 . . . 1 1 . 1 1 . . . . . . . Known Exits Taken 9 | . . . . . . . . 1 1 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . . . . . 1 . . 1 . . Scrap Searched 12 | . . . 1 . . . . 5 2 1 3 . . . . . . . . Spaces Dug 73 | . . . 2 . . . 5 . 6 . 4 11 20 . . 12 . 13 . Terrain Destroyed 876 | . . . 2 . . 51 5 44 79 . 106 102 95 192 81 26 75 18 . Melee 67 | . . . 2 . . . 5 . 6 . 4 10 20 . . 12 . 8 . Projectile 36 | . . . . . . . . . . . . 5 . 1 6 14 . 10 . AOE 771 | . . . . . . 51 . 44 73 . 102 87 75 191 75 . 73 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Ext Cet Fac Res Res Tes Total 19742 | 86 1181 615 964 2143 101 939 515 2393 1558 1500 2620 900 334 790 254 821 703 792 533 Wait 4076 | . 519 90 90 852 . 186 156 469 217 49 459 77 52 41 48 267 103 268 133 Move 14530 | 71 609 450 794 1267 98 675 342 1888 1288 1444 1995 768 227 572 181 494 514 469 384 Hop 2 | . . . . . . . . . . . . . . . . . . . 2 Pick Up 121 | 4 7 8 8 1 1 10 2 9 3 . 30 3 2 8 2 9 6 3 5 Fast Attach 65 | 7 5 2 . . . . . 1 1 . 3 3 1 6 2 1 26 7 . Attach 53 | . 1 2 2 1 . 4 2 . 2 . 4 2 6 8 3 5 4 2 5 Detach 15 | . . . . . . . . . 2 . 1 . 1 1 . 2 5 1 2 Swap 136 | 1 11 11 11 3 1 4 3 6 9 2 31 7 4 17 . 11 3 1 . Drop 125 | . 1 13 12 2 1 9 1 10 5 . 33 4 3 10 . 6 10 3 2 Fire 413 | 3 27 39 44 . . 51 1 8 16 . 15 20 8 88 18 13 32 30 . Melee 99 | . . . 3 6 . . 8 2 11 2 5 11 30 . . 13 . 8 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . 5 . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 101 | . . . . 11 . . . . 4 3 44 . . 39 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Testing (discovered 2 exits: [*Sec] / [*Frg]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 534 | -10/Materials | Discovered new exit (range 9) 1727 | -10/Materials | Discovered new exit (range 5) 1738 | -10/Materials | Entered another Materials area 1738 | -9/Materials | Evolved 2 slots: Propulsion x2 2377 | -9/Materials | Discovered new exit (range 11) 2528 | -9/Materials | Entered Mines 2611 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2620 | -9/Mines | Discovered new exit (range 8) 2860 | -9/Mines | Escorted by a lone wolf Derelict 3051 | -9/Mines | Discovered new exit (range 5) 3083 | -9/Mines | Build established: Scavenger-Mutant 3095 | -9/Mines | Learned location of Zion (-7) 3481 | -9/Mines | Learned Materials emergency access door positions 3662 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3662 | -9/Mines | Discovered new exit (range 5) 3690 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3734 | -9/Mines | Entered Exiles 3758 | -9/Exiles | Discovered new exit (range 15) 3772 | -9/Exiles | Met 8R-AWN 3798 | -9/Exiles | Met EX-HEX 3875 | -9/Exiles | Met EX-DEC 3950 | -9/Exiles | Met EX-BIN 4415 | -9/Exiles | Discovered new exit (range 10) 4820 | -9/Exiles | Visited The Gauntlet 5964 | -9/Exiles | Aligned with FarCom system 5965 | -9/Exiles | Given EX-Vault access code 6004 | -9/Exiles | Opened EX-Vault 6013 | -9/Exiles | Found Modified TNC 6038 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6134 | -9/Exiles | Left Exiles lab with Modified TNC 6134 | -9/Exiles | Entered Mines 6196 | -8/Mines | Discovered new exit (range 11) 6255 | -8/Mines | Entered Materials 6255 | -8/Materials | Evolved 2 slots: Utility x2 7071 | -8/Materials | Build established: Mutant 7382 | -8/Materials | Discovered new exit (range 3) 7401 | -8/Materials | Entered Factory 7401 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 7702 | -7/Factory | Build established: Skirmisher 7995 | -7/Factory | Discovered new exit (range 4) 8007 | -7/Factory | Entered Lower Caves 8167 | -7/Lower Caves | Build established: Scavenger-Mutant 8243 | -7/Lower Caves | Entered an active Warlord outpost 8277 | -7/Lower Caves | Learned Armory trap positions 8332 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8554 | -7/Lower Caves | Build established: Mutant 8580 | -7/Lower Caves | Encountered a Warlord checkpoint 8899 | -7/Lower Caves | Discovered new exit (range 14) 8913 | -7/Lower Caves | Identified exit to Lower Caves 9056 | -7/Lower Caves | Learned Factory garrison access intel 10871 | -7/Lower Caves | Entered another Lower Caves area 11294 | -7/Lower Caves | Found Prototype Device 11512 | -7/Lower Caves | Discovered new exit (range 15) 11522 | -7/Lower Caves | Learned Factory security intel 11529 | -7/Lower Caves | Identified exit to Factory 11746 | -7/Lower Caves | Entered a destroyed Warlord outpost 11946 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12467 | -7/Lower Caves | Encountered a Warlord checkpoint 12790 | -7/Lower Caves | Discovered new exit (range 15) 12806 | -7/Lower Caves | Identified exit to Zion 12970 | -7/Lower Caves | Entered Zion 13078 | -7/Zion | Discovered new exit (range 20) 13099 | -7/Zion | Gained Derelict followers 13137 | -7/Zion | Learned Factory emergency access door positions 13159 | -7/Zion | System corruption cleaned by Quarantine Array 13550 | -7/Zion | Given A8's code to call for help 13629 | -7/Zion | Learned 4 Factory zone layouts 14264 | -7/Zion | Rebuked by Imprinter 14832 | -7/Zion | Identified exit to Proximity Caves 14833 | -7/Zion | Entered Proximity Caves 14833 | -6/Proximity Caves | Accompanied by 1 ally 14835 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 14916 | -6/Proximity Caves | Spotter reported a threat 14916 | -6/Proximity Caves | Spotter reported a threat 14966 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 15037 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 15037 | -6/Proximity Caves | Enhanced Grunt warped into view, answering call for help 15308 | -6/Proximity Caves | Destroyed 9 combat bots 15333 | -6/Proximity Caves | 0b10 base defense nominally successful 15343 | -6/Proximity Caves | Lost 14 allies 15656 | -6/Proximity Caves | Build established: Scavenger-Gunner 15931 | -6/Proximity Caves | Found Prototype Device 15931 | -6/Proximity Caves | Identified Exp. Thermal Shield 16034 | -6/Proximity Caves | Spotted B-75 Beast 16269 | -6/Proximity Caves | Identified Heart of Steel 16290 | -6/Proximity Caves | Build established: Scavenger-Bomber 16540 | -6/Proximity Caves | Heart of Steel transformed into Warbot 17089 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 17420 | -6/Proximity Caves | Destroyed B-75 Beast 17519 | -6/Proximity Caves | Discovered exit to Factory (range 7) 17656 | -6/Proximity Caves | Build established: Scavenger-Mutant 17889 | -6/Proximity Caves | Entered Factory 17889 | -6/Factory | Accompanied by 1 ally (Warbot) 17889 | -6/Factory | Evolved 2 slots: Utility x2 17890 | -6/Factory | Identified exit to Factory 17893 | -6/Factory | Loaded intel: 4 garrison access locations 18239 | -6/Factory | Search patrols dispatched 18920 | -6/Factory | Entered another Factory area 18920 | -5/Factory | Accompanied by 1 ally (Warbot) 18920 | -5/Factory | Evolved 2 slots: Propulsion x2 18921 | -5/Factory | Identified exit to Extension 18993 | -5/Factory | Found Prototype Launcher 18993 | -5/Factory | Identified Smartbomb Launcher 19297 | -5/Factory | Crushed by falling debris 19297 | -5/Factory | System corruption reached 10% 19327 | -5/Factory | Entered Extension 19328 | -5/Extension | Lost 4 parts (1p1n2u) 19493 | -5/Extension | Rescued a captive Derelict 19563 | -5/Extension | Rescued a captive Derelict 19563 | -5/Extension | Rescued a captive Derelict 19610 | -5/Extension | Build established: Hacker-Mutant 19730 | -5/Extension | Spotted B-75 Beast 19737 | -5/Extension | Rescued a captive Derelict 19738 | -5/Extension | Rescued a captive Derelict 19753 | -5/Extension | Identified exit to Factory 19774 | -5/Extension | Allies destroyed B-75 Beast 19797 | -5/Extension | Spotted B-75 Beast 19798 | -5/Extension | Crushed by falling debris 19815 | -5/Extension | Allies destroyed B-75 Beast 19844 | -5/Extension | Lost 7 parts (2p1n2u2w) 19884 | -5/Extension | Lost 6 allies 19896 | -5/Extension | Found Smartbomb Launcher 19902 | -5/Extension | Disrupted transfer network 19981 | -5/Extension | Destroyed 10 combat bots 20077 | -5/Extension | Discovered new exit (range 16) 20078 | -5/Extension | Discovered exit to Factory (range 15) 20242 | -5/Extension | Rescued A7 20336 | -5/Extension | Entered Cetus 20336 | -5/Cetus | Accompanied by 1 ally (A7) 20341 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 20353 | -5/Cetus | Spotted Cetus Guard 20353 | -5/Cetus | Spotted Cetus Guard 20357 | -5/Cetus | Spotted Cetus Guard 20362 | -5/Cetus | Allies destroyed Cetus Guard 20364 | -5/Cetus | Spotted Cetus Guard 20371 | -5/Cetus | Allies destroyed Cetus Guard 20376 | -5/Cetus | Allies destroyed Cetus Guard 20379 | -5/Cetus | Allies destroyed Cetus Guard 20403 | -5/Cetus | Lost 3 parts (1n2w) 20456 | -5/Cetus | Started Cetus Manufacturing Module 20481 | -5/Cetus | Manufactured an Enhanced Grunt 20506 | -5/Cetus | Manufactured an Enhanced Grunt 20531 | -5/Cetus | Manufactured an Enhanced Grunt 20556 | -5/Cetus | Manufactured an Enhanced Grunt 20577 | -5/Cetus | Discovered new exit (range 15) 20581 | -5/Cetus | Manufactured an Enhanced Grunt 20599 | -5/Cetus | Spotted Cetus Guard 20599 | -5/Cetus | Spotted Cetus Guard 20604 | -5/Cetus | Spotted Cetus Guard 20606 | -5/Cetus | Spotted Cetus Guard 20612 | -5/Cetus | Destroyed Cetus Guard 20612 | -5/Cetus | Destroyed Cetus Guard 20623 | -5/Cetus | Destroyed Cetus Guard 20624 | -5/Cetus | Allies destroyed Cetus Guard 20627 | -5/Cetus | Discovered exit to Factory (range 16) 20634 | -5/Cetus | Met Revision 17 20652 | -5/Cetus | Entered Factory 20652 | -4/Factory | Accompanied by 5 allies (A7) 20652 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20935 | -4/Factory | Build established: Scavenger-Tank 21422 | -4/Factory | Found Quantum Capacitor 21443 | -4/Factory | Build established: Scavenger-Assassin 21742 | -4/Factory | Identified exit to Research 21803 | -4/Factory | Entered Research 21803 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22003 | -3/Research | Revision forces began assault on 0b10 22040 | -3/Research | Met up with Revision 17++ 22132 | -3/Research | Build established: Scavenger-Tank 22264 | -3/Research | Lost 4 allies 22298 | -3/Research | Released all parts (9) 22314 | -3/Research | Core integrity fell below 50% 22326 | -3/Research | Lost 10 parts (2p3n3u2w) 22503 | -3/Research | Research terminal network offline 22673 | -3/Research | Discovered new exit (range 13) 22741 | -3/Research | Entered another Research area 22741 | -2/Research | Evolved 2 slots: Utility x2 23606 | -2/Research | Lost 4 parts (2p2w) 23624 | -2/Research | Build established: Scavenger-Assassin 23731 | -2/Research | Lost 6 parts (1p2n2u1w) 23798 | -2/Research | Lost 3 parts (2u1w) 23817 | -2/Research | Discovered new exit (range 16) 23827 | -2/Research | Core integrity fell below 50% 23832 | -2/Research | Identified exit to Testing 23833 | -2/Research | Entered Testing 23834 | -2/Testing | Maximum security lockdown engaged 23837 | -2/Testing | Spotted Superbehemoth 23985 | -2/Testing | Core integrity fell below 20% 23995 | -2/Testing | Spotted Fortress 24020 | -2/Testing | Discovered new exit (range 6) 24020 | -2/Testing | Discovered new exit (range 6) 24133 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 23984_ Acquired 20 matter. 23985_ Penetrated by Slug. [Achievement: Nope] 23996_ ALERT: Suspected Assembled signals approaching deep research branches, engaging lockdown procedures. 23996_ Identified Cld. Q-thruster. 24020_ System corrupted: Substantial component data lost. 24020_ EXIT=FOUND (Lockdown) 24034_ ALERT: Assault forces dispatched. 24037_ DN#ISULCBEN GPVRUH#7AJBM 24079_ System corrupted: Matter fused (-10). 24082_ Drone sends a signal. 24116_ System corrupted: Energy discharge (-24). 24123_ Slug penetrates Wall. 24132_ Wall collapses. 24133_ Penetrated by Slug. [Achievement: 20k Club] [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????##### | | #######################?#@ # | | ##; < # | | / # | | h # | | /h # | | / # | | ### < # | | #######################?# # | | ????????????????????????##### | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 57 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Corruption Block 20 Armor Coverage 1650 Resistance: TH 30 Evasion (%) 70 Targeting Accuracy 8 Launcher Accuracy 20 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 31 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Imp. Cryofiber Web | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive System Guard | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive S-27 Virus | -7/Zion | Archive W-25 Informer | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 20k Club Analysis Probe Brother of Steel Construction Begets Destruction Explorer Hornet's Nest I Think I Know What's Going On Immobile And Lovin' It Into The Breach Nope Not Today, Chutes Prison Break Project G-00 Revising The Future Revolutionary Research Suspicious Tune-up Turtlemind We Love MA Challenges ------------ None Game ------ Seed ProjectileSkeletonCorpse Manual? 0 Play Time 08:32:04 Cumulative 87.5 hours Start 2026.10.15 @ 17:28:43 End 2026.10.16 @ 05:46:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 122 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7a453c8-2319-42f8-8ed0-4bf2e6b0765b